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-rw-r--r--include/apprentice.h24
-rw-r--r--include/battle.h181
-rw-r--r--include/battle_anim.h44
-rw-r--r--include/battle_frontier_2.h1
-rw-r--r--include/battle_pyramid_bag.h2
-rw-r--r--include/blend_palette.h6
-rw-r--r--include/cable_club.h1
-rw-r--r--include/constants/apprentice.h22
-rw-r--r--include/constants/battle.h12
-rw-r--r--include/constants/battle_anim.h328
-rw-r--r--include/constants/event_objects.h46
-rwxr-xr-x[-rw-r--r--]include/constants/metatile_behaviors.h (renamed from include/metatile_behaviors.h)132
-rw-r--r--include/contest.h16
-rw-r--r--include/event_object_movement.h16
-rw-r--r--include/field_effect_helpers.h36
-rw-r--r--include/field_message_box.h10
-rw-r--r--include/field_specials.h1
-rw-r--r--include/field_weather.h2
-rw-r--r--include/global.h71
-rw-r--r--include/item_menu.h1
-rw-r--r--include/link.h11
-rw-r--r--include/malloc.h1
-rw-r--r--include/menu.h3
-rw-r--r--include/metatile_behavior.h26
-rw-r--r--include/overworld.h3
-rw-r--r--include/palette.h2
-rw-r--r--include/party_menu.h4
-rw-r--r--include/pokemon.h28
-rw-r--r--include/rom6.h2
-rw-r--r--include/rom_8011DC0.h2
-rw-r--r--include/rotating_gate.h2
-rw-r--r--include/script_menu.h1
-rw-r--r--include/script_pokemon_util_80F87D8.h1
-rw-r--r--include/shop.h36
-rw-r--r--include/string_util.h2
-rw-r--r--include/strings.h17
-rw-r--r--include/text.h1
-rw-r--r--include/trainer_card.h9
-rw-r--r--include/tv.h1
-rw-r--r--include/util.h1
40 files changed, 813 insertions, 292 deletions
diff --git a/include/apprentice.h b/include/apprentice.h
new file mode 100644
index 000000000..ca0b04800
--- /dev/null
+++ b/include/apprentice.h
@@ -0,0 +1,24 @@
+#ifndef GUARD_APPRENTICE_H
+#define GUARD_APPRENTICE_H
+
+#define APPRENTICE_SPECIES_COUNT 10
+
+struct ApprenticeTrainer
+{
+ u8 name[6][PLAYER_NAME_LENGTH + 1]; // For all six languages.
+ u16 otId;
+ u8 facilityClass;
+ u16 species[APPRENTICE_SPECIES_COUNT];
+ u8 rest[14];
+};
+
+extern const struct ApprenticeTrainer gApprentices[];
+
+void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId);
+void Apprentice_EnableBothScriptContexts(void);
+void ResetApprenticeStruct(struct Apprentice *apprentice);
+void ResetAllApprenticeData(void);
+void CallApprenticeFunction(void);
+const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language);
+
+#endif // GUARD_APPRENTICE_H
diff --git a/include/battle.h b/include/battle.h
index ae1eccf57..87aa2a45b 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -27,8 +27,8 @@
#define B_ACTION_SAFARI_POKEBLOCK 6
#define B_ACTION_SAFARI_GO_NEAR 7
#define B_ACTION_SAFARI_RUN 8
+#define B_ACTION_WALLY_THROW 9
// The exact purposes of these are unclear
-#define B_ACTION_WALLY_THROW 9
#define B_ACTION_EXEC_SCRIPT 10 // when executing an action
#define B_ACTION_CANCEL_PARTNER 12 // when choosing an action
#define B_ACTION_FINISHED 12 // when executing an action
@@ -38,17 +38,6 @@
#define MAX_TRAINER_ITEMS 4
#define MAX_MON_MOVES 4
-#define BATTLE_TERRAIN_GRASS 0
-#define BATTLE_TERRAIN_LONG_GRASS 1
-#define BATTLE_TERRAIN_SAND 2
-#define BATTLE_TERRAIN_UNDERWATER 3
-#define BATTLE_TERRAIN_WATER 4
-#define BATTLE_TERRAIN_POND 5
-#define BATTLE_TERRAIN_MOUNTAIN 6
-#define BATTLE_TERRAIN_CAVE 7
-#define BATTLE_TERRAIN_BUILDING 8
-#define BATTLE_TERRAIN_PLAIN 9
-
// array entries for battle communication
#define MULTIUSE_STATE 0x0
#define CURSOR_POSITION 0x1
@@ -139,42 +128,40 @@ struct UnknownFlags
struct DisableStruct
{
- /*0x00*/ u32 transformedMonPersonality;
- /*0x04*/ u16 disabledMove;
- /*0x06*/ u16 encoredMove;
- /*0x08*/ u8 protectUses;
- /*0x09*/ u8 stockpileCounter;
- /*0x0A*/ u8 substituteHP;
- /*0x0B*/ u8 disableTimer1:4;
- /*0x0B*/ u8 disableTimer2:4;
- /*0x0C*/ u8 encoredMovePos;
- /*0x0D*/ u8 unkD;
- /*0x0E*/ u8 encoreTimer1:4;
- /*0x0E*/ u8 encoreTimer2:4;
- /*0x0F*/ u8 perishSongTimer1:4;
- /*0x0F*/ u8 perishSongTimer2:4;
- /*0x10*/ u8 furyCutterCounter;
- /*0x11*/ u8 rolloutCounter1:4;
- /*0x11*/ u8 rolloutCounter2:4;
- /*0x12*/ u8 chargeTimer1:4;
- /*0x12*/ u8 chargeTimer2:4;
- /*0x13*/ u8 tauntTimer1:4;
- /*0x13*/ u8 tauntTimer2:4;
- /*0x14*/ u8 battlerPreventingEscape;
- /*0x15*/ u8 battlerWithSureHit;
- /*0x16*/ u8 isFirstTurn;
- /*0x17*/ u8 unk17;
- /*0x18*/ u8 truantCounter:1;
- /*0x18*/ u8 truantUnknownBit:1;
- /*0x18*/ u8 unk18_a_2:2;
- /*0x18*/ u8 unk18_b:4;
- /*0x19*/ u8 rechargeCounter;
- /*0x1A*/ u8 unk1A[2];
+ u32 transformedMonPersonality;
+ u16 disabledMove;
+ u16 encoredMove;
+ u8 protectUses;
+ u8 stockpileCounter;
+ u8 substituteHP;
+ u8 disableTimer:4;
+ u8 disableTimerStartValue:4;
+ u8 encoredMovePos;
+ u8 filler_D; // Unused field.
+ u8 encoreTimer:4;
+ u8 encoreTimerStartValue:4;
+ u8 perishSongTimer:4;
+ u8 perishSongTimerStartValue:4;
+ u8 furyCutterCounter;
+ u8 rolloutTimer:4;
+ u8 rolloutTimerStartValue:4;
+ u8 chargeTimer:4;
+ u8 chargeTimerStartValue:4;
+ u8 tauntTimer:4;
+ u8 tauntTimer2:4;
+ u8 battlerPreventingEscape;
+ u8 battlerWithSureHit;
+ u8 isFirstTurn;
+ u8 unk17;
+ u8 truantCounter:1;
+ u8 truantUnknownBit:1;
+ u8 unk18_a_2:2;
+ u8 unk18_b:4;
+ u8 rechargeTimer;
};
struct ProtectStruct
{
- /* field_0 */
u32 protected:1;
u32 endured:1;
u32 noValidMoves:1;
@@ -183,67 +170,54 @@ struct ProtectStruct
u32 stealMove:1;
u32 flag0Unknown:1;
u32 prlzImmobility:1;
- /* field_1 */
u32 confusionSelfDmg:1;
u32 targetNotAffected:1;
u32 chargingTurn:1;
- u32 fleeFlag:2; // for RunAway and Smoke Ball
+ u32 fleeFlag:2; // For RunAway and Smoke Ball.
u32 usedImprisionedMove:1;
u32 loveImmobility:1;
u32 usedDisabledMove:1;
- /* field_2 */
- u32 usedTauntedMove:1; // 0x1
- u32 flag2Unknown:1; // 0x2
- u32 flinchImmobility:1; // 0x4
- u32 notFirstStrike:1; // 0x8
- u32 flag_x10:1; // 0x10
- u32 flag_x20:1; // 0x20
- u32 flag_x40:1; // 0x40
- u32 flag_x80:1; // 0x80
- /* field_3 */
- u32 field3:8;
-
- /* field_4 */ u32 physicalDmg;
- /* field_8 */ u32 specialDmg;
- /* field_C */ u8 physicalBattlerId;
- /* field_D */ u8 specialBattlerId;
- /* field_E */ u16 fieldE;
+ u32 usedTauntedMove:1;
+ u32 flag2Unknown:1;
+ u32 flinchImmobility:1;
+ u32 notFirstStrike:1;
+ u32 flag_x10:1;
+ u32 physicalDmg;
+ u32 specialDmg;
+ u8 physicalBattlerId;
+ u8 specialBattlerId;
};
struct SpecialStatus
{
- u8 statLowered:1; // 0x1
- u8 lightningRodRedirected:1; // 0x2
- u8 restoredBattlerSprite: 1; // 0x4
- u8 intimidatedMon:1; // 0x8
- u8 traced:1; // 0x10
- u8 flag20:1;
+ u8 statLowered:1;
+ u8 lightningRodRedirected:1;
+ u8 restoredBattlerSprite: 1;
+ u8 intimidatedMon:1;
+ u8 traced:1;
+ u8 ppNotAffectedByPressure:1;
u8 flag40:1;
u8 focusBanded:1;
- u8 field1[3];
s32 dmg;
s32 physicalDmg;
s32 specialDmg;
u8 physicalBattlerId;
u8 specialBattlerId;
- u8 field12;
- u8 field13;
};
struct SideTimer
{
- /*0x00*/ u8 reflectTimer;
- /*0x01*/ u8 reflectBattlerId;
- /*0x02*/ u8 lightscreenTimer;
- /*0x03*/ u8 lightscreenBattlerId;
- /*0x04*/ u8 mistTimer;
- /*0x05*/ u8 mistBattlerId;
- /*0x06*/ u8 safeguardTimer;
- /*0x07*/ u8 safeguardBattlerId;
- /*0x08*/ u8 followmeTimer;
- /*0x09*/ u8 followmeTarget;
- /*0x0A*/ u8 spikesAmount;
- /*0x0B*/ u8 fieldB;
+ u8 reflectTimer;
+ u8 reflectBattlerId;
+ u8 lightscreenTimer;
+ u8 lightscreenBattlerId;
+ u8 mistTimer;
+ u8 mistBattlerId;
+ u8 safeguardTimer;
+ u8 safeguardBattlerId;
+ u8 followmeTimer;
+ u8 followmeTarget;
+ u8 spikesAmount;
};
struct WishFutureKnock
@@ -255,7 +229,7 @@ struct WishFutureKnock
u8 wishCounter[MAX_BATTLERS_COUNT];
u8 wishMonId[MAX_BATTLERS_COUNT];
u8 weatherDuration;
- u8 knockedOffPokes[2];
+ u8 knockedOffMons[2]; // Each battler is represented by a bit. The array entry is dependent on the battler's side.
};
struct AI_ThinkingStruct
@@ -328,7 +302,7 @@ struct BattleResults
u8 playerSwitchesCounter; // 0x2
u8 unk3; // 0x3
u8 unk4; // 0x4
- u8 unk5_0:1; // 0x5
+ u8 playerMonWasDamaged:1; // 0x5
u8 usedMasterBall:1; // 0x5
u8 caughtMonBall:4; // 0x5
u8 shinyWildMon:1; // 0x5
@@ -439,22 +413,14 @@ struct BattleStruct
u8 turnEffectsBattlerId;
u8 filler2;
u8 turnCountersTracker;
- u8 wrappedMove[8]; // ask gamefreak why they declared it that way
- u8 moveTarget[4];
+ u8 wrappedMove[MAX_BATTLERS_COUNT * 2]; // Leftover from Ruby's ewram access.
+ u8 moveTarget[MAX_BATTLERS_COUNT];
u8 expGetterMonId;
u8 field_11;
u8 wildVictorySong;
u8 dynamicMoveType;
- u8 wrappedBy[4];
- u16 assistPossibleMoves[5 * 4]; // 5 mons, each of them knowing 4 moves
- u8 field_40;
- u8 field_41;
- u8 field_42;
- u8 field_43;
- u8 field_44;
- u8 field_45;
- u8 field_46;
- u8 field_47;
+ u8 wrappedBy[MAX_BATTLERS_COUNT];
+ u16 assistPossibleMoves[PARTY_SIZE * 4]; // Each of mons can know max 4 moves.
u8 focusPunchBattlerId;
u8 battlerPreventingSwitchout;
u8 moneyMultiplier;
@@ -462,7 +428,6 @@ struct BattleStruct
u8 switchInAbilitiesCounter;
u8 faintedActionsState;
u8 faintedActionsBattlerId;
- u8 field_4F;
u16 expValue;
u8 field_52;
u8 sentInPokes;
@@ -471,7 +436,7 @@ struct BattleStruct
u8 monToSwitchIntoId[MAX_BATTLERS_COUNT];
u8 field_60[4][3];
u8 runTries;
- u8 caughtMonNick[11];
+ u8 caughtMonNick[POKEMON_NAME_LENGTH + 1];
u8 field_78;
u8 safariGoNearCounter;
u8 safariPkblThrowCounter;
@@ -498,15 +463,7 @@ struct BattleStruct
u8 wallyMovesState;
u8 wallyWaitFrames;
u8 wallyMoveFrames;
- u8 mirrorMoves[8]; // ask gamefreak why they declared it that way
- u8 field_A0;
- u8 field_A1;
- u8 field_A2;
- u8 field_A3;
- u8 field_A4;
- u8 field_A5;
- u8 field_A6;
- u8 field_A7;
+ u8 lastTakenMove[MAX_BATTLERS_COUNT * 2 * 2]; // Last move that a battler was hit with. This field seems to erroneously take 16 bytes instead of 8.
u16 hpOnSwitchout[2];
u32 savedBattleTypeFlags;
u8 abilityPreventingSwitchout;
@@ -515,7 +472,7 @@ struct BattleStruct
bool8 anyMonHasTransformed;
void (*savedCallback)(void);
u16 usedHeldItems[MAX_BATTLERS_COUNT];
- u8 chosenItem[4]; // why is this an u8?
+ u8 chosenItem[MAX_BATTLERS_COUNT]; // why is this an u8?
u8 AI_itemType[2];
u8 AI_itemFlags[2];
u16 choicedMove[MAX_BATTLERS_COUNT];
@@ -526,7 +483,7 @@ struct BattleStruct
u8 turnSideTracker;
u8 fillerDC[0xDF-0xDC];
u8 field_DF;
- u8 mirrorMoveArrays[32];
+ u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]
u16 castformPalette[MAX_BATTLERS_COUNT][16];
u8 field_180;
u8 field_181;
@@ -609,7 +566,7 @@ struct BattleScripting
// rom_80A5C6C
u8 GetBattlerSide(u8 battler);
u8 GetBattlerPosition(u8 battler);
-u8 GetBattlerAtPosition(u8 battler);
+u8 GetBattlerAtPosition(u8 position);
struct BattleSpriteInfo
{
diff --git a/include/battle_anim.h b/include/battle_anim.h
index f690cf10c..200b9fdb1 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -14,11 +14,11 @@ enum
struct UnknownAnimStruct2
{
- void *unk0;
+ u8 *bgTiles;
u16 *unk4;
u8 unk8;
- u8 unk9;
- u16 unkA;
+ u8 bgId;
+ u16 tilesOffset;
u16 unkC;
};
@@ -39,7 +39,7 @@ extern bool8 gAnimScriptActive;
extern u8 gAnimVisualTaskCount;
extern u8 gAnimSoundTaskCount;
extern struct DisableStruct *gAnimDisableStructPtr;
-extern u32 gAnimMoveDmg;
+extern s32 gAnimMoveDmg;
extern u16 gAnimMovePower;
extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
@@ -63,36 +63,48 @@ s8 BattleAnimAdjustPanning(s8 pan);
s8 BattleAnimAdjustPanning2(s8 pan);
s16 KeepPanInRange(s16 a);
s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
+void sub_80A4720(u16 a, u16 *b, u32 c, u8 d);
// battle_anim_80FE840.s
void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value);
-void sub_8118FBC(u8 arg0, u8 arg1, u8 arg2, u8 bankIdentity, u8 arg4, void *arg5, u16 *arg6, u16 arg7);
+void sub_8118FBC(u8 arg0, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, void *arg5, u16 *arg6, u16 arg7);
void HandleIntroSlide(u8 terrainId);
+u32 GetAnimBgAttribute(u8 bgId, u8 attributeId);
// battle_anim_80A5C6C.s
void sub_80A6EEC(struct Sprite *sprite);
void sub_80A68D4(struct Sprite *sprite);
-void sub_80A6F3C(struct Sprite *sprite);
+bool8 TranslateAnimLinear(struct Sprite *sprite);
void sub_80A8278(void);
void sub_80A6B30(struct UnknownAnimStruct2*);
void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1);
u8 sub_80A82E4(u8 battlerId);
-bool8 AnimateBallThrow(struct Sprite *sprite);
+bool8 TranslateAnimArc(struct Sprite *sprite);
+void sub_80A6630(struct Sprite *sprite);
+void sub_80A6680(struct Sprite *sprite);
+void sub_80A7344(u8 spriteId);
+void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
+void sub_80A6E14(struct Sprite *sprite);
+void sub_80A7270(u8 spriteId, u8 objMode);
+void sub_80A73A0(u8 spriteId);
enum
{
- BANK_X_POS,
- BANK_Y_POS,
+ BATTLER_COORD_X,
+ BATTLER_COORD_Y,
+ BATTLER_COORD_X_2,
+ BATTLER_COORD_3,
+ BATTLER_COORD_4,
};
u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId);
bool8 IsBattlerSpritePresent(u8 battlerId);
-void sub_80A6C68(u8 arg0);
+void sub_80A6C68(u32 arg0);
u8 GetAnimBattlerSpriteId(u8 wantedBattler);
bool8 IsDoubleBattle(void);
u8 sub_80A6D94(void);
-u8 sub_80A8364(u8);
+u8 sub_80A8364(u8 battlerId);
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
u8 GetBattlerSpriteDefault_Y(u8 battlerId);
@@ -100,6 +112,14 @@ u8 sub_80A82E4(u8 battlerId);
u8 GetSubstituteSpriteDefault_Y(u8 battlerId);
// battle_anim_80A9C70.s
+#define STAT_ANIM_PLUS1 15
+#define STAT_ANIM_PLUS2 39
+#define STAT_ANIM_MINUS1 22
+#define STAT_ANIM_MINUS2 46
+#define STAT_ANIM_MULTIPLE_PLUS1 55
+#define STAT_ANIM_MULTIPLE_PLUS2 56
+#define STAT_ANIM_MULTIPLE_MINUS1 57
+#define STAT_ANIM_MULTIPLE_MINUS2 58
void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
// battle_anim_8170478.s
@@ -107,6 +127,6 @@ u8 ItemIdToBallId(u16 itemId);
u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId);
-u8 sub_80A600C(u8, u16, u8);
+u8 GetBattlerSpriteFinal_Y(u8, u16, u8);
#endif // GUARD_BATTLE_ANIM_H
diff --git a/include/battle_frontier_2.h b/include/battle_frontier_2.h
index d032f9f74..573053f10 100644
--- a/include/battle_frontier_2.h
+++ b/include/battle_frontier_2.h
@@ -11,7 +11,6 @@ void sub_81A895C(void);
u16 sub_81A89A0(u8);
void sub_81A8AF8(void);
bool8 InBattlePike(void);
-void sub_819FA50(void);
void sub_81AA078(u16*, u8);
void sub_81A4C30(void);
bool8 sub_81A6BF4(void);
diff --git a/include/battle_pyramid_bag.h b/include/battle_pyramid_bag.h
index 5d5d8ccfa..2301b0aa0 100644
--- a/include/battle_pyramid_bag.h
+++ b/include/battle_pyramid_bag.h
@@ -11,7 +11,7 @@ struct PyramidBagResources
u8 windowIds[5];
u8 unk814;
u8 unk815;
- u8 scrollArrowSpriteId;
+ u8 scrollIndicatorsTaskId;
const u8 *menuActionIds;
u8 filler81C[0x820 - 0x81C];
u8 menuActionsCount;
diff --git a/include/blend_palette.h b/include/blend_palette.h
deleted file mode 100644
index a00847bc3..000000000
--- a/include/blend_palette.h
+++ /dev/null
@@ -1,6 +0,0 @@
-#ifndef GUARD_BLEND_PALETTE_H
-#define GUARD_BLEND_PALETTE_H
-
-void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor);
-
-#endif // GUARD_BLEND_PALETTE_H
diff --git a/include/cable_club.h b/include/cable_club.h
index 8be376721..ebdc82b46 100644
--- a/include/cable_club.h
+++ b/include/cable_club.h
@@ -14,5 +14,6 @@ u8 sub_80B3050(void);
void sub_80B360C(void);
bool32 sub_80B2AF4(u16 *arg0, u16 *arg1);
void sub_80B3AF8(u8 taskId);
+void task00_08081A90(u8 taskId);
#endif //GUARD_CABLE_CLUB_H
diff --git a/include/constants/apprentice.h b/include/constants/apprentice.h
new file mode 100644
index 000000000..9db58bb8e
--- /dev/null
+++ b/include/constants/apprentice.h
@@ -0,0 +1,22 @@
+#ifndef GUARD_CONSTANTS_APPRENTICE_H
+#define GUARD_CONSTANTS_APPRENTICE_H
+
+#define APPRENTICE_ASK_WHICH_LEVEL 0
+#define APPRENTICE_ASK_3SPECIES 1
+#define APPRENTICE_ASK_2SPECIES 2
+#define APPRENTICE_ASK_MOVES 3
+#define APPRENTICE_ASK_GIVE 4
+#define APPRENTICE_ASK_YES_NO 6
+
+#define APPRENTICE_BUFF_SPECIES1 0
+#define APPRENTICE_BUFF_SPECIES2 1
+#define APPRENTICE_BUFF_SPECIES3 2
+#define APPRENTICE_BUFF_MOVE1 3
+#define APPRENTICE_BUFF_MOVE2 4
+#define APPRENTICE_BUFF_ITEM 5
+#define APPRENTICE_BUFF_NAME 6
+#define APPRENTICE_BUFF_EASY_CHAT 7
+#define APPRENTICE_BUFF_LEVEL 8
+#define APPRENTICE_BUFF_SPECIES4 9
+
+#endif // GUARD_CONSTANTS_APPRENTICE_H
diff --git a/include/constants/battle.h b/include/constants/battle.h
index 25544ba3d..acb0f6689 100644
--- a/include/constants/battle.h
+++ b/include/constants/battle.h
@@ -281,4 +281,16 @@
#define MOVE_EFFECT_AFFECTS_USER 0x40
#define MOVE_EFFECT_CERTAIN 0x80
+// Battle terrain defines for gBattleTerrain.
+#define BATTLE_TERRAIN_GRASS 0
+#define BATTLE_TERRAIN_LONG_GRASS 1
+#define BATTLE_TERRAIN_SAND 2
+#define BATTLE_TERRAIN_UNDERWATER 3
+#define BATTLE_TERRAIN_WATER 4
+#define BATTLE_TERRAIN_POND 5
+#define BATTLE_TERRAIN_MOUNTAIN 6
+#define BATTLE_TERRAIN_CAVE 7
+#define BATTLE_TERRAIN_BUILDING 8
+#define BATTLE_TERRAIN_PLAIN 9
+
#endif // GUARD_CONSTANTS_BATTLE_H
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index 270ac55e0..2b21aad9e 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -1,6 +1,312 @@
#ifndef GUARD_CONSTANTS_BATTLE_ANIM_H
#define GUARD_CONSTANTS_BATTLE_ANIM_H
+// Sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
+#define GET_TRUE_SPRITE_INDEX(i) ((i - ANIM_SPRITES_START))
+
+// Particle ids.
+#define ANIM_SPRITES_START 10000
+
+#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0)
+#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1)
+#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2)
+#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3)
+#define ANIM_TAG_004 (ANIM_SPRITES_START + 4) // ?
+#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5)
+#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6)
+#define ANIM_TAG_007 (ANIM_SPRITES_START + 7) // ?
+#define ANIM_TAG_008 (ANIM_SPRITES_START + 8) // ?
+#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9)
+#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10)
+#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11)
+#define ANIM_TAG_012 (ANIM_SPRITES_START + 12) // ?
+#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13)
+#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14)
+#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15)
+#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16)
+#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17)
+#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18)
+#define ANIM_TAG_019 (ANIM_SPRITES_START + 19) // ?
+#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20)
+#define ANIM_TAG_021 (ANIM_SPRITES_START + 21) // ?
+#define ANIM_TAG_022 (ANIM_SPRITES_START + 22) // ?
+#define ANIM_TAG_023 (ANIM_SPRITES_START + 23) // ?
+#define ANIM_TAG_024 (ANIM_SPRITES_START + 24) // ?
+#define ANIM_TAG_025 (ANIM_SPRITES_START + 25) // ?
+#define ANIM_TAG_026 (ANIM_SPRITES_START + 26) // ?
+#define ANIM_TAG_GLARE (ANIM_SPRITES_START + 27)
+#define ANIM_TAG_028 (ANIM_SPRITES_START + 28) // ?
+#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29)
+#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30)
+#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31)
+#define ANIM_TAG_032 (ANIM_SPRITES_START + 32) // ?
+#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33)
+#define ANIM_TAG_034 (ANIM_SPRITES_START + 34) // ?
+#define ANIM_TAG_035 (ANIM_SPRITES_START + 35) // ?
+#define ANIM_TAG_036 (ANIM_SPRITES_START + 36) // ?
+#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37)
+#define ANIM_TAG_038 (ANIM_SPRITES_START + 38) // ?
+#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39)
+#define ANIM_TAG_040 (ANIM_SPRITES_START + 40) // ?
+#define ANIM_TAG_041 (ANIM_SPRITES_START + 41) // ?
+#define ANIM_TAG_042 (ANIM_SPRITES_START + 42) // ?
+#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43)
+#define ANIM_TAG_044 (ANIM_SPRITES_START + 44) // ?
+#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 45) // ?
+#define ANIM_TAG_046 (ANIM_SPRITES_START + 46) // ?
+#define ANIM_TAG_047 (ANIM_SPRITES_START + 47) // ?
+#define ANIM_TAG_048 (ANIM_SPRITES_START + 48) // ?
+#define ANIM_TAG_SPARKLE (ANIM_SPRITES_START + 49)
+#define ANIM_TAG_050 (ANIM_SPRITES_START + 50) // ?
+#define ANIM_TAG_051 (ANIM_SPRITES_START + 51)
+#define ANIM_TAG_052 (ANIM_SPRITES_START + 52)
+#define ANIM_TAG_053 (ANIM_SPRITES_START + 53)
+#define ANIM_TAG_054 (ANIM_SPRITES_START + 54)
+#define ANIM_TAG_RED_FIST (ANIM_SPRITES_START + 55)
+#define ANIM_TAG_056 (ANIM_SPRITES_START + 56)
+#define ANIM_TAG_057 (ANIM_SPRITES_START + 57)
+#define ANIM_TAG_058 (ANIM_SPRITES_START + 58)
+#define ANIM_TAG_059 (ANIM_SPRITES_START + 59)
+#define ANIM_TAG_060 (ANIM_SPRITES_START + 60)
+#define ANIM_TAG_061 (ANIM_SPRITES_START + 61)
+#define ANIM_TAG_062 (ANIM_SPRITES_START + 62)
+#define ANIM_TAG_063 (ANIM_SPRITES_START + 63)
+#define ANIM_TAG_064 (ANIM_SPRITES_START + 64)
+#define ANIM_TAG_065 (ANIM_SPRITES_START + 65)
+#define ANIM_TAG_066 (ANIM_SPRITES_START + 66)
+#define ANIM_TAG_067 (ANIM_SPRITES_START + 67)
+#define ANIM_TAG_068 (ANIM_SPRITES_START + 68)
+#define ANIM_TAG_069 (ANIM_SPRITES_START + 69)
+#define ANIM_TAG_070 (ANIM_SPRITES_START + 70)
+#define ANIM_TAG_071 (ANIM_SPRITES_START + 71)
+#define ANIM_TAG_MUSIC_NOTES2 (ANIM_SPRITES_START + 72)
+#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73)
+#define ANIM_TAG_074 (ANIM_SPRITES_START + 74)
+#define ANIM_TAG_075 (ANIM_SPRITES_START + 75)
+#define ANIM_TAG_076 (ANIM_SPRITES_START + 76)
+#define ANIM_TAG_077 (ANIM_SPRITES_START + 77)
+#define ANIM_TAG_078 (ANIM_SPRITES_START + 78)
+#define ANIM_TAG_079 (ANIM_SPRITES_START + 79)
+#define ANIM_TAG_080 (ANIM_SPRITES_START + 80)
+#define ANIM_TAG_081 (ANIM_SPRITES_START + 81)
+#define ANIM_TAG_082 (ANIM_SPRITES_START + 82)
+#define ANIM_TAG_083 (ANIM_SPRITES_START + 83)
+#define ANIM_TAG_084 (ANIM_SPRITES_START + 84)
+#define ANIM_TAG_085 (ANIM_SPRITES_START + 85)
+#define ANIM_TAG_086 (ANIM_SPRITES_START + 86)
+#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87)
+#define ANIM_TAG_088 (ANIM_SPRITES_START + 88)
+#define ANIM_TAG_089 (ANIM_SPRITES_START + 89)
+#define ANIM_TAG_090 (ANIM_SPRITES_START + 90)
+#define ANIM_TAG_091 (ANIM_SPRITES_START + 91)
+#define ANIM_TAG_092 (ANIM_SPRITES_START + 92)
+#define ANIM_TAG_093 (ANIM_SPRITES_START + 93)
+#define ANIM_TAG_094 (ANIM_SPRITES_START + 94)
+#define ANIM_TAG_095 (ANIM_SPRITES_START + 95)
+#define ANIM_TAG_096 (ANIM_SPRITES_START + 96)
+#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97)
+#define ANIM_TAG_098 (ANIM_SPRITES_START + 98)
+#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99)
+#define ANIM_TAG_100 (ANIM_SPRITES_START + 100)
+#define ANIM_TAG_101 (ANIM_SPRITES_START + 101)
+#define ANIM_TAG_102 (ANIM_SPRITES_START + 102)
+#define ANIM_TAG_103 (ANIM_SPRITES_START + 103)
+#define ANIM_TAG_104 (ANIM_SPRITES_START + 104)
+#define ANIM_TAG_105 (ANIM_SPRITES_START + 105)
+#define ANIM_TAG_106 (ANIM_SPRITES_START + 106)
+#define ANIM_TAG_107 (ANIM_SPRITES_START + 107)
+#define ANIM_TAG_108 (ANIM_SPRITES_START + 108)
+#define ANIM_TAG_109 (ANIM_SPRITES_START + 109)
+#define ANIM_TAG_110 (ANIM_SPRITES_START + 110)
+#define ANIM_TAG_111 (ANIM_SPRITES_START + 111)
+#define ANIM_TAG_112 (ANIM_SPRITES_START + 112)
+#define ANIM_TAG_113 (ANIM_SPRITES_START + 113)
+#define ANIM_TAG_114 (ANIM_SPRITES_START + 114)
+#define ANIM_TAG_115 (ANIM_SPRITES_START + 115)
+#define ANIM_TAG_116 (ANIM_SPRITES_START + 116)
+#define ANIM_TAG_117 (ANIM_SPRITES_START + 117)
+#define ANIM_TAG_118 (ANIM_SPRITES_START + 118)
+#define ANIM_TAG_119 (ANIM_SPRITES_START + 119)
+#define ANIM_TAG_ITEM_BAG2 (ANIM_SPRITES_START + 120)
+#define ANIM_TAG_121 (ANIM_SPRITES_START + 121)
+#define ANIM_TAG_122 (ANIM_SPRITES_START + 122)
+#define ANIM_TAG_123 (ANIM_SPRITES_START + 123)
+#define ANIM_TAG_124 (ANIM_SPRITES_START + 124)
+#define ANIM_TAG_125 (ANIM_SPRITES_START + 125)
+#define ANIM_TAG_126 (ANIM_SPRITES_START + 126)
+#define ANIM_TAG_127 (ANIM_SPRITES_START + 127)
+#define ANIM_TAG_128 (ANIM_SPRITES_START + 128)
+#define ANIM_TAG_129 (ANIM_SPRITES_START + 129)
+#define ANIM_TAG_130 (ANIM_SPRITES_START + 130)
+#define ANIM_TAG_131 (ANIM_SPRITES_START + 131)
+#define ANIM_TAG_132 (ANIM_SPRITES_START + 132)
+#define ANIM_TAG_133 (ANIM_SPRITES_START + 133)
+#define ANIM_TAG_134 (ANIM_SPRITES_START + 134)
+#define ANIM_TAG_135 (ANIM_SPRITES_START + 135)
+#define ANIM_TAG_136 (ANIM_SPRITES_START + 136)
+#define ANIM_TAG_137 (ANIM_SPRITES_START + 137)
+#define ANIM_TAG_138 (ANIM_SPRITES_START + 138)
+#define ANIM_TAG_139 (ANIM_SPRITES_START + 139)
+#define ANIM_TAG_140 (ANIM_SPRITES_START + 140)
+#define ANIM_TAG_141 (ANIM_SPRITES_START + 141)
+#define ANIM_TAG_142 (ANIM_SPRITES_START + 142)
+#define ANIM_TAG_143 (ANIM_SPRITES_START + 143)
+#define ANIM_TAG_144 (ANIM_SPRITES_START + 144)
+#define ANIM_TAG_145 (ANIM_SPRITES_START + 145)
+#define ANIM_TAG_146 (ANIM_SPRITES_START + 146)
+#define ANIM_TAG_147 (ANIM_SPRITES_START + 147)
+#define ANIM_TAG_148 (ANIM_SPRITES_START + 148)
+#define ANIM_TAG_149 (ANIM_SPRITES_START + 149)
+#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150)
+#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151)
+#define ANIM_TAG_152 (ANIM_SPRITES_START + 152)
+#define ANIM_TAG_153 (ANIM_SPRITES_START + 153)
+#define ANIM_TAG_154 (ANIM_SPRITES_START + 154)
+#define ANIM_TAG_155 (ANIM_SPRITES_START + 155)
+#define ANIM_TAG_156 (ANIM_SPRITES_START + 156)
+#define ANIM_TAG_157 (ANIM_SPRITES_START + 157)
+#define ANIM_TAG_158 (ANIM_SPRITES_START + 158)
+#define ANIM_TAG_159 (ANIM_SPRITES_START + 159)
+#define ANIM_TAG_160 (ANIM_SPRITES_START + 160)
+#define ANIM_TAG_161 (ANIM_SPRITES_START + 161)
+#define ANIM_TAG_162 (ANIM_SPRITES_START + 162)
+#define ANIM_TAG_163 (ANIM_SPRITES_START + 163)
+#define ANIM_TAG_164 (ANIM_SPRITES_START + 164)
+#define ANIM_TAG_165 (ANIM_SPRITES_START + 165)
+#define ANIM_TAG_166 (ANIM_SPRITES_START + 166)
+#define ANIM_TAG_167 (ANIM_SPRITES_START + 167)
+#define ANIM_TAG_168 (ANIM_SPRITES_START + 168)
+#define ANIM_TAG_169 (ANIM_SPRITES_START + 169)
+#define ANIM_TAG_170 (ANIM_SPRITES_START + 170)
+#define ANIM_TAG_171 (ANIM_SPRITES_START + 171)
+#define ANIM_TAG_172 (ANIM_SPRITES_START + 172)
+#define ANIM_TAG_173 (ANIM_SPRITES_START + 173)
+#define ANIM_TAG_174 (ANIM_SPRITES_START + 174)
+#define ANIM_TAG_175 (ANIM_SPRITES_START + 175)
+#define ANIM_TAG_176 (ANIM_SPRITES_START + 176)
+#define ANIM_TAG_177 (ANIM_SPRITES_START + 177)
+#define ANIM_TAG_178 (ANIM_SPRITES_START + 178)
+#define ANIM_TAG_179 (ANIM_SPRITES_START + 179)
+#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180)
+#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181)
+#define ANIM_TAG_182 (ANIM_SPRITES_START + 182)
+#define ANIM_TAG_183 (ANIM_SPRITES_START + 183)
+#define ANIM_TAG_184 (ANIM_SPRITES_START + 184)
+#define ANIM_TAG_185 (ANIM_SPRITES_START + 185)
+#define ANIM_TAG_186 (ANIM_SPRITES_START + 186)
+#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187)
+#define ANIM_TAG_188 (ANIM_SPRITES_START + 188)
+#define ANIM_TAG_189 (ANIM_SPRITES_START + 189)
+#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190)
+#define ANIM_TAG_191 (ANIM_SPRITES_START + 191)
+#define ANIM_TAG_192 (ANIM_SPRITES_START + 192)
+#define ANIM_TAG_193 (ANIM_SPRITES_START + 193)
+#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194)
+#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195)
+#define ANIM_TAG_196 (ANIM_SPRITES_START + 196)
+#define ANIM_TAG_197 (ANIM_SPRITES_START + 197)
+#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198)
+#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199)
+#define ANIM_TAG_200 (ANIM_SPRITES_START + 200)
+#define ANIM_TAG_201 (ANIM_SPRITES_START + 201)
+#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202)
+#define ANIM_TAG_203 (ANIM_SPRITES_START + 203)
+#define ANIM_TAG_204 (ANIM_SPRITES_START + 204)
+#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205)
+#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 206)
+#define ANIM_TAG_207 (ANIM_SPRITES_START + 207)
+#define ANIM_TAG_208 (ANIM_SPRITES_START + 208)
+#define ANIM_TAG_209 (ANIM_SPRITES_START + 209)
+#define ANIM_TAG_PURPLE_HEART (ANIM_SPRITES_START + 210)
+#define ANIM_TAG_211 (ANIM_SPRITES_START + 211)
+#define ANIM_TAG_212 (ANIM_SPRITES_START + 212)
+#define ANIM_TAG_213 (ANIM_SPRITES_START + 213)
+#define ANIM_TAG_214 (ANIM_SPRITES_START + 214)
+#define ANIM_TAG_215 (ANIM_SPRITES_START + 215)
+#define ANIM_TAG_216 (ANIM_SPRITES_START + 216)
+#define ANIM_TAG_217 (ANIM_SPRITES_START + 217)
+#define ANIM_TAG_218 (ANIM_SPRITES_START + 218)
+#define ANIM_TAG_219 (ANIM_SPRITES_START + 219)
+#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220)
+#define ANIM_TAG_EVIL_ANGEL (ANIM_SPRITES_START + 221)
+#define ANIM_TAG_222 (ANIM_SPRITES_START + 222)
+#define ANIM_TAG_223 (ANIM_SPRITES_START + 223)
+#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224)
+#define ANIM_TAG_225 (ANIM_SPRITES_START + 225)
+#define ANIM_TAG_226 (ANIM_SPRITES_START + 226)
+#define ANIM_TAG_227 (ANIM_SPRITES_START + 227)
+#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228)
+#define ANIM_TAG_229 (ANIM_SPRITES_START + 229)
+#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230)
+#define ANIM_TAG_231 (ANIM_SPRITES_START + 231)
+#define ANIM_TAG_232 (ANIM_SPRITES_START + 232)
+#define ANIM_TAG_233 (ANIM_SPRITES_START + 233)
+#define ANIM_TAG_234 (ANIM_SPRITES_START + 234)
+#define ANIM_TAG_235 (ANIM_SPRITES_START + 235)
+#define ANIM_TAG_236 (ANIM_SPRITES_START + 236)
+#define ANIM_TAG_237 (ANIM_SPRITES_START + 237)
+#define ANIM_TAG_238 (ANIM_SPRITES_START + 238)
+#define ANIM_TAG_239 (ANIM_SPRITES_START + 239)
+#define ANIM_TAG_240 (ANIM_SPRITES_START + 240)
+#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241)
+#define ANIM_TAG_242 (ANIM_SPRITES_START + 242)
+#define ANIM_TAG_243 (ANIM_SPRITES_START + 243)
+#define ANIM_TAG_244 (ANIM_SPRITES_START + 244)
+#define ANIM_TAG_245 (ANIM_SPRITES_START + 245)
+#define ANIM_TAG_246 (ANIM_SPRITES_START + 246)
+#define ANIM_TAG_HAND (ANIM_SPRITES_START + 247)
+#define ANIM_TAG_248 (ANIM_SPRITES_START + 248)
+#define ANIM_TAG_249 (ANIM_SPRITES_START + 249)
+#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250)
+#define ANIM_TAG_251 (ANIM_SPRITES_START + 251)
+#define ANIM_TAG_252 (ANIM_SPRITES_START + 252)
+#define ANIM_TAG_253 (ANIM_SPRITES_START + 253)
+#define ANIM_TAG_254 (ANIM_SPRITES_START + 254)
+#define ANIM_TAG_255 (ANIM_SPRITES_START + 255)
+#define ANIM_TAG_256 (ANIM_SPRITES_START + 256)
+#define ANIM_TAG_257 (ANIM_SPRITES_START + 257)
+#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258)
+#define ANIM_TAG_259 (ANIM_SPRITES_START + 259)
+#define ANIM_TAG_260 (ANIM_SPRITES_START + 260)
+#define ANIM_TAG_261 (ANIM_SPRITES_START + 261)
+#define ANIM_TAG_262 (ANIM_SPRITES_START + 262)
+#define ANIM_TAG_263 (ANIM_SPRITES_START + 263)
+#define ANIM_TAG_264 (ANIM_SPRITES_START + 264)
+#define ANIM_TAG_265 (ANIM_SPRITES_START + 265)
+#define ANIM_TAG_266 (ANIM_SPRITES_START + 266)
+#define ANIM_TAG_267 (ANIM_SPRITES_START + 267)
+#define ANIM_TAG_268 (ANIM_SPRITES_START + 268)
+#define ANIM_TAG_269 (ANIM_SPRITES_START + 269)
+#define ANIM_TAG_270 (ANIM_SPRITES_START + 270)
+#define ANIM_TAG_271 (ANIM_SPRITES_START + 271)
+#define ANIM_TAG_272 (ANIM_SPRITES_START + 272)
+#define ANIM_TAG_273 (ANIM_SPRITES_START + 273)
+#define ANIM_TAG_274 (ANIM_SPRITES_START + 274)
+#define ANIM_TAG_275 (ANIM_SPRITES_START + 275)
+#define ANIM_TAG_276 (ANIM_SPRITES_START + 276)
+#define ANIM_TAG_277 (ANIM_SPRITES_START + 277)
+#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278)
+#define ANIM_TAG_279 (ANIM_SPRITES_START + 279)
+#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280)
+#define ANIM_TAG_281 (ANIM_SPRITES_START + 281)
+#define ANIM_TAG_282 (ANIM_SPRITES_START + 282)
+#define ANIM_TAG_283 (ANIM_SPRITES_START + 283)
+#define ANIM_TAG_284 (ANIM_SPRITES_START + 284)
+#define ANIM_TAG_285 (ANIM_SPRITES_START + 285)
+#define ANIM_TAG_286 (ANIM_SPRITES_START + 286)
+#define ANIM_TAG_287 (ANIM_SPRITES_START + 287)
+#define ANIM_TAG_288 (ANIM_SPRITES_START + 288)
+#define ANIM_TAG_289 (ANIM_SPRITES_START + 289)
+#define ANIM_TAG_290 (ANIM_SPRITES_START + 290)
+#define ANIM_TAG_291 (ANIM_SPRITES_START + 291)
+#define ANIM_TAG_292 (ANIM_SPRITES_START + 292)
+#define ANIM_TAG_293 (ANIM_SPRITES_START + 293)
+#define ANIM_TAG_294 (ANIM_SPRITES_START + 294)
+#define ANIM_TAG_295 (ANIM_SPRITES_START + 295)
+#define ANIM_TAG_296 (ANIM_SPRITES_START + 296)
+#define ANIM_TAG_297 (ANIM_SPRITES_START + 297)
+#define ANIM_TAG_298 (ANIM_SPRITES_START + 298)
+
// battlers
#define ANIM_ATTACKER 0
#define ANIM_TARGET 1
@@ -41,7 +347,7 @@
#define B_ANIM_STATS_CHANGE 0x1
#define B_ANIM_SUBSTITUTE_FADE 0x2
#define B_ANIM_SUBSTITUTE_APPEAR 0x3
-#define B_ANIM_x4 0x4
+#define B_ANIM_POKEBLOCK_THROW 0x4
#define B_ANIM_ITEM_KNOCKOFF 0x5
#define B_ANIM_TURN_TRAP 0x6
#define B_ANIM_ITEM_EFFECT 0x7
@@ -57,7 +363,7 @@
#define B_ANIM_SNATCH_MOVE 0x11
#define B_ANIM_FUTURE_SIGHT_HIT 0x12
#define B_ANIM_DOOM_DESIRE_HIT 0x13
-#define B_ANIM_x14 0x14
+#define B_ANIM_FOCUS_PUNCH_SETUP 0x14
#define B_ANIM_INGRAIN_HEAL 0x15
#define B_ANIM_WISH_HEAL 0x16
@@ -82,4 +388,22 @@
#define B_ANIM_STATUS_NIGHTMARE 0x8
#define B_ANIM_STATUS_WRAPPED 0x9 // does not actually exist
+// Most tasks return a value to gBattleAnimArgs[7].
+#define ARG_RET_ID 0x7
+
+// Trapping Wrap-like moves end turn animation.
+#define TRAP_ANIM_BIND 0
+#define TRAP_ANIM_WRAP 0
+#define TRAP_ANIM_FIRE_SPIN 1
+#define TRAP_ANIM_WHIRLPOOL 2
+#define TRAP_ANIM_CLAMP 3
+#define TRAP_ANIM_SAND_TOMB 4
+
+// Weather defines for battle animation scripts.
+#define ANIM_WEATHER_NONE 0
+#define ANIM_WEATHER_SUN 1
+#define ANIM_WEATHER_RAIN 2
+#define ANIM_WEATHER_SANDSTORM 3
+#define ANIM_WEATHER_HAIL 4
+
#endif // GUARD_CONSTANTS_BATTLE_ANIM_H
diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h
index d04f0a1f9..4967c814d 100644
--- a/include/constants/event_objects.h
+++ b/include/constants/event_objects.h
@@ -6,36 +6,36 @@
#define EVENT_OBJ_GFX_BRENDAN_SURFING 2
#define EVENT_OBJ_GFX_BRENDAN_FIELD_MOVE 3
#define EVENT_OBJ_GFX_QUINTY_PLUMP 4
-#define EVENT_OBJ_GFX_LITTLE_BOY_1 5
-#define EVENT_OBJ_GFX_LITTLE_GIRL_1 6
+#define EVENT_OBJ_GFX_NINJA_BOY 5
+#define EVENT_OBJ_GFX_TWIN 6
#define EVENT_OBJ_GFX_BOY_1 7
#define EVENT_OBJ_GFX_GIRL_1 8
#define EVENT_OBJ_GFX_BOY_2 9
#define EVENT_OBJ_GFX_GIRL_2 10
-#define EVENT_OBJ_GFX_LITTLE_BOY_2 11
-#define EVENT_OBJ_GFX_LITTLE_GIRL_2 12
+#define EVENT_OBJ_GFX_LITTLE_BOY 11
+#define EVENT_OBJ_GFX_LITTLE_GIRL 12
#define EVENT_OBJ_GFX_BOY_3 13
#define EVENT_OBJ_GFX_GIRL_3 14
-#define EVENT_OBJ_GFX_BOY_4 15
+#define EVENT_OBJ_GFX_RICH_BOY 15
#define EVENT_OBJ_GFX_WOMAN_1 16
#define EVENT_OBJ_GFX_FAT_MAN 17
-#define EVENT_OBJ_GFX_WOMAN_2 18
+#define EVENT_OBJ_GFX_POKEFAN_F 18
#define EVENT_OBJ_GFX_MAN_1 19
-#define EVENT_OBJ_GFX_WOMAN_3 20
-#define EVENT_OBJ_GFX_OLD_MAN_1 21
-#define EVENT_OBJ_GFX_OLD_WOMAN_1 22
+#define EVENT_OBJ_GFX_WOMAN_2 20
+#define EVENT_OBJ_GFX_EXPERT_M 21
+#define EVENT_OBJ_GFX_EXPERT_F 22
#define EVENT_OBJ_GFX_MAN_2 23
-#define EVENT_OBJ_GFX_WOMAN_4 24
-#define EVENT_OBJ_GFX_MAN_3 25
-#define EVENT_OBJ_GFX_WOMAN_5 26
+#define EVENT_OBJ_GFX_WOMAN_3 24
+#define EVENT_OBJ_GFX_POKEFAN_M 25
+#define EVENT_OBJ_GFX_WOMAN_4 26
#define EVENT_OBJ_GFX_COOK 27
-#define EVENT_OBJ_GFX_WOMAN_6 28
-#define EVENT_OBJ_GFX_OLD_MAN_2 29
-#define EVENT_OBJ_GFX_OLD_WOMAN_2 30
+#define EVENT_OBJ_GFX_LINK_RECEPTIONIST 28
+#define EVENT_OBJ_GFX_OLD_MAN 29
+#define EVENT_OBJ_GFX_OLD_WOMAN 30
#define EVENT_OBJ_GFX_CAMPER 31
#define EVENT_OBJ_GFX_PICNICKER 32
-#define EVENT_OBJ_GFX_MAN_4 33
-#define EVENT_OBJ_GFX_WOMAN_7 34
+#define EVENT_OBJ_GFX_MAN_3 33
+#define EVENT_OBJ_GFX_WOMAN_5 34
#define EVENT_OBJ_GFX_YOUNGSTER 35
#define EVENT_OBJ_GFX_BUG_CATCHER 36
#define EVENT_OBJ_GFX_PSYCHIC_M 37
@@ -66,8 +66,8 @@
#define EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES 62
#define EVENT_OBJ_GFX_BRENDAN_ACRO_BIKE 63
#define EVENT_OBJ_GFX_PROF_BIRCH 64
-#define EVENT_OBJ_GFX_MAN_5 65
-#define EVENT_OBJ_GFX_MAN_6 66
+#define EVENT_OBJ_GFX_MAN_4 65
+#define EVENT_OBJ_GFX_MAN_5 66
#define EVENT_OBJ_GFX_REPORTER_M 67
#define EVENT_OBJ_GFX_REPORTER_F 68
#define EVENT_OBJ_GFX_BARD 69
@@ -96,8 +96,8 @@
#define EVENT_OBJ_GFX_MAY_SURFING 92
#define EVENT_OBJ_GFX_MAY_FIELD_MOVE 93
#define EVENT_OBJ_GFX_TRUCK 94
-#define EVENT_OBJ_GFX_VIGAROTH_CARRYING_BOX 95
-#define EVENT_OBJ_GFX_VIGAROTH_FACING_AWAY 96
+#define EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX 95
+#define EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY 96
#define EVENT_OBJ_GFX_BIRCHS_BAG 97
#define EVENT_OBJ_GFX_ZIGZAGOON_1 98
#define EVENT_OBJ_GFX_ARTIST 99
@@ -117,7 +117,7 @@
#define EVENT_OBJ_GFX_MOVING_BOX 113
#define EVENT_OBJ_GFX_CABLE_CAR 114
#define EVENT_OBJ_GFX_SCIENTIST_2 115
-#define EVENT_OBJ_GFX_MAN_7 116
+#define EVENT_OBJ_GFX_DEVON_EMPLOYEE 116
#define EVENT_OBJ_GFX_AQUA_MEMBER_M 117
#define EVENT_OBJ_GFX_AQUA_MEMBER_F 118
#define EVENT_OBJ_GFX_MAGMA_MEMBER_M 119
@@ -190,7 +190,7 @@
#define EVENT_OBJ_GFX_BIG_REGISTEEL_DOLL 186
#define EVENT_OBJ_GFX_LATIAS 187
#define EVENT_OBJ_GFX_LATIOS 188
-#define EVENT_OBJ_GFX_BOY_5 189
+#define EVENT_OBJ_GFX_GAMEBOY_KID 189
#define EVENT_OBJ_GFX_CONTEST_JUDGE 190
#define EVENT_OBJ_GFX_BRENDAN_WATERING 191
#define EVENT_OBJ_GFX_MAY_WATERING 192
diff --git a/include/metatile_behaviors.h b/include/constants/metatile_behaviors.h
index dd3a8b4f4..d8d75066c 100644..100755
--- a/include/metatile_behaviors.h
+++ b/include/constants/metatile_behaviors.h
@@ -2,16 +2,17 @@
#define GUARD_METATILE_BEHAVIORS
#define MB_NORMAL 0x00
+#define MB_SECRET_BASE_WALL 0x01
#define MB_TALL_GRASS 0x02
#define MB_LONG_GRASS 0x03
-#define MB_04 0x04
-#define MB_05 0x05
+#define MB_UNUSED_04 0x04
+#define MB_UNUSED_05 0x05
#define MB_DEEP_SAND 0x06
#define MB_SHORT_GRASS 0x07
-#define MB_CAVE 0x08
+#define MB_UNUSED_CAVE 0x08
#define MB_LONG_GRASS_SOUTH_EDGE 0x09
#define MB_NO_RUNNING 0x0A
-#define MB_0B 0x0B
+#define MB_INDOOR_ENCOUNTER 0x0B
#define MB_MOUNTAIN_TOP 0x0C
#define MB_BATTLE_PYRAMID_WARP 0x0D
#define MB_MOSSDEEP_GYM_WARP 0x0E
@@ -24,22 +25,30 @@
#define MB_OCEAN_WATER 0x15
#define MB_PUDDLE 0x16
#define MB_SHALLOW_WATER 0x17
-#define MB_18 0x18
+#define MB_UNUSED_SOOTOPOLIS_DEEP_WATER 0x18
#define MB_NO_SURFACING 0x19
-#define MB_1A 0x1A
+#define MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 0x1A
#define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B
#define MB_SHOAL_CAVE_ENTRANCE 0x1C
+#define MB_UNUSED_1D 0x1D
+#define MB_UNUSED_1E 0x1E
+#define MB_UNUSED_1F 0x1F
#define MB_ICE 0x20
#define MB_SAND 0x21
#define MB_SEAWEED 0x22
+#define MB_UNUSED_23 0x23
#define MB_ASHGRASS 0x24
-#define MB_25 0x25
+#define MB_FOOTPRINTS 0x25
#define MB_THIN_ICE 0x26
#define MB_CRACKED_ICE 0x27
#define MB_HOT_SPRINGS 0x28
#define MB_LAVARIDGE_GYM_B1F_WARP 0x29
#define MB_SEAWEED_NO_SURFACING 0x2A
#define MB_REFLECTION_UNDER_BRIDGE 0x2B
+#define MB_UNUSED_2C 0x2C
+#define MB_UNUSED_2D 0x2D
+#define MB_UNUSED_2E 0x2E
+#define MB_UNUSED_2F 0x2F
#define MB_IMPASSABLE_EAST 0x30
#define MB_IMPASSABLE_WEST 0x31
#define MB_IMPASSABLE_NORTH 0x32
@@ -52,6 +61,8 @@
#define MB_JUMP_WEST 0x39
#define MB_JUMP_NORTH 0x3A
#define MB_JUMP_SOUTH 0x3B
+#define MB_JUMP_NORTHEAST 0x3C
+#define MB_JUMP_NORTHWEST 0x3D
#define MB_JUMP_SOUTHEAST 0x3E
#define MB_JUMP_SOUTHWEST 0x3F
#define MB_WALK_EAST 0x40
@@ -63,10 +74,29 @@
#define MB_SLIDE_NORTH 0x46
#define MB_SLIDE_SOUTH 0x47
#define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48
+#define MB_UNUSED_49 0x49
+#define MB_UNUSED_4A 0x4A
+#define MB_UNUSED_4B 0x4B
+#define MB_UNUSED_4C 0x4C
+#define MB_UNUSED_4D 0x4D
+#define MB_UNUSED_4E 0x4E
+#define MB_UNUSED_4F 0x4F
#define MB_EASTWARD_CURRENT 0x50
#define MB_WESTWARD_CURRENT 0x51
#define MB_NORTHWARD_CURRENT 0x52
#define MB_SOUTHWARD_CURRENT 0x53
+#define MB_UNUSED_54 0x54
+#define MB_UNUSED_55 0x55
+#define MB_UNUSED_56 0x56
+#define MB_UNUSED_57 0x57
+#define MB_UNUSED_58 0x58
+#define MB_UNUSED_59 0x59
+#define MB_UNUSED_5A 0x5A
+#define MB_UNUSED_5B 0x5B
+#define MB_UNUSED_5C 0x5C
+#define MB_UNUSED_5D 0x5D
+#define MB_UNUSED_5E 0x5E
+#define MB_UNUSED_5F 0x5F
#define MB_NON_ANIMATED_DOOR 0x60
#define MB_LADDER 0x61
#define MB_EAST_ARROW_WARP 0x62
@@ -82,8 +112,9 @@
#define MB_WATER_DOOR 0x6C
#define MB_WATER_SOUTH_ARROW_WARP 0x6D
#define MB_DEEP_SOUTH_WARP 0x6E
+#define MB_UNUSED_6F 0x6F
#define MB_WARP_OR_BRIDGE 0x70
-#define MB_71 0x71
+#define MB_UNUSED_71 0x71
#define MB_ROUTE120_NORTH_BRIDGE_1 0x72
#define MB_ROUTE120_NORTH_BRIDGE_2 0x73
#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74
@@ -91,23 +122,27 @@
#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76
#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77
#define MB_FORTREE_BRIDGE 0x78
+#define MB_UNUSED_79 0x79
#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A
#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B
#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C
#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D
-#define MB_7E 0x7E
+#define MB_UNUSED_7E 0x7E
#define MB_ROUTE110_BRIDGE 0x7F
#define MB_COUNTER 0x80
+#define MB_UNUSED_81 0x81
+#define MB_UNUSED_82 0x82
#define MB_PC 0x83
#define MB_CABLE_BOX_RESULTS_1 0x84
#define MB_REGION_MAP 0x85
#define MB_TELEVISION 0x86
#define MB_POKEBLOCK_FEEDER 0x87
+#define MB_UNUSED_88 0x88
#define MB_SLOT_MACHINE 0x89
#define MB_ROULETTE 0x8A
-#define MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B
+#define MB_CLOSED_SOOTOPOLIS_DOOR 0x8B
#define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C
-#define MB_8D 0x8D
+#define MB_PETALBURG_GYM_DOOR 0x8D
#define MB_RUNNING_SHOES_INSTRUCTION 0x8E
#define MB_QUESTIONNAIRE 0x8F
#define MB_SECRET_BASE_SPOT_RED_CAVE 0x90
@@ -124,39 +159,56 @@
#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B
#define MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C
#define MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D
+#define MB_UNUSED_9E 0x9E
+#define MB_UNUSED_9F 0x9F
#define MB_BERRY_TREE_SOIL 0xA0
+#define MB_UNUSED_A1 0xA1
+#define MB_UNUSED_A2 0xA2
+#define MB_UNUSED_A3 0xA3
+#define MB_UNUSED_A4 0xA4
+#define MB_UNUSED_A5 0xA5
+#define MB_UNUSED_A6 0xA6
+#define MB_UNUSED_A7 0xA7
+#define MB_UNUSED_A8 0xA8
+#define MB_UNUSED_A9 0xA9
+#define MB_UNUSED_AA 0xAA
+#define MB_UNUSED_AB 0xAB
+#define MB_UNUSED_AC 0xAC
+#define MB_UNUSED_AD 0xAD
+#define MB_UNUSED_AE 0xAE
+#define MB_UNUSED_AF 0xAF
#define MB_SECRET_BASE_PC 0xB0
#define MB_SECRET_BASE_REGISTER_PC 0xB1
-#define MB_B2 0xB2
-#define MB_B3 0xB3
-#define MB_B4 0xB4
-#define MB_B5 0xB5
-#define MB_B6 0xB6
-#define MB_B7 0xB7
+#define MB_SECRET_BASE_UNUSED 0xB2
+#define MB_BLOCK_DECORATION 0xB3
+#define MB_SECRET_BASE_DECORATION 0xB4
+#define MB_SECRET_BASE_LARGE_MAT_EDGE 0xB5
+#define MB_UNUSED_B6 0xB6
+#define MB_SECRET_BASE_NORTH_WALL 0xB7
#define MB_SECRET_BASE_BALLOON 0xB8
-#define MB_B9 0xB9
+#define MB_SECRET_BASE_IMPASSABLE 0xB9
#define MB_SECRET_BASE_GLITTER_MAT 0xBA
#define MB_SECRET_BASE_JUMP_MAT 0xBB
#define MB_SECRET_BASE_SPIN_MAT 0xBC
#define MB_SECRET_BASE_SOUND_MAT 0xBD
-#define MB_BE 0xBE
-#define MB_BF 0xBF
-#define MB_BED 0xC0
-#define MB_C1 0xC1
-#define MB_C2 0xC2
-#define MB_C3 0xC3
+#define MB_SECRET_BASE_BREAKABLE_DOOR 0xBE
+#define MB_SECRET_BASE_SAND_ORNAMENT 0xBF
+#define MB_IMPASSABLE_SOUTH_AND_NORTH 0xC0
+#define MB_IMPASSABLE_WEST_AND_EAST 0xC1
+#define MB_SECRET_BASE_HOLE 0xC2
+#define MB_LARGE_MAT_CENTER 0xC3
#define MB_SECRET_BASE_TV_SHIELD 0xC4
-#define MB_C5 0xC5
+#define MB_PLAYER_ROOM_PC_ON 0xC5
#define MB_C6 0xC6
#define MB_SECRET_BASE_POSTER 0xC7
-#define MB_C8 0xC8
-#define MB_C9 0xC9
-#define MB_CA 0xCA
-#define MB_CB 0xCB
-#define MB_CC 0xCC
-#define MB_CD 0xCD
-#define MB_CE 0xCE
-#define MB_CF 0xCF
+#define MB_UNUSED_C8 0xC8
+#define MB_UNUSED_C9 0xC9
+#define MB_UNUSED_CA 0xCA
+#define MB_UNUSED_CB 0xCB
+#define MB_UNUSED_CC 0xCC
+#define MB_UNUSED_CD 0xCD
+#define MB_UNUSED_CE 0xCE
+#define MB_UNUSED_CF 0xCF
#define MB_MUDDY_SLOPE 0xD0
#define MB_BUMPY_SLOPE 0xD1
#define MB_CRACKED_FLOOR 0xD2
@@ -164,6 +216,15 @@
#define MB_ISOLATED_HORIZONTAL_RAIL 0xD4
#define MB_VERTICAL_RAIL 0xD5
#define MB_HORIZONTAL_RAIL 0xD6
+#define MB_UNUSED_D7 0xD7
+#define MB_UNUSED_D8 0xD8
+#define MB_UNUSED_D9 0xD9
+#define MB_UNUSED_DA 0xDA
+#define MB_UNUSED_DB 0xDB
+#define MB_UNUSED_DC 0xDC
+#define MB_UNUSED_DD 0xDD
+#define MB_UNUSED_DE 0xDE
+#define MB_UNUSED_DF 0xDF
#define MB_PICTURE_BOOK_SHELF 0xE0
#define MB_BOOKSHELF 0xE1
#define MB_POKEMON_CENTER_BOOKSHELF 0xE2
@@ -175,5 +236,10 @@
#define MB_WIRELESS_BOX_RESULTS 0xE8
#define MB_TRAINER_HILL_TIMER 0xE9
#define MB_UNKNOWN_CLOSED_DOOR 0xEA
+#define MB_UNUSED_EB 0xEB
+#define MB_UNUSED_EC 0xEC
+#define MB_UNUSED_ED 0xED
+#define MB_UNUSED_EE 0xEE
+#define MB_UNUSED_EF 0xEF
#endif // GUARD_METATILE_BEHAVIORS
diff --git a/include/contest.h b/include/contest.h
index 0a8fa4436..d62d33ab7 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -239,14 +239,13 @@ struct Shared18000
struct ContestStruct_field_18
{
- // unknown size
- u16 field_0;
- u16 field_2;
- u16 field_4;
- u16 field_6;
- u32 field_8;
- u32 field_C;
- u32 field_10;
+ u16 unk0;
+ u16 unk2;
+ u8 unk4_0:1;
+ u8 unk5;
+ u32 unk8;
+ u32 unkC;
+ u32 unk10;
};
struct Contest
@@ -411,6 +410,7 @@ extern struct ContestResources *gContestResources;
#define eContestAI (gContestResources->field_C)
#define shared19328 (*gContestResources->field_10)
#define shared19338 (*gContestResources->field_14)
+#define shared19348 (*gContestResources->field_18)
#define shared15800 (gHeap + 0x18000)
#define shared18000 (*(struct Shared18000 *)(gHeap + 0x1a000))
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index d43dd78ea..ddccfe39b 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -80,6 +80,7 @@ struct LockedAnimEventObjects
};
extern const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[];
+extern const u8 gReflectionEffectPaletteMap[];
void sub_808D438(void);
u8 GetMoveDirectionAnimNum(u8);
@@ -101,17 +102,17 @@ void sub_80930E0(s16 *, s16 *, s16, s16);
void EventObjectClearHeldMovement(struct EventObject *);
void EventObjectClearHeldMovementIfActive(struct EventObject *);
void TrySpawnEventObjects(s16, s16);
-u8 sprite_new(u8, u8, s16, s16, u8, u8);
-u8 AddPseudoEventObject(u16, void (*)(struct Sprite *), s16, s16, u8);
+u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction);
+u8 AddPseudoEventObject(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority);
u8 show_sprite(u8, u8, u8);
-u8 SpawnSpecialEventObjectParameterized(u8, u8, u8, s16, s16, u8);
+u8 SpawnSpecialEventObjectParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z);
u8 SpawnSpecialEventObject(struct EventObjectTemplate *);
void sub_8093038(s16, s16, s16 *, s16 *);
void CameraObjectReset1(void);
-void EventObjectSetGraphicsId(struct EventObject *, u8);
+void EventObjectSetGraphicsId(struct EventObject *, u8 graphicsId);
void EventObjectTurn(struct EventObject *, u8);
void EventObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
-const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8);
+const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId);
void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
void FreeAndReserveObjectSpritePalettes(void);
void sub_808E82C(u8, u8, u8, s16, s16);
@@ -189,6 +190,10 @@ u8 GetMoveDirectionFasterAnimNum(u8);
u8 GetMoveDirectionFastestAnimNum(u8);
u8 GetLedgeJumpDirection(s16, s16, u8);
void CameraObjectSetFollowedObjectId(u8 objectId);
+u16 GetObjectPaletteTag(u8 palSlot);
+void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible);
+s16 sub_809773C(s16 a1);
+s16 sub_8097728(s16 a1);
void MovementType_None(struct Sprite *);
void MovementType_LookAround(struct Sprite *);
@@ -249,6 +254,7 @@ u8 GetSlideMovementAction(u32);
u8 GetJumpInPlaceMovementAction(u32);
u8 GetJumpMovementAction(u32);
u8 GetJump2MovementAction(u32);
+u8 CreateCopySpriteAt(struct Sprite *sprite, s16 x, s16 y, u8 subpriority);
u8 MovementType_WanderAround_Step0(struct EventObject *, struct Sprite *);
u8 MovementType_WanderAround_Step1(struct EventObject *, struct Sprite *);
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h
index 547f515eb..9c354159b 100644
--- a/include/field_effect_helpers.h
+++ b/include/field_effect_helpers.h
@@ -1,7 +1,3 @@
-//
-// Created by scott on 9/7/2017.
-//
-
#ifndef GUARD_FIELD_EFFECT_HELPERS_H
#define GUARD_FIELD_EFFECT_HELPERS_H
@@ -10,29 +6,29 @@
// Exported RAM declarations
// Exported ROM declarations
-u8 sub_8154228(void);
+u8 CreateWarpArrowSprite(void);
bool8 sub_8155DA0(struct EventObject *);
void sub_8155D78(struct EventObject *);
void sub_81555AC(u8, u8);
-void ash(s16, s16, u16, s16);
+void StartAshFieldEffect(s16, s16, u16, s16);
void SetUpReflection(struct EventObject*, struct Sprite*, u8);
u32 StartFieldEffectForEventObject(u8, struct EventObject*);
-u8 sub_81546C8(u8, u8, u8, s16, s16);
+u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
void sub_8155F80(struct Sprite*);
-void oamc_shadow(struct Sprite*);
-void unc_grass_normal(struct Sprite*);
+void UpdateShadowFieldEffect(struct Sprite*);
+void UpdateTallGrassFieldEffect(struct Sprite*);
void sub_81561D0(struct Sprite*);
-void sub_8155460(struct Sprite*);
-void sub_8155658(struct Sprite*);
+void UpdateAshFieldEffect(struct Sprite*);
+void UpdateSurfBlobFieldEffect(struct Sprite*);
void sub_8156194(struct Sprite*);
-void sub_8154C60(struct Sprite*);
-void sub_8154D90(struct Sprite*);
-void unc_grass_tall(struct Sprite*);
-void sub_81559BC(struct Sprite*);
-void sub_8155C88(struct Sprite*);
-void sub_8154A10(struct Sprite*);
-void sub_8155158(struct Sprite*);
-void sub_8155AEC(struct Sprite*);
-void sub_8155E50(struct Sprite*);
+void UpdateFootprintsTireTracksFieldEffect(struct Sprite*);
+void UpdateSplashFieldEffect(struct Sprite*);
+void UpdateLongGrassFieldEffect(struct Sprite*);
+void UpdateSandPileFieldEffect(struct Sprite*);
+void UpdateDisguiseFieldEffect(struct Sprite*);
+void UpdateShortGrassFieldEffect(struct Sprite*);
+void UpdateHotSpringsWaterFieldEffect(struct Sprite*);
+void UpdateBubblesFieldEffect(struct Sprite*);
+void UpdateSparkleFieldEffect(struct Sprite*);
#endif //GUARD_FIELD_EFFECT_HELPERS_H
diff --git a/include/field_message_box.h b/include/field_message_box.h
index 432c9078b..e3deee4d6 100644
--- a/include/field_message_box.h
+++ b/include/field_message_box.h
@@ -1,10 +1,20 @@
#ifndef GUARD_FIELD_MESSAGE_BOX_H
#define GUARD_FIELD_MESSAGE_BOX_H
+enum
+{
+ FIELD_MESSAGE_BOX_HIDDEN,
+ FIELD_MESSAGE_BOX_UNUSED,
+ FIELD_MESSAGE_BOX_NORMAL,
+ FIELD_MESSAGE_BOX_AUTO_SCROLL,
+};
+
bool8 ShowFieldMessage(const u8 *message);
bool8 sub_8098238(const u8 *message);
bool8 ShowFieldAutoScrollMessage(const u8 *message);
void HideFieldMessageBox(void);
bool8 IsFieldMessageBoxHidden(void);
+u8 GetFieldMessageBoxMode(void);
+void sub_8098374(void);
#endif // GUARD_FIELD_MESSAGE_BOX_H
diff --git a/include/field_specials.h b/include/field_specials.h
index c1f70a399..4709f9551 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -5,5 +5,6 @@ u8 GetLeadMonIndex(void);
u8 sub_813B260(void);
u16 get_unknown_box_id(void);
bool8 InMultiBattleRoom(void);
+void sub_813BF10(void);
#endif // GUARD_FIELD_SPECIALS_H
diff --git a/include/field_weather.h b/include/field_weather.h
index 7ad8d21e7..a48361b8a 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -155,7 +155,7 @@ void sub_80AEDBC(void);
void SetSav1WeatherFromCurrMapHeader(void);
// ...
void DoCurrentWeather(void);
-void sub_8080750();
+void sub_8080750(void);
bool8 IsWeatherNotFadingIn(void);
bool8 IsWeatherChangeComplete(void);
diff --git a/include/global.h b/include/global.h
index b35008550..027065481 100644
--- a/include/global.h
+++ b/include/global.h
@@ -61,8 +61,6 @@
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
-#define HEAP_SIZE 0x1C000
-
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
@@ -86,6 +84,11 @@ extern u8 gStringVar4[];
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
+// Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
+// In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.
+// In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------".
+// Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh".
+// In Gen 4 and up, migrated Pokemon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string.
enum
{
VERSION_SAPPHIRE = 1,
@@ -93,6 +96,12 @@ enum
VERSION_EMERALD = 3,
VERSION_FIRE_RED = 4,
VERSION_LEAF_GREEN = 5,
+ VERSION_HEART_GOLD = 7,
+ VERSION_SOUL_SILVER = 8,
+ VERSION_DIAMOND = 10,
+ VERSION_PEARL = 11,
+ VERSION_PLATINUM = 12,
+ VERSION_GAMECUBE = 15,
};
enum LanguageId
@@ -167,12 +176,14 @@ enum
OPTIONS_BATTLE_STYLE_SET
};
-struct Coords8 {
+struct Coords8
+{
s8 x;
s8 y;
};
-struct UCoords8 {
+struct UCoords8
+{
u8 x;
u8 y;
};
@@ -284,11 +295,25 @@ struct UnknownSaveBlock2Struct
u8 field_EB;
}; // sizeof = 0xEC
-struct UnkRecordMixingStruct
+struct ApprenticeMon
{
- u8 field_0[0x34];
+ u16 species;
+ u16 moves[4];
+ u16 item;
+};
+
+struct Apprentice
+{
+ u8 id:5;
+ u8 lvlMode:2; // + 1
+ u8 field_1;
+ u8 number;
+ struct ApprenticeMon monData[3];
+ u16 easyChatWords[6];
u8 playerId[4];
- u8 field_38[10];
+ u8 playerName[PLAYER_NAME_LENGTH];
+ u8 language;
+ u32 unk40;
};
struct UnknownPokemonStruct
@@ -455,6 +480,28 @@ struct BattleFrontier
/*0xEFC*/ struct FrontierMonData field_EFC[3];
};
+struct Sav2_B8
+{
+ u8 unk0_0:2;
+ u8 unk0_1:2;
+ u8 unk0_2:2;
+ u8 unk0_3:2;
+ u16 unk2;
+};
+
+struct PlayersApprentice
+{
+ /*0xB0*/ u8 id;
+ /*0xB1*/ u8 activeLvlMode:2; // +1, 0 means not active
+ /*0xB1*/ u8 field_B1_1:4;
+ /*0xB1*/ u8 field_B1_2:2;
+ /*0xB2*/ u8 field_B2_0:3;
+ /*0xB2*/ u8 field_B2_1:2;
+ /*0xB3*/ u8 field_B3;
+ /*0xB4*/ u8 monIds[3];
+ /*0xB8*/ struct Sav2_B8 field_B8[9];
+};
+
struct SaveBlock2
{
/*0x00*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
@@ -478,14 +525,8 @@ struct SaveBlock2
/*0xA0*/ struct Time lastBerryTreeUpdate;
/*0xA8*/ u32 field_A8;
/*0xAC*/ u32 encryptionKey;
-
- // TODO: fix and verify labels
- /*0xB0*/ u8 field_B0;
- /*0xB1*/ u8 field_B1;
- /*0xB2*/ u8 field_B2_0:3;
- /*0xB2*/ u8 field_B2_1:2;
- /*0xB3*/ u8 field_B3[0x29];
- /*0xDC*/ struct UnkRecordMixingStruct field_DC[4];
+ /*0xB0*/ struct PlayersApprentice playerApprentice;
+ /*0xDC*/ struct Apprentice apprentices[4];
/*0x1EC*/ struct BerryCrush berryCrush;
/*0x1FC*/ struct PokemonJumpResults pokeJump;
/*0x20C*/ struct BerryPickingResults berryPick;
diff --git a/include/item_menu.h b/include/item_menu.h
index 8a474bc0f..59316e948 100644
--- a/include/item_menu.h
+++ b/include/item_menu.h
@@ -54,6 +54,7 @@ extern u16 gSpecialVar_ItemId;
void sub_81AAC14(void);
void sub_81AAC50(void);
void sub_81AAC70(void);
+void sub_81AAC28(void);
void bag_menu_mail_related(void);
void CB2_BagMenuFromStartMenu(void);
u8 sub_81ABB2C(u8 pocketId);
diff --git a/include/link.h b/include/link.h
index 9561728bd..f12f0990f 100644
--- a/include/link.h
+++ b/include/link.h
@@ -97,7 +97,8 @@ enum
EXCHANGE_IN_PROGRESS,
EXCHANGE_STAT_4,
EXCHANGE_STAT_5,
- EXCHANGE_STAT_6
+ EXCHANGE_STAT_6,
+ EXCHANGE_STAT_7
};
enum
@@ -258,6 +259,8 @@ void sub_800AF18(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, u8 un
void sub_800B348(void);
void sub_800B3A4(u32 who);
bool32 sub_800A07C(void);
+void sub_800AB98(void);
+void sub_800AA04(u8 a0);
extern u16 gLinkPartnersHeldKeys[6];
extern u32 gLinkDebugSeed;
@@ -292,6 +295,7 @@ extern u32 gFiller_0300315c;
extern u32 gFiller_03004138;
extern u32 gFiller_0300413C;
extern u32 gFiller_03003080;
+extern struct LinkPlayer gLocalLinkPlayer;
bool32 Link_AnyPartnersPlayingRubyOrSapphire(void);
bool32 sub_800A03C(void);
@@ -302,5 +306,10 @@ bool8 sub_800A4D8(u8 a0);
u8 sub_800A9D8(void);
u8 sub_800A0C8(s32, s32);
u16 *sub_801B058(void);
+u8 sub_800A9A8(void);
+void sub_800AD10(void);
+void sub_800AB18(void);
+void sub_8009F18(void);
+bool8 sub_800AA60(void);
#endif // GUARD_LINK_H
diff --git a/include/malloc.h b/include/malloc.h
index 6efa8fbef..c215f56c0 100644
--- a/include/malloc.h
+++ b/include/malloc.h
@@ -13,6 +13,7 @@
}
extern u8 gHeap[];
+
void *Alloc(u32 size);
void *AllocZeroed(u32 size);
void Free(void *pointer);
diff --git a/include/menu.h b/include/menu.h
index cddab0870..d105eb5ec 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -50,7 +50,7 @@ void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y);
void reset_temp_tile_data_buffers(void);
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode);
bool8 free_temp_tile_data_buffers_if_possible(void);
-struct WindowTemplate CreateWindowTemplate(u8, u8, u8, u8, u8, u8, u16);
+struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock);
void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos);
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode);
s8 Menu_ProcessInputNoWrap_(void);
@@ -87,5 +87,6 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left
void sub_8199C30(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette);
void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP);
void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram);
+void sub_8197AE8(bool8 copyToVram);
#endif // GUARD_MENU_H
diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h
index 86a67ab3e..edffc711f 100644
--- a/include/metatile_behavior.h
+++ b/include/metatile_behavior.h
@@ -25,7 +25,7 @@ bool8 MetatileBehavior_IsWestArrowWarp(u8);
bool8 MetatileBehavior_IsNorthArrowWarp(u8);
bool8 MetatileBehavior_IsSouthArrowWarp(u8);
bool8 MetatileBehavior_IsArrowWarp(u8);
-bool8 MetatileBehavior_IsMoveTile(u8);
+bool8 MetatileBehavior_IsForcedMovementTile(u8);
bool8 MetatileBehavior_IsIce_2(u8);
bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8);
bool8 MetatileBehavior_IsMB_05(u8);
@@ -45,43 +45,43 @@ bool8 MetatileBehavior_IsCounter(u8);
bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir);
bool8 MetatileBehavior_IsPC(u8);
bool8 MetatileBehavior_IsCableBoxResults1(u8);
-bool8 MetatileBehavior_IsSecretBaseOpen(u8);
+bool8 MetatileBehavior_IsOpenSecretBaseDoor(u8);
bool8 MetatileBehavior_IsSecretBaseCave(u8);
bool8 MetatileBehavior_IsSecretBaseTree(u8);
bool8 MetatileBehavior_IsSecretBaseShrub(u8);
bool8 MetatileBehavior_IsSecretBasePC(u8);
bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8);
bool8 MetatileBehavior_IsMB_B2(u8);
-bool8 MetatileBehavior_IsMB_B3(u8);
-bool8 MetatileBehavior_IsMB_B9(u8);
+bool8 MetatileBehavior_IsBlockDecoration(u8);
+bool8 MetatileBehavior_IsSecretBaseImpassable(u8);
bool8 MetatileBehavior_IsMB_C6(u8);
bool8 MetatileBehavior_IsSecretBasePoster(u8);
bool8 MetatileBehavior_IsNormal(u8);
-bool8 MetatileBehavior_IsMB_B7(u8);
+bool8 MetatileBehavior_IsSecretBaseNorthWall(u8);
bool8 MetatileBehavior_IsMB_B2_Duplicate(u8);
-bool8 MetatileBehavior_IsMB_B5(u8);
-bool8 MetatileBehavior_IsMB_C3(u8);
-bool8 MetatileBehavior_IsMB_C2(u8);
+bool8 MetatileBehavior_IsSecretBaseLargeMatEdge(u8);
+bool8 MetatileBehavior_IsLargeMatCenter(u8);
+bool8 MetatileBehavior_IsSecretBaseHole(u8);
bool8 MetatileBehavior_IsSecretBaseBalloon(u8);
-bool8 MetatileBehavior_IsMB_BE(u8);
+bool8 MetatileBehavior_IsSecretBaseBreakableDoor(u8);
bool8 MetatileBehavior_IsSecretBaseSoundMat(u8);
bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8);
-bool8 MetatileBehavior_IsMB_BF(u8);
+bool8 MetatileBehavior_IsSecretBaseSandOrnament(u8);
bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8);
-bool8 MetatileBehavior_IsMB_C5(u8);
+bool8 MetatileBehavior_IsPlayerRoomPCOn(u8);
bool8 MetatileBehavior_HasRipples(u8);
bool8 MetatileBehavior_IsPuddle(u8);
bool8 MetatileBehavior_IsTallGrass(u8);
bool8 MetatileBehavior_IsLongGrass(u8);
bool8 MetatileBehavior_IsBerryTreeSoil(u8);
bool8 MetatileBehavior_IsAshGrass(u8);
-bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8);
+bool8 MetatileBehavior_IsFootprints(u8);
bool8 MetatileBehavior_IsBridge(u8);
u8 MetatileBehavior_GetBridgeSth(u8);
u8 MetatileBehavior_8089510(u8);
bool8 MetatileBehavior_IsLandWildEncounter(u8);
bool8 MetatileBehavior_IsWaterWildEncounter(u8);
-bool8 MetatileBehavior_IsMB_0B(u8);
+bool8 MetatileBehavior_IsIndoorEncounter(u8);
bool8 MetatileBehavior_IsMountain(u8);
bool8 MetatileBehavior_IsDiveable(u8);
bool8 MetatileBehavior_IsUnableToEmerge(u8);
diff --git a/include/overworld.h b/include/overworld.h
index f6856ab0c..3dce20ab2 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -25,6 +25,9 @@ extern u16 *gBGTilemapBuffers3;
extern void (*gFieldCallback)(void);
+extern u8 gUnknown_03005DB4;
+extern u8 gFieldLinkPlayerCount;
+
// Exported ROM declarations
extern const struct UCoords32 gDirectionToVectors[];
diff --git a/include/palette.h b/include/palette.h
index d14fa1fcd..c14e9f453 100644
--- a/include/palette.h
+++ b/include/palette.h
@@ -55,7 +55,7 @@ bool8 unref_sub_8073D3C(u32, u8, u8, u8, u16);
void unref_sub_8073D84(u8, u32 *);
void ResetPaletteStructByUid(u16);
void ResetPaletteStruct(u8);
-void ResetPaletteFadeControl();
+void ResetPaletteFadeControl(void);
void unref_sub_8074168(u16);
void unref_sub_8074194(u16);
void InvertPlttBuffer(u32);
diff --git a/include/party_menu.h b/include/party_menu.h
index b93b78544..170fcafc1 100644
--- a/include/party_menu.h
+++ b/include/party_menu.h
@@ -50,8 +50,8 @@ void sub_81B1370(u8 taskId);
void display_pokemon_menu_message(u8 windowId);
void sub_81B1F18(u8 taskId, u8 pokemonIdx, s8 a, s16 hp, TaskFunc func);
void sub_81B1B5C(void *a, u8 b);
-u8 sub_81B1BD4();
-void sub_81B8448();
+u8 sub_81B1BD4(void);
+void sub_81B8448(void);
void sub_81B8518(u8 unused);
u8 sub_81B1360(void);
void sub_81B8904(u8 arg0, void (*callback)(void));
diff --git a/include/pokemon.h b/include/pokemon.h
index 9eddd8155..d261fba85 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -240,32 +240,6 @@ struct PokemonStorage
/*0x83C2*/ u8 boxWallpapers[14];
};
-struct UnknownPokemonSubStruct2
-{
- u16 species;
- u16 moves[4];
- u16 item;
-};
-
-struct UnknownPokemonStruct2
-{
- u8 field_0_0 : 5;
- u8 field_0_1 : 2;
- u8 field_1;
- u8 field_2;
- u8 field_3;
- struct UnknownPokemonSubStruct2 mons[3];
- u8 field_28[23];
- u8 language;
-};
-
-struct UnknownPokemonStruct3
-{
- u8 field_0[48];
- u16 field_30;
- u8 field_32[38];
-};
-
struct Unknown_806F160_Struct
{
u8 field_0_0:4;
@@ -472,7 +446,7 @@ void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u
void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread);
void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src);
void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50);
-void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u8 monId);
+void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId);
void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest);
void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
diff --git a/include/rom6.h b/include/rom6.h
index 96c3b3ca2..8b133e56e 100644
--- a/include/rom6.h
+++ b/include/rom6.h
@@ -12,7 +12,7 @@ void UpdateFrontierManiac(u16 days);
void UpdateFrontierGambler(u16 days);
void SetShoalItemFlag(u16 days);
-bool8 CheckObjectGraphicsInFrontOfPlayer(u8);
+bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
u8 oei_task_add(void);
#endif //GUARD_ROM6_H
diff --git a/include/rom_8011DC0.h b/include/rom_8011DC0.h
index f71e5d97d..b6ca0e248 100644
--- a/include/rom_8011DC0.h
+++ b/include/rom_8011DC0.h
@@ -9,5 +9,7 @@
void sub_8018438(void);
u16 mevent_081445C0(u8);
+void sub_801B990(u32, u32);
+u8 sub_8013F78(void);
#endif //GUARD_rom_8011DC0_H
diff --git a/include/rotating_gate.h b/include/rotating_gate.h
index 2ae26aa5b..fd86a6b04 100644
--- a/include/rotating_gate.h
+++ b/include/rotating_gate.h
@@ -2,7 +2,7 @@
#define GUARD_ROTATING_GATE_H
void RotatingGatePuzzleCameraUpdate(s16, s16);
-void RotatingGate_InitPuzzleAndGraphics();
+void RotatingGate_InitPuzzleAndGraphics(void);
u32 CheckForRotatingGatePuzzleCollision(u8, s16, s16);
bool32 CheckForRotatingGatePuzzleCollisionWithoutAnimation(u8, s16, s16);
diff --git a/include/script_menu.h b/include/script_menu.h
index c50bef00f..8870e80b9 100644
--- a/include/script_menu.h
+++ b/include/script_menu.h
@@ -13,5 +13,6 @@ s32 convert_pixel_width_to_tile_width(s32);
u8 CreateWindowFromRect(u8, u8, u8, u8);
void sub_80E2A78(u8);
u32 display_text_and_get_width(const u8*, u32);
+u8 sub_80E2D5C(u8 arg0, u8 tileWidth);
#endif //GUARD_SCRIPT_MENU_H
diff --git a/include/script_pokemon_util_80F87D8.h b/include/script_pokemon_util_80F87D8.h
index 555b3428b..68aec7eb6 100644
--- a/include/script_pokemon_util_80F87D8.h
+++ b/include/script_pokemon_util_80F87D8.h
@@ -3,5 +3,6 @@
#define GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H
u16 sub_80F903C(void);
+void ReducePlayerPartyToThree(void);
#endif // GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H
diff --git a/include/shop.h b/include/shop.h
index 9b14a672e..067b8fee4 100644
--- a/include/shop.h
+++ b/include/shop.h
@@ -3,6 +3,42 @@
extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3];
+enum
+{
+ MART_TYPE_0, // normal mart
+ MART_TYPE_1,
+ MART_TYPE_2,
+};
+
+struct MartInfo
+{
+ /*0x0*/ void (* callback) (void);
+ /*0x4*/ const struct MenuAction *menuActions;
+ /*0x8*/ const u16 *itemList;
+ /*0xC*/ u16 itemCount;
+ /*0xE*/ u8 windowId;
+ /*0xF*/ u8 martType;
+};
+
+struct BuyMenuLabel
+{
+ u8 label[16];
+};
+
+struct ShopData
+{
+ /*0x0000*/ u8 tilemapBuffers[4][0x800];
+ /*0x2000*/ u8 filler2000[0x4];
+ /*0x2004*/ u16 unk2004;
+ /*0x2006*/ u8 filler2006[0x2];
+ /*0x2008*/ u16 unk2008;
+ /*0x200A*/ u8 filler200A;
+ /*0x200B*/ u8 scrollIndicatorsTaskId;
+ /*0x200C*/ u8 unk200C;
+ /*0x200D*/ u8 unk200D[2];
+ /*0x200F*/ u8 filler200F[0xA1];
+};
+
void CreatePokemartMenu(const u16 *);
void CreateDecorationShop1Menu(const u16 *);
void CreateDecorationShop2Menu(const u16 *);
diff --git a/include/string_util.h b/include/string_util.h
index f26646082..7b685fcea 100644
--- a/include/string_util.h
+++ b/include/string_util.h
@@ -24,7 +24,7 @@ u8 *ConvertUIntToDecimalStringN(u8 *dest, u32 value, enum StringConvertMode mode
u8 *ConvertIntToHexStringN(u8 *dest, s32 value, enum StringConvertMode mode, u8 n);
u8 *StringExpandPlaceholders(u8 *dest, const u8 *src);
u8 *StringBraille(u8 *dest, const u8 *src);
-u8 *GetExpandedPlaceholder(u32 id);
+const u8 *GetExpandedPlaceholder(u32 id);
u8 *StringFill(u8 *dest, u8 c, u16 n);
u8 *StringCopyPadded(u8 *dest, const u8 *src, u8 c, u16 n);
u8 *StringFillWithTerminator(u8 *dest, u16 n);
diff --git a/include/strings.h b/include/strings.h
index e72360563..4ea33635b 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -151,8 +151,6 @@ extern const u8 gMenuText_Confirm[];
extern const u8 gMenuText_Show[];
extern const u8 gMenuText_Give2[];
-extern const u8 gText_Cancel2[];
-
extern const u8 gText_WithdrawPokemon[];
extern const u8 gText_WithdrawMonDescription[];
extern const u8 gText_DepositPokemon[];
@@ -843,4 +841,19 @@ extern const u8 gText_TwoDashes[];
extern const u8 *const gReturnToXStringsTable2[];
+extern const u8 gText_XPLink[];
+extern const u8 gText_ConfirmLinkWhenPlayersReady[];
+extern const u8 gText_ConfirmStartLinkWithXPlayers[];
+extern const u8 gText_AwaitingLinkup[];
+extern const u8 gText_PleaseWaitForLink[];
+extern const u8 gText_BronzeCard[];
+extern const u8 gText_CopperCard[];
+extern const u8 gText_SilverCard[];
+extern const u8 gText_GoldCard[];
+
+extern const u8 gText_CanIHelpWithAnythingElse[];
+extern const u8 gText_AnythingElseICanHelp[];
+extern const u8 gText_QuitShopping[];
+extern const u8 gText_PokedollarVar1[];
+
#endif //GUARD_STRINGS_H
diff --git a/include/text.h b/include/text.h
index e2120efa3..f677f2ced 100644
--- a/include/text.h
+++ b/include/text.h
@@ -76,6 +76,7 @@
#define CHAR_y 0xED
#define CHAR_z 0xEE
#define CHAR_SPECIAL_F7 0xF7
+#define CHAR_SPECIAL_F8 0xF8
#define CHAR_SPECIAL_F9 0xF9
#define CHAR_COLON 0xF0
#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
diff --git a/include/trainer_card.h b/include/trainer_card.h
index af603444f..d80a5fa52 100644
--- a/include/trainer_card.h
+++ b/include/trainer_card.h
@@ -27,13 +27,16 @@ struct TrainerCard
/*0x24*/ u32 money;
/*0x28*/ u16 var_28[4];
/*0x30*/ u8 playerName[8];
- /*0x38*/ u8 emeraldAddedUnknownFields[0x64-0x38];
+ /*0x38*/ u8 emeraldAddedUnknownFields[0x54-0x38];
+ /*0x54*/ u16 monSpecies[2];
+ /*0x58*/ u8 emeraldAddedUnknownFields2[0x64-0x58];
};
extern struct TrainerCard gTrainerCards[4];
void sub_80C3120(struct TrainerCard *arg0, u16 *arg1, u8 gameVersion);
-void sub_80C4E74(u8 arg0, void (*callback)(void));
-void sub_80C30A4(u16 *arg0);
+void TrainerCard_ShowLinkCard(u8 arg0, void (*callback)(void));
+void TrainerCard_GenerateCardForPlayer(struct TrainerCard *);
+u8 sub_80C4904(u8);
#endif // GUARD_TRAINER_CARD_H
diff --git a/include/tv.h b/include/tv.h
index 7a938f888..4f1d7730f 100644
--- a/include/tv.h
+++ b/include/tv.h
@@ -50,5 +50,6 @@ void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlaye
void BravoTrainerPokemonProfile_BeforeInterview1(u16 move);
void UpdateTVScreensOnMap(int, int);
void TV_PrintIntToStringVar(u8 varIdx, int value);
+void SaveRecordedItemPurchasesForTVShow(void);
#endif //GUARD_TV_H
diff --git a/include/util.h b/include/util.h
index 63887b13f..997c8f713 100644
--- a/include/util.h
+++ b/include/util.h
@@ -13,5 +13,6 @@ int CountTrailingZeroBits(u32 value);
u16 CalcCRC16(u8 *data, s32 length);
u16 CalcCRC16WithTable(u8 *data, u32 length);
u32 CalcByteArraySum(const u8* data, u32 length);
+void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor);
#endif // GUARD_UTIL_H