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-rw-r--r--include/constants/event_objects.h26
-rw-r--r--include/constants/field_effects.h2
-rw-r--r--include/constants/flags.h8
-rw-r--r--include/constants/rgb.h3
-rw-r--r--include/constants/vars.h8
-rw-r--r--include/event_scripts.h2
-rw-r--r--include/field_control_avatar.h5
-rw-r--r--include/field_screen_effect.h8
-rw-r--r--include/field_specials.h2
-rw-r--r--include/fieldmap.h19
-rw-r--r--include/fldeff.h4
-rw-r--r--include/overworld.h2
-rw-r--r--include/secret_base.h2
13 files changed, 51 insertions, 40 deletions
diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h
index 7a97c4caf..9973477da 100644
--- a/include/constants/event_objects.h
+++ b/include/constants/event_objects.h
@@ -241,12 +241,26 @@
#define EVENT_OBJ_GFX_LUGIA 237
#define EVENT_OBJ_GFX_HOOH 238
#define EVENT_OBJ_GFX_BARD_2 239
-#define EVENT_OBJ_GFX_HIPSTER 240
-#define EVENT_OBJ_GFX_TRADER 241
-#define EVENT_OBJ_GFX_STORYTELLER 242
-#define EVENT_OBJ_GFX_GIDDY 243
-#define EVENT_OBJ_GFX_PLACEHOLDER_1 244
-#define EVENT_OBJ_GFX_PLACEHOLDER_2 245
+
+// These are dynamic object gfx ids.
+// They correspond with the values of the VAR_OBJ_GFX_ID_X vars.
+// More info about them in include/constants/vars.h
+#define EVENT_OBJ_GFX_VAR_0 240
+#define EVENT_OBJ_GFX_VAR_1 241
+#define EVENT_OBJ_GFX_VAR_2 242
+#define EVENT_OBJ_GFX_VAR_3 243
+#define EVENT_OBJ_GFX_VAR_4 244
+#define EVENT_OBJ_GFX_VAR_5 245
+#define EVENT_OBJ_GFX_VAR_6 246
+#define EVENT_OBJ_GFX_VAR_7 247
+#define EVENT_OBJ_GFX_VAR_8 248
+#define EVENT_OBJ_GFX_VAR_9 249
+#define EVENT_OBJ_GFX_VAR_A 250
+#define EVENT_OBJ_GFX_VAR_B 251
+#define EVENT_OBJ_GFX_VAR_C 252
+#define EVENT_OBJ_GFX_VAR_D 253
+#define EVENT_OBJ_GFX_VAR_E 254
+#define EVENT_OBJ_GFX_VAR_F 255
#define SHADOW_SIZE_S 0
#define SHADOW_SIZE_M 1
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index b93b98201..add195df8 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -67,6 +67,6 @@
#define FLDEFF_USE_TELEPORT 63
#define FLDEFF_64 64
#define FLDEFF_65 65
-#define FLDEFF_66 66
+#define FLDEFF_MOVE_DEOXYS_ROCK 66
#endif
diff --git a/include/constants/flags.h b/include/constants/flags.h
index 3509b6a3b..b1dce013e 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -1355,10 +1355,10 @@
#define FLAG_SYS_PYRAMID_GOLD (SYSTEM_FLAGS + 0x71)
#define FLAG_SYS_FRONTIER_PASS (SYSTEM_FLAGS + 0x72)
-#define FLAG_0x8D3 (SYSTEM_FLAGS + 0x73)
-#define FLAG_0x8D4 (SYSTEM_FLAGS + 0x74)
-#define FLAG_0x8D5 (SYSTEM_FLAGS + 0x75)
-#define FLAG_0x8D6 (SYSTEM_FLAGS + 0x76)
+#define FLAG_0x8D3 (SYSTEM_FLAGS + 0x73)
+#define FLAG_DEOXYS_ROCK_COMPLETE (SYSTEM_FLAGS + 0x74)
+#define FLAG_0x8D5 (SYSTEM_FLAGS + 0x75)
+#define FLAG_0x8D6 (SYSTEM_FLAGS + 0x76)
#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (SYSTEM_FLAGS + 0x77)
diff --git a/include/constants/rgb.h b/include/constants/rgb.h
index fd9c5c5a7..80d951f4b 100644
--- a/include/constants/rgb.h
+++ b/include/constants/rgb.h
@@ -2,6 +2,7 @@
#define GUARD_RGB_H
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
+#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r))
#define _RGB(r, g, b) ((((b) & 0x1F) << 10) + (((g) & 0x1F) << 5) + ((r) & 0x1F))
#define RGB_BLACK RGB(0, 0, 0)
@@ -12,6 +13,6 @@
#define RGB_YELLOW RGB(31, 31, 0)
#define RGB_MAGENTA RGB(31, 0, 31)
#define RGB_CYAN RGB(0, 31, 31)
-#define RGB_WHITEALPHA RGB_WHITE | 0x8000
+#define RGB_WHITEALPHA (RGB_WHITE | 0x8000)
#endif // GUARD_RGB_H
diff --git a/include/constants/vars.h b/include/constants/vars.h
index faffe7c70..30df01f55 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -68,8 +68,8 @@
#define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032
#define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033
-#define VAR_0x4034 0x4034
-#define VAR_0x4035 0x4035
+#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034
+#define VAR_DEOXYS_ROCK_LEVEL 0x4035
#define VAR_STORAGE_UNKNOWN 0x4036
#define VAR_0x4037 0x4037
#define VAR_0x4038 0x4038
@@ -81,8 +81,8 @@
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
#define VAR_0x403F 0x403F
#define VAR_DAYS 0x4040
-#define VAR_FANCLUB_UNKNOWN_1 0x4041
-#define VAR_FANCLUB_UNKNOWN_2 0x4042
+#define VAR_FANCLUB_UNKNOWN_1 0x4041
+#define VAR_FANCLUB_UNKNOWN_2 0x4042
#define VAR_DEPT_STORE_FLOOR 0x4043
#define VAR_0x4044 0x4044
#define VAR_POKELOT_PRIZE 0x4045
diff --git a/include/event_scripts.h b/include/event_scripts.h
index 3dcb7f929..e611dc6e0 100644
--- a/include/event_scripts.h
+++ b/include/event_scripts.h
@@ -538,7 +538,7 @@ extern const u8 EventScript_TV[];
extern const u8 EventScript_ClosedSootopolisDoor[];
extern const u8 SkyPillar_Outside_EventScript_2393F9[];
extern const u8 EventScript_CableBoxResults[];
-extern const u8 EventScript_2A4BAC[];
+extern const u8 EventScript_PokeBlockFeeder[];
extern const u8 Route110_TrickHouseEntrance_EventScript_26A22A[];
extern const u8 EventScript_RegionMap[];
extern const u8 EventScript_RunningShoesManual[];
diff --git a/include/field_control_avatar.h b/include/field_control_avatar.h
index 24adbe4b3..3cc4a8324 100644
--- a/include/field_control_avatar.h
+++ b/include/field_control_avatar.h
@@ -7,8 +7,8 @@ struct FieldInput
bool8 checkStandardWildEncounter:1;
bool8 pressedStartButton:1;
bool8 pressedSelectButton:1;
- bool8 input_field_0_4:1;
- bool8 input_field_0_5:1;
+ bool8 heldDirection:1;
+ bool8 heldDirection2:1;
bool8 tookStep:1;
bool8 pressedBButton:1;
bool8 input_field_1_0:1;
@@ -20,7 +20,6 @@ struct FieldInput
bool8 input_field_1_6:1;
bool8 input_field_1_7:1;
u8 dpadDirection;
- u8 input_field_3;
};
void FieldClearPlayerInput(struct FieldInput *pStruct);
diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h
index f3ac2e866..3daf8d892 100644
--- a/include/field_screen_effect.h
+++ b/include/field_screen_effect.h
@@ -19,11 +19,11 @@ void sub_80AF688(void);
bool8 sub_80AF6A4(void);
void sub_80AF6D4(void);
void sub_80AF6F0(void);
-void sub_80AF734(void);
-void sp13E_warp_to_last_warp(void);
+void DoWarp(void);
+void DoDiveWarp(void);
void sub_80AF79C(void);
-void sub_80AF7D0(void);
-void sp13F_fall_to_last_warp(void);
+void DoDoorWarp(void);
+void DoFallWarp(void);
void sub_80AF80C(u8 metatileBehavior);
void sub_80AF828(void);
void sub_80AF838(void);
diff --git a/include/field_specials.h b/include/field_specials.h
index 7c29ecbad..10433299b 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -6,7 +6,7 @@ u8 sub_813B260(void);
u16 get_unknown_box_id(void);
bool8 InMultiBattleRoom(void);
void sub_813BF10(void);
-void increment_var_x4026_on_birth_island_modulo_100(void);
+void IncrementBirthIslandRockStepCount(void);
bool8 sub_813B3B0(void);
bool8 ShouldDoBrailleRegicePuzzle(void);
bool32 is_tile_that_overrides_player_control(void);
diff --git a/include/fieldmap.h b/include/fieldmap.h
index a50c79b43..3f5cc5ec8 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -7,8 +7,9 @@
#define NUM_METATILES_TOTAL 1024
#define NUM_PALS_IN_PRIMARY 6
#define NUM_PALS_TOTAL 13
+#define MAX_MAP_DATA_SIZE 0x2800
-extern struct BackupMapLayout gUnknown_03005DC0;
+extern struct BackupMapLayout gBackupMapLayout;
u32 MapGridGetMetatileIdAt(int, int);
u32 MapGridGetMetatileBehaviorAt(int, int);
@@ -19,23 +20,19 @@ bool8 MapGridIsImpassableAt(int, int);
int GetMapBorderIdAt(int x, int y);
int CanCameraMoveInDirection(int direction);
u16 GetBehaviorByMetatileId(u16 metatileId);
-void sav1_camera_get_focus_coords(u16 *x, u16 *y);
+void GetCameraFocusCoords(u16 *x, u16 *y);
u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
u8 MapGridGetZCoordAt(int x, int y);
u8 CameraMove(s32 deltaX, s32 deltaY);
-void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader);
-void map_copy_with_padding(u16 *map, u16 width, u16 height);
-void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *);
-void fillSouthConnection(struct MapHeader const *, struct MapHeader const *, s32);
-void fillNorthConnection(struct MapHeader const *, struct MapHeader const *, s32);
-void fillWestConnection(struct MapHeader const *, struct MapHeader const *, s32);
-void fillEastConnection(struct MapHeader const *, struct MapHeader const *, s32);
-void mapdata_from_sav2(void);
-bool8 sub_8088BF0(u16*, u16, u8);
struct MapConnection *sub_8088950(u8 direction, int x, int y);
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
void save_serialize_map(void);
+void sub_8088B3C(u16 x, u16 y);
+void InitMap(void);
+void InitMapFromSavedGame(void);
+void InitTrainerHillMap(void);
+void InitBattlePyramidMap(u8 a0);
void SpriteCB_PokeballGlow(struct Sprite *);
void SpriteCB_PokecenterMonitor(struct Sprite *);
diff --git a/include/fldeff.h b/include/fldeff.h
index 99758fdb5..e095396a4 100644
--- a/include/fldeff.h
+++ b/include/fldeff.h
@@ -6,8 +6,8 @@ bool8 SetUpFieldMove_Cut(void);
bool8 FldEff_UseCutOnGrass(void);
bool8 FldEff_UseCutOnTree(void);
bool8 FldEff_CutGrass(void);
-void sub_80D423C(s16 x, s16 y);
-void sub_80D42B8(s16 x, s16 y);
+void FixLongGrassMetatilesWindowTop(s16 x, s16 y);
+void FixLongGrassMetatilesWindowBottom(s16 x, s16 y);
extern const struct SpritePalette gFieldEffectObjectPaletteInfo6;
diff --git a/include/overworld.h b/include/overworld.h
index f62a5136d..79cbf1da3 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -57,7 +57,7 @@ void SetWarpDestinationToDynamicWarp(u8 unused);
void SetWarpDestinationToHealLocation(u8 a1);
void SetWarpDestinationToLastHealLocation(void);
void SetLastHealLocationWarp(u8 healLocationId);
-void sub_8084D5C(s16 x, s16 y);
+void UpdateEscapeWarp(s16 x, s16 y);
void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetWarpDestinationToEscapeWarp(void);
void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
diff --git a/include/secret_base.h b/include/secret_base.h
index ac15357e3..524dde473 100644
--- a/include/secret_base.h
+++ b/include/secret_base.h
@@ -21,7 +21,7 @@ void sub_80EB498(void);
void sub_80EB56C(void);
void sub_80EB9E0(void);
void sub_80EBB28(void);
-void sub_80E9668(const struct MapPosition *position, const struct MapEvents *events);
+void WarpIntoSecretBase(const struct MapPosition *position, const struct MapEvents *events);
// SetCurrentSecretBaseFromPosition
void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events);