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-rwxr-xr-xinclude/pokemon_summary_screen.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h
index 5dc37c70d..63d740949 100755
--- a/include/pokemon_summary_screen.h
+++ b/include/pokemon_summary_screen.h
@@ -1,9 +1,12 @@
#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H
#define GUARD_POKEMON_SUMMARY_SCREEN_H
+extern u8 gUnknown_0203CF20;
+
void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
void sub_81C4F98(u8, void(*)(void));
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
+u8 sub_81C1B94(void);
// The Pokemon Summary Screen can operate in different modes. Certain features,
// such as move re-ordering, are available in the different modes.