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-rw-r--r--include/trainer_hill.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/trainer_hill.h b/include/trainer_hill.h
index acf8facca..647ba9647 100644
--- a/include/trainer_hill.h
+++ b/include/trainer_hill.h
@@ -23,19 +23,19 @@ struct TrHillRoomTrainers
struct TrHillDisplay
{
- // Metatile data. Add 0x200 to the values in this array to get metatiles.
+ // Metatile data. Add 0x200 to the values in this array to get metatiles.
// This data then overwrites the metatiles in the map starting at (0,5)
- u8 metatileData[0x100];
- // Collision data. One bit for each tile in column-major order,
+ u8 metatileData[0x100];
+ // Collision data. One bit for each tile in column-major order,
// so every array entry is one row. 1 = impassable, 0 = passable
u16 collisionData[16];
// Trainer coordinates, starting at (0,6). Format is 0bYYYYXXXX.
u8 coords[2];
- // Trainer facing directions. Same as (DIR_* - 1).
+ // Trainer facing directions. Same as (DIR_* - 1).
// Effectively an array of nibbles, one for each trainer.
u8 direction;
// Trainer sight ranges. Effectively an array of nibbles, one for each trainer.
- u8 range;
+ u8 range;
};
struct TrHillFloor