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-rwxr-xr-xinclude/pokemon_summary_screen.h20
1 files changed, 19 insertions, 1 deletions
diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h
index 75caa9a3a..3d3b6f0e3 100755
--- a/include/pokemon_summary_screen.h
+++ b/include/pokemon_summary_screen.h
@@ -2,6 +2,24 @@
#define GUARD_POKEMON_SUMMARY_SCREEN_H
void sub_81C4F98(u8, void(*)(void));
-void ShowSelectMovePokemonSummaryScreen(void *a, u8 b, u8 c, void *d, u16 e);
+void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
+
+// The Pokemon Summary Screen can operate in different modes. Certain features,
+// such as move re-ordering, are available in the different modes.
+enum PokemonSummaryScreenMode
+{
+ PSS_MODE_NORMAL,
+ PSS_MODE_UNK1,
+ PSS_MODE_UNK2,
+ PSS_MODE_SELECT_MOVE,
+};
+
+enum PokemonSummaryScreenPage
+{
+ PSS_PAGE_INFO,
+ PSS_PAGE_SKILLS,
+ PSS_PAGE_BATTLE_MOVES,
+ PSS_PAGE_CONTEST_MOVES,
+};
#endif // GUARD_POKEMON_SUMMARY_SCREEN_H