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-rw-r--r--include/constants/field_weather.h24
-rw-r--r--include/field_weather.h27
2 files changed, 25 insertions, 26 deletions
diff --git a/include/constants/field_weather.h b/include/constants/field_weather.h
new file mode 100644
index 000000000..e84dbc48c
--- /dev/null
+++ b/include/constants/field_weather.h
@@ -0,0 +1,24 @@
+#ifndef GUARD_CONSTANTS_FIELD_WEATHER_H
+#define GUARD_CONSTANTS_FIELD_WEATHER_H
+
+#define MAX_RAIN_SPRITES 24
+#define NUM_CLOUD_SPRITES 3
+#define NUM_FOG_HORIZONTAL_SPRITES 20
+#define NUM_ASH_SPRITES 20
+#define NUM_FOG_DIAGONAL_SPRITES 20
+#define NUM_SANDSTORM_SPRITES 20
+#define NUM_SWIRL_SANDSTORM_SPRITES 5
+
+// Controls how the weather should be changing the screen palettes.
+#define WEATHER_PAL_STATE_CHANGING_WEATHER 0
+#define WEATHER_PAL_STATE_SCREEN_FADING_IN 1
+#define WEATHER_PAL_STATE_SCREEN_FADING_OUT 2
+#define WEATHER_PAL_STATE_IDLE 3
+
+// Modes for FadeScreen
+#define FADE_FROM_BLACK 0
+#define FADE_TO_BLACK 1
+#define FADE_FROM_WHITE 2
+#define FADE_TO_WHITE 3
+
+#endif // GUARD_CONSTANTS_FIELD_WEATHER_H
diff --git a/include/field_weather.h b/include/field_weather.h
index e587da233..1af320151 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -2,32 +2,7 @@
#define GUARD_WEATHER_H
#include "sprite.h"
-
-#define MAX_RAIN_SPRITES 24
-#define NUM_CLOUD_SPRITES 3
-#define NUM_FOG_HORIZONTAL_SPRITES 20
-#define NUM_ASH_SPRITES 20
-#define NUM_FOG_DIAGONAL_SPRITES 20
-#define NUM_SANDSTORM_SPRITES 20
-#define NUM_SWIRL_SANDSTORM_SPRITES 5
-
-// Controls how the weather should be changing the screen palettes.
-enum
-{
- WEATHER_PAL_STATE_CHANGING_WEATHER,
- WEATHER_PAL_STATE_SCREEN_FADING_IN,
- WEATHER_PAL_STATE_SCREEN_FADING_OUT,
- WEATHER_PAL_STATE_IDLE,
-};
-
-// For the FadeScreen function.
-enum
-{
- FADE_FROM_BLACK,
- FADE_TO_BLACK,
- FADE_FROM_WHITE,
- FADE_TO_WHITE,
-};
+#include "constants/field_weather.h"
struct Weather
{