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-rw-r--r--include/save.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/save.h b/include/save.h
index 948530406..4eaa72458 100644
--- a/include/save.h
+++ b/include/save.h
@@ -36,6 +36,7 @@ struct SaveSectionOffsets
// Emerald changes this definition to be the sectors per slot.
#define NUM_SECTORS_PER_SLOT 16
+#define NUM_SAVE_SLOTS 2
#define UNKNOWN_CHECK_VALUE 0x8012025
#define SPECIAL_SECTION_SENTINEL 0xB39D
@@ -104,7 +105,7 @@ bool8 sub_8153408(void);
bool8 FullSaveGame(void);
bool8 CheckSaveFile(void);
u8 Save_LoadGameData(u8 saveType);
-u16 sub_815355C(void);
+u16 GetSaveBlocksPointersBaseOffset(void);
u32 TryReadSpecialSaveSection(u8 sector, u8* dst);
u32 TryWriteSpecialSaveSection(u8 sector, u8* src);
void Task_LinkSave(u8 taskId);