summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
Diffstat (limited to 'include')
-rw-r--r--include/constants/battle_frontier.h5
-rwxr-xr-xinclude/constants/layouts.h2
-rwxr-xr-xinclude/constants/map_groups.h178
-rw-r--r--include/strings.h56
4 files changed, 122 insertions, 119 deletions
diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h
index b849686f5..5473f04c6 100644
--- a/include/constants/battle_frontier.h
+++ b/include/constants/battle_frontier.h
@@ -77,6 +77,11 @@
// For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special.
#define RESULTS_LINK_CONTEST 7
+#define EXCHANGE_CORNER_DECOR1_CLERK 0
+#define EXCHANGE_CORNER_DECOR2_CLERK 1
+#define EXCHANGE_CORNER_VITAMIN_CLERK 2
+#define EXCHANGE_CORNER_HOLD_ITEM_CLERK 3
+
#define F_EV_SPREAD_HP (1 << 0)
#define F_EV_SPREAD_ATTACK (1 << 1)
#define F_EV_SPREAD_DEFENSE (1 << 2)
diff --git a/include/constants/layouts.h b/include/constants/layouts.h
index 5e134b119..fe905a2c6 100755
--- a/include/constants/layouts.h
+++ b/include/constants/layouts.h
@@ -398,7 +398,7 @@
#define LAYOUT_SAFARI_ZONE_SOUTHEAST 395
#define LAYOUT_BATTLE_FRONTIER_RANKING_HALL 396
#define LAYOUT_BATTLE_FRONTIER_LOUNGE1 397
-#define LAYOUT_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER 398
+#define LAYOUT_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER 398
#define LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE 399
#define LAYOUT_ARTISAN_CAVE_B1F 400
#define LAYOUT_ARTISAN_CAVE_1F 401
diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h
index 23a8f224f..bedaaca2a 100755
--- a/include/constants/map_groups.h
+++ b/include/constants/map_groups.h
@@ -461,95 +461,95 @@
#define MAP_UNION_ROOM (60 | (25 << 8))
// Map Group 26
-#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
-#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
-#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
-#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
-#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
-#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
-#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
-#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8))
-#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
-#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
-#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
-#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
-#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
-#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
-#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
-#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
-#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
-#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
-#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
-#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
-#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
-#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
-#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
-#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
-#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8))
-#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8))
-#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8))
-#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8))
-#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8))
-#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
-#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
+#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
+#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
+#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
+#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
+#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
+#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
+#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
+#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8))
+#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
+#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
+#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
+#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
+#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
+#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
+#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
+#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
+#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
+#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
+#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
+#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
+#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
+#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
+#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
+#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8))
+#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8))
+#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
+#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
// Map Group 27
#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
diff --git a/include/strings.h b/include/strings.h
index 34cbfb887..080417b6e 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -796,35 +796,33 @@ extern const u8 BattleFrontier_Lounge3_Text_GetToBattlePyramid[];
extern const u8 gText_BP[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2601AA[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2601D0[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260201[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26022F[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26025B[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260287[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2602B5[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2602E0[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26030F[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26033E[];
-
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C[];
-
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260397[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2603BE[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2603E6[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26040E[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260436[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26045C[];
-
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26047A[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2604AC[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2604D8[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26050F[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260542[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260575[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2605A8[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2605E2[];
-extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260613[];
+// Battle Frontier Exchange Corner
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_KissPosterDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_KissCushionDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_SmoochumDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_TogepiDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_MeowthDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ClefairyDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_DittoDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_CyndaquilDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ChikoritaDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_TotodileDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ProteinDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_CalciumDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_IronDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ZincDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_CarbosDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_HPUpDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_LeftoversDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_WhiteHerbDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_QuickClawDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_MentalHerbDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_BrightpowderDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ChoiceBandDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_KingsRockDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_FocusBandDesc[];
+extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ScopeLensDesc[];
// Battle Frontier Move Tutors
extern const u8 BattleFrontier_Lounge7_Text_SoftboiledDesc[];