diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/battle_frontier.h | 5 | ||||
-rwxr-xr-x | include/constants/layouts.h | 2 | ||||
-rwxr-xr-x | include/constants/map_groups.h | 178 | ||||
-rw-r--r-- | include/strings.h | 56 |
4 files changed, 122 insertions, 119 deletions
diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index b849686f5..5473f04c6 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -77,6 +77,11 @@ // For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special. #define RESULTS_LINK_CONTEST 7 +#define EXCHANGE_CORNER_DECOR1_CLERK 0 +#define EXCHANGE_CORNER_DECOR2_CLERK 1 +#define EXCHANGE_CORNER_VITAMIN_CLERK 2 +#define EXCHANGE_CORNER_HOLD_ITEM_CLERK 3 + #define F_EV_SPREAD_HP (1 << 0) #define F_EV_SPREAD_ATTACK (1 << 1) #define F_EV_SPREAD_DEFENSE (1 << 2) diff --git a/include/constants/layouts.h b/include/constants/layouts.h index 5e134b119..fe905a2c6 100755 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -398,7 +398,7 @@ #define LAYOUT_SAFARI_ZONE_SOUTHEAST 395 #define LAYOUT_BATTLE_FRONTIER_RANKING_HALL 396 #define LAYOUT_BATTLE_FRONTIER_LOUNGE1 397 -#define LAYOUT_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER 398 +#define LAYOUT_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER 398 #define LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE 399 #define LAYOUT_ARTISAN_CAVE_B1F 400 #define LAYOUT_ARTISAN_CAVE_1F 401 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index 23a8f224f..bedaaca2a 100755 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -461,95 +461,95 @@ #define MAP_UNION_ROOM (60 | (25 << 8)) // Map Group 26 -#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8)) -#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8)) -#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8)) -#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8)) -#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8)) -#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8)) -#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8)) -#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8)) -#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8)) -#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8)) -#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8)) -#define MAP_TRAINER_HILL_1F (61 | (26 << 8)) -#define MAP_TRAINER_HILL_2F (62 | (26 << 8)) -#define MAP_TRAINER_HILL_3F (63 | (26 << 8)) -#define MAP_TRAINER_HILL_4F (64 | (26 << 8)) -#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8)) -#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8)) -#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8)) -#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8)) -#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8)) -#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8)) -#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8)) -#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8)) -#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8)) +#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8)) +#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8)) +#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8)) +#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8)) +#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8)) +#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8)) +#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8)) +#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8)) +#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER (42 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8)) +#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8)) +#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8)) +#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8)) +#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8)) +#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8)) +#define MAP_TRAINER_HILL_1F (61 | (26 << 8)) +#define MAP_TRAINER_HILL_2F (62 | (26 << 8)) +#define MAP_TRAINER_HILL_3F (63 | (26 << 8)) +#define MAP_TRAINER_HILL_4F (64 | (26 << 8)) +#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8)) +#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8)) +#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8)) +#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8)) +#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8)) +#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8)) +#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8)) +#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8)) +#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8)) +#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8)) +#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8)) +#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8)) +#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8)) // Map Group 27 #define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8)) diff --git a/include/strings.h b/include/strings.h index 34cbfb887..080417b6e 100644 --- a/include/strings.h +++ b/include/strings.h @@ -796,35 +796,33 @@ extern const u8 BattleFrontier_Lounge3_Text_GetToBattlePyramid[]; extern const u8 gText_BP[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2601AA[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2601D0[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260201[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26022F[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26025B[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260287[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2602B5[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2602E0[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26030F[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26033E[]; - -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C[]; - -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260397[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2603BE[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2603E6[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26040E[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260436[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26045C[]; - -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26047A[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2604AC[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2604D8[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_26050F[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260542[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260575[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2605A8[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2605E2[]; -extern const u8 BattleFrontier_BattlePointExchangeServiceCorner_Text_260613[]; +// Battle Frontier Exchange Corner +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_KissPosterDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_KissCushionDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_SmoochumDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_TogepiDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_MeowthDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ClefairyDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_DittoDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_CyndaquilDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ChikoritaDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_TotodileDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ProteinDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_CalciumDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_IronDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ZincDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_CarbosDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_HPUpDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_LeftoversDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_WhiteHerbDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_QuickClawDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_MentalHerbDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_BrightpowderDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ChoiceBandDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_KingsRockDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_FocusBandDesc[]; +extern const u8 BattleFrontier_ExchangeServiceCorner_Text_ScopeLensDesc[]; // Battle Frontier Move Tutors extern const u8 BattleFrontier_Lounge7_Text_SoftboiledDesc[]; |