diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 5 | ||||
-rw-r--r-- | include/battle_anim.h | 69 | ||||
-rw-r--r-- | include/battle_interface.h | 2 | ||||
-rw-r--r-- | include/battle_tower.h | 2 | ||||
-rw-r--r-- | include/contest.h | 2 | ||||
-rw-r--r-- | include/contest_painting.h | 13 | ||||
-rwxr-xr-x | include/contest_painting_effects.h | 28 | ||||
-rw-r--r-- | include/event_scripts.h | 16 | ||||
-rw-r--r-- | include/gba/types.h | 4 | ||||
-rw-r--r-- | include/global.h | 12 | ||||
-rw-r--r-- | include/graphics.h | 14 | ||||
-rw-r--r-- | include/item_menu.h | 19 | ||||
-rwxr-xr-x | include/math_util.h | 14 | ||||
-rw-r--r-- | include/pokemon.h | 6 | ||||
-rw-r--r-- | include/strings.h | 1 |
15 files changed, 149 insertions, 58 deletions
diff --git a/include/battle.h b/include/battle.h index 9e67e8ec5..52c4ee8ae 100644 --- a/include/battle.h +++ b/include/battle.h @@ -599,8 +599,7 @@ struct BattleAnimationInfo u8 field_9_x80:1; u8 field_A; u8 field_B; - u8 field_C; - u8 field_D; + s16 field_C; u8 field_E; u8 field_F; }; @@ -624,7 +623,7 @@ struct BattleHealthboxInfo u8 battlerBounceSpriteId; u8 animationState; u8 field_5; - u8 field_6; + u8 matrixNum; u8 shadowSpriteId; u8 field_8; u8 field_9; diff --git a/include/battle_anim.h b/include/battle_anim.h index fa4058c1b..cdeb60e69 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -9,11 +9,11 @@ enum { BG_ANIM_SCREEN_SIZE, BG_ANIM_AREA_OVERFLOW_MODE, - BG_ANIM2, + BG_ANIM_MOSAIC, BG_ANIM_CHAR_BASE_BLOCK, BG_ANIM_PRIORITY, - BG_ANIM_5, - BG_ANIM_6 + BG_ANIM_PALETTES_MODE, + BG_ANIM_SCREEN_BASE_BLOCK, }; struct UnknownAnimStruct2 @@ -67,17 +67,17 @@ s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan); void sub_80A4720(u16 a, u16 *b, u32 c, u8 d); void sub_80A477C(bool8); -// battle_anim_80FE840.s +// battle_intro.s void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value); -void sub_8118FBC(u8 arg0, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, void *arg5, u16 *arg6, u16 arg7); +void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *arg5, u16 *arg6, u16 arg7); void HandleIntroSlide(u8 terrainId); -u32 GetAnimBgAttribute(u8 bgId, u8 attributeId); +int GetAnimBgAttribute(u8 bgId, u8 attributeId); // battle_anim_80A5C6C.s void sub_80A6450(struct Sprite *sprite); void SetAverageBattlerPositions(u8 battlerId, bool8 a2, s16 *x, s16 *y); -void move_anim_8074EE0(struct Sprite *sprite); -void sub_80A656C(struct Sprite *sprite); +void DestroySpriteAndMatrix(struct Sprite *sprite); +void TranslateAnimLinearSimple(struct Sprite *sprite); void InitAnimSpritePos(struct Sprite *sprite, u8 a2); void sub_80A6980(struct Sprite *sprite, bool8 a2); void StartAnimLinearTranslation(struct Sprite *sprite); @@ -88,11 +88,11 @@ void sub_80A8EE4(struct Sprite *sprite); u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId); void sub_80A6FD4(struct Sprite *sprite); u16 ArcTan2Neg(s16 a, s16 b); -void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); -void sub_80A67BC(struct Sprite *sprite); +void TrySetSpriteRotScale(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); +void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite); void sub_80A66DC(struct Sprite *sprite); -void sub_80A6838(struct Sprite *sprite); -void sub_80A67D8(struct Sprite *sprite); +void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite); +void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite); void sub_80A6864(struct Sprite *sprite, s16 a2); s16 sub_80A861C(u8 battlerId, u8 a2); u8 GetBattlerYCoordWithElevation(u8 battlerId); @@ -101,44 +101,57 @@ void sub_80A7938(struct Sprite *sprite); void InitAnimLinearTranslation(struct Sprite *sprite); void sub_80A6F98(struct Sprite *sprite); u8 sub_80A8328(u8 battlerId); -void *sub_80A8050(s16 bottom, s16 top); -void sub_80A8048(s16 *bottom, s16 *top, const void *ptr); +void *LoadPointerFromVars(s16 bottom, s16 top); +void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr); void sub_80A8278(void); void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); -u8 sub_80A82E4(u8 battlerId); +u8 GetBattlerSpriteSubpriority(u8 battlerId); bool8 TranslateAnimArc(struct Sprite *sprite); void sub_80A6630(struct Sprite *sprite); void sub_80A6680(struct Sprite *sprite); -void sub_80A7344(u8 spriteId); -void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation); +void ResetSpriteRotScale(u8 spriteId); +void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation); void InitSpriteDataForLinearTranslation(struct Sprite *sprite); -void sub_80A7270(u8 spriteId, u8 objMode); -void sub_80A73A0(u8 spriteId); +void PrepareBattlerSpriteForRotScale(u8 spriteId, u8 objMode); +void SetBattlerSpriteYOffsetFromRotation(u8 spriteId); u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7); u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4); u8 sub_80A77AC(u8 a1); -s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8); +s16 CloneBattlerSpriteWithBlend(u8); void obj_delete_but_dont_free_vram(struct Sprite*); u8 sub_80A89C8(int, u8, int); void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32); void sub_80A6CC0(u32, const void*, u32); void sub_80A6DAC(bool8); -void sub_80A634C(struct Sprite *); +void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *); void sub_80A653C(struct Sprite *); -void sub_80A7E6C(u8 spriteId); +void SetBattlerSpriteYOffsetFromYScale(u8 spriteId); void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7); u8 sub_80A80C8(struct Task *task); void sub_80A8EE4(struct Sprite *); void sub_80A67F4(struct Sprite *); +void sub_80A6D48(u32 bgId, const void *src); +void sub_80A7160(struct Sprite *sprite); +bool8 sub_80A70E8(struct Sprite *sprite); +void sub_80A70C0(struct Sprite *sprite); +void TranslateMonBGUntil(struct Sprite *sprite); +void TranslateSpriteOverDuration(struct Sprite *sprite); +void sub_80A77C8(struct Sprite *sprite); +void sub_80A7000(struct Sprite *sprite); +void TranslateSpriteInCircleOverDuration(struct Sprite *sprite); +void SetGreyscaleOrOriginalPalette(u16 a1, bool8 a2); +void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds); +bool8 RunAffineAnimFromTaskData(struct Task *task); +void sub_80A78AC(struct Sprite *sprite); enum { BATTLER_COORD_X, BATTLER_COORD_Y, BATTLER_COORD_X_2, - BATTLER_COORD_3, - BATTLER_COORD_4, + BATTLER_COORD_Y_PIC_OFFSET, + BATTLER_COORD_Y_PIC_OFFSET_DEFAULT, }; u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId); @@ -152,7 +165,6 @@ u8 sub_80A8364(u8 battlerId); void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*)); void oamt_add_pos2_onto_pos1(struct Sprite *sprite); u8 GetBattlerSpriteDefault_Y(u8 battlerId); -u8 sub_80A82E4(u8 battlerId); u8 GetSubstituteSpriteDefault_Y(u8 battlerId); // battle_anim_80A9C70.s @@ -168,8 +180,8 @@ void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId); // battle_anim_8170478.s u8 ItemIdToBallId(u16 itemId); -u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId); -u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId); +u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId); +u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes, u8 ballId); // battle_anim_utility_funcs.s void sub_8116EB4(u8); @@ -223,4 +235,7 @@ extern const struct OamData gUnknown_0852493C; extern const struct OamData gUnknown_08524A5C; extern const struct OamData gUnknown_08524A74; +extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; +extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; + #endif // GUARD_BATTLE_ANIM_H diff --git a/include/battle_interface.h b/include/battle_interface.h index 66a7f9828..3145939d0 100644 --- a/include/battle_interface.h +++ b/include/battle_interface.h @@ -1,6 +1,8 @@ #ifndef GUARD_BATTLE_INTERFACE_H #define GUARD_BATTLE_INTERFACE_H +#include "battle_controllers.h" + enum { HP_CURRENT, diff --git a/include/battle_tower.h b/include/battle_tower.h index e361b9742..bd8e80fc1 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -9,7 +9,7 @@ struct RSBattleTowerRecord /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[4]; /*0x10*/ u16 greeting[6]; - /*0x1C*/ struct UnknownPokemonStruct party[3]; + /*0x1C*/ struct BattleTowerPokemon party[3]; /*0xA0*/ u32 checksum; }; diff --git a/include/contest.h b/include/contest.h index 8790d7371..6ce563b46 100644 --- a/include/contest.h +++ b/include/contest.h @@ -231,6 +231,7 @@ extern u8 gContestPlayerMonIndex; extern s16 gUnknown_02039F08[4]; extern s16 gContestMonConditions[4]; extern u8 gIsLinkContest; +extern struct ContestWinner gUnknown_02039F3C; struct Shared18000 { @@ -415,7 +416,6 @@ extern struct ContestResources *gContestResources; #define eContestAI (gContestResources->field_C) #define shared19328 (*gContestResources->field_10) #define shared19338 (*gContestResources->field_14) -#define shared19348 (*gContestResources->field_18) #define shared15800 (gHeap + 0x18000) #define shared18000 (*(struct Shared18000 *)(gHeap + 0x1a000)) diff --git a/include/contest_painting.h b/include/contest_painting.h index 67a845d62..c633c50cc 100644 --- a/include/contest_painting.h +++ b/include/contest_painting.h @@ -1,7 +1,16 @@ #ifndef GUARD_CONTESTPAINTING_H #define GUARD_CONTESTPAINTING_H -void sub_812FDA8(u32); -void sub_812FDEC(void); +enum +{ + CONTESTRESULT_COOL = 9, + CONTESTRESULT_BEAUTY = 13, + CONTESTRESULT_CUTE = 2, + CONTESTRESULT_SMART = 36, + CONTESTRESULT_TOUGH = 6, +}; + +void sub_812FDA8(int); +void CB2_ContestPainting(void); #endif diff --git a/include/contest_painting_effects.h b/include/contest_painting_effects.h new file mode 100755 index 000000000..3b6964666 --- /dev/null +++ b/include/contest_painting_effects.h @@ -0,0 +1,28 @@ +#ifndef GUARD_CONTEST_PAINTING_EFFECTS_H +#define GUARD_CONTEST_PAINTING_EFFECTS_H + +struct Unk030061A0 +{ + u8 var_0; + u8 pad1[3]; + u16 (*var_4)[][32]; + u16 *var_8; + u8 pad0C[4]; + u32 var_10; + u16 var_14; + u16 var_16; + u8 var_18; + u8 var_19; + u8 var_1A; + u8 var_1B; + u8 var_1C; + u8 var_1D; + u8 var_1E; + u8 var_1F; +}; + +void sub_8124F2C(struct Unk030061A0 *); +void sub_81261A4(struct Unk030061A0 *); +void sub_8126058(struct Unk030061A0 *); + +#endif diff --git a/include/event_scripts.h b/include/event_scripts.h index 7f69ef3ae..2661494d3 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -405,14 +405,14 @@ extern const u8 gText_SoDesirable[]; extern const u8 gText_SoExciting[]; extern const u8 gText_SoAmusing[]; extern const u8 gText_SoMagical[]; -extern const u8 gUnknown_08294313[]; -extern const u8 gUnknown_08294359[]; -extern const u8 gUnknown_08294398[]; -extern const u8 gUnknown_082943DA[]; -extern const u8 gUnknown_0829441C[]; -extern const u8 gUnknown_08294460[]; -extern const u8 gUnknown_082944A0[]; -extern const u8 gUnknown_082944D5[]; +extern const u8 gMauvilleManText_ISoWantToGoOnAVacation[]; +extern const u8 gMauvilleManText_IBoughtCrayonsWith120Colors[]; +extern const u8 gMauvilleManText_WouldntItBeNiceIfWeCouldFloat[]; +extern const u8 gMauvilleManText_WhenYouWriteOnASandyBeach[]; +extern const u8 gMauvilleManText_WhatsTheBottomOfTheSeaLike[]; +extern const u8 gMauvilleManText_WhenYouSeeTheSettingSunDoesIt[]; +extern const u8 gMauvilleManText_LyingBackInTheGreenGrass[]; +extern const u8 gMauvilleManText_SecretBasesAreSoWonderful[]; extern const u8 MauvilleCity_PokemonCenter_1F_Text_28E930[]; diff --git a/include/gba/types.h b/include/gba/types.h index a7dbf3e03..fff48d437 100644 --- a/include/gba/types.h +++ b/include/gba/types.h @@ -32,7 +32,9 @@ struct BgCnt { u16 priority:2; u16 charBaseBlock:2; - u16 dummy:4; + u16 dummy:2; + u16 mosaic:1; + u16 palettes:1; u16 screenBaseBlock:5; u16 areaOverflowMode:1; u16 screenSize:2; diff --git a/include/global.h b/include/global.h index 8395d5943..e3792ac56 100644 --- a/include/global.h +++ b/include/global.h @@ -61,6 +61,12 @@ #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) +// Extracts the upper 16 bits of a 32-bit number +#define HIHALF(n) (((n) & 0xFFFF0000) >> 16) + +// Extracts the lower 16 bits of a 32-bit number +#define LOHALF(n) ((n) & 0xFFFF) + // There are many quirks in the source code which have overarching behavioral differences from // a number of other files. For example, diploma.c seems to declare rodata before each use while // other files declare out of order and must be at the beginning. There are also a number of @@ -301,7 +307,7 @@ struct Apprentice u32 checksum; }; -struct UnknownPokemonStruct +struct BattleTowerPokemon { u16 species; u16 heldItem; @@ -338,7 +344,7 @@ struct EmeraldBattleTowerRecord /*0x10*/ u16 greeting[6]; /*0x1C*/ u16 speechWon[6]; /*0x28*/ u16 speechLost[6]; - /*0x34*/ struct UnknownPokemonStruct party[4]; + /*0x34*/ struct BattleTowerPokemon party[4]; /*0xE4*/ u8 language; /*0xE8*/ u32 checksum; }; @@ -353,7 +359,7 @@ struct BattleTowerEReaderTrainer /*0x10*/ u16 greeting[6]; /*0x1C*/ u16 farewellPlayerLost[6]; /*0x28*/ u16 farewellPlayerWon[6]; - /*0x34*/ struct UnknownPokemonStruct party[3]; + /*0x34*/ struct BattleTowerPokemon party[3]; /*0xB8*/ u32 checksum; }; diff --git a/include/graphics.h b/include/graphics.h index e2889ed86..a7ee286b8 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4233,6 +4233,7 @@ extern const u32 gBattleAnimSpriteSheet_132[]; extern const u32 gBattleAnimSpriteSheet_133[]; extern const u32 gBattleAnimSpriteSheet_134[]; extern const u32 gBattleAnimSpriteSheet_135[]; +extern const u32 gBattleAnimSpriteSheet_Particles[]; extern const u32 gBattleAnimSpriteSheet_136[]; extern const u32 gBattleAnimSpriteSheet_137[]; extern const u32 gBattleAnimSpriteSheet_138[]; @@ -4371,6 +4372,9 @@ extern const u32 gBattleAnimSpriteSheet_280[]; extern const u32 gBattleAnimSpriteSheet_281[]; extern const u32 gBattleAnimSpriteSheet_282[]; extern const u32 gBattleAnimSpriteSheet_283[]; +extern const u32 gBattleAnimBackgroundTilemap_ScaryFacePlayer[]; +extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[]; +extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceContest[]; extern const u32 gBattleAnimSpriteSheet_284[]; extern const u32 gBattleAnimSpriteSheet_285[]; @@ -4583,10 +4587,15 @@ extern const u32 gBattleAnimSpritePalette_209[]; extern const u32 gBattleAnimSpritePalette_210[]; extern const u32 gBattleAnimSpritePalette_211[]; extern const u32 gBattleAnimSpritePalette_215[]; +extern const u32 gUnknown_08C249D0[]; +extern const u32 gUnknown_08C249F8[]; extern const u32 gBattleAnimSpritePalette_216[]; extern const u32 gBattleAnimSpritePalette_217[]; extern const u32 gBattleAnimSpritePalette_218[]; extern const u32 gBattleAnimSpritePalette_219[]; +extern const u32 gUnknown_08C232E0; +extern const u32 gUnknown_08C23D50; +extern const u32 gUnknown_08C23D78; extern const u32 gBattleAnimSpritePalette_220[]; extern const u32 gBattleAnimSpritePalette_221[]; extern const u32 gBattleAnimSpritePalette_222[]; @@ -4748,4 +4757,9 @@ extern const u32 gCableCarDoor_Gfx[]; extern const u32 gCableCarCord_Gfx[]; extern const u16 gCableCar_Pal[]; +// Battle Anim +extern const u32 gUnknown_08C2DDA4[]; +extern const u32 gUnknown_08C2EA50[]; +extern const u32 gUnknown_08C2EA9C[]; + #endif //GUARD_GRAPHICS_H diff --git a/include/item_menu.h b/include/item_menu.h index 4631382cb..ce439e282 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -32,10 +32,10 @@ extern struct BagStruct gUnknown_0203CE58; struct UnkBagStruct { - void (*unk0)(void); - u8 unk4[0x800]; - u8 unk804[12]; - u8 unk810[7]; + void (*mainCallback2)(void); + u8 tilemapBuffer[0x800]; + u8 spriteId[12]; + u8 windowPointers[7]; u8 unk817; u8 unk818; u8 unk819; @@ -43,7 +43,7 @@ struct UnkBagStruct u8 unk81B:4; u8 unk81B_1:2; u8 unk81B_3:1; - u8 unk81B_2:1; + u8 hideCloseBagText:1; u8 filler3[2]; u8 unk81E; u8 unk81F; @@ -52,11 +52,11 @@ struct UnkBagStruct u8 unk825; u8 filler[2]; u8 unk828; - u8 unk829[POCKETS_COUNT]; - u8 unk82E[6]; + u8 numItemStacks[POCKETS_COUNT]; + u8 numShownItems[6]; s16 unk834; u8 filler4[0xE]; - u8 unk844[32][32]; + u8 pocketNameBuffer[32][32]; u8 filler2[4]; }; @@ -71,9 +71,10 @@ void sub_81AAC14(void); void sub_81AAC50(void); void sub_81AAC70(void); void sub_81AAC28(void); +void SetInitialScrollAndCursorPositions(u8 pocketId); void bag_menu_mail_related(void); void CB2_BagMenuFromStartMenu(void); -u8 sub_81ABB2C(u8 pocketId); +u8 GetItemListPosition(u8 pocketId); bool8 UseRegisteredKeyItemOnField(void); void CB2_GoToSellMenu(void); diff --git a/include/math_util.h b/include/math_util.h new file mode 100755 index 000000000..6b0d42460 --- /dev/null +++ b/include/math_util.h @@ -0,0 +1,14 @@ +#ifndef GUARD_MATH_UTIL_H +#define GUARD_MATH_UTIL_H + +s16 sub_8151534(s16 x, s16 y); +s16 sub_8151550(u8 s, s16 x, s16 y); +s32 sub_8151574(s32 x, s32 y); +s16 sub_81515B0(s16 x, s16 y); +s16 sub_81515D4(u8 s, s16 x, s16 y); +s32 sub_81515FC(s32 x, s32 y); +s16 sub_8151624(s16 y); +s16 sub_815163C(u8 s, s16 y); +s32 sub_815165C(s32 y); + +#endif // GUARD_MATH_UTIL_H diff --git a/include/pokemon.h b/include/pokemon.h index 9b8f1d03f..94dae089f 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -460,11 +460,11 @@ void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level); void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality); void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId); void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread); -void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src); -void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50); +void sub_806819C(struct Pokemon *mon, struct BattleTowerPokemon *src); +void sub_8068338(struct Pokemon *mon, struct BattleTowerPokemon *src, bool8 lvl50); void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId); void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId); -void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest); +void sub_80686FC(struct Pokemon *mon, struct BattleTowerPokemon *dest); void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId); bool8 sub_80688F8(u8 caseId, u8 battlerId); void SetDeoxysStats(void); diff --git a/include/strings.h b/include/strings.h index f0df4bdec..c780a80b4 100644 --- a/include/strings.h +++ b/include/strings.h @@ -1226,6 +1226,7 @@ extern const u8 gText_SpaceAndSpace[]; extern const u8 gText_CommaSpace[]; extern const u8 gText_NewLine[]; extern const u8 gText_ScrollTextUp[]; +extern const u8 gText_Space[]; extern const u8 gText_Space2[]; extern const u8 gText_Are[]; extern const u8 gText_Are2[]; |