diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/flags.h | 515 | ||||
-rw-r--r-- | include/constants/region_map_sections.h | 219 | ||||
-rw-r--r-- | include/landmark.h | 6 | ||||
-rw-r--r-- | include/palette.h | 2 | ||||
-rw-r--r-- | include/region_map.h | 217 |
5 files changed, 484 insertions, 475 deletions
diff --git a/include/constants/flags.h b/include/constants/flags.h index 26d015c84..941f40efb 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -120,7 +120,7 @@ #define FLAG_0x075 0x75 #define FLAG_0x076 0x76 #define FLAG_0x077 0x77 -#define FLAG_0x078 0x78 +#define FLAG_LANDMARK_MIRAGE_TOWER 0x78 #define FLAG_0x079 0x79 #define FLAG_0x07A 0x7A #define FLAG_0x07B 0x7B @@ -1284,289 +1284,290 @@ #define FLAG_TRAINER_FLAG_START 0x500 #define TRAINERS_FLAG_NO 0x356 -#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860 +#define SYSTEM_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860 // SYSTEM FLAGS // 0x860 -#define FLAG_SYS_POKEMON_GET (CODE_FLAGS + 0) -#define FLAG_SYS_POKEDEX_GET (CODE_FLAGS + 1) -#define FLAG_SYS_POKENAV_GET (CODE_FLAGS + 2) +#define FLAG_SYS_POKEMON_GET (SYSTEM_FLAGS + 0) +#define FLAG_SYS_POKEDEX_GET (SYSTEM_FLAGS + 1) +#define FLAG_SYS_POKENAV_GET (SYSTEM_FLAGS + 2) // third one appears unused -#define FLAG_SYS_GAME_CLEAR (CODE_FLAGS + 4) -#define FLAG_SYS_CHAT_USED (CODE_FLAGS + 5) -#define FLAG_SYS_HIPSTER_MEET (CODE_FLAGS + 6) +#define FLAG_SYS_GAME_CLEAR (SYSTEM_FLAGS + 4) +#define FLAG_SYS_CHAT_USED (SYSTEM_FLAGS + 5) +#define FLAG_SYS_HIPSTER_MEET (SYSTEM_FLAGS + 6) // badges -#define FLAG_BADGE01_GET (CODE_FLAGS + 7) -#define FLAG_BADGE02_GET (CODE_FLAGS + 8) -#define FLAG_BADGE03_GET (CODE_FLAGS + 9) -#define FLAG_BADGE04_GET (CODE_FLAGS + 0xA) -#define FLAG_BADGE05_GET (CODE_FLAGS + 0xB) -#define FLAG_BADGE06_GET (CODE_FLAGS + 0xC) -#define FLAG_BADGE07_GET (CODE_FLAGS + 0xD) -#define FLAG_BADGE08_GET (CODE_FLAGS + 0xE) +#define FLAG_BADGE01_GET (SYSTEM_FLAGS + 7) +#define FLAG_BADGE02_GET (SYSTEM_FLAGS + 8) +#define FLAG_BADGE03_GET (SYSTEM_FLAGS + 9) +#define FLAG_BADGE04_GET (SYSTEM_FLAGS + 0xA) +#define FLAG_BADGE05_GET (SYSTEM_FLAGS + 0xB) +#define FLAG_BADGE06_GET (SYSTEM_FLAGS + 0xC) +#define FLAG_BADGE07_GET (SYSTEM_FLAGS + 0xD) +#define FLAG_BADGE08_GET (SYSTEM_FLAGS + 0xE) // cities and towns -#define FLAG_VISITED_LITTLEROOT_TOWN (CODE_FLAGS + 0xF) -#define FLAG_VISITED_OLDALE_TOWN (CODE_FLAGS + 0x10) -#define FLAG_VISITED_DEWFORD_TOWN (CODE_FLAGS + 0x11) -#define FLAG_VISITED_LAVARIDGE_TOWN (CODE_FLAGS + 0x12) -#define FLAG_VISITED_FALLARBOR_TOWN (CODE_FLAGS + 0x13) -#define FLAG_VISITED_VERDANTURF_TOWN (CODE_FLAGS + 0x14) -#define FLAG_VISITED_PACIFIDLOG_TOWN (CODE_FLAGS + 0x15) -#define FLAG_VISITED_PETALBURG_CITY (CODE_FLAGS + 0x16) -#define FLAG_VISITED_SLATEPORT_CITY (CODE_FLAGS + 0x17) -#define FLAG_VISITED_MAUVILLE_CITY (CODE_FLAGS + 0x18) -#define FLAG_VISITED_RUSTBORO_CITY (CODE_FLAGS + 0x19) -#define FLAG_VISITED_FORTREE_CITY (CODE_FLAGS + 0x1A) -#define FLAG_VISITED_LILYCOVE_CITY (CODE_FLAGS + 0x1B) -#define FLAG_VISITED_MOSSDEEP_CITY (CODE_FLAGS + 0x1C) -#define FLAG_VISITED_SOOTOPOLIS_CITY (CODE_FLAGS + 0x1D) -#define FLAG_VISITED_EVER_GRANDE_CITY (CODE_FLAGS + 0x1E) +#define FLAG_VISITED_LITTLEROOT_TOWN (SYSTEM_FLAGS + 0xF) +#define FLAG_VISITED_OLDALE_TOWN (SYSTEM_FLAGS + 0x10) +#define FLAG_VISITED_DEWFORD_TOWN (SYSTEM_FLAGS + 0x11) +#define FLAG_VISITED_LAVARIDGE_TOWN (SYSTEM_FLAGS + 0x12) +#define FLAG_VISITED_FALLARBOR_TOWN (SYSTEM_FLAGS + 0x13) +#define FLAG_VISITED_VERDANTURF_TOWN (SYSTEM_FLAGS + 0x14) +#define FLAG_VISITED_PACIFIDLOG_TOWN (SYSTEM_FLAGS + 0x15) +#define FLAG_VISITED_PETALBURG_CITY (SYSTEM_FLAGS + 0x16) +#define FLAG_VISITED_SLATEPORT_CITY (SYSTEM_FLAGS + 0x17) +#define FLAG_VISITED_MAUVILLE_CITY (SYSTEM_FLAGS + 0x18) +#define FLAG_VISITED_RUSTBORO_CITY (SYSTEM_FLAGS + 0x19) +#define FLAG_VISITED_FORTREE_CITY (SYSTEM_FLAGS + 0x1A) +#define FLAG_VISITED_LILYCOVE_CITY (SYSTEM_FLAGS + 0x1B) +#define FLAG_VISITED_MOSSDEEP_CITY (SYSTEM_FLAGS + 0x1C) +#define FLAG_VISITED_SOOTOPOLIS_CITY (SYSTEM_FLAGS + 0x1D) +#define FLAG_VISITED_EVER_GRANDE_CITY (SYSTEM_FLAGS + 0x1E) -#define FLAG_0x87F (CODE_FLAGS + 0x1F) -#define FLAG_0x880 (CODE_FLAGS + 0x20) -#define FLAG_0x881 (CODE_FLAGS + 0x21) -#define FLAG_0x882 (CODE_FLAGS + 0x22) -#define FLAG_0x883 (CODE_FLAGS + 0x23) -#define FLAG_0x884 (CODE_FLAGS + 0x24) -#define FLAG_0x885 (CODE_FLAGS + 0x25) -#define FLAG_0x886 (CODE_FLAGS + 0x26) -#define FLAG_0x887 (CODE_FLAGS + 0x27) +#define FLAG_0x87F (SYSTEM_FLAGS + 0x1F) +#define FLAG_0x880 (SYSTEM_FLAGS + 0x20) +#define FLAG_0x881 (SYSTEM_FLAGS + 0x21) +#define FLAG_0x882 (SYSTEM_FLAGS + 0x22) +#define FLAG_0x883 (SYSTEM_FLAGS + 0x23) +#define FLAG_0x884 (SYSTEM_FLAGS + 0x24) +#define FLAG_0x885 (SYSTEM_FLAGS + 0x25) +#define FLAG_0x886 (SYSTEM_FLAGS + 0x26) +#define FLAG_0x887 (SYSTEM_FLAGS + 0x27) -#define FLAG_SYS_USE_FLASH (CODE_FLAGS + 0x28) -#define FLAG_SYS_USE_STRENGTH (CODE_FLAGS + 0x29) -#define FLAG_SYS_WEATHER_CTRL (CODE_FLAGS + 0x2A) -#define FLAG_SYS_CYCLING_ROAD (CODE_FLAGS + 0x2B) -#define FLAG_SYS_SAFARI_MODE (CODE_FLAGS + 0x2C) -#define FLAG_SYS_CRUISE_MODE (CODE_FLAGS + 0x2D) +#define FLAG_SYS_USE_FLASH (SYSTEM_FLAGS + 0x28) +#define FLAG_SYS_USE_STRENGTH (SYSTEM_FLAGS + 0x29) +#define FLAG_SYS_WEATHER_CTRL (SYSTEM_FLAGS + 0x2A) +#define FLAG_SYS_CYCLING_ROAD (SYSTEM_FLAGS + 0x2B) +#define FLAG_SYS_SAFARI_MODE (SYSTEM_FLAGS + 0x2C) +#define FLAG_SYS_CRUISE_MODE (SYSTEM_FLAGS + 0x2D) -#define FLAG_0x88E (CODE_FLAGS + 0x2E) -#define FLAG_0x88F (CODE_FLAGS + 0x2F) +#define FLAG_0x88E (SYSTEM_FLAGS + 0x2E) +#define FLAG_0x88F (SYSTEM_FLAGS + 0x2F) -#define FLAG_SYS_TV_HOME (CODE_FLAGS + 0x30) -#define FLAG_SYS_TV_WATCH (CODE_FLAGS + 0x31) -#define FLAG_SYS_TV_START (CODE_FLAGS + 0x32) -#define FLAG_SYS_POPWORD_INPUT (CODE_FLAGS + 0x33) -#define FLAG_SYS_MIX_RECORD (CODE_FLAGS + 0x34) -#define FLAG_SYS_CLOCK_SET (CODE_FLAGS + 0x35) -#define FLAG_SYS_NATIONAL_DEX (CODE_FLAGS + 0x36) -#define FLAG_SYS_CAVE_SHIP (CODE_FLAGS + 0x37) -#define FLAG_SYS_CAVE_WONDER (CODE_FLAGS + 0x38) -#define FLAG_SYS_CAVE_BATTLE (CODE_FLAGS + 0x39) -#define FLAG_SYS_SHOAL_TIDE (CODE_FLAGS + 0x3A) -#define FLAG_SYS_RIBBON_GET (CODE_FLAGS + 0x3B) +#define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30) +#define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31) +#define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32) +#define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33) +#define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34) +#define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35) +#define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36) +#define FLAG_SYS_CAVE_SHIP (SYSTEM_FLAGS + 0x37) +#define FLAG_SYS_CAVE_WONDER (SYSTEM_FLAGS + 0x38) +#define FLAG_SYS_CAVE_BATTLE (SYSTEM_FLAGS + 0x39) +#define FLAG_SYS_SHOAL_TIDE (SYSTEM_FLAGS + 0x3A) +#define FLAG_SYS_RIBBON_GET (SYSTEM_FLAGS + 0x3B) -#define FLAG_0x89C (CODE_FLAGS + 0x3C) -#define FLAG_0x89D (CODE_FLAGS + 0x3D) -#define FLAG_0x89E (CODE_FLAGS + 0x3E) -#define FLAG_0x89F (CODE_FLAGS + 0x3F) -#define FLAG_0x8A0 (CODE_FLAGS + 0x40) -#define FLAG_0x8A1 (CODE_FLAGS + 0x41) -#define FLAG_0x8A2 (CODE_FLAGS + 0x42) -#define FLAG_0x8A3 (CODE_FLAGS + 0x43) -#define FLAG_0x8A4 (CODE_FLAGS + 0x44) -#define FLAG_0x8A5 (CODE_FLAGS + 0x45) -#define FLAG_0x8A6 (CODE_FLAGS + 0x46) -#define FLAG_0x8A7 (CODE_FLAGS + 0x47) -#define FLAG_UNLOCK_BATTLE_FRONTIER (CODE_FLAGS + 0x48) -#define FLAG_UNLOCK_SOUTHERN_ISLAND (CODE_FLAGS + 0x49) -#define FLAG_0x8AA (CODE_FLAGS + 0x4A) +#define FLAG_LANDMARK_FLOWER_SHOP (SYSTEM_FLAGS + 0x3C) +#define FLAG_LANDMARK_MR_BRINEY_HOUSE (SYSTEM_FLAGS + 0x3D) +#define FLAG_LANDMARK_ABANDONED_SHIP (SYSTEM_FLAGS + 0x3E) +#define FLAG_LANDMARK_SEASHORE_HOUSE (SYSTEM_FLAGS + 0x3F) +#define FLAG_LANDMARK_NEW_MAUVILLE (SYSTEM_FLAGS + 0x40) +#define FLAG_LANDMARK_OLD_LADY_REST_SHOP (SYSTEM_FLAGS + 0x41) +#define FLAG_LANDMARK_TRICK_HOUSE (SYSTEM_FLAGS + 0x42) +#define FLAG_LANDMARK_WINSTRATE_FAMILY (SYSTEM_FLAGS + 0x43) +#define FLAG_LANDMARK_GLASS_WORKSHOP (SYSTEM_FLAGS + 0x44) +#define FLAG_LANDMARK_LANETTES_HOUSE (SYSTEM_FLAGS + 0x45) +#define FLAG_LANDMARK_POKEMON_DAYCARE (SYSTEM_FLAGS + 0x46) +#define FLAG_LANDMARK_SEAFLOOR_CAVERN (SYSTEM_FLAGS + 0x47) +#define FLAG_LANDMARK_BATTLE_FRONTIER (SYSTEM_FLAGS + 0x48) +#define FLAG_LANDMARK_SOUTHERN_ISLAND (SYSTEM_FLAGS + 0x49) +#define FLAG_LANDMARK_FIERY_PATH (SYSTEM_FLAGS + 0x4A) -#define FLAG_SYS_PC_LANETTE (CODE_FLAGS + 0x4B) -#define FLAG_SYS_MYSTERY_EVENT_ENABLE (CODE_FLAGS + 0x4C) -#define FLAG_SYS_ENC_UP_ITEM (CODE_FLAGS + 0x4D) -#define FLAG_SYS_ENC_DOWN_ITEM (CODE_FLAGS + 0x4E) -#define FLAG_SYS_BRAILLE_DIG (CODE_FLAGS + 0x4F) -#define FLAG_SYS_BRAILLE_STRENGTH (CODE_FLAGS + 0x50) -#define FLAG_SYS_BRAILLE_WAIT (CODE_FLAGS + 0x51) -#define FLAG_SYS_BRAILLE_FLY (CODE_FLAGS + 0x52) -#define FLAG_SYS_HAS_EON_TICKET (CODE_FLAGS + 0x53) +#define FLAG_SYS_PC_LANETTE (SYSTEM_FLAGS + 0x4B) +#define FLAG_SYS_MYSTERY_EVENT_ENABLE (SYSTEM_FLAGS + 0x4C) +#define FLAG_SYS_ENC_UP_ITEM (SYSTEM_FLAGS + 0x4D) +#define FLAG_SYS_ENC_DOWN_ITEM (SYSTEM_FLAGS + 0x4E) +#define FLAG_SYS_BRAILLE_DIG (SYSTEM_FLAGS + 0x4F) +#define FLAG_SYS_BRAILLE_STRENGTH (SYSTEM_FLAGS + 0x50) +#define FLAG_SYS_BRAILLE_WAIT (SYSTEM_FLAGS + 0x51) +#define FLAG_SYS_BRAILLE_FLY (SYSTEM_FLAGS + 0x52) +#define FLAG_SYS_HAS_EON_TICKET (SYSTEM_FLAGS + 0x53) -#define FLAG_SYS_POKEMON_LEAGUE_FLY (CODE_FLAGS + 0x54) +#define FLAG_LANDMARK_POKEMON_LEAGUE (SYSTEM_FLAGS + 0x54) -#define FLAG_0x8B5 (CODE_FLAGS + 0x55) -#define FLAG_0x8B6 (CODE_FLAGS + 0x56) -#define FLAG_0x8B7 (CODE_FLAGS + 0x57) -#define FLAG_0x8B8 (CODE_FLAGS + 0x58) -#define FLAG_0x8B9 (CODE_FLAGS + 0x59) -#define FLAG_0x8BA (CODE_FLAGS + 0x5A) -#define FLAG_0x8BB (CODE_FLAGS + 0x5B) -#define FLAG_0x8BC (CODE_FLAGS + 0x5C) +#define FLAG_LANDMARK_ISLAND_CAVE (SYSTEM_FLAGS + 0x55) +#define FLAG_LANDMARK_DESERT_RUINS (SYSTEM_FLAGS + 0x56) +#define FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE (SYSTEM_FLAGS + 0x57) +#define FLAG_LANDMARK_SCORCHED_SLAB (SYSTEM_FLAGS + 0x58) +#define FLAG_LANDMARK_ANCIENT_TOMB (SYSTEM_FLAGS + 0x59) +#define FLAG_LANDMARK_TUNNELERS_REST_HOUSE (SYSTEM_FLAGS + 0x5A) +#define FLAG_LANDMARK_HUNTERS_HOUSE (SYSTEM_FLAGS + 0x5B) +#define FLAG_LANDMARK_SEALED_CHAMBER (SYSTEM_FLAGS + 0x5C) -#define FLAG_SYS_TV_LATI (CODE_FLAGS + 0x5D) +#define FLAG_SYS_TV_LATI (SYSTEM_FLAGS + 0x5D) -#define FLAG_0x8BE (CODE_FLAGS + 0x5E) +#define FLAG_LANDMARK_SKY_PILLAR (SYSTEM_FLAGS + 0x5E) -#define FLAG_SYS_SHOAL_ITEM (CODE_FLAGS + 0x5F) -#define FLAG_SYS_B_DASH (CODE_FLAGS + 0x60) // got Running Shoes -#define FLAG_SYS_CTRL_OBJ_DELETE (CODE_FLAGS + 0x61) -#define FLAG_SYS_RESET_RTC_ENABLE (CODE_FLAGS + 0x62) +#define FLAG_SYS_SHOAL_ITEM (SYSTEM_FLAGS + 0x5F) +#define FLAG_SYS_B_DASH (SYSTEM_FLAGS + 0x60) // got Running Shoes +#define FLAG_SYS_CTRL_OBJ_DELETE (SYSTEM_FLAGS + 0x61) +#define FLAG_SYS_RESET_RTC_ENABLE (SYSTEM_FLAGS + 0x62) -#define FLAG_0x8C3 (CODE_FLAGS + 0x63) +#define FLAG_LANDMARK_BERRY_MASTERS_HOUSE (SYSTEM_FLAGS + 0x63) -#define FLAG_SYS_TOWER_SILVER (CODE_FLAGS + 0x64) -#define FLAG_SYS_TOWER_GOLD (CODE_FLAGS + 0x65) -#define FLAG_SYS_DOME_SILVER (CODE_FLAGS + 0x66) -#define FLAG_SYS_DOME_GOLD (CODE_FLAGS + 0x67) -#define FLAG_SYS_PALACE_SILVER (CODE_FLAGS + 0x68) -#define FLAG_SYS_PALACE_GOLD (CODE_FLAGS + 0x69) -#define FLAG_SYS_ARENA_SILVER (CODE_FLAGS + 0x6A) -#define FLAG_SYS_ARENA_GOLD (CODE_FLAGS + 0x6B) -#define FLAG_SYS_FACTORY_SILVER (CODE_FLAGS + 0x6C) -#define FLAG_SYS_FACTORY_GOLD (CODE_FLAGS + 0x6D) -#define FLAG_SYS_PIKE_SILVER (CODE_FLAGS + 0x6E) -#define FLAG_SYS_PIKE_GOLD (CODE_FLAGS + 0x6F) -#define FLAG_SYS_PYRAMID_SILVER (CODE_FLAGS + 0x70) -#define FLAG_SYS_PYRAMID_GOLD (CODE_FLAGS + 0x71) -#define FLAG_SYS_FRONTIER_PASS (CODE_FLAGS + 0x72) +#define FLAG_SYS_TOWER_SILVER (SYSTEM_FLAGS + 0x64) +#define FLAG_SYS_TOWER_GOLD (SYSTEM_FLAGS + 0x65) +#define FLAG_SYS_DOME_SILVER (SYSTEM_FLAGS + 0x66) +#define FLAG_SYS_DOME_GOLD (SYSTEM_FLAGS + 0x67) +#define FLAG_SYS_PALACE_SILVER (SYSTEM_FLAGS + 0x68) +#define FLAG_SYS_PALACE_GOLD (SYSTEM_FLAGS + 0x69) +#define FLAG_SYS_ARENA_SILVER (SYSTEM_FLAGS + 0x6A) +#define FLAG_SYS_ARENA_GOLD (SYSTEM_FLAGS + 0x6B) +#define FLAG_SYS_FACTORY_SILVER (SYSTEM_FLAGS + 0x6C) +#define FLAG_SYS_FACTORY_GOLD (SYSTEM_FLAGS + 0x6D) +#define FLAG_SYS_PIKE_SILVER (SYSTEM_FLAGS + 0x6E) +#define FLAG_SYS_PIKE_GOLD (SYSTEM_FLAGS + 0x6F) +#define FLAG_SYS_PYRAMID_SILVER (SYSTEM_FLAGS + 0x70) +#define FLAG_SYS_PYRAMID_GOLD (SYSTEM_FLAGS + 0x71) +#define FLAG_SYS_FRONTIER_PASS (SYSTEM_FLAGS + 0x72) -#define FLAG_0x8D3 (CODE_FLAGS + 0x73) -#define FLAG_0x8D4 (CODE_FLAGS + 0x74) -#define FLAG_0x8D5 (CODE_FLAGS + 0x75) -#define FLAG_0x8D6 (CODE_FLAGS + 0x76) +#define FLAG_0x8D3 (SYSTEM_FLAGS + 0x73) +#define FLAG_0x8D4 (SYSTEM_FLAGS + 0x74) +#define FLAG_0x8D5 (SYSTEM_FLAGS + 0x75) +#define FLAG_0x8D6 (SYSTEM_FLAGS + 0x76) -#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (CODE_FLAGS + 0x77) +#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (SYSTEM_FLAGS + 0x77) -#define FLAG_0x8D8 (CODE_FLAGS + 0x78) -#define FLAG_0x8D9 (CODE_FLAGS + 0x79) -#define FLAG_0x8DA (CODE_FLAGS + 0x7A) +#define FLAG_0x8D8 (SYSTEM_FLAGS + 0x78) +#define FLAG_0x8D9 (SYSTEM_FLAGS + 0x79) +#define FLAG_0x8DA (SYSTEM_FLAGS + 0x7A) -#define FLAG_SYS_MYSTERY_GIFT_ENABLE (CODE_FLAGS + 0x7B) +#define FLAG_SYS_MYSTERY_GIFT_ENABLE (SYSTEM_FLAGS + 0x7B) -#define FLAG_0x8DC (CODE_FLAGS + 0x7C) -#define FLAG_0x8DD (CODE_FLAGS + 0x7D) -#define FLAG_0x8DE (CODE_FLAGS + 0x7E) -#define FLAG_0x8DF (CODE_FLAGS + 0x7F) -#define FLAG_0x8E0 (CODE_FLAGS + 0x80) -#define FLAG_0x8E1 (CODE_FLAGS + 0x81) -#define FLAG_0x8E2 (CODE_FLAGS + 0x82) -#define FLAG_0x8E3 (CODE_FLAGS + 0x83) -#define FLAG_0x8E4 (CODE_FLAGS + 0x84) -#define FLAG_0x8E5 (CODE_FLAGS + 0x85) -#define FLAG_0x8E6 (CODE_FLAGS + 0x86) -#define FLAG_0x8E7 (CODE_FLAGS + 0x87) -#define FLAG_0x8E8 (CODE_FLAGS + 0x88) -#define FLAG_0x8E9 (CODE_FLAGS + 0x89) -#define FLAG_0x8EA (CODE_FLAGS + 0x8A) -#define FLAG_0x8EB (CODE_FLAGS + 0x8B) -#define FLAG_0x8EC (CODE_FLAGS + 0x8C) -#define FLAG_0x8ED (CODE_FLAGS + 0x8D) -#define FLAG_0x8EE (CODE_FLAGS + 0x8E) -#define FLAG_0x8EF (CODE_FLAGS + 0x8F) -#define FLAG_0x8F0 (CODE_FLAGS + 0x90) -#define FLAG_0x8F1 (CODE_FLAGS + 0x91) -#define FLAG_0x8F2 (CODE_FLAGS + 0x92) -#define FLAG_0x8F3 (CODE_FLAGS + 0x93) -#define FLAG_0x8F4 (CODE_FLAGS + 0x94) -#define FLAG_0x8F5 (CODE_FLAGS + 0x95) -#define FLAG_0x8F6 (CODE_FLAGS + 0x96) -#define FLAG_0x8F7 (CODE_FLAGS + 0x97) -#define FLAG_0x8F8 (CODE_FLAGS + 0x98) -#define FLAG_0x8F9 (CODE_FLAGS + 0x99) -#define FLAG_0x8FA (CODE_FLAGS + 0x9A) -#define FLAG_0x8FB (CODE_FLAGS + 0x9B) -#define FLAG_0x8FC (CODE_FLAGS + 0x9C) -#define FLAG_0x8FD (CODE_FLAGS + 0x9D) -#define FLAG_0x8FE (CODE_FLAGS + 0x9E) -#define FLAG_0x8FF (CODE_FLAGS + 0x9F) -#define FLAG_0x900 (CODE_FLAGS + 0xA0) -#define FLAG_0x901 (CODE_FLAGS + 0xA1) -#define FLAG_0x902 (CODE_FLAGS + 0xA2) -#define FLAG_0x903 (CODE_FLAGS + 0xA3) -#define FLAG_0x904 (CODE_FLAGS + 0xA4) -#define FLAG_0x905 (CODE_FLAGS + 0xA5) -#define FLAG_0x906 (CODE_FLAGS + 0xA6) -#define FLAG_0x907 (CODE_FLAGS + 0xA7) -#define FLAG_0x908 (CODE_FLAGS + 0xA8) -#define FLAG_0x909 (CODE_FLAGS + 0xA9) -#define FLAG_0x90A (CODE_FLAGS + 0xAA) -#define FLAG_0x90B (CODE_FLAGS + 0xAB) -#define FLAG_0x90C (CODE_FLAGS + 0xAC) -#define FLAG_0x90D (CODE_FLAGS + 0xAD) -#define FLAG_0x90E (CODE_FLAGS + 0xAE) -#define FLAG_0x90F (CODE_FLAGS + 0xAF) -#define FLAG_0x910 (CODE_FLAGS + 0xB0) -#define FLAG_0x911 (CODE_FLAGS + 0xB1) -#define FLAG_0x912 (CODE_FLAGS + 0xB2) -#define FLAG_0x913 (CODE_FLAGS + 0xB3) -#define FLAG_0x914 (CODE_FLAGS + 0xB4) -#define FLAG_0x915 (CODE_FLAGS + 0xB5) -#define FLAG_0x916 (CODE_FLAGS + 0xB6) -#define FLAG_0x917 (CODE_FLAGS + 0xB7) -#define FLAG_0x918 (CODE_FLAGS + 0xB8) -#define FLAG_0x919 (CODE_FLAGS + 0xB9) -#define FLAG_0x91A (CODE_FLAGS + 0xBA) -#define FLAG_0x91B (CODE_FLAGS + 0xBB) -#define FLAG_0x91C (CODE_FLAGS + 0xBC) -#define FLAG_0x91D (CODE_FLAGS + 0xBD) -#define FLAG_0x91E (CODE_FLAGS + 0xBE) -#define FLAG_0x91F (CODE_FLAGS + 0xBF) -#define FLAG_0x920 (CODE_FLAGS + 0xC0) -#define FLAG_0x921 (CODE_FLAGS + 0xC1) -#define FLAG_0x922 (CODE_FLAGS + 0xC2) -#define FLAG_0x923 (CODE_FLAGS + 0xC3) -#define FLAG_0x924 (CODE_FLAGS + 0xC4) -#define FLAG_0x925 (CODE_FLAGS + 0xC5) -#define FLAG_0x926 (CODE_FLAGS + 0xC6) -#define FLAG_0x927 (CODE_FLAGS + 0xC7) -#define FLAG_0x928 (CODE_FLAGS + 0xC8) -#define FLAG_0x929 (CODE_FLAGS + 0xC9) -#define FLAG_0x92A (CODE_FLAGS + 0xCA) -#define FLAG_0x92B (CODE_FLAGS + 0xCB) -#define FLAG_0x92C (CODE_FLAGS + 0xCC) -#define FLAG_0x92D (CODE_FLAGS + 0xCD) -#define FLAG_0x92E (CODE_FLAGS + 0xCE) -#define FLAG_0x92F (CODE_FLAGS + 0xCF) -#define FLAG_0x930 (CODE_FLAGS + 0xD0) -#define FLAG_0x931 (CODE_FLAGS + 0xD1) -#define FLAG_0x932 (CODE_FLAGS + 0xD2) -#define FLAG_0x933 (CODE_FLAGS + 0xD3) -#define FLAG_0x934 (CODE_FLAGS + 0xD4) -#define FLAG_0x935 (CODE_FLAGS + 0xD5) -#define FLAG_0x936 (CODE_FLAGS + 0xD6) -#define FLAG_0x937 (CODE_FLAGS + 0xD7) -#define FLAG_0x938 (CODE_FLAGS + 0xD8) -#define FLAG_0x939 (CODE_FLAGS + 0xD9) -#define FLAG_0x93A (CODE_FLAGS + 0xDA) -#define FLAG_0x93B (CODE_FLAGS + 0xDB) -#define FLAG_0x93C (CODE_FLAGS + 0xDC) -#define FLAG_0x93D (CODE_FLAGS + 0xDD) -#define FLAG_0x93E (CODE_FLAGS + 0xDE) -#define FLAG_0x93F (CODE_FLAGS + 0xDF) -#define FLAG_0x940 (CODE_FLAGS + 0xE0) -#define FLAG_0x941 (CODE_FLAGS + 0xE1) -#define FLAG_0x942 (CODE_FLAGS + 0xE2) -#define FLAG_0x943 (CODE_FLAGS + 0xE3) -#define FLAG_0x944 (CODE_FLAGS + 0xE4) -#define FLAG_0x945 (CODE_FLAGS + 0xE5) -#define FLAG_0x946 (CODE_FLAGS + 0xE6) -#define FLAG_0x947 (CODE_FLAGS + 0xE7) -#define FLAG_0x948 (CODE_FLAGS + 0xE8) -#define FLAG_0x949 (CODE_FLAGS + 0xE9) -#define FLAG_0x94A (CODE_FLAGS + 0xEA) -#define FLAG_0x94B (CODE_FLAGS + 0xEB) -#define FLAG_0x94C (CODE_FLAGS + 0xEC) -#define FLAG_0x94D (CODE_FLAGS + 0xED) -#define FLAG_0x94E (CODE_FLAGS + 0xEE) -#define FLAG_0x94F (CODE_FLAGS + 0xEF) -#define FLAG_0x950 (CODE_FLAGS + 0xF0) -#define FLAG_0x951 (CODE_FLAGS + 0xF1) -#define FLAG_0x952 (CODE_FLAGS + 0xF2) -#define FLAG_0x953 (CODE_FLAGS + 0xF3) -#define FLAG_0x954 (CODE_FLAGS + 0xF4) -#define FLAG_0x955 (CODE_FLAGS + 0xF5) -#define FLAG_0x956 (CODE_FLAGS + 0xF6) -#define FLAG_0x957 (CODE_FLAGS + 0xF7) -#define FLAG_0x958 (CODE_FLAGS + 0xF8) -#define FLAG_0x959 (CODE_FLAGS + 0xF9) -#define FLAG_0x95A (CODE_FLAGS + 0xFA) -#define FLAG_0x95B (CODE_FLAGS + 0xFB) -#define FLAG_0x95C (CODE_FLAGS + 0xFC) -#define FLAG_0x95D (CODE_FLAGS + 0xFD) -#define FLAG_0x95E (CODE_FLAGS + 0xFE) -#define FLAG_0x95F (CODE_FLAGS + 0xFF) +#define FLAG_0x8DC (SYSTEM_FLAGS + 0x7C) +#define FLAG_LANDMARK_ALTERING_CAVE (SYSTEM_FLAGS + 0x7D) +#define FLAG_LANDMARK_DESERT_UNDERPASS (SYSTEM_FLAGS + 0x7E) +#define FLAG_0x8DF (SYSTEM_FLAGS + 0x7F) +#define FLAG_0x8E0 (SYSTEM_FLAGS + 0x80) +#define FLAG_0x8E1 (SYSTEM_FLAGS + 0x81) +#define FLAG_LANDMARK_TRAINER_HILL (SYSTEM_FLAGS + 0x82) + +#define FLAG_0x8E3 (SYSTEM_FLAGS + 0x83) +#define FLAG_0x8E4 (SYSTEM_FLAGS + 0x84) +#define FLAG_0x8E5 (SYSTEM_FLAGS + 0x85) +#define FLAG_0x8E6 (SYSTEM_FLAGS + 0x86) +#define FLAG_0x8E7 (SYSTEM_FLAGS + 0x87) +#define FLAG_0x8E8 (SYSTEM_FLAGS + 0x88) +#define FLAG_0x8E9 (SYSTEM_FLAGS + 0x89) +#define FLAG_0x8EA (SYSTEM_FLAGS + 0x8A) +#define FLAG_0x8EB (SYSTEM_FLAGS + 0x8B) +#define FLAG_0x8EC (SYSTEM_FLAGS + 0x8C) +#define FLAG_0x8ED (SYSTEM_FLAGS + 0x8D) +#define FLAG_0x8EE (SYSTEM_FLAGS + 0x8E) +#define FLAG_0x8EF (SYSTEM_FLAGS + 0x8F) +#define FLAG_0x8F0 (SYSTEM_FLAGS + 0x90) +#define FLAG_0x8F1 (SYSTEM_FLAGS + 0x91) +#define FLAG_0x8F2 (SYSTEM_FLAGS + 0x92) +#define FLAG_0x8F3 (SYSTEM_FLAGS + 0x93) +#define FLAG_0x8F4 (SYSTEM_FLAGS + 0x94) +#define FLAG_0x8F5 (SYSTEM_FLAGS + 0x95) +#define FLAG_0x8F6 (SYSTEM_FLAGS + 0x96) +#define FLAG_0x8F7 (SYSTEM_FLAGS + 0x97) +#define FLAG_0x8F8 (SYSTEM_FLAGS + 0x98) +#define FLAG_0x8F9 (SYSTEM_FLAGS + 0x99) +#define FLAG_0x8FA (SYSTEM_FLAGS + 0x9A) +#define FLAG_0x8FB (SYSTEM_FLAGS + 0x9B) +#define FLAG_0x8FC (SYSTEM_FLAGS + 0x9C) +#define FLAG_0x8FD (SYSTEM_FLAGS + 0x9D) +#define FLAG_0x8FE (SYSTEM_FLAGS + 0x9E) +#define FLAG_0x8FF (SYSTEM_FLAGS + 0x9F) +#define FLAG_0x900 (SYSTEM_FLAGS + 0xA0) +#define FLAG_0x901 (SYSTEM_FLAGS + 0xA1) +#define FLAG_0x902 (SYSTEM_FLAGS + 0xA2) +#define FLAG_0x903 (SYSTEM_FLAGS + 0xA3) +#define FLAG_0x904 (SYSTEM_FLAGS + 0xA4) +#define FLAG_0x905 (SYSTEM_FLAGS + 0xA5) +#define FLAG_0x906 (SYSTEM_FLAGS + 0xA6) +#define FLAG_0x907 (SYSTEM_FLAGS + 0xA7) +#define FLAG_0x908 (SYSTEM_FLAGS + 0xA8) +#define FLAG_0x909 (SYSTEM_FLAGS + 0xA9) +#define FLAG_0x90A (SYSTEM_FLAGS + 0xAA) +#define FLAG_0x90B (SYSTEM_FLAGS + 0xAB) +#define FLAG_0x90C (SYSTEM_FLAGS + 0xAC) +#define FLAG_0x90D (SYSTEM_FLAGS + 0xAD) +#define FLAG_0x90E (SYSTEM_FLAGS + 0xAE) +#define FLAG_0x90F (SYSTEM_FLAGS + 0xAF) +#define FLAG_0x910 (SYSTEM_FLAGS + 0xB0) +#define FLAG_0x911 (SYSTEM_FLAGS + 0xB1) +#define FLAG_0x912 (SYSTEM_FLAGS + 0xB2) +#define FLAG_0x913 (SYSTEM_FLAGS + 0xB3) +#define FLAG_0x914 (SYSTEM_FLAGS + 0xB4) +#define FLAG_0x915 (SYSTEM_FLAGS + 0xB5) +#define FLAG_0x916 (SYSTEM_FLAGS + 0xB6) +#define FLAG_0x917 (SYSTEM_FLAGS + 0xB7) +#define FLAG_0x918 (SYSTEM_FLAGS + 0xB8) +#define FLAG_0x919 (SYSTEM_FLAGS + 0xB9) +#define FLAG_0x91A (SYSTEM_FLAGS + 0xBA) +#define FLAG_0x91B (SYSTEM_FLAGS + 0xBB) +#define FLAG_0x91C (SYSTEM_FLAGS + 0xBC) +#define FLAG_0x91D (SYSTEM_FLAGS + 0xBD) +#define FLAG_0x91E (SYSTEM_FLAGS + 0xBE) +#define FLAG_0x91F (SYSTEM_FLAGS + 0xBF) +#define FLAG_0x920 (SYSTEM_FLAGS + 0xC0) +#define FLAG_0x921 (SYSTEM_FLAGS + 0xC1) +#define FLAG_0x922 (SYSTEM_FLAGS + 0xC2) +#define FLAG_0x923 (SYSTEM_FLAGS + 0xC3) +#define FLAG_0x924 (SYSTEM_FLAGS + 0xC4) +#define FLAG_0x925 (SYSTEM_FLAGS + 0xC5) +#define FLAG_0x926 (SYSTEM_FLAGS + 0xC6) +#define FLAG_0x927 (SYSTEM_FLAGS + 0xC7) +#define FLAG_0x928 (SYSTEM_FLAGS + 0xC8) +#define FLAG_0x929 (SYSTEM_FLAGS + 0xC9) +#define FLAG_0x92A (SYSTEM_FLAGS + 0xCA) +#define FLAG_0x92B (SYSTEM_FLAGS + 0xCB) +#define FLAG_0x92C (SYSTEM_FLAGS + 0xCC) +#define FLAG_0x92D (SYSTEM_FLAGS + 0xCD) +#define FLAG_0x92E (SYSTEM_FLAGS + 0xCE) +#define FLAG_0x92F (SYSTEM_FLAGS + 0xCF) +#define FLAG_0x930 (SYSTEM_FLAGS + 0xD0) +#define FLAG_0x931 (SYSTEM_FLAGS + 0xD1) +#define FLAG_0x932 (SYSTEM_FLAGS + 0xD2) +#define FLAG_0x933 (SYSTEM_FLAGS + 0xD3) +#define FLAG_0x934 (SYSTEM_FLAGS + 0xD4) +#define FLAG_0x935 (SYSTEM_FLAGS + 0xD5) +#define FLAG_0x936 (SYSTEM_FLAGS + 0xD6) +#define FLAG_0x937 (SYSTEM_FLAGS + 0xD7) +#define FLAG_0x938 (SYSTEM_FLAGS + 0xD8) +#define FLAG_0x939 (SYSTEM_FLAGS + 0xD9) +#define FLAG_0x93A (SYSTEM_FLAGS + 0xDA) +#define FLAG_0x93B (SYSTEM_FLAGS + 0xDB) +#define FLAG_0x93C (SYSTEM_FLAGS + 0xDC) +#define FLAG_0x93D (SYSTEM_FLAGS + 0xDD) +#define FLAG_0x93E (SYSTEM_FLAGS + 0xDE) +#define FLAG_0x93F (SYSTEM_FLAGS + 0xDF) +#define FLAG_0x940 (SYSTEM_FLAGS + 0xE0) +#define FLAG_0x941 (SYSTEM_FLAGS + 0xE1) +#define FLAG_0x942 (SYSTEM_FLAGS + 0xE2) +#define FLAG_0x943 (SYSTEM_FLAGS + 0xE3) +#define FLAG_0x944 (SYSTEM_FLAGS + 0xE4) +#define FLAG_0x945 (SYSTEM_FLAGS + 0xE5) +#define FLAG_0x946 (SYSTEM_FLAGS + 0xE6) +#define FLAG_0x947 (SYSTEM_FLAGS + 0xE7) +#define FLAG_0x948 (SYSTEM_FLAGS + 0xE8) +#define FLAG_0x949 (SYSTEM_FLAGS + 0xE9) +#define FLAG_0x94A (SYSTEM_FLAGS + 0xEA) +#define FLAG_0x94B (SYSTEM_FLAGS + 0xEB) +#define FLAG_0x94C (SYSTEM_FLAGS + 0xEC) +#define FLAG_0x94D (SYSTEM_FLAGS + 0xED) +#define FLAG_0x94E (SYSTEM_FLAGS + 0xEE) +#define FLAG_0x94F (SYSTEM_FLAGS + 0xEF) +#define FLAG_0x950 (SYSTEM_FLAGS + 0xF0) +#define FLAG_0x951 (SYSTEM_FLAGS + 0xF1) +#define FLAG_0x952 (SYSTEM_FLAGS + 0xF2) +#define FLAG_0x953 (SYSTEM_FLAGS + 0xF3) +#define FLAG_0x954 (SYSTEM_FLAGS + 0xF4) +#define FLAG_0x955 (SYSTEM_FLAGS + 0xF5) +#define FLAG_0x956 (SYSTEM_FLAGS + 0xF6) +#define FLAG_0x957 (SYSTEM_FLAGS + 0xF7) +#define FLAG_0x958 (SYSTEM_FLAGS + 0xF8) +#define FLAG_0x959 (SYSTEM_FLAGS + 0xF9) +#define FLAG_0x95A (SYSTEM_FLAGS + 0xFA) +#define FLAG_0x95B (SYSTEM_FLAGS + 0xFB) +#define FLAG_0x95C (SYSTEM_FLAGS + 0xFC) +#define FLAG_0x95D (SYSTEM_FLAGS + 0xFD) +#define FLAG_0x95E (SYSTEM_FLAGS + 0xFE) +#define FLAG_0x95F (SYSTEM_FLAGS + 0xFF) // SPECIAL FLAGS (unknown purpose) #define FLAG_SPECIAL_FLAG_0x4000 0x4000 diff --git a/include/constants/region_map_sections.h b/include/constants/region_map_sections.h new file mode 100644 index 000000000..b9c518b1b --- /dev/null +++ b/include/constants/region_map_sections.h @@ -0,0 +1,219 @@ +#ifndef GUARD_REGIONMAPSEC_H +#define GUARD_REGIONMAPSEC_H + +#define MAPSEC_LITTLEROOT_TOWN 0x00 +#define MAPSEC_OLDALE_TOWN 0x01 +#define MAPSEC_DEWFORD_TOWN 0x02 +#define MAPSEC_LAVARIDGE_TOWN 0x03 +#define MAPSEC_FALLARBOR_TOWN 0x04 +#define MAPSEC_VERDANTURF_TOWN 0x05 +#define MAPSEC_PACIFIDLOG_TOWN 0x06 +#define MAPSEC_PETALBURG_CITY 0x07 +#define MAPSEC_SLATEPORT_CITY 0x08 +#define MAPSEC_MAUVILLE_CITY 0x09 +#define MAPSEC_RUSTBORO_CITY 0x0A +#define MAPSEC_FORTREE_CITY 0x0B +#define MAPSEC_LILYCOVE_CITY 0x0C +#define MAPSEC_MOSSDEEP_CITY 0x0D +#define MAPSEC_SOOTOPOLIS_CITY 0x0E +#define MAPSEC_EVER_GRANDE_CITY 0x0F +#define MAPSEC_ROUTE_101 0x10 +#define MAPSEC_ROUTE_102 0x11 +#define MAPSEC_ROUTE_103 0x12 +#define MAPSEC_ROUTE_104 0x13 +#define MAPSEC_ROUTE_105 0x14 +#define MAPSEC_ROUTE_106 0x15 +#define MAPSEC_ROUTE_107 0x16 +#define MAPSEC_ROUTE_108 0x17 +#define MAPSEC_ROUTE_109 0x18 +#define MAPSEC_ROUTE_110 0x19 +#define MAPSEC_ROUTE_111 0x1A +#define MAPSEC_ROUTE_112 0x1B +#define MAPSEC_ROUTE_113 0x1C +#define MAPSEC_ROUTE_114 0x1D +#define MAPSEC_ROUTE_115 0x1E +#define MAPSEC_ROUTE_116 0x1F +#define MAPSEC_ROUTE_117 0x20 +#define MAPSEC_ROUTE_118 0x21 +#define MAPSEC_ROUTE_119 0x22 +#define MAPSEC_ROUTE_120 0x23 +#define MAPSEC_ROUTE_121 0x24 +#define MAPSEC_ROUTE_122 0x25 +#define MAPSEC_ROUTE_123 0x26 +#define MAPSEC_ROUTE_124 0x27 +#define MAPSEC_ROUTE_125 0x28 +#define MAPSEC_ROUTE_126 0x29 +#define MAPSEC_ROUTE_127 0x2A +#define MAPSEC_ROUTE_128 0x2B +#define MAPSEC_ROUTE_129 0x2C +#define MAPSEC_ROUTE_130 0x2D +#define MAPSEC_ROUTE_131 0x2E +#define MAPSEC_ROUTE_132 0x2F +#define MAPSEC_ROUTE_133 0x30 +#define MAPSEC_ROUTE_134 0x31 +#define MAPSEC_UNDERWATER_124 0x32 +#define MAPSEC_UNDERWATER_125 0x33 +#define MAPSEC_UNDERWATER_126 0x34 +#define MAPSEC_UNDERWATER_127 0x35 +#define MAPSEC_UNDERWATER_SOOTOPOLIS 0x36 +#define MAPSEC_GRANITE_CAVE 0x37 +#define MAPSEC_MT_CHIMNEY 0x38 +#define MAPSEC_SAFARI_ZONE 0x39 +#define MAPSEC_BATTLE_FRONTIER 0x3A +#define MAPSEC_PETALBURG_WOODS 0x3B +#define MAPSEC_RUSTURF_TUNNEL 0x3C +#define MAPSEC_ABANDONED_SHIP 0x3D +#define MAPSEC_NEW_MAUVILLE 0x3E +#define MAPSEC_METEOR_FALLS 0x3F +#define MAPSEC_METEOR_FALLS2 0x40 +#define MAPSEC_MT_PYRE 0x41 +#define MAPSEC_AQUA_HIDEOUT_OLD 0x42 +#define MAPSEC_SHOAL_CAVE 0x43 +#define MAPSEC_SEAFLOOR_CAVERN 0x44 +#define MAPSEC_UNDERWATER_128 0x45 +#define MAPSEC_VICTORY_ROAD 0x46 +#define MAPSEC_MIRAGE_ISLAND 0x47 +#define MAPSEC_CAVE_OF_ORIGIN 0x48 +#define MAPSEC_SOUTHERN_ISLAND 0x49 +#define MAPSEC_FIERY_PATH 0x4A +#define MAPSEC_FIERY_PATH2 0x4B +#define MAPSEC_JAGGED_PASS 0x4C +#define MAPSEC_JAGGED_PASS2 0x4D +#define MAPSEC_SEALED_CHAMBER 0x4E +#define MAPSEC_UNDERWATER_SEALED_CHAMBER 0x4F +#define MAPSEC_SCORCHED_SLAB 0x50 +#define MAPSEC_ISLAND_CAVE 0x51 +#define MAPSEC_DESERT_RUINS 0x52 +#define MAPSEC_ANCIENT_TOMB 0x53 +#define MAPSEC_INSIDE_OF_TRUCK 0x54 +#define MAPSEC_SKY_PILLAR 0x55 +#define MAPSEC_SECRET_BASE 0x56 +#define MAPSEC_DYNAMIC 0x57 +#define MAPSEC_PALLET_TOWN 0x58 +#define MAPSEC_VIRIDIAN_CITY 0x59 +#define MAPSEC_PEWTER_CITY 0x5A +#define MAPSEC_CERULEAN_CITY 0x5B +#define MAPSEC_LAVENDER_TOWN 0x5C +#define MAPSEC_VERMILION_CITY 0x5D +#define MAPSEC_CELADON_CITY 0x5E +#define MAPSEC_FUCHSIA_CITY 0x5F +#define MAPSEC_CINNABAR_ISLAND 0x60 +#define MAPSEC_INDIGO_PLATEAU 0x61 +#define MAPSEC_SAFFRON_CITY 0x62 +#define MAPSEC_ROUTE_4_FLYDUP 0x63 +#define MAPSEC_ROUTE_10_FLYDUP 0x64 +#define MAPSEC_ROUTE_1 0x65 +#define MAPSEC_ROUTE_2 0x66 +#define MAPSEC_ROUTE_3 0x67 +#define MAPSEC_ROUTE_4 0x68 +#define MAPSEC_ROUTE_5 0x69 +#define MAPSEC_ROUTE_6 0x6A +#define MAPSEC_ROUTE_7 0x6B +#define MAPSEC_ROUTE_8 0x6C +#define MAPSEC_ROUTE_9 0x6D +#define MAPSEC_ROUTE_10 0x6E +#define MAPSEC_ROUTE_11 0x6F +#define MAPSEC_ROUTE_12 0x70 +#define MAPSEC_ROUTE_13 0x71 +#define MAPSEC_ROUTE_14 0x72 +#define MAPSEC_ROUTE_15 0x73 +#define MAPSEC_ROUTE_16 0x74 +#define MAPSEC_ROUTE_17 0x75 +#define MAPSEC_ROUTE_18 0x76 +#define MAPSEC_ROUTE_19 0x77 +#define MAPSEC_ROUTE_20 0x78 +#define MAPSEC_ROUTE_21 0x79 +#define MAPSEC_ROUTE_22 0x7A +#define MAPSEC_ROUTE_23 0x7B +#define MAPSEC_ROUTE_24 0x7C +#define MAPSEC_ROUTE_25 0x7D +#define MAPSEC_VIRIDIAN_FOREST 0x7E +#define MAPSEC_MT_MOON 0x7F +#define MAPSEC_S_S_ANNE 0x80 +#define MAPSEC_UNDERGROUND_PATH 0x81 +#define MAPSEC_UNDERGROUND_PATH_2 0x82 +#define MAPSEC_DIGLETTS_CAVE 0x83 +#define MAPSEC_KANTO_VICTORY_ROAD 0x84 +#define MAPSEC_ROCKET_HIDEOUT 0x85 +#define MAPSEC_SILPH_CO 0x86 +#define MAPSEC_POKEMON_MANSION 0x87 +#define MAPSEC_KANTO_SAFARI_ZONE 0x88 +#define MAPSEC_POKEMON_LEAGUE 0x89 +#define MAPSEC_ROCK_TUNNEL 0x8A +#define MAPSEC_SEAFOAM_ISLANDS 0x8B +#define MAPSEC_POKEMON_TOWER 0x8C +#define MAPSEC_CERULEAN_CAVE 0x8D +#define MAPSEC_POWER_PLANT 0x8E +#define MAPSEC_ONE_ISLAND 0x8F +#define MAPSEC_TWO_ISLAND 0x90 +#define MAPSEC_THREE_ISLAND 0x91 +#define MAPSEC_FOUR_ISLAND 0x92 +#define MAPSEC_FIVE_ISLAND 0x93 +#define MAPSEC_SEVEN_ISLAND 0x94 +#define MAPSEC_SIX_ISLAND 0x95 +#define MAPSEC_KINDLE_ROAD 0x96 +#define MAPSEC_TREASURE_BEACH 0x97 +#define MAPSEC_CAPE_BRINK 0x98 +#define MAPSEC_BOND_BRIDGE 0x99 +#define MAPSEC_THREE_ISLE_PORT 0x9A +#define MAPSEC_SEVII_ISLE_6 0x9B +#define MAPSEC_SEVII_ISLE_7 0x9C +#define MAPSEC_SEVII_ISLE_8 0x9D +#define MAPSEC_SEVII_ISLE_9 0x9E +#define MAPSEC_RESORT_GORGEOUS 0x9F +#define MAPSEC_WATER_LABYRINTH 0xA0 +#define MAPSEC_FIVE_ISLE_MEADOW 0xA1 +#define MAPSEC_MEMORIAL_PILLAR 0xA2 +#define MAPSEC_OUTCAST_ISLAND 0xA3 +#define MAPSEC_GREEN_PATH 0xA4 +#define MAPSEC_WATER_PATH 0xA5 +#define MAPSEC_RUIN_VALLEY 0xA6 +#define MAPSEC_TRAINER_TOWER 0xA7 +#define MAPSEC_CANYON_ENTRANCE 0xA8 +#define MAPSEC_SEVAULT_CANYON 0xA9 +#define MAPSEC_TANOBY_RUINS 0xAA +#define MAPSEC_SEVII_ISLE_22 0xAB +#define MAPSEC_SEVII_ISLE_23 0xAC +#define MAPSEC_SEVII_ISLE_24 0xAD +#define MAPSEC_NAVEL_ROCK 0xAE +#define MAPSEC_MT_EMBER 0xAF +#define MAPSEC_BERRY_FOREST 0xB0 +#define MAPSEC_ICEFALL_CAVE 0xB1 +#define MAPSEC_ROCKET_WAREHOUSE 0xB2 +#define MAPSEC_TRAINER_TOWER_2 0xB3 +#define MAPSEC_DOTTED_HOLE 0xB4 +#define MAPSEC_LOST_CAVE 0xB5 +#define MAPSEC_PATTERN_BUSH 0xB6 +#define MAPSEC_ALTERING_CAVE 0xB7 +#define MAPSEC_TANOBY_CHAMBERS 0xB8 +#define MAPSEC_THREE_ISLE_PATH 0xB9 +#define MAPSEC_TANOBY_KEY 0xBA +#define MAPSEC_BIRTH_ISLAND 0xBB +#define MAPSEC_MONEAN_CHAMBER 0xBC +#define MAPSEC_LIPTOO_CHAMBER 0xBD +#define MAPSEC_WEEPTH_CHAMBER 0xBE +#define MAPSEC_DILFORD_CHAMBER 0xBF +#define MAPSEC_SCUFIB_CHAMBER 0xC0 +#define MAPSEC_RIXY_CHAMBER 0xC1 +#define MAPSEC_VIAPOIS_CHAMBER 0xC2 +#define MAPSEC_EMBER_SPA 0xC3 +#define MAPSEC_SPECIAL_AREA 0xC4 +#define MAPSEC_AQUA_HIDEOUT 0xC5 +#define MAPSEC_MAGMA_HIDEOUT 0xC6 +#define MAPSEC_MIRAGE_TOWER 0xC7 +#define MAPSEC_BIRTH_ISLAND_2 0xC8 +#define MAPSEC_FARAWAY_ISLAND 0xC9 +#define MAPSEC_ARTISAN_CAVE 0xCA +#define MAPSEC_MARINE_CAVE 0xCB +#define MAPSEC_UNDERWATER_MARINE_CAVE 0xCC +#define MAPSEC_TERRA_CAVE 0xCD +#define MAPSEC_UNDERWATER_TERRA_CAVE 0xCE +#define MAPSEC_UNDERWATER_UNK1 0xCF +#define MAPSEC_UNDERWATER_129 0xD0 +#define MAPSEC_DESERT_UNDERPASS 0xD1 +#define MAPSEC_ALTERING_CAVE_2 0xD2 +#define MAPSEC_NAVEL_ROCK2 0xD3 +#define MAPSEC_TRAINER_HILL 0xD4 +#define MAPSEC_NONE 0xD5 + +#endif //GUARD_REGIONMAPSEC_H diff --git a/include/landmark.h b/include/landmark.h new file mode 100644 index 000000000..395905033 --- /dev/null +++ b/include/landmark.h @@ -0,0 +1,6 @@ +#ifndef GUARD_LANDMARK_H +#define GUARD_LANDMARK_H + +const u8 *GetLandmarkName(u8 mapSection, u8 id, u8 count); + +#endif // GUARD_LANDMARK_H diff --git a/include/palette.h b/include/palette.h index d3bcd2271..cb03699a6 100644 --- a/include/palette.h +++ b/include/palette.h @@ -14,7 +14,7 @@ enum { FAST_FADE_IN_FROM_WHITE, - FAST_FADE_OUT_TO_WHTIE, + FAST_FADE_OUT_TO_WHITE, FAST_FADE_IN_FROM_BLACK, FAST_FADE_OUT_TO_BLACK, }; diff --git a/include/region_map.h b/include/region_map.h index 91384d166..e8cc80f82 100644 --- a/include/region_map.h +++ b/include/region_map.h @@ -5,223 +5,6 @@ // Exported type declarations -enum { - MAPSEC_LITTLEROOT_TOWN, - MAPSEC_OLDALE_TOWN, - MAPSEC_DEWFORD_TOWN, - MAPSEC_LAVARIDGE_TOWN, - MAPSEC_FALLARBOR_TOWN, - MAPSEC_VERDANTURF_TOWN, - MAPSEC_PACIFIDLOG_TOWN, - MAPSEC_PETALBURG_CITY, - MAPSEC_SLATEPORT_CITY, - MAPSEC_MAUVILLE_CITY, - MAPSEC_RUSTBORO_CITY, - MAPSEC_FORTREE_CITY, - MAPSEC_LILYCOVE_CITY, - MAPSEC_MOSSDEEP_CITY, - MAPSEC_SOOTOPOLIS_CITY, - MAPSEC_EVER_GRANDE_CITY, - MAPSEC_ROUTE_101, - MAPSEC_ROUTE_102, - MAPSEC_ROUTE_103, - MAPSEC_ROUTE_104, - MAPSEC_ROUTE_105, - MAPSEC_ROUTE_106, - MAPSEC_ROUTE_107, - MAPSEC_ROUTE_108, - MAPSEC_ROUTE_109, - MAPSEC_ROUTE_110, - MAPSEC_ROUTE_111, - MAPSEC_ROUTE_112, - MAPSEC_ROUTE_113, - MAPSEC_ROUTE_114, - MAPSEC_ROUTE_115, - MAPSEC_ROUTE_116, - MAPSEC_ROUTE_117, - MAPSEC_ROUTE_118, - MAPSEC_ROUTE_119, - MAPSEC_ROUTE_120, - MAPSEC_ROUTE_121, - MAPSEC_ROUTE_122, - MAPSEC_ROUTE_123, - MAPSEC_ROUTE_124, - MAPSEC_ROUTE_125, - MAPSEC_ROUTE_126, - MAPSEC_ROUTE_127, - MAPSEC_ROUTE_128, - MAPSEC_ROUTE_129, - MAPSEC_ROUTE_130, - MAPSEC_ROUTE_131, - MAPSEC_ROUTE_132, - MAPSEC_ROUTE_133, - MAPSEC_ROUTE_134, - MAPSEC_UNDERWATER_124, - MAPSEC_UNDERWATER_125, - MAPSEC_UNDERWATER_126, - MAPSEC_UNDERWATER_127, - MAPSEC_UNDERWATER_SOOTOPOLIS, - MAPSEC_GRANITE_CAVE, - MAPSEC_MT_CHIMNEY, - MAPSEC_SAFARI_ZONE, - MAPSEC_BATTLE_FRONTIER, - MAPSEC_PETALBURG_WOODS, - MAPSEC_RUSTURF_TUNNEL, - MAPSEC_ABANDONED_SHIP, - MAPSEC_NEW_MAUVILLE, - MAPSEC_METEOR_FALLS, - MAPSEC_METEOR_FALLS2, - MAPSEC_MT_PYRE, - MAPSEC_AQUA_HIDEOUT_OLD, - MAPSEC_SHOAL_CAVE, - MAPSEC_SEAFLOOR_CAVERN, - MAPSEC_UNDERWATER_128, - MAPSEC_VICTORY_ROAD, - MAPSEC_MIRAGE_ISLAND, - MAPSEC_CAVE_OF_ORIGIN, - MAPSEC_SOUTHERN_ISLAND, - MAPSEC_FIERY_PATH, - MAPSEC_FIERY_PATH2, - MAPSEC_JAGGED_PASS, - MAPSEC_JAGGED_PASS2, - MAPSEC_SEALED_CHAMBER, - MAPSEC_UNDERWATER_SEALED_CHAMBER, - MAPSEC_SCORCHED_SLAB, - MAPSEC_ISLAND_CAVE, - MAPSEC_DESERT_RUINS, - MAPSEC_ANCIENT_TOMB, - MAPSEC_INSIDE_OF_TRUCK, - MAPSEC_SKY_PILLAR, - MAPSEC_SECRET_BASE, - MAPSEC_DYNAMIC, - MAPSEC_PALLET_TOWN, - MAPSEC_VIRIDIAN_CITY, - MAPSEC_PEWTER_CITY, - MAPSEC_CERULEAN_CITY, - MAPSEC_LAVENDER_TOWN, - MAPSEC_VERMILION_CITY, - MAPSEC_CELADON_CITY, - MAPSEC_FUCHSIA_CITY, - MAPSEC_CINNABAR_ISLAND, - MAPSEC_INDIGO_PLATEAU, - MAPSEC_SAFFRON_CITY, - MAPSEC_ROUTE_4, - MAPSEC_ROUTE_10, - MAPSEC_ROUTE_1, - MAPSEC_ROUTE_2, - MAPSEC_ROUTE_3, - MAPSEC_ROUTE_4_2, - MAPSEC_ROUTE_5, - MAPSEC_ROUTE_6, - MAPSEC_ROUTE_7, - MAPSEC_ROUTE_8, - MAPSEC_ROUTE_9, - MAPSEC_ROUTE_10_2, - MAPSEC_ROUTE_11, - MAPSEC_ROUTE_12, - MAPSEC_ROUTE_13, - MAPSEC_ROUTE_14, - MAPSEC_ROUTE_15, - MAPSEC_ROUTE_16, - MAPSEC_ROUTE_17, - MAPSEC_ROUTE_18, - MAPSEC_ROUTE_19, - MAPSEC_ROUTE_20, - MAPSEC_ROUTE_21, - MAPSEC_ROUTE_22, - MAPSEC_ROUTE_23, - MAPSEC_ROUTE_24, - MAPSEC_ROUTE_25, - MAPSEC_VIRIDIAN_FOREST, - MAPSEC_MT_MOON, - MAPSEC_S_S_ANNE, - MAPSEC_UNDERGROUND_PATH, - MAPSEC_UNDERGROUND_PATH_2, - MAPSEC_DIGLETTS_CAVE, - MAPSEC_KANTO_VICTORY_ROAD, - MAPSEC_ROCKET_HIDEOUT, - MAPSEC_SILPH_CO, - MAPSEC_POKEMON_MANSION, - MAPSEC_KANTO_SAFARI_ZONE, - MAPSEC_POKEMON_LEAGUE, - MAPSEC_ROCK_TUNNEL, - MAPSEC_SEAFOAM_ISLANDS, - MAPSEC_POKEMON_TOWER, - MAPSEC_CERULEAN_CAVE, - MAPSEC_POWER_PLANT, - MAPSEC_ONE_ISLAND, - MAPSEC_TWO_ISLAND, - MAPSEC_THREE_ISLAND, - MAPSEC_FOUR_ISLAND, - MAPSEC_FIVE_ISLAND, - MAPSEC_SEVEN_ISLAND, - MAPSEC_SIX_ISLAND, - MAPSEC_KINDLE_ROAD, - MAPSEC_TREASURE_BEACH, - MAPSEC_CAPE_BRINK, - MAPSEC_BOND_BRIDGE, - MAPSEC_THREE_ISLE_PORT, - MAPSEC_SEVII_ISLE_6, - MAPSEC_SEVII_ISLE_7, - MAPSEC_SEVII_ISLE_8, - MAPSEC_SEVII_ISLE_9, - MAPSEC_RESORT_GORGEOUS, - MAPSEC_WATER_LABYRINTH, - MAPSEC_FIVE_ISLE_MEADOW, - MAPSEC_MEMORIAL_PILLAR, - MAPSEC_OUTCAST_ISLAND, - MAPSEC_GREEN_PATH, - MAPSEC_WATER_PATH, - MAPSEC_RUIN_VALLEY, - MAPSEC_TRAINER_TOWER, - MAPSEC_CANYON_ENTRANCE, - MAPSEC_SEVAULT_CANYON, - MAPSEC_TANOBY_RUINS, - MAPSEC_SEVII_ISLE_22, - MAPSEC_SEVII_ISLE_23, - MAPSEC_SEVII_ISLE_24, - MAPSEC_NAVEL_ROCK, - MAPSEC_MT_EMBER, - MAPSEC_BERRY_FOREST, - MAPSEC_ICEFALL_CAVE, - MAPSEC_ROCKET_WAREHOUSE, - MAPSEC_TRAINER_TOWER_2, - MAPSEC_DOTTED_HOLE, - MAPSEC_LOST_CAVE, - MAPSEC_PATTERN_BUSH, - MAPSEC_ALTERING_CAVE, - MAPSEC_TANOBY_CHAMBERS, - MAPSEC_THREE_ISLE_PATH, - MAPSEC_TANOBY_KEY, - MAPSEC_BIRTH_ISLAND, - MAPSEC_MONEAN_CHAMBER, - MAPSEC_LIPTOO_CHAMBER, - MAPSEC_WEEPTH_CHAMBER, - MAPSEC_DILFORD_CHAMBER, - MAPSEC_SCUFIB_CHAMBER, - MAPSEC_RIXY_CHAMBER, - MAPSEC_VIAPOIS_CHAMBER, - MAPSEC_EMBER_SPA, - MAPSEC_SPECIAL_AREA, - MAPSEC_AQUA_HIDEOUT, - MAPSEC_MAGMA_HIDEOUT, - MAPSEC_MIRAGE_TOWER, - MAPSEC_BIRTH_ISLAND_2, - MAPSEC_FARAWAY_ISLAND, - MAPSEC_ARTISAN_CAVE, - MAPSEC_MARINE_CAVE, - MAPSEC_UNDERWATER_MARINE_CAVE, - MAPSEC_TERRA_CAVE, - MAPSEC_UNDERWATER_TERRA_CAVE, - MAPSEC_UNDERWATER_UNK1, - MAPSEC_UNDERWATER_129, - MAPSEC_DESERT_UNDERPASS, - MAPSEC_ALTERING_CAVE_2, - MAPSEC_NAVEL_ROCK2, - MAPSEC_TRAINER_HILL, - MAPSEC_NONE -}; - enum { INPUT_EVENT_NONE, |