diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/event_objects.h | 26 | ||||
-rw-r--r-- | include/constants/field_effects.h | 2 | ||||
-rw-r--r-- | include/constants/flags.h | 8 | ||||
-rw-r--r-- | include/constants/rgb.h | 3 | ||||
-rw-r--r-- | include/constants/vars.h | 8 | ||||
-rw-r--r-- | include/event_scripts.h | 2 | ||||
-rw-r--r-- | include/field_control_avatar.h | 5 | ||||
-rw-r--r-- | include/field_screen_effect.h | 8 | ||||
-rw-r--r-- | include/field_specials.h | 2 | ||||
-rw-r--r-- | include/fieldmap.h | 19 | ||||
-rw-r--r-- | include/fldeff.h | 4 | ||||
-rw-r--r-- | include/overworld.h | 2 | ||||
-rw-r--r-- | include/secret_base.h | 2 |
13 files changed, 51 insertions, 40 deletions
diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h index 7a97c4caf..9973477da 100644 --- a/include/constants/event_objects.h +++ b/include/constants/event_objects.h @@ -241,12 +241,26 @@ #define EVENT_OBJ_GFX_LUGIA 237 #define EVENT_OBJ_GFX_HOOH 238 #define EVENT_OBJ_GFX_BARD_2 239 -#define EVENT_OBJ_GFX_HIPSTER 240 -#define EVENT_OBJ_GFX_TRADER 241 -#define EVENT_OBJ_GFX_STORYTELLER 242 -#define EVENT_OBJ_GFX_GIDDY 243 -#define EVENT_OBJ_GFX_PLACEHOLDER_1 244 -#define EVENT_OBJ_GFX_PLACEHOLDER_2 245 + +// These are dynamic object gfx ids. +// They correspond with the values of the VAR_OBJ_GFX_ID_X vars. +// More info about them in include/constants/vars.h +#define EVENT_OBJ_GFX_VAR_0 240 +#define EVENT_OBJ_GFX_VAR_1 241 +#define EVENT_OBJ_GFX_VAR_2 242 +#define EVENT_OBJ_GFX_VAR_3 243 +#define EVENT_OBJ_GFX_VAR_4 244 +#define EVENT_OBJ_GFX_VAR_5 245 +#define EVENT_OBJ_GFX_VAR_6 246 +#define EVENT_OBJ_GFX_VAR_7 247 +#define EVENT_OBJ_GFX_VAR_8 248 +#define EVENT_OBJ_GFX_VAR_9 249 +#define EVENT_OBJ_GFX_VAR_A 250 +#define EVENT_OBJ_GFX_VAR_B 251 +#define EVENT_OBJ_GFX_VAR_C 252 +#define EVENT_OBJ_GFX_VAR_D 253 +#define EVENT_OBJ_GFX_VAR_E 254 +#define EVENT_OBJ_GFX_VAR_F 255 #define SHADOW_SIZE_S 0 #define SHADOW_SIZE_M 1 diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index b93b98201..add195df8 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -67,6 +67,6 @@ #define FLDEFF_USE_TELEPORT 63 #define FLDEFF_64 64 #define FLDEFF_65 65 -#define FLDEFF_66 66 +#define FLDEFF_MOVE_DEOXYS_ROCK 66 #endif diff --git a/include/constants/flags.h b/include/constants/flags.h index 3509b6a3b..b1dce013e 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1355,10 +1355,10 @@ #define FLAG_SYS_PYRAMID_GOLD (SYSTEM_FLAGS + 0x71) #define FLAG_SYS_FRONTIER_PASS (SYSTEM_FLAGS + 0x72) -#define FLAG_0x8D3 (SYSTEM_FLAGS + 0x73) -#define FLAG_0x8D4 (SYSTEM_FLAGS + 0x74) -#define FLAG_0x8D5 (SYSTEM_FLAGS + 0x75) -#define FLAG_0x8D6 (SYSTEM_FLAGS + 0x76) +#define FLAG_0x8D3 (SYSTEM_FLAGS + 0x73) +#define FLAG_DEOXYS_ROCK_COMPLETE (SYSTEM_FLAGS + 0x74) +#define FLAG_0x8D5 (SYSTEM_FLAGS + 0x75) +#define FLAG_0x8D6 (SYSTEM_FLAGS + 0x76) #define FLAG_SYS_STORAGE_UNKNOWN_FLAG (SYSTEM_FLAGS + 0x77) diff --git a/include/constants/rgb.h b/include/constants/rgb.h index fd9c5c5a7..80d951f4b 100644 --- a/include/constants/rgb.h +++ b/include/constants/rgb.h @@ -2,6 +2,7 @@ #define GUARD_RGB_H #define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10)) +#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r)) #define _RGB(r, g, b) ((((b) & 0x1F) << 10) + (((g) & 0x1F) << 5) + ((r) & 0x1F)) #define RGB_BLACK RGB(0, 0, 0) @@ -12,6 +13,6 @@ #define RGB_YELLOW RGB(31, 31, 0) #define RGB_MAGENTA RGB(31, 0, 31) #define RGB_CYAN RGB(0, 31, 31) -#define RGB_WHITEALPHA RGB_WHITE | 0x8000 +#define RGB_WHITEALPHA (RGB_WHITE | 0x8000) #endif // GUARD_RGB_H diff --git a/include/constants/vars.h b/include/constants/vars.h index faffe7c70..30df01f55 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -68,8 +68,8 @@ #define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032 #define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033 -#define VAR_0x4034 0x4034 -#define VAR_0x4035 0x4035 +#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034 +#define VAR_DEOXYS_ROCK_LEVEL 0x4035 #define VAR_STORAGE_UNKNOWN 0x4036 #define VAR_0x4037 0x4037 #define VAR_0x4038 0x4038 @@ -81,8 +81,8 @@ #define VAR_ALTERING_CAVE_WILD_SET 0x403E #define VAR_0x403F 0x403F #define VAR_DAYS 0x4040 -#define VAR_FANCLUB_UNKNOWN_1 0x4041 -#define VAR_FANCLUB_UNKNOWN_2 0x4042 +#define VAR_FANCLUB_UNKNOWN_1 0x4041 +#define VAR_FANCLUB_UNKNOWN_2 0x4042 #define VAR_DEPT_STORE_FLOOR 0x4043 #define VAR_0x4044 0x4044 #define VAR_POKELOT_PRIZE 0x4045 diff --git a/include/event_scripts.h b/include/event_scripts.h index 3dcb7f929..e611dc6e0 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -538,7 +538,7 @@ extern const u8 EventScript_TV[]; extern const u8 EventScript_ClosedSootopolisDoor[]; extern const u8 SkyPillar_Outside_EventScript_2393F9[]; extern const u8 EventScript_CableBoxResults[]; -extern const u8 EventScript_2A4BAC[]; +extern const u8 EventScript_PokeBlockFeeder[]; extern const u8 Route110_TrickHouseEntrance_EventScript_26A22A[]; extern const u8 EventScript_RegionMap[]; extern const u8 EventScript_RunningShoesManual[]; diff --git a/include/field_control_avatar.h b/include/field_control_avatar.h index 24adbe4b3..3cc4a8324 100644 --- a/include/field_control_avatar.h +++ b/include/field_control_avatar.h @@ -7,8 +7,8 @@ struct FieldInput bool8 checkStandardWildEncounter:1; bool8 pressedStartButton:1; bool8 pressedSelectButton:1; - bool8 input_field_0_4:1; - bool8 input_field_0_5:1; + bool8 heldDirection:1; + bool8 heldDirection2:1; bool8 tookStep:1; bool8 pressedBButton:1; bool8 input_field_1_0:1; @@ -20,7 +20,6 @@ struct FieldInput bool8 input_field_1_6:1; bool8 input_field_1_7:1; u8 dpadDirection; - u8 input_field_3; }; void FieldClearPlayerInput(struct FieldInput *pStruct); diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index f3ac2e866..3daf8d892 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -19,11 +19,11 @@ void sub_80AF688(void); bool8 sub_80AF6A4(void); void sub_80AF6D4(void); void sub_80AF6F0(void); -void sub_80AF734(void); -void sp13E_warp_to_last_warp(void); +void DoWarp(void); +void DoDiveWarp(void); void sub_80AF79C(void); -void sub_80AF7D0(void); -void sp13F_fall_to_last_warp(void); +void DoDoorWarp(void); +void DoFallWarp(void); void sub_80AF80C(u8 metatileBehavior); void sub_80AF828(void); void sub_80AF838(void); diff --git a/include/field_specials.h b/include/field_specials.h index 7c29ecbad..10433299b 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -6,7 +6,7 @@ u8 sub_813B260(void); u16 get_unknown_box_id(void); bool8 InMultiBattleRoom(void); void sub_813BF10(void); -void increment_var_x4026_on_birth_island_modulo_100(void); +void IncrementBirthIslandRockStepCount(void); bool8 sub_813B3B0(void); bool8 ShouldDoBrailleRegicePuzzle(void); bool32 is_tile_that_overrides_player_control(void); diff --git a/include/fieldmap.h b/include/fieldmap.h index a50c79b43..3f5cc5ec8 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -7,8 +7,9 @@ #define NUM_METATILES_TOTAL 1024 #define NUM_PALS_IN_PRIMARY 6 #define NUM_PALS_TOTAL 13 +#define MAX_MAP_DATA_SIZE 0x2800 -extern struct BackupMapLayout gUnknown_03005DC0; +extern struct BackupMapLayout gBackupMapLayout; u32 MapGridGetMetatileIdAt(int, int); u32 MapGridGetMetatileBehaviorAt(int, int); @@ -19,23 +20,19 @@ bool8 MapGridIsImpassableAt(int, int); int GetMapBorderIdAt(int x, int y); int CanCameraMoveInDirection(int direction); u16 GetBehaviorByMetatileId(u16 metatileId); -void sav1_camera_get_focus_coords(u16 *x, u16 *y); +void GetCameraFocusCoords(u16 *x, u16 *y); u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y); u8 MapGridGetZCoordAt(int x, int y); u8 CameraMove(s32 deltaX, s32 deltaY); -void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader); -void map_copy_with_padding(u16 *map, u16 width, u16 height); -void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *); -void fillSouthConnection(struct MapHeader const *, struct MapHeader const *, s32); -void fillNorthConnection(struct MapHeader const *, struct MapHeader const *, s32); -void fillWestConnection(struct MapHeader const *, struct MapHeader const *, s32); -void fillEastConnection(struct MapHeader const *, struct MapHeader const *, s32); -void mapdata_from_sav2(void); -bool8 sub_8088BF0(u16*, u16, u8); struct MapConnection *sub_8088950(u8 direction, int x, int y); bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection); bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset); void save_serialize_map(void); +void sub_8088B3C(u16 x, u16 y); +void InitMap(void); +void InitMapFromSavedGame(void); +void InitTrainerHillMap(void); +void InitBattlePyramidMap(u8 a0); void SpriteCB_PokeballGlow(struct Sprite *); void SpriteCB_PokecenterMonitor(struct Sprite *); diff --git a/include/fldeff.h b/include/fldeff.h index 99758fdb5..e095396a4 100644 --- a/include/fldeff.h +++ b/include/fldeff.h @@ -6,8 +6,8 @@ bool8 SetUpFieldMove_Cut(void); bool8 FldEff_UseCutOnGrass(void); bool8 FldEff_UseCutOnTree(void); bool8 FldEff_CutGrass(void); -void sub_80D423C(s16 x, s16 y); -void sub_80D42B8(s16 x, s16 y); +void FixLongGrassMetatilesWindowTop(s16 x, s16 y); +void FixLongGrassMetatilesWindowBottom(s16 x, s16 y); extern const struct SpritePalette gFieldEffectObjectPaletteInfo6; diff --git a/include/overworld.h b/include/overworld.h index f62a5136d..79cbf1da3 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -57,7 +57,7 @@ void SetWarpDestinationToDynamicWarp(u8 unused); void SetWarpDestinationToHealLocation(u8 a1); void SetWarpDestinationToLastHealLocation(void); void SetLastHealLocationWarp(u8 healLocationId); -void sub_8084D5C(s16 x, s16 y); +void UpdateEscapeWarp(s16 x, s16 y); void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void SetWarpDestinationToEscapeWarp(void); void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); diff --git a/include/secret_base.h b/include/secret_base.h index ac15357e3..524dde473 100644 --- a/include/secret_base.h +++ b/include/secret_base.h @@ -21,7 +21,7 @@ void sub_80EB498(void); void sub_80EB56C(void); void sub_80EB9E0(void); void sub_80EBB28(void); -void sub_80E9668(const struct MapPosition *position, const struct MapEvents *events); +void WarpIntoSecretBase(const struct MapPosition *position, const struct MapEvents *events); // SetCurrentSecretBaseFromPosition void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events); |