summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
Diffstat (limited to 'include')
-rw-r--r--include/agb_flash.h2
-rw-r--r--include/bard_music.h1
-rw-r--r--include/battle.h9
-rw-r--r--include/battle_anim.h58
-rw-r--r--include/battle_arena.h4
-rw-r--r--include/battle_dome.h4
-rw-r--r--include/battle_factory.h4
-rw-r--r--include/battle_pyramid.h14
-rw-r--r--include/battle_pyramid_bag.h2
-rw-r--r--include/battle_scripts.h6
-rw-r--r--include/battle_tent.h2
-rw-r--r--include/battle_util.h4
-rw-r--r--include/braille_puzzles.h8
-rw-r--r--include/cable_club.h1
-rw-r--r--include/constants/battle_frontier.h2
-rw-r--r--include/constants/easy_chat.h29
-rw-r--r--include/constants/field_effects.h2
-rw-r--r--include/constants/flags.h10
-rwxr-xr-xinclude/constants/layouts.h446
-rwxr-xr-xinclude/constants/map_groups.h592
-rw-r--r--include/constants/map_scripts.h12
-rwxr-xr-xinclude/constants/map_types.h6
-rw-r--r--include/constants/maps.h589
-rw-r--r--include/constants/songs.h2
-rw-r--r--include/constants/trainer_hill.h29
-rw-r--r--include/constants/vars.h494
-rw-r--r--include/constants/weather.h28
-rw-r--r--include/contest.h3
-rw-r--r--include/contest_effect.h1
-rw-r--r--include/contest_link_80FC4F4.h5
-rw-r--r--include/contest_painting.h3
-rw-r--r--include/dewford_trend.h3
-rw-r--r--include/easy_chat.h130
-rwxr-xr-xinclude/ereader_helpers.h20
-rwxr-xr-xinclude/ereader_screen.h6
-rw-r--r--include/event_data.h4
-rw-r--r--include/event_obj_lock.h1
-rw-r--r--include/event_object_movement.h3
-rw-r--r--include/event_scripts.h6
-rwxr-xr-xinclude/faraway_island.h10
-rw-r--r--include/field_camera.h1
-rw-r--r--include/field_control_avatar.h3
-rw-r--r--include/field_effect.h6
-rw-r--r--include/field_effect_helpers.h1
-rw-r--r--include/field_message_box.h1
-rw-r--r--include/field_player_avatar.h13
-rw-r--r--include/field_screen_effect.h6
-rw-r--r--include/field_special_scene.h1
-rw-r--r--include/field_specials.h17
-rw-r--r--include/field_weather.h9
-rw-r--r--include/fieldmap.h15
-rw-r--r--include/gba/types.h23
-rw-r--r--include/global.fieldmap.h11
-rw-r--r--include/global.h61
-rw-r--r--include/graphics.h48
-rw-r--r--include/hall_of_fame.h3
-rw-r--r--include/intro.h2
-rw-r--r--include/intro_credits_graphics.h4
-rw-r--r--include/item_menu.h9
-rw-r--r--include/learn_move.h7
-rw-r--r--include/link.h13
-rw-r--r--include/link_rfu.h10
-rw-r--r--include/list_menu.h4
-rw-r--r--include/main.h6
-rw-r--r--include/match_call.h5
-rw-r--r--include/menu.h22
-rw-r--r--include/menu_specialized.h52
-rw-r--r--include/move_relearner.h7
-rw-r--r--include/new_game.h2
-rw-r--r--include/overworld.h45
-rw-r--r--include/palette.h5
-rw-r--r--include/party_menu.h6
-rw-r--r--include/player_pc.h2
-rw-r--r--include/pokedex.h5
-rwxr-xr-xinclude/pokedex_cry_screen.h2
-rw-r--r--include/pokemon.h8
-rw-r--r--include/pokemon_icon.h1
-rwxr-xr-xinclude/pokemon_summary_screen.h5
-rw-r--r--include/pokenav.h28
-rw-r--r--include/record_mixing.h2
-rw-r--r--include/rom_8011DC0.h6
-rw-r--r--include/rom_818CFC8.h11
-rw-r--r--include/save.h9
-rw-r--r--include/script.h23
-rw-r--r--include/script_menu.h2
-rw-r--r--include/secret_base.h6
-rw-r--r--include/siirtc.h8
-rw-r--r--include/slot_machine.h14
-rw-r--r--include/strings.h568
-rw-r--r--include/task.h3
-rw-r--r--include/text.h4
-rwxr-xr-xinclude/tileset_anims.h9
-rw-r--r--include/title_screen.h2
-rw-r--r--include/trade.h3
-rw-r--r--include/trainer_card.h2
-rw-r--r--include/trainer_hill.h2
-rw-r--r--include/tv.h10
-rw-r--r--include/window.h4
98 files changed, 2495 insertions, 1217 deletions
diff --git a/include/agb_flash.h b/include/agb_flash.h
index 27e45e8fa..ba5820f01 100644
--- a/include/agb_flash.h
+++ b/include/agb_flash.h
@@ -8,5 +8,7 @@
// Exported ROM declarations
u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
+u16 IdentifyFlash(void);
+u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src);
#endif //GUARD_AGB_FLASH_H
diff --git a/include/bard_music.h b/include/bard_music.h
index 9d3d0ad22..488205405 100644
--- a/include/bard_music.h
+++ b/include/bard_music.h
@@ -39,6 +39,7 @@ struct BardSong
// Exported ROM declarations
extern const u16 gUnknown_085F5490;
+extern const u16 gUnknown_085FA1D4;
const struct BardSound *GetWordSounds(u16 word);
void GetWordPhonemes(struct BardSong *song, u16 word);
diff --git a/include/battle.h b/include/battle.h
index 9295a3548..d155ca5a0 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -28,10 +28,11 @@
#define B_ACTION_SAFARI_GO_NEAR 7
#define B_ACTION_SAFARI_RUN 8
#define B_ACTION_WALLY_THROW 9
-// The exact purposes of these are unclear
-#define B_ACTION_EXEC_SCRIPT 10 // when executing an action
+#define B_ACTION_EXEC_SCRIPT 10
+#define B_ACTION_TRY_FINISH 11
+#define B_ACTION_FINISHED 12
+
#define B_ACTION_CANCEL_PARTNER 12 // when choosing an action
-#define B_ACTION_FINISHED 12 // when executing an action
#define B_ACTION_NOTHING_FAINTED 13 // when choosing an action
#define B_ACTION_NONE 0xFF
@@ -174,7 +175,7 @@ struct ProtectStruct
u32 targetNotAffected:1;
u32 chargingTurn:1;
u32 fleeFlag:2; // For RunAway and Smoke Ball.
- u32 usedImprisionedMove:1;
+ u32 usedImprisonedMove:1;
u32 loveImmobility:1;
u32 usedDisabledMove:1;
u32 usedTauntedMove:1;
diff --git a/include/battle_anim.h b/include/battle_anim.h
index fc0f603eb..b3350f893 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -16,14 +16,14 @@ enum
BG_ANIM_SCREEN_BASE_BLOCK,
};
-struct UnknownAnimStruct2
+struct BattleAnimBgData
{
u8 *bgTiles;
- u16 *unk4;
- u8 unk8;
+ u16 *bgTilemap;
+ u8 paletteId;
u8 bgId;
u16 tilesOffset;
- u16 unkC;
+ u16 unused;
};
struct BattleAnimBackground
@@ -74,10 +74,14 @@ void HandleIntroSlide(u8 terrainId);
int GetAnimBgAttribute(u8 bgId, u8 attributeId);
// battle_anim_80A5C6C.s
-void sub_80A6450(struct Sprite *sprite);
+void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite);
+void sub_80A8AEC(struct Sprite *sprite);
+void sub_80A8A6C(struct Sprite *sprite);
+void sub_80A8E30(struct Sprite *sprite);
+void sub_80A8B64(struct Sprite *sprite);
void SetAverageBattlerPositions(u8 battlerId, bool8 respectMonPicOffsets, s16 *x, s16 *y);
void DestroySpriteAndMatrix(struct Sprite *sprite);
-void AnimTranslateLinearSimple(struct Sprite *sprite);
+void TranslateSpriteLinearFixedPoint(struct Sprite *sprite);
void InitSpritePosToAnimAttacker(struct Sprite *sprite, bool8 respectMonPicOffsets);
void InitSpritePosToAnimTarget(struct Sprite *sprite, bool8 respectMonPicOffsets);
void StartAnimLinearTranslation(struct Sprite *sprite);
@@ -90,7 +94,7 @@ void sub_80A6FD4(struct Sprite *sprite);
u16 ArcTan2Neg(s16 a, s16 b);
void TrySetSpriteRotScale(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation);
void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite);
-void sub_80A66DC(struct Sprite *sprite);
+void TranslateSpriteLinearAndFlicker(struct Sprite *sprite);
void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite);
void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite);
void SetAnimSpriteInitialXOffset(struct Sprite *sprite, s16 a2);
@@ -104,12 +108,12 @@ u8 GetBattlerSpriteBGPriority(u8 battlerId);
void *LoadPointerFromVars(s16 bottom, s16 top);
void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr);
void sub_80A8278(void);
-void sub_80A6B30(struct UnknownAnimStruct2*);
-void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1);
+void sub_80A6B30(struct BattleAnimBgData*);
+void sub_80A6B90(struct BattleAnimBgData*, u32 arg1);
u8 GetBattlerSpriteSubpriority(u8 battlerId);
-bool8 TranslateAnimArc(struct Sprite *sprite);
+bool8 TranslateAnimHorizontalArc(struct Sprite *sprite);
void sub_80A6630(struct Sprite *sprite);
-void sub_80A6680(struct Sprite *sprite);
+void TranslateMonSpriteLinearFixedPoint(struct Sprite *sprite);
void ResetSpriteRotScale(u8 spriteId);
void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
@@ -121,8 +125,8 @@ u8 sub_80A77AC(u8 a1);
s16 CloneBattlerSpriteWithBlend(u8);
void obj_delete_but_dont_free_vram(struct Sprite*);
u8 sub_80A89C8(int, u8, int);
-void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32);
-void sub_80A6CC0(u32, const u32*, u32);
+void sub_80A6D60(struct BattleAnimBgData*, const void*, u32);
+void AnimLoadCompressedBgGfx(u32, const u32*, u32);
void sub_80A6DAC(bool8);
void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *);
void sub_80A653C(struct Sprite *);
@@ -130,13 +134,13 @@ void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
u8 sub_80A80C8(struct Task *task);
void sub_80A8EE4(struct Sprite *);
-void sub_80A67F4(struct Sprite *);
-void sub_80A6D48(u32 bgId, const void *src);
+void DestroyAnimSpriteAndDisableBlend(struct Sprite *);
+void AnimLoadCompressedBgTilemap(u32 bgId, const void *src);
void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite);
bool8 AnimFastTranslateLinear(struct Sprite *sprite);
void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite);
-void TranslateMonBGUntil(struct Sprite *sprite);
-void TranslateSpriteOverDuration(struct Sprite *sprite);
+void TranslateMonSpriteLinear(struct Sprite *sprite);
+void TranslateSpriteLinear(struct Sprite *sprite);
void sub_80A77C8(struct Sprite *sprite);
void sub_80A7000(struct Sprite *sprite);
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
@@ -144,7 +148,7 @@ void SetGreyscaleOrOriginalPalette(u16 a1, bool8 a2);
void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds);
bool8 RunAffineAnimFromTaskData(struct Task *task);
void sub_80A78AC(struct Sprite *sprite);
-void sub_80A6BFC(struct UnknownAnimStruct2 *unk, u8 unused);
+void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused);
u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
void sub_80A749C(struct Sprite *sprite);
void sub_80A6DEC(struct Sprite *sprite);
@@ -181,7 +185,7 @@ bool8 IsDoubleBattle(void);
u8 sub_80A6D94(void);
u8 GetBattlerSpriteBGPriorityRank(u8 battlerId);
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
-void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
+void SetSpritePrimaryCoordsFromSecondaryCoords(struct Sprite *sprite);
u8 GetBattlerSpriteDefault_Y(u8 battlerId);
u8 GetSubstituteSpriteDefault_Y(u8 battlerId);
@@ -200,6 +204,9 @@ void sub_80A718C(struct Sprite *sprite);
#define STAT_ANIM_MULTIPLE_MINUS2 58
void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
+// battle_anim_8170478.c
+void sub_8172EF0(u8 battler, struct Pokemon *mon);
+
// ground.c
void sub_81152DC(u8 taskId);
@@ -212,6 +219,19 @@ u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes,
void sub_8116EB4(u8);
void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *arg8, const u32 *arg9, const u32 *palette);
+// battle_anim_effects_1.c
+void sub_810310C(u8 battler, struct Sprite* sprite);
+void AnimMoveTwisterParticle(struct Sprite* sprite);
+
+// water.c
+void sub_8108C94(struct Sprite *sprite);
+
+// flying.c
+void sub_810E2C8(struct Sprite *sprite);
+
+// smokescreen.c
+u8 sub_807521C(s16 x, s16 y, u8 a3);
+
u32 UnpackSelectedBattleAnimPalettes(s16);
u8 GetBattlerSpriteFinal_Y(u8, u16, u8);
diff --git a/include/battle_arena.h b/include/battle_arena.h
index bf305ea4e..c3bdd4ea7 100644
--- a/include/battle_arena.h
+++ b/include/battle_arena.h
@@ -8,7 +8,7 @@ void BattleArena_AddMindPoints(u8 battler);
void BattleArena_AddSkillPoints(u8 battler);
void BattleArena_DeductMindPoints(u8 battler, u16 stringId);
void sub_81A586C(u8 battler);
-void sub_81A5BF8(void);
-void sub_81A5D44(void);
+void DrawArenaRefereeTextBox(void);
+void RemoveArenaRefereeTextBox(void);
#endif //GUARD_BATTLE_ARENA_H
diff --git a/include/battle_dome.h b/include/battle_dome.h
index 2265f14ce..d1dfdb100 100644
--- a/include/battle_dome.h
+++ b/include/battle_dome.h
@@ -3,7 +3,7 @@
extern u32 gUnknown_0203CD70;
-s32 GetDomeTrainerMonCountInBits(u16 tournamentTrainerId);
-s32 TrainerIdToDomeTournamentId(u16 trainerId);
+int GetDomeTrainerMonCountInBits(u16 tournamentTrainerId);
+int TrainerIdToDomeTournamentId(u16 trainerId);
#endif // GUARD_BATTLE_DOME_H
diff --git a/include/battle_factory.h b/include/battle_factory.h
index 2db041b06..5606d60d1 100644
--- a/include/battle_factory.h
+++ b/include/battle_factory.h
@@ -2,10 +2,10 @@
#define GUARD_BATTLE_FACTORY_H
void CallBattleFactoryFunction(void);
-bool8 sub_81A6BF4(void);
+bool8 InBattleFactory(void);
u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1);
void FillFactoryBrainParty(void);
-u8 sub_81A6F70(u8 battleMode, u8 lvlMode);
+u8 GetNumPastRentalsRank(u8 battleMode, u8 lvlMode);
u32 GetAiScriptsInBattleFactory(void);
void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 moveArg, u8 moveSlot);
diff --git a/include/battle_pyramid.h b/include/battle_pyramid.h
index 5d38e9f35..d77172d0b 100644
--- a/include/battle_pyramid.h
+++ b/include/battle_pyramid.h
@@ -4,21 +4,21 @@
void CallBattlePyramidFunction(void);
u16 LocalIdToPyramidTrainerId(u8 localId);
bool8 GetBattlePyramidTrainerFlag(u8 eventId);
-void sub_81A9B04(void);
+void MarkApproachingPyramidTrainersAsBattled(void);
void GenerateBattlePyramidWildMon(void);
u8 GetPyramidRunMultiplier(void);
u8 InBattlePyramid(void);
bool8 InBattlePyramid_(void);
void sub_81A9E90(void);
-void sub_81A9EC8(void);
+void SoftResetInBattlePyramid(void);
void CopyPyramidTrainerSpeechBefore(u16 trainerId);
void CopyPyramidTrainerWinSpeech(u16 trainerId);
void CopyPyramidTrainerLoseSpeech(u16 trainerId);
-u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId);
-void sub_81AA078(u16 *mapArg, u8 arg1);
-void sub_81AA1D8(void);
-void sub_81AA2F8(void);
-u8 sub_81AAA40(void);
+u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId);
+void GenerateBattlePyramidFloorLayout(u16 *mapArg, bool8 setPlayerPosition);
+void LoadBattlePyramidEventObjectTemplates(void);
+void LoadBattlePyramidFloorEventObjectScripts(void);
+u8 GetNumBattlePyramidEventObjects(void);
u16 GetBattlePyramidPickupItemId(void);
#endif // GUARD_BATTLE_PYRAMID_H
diff --git a/include/battle_pyramid_bag.h b/include/battle_pyramid_bag.h
index 48f8de3c0..c3b799a4d 100644
--- a/include/battle_pyramid_bag.h
+++ b/include/battle_pyramid_bag.h
@@ -34,7 +34,7 @@ struct PyramidBagCursorData
extern struct PyramidBagResources *gPyramidBagResources;
extern struct PyramidBagCursorData gPyramidBagCursorData;
-void sub_81C4EEC(void);
+void InitBattlePyramidBagCursorPosition(void);
void CB2_PyramidBagMenuFromStartMenu(void);
void sub_81C4F84(void);
void sub_81C5924(void);
diff --git a/include/battle_scripts.h b/include/battle_scripts.h
index a23fa6948..cac3a7652 100644
--- a/include/battle_scripts.h
+++ b/include/battle_scripts.h
@@ -88,8 +88,8 @@ extern const u8 BattleScript_IngrainTurnHeal[];
extern const u8 BattleScript_AtkDefDown[];
extern const u8 BattleScript_KnockedOff[];
extern const u8 BattleScript_MoveUsedIsImprisoned[];
-extern const u8 BattleScript_SelectingImprisionedMove[];
-extern const u8 BattleScript_SelectingImprisionedMoveInPalace[];
+extern const u8 BattleScript_SelectingImprisonedMove[];
+extern const u8 BattleScript_SelectingImprisonedMoveInPalace[];
extern const u8 BattleScript_GrudgeTakesPp[];
extern const u8 BattleScript_MagicCoatBounce[];
extern const u8 BattleScript_SnatchedMove[];
@@ -115,7 +115,7 @@ extern const u8 BattleScript_PrintPayDayMoneyString[];
extern const u8 BattleScript_WrapTurnDmg[];
extern const u8 BattleScript_WrapEnds[];
extern const u8 BattleScript_MoveUsedIsInLove[];
-extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
+extern const u8 BattleScript_MoveUsedIsInLoveCantAttack[];
extern const u8 BattleScript_NightmareTurnDmg[];
extern const u8 BattleScript_CurseTurnDmg[];
extern const u8 BattleScript_TargetPRLZHeal[];
diff --git a/include/battle_tent.h b/include/battle_tent.h
index a894d4cfb..ca3faa4a6 100644
--- a/include/battle_tent.h
+++ b/include/battle_tent.h
@@ -1,6 +1,6 @@
#ifndef GUARD_BATTLE_TENT_H
#define GUARD_BATTLE_TENT_H
-bool8 sub_81B9E94(void);
+bool8 InSlateportBattleTent(void);
#endif //GUARD_BATTLE_TENT_H
diff --git a/include/battle_util.h b/include/battle_util.h
index 71bb22a00..0756a387a 100644
--- a/include/battle_util.h
+++ b/include/battle_util.h
@@ -6,7 +6,7 @@
#define MOVE_LIMITATION_DISABLED (1 << 2)
#define MOVE_LIMITATION_TORMENTED (1 << 3)
#define MOVE_LIMITATION_TAUNT (1 << 4)
-#define MOVE_LIMITATION_IMPRISION (1 << 5)
+#define MOVE_LIMITATION_IMPRISON (1 << 5)
#define ABILITYEFFECT_ON_SWITCHIN 0x0
#define ABILITYEFFECT_ENDTURN 0x1
@@ -44,7 +44,7 @@
u8 GetBattlerForBattleScript(u8 caseId);
void PressurePPLose(u8 target, u8 attacker, u16 move);
void PressurePPLoseOnUsingPerishSong(u8 attacker);
-void PressurePPLoseOnUsingImprision(u8 attacker);
+void PressurePPLoseOnUsingImprison(u8 attacker);
void MarkAllBattlersForControllerExec(void); // unused
void MarkBattlerForControllerExec(u8 battlerId);
void sub_803F850(u8 arg0);
diff --git a/include/braille_puzzles.h b/include/braille_puzzles.h
index d4c5a24d8..1614c92e1 100644
--- a/include/braille_puzzles.h
+++ b/include/braille_puzzles.h
@@ -1,11 +1,11 @@
#ifndef GUARD_BRAILLE_PUZZLES_H
#define GUARD_BRAILLE_PUZZLES_H
-bool8 ShouldDoBrailleFlyEffect(void);
-bool8 ShouldDoBrailleStrengthEffect(void);
+bool8 ShouldDoBrailleRegisteelEffect(void);
+bool8 ShouldDoBrailleRegirockEffect(void);
bool8 ShouldDoBrailleDigEffect(void);
void DoBrailleDigEffect(void);
-void sub_8179918(void);
-void sub_8179834(void);
+void SetUpPuzzleEffectRegisteel(void);
+void SetUpPuzzleEffectRegirock(void);
#endif // GUARD_BRAILLE_PUZZLES_H
diff --git a/include/cable_club.h b/include/cable_club.h
index ebdc82b46..c2849ca3e 100644
--- a/include/cable_club.h
+++ b/include/cable_club.h
@@ -15,5 +15,6 @@ void sub_80B360C(void);
bool32 sub_80B2AF4(u16 *arg0, u16 *arg1);
void sub_80B3AF8(u8 taskId);
void task00_08081A90(u8 taskId);
+bool32 GetLinkTrainerCardColor(u8 linkPlayerIndex);
#endif //GUARD_CABLE_CLUB_H
diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h
index ca9e3bc9f..1224c0f31 100644
--- a/include/constants/battle_frontier.h
+++ b/include/constants/battle_frontier.h
@@ -10,6 +10,8 @@
#define FRONTIER_FACILITY_PIKE 5
#define FRONTIER_FACILITY_PYRAMID 6
#define NUM_FRONTIER_FACILITIES 7
+// The multiplayer battle colosseum rooms re-use VAR_FRONTIER_FACILITY.
+#define FRONTIER_FACILITY_DOUBLE_COLOSSEUM 9
#define TENT_VERDANTURF 2
#define TENT_FALLARBOR 3
diff --git a/include/constants/easy_chat.h b/include/constants/easy_chat.h
index 2c437c88e..50f5994f4 100644
--- a/include/constants/easy_chat.h
+++ b/include/constants/easy_chat.h
@@ -1,6 +1,33 @@
#ifndef GUARD_CONSTANTS_EASY_CHAT_H
#define GUARD_CONSTANTS_EASY_CHAT_H
+#define EASY_CHAT_TYPE_PROFILE 0
+#define EASY_CHAT_TYPE_BATTLE_START 1
+#define EASY_CHAT_TYPE_BATTLE_WON 2
+#define EASY_CHAT_TYPE_BATTLE_LOST 3
+#define EASY_CHAT_TYPE_MAIL 4
+#define EASY_CHAT_TYPE_INTERVIEW 5
+#define EASY_CHAT_TYPE_BARD_SONG 6
+#define EASY_CHAT_TYPE_FAN_CLUB 7
+#define EASY_CHAT_TYPE_UNK_8 8
+#define EASY_CHAT_TYPE_TRENDY_PHRASE 9
+#define EASY_CHAT_TYPE_GABBY_AND_TY 10
+#define EASY_CHAT_TYPE_CONTEST_INTERVIEW 11
+#define EASY_CHAT_TYPE_BATTLE_TOWER_INTERVIEW 12
+#define EASY_CHAT_TYPE_GOOD_SAYING 13
+#define EASY_CHAT_TYPE_FAN_QUESTION 14
+#define EASY_CHAT_TYPE_QUIZ_ANSWER 15
+#define EASY_CHAT_TYPE_QUIZ_QUESTION 16
+#define EASY_CHAT_TYPE_QUIZ_SET_QUESTION 17
+#define EASY_CHAT_TYPE_QUIZ_SET_ANSWER 18
+#define EASY_CHAT_TYPE_APPRENTICE 19
+#define EASY_CHAT_TYPE_QUESTIONNAIRE 20
+
+#define EASY_CHAT_PERSON_REPORTER_MALE 0
+#define EASY_CHAT_PERSON_REPORTER_FEMALE 1
+#define EASY_CHAT_PERSON_BOY 2
+#define EASY_CHAT_PERSON_DISPLAY_NONE 3
+
#define EC_GROUP_POKEMON 0x0
#define EC_GROUP_TRAINER 0x1
#define EC_GROUP_STATUS 0x2
@@ -23,6 +50,7 @@
#define EC_GROUP_MOVE_2 0x13
#define EC_GROUP_TRENDY_SAYING 0x14
#define EC_GROUP_POKEMON_2 0x15
+#define EC_NUM_GROUPS 0x16
// TRAINER
#define EC_WORD_I_CHOOSE_YOU (EC_GROUP_TRAINER << 9) | 0x0
@@ -1075,5 +1103,6 @@
#define EC_GROUP(word) ((word) >> 9)
#define EC_INDEX(word) ((word) & 0x1FF)
+#define EC_WORD(group, index) ((((group) & 0x7F) << 9) | ((index) & 0x1FF))
#endif // GUARD_CONSTANTS_EASY_CHAT_H
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index add195df8..282f9ce75 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -61,7 +61,7 @@
#define FLDEFF_SECRET_POWER_SHRUB 57
#define FLDEFF_CUT_GRASS 58
#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59
-#define FLDEFF_USE_FLY_ANCIENT_TOMB 60
+#define FLDEFF_USE_TOMB_PUZZLE_EFFECT 60
#define FLDEFF_PCTURN_ON 61
#define FLDEFF_HALL_OF_FAME_RECORD 62
#define FLDEFF_USE_TELEPORT 63
diff --git a/include/constants/flags.h b/include/constants/flags.h
index 5082014e7..230fbabaf 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -236,7 +236,7 @@
#define FLAG_MET_WAILMER_TRAINER 0xDA
#define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB
-#define FLAG_UNUSED_0x0DC 0xDC // Unused Flag
+#define FLAG_NEVER_SET_0x0DC 0xDC // This flag is read, but never written to
#define FLAG_RECEIVED_GO_GOGGLES 0xDD
#define FLAG_WINGULL_SENT_ON_ERRAND 0xDE
@@ -1352,9 +1352,9 @@
#define FLAG_SYS_ENC_UP_ITEM (SYSTEM_FLAGS + 0x4D)
#define FLAG_SYS_ENC_DOWN_ITEM (SYSTEM_FLAGS + 0x4E)
#define FLAG_SYS_BRAILLE_DIG (SYSTEM_FLAGS + 0x4F)
-#define FLAG_SYS_BRAILLE_STRENGTH (SYSTEM_FLAGS + 0x50)
-#define FLAG_SYS_BRAILLE_WAIT (SYSTEM_FLAGS + 0x51)
-#define FLAG_SYS_BRAILLE_FLY (SYSTEM_FLAGS + 0x52)
+#define FLAG_SYS_REGIROCK_PUZZLE_COMPLETED (SYSTEM_FLAGS + 0x50)
+#define FLAG_SYS_BRAILLE_REGICE_COMPLETED (SYSTEM_FLAGS + 0x51)
+#define FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED (SYSTEM_FLAGS + 0x52)
#define FLAG_SYS_HAS_EON_TICKET (SYSTEM_FLAGS + 0x53)
#define FLAG_LANDMARK_POKEMON_LEAGUE (SYSTEM_FLAGS + 0x54)
@@ -1548,7 +1548,7 @@
// Special Flags (Unknown)
#define SPECIAL_FLAGS_START 0x4000
-#define FLAG_SPECIAL_FLAG_0x4000 0x4000
+#define FLAG_HIDE_MAP_NAME_POPUP 0x4000
#define FLAG_SPECIAL_FLAG_0x4001 0x4001
#define FLAG_SPECIAL_FLAG_0x4002 0x4002
#define FLAG_SPECIAL_FLAG_0x4003 0x4003
diff --git a/include/constants/layouts.h b/include/constants/layouts.h
new file mode 100755
index 000000000..d4819c46a
--- /dev/null
+++ b/include/constants/layouts.h
@@ -0,0 +1,446 @@
+#ifndef GUARD_CONSTANTS_LAYOUTS_H
+#define GUARD_CONSTANTS_LAYOUTS_H
+
+#define LAYOUT_PETALBURG_CITY 1
+#define LAYOUT_SLATEPORT_CITY 2
+#define LAYOUT_MAUVILLE_CITY 3
+#define LAYOUT_RUSTBORO_CITY 4
+#define LAYOUT_FORTREE_CITY 5
+#define LAYOUT_LILYCOVE_CITY 6
+#define LAYOUT_MOSSDEEP_CITY 7
+#define LAYOUT_SOOTOPOLIS_CITY 8
+#define LAYOUT_EVER_GRANDE_CITY 9
+#define LAYOUT_LITTLEROOT_TOWN 10
+#define LAYOUT_OLDALE_TOWN 11
+#define LAYOUT_DEWFORD_TOWN 12
+#define LAYOUT_LAVARIDGE_TOWN 13
+#define LAYOUT_FALLARBOR_TOWN 14
+#define LAYOUT_VERDANTURF_TOWN 15
+#define LAYOUT_PACIFIDLOG_TOWN 16
+#define LAYOUT_ROUTE101 17
+#define LAYOUT_ROUTE102 18
+#define LAYOUT_ROUTE103 19
+#define LAYOUT_ROUTE104 20
+#define LAYOUT_ROUTE105 21
+#define LAYOUT_ROUTE106 22
+#define LAYOUT_ROUTE107 23
+#define LAYOUT_ROUTE108 24
+#define LAYOUT_ROUTE109 25
+#define LAYOUT_ROUTE110 26
+#define LAYOUT_ROUTE111 27
+#define LAYOUT_ROUTE112 28
+#define LAYOUT_ROUTE113 29
+#define LAYOUT_ROUTE114 30
+#define LAYOUT_ROUTE115 31
+#define LAYOUT_ROUTE116 32
+#define LAYOUT_ROUTE117 33
+#define LAYOUT_ROUTE118 34
+#define LAYOUT_ROUTE119 35
+#define LAYOUT_ROUTE120 36
+#define LAYOUT_ROUTE121 37
+#define LAYOUT_ROUTE122 38
+#define LAYOUT_ROUTE123 39
+#define LAYOUT_ROUTE124 40
+#define LAYOUT_ROUTE125 41
+#define LAYOUT_ROUTE126 42
+#define LAYOUT_ROUTE127 43
+#define LAYOUT_ROUTE128 44
+#define LAYOUT_ROUTE129 45
+#define LAYOUT_ROUTE130_MIRAGE_ISLAND 46
+#define LAYOUT_ROUTE131 47
+#define LAYOUT_ROUTE132 48
+#define LAYOUT_ROUTE133 49
+#define LAYOUT_ROUTE134 50
+#define LAYOUT_UNDERWATER2 51
+#define LAYOUT_UNDERWATER3 52
+#define LAYOUT_UNDERWATER4 53
+#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 54
+#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 55
+#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F 56
+#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 57
+#define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 58
+#define LAYOUT_HOUSE1 59
+#define LAYOUT_HOUSE2 60
+#define LAYOUT_POKEMON_CENTER_1F 61
+#define LAYOUT_POKEMON_CENTER_2F 62
+#define LAYOUT_MART 63
+#define LAYOUT_HOUSE3 64
+#define LAYOUT_DEWFORD_TOWN_GYM 65
+#define LAYOUT_DEWFORD_TOWN_HALL 66
+#define LAYOUT_HOUSE4 67
+#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 68
+#define LAYOUT_LAVARIDGE_TOWN_GYM_1F 69
+#define LAYOUT_LAVARIDGE_TOWN_GYM_B1F 70
+#define LAYOUT_LAVARIDGE_TOWN_POKEMON_CENTER_1F 71
+#define LAYOUT_FALLARBOR_TOWN_LEFTOVER_RSCONTEST_LOBBY 72
+#define LAYOUT_FALLARBOR_TOWN_LEFTOVER_RSCONTEST_HALL 73
+#define LAYOUT_LILYCOVE_CITY_HOUSE2 74
+#define LAYOUT_UNKNOWN_08428450 75
+#define LAYOUT_VERDANTURF_TOWN_WANDAS_HOUSE 76
+#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 77
+#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 78
+#define LAYOUT_PETALBURG_CITY_GYM 79
+#define LAYOUT_HOUSE_WITH_BED 80
+#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_1F 81
+#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F 82
+#define LAYOUT_UNKNOWN_084294C4 83
+#define LAYOUT_UNKNOWN_084294E8 84
+#define LAYOUT_SLATEPORT_CITY_POKEMON_FAN_CLUB 85
+#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 86
+#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 87
+#define LAYOUT_HARBOR 88
+#define LAYOUT_MAUVILLE_CITY_GYM 89
+#define LAYOUT_MAUVILLE_CITY_BIKE_SHOP 90
+#define LAYOUT_MAUVILLE_CITY_GAME_CORNER 91
+#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_1F 92
+#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_2F 93
+#define LAYOUT_RUSTBORO_CITY_GYM 94
+#define LAYOUT_RUSTBORO_CITY_POKEMON_SCHOOL 95
+#define LAYOUT_RUSTBORO_CITY_HOUSE 96
+#define LAYOUT_RUSTBORO_CITY_HOUSE1 97
+#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 98
+#define LAYOUT_FORTREE_CITY_HOUSE1 99
+#define LAYOUT_FORTREE_CITY_GYM 100
+#define LAYOUT_FORTREE_CITY_HOUSE2 101
+#define LAYOUT_ROUTE104_MR_BRINEYS_HOUSE 102
+#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 103
+#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 104
+#define LAYOUT_LILYCOVE_CITY_CONTEST_LOBBY 105
+#define LAYOUT_LILYCOVE_CITY_CONTEST_HALL 106
+#define LAYOUT_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 107
+#define LAYOUT_MOSSDEEP_CITY_GYM 108
+#define LAYOUT_SOOTOPOLIS_CITY_GYM_1F 109
+#define LAYOUT_SOOTOPOLIS_CITY_GYM_B1F 110
+#define LAYOUT_EVER_GRANDE_CITY_SIDNEYS_ROOM 111
+#define LAYOUT_EVER_GRANDE_CITY_PHOEBES_ROOM 112
+#define LAYOUT_EVER_GRANDE_CITY_GLACIAS_ROOM 113
+#define LAYOUT_EVER_GRANDE_CITY_DRAKES_ROOM 114
+#define LAYOUT_EVER_GRANDE_CITY_CHAMPIONS_ROOM 115
+#define LAYOUT_EVER_GRANDE_CITY_SHORT_HALL 116
+#define LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 117
+#define LAYOUT_CABLE_CAR_STATION 118
+#define LAYOUT_ROUTE114_FOSSIL_MANIACS_HOUSE 119
+#define LAYOUT_ROUTE114_FOSSIL_MANIACS_TUNNEL 120
+#define LAYOUT_ROUTE114_LANETTES_HOUSE 121
+#define LAYOUT_ROUTE116_TUNNELERS_REST_HOUSE 122
+#define LAYOUT_ROUTE117_POKEMON_DAY_CARE 123
+#define LAYOUT_ROUTE121_SAFARI_ZONE_ENTRANCE 124
+#define LAYOUT_METEOR_FALLS_1F_1R 125
+#define LAYOUT_METEOR_FALLS_1F_2R 126
+#define LAYOUT_METEOR_FALLS_B1F_1R 127
+#define LAYOUT_METEOR_FALLS_B1F_2R 128
+#define LAYOUT_RUSTURF_TUNNEL 129
+#define LAYOUT_UNDERWATER_SOOTOPOLIS_CITY 130
+#define LAYOUT_DESERT_RUINS 131
+#define LAYOUT_GRANITE_CAVE_1F 132
+#define LAYOUT_GRANITE_CAVE_B1F 133
+#define LAYOUT_GRANITE_CAVE_B2F 134
+#define LAYOUT_PETALBURG_WOODS 135
+#define LAYOUT_MT_CHIMNEY 136
+#define LAYOUT_MT_PYRE_1F 137
+#define LAYOUT_MT_PYRE_2F 138
+#define LAYOUT_MT_PYRE_3F 139
+#define LAYOUT_MT_PYRE_4F 140
+#define LAYOUT_MT_PYRE_5F 141
+#define LAYOUT_MT_PYRE_6F 142
+#define LAYOUT_AQUA_HIDEOUT_1F 143
+#define LAYOUT_AQUA_HIDEOUT_B1F 144
+#define LAYOUT_AQUA_HIDEOUT_B2F 145
+#define LAYOUT_UNDERWATER_SEAFLOOR_CAVERN 146
+#define LAYOUT_SEAFLOOR_CAVERN_ENTRANCE 147
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM1 148
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM2 149
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM3 150
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM4 151
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM5 152
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM6 153
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM7 154
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM8 155
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM9 156
+#define LAYOUT_CAVE_OF_ORIGIN_ENTRANCE 157
+#define LAYOUT_CAVE_OF_ORIGIN_1F 158
+#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 159
+#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 160
+#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 161
+#define LAYOUT_CAVE_OF_ORIGIN_B1F 162
+#define LAYOUT_VICTORY_ROAD_1F 163
+#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 164
+#define LAYOUT_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 165
+#define LAYOUT_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 166
+#define LAYOUT_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 167
+#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 168
+#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 169
+#define LAYOUT_UNKNOWN_0843E6C0 170
+#define LAYOUT_UNKNOWN_0843E6E4 171
+#define LAYOUT_UNKNOWN_0843E708 172
+#define LAYOUT_UNKNOWN_0843E72C 173
+#define LAYOUT_UNKNOWN_0843E750 174
+#define LAYOUT_UNKNOWN_0843E774 175
+#define LAYOUT_UNKNOWN_0843E798 176
+#define LAYOUT_UNKNOWN_0843E7BC 177
+#define LAYOUT_UNKNOWN_0843E7E0 178
+#define LAYOUT_UNKNOWN_0843E804 179
+#define LAYOUT_UNKNOWN_0843E828 180
+#define LAYOUT_UNKNOWN_0843E84C 181
+#define LAYOUT_UNKNOWN_0843E870 182
+#define LAYOUT_UNKNOWN_0843E894 183
+#define LAYOUT_NEW_MAUVILLE_ENTRANCE 184
+#define LAYOUT_NEW_MAUVILLE_INSIDE 185
+#define LAYOUT_ABANDONED_SHIP_DECK 186
+#define LAYOUT_ABANDONED_SHIP_CORRIDORS_1F 187
+#define LAYOUT_ABANDONED_SHIP_ROOMS_1F 188
+#define LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F 189
+#define LAYOUT_ABANDONED_SHIP_ROOMS_B1F 190
+#define LAYOUT_ABANDONED_SHIP_ROOMS2_B1F 191
+#define LAYOUT_ABANDONED_SHIP_UNDERWATER1 192
+#define LAYOUT_ABANDONED_SHIP_ROOM_B1F 193
+#define LAYOUT_ABANDONED_SHIP_ROOMS2_1F 194
+#define LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE 195
+#define LAYOUT_ABANDONED_SHIP_UNDERWATER2 196
+#define LAYOUT_SECRET_BASE_RED_CAVE1 197
+#define LAYOUT_SECRET_BASE_BROWN_CAVE1 198
+#define LAYOUT_SECRET_BASE_BLUE_CAVE1 199
+#define LAYOUT_SECRET_BASE_YELLOW_CAVE1 200
+#define LAYOUT_SECRET_BASE_TREE1 201
+#define LAYOUT_SECRET_BASE_SHRUB1 202
+#define LAYOUT_SECRET_BASE_RED_CAVE2 203
+#define LAYOUT_SECRET_BASE_BROWN_CAVE2 204
+#define LAYOUT_SECRET_BASE_BLUE_CAVE2 205
+#define LAYOUT_SECRET_BASE_YELLOW_CAVE2 206
+#define LAYOUT_SECRET_BASE_TREE2 207
+#define LAYOUT_SECRET_BASE_SHRUB2 208
+#define LAYOUT_SECRET_BASE_RED_CAVE3 209
+#define LAYOUT_SECRET_BASE_BROWN_CAVE3 210
+#define LAYOUT_SECRET_BASE_BLUE_CAVE3 211
+#define LAYOUT_SECRET_BASE_YELLOW_CAVE3 212
+#define LAYOUT_SECRET_BASE_TREE3 213
+#define LAYOUT_SECRET_BASE_SHRUB3 214
+#define LAYOUT_SECRET_BASE_RED_CAVE4 215
+#define LAYOUT_SECRET_BASE_BROWN_CAVE4 216
+#define LAYOUT_SECRET_BASE_BLUE_CAVE4 217
+#define LAYOUT_SECRET_BASE_YELLOW_CAVE4 218
+#define LAYOUT_SECRET_BASE_TREE4 219
+#define LAYOUT_SECRET_BASE_SHRUB4 220
+#define LAYOUT_SINGLE_BATTLE_COLOSSEUM 221
+#define LAYOUT_TRADE_CENTER 222
+#define LAYOUT_RECORD_CORNER 223
+#define LAYOUT_DOUBLE_BATTLE_COLOSSEUM 224
+#define LAYOUT_LINK_CONTEST_ROOM1 225
+#define LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_29 226
+#define LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_30 227
+#define LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_31 228
+#define LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_32 229
+#define LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_33 230
+#define LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_34 231
+#define LAYOUT_LINK_CONTEST_ROOM2 232
+#define LAYOUT_LINK_CONTEST_ROOM3 233
+#define LAYOUT_LINK_CONTEST_ROOM4 234
+#define LAYOUT_LINK_CONTEST_ROOM5 235
+#define LAYOUT_LINK_CONTEST_ROOM6 236
+#define LAYOUT_INSIDE_OF_TRUCK 237
+#define LAYOUT_SAFARI_ZONE_NORTHWEST 238
+#define LAYOUT_SAFARI_ZONE_NORTH 239
+#define LAYOUT_SAFARI_ZONE_SOUTHWEST 240
+#define LAYOUT_SAFARI_ZONE_SOUTH 241
+#define LAYOUT_UNKNOWN_08447028 242
+#define LAYOUT_ROUTE109_SEASHORE_HOUSE 243
+#define LAYOUT_ROUTE110_TRICK_HOUSE_ENTRANCE 244
+#define LAYOUT_ROUTE110_TRICK_HOUSE_END 245
+#define LAYOUT_ROUTE110_TRICK_HOUSE_CORRIDOR 246
+#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE1 247
+#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2 248
+#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE3 249
+#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE4 250
+#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE5 251
+#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6 252
+#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE7 253
+#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE8 254
+#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 255
+#define LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRANCE 256
+#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_1F 257
+#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_2F 258
+#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_3F 259
+#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_4F 260
+#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_5F 261
+#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 262
+#define LAYOUT_ROUTE130 263
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY 264
+#define LAYOUT_BATTLE_FRONTIER_OUTSIDE_WEST 265
+#define LAYOUT_BATTLE_ELEVATOR 266
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR 267
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM 268
+#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_3F 269
+#define LAYOUT_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F 270
+#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F 271
+#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F 272
+#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 273
+#define LAYOUT_UNDERWATER1 274
+#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F 275
+#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F 276
+#define LAYOUT_SS_TIDAL_CORRIDOR 277
+#define LAYOUT_SS_TIDAL_LOWER_DECK 278
+#define LAYOUT_SS_TIDAL_ROOMS 279
+#define LAYOUT_ISLAND_CAVE 280
+#define LAYOUT_ANCIENT_TOMB 281
+#define LAYOUT_UNDERWATER_ROUTE134 282
+#define LAYOUT_UNDERWATER_SEALED_CHAMBER 283
+#define LAYOUT_SEALED_CHAMBER_OUTER_ROOM 284
+#define LAYOUT_VICTORY_ROAD_B1F 285
+#define LAYOUT_VICTORY_ROAD_B2F 286
+#define LAYOUT_ROUTE104_PROTOTYPE 287
+#define LAYOUT_GRANITE_CAVE_STEVENS_ROOM 288
+#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 289
+#define LAYOUT_SOUTHERN_ISLAND_EXTERIOR 290
+#define LAYOUT_SOUTHERN_ISLAND_INTERIOR 291
+#define LAYOUT_JAGGED_PASS 292
+#define LAYOUT_FIERY_PATH 293
+#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 294
+#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 295
+#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 296
+#define LAYOUT_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE 297
+#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 298
+#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 299
+#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 300
+#define LAYOUT_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 301
+#define LAYOUT_MT_PYRE_EXTERIOR 302
+#define LAYOUT_MT_PYRE_SUMMIT 303
+#define LAYOUT_SEALED_CHAMBER_INNER_ROOM 304
+#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_1F 305
+#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F 306
+#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 307
+#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 308
+#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 309
+#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 310
+#define LAYOUT_SCORCHED_SLAB 311
+#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_B4F_LAVA 312
+#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 313
+#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 314
+#define LAYOUT_EVER_GRANDE_CITY_HALL4 315
+#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 316
+#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 317
+#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 318
+#define LAYOUT_ROUTE131_SKY_PILLAR 319
+#define LAYOUT_SKY_PILLAR_ENTRANCE 320
+#define LAYOUT_SKY_PILLAR_OUTSIDE 321
+#define LAYOUT_SKY_PILLAR_1F 322
+#define LAYOUT_SKY_PILLAR_2F 323
+#define LAYOUT_SKY_PILLAR_3F 324
+#define LAYOUT_SKY_PILLAR_4F 325
+#define LAYOUT_SEAFLOOR_CAVERN_ROOM9_LAVA 326
+#define LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE 327
+#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 328
+#define LAYOUT_SAFARI_ZONE_REST_HOUSE 329
+#define LAYOUT_SKY_PILLAR_5F 330
+#define LAYOUT_SKY_PILLAR_TOP 331
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_LOBBY 332
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR 333
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM 334
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM 335
+#define LAYOUT_MAGMA_HIDEOUT_1F 336
+#define LAYOUT_MAGMA_HIDEOUT_2F_1R 337
+#define LAYOUT_MAGMA_HIDEOUT_2F_2R 338
+#define LAYOUT_MAGMA_HIDEOUT_3F_1R 339
+#define LAYOUT_MAGMA_HIDEOUT_3F_2R 340
+#define LAYOUT_MAGMA_HIDEOUT_4F 341
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY 342
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR 343
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM 344
+#define LAYOUT_BATTLE_FRONTIER_OUTSIDE_EAST 345
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY 346
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM 347
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM 348
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY 349
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR 350
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM 351
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 352
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 353
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY 354
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR 355
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM 356
+#define LAYOUT_SOOTOPOLIS_CITY_LEGENDS_BATTLE 357
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 358
+#define LAYOUT_UNKNOWN_084693AC 359
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE 361
+#define LAYOUT_BATTLE_PYRAMID_SQUARE01 362
+#define LAYOUT_BATTLE_PYRAMID_SQUARE02 363
+#define LAYOUT_BATTLE_PYRAMID_SQUARE03 364
+#define LAYOUT_BATTLE_PYRAMID_SQUARE04 365
+#define LAYOUT_BATTLE_PYRAMID_SQUARE05 366
+#define LAYOUT_BATTLE_PYRAMID_SQUARE06 367
+#define LAYOUT_BATTLE_PYRAMID_SQUARE07 368
+#define LAYOUT_BATTLE_PYRAMID_SQUARE08 369
+#define LAYOUT_BATTLE_PYRAMID_SQUARE09 370
+#define LAYOUT_BATTLE_PYRAMID_SQUARE10 371
+#define LAYOUT_BATTLE_PYRAMID_SQUARE11 372
+#define LAYOUT_BATTLE_PYRAMID_SQUARE12 373
+#define LAYOUT_BATTLE_PYRAMID_SQUARE13 374
+#define LAYOUT_BATTLE_PYRAMID_SQUARE14 375
+#define LAYOUT_BATTLE_PYRAMID_SQUARE15 376
+#define LAYOUT_BATTLE_PYRAMID_SQUARE16 377
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP 378
+#define LAYOUT_MAGMA_HIDEOUT_3F_3R 379
+#define LAYOUT_MAGMA_HIDEOUT_2F_3R 380
+#define LAYOUT_MIRAGE_TOWER_1F 381
+#define LAYOUT_MIRAGE_TOWER_2F 382
+#define LAYOUT_MIRAGE_TOWER_3F 383
+#define LAYOUT_BATTLE_TENT_LOBBY 384
+#define LAYOUT_BATTLE_TENT_CORRIDOR 385
+#define LAYOUT_BATTLE_TENT_BATTLE_ROOM 386
+#define LAYOUT_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM 387
+#define LAYOUT_MIRAGE_TOWER_4F 388
+#define LAYOUT_DESERT_UNDERPASS 389
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM 390
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 391
+#define LAYOUT_ROUTE111_NO_MIRAGE_TOWER 392
+#define LAYOUT_UNION_ROOM 393
+#define LAYOUT_SAFARI_ZONE_NORTHEAST 394
+#define LAYOUT_SAFARI_ZONE_SOUTHEAST 395
+#define LAYOUT_BATTLE_FRONTIER_RANKING_HALL 396
+#define LAYOUT_BATTLE_FRONTIER_LOUNGE1 397
+#define LAYOUT_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER 398
+#define LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE 399
+#define LAYOUT_ARTISAN_CAVE_B1F 400
+#define LAYOUT_ARTISAN_CAVE_1F 401
+#define LAYOUT_FARAWAY_ISLAND_ENTRANCE 402
+#define LAYOUT_FARAWAY_ISLAND_INTERIOR 403
+#define LAYOUT_BIRTH_ISLAND_EXTERIOR 404
+#define LAYOUT_ISLAND_HARBOR 405
+#define LAYOUT_UNDERWATER_MARINE_CAVE 406
+#define LAYOUT_MARINE_CAVE_ENTRANCE 407
+#define LAYOUT_TERRA_CAVE_ENTRANCE 408
+#define LAYOUT_TERRA_CAVE_END 409
+#define LAYOUT_UNDERWATER6 410
+#define LAYOUT_UNDERWATER7 411
+#define LAYOUT_UNDERWATER5 412
+#define LAYOUT_MARINE_CAVE_END 413
+#define LAYOUT_TRAINER_HILL_ENTRANCE 414
+#define LAYOUT_TRAINER_HILL_1F 415
+#define LAYOUT_TRAINER_HILL_2F 416
+#define LAYOUT_TRAINER_HILL_3F 417
+#define LAYOUT_TRAINER_HILL_4F 418
+#define LAYOUT_TRAINER_HILL_ROOF 419
+#define LAYOUT_ALTERING_CAVE 420
+#define LAYOUT_NAVEL_ROCK_EXTERIOR 421
+#define LAYOUT_NAVEL_ROCK_ENTRANCE 422
+#define LAYOUT_NAVEL_ROCK_TOP 423
+#define LAYOUT_NAVEL_ROCK_BOTTOM 424
+#define LAYOUT_NAVEL_ROCK_LADDER_ROOM1 425
+#define LAYOUT_NAVEL_ROCK_LADDER_ROOM2 426
+#define LAYOUT_NAVEL_ROCK_B1F 427
+#define LAYOUT_NAVEL_ROCK_FORK 428
+#define LAYOUT_BATTLE_FRONTIER_LOUNGE2 429
+#define LAYOUT_BATTLE_FRONTIER_SCOTTS_HOUSE 430
+#define LAYOUT_METEOR_FALLS_STEVENS_CAVE 431
+#define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB_WITH_TABLE 432
+#define LAYOUT_SKY_PILLAR_1F_CLEAN 433
+#define LAYOUT_SKY_PILLAR_2F_CLEAN 434
+#define LAYOUT_SKY_PILLAR_3F_CLEAN 435
+#define LAYOUT_SKY_PILLAR_4F_CLEAN 436
+#define LAYOUT_SKY_PILLAR_5F_CLEAN 437
+#define LAYOUT_SKY_PILLAR_TOP_CLEAN 438
+#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F 439
+#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F 440
+#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F_STAIRS_UNBLOCKED 441
+
+#endif // GUARD_CONSTANTS_LAYOUTS_H
diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h
new file mode 100755
index 000000000..dc2ac2f32
--- /dev/null
+++ b/include/constants/map_groups.h
@@ -0,0 +1,592 @@
+#ifndef GUARD_CONSTANTS_MAP_GROUPS_H
+#define GUARD_CONSTANTS_MAP_GROUPS_H
+
+// Map Group 0
+#define MAP_PETALBURG_CITY (0 | (0 << 8))
+#define MAP_SLATEPORT_CITY (1 | (0 << 8))
+#define MAP_MAUVILLE_CITY (2 | (0 << 8))
+#define MAP_RUSTBORO_CITY (3 | (0 << 8))
+#define MAP_FORTREE_CITY (4 | (0 << 8))
+#define MAP_LILYCOVE_CITY (5 | (0 << 8))
+#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
+#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
+#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
+#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
+#define MAP_OLDALE_TOWN (10 | (0 << 8))
+#define MAP_DEWFORD_TOWN (11 | (0 << 8))
+#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
+#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
+#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
+#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
+#define MAP_ROUTE101 (16 | (0 << 8))
+#define MAP_ROUTE102 (17 | (0 << 8))
+#define MAP_ROUTE103 (18 | (0 << 8))
+#define MAP_ROUTE104 (19 | (0 << 8))
+#define MAP_ROUTE105 (20 | (0 << 8))
+#define MAP_ROUTE106 (21 | (0 << 8))
+#define MAP_ROUTE107 (22 | (0 << 8))
+#define MAP_ROUTE108 (23 | (0 << 8))
+#define MAP_ROUTE109 (24 | (0 << 8))
+#define MAP_ROUTE110 (25 | (0 << 8))
+#define MAP_ROUTE111 (26 | (0 << 8))
+#define MAP_ROUTE112 (27 | (0 << 8))
+#define MAP_ROUTE113 (28 | (0 << 8))
+#define MAP_ROUTE114 (29 | (0 << 8))
+#define MAP_ROUTE115 (30 | (0 << 8))
+#define MAP_ROUTE116 (31 | (0 << 8))
+#define MAP_ROUTE117 (32 | (0 << 8))
+#define MAP_ROUTE118 (33 | (0 << 8))
+#define MAP_ROUTE119 (34 | (0 << 8))
+#define MAP_ROUTE120 (35 | (0 << 8))
+#define MAP_ROUTE121 (36 | (0 << 8))
+#define MAP_ROUTE122 (37 | (0 << 8))
+#define MAP_ROUTE123 (38 | (0 << 8))
+#define MAP_ROUTE124 (39 | (0 << 8))
+#define MAP_ROUTE125 (40 | (0 << 8))
+#define MAP_ROUTE126 (41 | (0 << 8))
+#define MAP_ROUTE127 (42 | (0 << 8))
+#define MAP_ROUTE128 (43 | (0 << 8))
+#define MAP_ROUTE129 (44 | (0 << 8))
+#define MAP_ROUTE130 (45 | (0 << 8))
+#define MAP_ROUTE131 (46 | (0 << 8))
+#define MAP_ROUTE132 (47 | (0 << 8))
+#define MAP_ROUTE133 (48 | (0 << 8))
+#define MAP_ROUTE134 (49 | (0 << 8))
+#define MAP_UNDERWATER1 (50 | (0 << 8))
+#define MAP_UNDERWATER2 (51 | (0 << 8))
+#define MAP_UNDERWATER3 (52 | (0 << 8))
+#define MAP_UNDERWATER4 (53 | (0 << 8))
+#define MAP_UNDERWATER5 (54 | (0 << 8))
+#define MAP_UNDERWATER6 (55 | (0 << 8))
+#define MAP_UNDERWATER7 (56 | (0 << 8))
+
+// Map Group 1
+#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
+#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
+#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
+#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
+#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
+
+// Map Group 2
+#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
+#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
+#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
+#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
+#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
+
+// Map Group 3
+#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
+#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
+#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
+#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8))
+#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
+#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
+
+// Map Group 4
+#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
+
+// Map Group 5
+#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_HOUSE1 (6 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_HOUSE2 (7 | (5 << 8))
+
+// Map Group 6
+#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
+
+// Map Group 7
+#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
+
+// Map Group 8
+#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
+#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
+#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
+#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8))
+#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8))
+#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
+#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
+
+// Map Group 9
+#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
+#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
+#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
+#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8))
+#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8))
+#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8))
+#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8))
+#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8))
+#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8))
+#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8))
+#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8))
+#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8))
+#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
+#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
+
+// Map Group 10
+#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
+#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
+#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
+#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8))
+#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8))
+#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8))
+#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
+#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
+
+// Map Group 11
+#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
+#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
+#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
+#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8))
+#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8))
+#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
+#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
+#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8))
+#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8))
+#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8))
+#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
+#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
+
+// Map Group 12
+#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
+#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
+#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
+#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8))
+#define MAP_FORTREE_CITY_MART (4 | (12 << 8))
+#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8))
+#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8))
+#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8))
+#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
+#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
+
+// Map Group 13
+#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
+#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
+#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
+#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8))
+#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8))
+#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8))
+#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8))
+#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8))
+#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8))
+#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8))
+#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
+
+// Map Group 14
+#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
+
+// Map Group 15
+#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE (12 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8))
+
+// Map Group 16
+#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_HALL1 (5 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_HALL2 (6 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_HALL3 (7 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_HALL4 (8 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_HALL5 (9 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
+
+// Map Group 17
+#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
+#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
+
+// Map Group 18
+#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
+#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
+
+// Map Group 19
+#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
+#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
+
+// Map Group 20
+#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
+#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
+#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
+
+// Map Group 21
+#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
+
+// Map Group 22
+#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
+
+// Map Group 23
+#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
+
+// Map Group 24
+#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
+#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
+#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
+#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8))
+#define MAP_RUSTURF_TUNNEL (4 | (24 << 8))
+#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8))
+#define MAP_DESERT_RUINS (6 | (24 << 8))
+#define MAP_GRANITE_CAVE_1F (7 | (24 << 8))
+#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8))
+#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8))
+#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8))
+#define MAP_PETALBURG_WOODS (11 | (24 << 8))
+#define MAP_MT_CHIMNEY (12 | (24 << 8))
+#define MAP_JAGGED_PASS (13 | (24 << 8))
+#define MAP_FIERY_PATH (14 | (24 << 8))
+#define MAP_MT_PYRE_1F (15 | (24 << 8))
+#define MAP_MT_PYRE_2F (16 | (24 << 8))
+#define MAP_MT_PYRE_3F (17 | (24 << 8))
+#define MAP_MT_PYRE_4F (18 | (24 << 8))
+#define MAP_MT_PYRE_5F (19 | (24 << 8))
+#define MAP_MT_PYRE_6F (20 | (24 << 8))
+#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8))
+#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8))
+#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 (39 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 (40 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 (41 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8))
+#define MAP_VICTORY_ROAD_1F (43 | (24 << 8))
+#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8))
+#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8))
+#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8))
+#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8))
+#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8))
+#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8))
+#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8))
+#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8))
+#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8))
+#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8))
+#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8))
+#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8))
+#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8))
+#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8))
+#define MAP_ISLAND_CAVE (67 | (24 << 8))
+#define MAP_ANCIENT_TOMB (68 | (24 << 8))
+#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8))
+#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8))
+#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8))
+#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8))
+#define MAP_SCORCHED_SLAB (73 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 (74 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 (75 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 (76 | (24 << 8))
+#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8))
+#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8))
+#define MAP_SKY_PILLAR_1F (79 | (24 << 8))
+#define MAP_SKY_PILLAR_2F (80 | (24 << 8))
+#define MAP_SKY_PILLAR_3F (81 | (24 << 8))
+#define MAP_SKY_PILLAR_4F (82 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8))
+#define MAP_SKY_PILLAR_5F (84 | (24 << 8))
+#define MAP_SKY_PILLAR_TOP (85 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8))
+#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8))
+#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8))
+#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8))
+#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8))
+#define MAP_DESERT_UNDERPASS (98 | (24 << 8))
+#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8))
+#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8))
+#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8))
+#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8))
+#define MAP_MARINE_CAVE_END (103 | (24 << 8))
+#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8))
+#define MAP_TERRA_CAVE_END (105 | (24 << 8))
+#define MAP_ALTERING_CAVE (106 | (24 << 8))
+#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
+
+// Map Group 25
+#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
+#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
+#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
+#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
+#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
+#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
+#define MAP_TRADE_CENTER (25 | (25 << 8))
+#define MAP_RECORD_CORNER (26 | (25 << 8))
+#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
+#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
+#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
+#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
+#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
+#define MAP_UNION_ROOM (60 | (25 << 8))
+
+// Map Group 26
+#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
+#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
+#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
+#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
+#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
+#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
+#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
+#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8))
+#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
+#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
+#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
+#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
+#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
+#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
+#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
+#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
+#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
+#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
+#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
+#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
+#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
+#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
+#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
+#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8))
+#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8))
+#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
+#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
+
+// Map Group 27
+#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
+#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
+
+// Map Group 28
+#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
+
+// Map Group 29
+#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8))
+#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8))
+#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8))
+
+// Map Group 30
+#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
+
+// Map Group 31
+#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
+
+// Map Group 32
+#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
+#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
+#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
+
+// Map Group 33
+#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
+
+#define MAP_GROUPS_COUNT 34
+
+#endif // GUARD_CONSTANTS_MAP_GROUPS_H
diff --git a/include/constants/map_scripts.h b/include/constants/map_scripts.h
new file mode 100644
index 000000000..d5fd40156
--- /dev/null
+++ b/include/constants/map_scripts.h
@@ -0,0 +1,12 @@
+#ifndef GUARD_CONSTANTS_MAP_SCRIPTS_H
+#define GUARD_CONSTANTS_MAP_SCRIPTS_H
+
+#define MAP_SCRIPT_ON_LOAD 1
+#define MAP_SCRIPT_ON_FRAME_TABLE 2
+#define MAP_SCRIPT_ON_TRANSITION 3
+#define MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE 4
+#define MAP_SCRIPT_ON_RESUME 5
+#define MAP_SCRIPT_ON_DIVE_WARP 6
+#define MAP_SCRIPT_ON_RETURN_TO_FIELD 7
+
+#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H \ No newline at end of file
diff --git a/include/constants/map_types.h b/include/constants/map_types.h
index 504575859..8d071fd41 100755
--- a/include/constants/map_types.h
+++ b/include/constants/map_types.h
@@ -1,14 +1,14 @@
#ifndef GUARD_CONSTANTS_MAP_TYPES_H
#define GUARD_CONSTANTS_MAP_TYPES_H
-#define MAP_TYPE_0 0
+#define MAP_TYPE_UNUSED_1 0
#define MAP_TYPE_TOWN 1
#define MAP_TYPE_CITY 2
#define MAP_TYPE_ROUTE 3
#define MAP_TYPE_UNDERGROUND 4
#define MAP_TYPE_UNDERWATER 5
-#define MAP_TYPE_6 6
-#define MAP_TYPE_7 7
+#define MAP_TYPE_OCEAN_ROUTE 6
+#define MAP_TYPE_UNUSED_2 7
#define MAP_TYPE_INDOOR 8
#define MAP_TYPE_SECRET_BASE 9
diff --git a/include/constants/maps.h b/include/constants/maps.h
index c65f373af..e1e2da992 100644
--- a/include/constants/maps.h
+++ b/include/constants/maps.h
@@ -1,598 +1,11 @@
#ifndef GUARD_CONSTANTS_MAPS_H
#define GUARD_CONSTANTS_MAPS_H
-// Map Group 0
-#define MAP_PETALBURG_CITY (0 | (0 << 8))
-#define MAP_SLATEPORT_CITY (1 | (0 << 8))
-#define MAP_MAUVILLE_CITY (2 | (0 << 8))
-#define MAP_RUSTBORO_CITY (3 | (0 << 8))
-#define MAP_FORTREE_CITY (4 | (0 << 8))
-#define MAP_LILYCOVE_CITY (5 | (0 << 8))
-#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
-#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
-#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
-#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
-#define MAP_OLDALE_TOWN (10 | (0 << 8))
-#define MAP_DEWFORD_TOWN (11 | (0 << 8))
-#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
-#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
-#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
-#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
-#define MAP_ROUTE101 (16 | (0 << 8))
-#define MAP_ROUTE102 (17 | (0 << 8))
-#define MAP_ROUTE103 (18 | (0 << 8))
-#define MAP_ROUTE104 (19 | (0 << 8))
-#define MAP_ROUTE105 (20 | (0 << 8))
-#define MAP_ROUTE106 (21 | (0 << 8))
-#define MAP_ROUTE107 (22 | (0 << 8))
-#define MAP_ROUTE108 (23 | (0 << 8))
-#define MAP_ROUTE109 (24 | (0 << 8))
-#define MAP_ROUTE110 (25 | (0 << 8))
-#define MAP_ROUTE111 (26 | (0 << 8))
-#define MAP_ROUTE112 (27 | (0 << 8))
-#define MAP_ROUTE113 (28 | (0 << 8))
-#define MAP_ROUTE114 (29 | (0 << 8))
-#define MAP_ROUTE115 (30 | (0 << 8))
-#define MAP_ROUTE116 (31 | (0 << 8))
-#define MAP_ROUTE117 (32 | (0 << 8))
-#define MAP_ROUTE118 (33 | (0 << 8))
-#define MAP_ROUTE119 (34 | (0 << 8))
-#define MAP_ROUTE120 (35 | (0 << 8))
-#define MAP_ROUTE121 (36 | (0 << 8))
-#define MAP_ROUTE122 (37 | (0 << 8))
-#define MAP_ROUTE123 (38 | (0 << 8))
-#define MAP_ROUTE124 (39 | (0 << 8))
-#define MAP_ROUTE125 (40 | (0 << 8))
-#define MAP_ROUTE126 (41 | (0 << 8))
-#define MAP_ROUTE127 (42 | (0 << 8))
-#define MAP_ROUTE128 (43 | (0 << 8))
-#define MAP_ROUTE129 (44 | (0 << 8))
-#define MAP_ROUTE130 (45 | (0 << 8))
-#define MAP_ROUTE131 (46 | (0 << 8))
-#define MAP_ROUTE132 (47 | (0 << 8))
-#define MAP_ROUTE133 (48 | (0 << 8))
-#define MAP_ROUTE134 (49 | (0 << 8))
-#define MAP_UNDERWATER1 (50 | (0 << 8))
-#define MAP_UNDERWATER2 (51 | (0 << 8))
-#define MAP_UNDERWATER3 (52 | (0 << 8))
-#define MAP_UNDERWATER4 (53 | (0 << 8))
-#define MAP_UNDERWATER5 (54 | (0 << 8))
-#define MAP_UNDERWATER6 (55 | (0 << 8))
-#define MAP_UNDERWATER7 (56 | (0 << 8))
-
-// Map Group 1
-#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
-#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
-#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
-#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
-#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
-
-// Map Group 2
-#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
-#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
-#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
-#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
-#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
-
-// Map Group 3
-#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
-#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
-#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
-#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8))
-#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
-#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
-
-// Map Group 4
-#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
-#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
-#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
-#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8))
-#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8))
-#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
-#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
-
-// Map Group 5
-#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
-#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
-#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
-#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8))
-#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8))
-#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8))
-#define MAP_FALLARBOR_TOWN_HOUSE1 (6 | (5 << 8))
-#define MAP_FALLARBOR_TOWN_HOUSE2 (7 | (5 << 8))
-
-// Map Group 6
-#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
-#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
-#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
-#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8))
-#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8))
-#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8))
-#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8))
-#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
-#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
-
-// Map Group 7
-#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
-#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
-#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
-#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8))
-#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8))
-#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
-#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
-
-// Map Group 8
-#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
-#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
-#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
-#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8))
-#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8))
-#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
-#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
-
-// Map Group 9
-#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
-#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
-#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
-#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8))
-#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8))
-#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8))
-#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8))
-#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8))
-#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8))
-#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8))
-#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8))
-#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8))
-#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
-#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
-
-// Map Group 10
-#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
-#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
-#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
-#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8))
-#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8))
-#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8))
-#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
-#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
-
-// Map Group 11
-#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
-#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
-#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
-#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8))
-#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8))
-#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
-#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
-#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8))
-#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8))
-#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8))
-#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8))
-#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8))
-#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8))
-#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8))
-#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8))
-#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
-#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
-
-// Map Group 12
-#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
-#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
-#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
-#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8))
-#define MAP_FORTREE_CITY_MART (4 | (12 << 8))
-#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8))
-#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8))
-#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8))
-#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
-#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
-
-// Map Group 13
-#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
-#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
-#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
-#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8))
-#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8))
-#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8))
-#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8))
-#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8))
-#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8))
-#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8))
-#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8))
-#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8))
-#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8))
-#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8))
-#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8))
-#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8))
-#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8))
-#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8))
-#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8))
-#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8))
-#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8))
-#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
-#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
-
-// Map Group 14
-#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
-#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
-
-// Map Group 15
-#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE (12 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8))
-#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8))
-
-// Map Group 16
-#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_HALL1 (5 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_HALL2 (6 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_HALL3 (7 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_HALL4 (8 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_HALL5 (9 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
-#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
-
-// Map Group 17
-#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
-#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
-
-// Map Group 18
-#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
-#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
-
-// Map Group 19
-#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
-#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
-
-// Map Group 20
-#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
-#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
-#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
-
-// Map Group 21
-#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
-
-// Map Group 22
-#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
-
-// Map Group 23
-#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
-
-// Map Group 24
-#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
-#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
-#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
-#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8))
-#define MAP_RUSTURF_TUNNEL (4 | (24 << 8))
-#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8))
-#define MAP_DESERT_RUINS (6 | (24 << 8))
-#define MAP_GRANITE_CAVE_1F (7 | (24 << 8))
-#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8))
-#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8))
-#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8))
-#define MAP_PETALBURG_WOODS (11 | (24 << 8))
-#define MAP_MT_CHIMNEY (12 | (24 << 8))
-#define MAP_JAGGED_PASS (13 | (24 << 8))
-#define MAP_FIERY_PATH (14 | (24 << 8))
-#define MAP_MT_PYRE_1F (15 | (24 << 8))
-#define MAP_MT_PYRE_2F (16 | (24 << 8))
-#define MAP_MT_PYRE_3F (17 | (24 << 8))
-#define MAP_MT_PYRE_4F (18 | (24 << 8))
-#define MAP_MT_PYRE_5F (19 | (24 << 8))
-#define MAP_MT_PYRE_6F (20 | (24 << 8))
-#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8))
-#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8))
-#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8))
-#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8))
-#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8))
-#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8))
-#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8))
-#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8))
-#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8))
-#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 (39 | (24 << 8)) //
-#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 (40 | (24 << 8)) // Ruby/Sapphire leftovers
-#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 (41 | (24 << 8)) //
-#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8))
-#define MAP_VICTORY_ROAD_1F (43 | (24 << 8))
-#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8))
-#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8))
-#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8))
-#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8))
-#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8))
-#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8))
-#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8))
-#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8))
-#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8))
-#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8))
-#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8))
-#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8))
-#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8))
-#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8))
-#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8))
-#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8))
-#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8))
-#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8))
-#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8))
-#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8))
-#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8))
-#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8))
-#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8))
-#define MAP_ISLAND_CAVE (67 | (24 << 8))
-#define MAP_ANCIENT_TOMB (68 | (24 << 8))
-#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8))
-#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8))
-#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8))
-#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8))
-#define MAP_SCORCHED_SLAB (73 | (24 << 8))
-#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_1F (74 | (24 << 8)) //
-#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B1F (75 | (24 << 8)) // Ruby/Sapphire leftovers
-#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B2F (76 | (24 << 8)) //
-#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8))
-#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8))
-#define MAP_SKY_PILLAR_1F (79 | (24 << 8))
-#define MAP_SKY_PILLAR_2F (80 | (24 << 8))
-#define MAP_SKY_PILLAR_3F (81 | (24 << 8))
-#define MAP_SKY_PILLAR_4F (82 | (24 << 8))
-#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8))
-#define MAP_SKY_PILLAR_5F (84 | (24 << 8))
-#define MAP_SKY_PILLAR_TOP (85 | (24 << 8))
-#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8))
-#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8))
-#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8))
-#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8))
-#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8))
-#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8))
-#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8))
-#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8))
-#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8))
-#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8))
-#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8))
-#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8))
-#define MAP_DESERT_UNDERPASS (98 | (24 << 8))
-#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8))
-#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8))
-#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8))
-#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8))
-#define MAP_MARINE_CAVE_END (103 | (24 << 8))
-#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8))
-#define MAP_TERRA_CAVE_END (105 | (24 << 8))
-#define MAP_ALTERING_CAVE (106 | (24 << 8))
-#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
-
-// Map Group 25
-#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
-#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
-#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
-#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
-#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
-#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
-#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
-#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
-#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
-#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
-#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
-#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
-#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
-#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
-#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
-#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
-#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
-#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
-#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
-#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
-#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
-#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
-#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
-#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
-#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
-#define MAP_TRADE_CENTER (25 | (25 << 8))
-#define MAP_RECORD_CORNER (26 | (25 << 8))
-#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
-#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
-#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
-#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
-#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
-#define MAP_UNION_ROOM (60 | (25 << 8))
-
-// Map Group 26
-#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
-#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
-#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
-#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
-#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
-#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
-#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
-#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8))
-#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
-#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
-#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
-#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
-#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
-#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
-#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
-#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
-#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
-#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
-#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
-#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
-#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
-#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
-#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
-#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
-#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
-#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8))
-#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8))
-#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8))
-#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8))
-#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8))
-#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8))
-#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
-#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
-
-// Map Group 27
-#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
-#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
-
-// Map Group 28
-#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
-
-// Map Group 29
-#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8))
-#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8))
-#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8))
-#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8))
-
-// Map Group 30
-#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
-
-// Map Group 31
-#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
-
-// Map Group 32
-#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
-#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
-#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
-
-// Map Group 33
-#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
-
-#define MAP_GROUPS_COUNT 34
+#include "map_groups.h"
#define MAP_NONE (0x7F | (0x7F << 8))
#define MAP_UNDEFINED (0xFF | (0xFF << 8))
-
#define MAP_GROUP(map) (MAP_##map >> 8)
#define MAP_NUM(map) (MAP_##map & 0xFF)
diff --git a/include/constants/songs.h b/include/constants/songs.h
index a459edd24..14b766965 100644
--- a/include/constants/songs.h
+++ b/include/constants/songs.h
@@ -538,4 +538,6 @@
#define MUS_ROUTE_118 0x7FFF // map is split into 2 music sections. controlled by GetCurrLocationDefaultMusic().
+#define MUS_NONE 0xFFFF
+
#endif // GUARD_CONSTANTS_SONGS_H
diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h
new file mode 100644
index 000000000..e231a6043
--- /dev/null
+++ b/include/constants/trainer_hill.h
@@ -0,0 +1,29 @@
+#ifndef GUARD_CONSTANTS_TRAINER_HILL_H
+#define GUARD_CONSTANTS_TRAINER_HILL_H
+
+#define TRAINER_HILL_FUNC_START 0
+#define TRAINER_HILL_FUNC_1 1
+#define TRAINER_HILL_FUNC_2 2
+#define TRAINER_HILL_FUNC_3 3
+#define TRAINER_HILL_FUNC_RESUME_TIMER 4
+#define TRAINER_HILL_FUNC_SET_LOST 5
+#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
+#define TRAINER_HILL_FUNC_7 7
+#define TRAINER_HILL_FUNC_8 8
+#define TRAINER_HILL_FUNC_9 9
+#define TRAINER_HILL_FUNC_10 10
+#define TRAINER_HILL_FUNC_11 11
+#define TRAINER_HILL_FUNC_12 12
+#define TRAINER_HILL_FUNC_13 13
+#define TRAINER_HILL_FUNC_14 14
+#define TRAINER_HILL_FUNC_15 15
+#define TRAINER_HILL_FUNC_16 16
+#define TRAINER_HILL_FUNC_SET_TAG 17
+
+// Values returned by the TrainerHillGetChallengeStatus
+// function.
+#define TRAINER_HILL_PLAYER_STATUS_LOST 0
+#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
+#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
+
+#endif \ No newline at end of file
diff --git a/include/constants/vars.h b/include/constants/vars.h
index c055c5baf..67a9e6cbd 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -1,7 +1,7 @@
#ifndef GUARD_CONSTANTS_VARS_H
#define GUARD_CONSTANTS_VARS_H
-#define VAR_0x3F20 0x3F20
+#define UNKNOWN_VAR_OFFSET_3F20 0x3F20
#define VARS_START 0x4000
@@ -46,257 +46,257 @@
#define VAR_OBJ_GFX_ID_F 0x401F
// general purpose vars
-#define VAR_RECYCLE_GOODS 0x4020
-#define VAR_REPEL_STEP_COUNT 0x4021
-#define VAR_ICE_STEP_COUNT 0x4022
-#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip
-#define VAR_MIRAGE_RND_H 0x4024
-#define VAR_MIRAGE_RND_L 0x4025
-#define VAR_SECRET_BASE_MAP 0x4026
-#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027
-#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028
-#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029
-#define VAR_HAPPINESS_STEP_COUNTER 0x402A
-#define VAR_POISON_STEP_COUNTER 0x402B
-#define VAR_RESET_RTC_ENABLE 0x402C
-#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D
-#define VAR_0x402E 0x402E
+#define VAR_RECYCLE_GOODS 0x4020
+#define VAR_REPEL_STEP_COUNT 0x4021
+#define VAR_ICE_STEP_COUNT 0x4022
+#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip
+#define VAR_MIRAGE_RND_H 0x4024
+#define VAR_MIRAGE_RND_L 0x4025
+#define VAR_SECRET_BASE_MAP 0x4026
+#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027
+#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028
+#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029
+#define VAR_HAPPINESS_STEP_COUNTER 0x402A
+#define VAR_POISON_STEP_COUNTER 0x402B
+#define VAR_RESET_RTC_ENABLE 0x402C
+#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D
+#define VAR_UNUSED_0x402E 0x402E // Unused Var
-#define VAR_FRONTIER_MANIAC_FACILITY 0x402F
-#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030
-#define VAR_FRONTIER_GAMBLER_SET_FACILITY_F 0x4031
-#define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032
-#define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033
+#define VAR_FRONTIER_MANIAC_FACILITY 0x402F
+#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030
+#define VAR_FRONTIER_GAMBLER_SET_FACILITY_F 0x4031
+#define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032
+#define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033
-#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034
-#define VAR_DEOXYS_ROCK_LEVEL 0x4035
-#define VAR_STORAGE_UNKNOWN 0x4036
-#define VAR_0x4037 0x4037
-#define VAR_0x4038 0x4038
-#define VAR_0x4039 0x4039
-#define VAR_0x403A 0x403A
-#define VAR_0x403B 0x403B
-#define VAR_0x403C 0x403C
-#define VAR_0x403D 0x403D
-#define VAR_ALTERING_CAVE_WILD_SET 0x403E
-#define VAR_0x403F 0x403F
-#define VAR_DAYS 0x4040
-#define VAR_FANCLUB_UNKNOWN_1 0x4041
-#define VAR_FANCLUB_UNKNOWN_2 0x4042
-#define VAR_DEPT_STORE_FLOOR 0x4043
-#define VAR_0x4044 0x4044
-#define VAR_POKELOT_PRIZE 0x4045
-#define VAR_NATIONAL_DEX 0x4046
-#define VAR_SEEDOT_SIZE_RECORD 0x4047
-#define VAR_ASH_GATHER_COUNT 0x4048
-#define VAR_BIRCH_STATE 0x4049
-#define VAR_CRUISE_STEP_COUNT 0x404A
-#define VAR_POKELOT_RND1 0x404B
-#define VAR_POKELOT_RND2 0x404C
-#define VAR_0x404D 0x404D
-#define VAR_0x404E 0x404E
-#define VAR_LOTAD_SIZE_RECORD 0x404F
-#define VAR_0x4050 0x4050
-#define VAR_0x4051 0x4051
-#define VAR_0x4052 0x4052
-#define VAR_0x4053 0x4053
-#define VAR_CURRENT_SECRET_BASE 0x4054
-#define VAR_0x4055 0x4055
-#define VAR_0x4056 0x4056
-#define VAR_0x4057 0x4057
-#define VAR_0x4058 0x4058
-#define VAR_0x4059 0x4059
-#define VAR_0x405A 0x405A
-#define VAR_0x405B 0x405B
-#define VAR_0x405C 0x405C
-#define VAR_0x405D 0x405D
-#define VAR_0x405E 0x405E
-#define VAR_0x405F 0x405F
-#define VAR_0x4060 0x4060
-#define VAR_0x4061 0x4061
-#define VAR_0x4062 0x4062
-#define VAR_0x4063 0x4063
-#define VAR_0x4064 0x4064
-#define VAR_0x4065 0x4065
-#define VAR_0x4066 0x4066
-#define VAR_0x4067 0x4067
-#define VAR_0x4068 0x4068
-#define VAR_0x4069 0x4069
-#define VAR_0x406A 0x406A
-#define VAR_0x406B 0x406B
-#define VAR_0x406C 0x406C
-#define VAR_0x406D 0x406D
-#define VAR_0x406E 0x406E
-#define VAR_0x406F 0x406F
-#define VAR_0x4070 0x4070
-#define VAR_0x4071 0x4071
-#define VAR_0x4072 0x4072
-#define VAR_0x4073 0x4073
-#define VAR_0x4074 0x4074
-#define VAR_0x4075 0x4075
-#define VAR_0x4076 0x4076
-#define VAR_0x4077 0x4077
-#define VAR_0x4078 0x4078
-#define VAR_0x4079 0x4079
-#define VAR_0x407A 0x407A
-#define VAR_0x407B 0x407B
-#define VAR_0x407C 0x407C
-#define VAR_0x407D 0x407D
-#define VAR_0x407E 0x407E
-#define VAR_0x407F 0x407F
-#define VAR_0x4080 0x4080
-#define VAR_0x4081 0x4081
-#define VAR_0x4082 0x4082
-#define VAR_0x4083 0x4083
-#define VAR_0x4084 0x4084
-#define VAR_0x4085 0x4085
-#define VAR_0x4086 0x4086
-#define VAR_0x4087 0x4087
-#define VAR_0x4088 0x4088
-#define VAR_0x4089 0x4089
-#define VAR_0x408A 0x408A
-#define VAR_0x408B 0x408B
-#define VAR_0x408C 0x408C
-#define VAR_0x408D 0x408D
-#define VAR_0x408E 0x408E
-#define VAR_0x408F 0x408F
-#define VAR_0x4090 0x4090
-#define VAR_0x4091 0x4091
-#define VAR_0x4092 0x4092
-#define VAR_0x4093 0x4093
-#define VAR_0x4094 0x4094
-#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095
-#define VAR_0x4096 0x4096
-#define VAR_0x4097 0x4097
-#define VAR_0x4098 0x4098
-#define VAR_0x4099 0x4099
-#define VAR_RUSTURF_TUNNEL_STATE 0x409A
-#define VAR_0x409B 0x409B
-#define VAR_0x409C 0x409C
-#define VAR_0x409D 0x409D
-#define VAR_0x409E 0x409E
-#define VAR_0x409F 0x409F
-#define VAR_0x40A0 0x40A0
-#define VAR_0x40A1 0x40A1
-#define VAR_0x40A2 0x40A2
-#define VAR_0x40A3 0x40A3
-#define VAR_0x40A4 0x40A4
-#define VAR_0x40A5 0x40A5
-#define VAR_0x40A6 0x40A6
-#define VAR_0x40A7 0x40A7
-#define VAR_0x40A8 0x40A8
-#define VAR_CYCLING_CHALLENGE_STATE 0x40A9
-#define VAR_0x40AA 0x40AA
-#define VAR_0x40AB 0x40AB
-#define VAR_0x40AC 0x40AC
-#define VAR_0x40AD 0x40AD
-#define VAR_0x40AE 0x40AE
-#define VAR_0x40AF 0x40AF
-#define VAR_0x40B0 0x40B0
-#define VAR_0x40B1 0x40B1
-#define VAR_0x40B2 0x40B2
-#define VAR_WEATHER_INSTITUTE_STATE 0x40B3
-#define VAR_PORTHOLE_STATE 0x40B4
-#define VAR_0x40B5 0x40B5
-#define VAR_0x40B6 0x40B6
-#define VAR_0x40B7 0x40B7
-#define VAR_0x40B8 0x40B8
-#define VAR_0x40B9 0x40B9
-#define VAR_0x40BA 0x40BA
-#define VAR_0x40BB 0x40BB
-#define VAR_0x40BC 0x40BC
-#define VAR_0x40BD 0x40BD
-#define VAR_0x40BE 0x40BE
-#define VAR_0x40BF 0x40BF
-#define VAR_0x40C0 0x40C0
-#define VAR_0x40C1 0x40C1
-#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2
-#define VAR_0x40C3 0x40C3
-#define VAR_0x40C4 0x40C4
-#define VAR_0x40C5 0x40C5
-#define VAR_0x40C6 0x40C6
-#define VAR_0x40C7 0x40C7
-#define VAR_0x40C8 0x40C8
-#define VAR_0x40C9 0x40C9
-#define VAR_0x40CA 0x40CA
-#define VAR_0x40CB 0x40CB
-#define VAR_0x40CC 0x40CC
-#define VAR_0x40CD 0x40CD
-#define VAR_FRONTIER_BATTLE_MODE 0x40CE
-#define VAR_FRONTIER_FACILITY 0x40CF
-#define VAR_0x40D0 0x40D0
-#define VAR_0x40D1 0x40D1
-#define VAR_0x40D2 0x40D2
-#define VAR_0x40D3 0x40D3
-#define VAR_0x40D4 0x40D4
-#define VAR_0x40D5 0x40D5
-#define VAR_0x40D6 0x40D6
-#define VAR_0x40D7 0x40D7
-#define VAR_0x40D8 0x40D8
-#define VAR_0x40D9 0x40D9
-#define VAR_0x40DA 0x40DA
-#define VAR_0x40DB 0x40DB
-#define VAR_0x40DC 0x40DC
-#define VAR_EVENT_PICHU_SLOT 0x40DD
-#define VAR_0x40DE 0x40DE
-#define VAR_0x40DF 0x40DF
-#define VAR_0x40E0 0x40E0
-#define VAR_0x40E1 0x40E1
-#define VAR_0x40E2 0x40E2
-#define VAR_0x40E3 0x40E3
-#define VAR_0x40E4 0x40E4
-#define VAR_0x40E5 0x40E5
-#define VAR_DAILY_SLOTS 0x40E6
-#define VAR_DAILY_WILDS 0x40E7
-#define VAR_DAILY_BLENDER 0x40E8
-#define VAR_DAILY_PLANTED_BERRIES 0x40E9
-#define VAR_DAILY_PICKED_BERRIES 0x40EA
-#define VAR_DAILY_ROULETTE 0x40EB
-#define VAR_0x40EC 0x40EC
-#define VAR_0x40ED 0x40ED
-#define VAR_0x40EE 0x40EE
-#define VAR_0x40EF 0x40EF
-#define VAR_0x40F0 0x40F0
-#define VAR_DAILY_BP 0x40F1
-#define VAR_0x40F2 0x40F2
-#define VAR_0x40F3 0x40F3
-#define VAR_0x40F4 0x40F4
-#define VAR_0x40F5 0x40F5
-#define VAR_0x40F6 0x40F6
-#define VAR_0x40F7 0x40F7
-#define VAR_0x40F8 0x40F8
-#define VAR_0x40F9 0x40F9
-#define VAR_0x40FA 0x40FA
-#define VAR_0x40FB 0x40FB
-#define VAR_0x40FC 0x40FC
-#define VAR_0x40FD 0x40FD
-#define VAR_0x40FE 0x40FE
-#define VAR_0x40FF 0x40FF
+#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034
+#define VAR_DEOXYS_ROCK_LEVEL 0x4035
+#define VAR_STORAGE_UNKNOWN 0x4036
+#define VAR_UNUSUAL_WEATHER_LOCATION 0x4037
+#define VAR_UNUSUAL_WEATHER_STEP_COUNTER 0x4038
+#define VAR_SHOULD_END_UNUSUAL_WEATHER 0x4039
+#define VAR_FARAWAY_ISLAND_STEP_COUNTER 0x403A
+#define VAR_REGICE_STEPS_1 0x403B
+#define VAR_REGICE_STEPS_2 0x403C
+#define VAR_REGICE_STEPS_3 0x403D
+#define VAR_ALTERING_CAVE_WILD_SET 0x403E
+#define VAR_ALWAYS_ZERO_0x403F 0x403F // This var is read and written, but is always zero.
+#define VAR_DAYS 0x4040
+#define VAR_FANCLUB_UNKNOWN_1 0x4041
+#define VAR_FANCLUB_UNKNOWN_2 0x4042
+#define VAR_DEPT_STORE_FLOOR 0x4043
+#define VAR_0x4044 0x4044
+#define VAR_POKELOT_PRIZE_ITEM 0x4045
+#define VAR_NATIONAL_DEX 0x4046
+#define VAR_SEEDOT_SIZE_RECORD 0x4047
+#define VAR_ASH_GATHER_COUNT 0x4048
+#define VAR_BIRCH_STATE 0x4049
+#define VAR_CRUISE_STEP_COUNT 0x404A
+#define VAR_POKELOT_RND1 0x404B
+#define VAR_POKELOT_RND2 0x404C
+#define VAR_POKELOT_PRIZE_PLACE 0x404D
+#define VAR_UNUSED_0x404E 0x404E // Unused Var
+#define VAR_LOTAD_SIZE_RECORD 0x404F
+#define VAR_0x4050 0x4050
+#define VAR_ROUTE102_ACCESSIBLE 0x4051
+#define VAR_UNUSED_0x4052 0x4052 // Unused Var
+#define VAR_LAVARIDGE_RIVAL_STATE 0x4053
+#define VAR_CURRENT_SECRET_BASE 0x4054
+#define VAR_UNUSED_0x4055 0x4055 // Unused Var
+#define VAR_UNUSED_0x4056 0x4056 // Unused Var
+#define VAR_PETALBURG_STATE 0x4057
+#define VAR_SLATEPORT_STATE 0x4058
+#define VAR_UNUSED_0x4059 0x4059 // Unused Var
+#define VAR_RUSTBORO_STATE 0x405A
+#define VAR_UNUSED_0x405B 0x405B // Unused Var
+#define VAR_UNUSED_0x405C 0x405C // Unused Var
+#define VAR_MOSSDEEP_STATE 0x405D
+#define VAR_RAYQUAZA_STATE 0x405E
+#define VAR_UNUSED_0x405F 0x405F // Unused Var
+#define VAR_ROUTE101_STATE 0x4060
+#define VAR_UNUSED_0x4061 0x4061 // Unused Var
+#define VAR_UNUSED_0x4062 0x4062 // Unused Var
+#define VAR_0x4063 0x4063
+#define VAR_UNUSED_0x4064 0x4064 // Unused Var
+#define VAR_UNUSED_0x4065 0x4065 // Unused Var
+#define VAR_UNUSED_0x4066 0x4066 // Unused Var
+#define VAR_UNUSED_0x4067 0x4067 // Unused Var
+#define VAR_UNUSED_0x4068 0x4068 // Unused Var
+#define VAR_ROUTE110_STATE 0x4069
+#define VAR_UNUSED_0x406A 0x406A // Unused Var
+#define VAR_UNUSED_0x406B 0x406B // Unused Var
+#define VAR_UNUSED_0x406C 0x406C // Unused Var
+#define VAR_UNUSED_0x406D 0x406D // Unused Var
+#define VAR_UNUSED_0x406E 0x406E // Unused Var
+#define VAR_ROUTE116_STATE 0x406F
+#define VAR_UNUSED_0x4070 0x4070 // Unused Var
+#define VAR_ROUTE118_STATE 0x4071
+#define VAR_ROUTE119_STATE 0x4072
+#define VAR_UNUSED_0x4073 0x4073 // Unused Var
+#define VAR_ROUTE121_STATE 0x4074
+#define VAR_UNUSED_0x4075 0x4075 // Unused Var
+#define VAR_UNUSED_0x4076 0x4076 // Unused Var
+#define VAR_UNUSED_0x4077 0x4077 // Unused Var
+#define VAR_UNUSED_0x4078 0x4078 // Unused Var
+#define VAR_UNUSED_0x4079 0x4079 // Unused Var
+#define VAR_UNUSED_0x407A 0x407A // Unused Var
+#define VAR_ROUTE128_STATE 0x407B
+#define VAR_UNUSED_0x407C 0x407C // Unused Var
+#define VAR_UNUSED_0x407D 0x407D // Unused Var
+#define VAR_UNUSED_0x407E 0x407E // Unused Var
+#define VAR_UNUSED_0x407F 0x407F // Unused Var
+#define VAR_UNUSED_0x4080 0x4080 // Unused Var
+#define VAR_UNUSED_0x4081 0x4081 // Unused Var
+#define VAR_LITTLEROOT_HOUSES_STATE 0x4082
+#define VAR_UNUSED_0x4083 0x4083 // Unused Var
+#define VAR_BIRCH_LAB_STATE 0x4084
+#define VAR_PETALBURG_GYM_STATE 0x4085
+#define VAR_LINK_CONTEST_ROOM_STATE 0x4086
+#define VAR_CABLE_CLUB_STATE 0x4087
+#define VAR_CONTEST_LOCATION 0x4088
+#define VAR_SECRET_BASE_INITIALIZED 0x4089
+#define VAR_CONTEST_PRIZE_PICKUP 0x408A
+#define VAR_UNUSED_0x408B 0x408B // Unused Var
+#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C
+#define VAR_LITTLEROOT_RIVAL_STATE 0x408D
+#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E
+#define VAR_DEVON_CORP_3F_STATE 0x408F
+#define VAR_BRINEY_HOUSE_STATE 0x4090
+#define VAR_UNUSED_0x4091 0x4091 // Unused Var
+#define VAR_LITTLEROOT_INTRO_STATE 0x4092
+#define VAR_MAUVILLE_GYM_STATE 0x4093
+#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094
+#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095
+#define VAR_BRINEY_LOCATION 0x4096
+#define VAR_INIT_SECRET_BASE 0x4097
+#define VAR_PETALBURG_WOODS_STATE 0x4098
+#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099
+#define VAR_RUSTURF_TUNNEL_STATE 0x409A
+#define VAR_UNUSED_0x409B 0x409B // Unused Var
+#define VAR_ELITE_4_STATE 0x409C
+#define VAR_UNUSED_0x409D 0x409D // Unused Var
+#define VAR_MOSSDEEP_SPACE_CENTER_STATE_1 0x409E
+#define VAR_MOSSDEEP_SPACE_CENTER_STATE_2 0x409F
+#define VAR_SLATEPORT_HARBOR_STATE 0x40A0
+#define VAR_UNUSED_0x40A1 0x40A1 // Unused var
+#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2
+#define VAR_CABLE_CAR_STATION_STATE 0x40A3
+#define VAR_SAFARI_ZONE_STATE 0x40A4
+#define VAR_TRICK_HOUSE_ENTRANCE_STATE_1 0x40A5
+#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6
+#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7
+#define VAR_UNUSED_0x40A8 0x40A8 // Unused Var
+#define VAR_CYCLING_CHALLENGE_STATE 0x40A9
+#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA
+#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB
+#define VAR_TRICK_HOUSE_PUZZLE_2_STATE 0x40AC
+#define VAR_TRICK_HOUSE_PUZZLE_3_STATE 0x40AD
+#define VAR_TRICK_HOUSE_PUZZLE_4_STATE 0x40AE
+#define VAR_TRICK_HOUSE_PUZZLE_5_STATE 0x40AF
+#define VAR_TRICK_HOUSE_PUZZLE_6_STATE 0x40B0
+#define VAR_TRICK_HOUSE_PUZZLE_7_STATE 0x40B1
+#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2
+#define VAR_WEATHER_INSTITUTE_STATE 0x40B3
+#define VAR_PORTHOLE_STATE 0x40B4
+#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation
+#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6
+#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7
+#define VAR_UNUSED_0x40B8 0x40B8 // Unused Var
+#define VAR_MT_PYRE_STATE 0x40B9
+#define VAR_NEW_MAUVILLE_STATE 0x40BA
+#define VAR_UNUSED_0x40BB 0x40BB // Unused Var
+#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC
+#define VAR_JAGGED_PASS_ASH_WEATHER 0x40BD
+#define VAR_GLASS_WORKSHOP_STATE 0x40BE
+#define VAR_METEOR_FALLS_STATE 0x40BF
+#define VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE 0x40C0
+#define VAR_TRICK_HOUSE_PRIZE_PICKUP 0x40C1
+#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2
+#define VAR_VICTORY_ROAD_1F_STATE 0x40C3
+#define VAR_FOSSIL_RESURRECTION_STATE 0x40C4
+#define VAR_WHICH_FOSSIL_REVIVED 0x40C5
+#define VAR_STEVENS_HOUSE_STATE 0x40C6
+#define VAR_OLDALE_STATE 0x40C7
+#define VAR_JAGGED_PASS_STATE 0x40C8
+#define VAR_SCOTT_PETALBURG_ENCOUNTER 0x40C9
+#define VAR_SKY_PILLAR_STATE 0x40CA
+#define VAR_ROUTE_111_STATE 0x40CB
+#define VAR_FOSSIL_MANIAC_STATE 0x40CC
+#define VAR_CABLE_CLUB_TUTORIAL_STATE 0x40CD
+#define VAR_FRONTIER_BATTLE_MODE 0x40CE
+#define VAR_FRONTIER_FACILITY 0x40CF
+#define VAR_HAS_ENTERED_BATTLE_FRONTIER 0x40D0 // Var is used like a flag.
+#define VAR_SCOTT_STATE 0x40D1
+#define VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE 0x40D2
+#define VAR_0x40D3 0x40D3
+#define VAR_SS_TIDAL_SCOTT_STATE 0x40D4 // Always equal to FLAG_MET_SCOTT_ON_SS_TIDAL
+#define VAR_ROAMER_POKEMON 0x40D5 // 0 = Latias, 1 = Latios
+#define VAR_TRAINER_HILL_IS_ACTIVE 0x40D6
+#define VAR_SKY_PILLAR_RAQUAZA_CRY_DONE 0x40D7
+#define VAR_SOOTOPOLIS_STATE 0x40D8
+#define VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT 0x40D9
+#define VAR_0x40DA 0x40DA
+#define VAR_UNUSED_0x40DB 0x40DB // Unused Var
+#define VAR_UNUSED_0x40DC 0x40DC // Unused Var
+#define VAR_EVENT_PICHU_SLOT 0x40DD
+#define VAR_NEVER_READ_0x40DE 0x40DE // Var is written to, but never read
+#define VAR_NEVER_READ_0x40DF 0x40DF // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E0 0x40E0 // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E1 0x40E1 // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E2 0x40E2 // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E3 0x40E3 // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E4 0x40E4 // var is written to, but never read
+#define VAR_UNUSED_0x40E5 0x40E5 // Unused Var
+#define VAR_DAILY_SLOTS 0x40E6
+#define VAR_DAILY_WILDS 0x40E7
+#define VAR_DAILY_BLENDER 0x40E8
+#define VAR_DAILY_PLANTED_BERRIES 0x40E9
+#define VAR_DAILY_PICKED_BERRIES 0x40EA
+#define VAR_DAILY_ROULETTE 0x40EB
+#define VAR_SECRET_BASE_STEP_COUNTER 0x40EC // Used by Secret Base TV programs
+#define VAR_SECRET_BASE_LAST_ITEM_USED 0x40ED // Used by Secret Base TV programs
+#define VAR_SECRET_BASE_LOW_TV_FLAGS 0x40EE // Used by Secret Base TV programs
+#define VAR_SECRET_BASE_HIGH_TV_FLAGS 0x40EF // Used by Secret Base TV programs
+#define VAR_SECRET_BASE_IS_NOT_LOCAL 0x40F0 // Set to TRUE while in another player's secret base.
+#define VAR_DAILY_BP 0x40F1
+#define VAR_WALLY_CALL_STEP_COUNTER 0x40F2
+#define VAR_WINONA_CALL_STEP_COUNTER 0x40F3
+#define VAR_ROXANNE_CALL_STEP_COUNTER 0x40F4
+#define VAR_SCOTT_CALL_STEP_COUNTER 0x40F5
+#define VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER 0x40F6
+#define VAR_UNUSED_0x40F7 0x40F7 // Unused Var
+#define VAR_UNUSED_0x40F8 0x40F8 // Unused Var
+#define VAR_UNUSED_0x40F9 0x40F9 // Unused Var
+#define VAR_UNUSED_0x40FA 0x40FA // Unused Var
+#define VAR_UNUSED_0x40FB 0x40FB // Unused Var
+#define VAR_UNUSED_0x40FC 0x40FC // Unused Var
+#define VAR_UNUSED_0x40FD 0x40FD // Unused Var
+#define VAR_UNUSED_0x40FE 0x40FE // Unused Var
+#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
#define SPECIAL_VARS_START 0x8000
// special vars
// They are commonly used as parameters to commands, or return values from commands.
-#define VAR_0x8000 0x8000
-#define VAR_0x8001 0x8001
-#define VAR_0x8002 0x8002
-#define VAR_0x8003 0x8003
-#define VAR_0x8004 0x8004
-#define VAR_0x8005 0x8005
-#define VAR_0x8006 0x8006
-#define VAR_0x8007 0x8007
-#define VAR_0x8008 0x8008
-#define VAR_0x8009 0x8009
-#define VAR_0x800A 0x800A
-#define VAR_0x800B 0x800B
-#define VAR_FACING 0x800C
-#define VAR_RESULT 0x800D
-#define VAR_ITEM_ID 0x800E
-#define VAR_LAST_TALKED 0x800F
-#define VAR_CONTEST_RANK 0x8010
-#define VAR_CONTEST_CATEGORY 0x8011
-#define VAR_MON_BOX_ID 0x8012
-#define VAR_MON_BOX_POS 0x8013
-#define VAR_0x8014 0x8014
-#define VAR_0x8015 0x8015
+#define VAR_0x8000 0x8000
+#define VAR_0x8001 0x8001
+#define VAR_0x8002 0x8002
+#define VAR_0x8003 0x8003
+#define VAR_0x8004 0x8004
+#define VAR_0x8005 0x8005
+#define VAR_0x8006 0x8006
+#define VAR_0x8007 0x8007
+#define VAR_0x8008 0x8008
+#define VAR_0x8009 0x8009
+#define VAR_0x800A 0x800A
+#define VAR_0x800B 0x800B
+#define VAR_FACING 0x800C
+#define VAR_RESULT 0x800D
+#define VAR_ITEM_ID 0x800E
+#define VAR_LAST_TALKED 0x800F
+#define VAR_CONTEST_RANK 0x8010
+#define VAR_CONTEST_CATEGORY 0x8011
+#define VAR_MON_BOX_ID 0x8012
+#define VAR_MON_BOX_POS 0x8013
+#define VAR_UNUSED_0x8014 0x8014
+#define VAR_TRAINER_BATTLE_OPPONENT_A 0x8015 // Alias of gTrainerBattleOpponent_A
#endif // GUARD_CONSTANTS_VARS_H
diff --git a/include/constants/weather.h b/include/constants/weather.h
index d0a81c34c..b01cfb390 100644
--- a/include/constants/weather.h
+++ b/include/constants/weather.h
@@ -16,7 +16,7 @@
#define WEATHER_DROUGHT 12
#define WEATHER_RAIN_HEAVY 13
#define WEATHER_BUBBLES 14
-#define WEATHER_15 15
+#define WEATHER_ALTERNATING 15
#define WEATHER_ROUTE119_CYCLE 20
#define WEATHER_ROUTE123_CYCLE 21
@@ -37,4 +37,30 @@
#define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20
#define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21
+// These are the "unusual weather events" that are used
+// to find Kyogre and Groudon.
+#define UNUSUAL_WEATHER_COUNT_PER_LEGENDARY 8
+#define UNUSUAL_WEATHER_GROUDON_LOCATIONS_START 1
+#define UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START 1 + UNUSUAL_WEATHER_COUNT_PER_LEGENDARY
+
+#define UNUSUAL_WEATHER_NONE 0
+// Groudon locations
+#define UNUSUAL_WEATHER_ROUTE_114_NORTH 1
+#define UNUSUAL_WEATHER_ROUTE_114_SOUTH 2
+#define UNUSUAL_WEATHER_ROUTE_115_WEST 3
+#define UNUSUAL_WEATHER_ROUTE_115_EAST 4
+#define UNUSUAL_WEATHER_ROUTE_116_NORTH 5
+#define UNUSUAL_WEATHER_ROUTE_116_SOUTH 6
+#define UNUSUAL_WEATHER_ROUTE_118_EAST 7
+#define UNUSUAL_WEATHER_ROUTE_118_WEST 8
+// Kyogre locations
+#define UNUSUAL_WEATHER_ROUTE_105_NORTH 9
+#define UNUSUAL_WEATHER_ROUTE_105_SOUTH 10
+#define UNUSUAL_WEATHER_ROUTE_125_WEST 11
+#define UNUSUAL_WEATHER_ROUTE_125_EAST 12
+#define UNUSUAL_WEATHER_ROUTE_127_NORTH 13
+#define UNUSUAL_WEATHER_ROUTE_127_SOUTH 14
+#define UNUSUAL_WEATHER_ROUTE_129_WEST 15
+#define UNUSUAL_WEATHER_ROUTE_129_EAST 16
+
#endif // GUARD_CONSTANTS_WEATHER_H
diff --git a/include/contest.h b/include/contest.h
index 35b88698e..8146486cb 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -437,6 +437,8 @@ extern u8 gHighestRibbonRank;
extern struct ContestResources *gContestResources;
extern u8 sContestBgCopyFlags;
extern struct ContestWinner gUnknown_02039F3C;
+extern u8 gUnknown_02039F5C;
+extern u8 gUnknown_02039F5D;
extern u32 gContestRngValue;
@@ -476,5 +478,6 @@ bool32 sub_80FC4F4(void *, u16);
bool8 sub_80FC55C(void);
bool8 sub_80FC530(u8);
u8 sub_80F86E0(u8 *);
+void sub_80FC9F8(u8 taskId);
#endif //GUARD_CONTEST_H
diff --git a/include/contest_effect.h b/include/contest_effect.h
index 5f48e1b8b..0474cb38c 100644
--- a/include/contest_effect.h
+++ b/include/contest_effect.h
@@ -19,6 +19,7 @@ struct ContestEffect
extern const struct ContestMove gContestMoves[];
extern const struct ContestEffect gContestEffects[];
extern const u8 *const gContestEffectDescriptionPointers[];
+extern const u8 *const gContestMoveTypeTextPointers[];
bool8 AreMovesContestCombo(u16 lastMove, u16 nextMove);
diff --git a/include/contest_link_80FC4F4.h b/include/contest_link_80FC4F4.h
index 6f3bab97d..a3f118798 100644
--- a/include/contest_link_80FC4F4.h
+++ b/include/contest_link_80FC4F4.h
@@ -4,5 +4,10 @@
void sub_80FCC88(u8);
void sub_80FCC88(u8);
void sub_80FCACC(u8);
+void sub_80FC580(u8);
+void sub_80FC6BC(u8);
+void sub_80FC804(u8);
+void sub_80FCE48(u8);
+void sub_80FC894(u8);
#endif //GUARD_CONTEST_LINK_80FC4F4_H
diff --git a/include/contest_painting.h b/include/contest_painting.h
index ca03a72b5..c633c50cc 100644
--- a/include/contest_painting.h
+++ b/include/contest_painting.h
@@ -13,7 +13,4 @@ enum
void sub_812FDA8(int);
void CB2_ContestPainting(void);
-extern u8 gUnknown_02039F5C;
-extern u8 gUnknown_02039F5D;
-
#endif
diff --git a/include/dewford_trend.h b/include/dewford_trend.h
index dac5ea6c9..bdb0fc95c 100644
--- a/include/dewford_trend.h
+++ b/include/dewford_trend.h
@@ -4,5 +4,8 @@
void InitDewfordTrend(void);
void UpdateDewfordTrendPerDay(u16);
void UpdateDewfordTrendPerDay(u16 days);
+bool8 sub_81226D8(u16 *a);
+void ReceiveEasyChatPairsData(struct EasyChatPair *a, size_t b, u8 unused);
+
#endif // GUARD_DEWFORDTREND_H
diff --git a/include/easy_chat.h b/include/easy_chat.h
index 23fd9ed83..84ac15422 100644
--- a/include/easy_chat.h
+++ b/include/easy_chat.h
@@ -2,18 +2,138 @@
#define GUARD_EASYCHAT_H
#include "main.h"
+#include "constants/easy_chat.h"
+
+struct EasyChatScreenTemplate
+{
+ u8 type;
+ u8 numColumns;
+ u8 numRows;
+ u8 frameId:7;
+ u8 fourFooterOptions:1;
+ const u8 *titleText;
+ const u8 *instructionsText1;
+ const u8 *instructionsText2;
+ const u8 *confirmText1;
+ const u8 *confirmText2;
+};
+
+struct EasyChatScreen
+{
+ /*0x00*/ u8 type;
+ /*0x01*/ u8 templateId;
+ /*0x02*/ u8 numColumns;
+ /*0x03*/ u8 numRows;
+ /*0x04*/ u8 state;
+ /*0x05*/ s8 mainCursorColumn;
+ /*0x06*/ s8 mainCursorRow;
+ /*0x07*/ u8 unk_07;
+ /*0x08*/ u8 stateBackup;
+ /*0x09*/ u8 unk_09;
+ /*0x0A*/ s8 unk_0a;
+ /*0x0B*/ s8 unk_0b;
+ /*0x0C*/ u8 unk_0c;
+ /*0x0D*/ u8 unk_0d;
+ /*0x0E*/ u8 unk_0e;
+ /*0x0F*/ u8 unk_0f;
+ /*0x10*/ s8 unk_10;
+ /*0x11*/ s8 unk_11;
+ /*0x12*/ u8 displayedPersonType;
+ /*0x13*/ u8 unk_13;
+ /*0x14*/ u8 unk_14[0x20];
+ /*0x34*/ const u8 *titleText;
+ /*0x38*/ u16 *words;
+ /*0x3C*/ u16 ecWordBuffer[9];
+};
+
+struct Unk203A11C
+{
+ u16 unk0;
+ u16 windowId;
+ u16 unk4;
+ u8 unk6;
+ u8 unk7;
+ s8 unk8;
+ u8 unk9;
+ u8 unkA;
+ u8 unkB[0xC1];
+ u8 unkCC[0x202];
+ u16 unk2CE;
+ int unk2D0;
+ int unk2D4;
+ struct Sprite *unk2D8;
+ struct Sprite *unk2DC;
+ struct Sprite *unk2E0;
+ struct Sprite *unk2E4;
+ struct Sprite *unk2E8;
+ struct Sprite *unk2EC;
+ struct Sprite *unk2F0;
+ struct Sprite *unk2F4;
+ struct Sprite *unk2F8;
+ struct Sprite *unk2FC;
+ u16 unk300[BG_SCREEN_SIZE / 2];
+ u16 unkB00[BG_SCREEN_SIZE / 2];
+};
+
+struct EasyChatPhraseFrameDimensions
+{
+ u8 left:5;
+ u8 top:3;
+ u8 width;
+ u8 height;
+ u8 footerId;
+};
+
+struct EasyChatWordInfo
+{
+ const u8 *text;
+ int alphabeticalOrder;
+ int enabled;
+};
+
+typedef union
+{
+ const u16 *valueList;
+ const struct EasyChatWordInfo *words;
+} EasyChatGroupWordData;
+
+struct EasyChatGroup
+{
+ EasyChatGroupWordData wordData;
+ u16 numWords;
+ u16 numEnabledWords;
+};
+
+struct Unk203A120
+{
+ u16 unk0;
+ u16 unk2[EC_NUM_GROUPS];
+ u16 unk2E[27];
+ u16 unk64[27][270];
+ u8 filler3958[0x2C];
+ u16 unk3984[0x10E];
+ u16 unk3BA0;
+}; /*size = 0x3BA4*/
+
+struct EasyChatWordsByLetter
+{
+ const u16 *words;
+ int numWords;
+};
void InitEasyChatPhrases(void);
-void easy_chat_input_maybe(void);
+void ShowEasyChatScreen(void);
u8 * CopyEasyChatWord(u8 *dest, u16 word);
-bool32 sub_811F8D8(u16 word);
+bool32 sub_811F8D8(int word);
void InitializeEasyChatWordArray(u16 *words, u16 length);
-void ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 length1, u16 length2);
+u8 *ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 columns, u16 rows);
bool8 ECWord_CheckIfOutsideOfValidRange(u16 word);
u16 sub_811EE38(u16 group);
u16 sub_811F01C(void);
-bool16 EasyChat_GetNumWordsInGroup(u8);
+u16 EasyChat_GetNumWordsInGroup(u8);
u16 sub_811EE90(u16);
-void sub_811A20C(u8 kind, u16 *words, MainCallback callback, u8 sizeParam);
+void DoEasyChatScreen(u8 type, u16 *words, MainCallback callback, u8 displayedPersonType);
+void sub_811F8BC(void);
+void sub_811EFC0(u8 additionalPhraseId);
#endif // GUARD_EASYCHAT_H
diff --git a/include/ereader_helpers.h b/include/ereader_helpers.h
new file mode 100755
index 000000000..54b36ef0f
--- /dev/null
+++ b/include/ereader_helpers.h
@@ -0,0 +1,20 @@
+#ifndef GUARD_EREADER_HELPERS_H
+#define GUARD_EREADER_HELPERS_H
+
+struct Unk81D38FC
+{
+ u8 unk0[0x270];
+ int checksum;
+};
+
+bool8 sub_81D3920(u8 *buffer);
+bool32 sub_81D3AB0(struct Unk81D38FC *arg0);
+bool32 sub_81D3B34(void);
+int sub_81D3D70(u8, u32, u32*, u32*);
+void sub_81D3F9C(void);
+void sub_81D3FAC(void);
+void sub_81D41A0(void);
+void sub_81D41F4(void);
+void sub_81D4238(void);
+
+#endif // GUARD_EREADER_HELPERS_H
diff --git a/include/ereader_screen.h b/include/ereader_screen.h
new file mode 100755
index 000000000..0e3e51c76
--- /dev/null
+++ b/include/ereader_screen.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_EREADER_SCREEN_H
+#define GUARD_EREADER_SCREEN_H
+
+void sub_81D5014(void);
+
+#endif // GUARD_EREADER_SCREEN_H
diff --git a/include/event_data.h b/include/event_data.h
index e09b32d44..11289c1ab 100644
--- a/include/event_data.h
+++ b/include/event_data.h
@@ -6,7 +6,7 @@
void InitEventData(void);
void ClearTempFieldEventData(void);
-void ClearUpperFlags(void);
+void ClearDailyFlags(void);
void DisableNationalPokedex(void);
void EnableNationalPokedex(void);
bool32 IsNationalPokedexEnabled(void);
@@ -47,6 +47,6 @@ extern u16 gSpecialVar_LastTalked;
extern u16 gSpecialVar_Facing;
extern u16 gSpecialVar_MonBoxId;
extern u16 gSpecialVar_MonBoxPos;
-extern u16 gSpecialVar_0x8014;
+extern u16 gSpecialVar_Unused_0x8014;
#endif // GUARD_EVENT_DATA_H
diff --git a/include/event_obj_lock.h b/include/event_obj_lock.h
index 59532fdcb..2f09ad36a 100644
--- a/include/event_obj_lock.h
+++ b/include/event_obj_lock.h
@@ -7,5 +7,6 @@ bool8 sub_809847C(void);
void LockSelectedEventObject(void);
void sub_8098630(void);
bool8 sub_8098734(void);
+void ScriptUnfreezeEventObjects(void);
#endif // GUARD_EVENT_OBJ_LOCK_H
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index 284bbe8db..63ac09f2d 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -193,6 +193,9 @@ void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible);
s16 sub_809773C(s16 a1);
s16 sub_8097728(s16 a1);
void CameraObjectReset2(void);
+u8 EventObjectGetBerryTreeId(u8 eventObjectId);
+void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup);
+bool8 IsBerryTreeSparkling(u8, u8, u8);
void MovementType_None(struct Sprite *);
void MovementType_LookAround(struct Sprite *);
diff --git a/include/event_scripts.h b/include/event_scripts.h
index afeac6628..e3ec8afb4 100644
--- a/include/event_scripts.h
+++ b/include/event_scripts.h
@@ -564,7 +564,7 @@ extern const u8 EventScript_FallDownHole[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[];
extern const u8 EventScript_Poison[];
extern const u8 EventScript_EggHatch[];
-extern const u8 gUnknown_08273D1F[];
+extern const u8 UnusualWeather_EventScript_EndEventAndCleanup_1[];
extern const u8 IslandCave_EventScript_238EAF[];
extern const u8 MauvilleCity_EventScript_1DF7BA[];
extern const u8 Route119_EventScript_1F49EC[];
@@ -576,8 +576,8 @@ extern const u8 gUnknown_082A8350[];
// Battle Pyramid.
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A[];
+extern const u8 BattlePyramid_TrainerBattle[];
+extern const u8 BattlePyramid_FindItemBall[];
// fldeff misc
extern const u8 EventScript_275A86[];
diff --git a/include/faraway_island.h b/include/faraway_island.h
new file mode 100755
index 000000000..89b4bcd08
--- /dev/null
+++ b/include/faraway_island.h
@@ -0,0 +1,10 @@
+#ifndef GUARD_FARAWAY_ISLAND_H
+#define GUARD_FARAWAY_ISLAND_H
+
+u32 sub_81D427C(void);
+bool8 sub_81D4A58(struct EventObject*);
+void UpdateFarawayIslandStepCounter(void);
+bool8 EventObjectIsFarawayIslandMew(struct EventObject *);
+bool8 IsMewPlayingHideAndSeek(void);
+
+#endif // GUARD_FARAWAY_ISLAND_H
diff --git a/include/field_camera.h b/include/field_camera.h
index fdc4c5450..fecea244e 100644
--- a/include/field_camera.h
+++ b/include/field_camera.h
@@ -32,5 +32,6 @@ void SetCameraPanningCallback(void (*a)(void));
void SetCameraPanning(s16 a, s16 b);
void InstallCameraPanAheadCallback(void);
void UpdateCameraPanning(void);
+void FieldUpdateBgTilemapScroll(void);
#endif //GUARD_FIELD_CAMERA_H
diff --git a/include/field_control_avatar.h b/include/field_control_avatar.h
index 3cc4a8324..feb20cef6 100644
--- a/include/field_control_avatar.h
+++ b/include/field_control_avatar.h
@@ -37,5 +37,8 @@ u8 sub_8068F18(void);
bool8 dive_warp(struct MapPosition *position, u16 b);
int SetCableClubWarp(void);
u8 TrySetDiveWarp(void);
+const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction);
+u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position);
+void ClearPoisonStepCounter(void);
#endif // GUARD_FIELDCONTROLAVATAR_H
diff --git a/include/field_effect.h b/include/field_effect.h
index 7620cedcd..1f5f4ee29 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -13,6 +13,7 @@ extern bool8 (*gFieldCallback2)(void);
u32 FieldEffectStart(u8);
bool8 FieldEffectActiveListContains(u8 id);
+void FieldEffectActiveListClear(void);
void sub_80B69DC(void);
u8 AddNewGameBirchObject(s16, s16, u8);
void FieldEffectStop(struct Sprite *sprite, u8 id);
@@ -35,6 +36,10 @@ bool8 FieldEffectCmd_end(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val);
+void sub_80B6B68(void);
+void sub_80B6E4C(u8 a0, u8 priority);
+void sub_80B75D8(u8 priority);
+void sub_80B7A74(u8 priority);
void sub_80B9C28(s16*, u8);
void sub_80B9C54(s16*, u8);
@@ -46,5 +51,6 @@ void sub_80B7A58(struct Sprite*);
void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b);
void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId);
u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority);
+void StartEscapeRopeFieldEffect(void);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h
index 6022467e4..6ea9771e6 100644
--- a/include/field_effect_helpers.h
+++ b/include/field_effect_helpers.h
@@ -34,5 +34,6 @@ void UpdateSparkleFieldEffect(struct Sprite*);
void SetSpriteInvisible(u8 spriteId);
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
void sub_8155604(u8 spriteId, u8 value, s16 data1);
+void sub_81555D8(u8 spriteId, u8 value);
#endif //GUARD_FIELD_EFFECT_HELPERS_H
diff --git a/include/field_message_box.h b/include/field_message_box.h
index 9515a54fd..58f782d9c 100644
--- a/include/field_message_box.h
+++ b/include/field_message_box.h
@@ -17,5 +17,6 @@ void HideFieldMessageBox(void);
bool8 IsFieldMessageBoxHidden(void);
u8 GetFieldMessageBoxMode(void);
void sub_8098374(void);
+void InitFieldMessageBox(void);
#endif // GUARD_FIELD_MESSAGE_BOX_H
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 3aedec5de..ca3d41546 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -60,5 +60,18 @@ bool8 IsPlayerFacingSurfableFishableWater(void);
bool8 IsPlayerSurfingNorth(void);
void sub_808C228(u8 direction);
u8 sub_808BCD0(void);
+void sub_808B578(void);
+u8 GetFRLGAvatarGraphicsIdByGender(u8);
+u8 GetRSAvatarGraphicsIdByGender(u8);
+void sub_808B980(u8 direction);
+void sub_808B9BC(u8 direction);
+void sub_808B9A4(u8 direction);
+void sub_808C1B4(u8 direction);
+void sub_808B9D4(u8 direction);
+void sub_808D194(void);
+void sub_808D1C8(void);
+bool32 sub_808D1B4(void);
+bool32 sub_808D1E8(void);
+void sub_808C0A8(u8 a);
#endif // GUARD_FIELD_PLAYER_AVATAR_H
diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h
index 3daf8d892..a62a76b2a 100644
--- a/include/field_screen_effect.h
+++ b/include/field_screen_effect.h
@@ -5,7 +5,7 @@ void pal_fill_for_maplights(void);
void pal_fill_black(void);
void WarpFadeScreen(void);
void sub_80AF128(void);
-void sub_80AF168(void);
+void FieldCallback_ReturnToEventScript2(void);
void sub_80AF188(void);
void sub_80AF214(void);
void sub_80AF2B4(u8 taskId);
@@ -34,11 +34,13 @@ void sub_80AF948(void);
void sub_80AF9F8(void);
void sub_80AFC60(void);
void sub_80B009C(u8 flashLevel);
-void door_upload_tiles(void);
+void WriteBattlePyramidViewScanlineEffectBuffer(void);
void sub_80B0244(void);
void sub_80B0268(void);
void sub_80B0534(void);
void sub_80B058C(void);
void sub_80B05B4(void);
+void WriteFlashScanlineEffectBuffer(u8 flashLevel);
+bool8 walkrun_is_standing_still(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H
diff --git a/include/field_special_scene.h b/include/field_special_scene.h
index 240e9ecb6..2219c9433 100644
--- a/include/field_special_scene.h
+++ b/include/field_special_scene.h
@@ -10,5 +10,6 @@ void Task_HandleTruckSequence(u8 taskId);
void ExecuteTruckSequence(void);
void EndTruckSequence(u8);
void sub_80C791C(void);
+void sub_80FB768(void);
#endif // GUARD_FIELD_SPECIAL_SCENE_H
diff --git a/include/field_specials.h b/include/field_specials.h
index 10433299b..68b233074 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -7,13 +7,13 @@ u16 get_unknown_box_id(void);
bool8 InMultiBattleRoom(void);
void sub_813BF10(void);
void IncrementBirthIslandRockStepCount(void);
-bool8 sub_813B3B0(void);
+bool8 UnusualWeatherHasExpired(void);
bool8 ShouldDoBrailleRegicePuzzle(void);
-bool32 is_tile_that_overrides_player_control(void);
-bool32 sub_8138120(void);
-bool32 sub_8138168(void);
-bool32 sub_81381B0(void);
-bool32 sub_81381F8(void);
+bool32 ShouldDoWallyCall(void);
+bool32 ShouldDoWinonaCall(void);
+bool32 ShouldDoScottCall(void);
+bool32 ShouldDoRoxanneCall(void);
+bool32 ShouldDoRivalRayquazaCall(void);
bool32 CountSSTidalStep(u16 delta);
u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y);
void sub_813A128(void);
@@ -23,5 +23,10 @@ bool8 sub_813B9C0(void);
void SetShoalItemFlag(u16 v0);
void UpdateFrontierManiac(u16 a0);
void UpdateFrontierGambler(u16 a0);
+void ResetCyclingRoadChallengeData(void);
+bool8 warp0_in_pokecenter(void);
+void ResetFanClub(void);
+bool8 sub_813B21C(void);
+void set_unknown_box_id(u8 id);
#endif // GUARD_FIELD_SPECIALS_H
diff --git a/include/field_weather.h b/include/field_weather.h
index 91dcef1dc..76399200d 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -140,9 +140,9 @@ extern const u16 gUnknown_083970E8[];
extern const u8 gWeatherFog1Tiles[];
void StartWeather(void);
-void ChangeWeather(u8 weather);
-void sub_80AB104(u8 weather);
-void sub_80AB130(u8 weather);
+void SetNextWeather(u8 weather);
+void SetCurrentAndNextWeather(u8 weather);
+void SetCurrentAndNextWeatherNoDelay(u8 weather);
void sub_80ABC48(s8 gammaIndex);
void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay);
void FadeScreen(u8 mode, s8 delay);
@@ -162,7 +162,7 @@ bool8 Weather_UpdateBlend(void);
void sub_80AC274(u8 a);
u8 GetCurrentWeather(void);
void SetRainStrengthFromSoundEffect(u16 soundEffect);
-void PlayRainSoundEffect(void);
+void PlayRainStoppingSoundEffect(void);
u8 IsWeatherChangeComplete(void);
void SetWeatherScreenFadeOut(void);
void sub_80AC3E4(void);
@@ -233,5 +233,6 @@ void SetSav1WeatherFromCurrMapHeader(void);
void SetWeather(u32 weather);
void DoCurrentWeather(void);
void UpdateWeatherPerDay(u16 increment);
+void ResumePausedWeather(void);
#endif // GUARD_WEATHER_H
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 3f5cc5ec8..bb5b0e290 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -9,6 +9,8 @@
#define NUM_PALS_TOTAL 13
#define MAX_MAP_DATA_SIZE 0x2800
+#include "main.h"
+
extern struct BackupMapLayout gBackupMapLayout;
u32 MapGridGetMetatileIdAt(int, int);
@@ -32,10 +34,21 @@ void sub_8088B3C(u16 x, u16 y);
void InitMap(void);
void InitMapFromSavedGame(void);
void InitTrainerHillMap(void);
-void InitBattlePyramidMap(u8 a0);
+void InitBattlePyramidMap(bool8 setPlayerPosition);
+void copy_map_tileset1_tileset2_to_vram(struct MapLayout const *mapLayout);
+void apply_map_tileset1_tileset2_palette(struct MapLayout const *mapLayout);
+void apply_map_tileset2_palette(struct MapLayout const *mapLayout);
+void copy_map_tileset2_to_vram_2(struct MapLayout const *mapLayout);
+void copy_map_tileset1_to_vram(const struct MapLayout *);
+void copy_map_tileset2_to_vram(const struct MapLayout *);
+struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection);
+struct MapConnection *sub_8088A8C(s16 x, s16 y);
void SpriteCB_PokeballGlow(struct Sprite *);
void SpriteCB_PokecenterMonitor(struct Sprite *);
void SpriteCB_HallOfFameMonitor(struct Sprite *);
+// field_region_map.c
+void FieldInitRegionMap(MainCallback callback);
+
#endif //GUARD_FIELDMAP_H
diff --git a/include/gba/types.h b/include/gba/types.h
index 3d78b5b5e..cb370c785 100644
--- a/include/gba/types.h
+++ b/include/gba/types.h
@@ -87,6 +87,29 @@ struct OamData
#define ST_OAM_H_RECTANGLE 1
#define ST_OAM_V_RECTANGLE 2
+#define ST_OAM_SIZE_0 0
+#define ST_OAM_SIZE_1 1
+#define ST_OAM_SIZE_2 2
+#define ST_OAM_SIZE_3 3
+
+#define SPRITE_SIZE_8x8 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_SQUARE))
+#define SPRITE_SIZE_16x16 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_SQUARE))
+#define SPRITE_SIZE_32x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_SQUARE))
+#define SPRITE_SIZE_64x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_SQUARE))
+
+#define SPRITE_SIZE_16x8 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_H_RECTANGLE))
+#define SPRITE_SIZE_32x8 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_H_RECTANGLE))
+#define SPRITE_SIZE_32x16 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_H_RECTANGLE))
+#define SPRITE_SIZE_64x32 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_H_RECTANGLE))
+
+#define SPRITE_SIZE_8x16 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_V_RECTANGLE))
+#define SPRITE_SIZE_8x32 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_V_RECTANGLE))
+#define SPRITE_SIZE_16x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_V_RECTANGLE))
+#define SPRITE_SIZE_32x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_V_RECTANGLE))
+
+#define SPRITE_SIZE(dim) (SPRITE_SIZE_##dim >> 2)
+#define SPRITE_SHAPE(dim) (SPRITE_SIZE_##dim & 0xFF)
+
struct BgAffineSrcData
{
s32 texX;
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 74a8363bb..e35d900d8 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -1,6 +1,13 @@
#ifndef GUARD_GLOBAL_FIELDMAP_H
#define GUARD_GLOBAL_FIELDMAP_H
+#define METATILE_COLLISION_MASK 0x0C00
+#define METATILE_ID_MASK 0x03FF
+#define METATILE_ID_UNDEFINED 0x03FF
+#define METATILE_ELEVATION_SHIFT 12
+#define METATILE_COLLISION_SHIFT 10
+#define METATILE_ELEVATION_MASK 0xF000
+
enum
{
CONNECTION_SOUTH = 1,
@@ -19,8 +26,8 @@ struct Tileset
/*0x01*/ bool8 isSecondary;
/*0x04*/ void *tiles;
/*0x08*/ void *palettes;
- /*0x0c*/ void *metatiles;
- /*0x10*/ void *metatileAttributes;
+ /*0x0c*/ u16 *metatiles;
+ /*0x10*/ u16 *metatileAttributes;
/*0x14*/ TilesetCB callback;
};
diff --git a/include/global.h b/include/global.h
index f45d36f68..1f9ac5185 100644
--- a/include/global.h
+++ b/include/global.h
@@ -277,7 +277,7 @@ struct FrontierMonData
u8 nature;
};
-struct Struct_field_E70
+struct RentalMon
{
u16 monId;
u32 personality;
@@ -316,7 +316,7 @@ struct BattleFrontier
/*0xCAA*/ u16 selectedPartyMons[3];
/*0xCB0*/ u16 field_CB0;
/*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor.
- /*0xCB4*/ u16 field_CB4[20];
+ /*0xCB4*/ u16 trainerIds[20];
/*0xCDC*/ u32 field_CDC;
/*0xCE0*/ u16 towerWinStreaks[4][2];
/*0xCF0*/ u16 towerRecordWinStreaks[4][2];
@@ -345,7 +345,7 @@ struct BattleFrontier
/*0xDC6*/ u16 field_DC6;
/*0xDC8*/ u16 palaceWinStreaks[2][2];
/*0xDD0*/ u16 palaceRecordWinStreaks[2][2];
- /*0xDD8*/ u16 field_DD8;
+ /*0xDD8*/ u16 arenaRewardItem;
/*0xDDA*/ u16 arenaWinStreaks[2];
/*0xDDE*/ u16 arenaRecordStreaks[2];
/*0xDE2*/ u16 factoryWinStreaks[2][2];
@@ -356,27 +356,27 @@ struct BattleFrontier
/*0xE04*/ u16 pikeWinStreaks[2];
/*0xE08*/ u16 pikeRecordStreaks[2];
/*0xE0C*/ u16 pikeTotalStreaks[2];
- /*0xE10*/ u8 field_E10_1:3;
- /*0xE10*/ u8 field_E10_2:4;
- /*0xE10*/ u8 field_E10_3:1;
- /*0xE12*/ u16 field_E12[3];
- /*0xE18*/ u16 field_E18;
+ /*0xE10*/ u8 pikeHintedRoomIndex:3;
+ /*0xE10*/ u8 pikeHintedRoomType:4;
+ /*0xE10*/ u8 pikeHealingRoomsDisabled:1;
+ /*0xE12*/ u16 pikeHeldItemsBackup[3];
+ /*0xE18*/ u16 pyramidRewardItem;
/*0xE1A*/ u16 pyramidWinStreaks[2];
/*0xE1E*/ u16 pyramidRecordStreaks[2];
- /*0xE22*/ u16 field_E22[4];
- /*0xE2A*/ u8 field_E2A;
+ /*0xE22*/ u16 pyramidRandoms[4];
+ /*0xE2A*/ u8 pyramidTrainerFlags;
/*0xE2C*/ struct PyramidBag pyramidBag;
- /*0xE68*/ u8 field_E68;
+ /*0xE68*/ u8 pyramidLightRadius;
/*0xE6A*/ u16 field_E6A;
/*0xE6C*/ u16 field_E6C;
/*0xE6E*/ u16 field_E6E;
- /*0xE70*/ struct Struct_field_E70 field_E70[6];
+ /*0xE70*/ struct RentalMon rentalMons[6];
/*0xEB8*/ u16 battlePoints;
/*0xEBA*/ u16 field_EBA;
/*0xEBC*/ u32 battlesCount;
/*0xEC0*/ u16 field_EC0[16];
/*0xEE0*/ u8 field_EE0;
- /*0xEE1*/ u8 field_EE1[2][PLAYER_NAME_LENGTH + 1];
+ /*0xEE1*/ u8 opponentName[2][PLAYER_NAME_LENGTH + 1];
/*0xEF1*/ u8 field_EF1[2][4];
/*0xEF9*/ u8 field_EF9_0:7;
/*0xEF9*/ u8 field_EF9_1:1;
@@ -446,7 +446,7 @@ struct SaveBlock2
/*0x90*/ u8 filler_90[0x8];
/*0x98*/ struct Time localTimeOffset;
/*0xA0*/ struct Time lastBerryTreeUpdate;
- /*0xA8*/ u32 field_A8;
+ /*0xA8*/ u32 field_A8; // Written to, but never read.
/*0xAC*/ u32 encryptionKey;
/*0xB0*/ struct PlayersApprentice playerApprentice;
/*0xDC*/ struct Apprentice apprentices[4]; // From record mixing.
@@ -787,7 +787,7 @@ struct WaldaPhrase
bool8 patternUnlocked;
};
-struct UnkSaveSubstruct_3b98
+struct TrainerNameRecord
{
u32 trainerId;
u8 trainerName[PLAYER_NAME_LENGTH + 1];
@@ -795,15 +795,15 @@ struct UnkSaveSubstruct_3b98
struct SaveTrainerHill
{
- /*0x3D64*/ u32 field_3D64;
- /*0x3D68*/ u32 field_3D68;
+ /*0x3D64*/ u32 timer;
+ /*0x3D68*/ u32 bestTime;
/*0x3D6C*/ u8 field_3D6C;
/*0x3D6D*/ u8 unused;
/*0x3D6E*/ u16 field_3D6E_0a:1; // 1
/*0x3D6E*/ u16 field_3D6E_0b:1; // 2
/*0x3D6E*/ u16 field_3D6E_0c:1; // 4
- /*0x3D6E*/ u16 field_3D6E_0d:1; // 8
- /*0x3D6E*/ u16 field_3D6E_0e:1; // x10
+ /*0x3D6E*/ u16 hasLost:1; // 8
+ /*0x3D6E*/ u16 maybeECardScanDuringChallenge:1; // x10
/*0x3D6E*/ u16 field_3D6E_0f:1; // x20
/*0x3D6E*/ u16 tag:2; // x40, x80 = xC0
};
@@ -870,13 +870,12 @@ struct SaveBlock1
/*0x2BA1*/ u8 outbreakPokemonProbability;
/*0x2BA2*/ u16 outbreakDaysLeft;
/*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData;
- /*0x2BB0*/ u16 unk2BB0[6];
- /*0x2BBC*/ u16 unk2BBC[6];
- /*0x2BC8*/ u16 unk2BC8[6];
- /*0x2BD4*/ u16 unk2BD4[6];
+ /*0x2BB0*/ u16 easyChatProfile[6];
+ /*0x2BBC*/ u16 easyChatBattleStart[6];
+ /*0x2BC8*/ u16 easyChatBattleWon[6];
+ /*0x2BD4*/ u16 easyChatBattleLost[6];
/*0x2BE0*/ struct MailStruct mail[MAIL_COUNT];
- /*0x2E20*/ u8 additionalPhrases[5]; // bitfield for 33 additional phrases in easy chat system
- /*0x2E25*/ u8 unk2E25[3]; // possibly padding?
+ /*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
/*0x2E28*/ OldMan oldMan;
/*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
/*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum
@@ -891,7 +890,7 @@ struct SaveBlock1
/*0x3B14*/ struct RecordMixingGift recordMixingGift;
/*0x3B24*/ u8 seen2[DEX_FLAGS_NO];
/*0x3B58*/ LilycoveLady lilycoveLady;
- /*0x3B98*/ struct UnkSaveSubstruct_3b98 unk_3B98[20];
+ /*0x3B98*/ struct TrainerNameRecord trainerNameRecords[20];
/*0x3C88*/ u8 filler_3C88[0xDC];
/*0x3D64*/ struct SaveTrainerHill trainerHill;
/*0x3D70*/ struct WaldaPhrase waldaPhrase;
@@ -907,13 +906,13 @@ struct MapPosition
s8 height;
};
-struct UnkStruct_8054FF8
+struct TradeRoomPlayer
{
- u8 a;
- u8 b;
+ u8 playerId;
+ u8 isLocalPlayer;
u8 c;
- u8 d;
- struct MapPosition sub;
+ u8 facing;
+ struct MapPosition pos;
u16 field_C;
};
diff --git a/include/graphics.h b/include/graphics.h
index 47962110d..8aa8a9b60 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4007,26 +4007,35 @@ extern const u32 gBerryPalette_Enigma[];
//credits
extern const u32 gCreditsCopyrightEnd_Gfx[];
-//pokenav condition marker
+//pokenav
extern const u8 gPokenavConditionMarker_Gfx[];
extern const u16 gPokenavConditionMarker_Pal[];
+extern const u16 gPokenavLeftHeader_Pal[];
+extern const u16 gPokenavHeader_Pal[];
+extern const u32 gPokenavHeader_Gfx[];
+extern const u32 gPokenavHeader_Tilemap[];
+extern const u32 gPokenavLeftHeaderHoennMap_Gfx[];
+extern const u32 gPokenavLeftHeaderMainMenu_Gfx[];
+extern const u32 gPokenavLeftHeaderCondition_Gfx[];
+extern const u32 gPokenavLeftHeaderRibbons_Gfx[];
+extern const u32 gPokenavLeftHeaderMatchCall_Gfx[];
-extern const u32 gUnknown_08D9862C[];
+extern const u32 gPageInfoTilemap[];
extern const u32 gUnknown_08D98CC8[];
-extern const u32 gUnknown_08D987FC[];
-extern const u32 gUnknown_08D9898C[];
-extern const u32 gUnknown_08D98B28[];
-extern const u32 gUnknown_08D9853C[];
+extern const u32 gPageSkillsTilemap[];
+extern const u32 gPageBattleMovesTilemap[];
+extern const u32 gPageContestMovesTilemap[];
+extern const u32 gStatusScreenPalette[];
extern const u16 gUnknown_08D85620[];
extern const u16 gSummaryScreenWindow_Tilemap[];
extern const u32 gMoveTypes_Pal[];
-extern const u32 gUnknown_08D97D0C[];
+extern const u32 gStatusScreenBitmap[];
extern const u16 gSummaryScreenPowAcc_Tilemap[];
extern const u16 gUnknown_08DC3C34[];
extern const u32 gMoveTypes_Gfx[];
-extern const u32 gUnknown_08D97BEC[];
+extern const u32 gMoveSelectorBitmap[];
extern const u32 gUnknown_08D97CF4[];
extern const u32 gStatusGfx_Icons[];
extern const u32 gStatusPal_Icons[];
@@ -4104,9 +4113,13 @@ extern const u32 gUnknown_08D83B2C[];
extern const u32 gUnknown_08D83C3C[];
extern const u32 gUnknown_08D83900[];
extern const u32 gBattleFrontierGfx_DomeOptions[];
+extern const u16 gTilesetAnims_BattleDomePals0_0[];
+extern const u16 gTilesetAnims_BattleDomePals0_1[];
+extern const u16 gTilesetAnims_BattleDomePals0_2[];
+extern const u16 gTilesetAnims_BattleDomePals0_3[];
-extern const u32 gUnknown_08D854E8[];
-extern const u32 gUnknown_08D855E8[];
+extern const u32 gBattleArenaJudgementSymbolsGfx[];
+extern const u32 gBattleArenaJudgementSymbolsPalette[];
extern const u32 gContest2Pal[];
extern const u32 gBattleAnimSpriteSheet_000[];
@@ -4724,9 +4737,9 @@ extern const u32 gBattleAnimBackgroundTilemap_17[];
extern const u32 gBattleAnimBackgroundTilemap_20[];
extern const u32 gBattleAnimBackgroundTilemap_21[];
-extern const u32 gUnknown_08C1D0AC[];
-extern const u32 gUnknown_08C1D1E8[];
-extern const u32 gUnknown_08C1D210[];
+extern const u32 gMetalShineGfx[];
+extern const u32 gMetalShinePalette[];
+extern const u32 gMetalShineTilemap[];
extern const u32 gUnknown_08C20668[];
extern const u32 gUnknown_08C20684[];
@@ -4882,5 +4895,14 @@ extern const u16 gFrontierPassMedalsGold_Pal[];
extern const u16 gFrontierPassMedalsSilver_Pal[];
extern const u16 gFrontierPassMapCursor_Pal[];
+// Easy Chat Screen
+extern const u32 gEasyChatWindow_Gfx[];
+extern const u32 gEasyChatWindow_Tilemap[];
+extern const u32 gEasyChatMode_Gfx[];
+extern const u16 gEasyChatMode_Pal[];
+extern const u32 gEasyChatCursor_Gfx[];
+extern const u16 gEasyChatCursor_Pal[];
+extern const u32 gEasyChatRightWindow_Gfx[];
+extern const u16 gEasyChatRightWindow_Pal[];
#endif //GUARD_GRAPHICS_H
diff --git a/include/hall_of_fame.h b/include/hall_of_fame.h
index d35ecf268..5c8a01bcb 100644
--- a/include/hall_of_fame.h
+++ b/include/hall_of_fame.h
@@ -6,4 +6,7 @@ void CB2_DoHallOfFameScreenDontSaveData(void);
void CB2_DoHallOfFamePC(void);
void sub_8175280(void);
+// hof_pc.c
+void ReturnFromHallOfFamePC(void);
+
#endif // GUARD_HALL_OF_FAME_H
diff --git a/include/intro.h b/include/intro.h
index b1bfe20a4..198ae2669 100644
--- a/include/intro.h
+++ b/include/intro.h
@@ -9,6 +9,6 @@
void CB2_InitCopyrightScreenAfterBootup(void);
void CB2_InitCopyrightScreenAfterBootup(void);
void CB2_InitCopyrightScreenAfterTitleScreen(void);
-void sub_816F2A8(u16, u16, u16, u16);
+void PanFadeAndZoomScreen(u16, u16, u16, u16);
#endif // GUARD_INTRO_H
diff --git a/include/intro_credits_graphics.h b/include/intro_credits_graphics.h
index 354d62e05..2c7ceaf57 100644
--- a/include/intro_credits_graphics.h
+++ b/include/intro_credits_graphics.h
@@ -9,7 +9,7 @@ extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[];
extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[];
extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[];
extern const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[];
-extern const struct SpritePalette gUnknown_085F530C[];
+extern const struct SpritePalette gIntroBikeAndFlygonPalette[];
extern const struct CompressedSpriteSheet gUnknown_085F5334[];
extern const struct CompressedSpriteSheet gUnknown_085F5344[];
extern const struct CompressedSpriteSheet gUnknown_085F5354[];
@@ -21,7 +21,7 @@ void load_intro_part2_graphics(u8 a);
void sub_817B150(u8 a);
void sub_817B1C8(u8);
void sub_817B3A8(u8);
-u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d);
+u8 CreateBicycleAnimationTask(u8 a, u16 b, u16 c, u16 d);
void sub_817B540(u8);
u8 intro_create_brendan_sprite(s16 a, s16 b);
u8 intro_create_may_sprite(s16 a, s16 b);
diff --git a/include/item_menu.h b/include/item_menu.h
index d972cdf83..70d6b5a94 100644
--- a/include/item_menu.h
+++ b/include/item_menu.h
@@ -2,6 +2,7 @@
#define GUARD_item_menu_H
#include "item.h"
+#include "menu_helpers.h"
#define RETURN_LOCATION_FIELD 0
#define RETURN_LOCATION_BATTLE 1
@@ -71,6 +72,7 @@ void sub_81AAC14(void);
void sub_81AAC50(void);
void sub_81AAC70(void);
void sub_81AAC28(void);
+void sub_81AABB0(void);
void SetInitialScrollAndCursorPositions(u8 pocketId);
void bag_menu_mail_related(void);
void CB2_BagMenuFromStartMenu(void);
@@ -79,5 +81,12 @@ bool8 UseRegisteredKeyItemOnField(void);
void CB2_GoToSellMenu(void);
void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)());
void DoWallyTutorialBagMenu(void);
+void ResetBagScrollPositions(void);
+void sub_81AABF0(void (*callback)(void));
+void CB2_ChooseBerry(void);
+void unknown_ItemMenu_Confirm(u8 taskId);
+void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*);
+void sub_81AB9A8(u8 pocketId);
+
#endif //GUARD_item_menu_H
diff --git a/include/learn_move.h b/include/learn_move.h
deleted file mode 100644
index 542ae6a5a..000000000
--- a/include/learn_move.h
+++ /dev/null
@@ -1,7 +0,0 @@
-#ifndef GUARD_LEARN_MOVE_H
-#define GUARD_LEARN_MOVE_H
-
-void TeachMoveTutorMove(void);
-void ShowHideHearts(s32);
-
-#endif //GUARD_LEARN_MOVE_H
diff --git a/include/link.h b/include/link.h
index 9552f062c..1e865e72b 100644
--- a/include/link.h
+++ b/include/link.h
@@ -230,7 +230,6 @@ bool8 IsLinkMaster(void);
void CB2_LinkError(void);
u8 GetSioMultiSI(void);
bool8 IsLinkConnectionEstablished(void);
-void SetSuppressLinkErrorMessage(bool8);
bool8 HasLinkErrorOccurred(void);
void ResetSerial(void);
u32 LinkMain1(u8 *shouldAdvanceLinkState, u16 *sendCmd, u16 (*recvCmds)[CMD_LENGTH]);
@@ -244,7 +243,7 @@ bool8 IsLinkTaskFinished(void);
void CreateWirelessStatusIndicatorSprite(u8, u8);
void sub_800ADF8(void);
void sub_800B488(void);
-void sub_800A620(void);
+void CheckShouldAdvanceLinkState(void);
void sub_8011BD0(void);
u8 IsLinkMaster(void);
void sub_800AC34(void);
@@ -261,6 +260,8 @@ void sub_800B3A4(u32 who);
bool32 sub_800A07C(void);
void sub_800AB98(void);
void sub_800AA04(u8 a0);
+void sub_800B4C0(void);
+bool32 sub_800B504(void);
extern u16 gLinkPartnersHeldKeys[6];
extern u32 gLinkDebugSeed;
@@ -299,18 +300,20 @@ extern struct LinkPlayer gLocalLinkPlayer;
bool32 Link_AnyPartnersPlayingRubyOrSapphire(void);
bool32 sub_800A03C(void);
-void sub_8009628(u8);
-u8 sub_800AA48(void);
+void SetLocalLinkPlayerId(u8);
+u8 GetSavedPlayerCount(void);
void sub_8009FAC(void);
bool8 sub_800A4D8(u8 a0);
u8 sub_800A9D8(void);
u8 sub_800A0C8(s32, s32);
-u16 *sub_801B058(void);
+u16 *GetSaveBlock1Field3564(void);
u8 sub_800A9A8(void);
void sub_800AD10(void);
void sub_800AB18(void);
void sub_8009F18(void);
bool8 sub_800AA60(void);
void sub_800ABF4(u16 a0);
+bool32 IsSendingKeysToLink(void);
+u32 GetLinkRecvQueueLength(void);
#endif // GUARD_LINK_H
diff --git a/include/link_rfu.h b/include/link_rfu.h
index 08cab616c..5b8ccd9fb 100644
--- a/include/link_rfu.h
+++ b/include/link_rfu.h
@@ -213,12 +213,13 @@ extern struct UnkRfuStruct_2 gUnknown_03005000;
extern u8 gWirelessStatusIndicatorSpriteId;
// Exported ROM declarations
+void WipeTrainerNameRecords(void);
u32 sub_800BEC0(void);
void sub_800E700(void);
void sub_800EDD4(void);
void sub_800F6FC(u8 who);
void sub_800F728(u8 who);
-bool32 sub_800F7E4(void);
+bool32 IsSendingKeysToRfu(void);
void sub_800F804(void);
void sub_800F850(void);
u8 sub_800FCD8(void);
@@ -237,8 +238,8 @@ void sub_800E6D0(void);
bool32 sub_8010EC0(void);
bool32 sub_8010F1C(void);
bool32 sub_8011A80(void);
-bool32 sub_800F0B8(void);
-u32 sub_80124D4(void);
+bool32 IsRfuRecvQueueEmpty(void);
+u32 GetRfuRecvQueueLength(void);
void RfuVSync(void);
void sub_80111B0(bool32 a0);
u8 sub_8011A74(void);
@@ -263,7 +264,7 @@ void sub_800E084(void);
void sub_801103C(void);
void sub_8011C5C(void);
void sub_80106D4(void);
-void sub_800E3A8(void);
+void RecordMixTrainerNames(void);
void sub_800ED10(void);
void sub_800ED28(void);
void sub_8011090(u8 a0, u32 a1, u32 a2);
@@ -282,5 +283,6 @@ void sub_800EF7C(void);
bool8 sub_800DE7C(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx);
s32 sub_800E87C(u8 idx);
void sub_8011BA4(void);
+void sub_8010198(void);
#endif //GUARD_LINK_RFU_H
diff --git a/include/list_menu.h b/include/list_menu.h
index 84c38306b..a301e5b32 100644
--- a/include/list_menu.h
+++ b/include/list_menu.h
@@ -4,7 +4,7 @@
#include "window.h"
#define LIST_NOTHING_CHOSEN -1
-#define LIST_B_PRESSED -2
+#define LIST_CANCEL -2
#define LIST_HEADER -3
#define LIST_NO_MULTIPLE_SCROLL 0
@@ -101,7 +101,7 @@ extern struct ListMenuTemplate gMultiuseListMenuTemplate;
s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow);
-s32 ListMenuHandleInputGetItemId(u8 listTaskId);
+s32 ListMenu_ProcessInput(u8 listTaskId);
void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow);
void RedrawListMenu(u8 listTaskId);
void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal);
diff --git a/include/main.h b/include/main.h
index 2ed30307b..4f9a9e61a 100644
--- a/include/main.h
+++ b/include/main.h
@@ -61,12 +61,14 @@ void SetHBlankCallback(IntrCallback callback);
void SetVCountCallback(IntrCallback callback);
void SetSerialCallback(IntrCallback callback);
void InitFlashTimer(void);
-void sub_80008DC(u32 *var);
-void sub_80008E8(void);
+void SetTrainerHillVBlankCounter(u32 *var);
+void ClearTrainerHillVBlankCounter(void);
void DoSoftReset(void);
void ClearPokemonCrySongs(void);
void RestoreSerialTimer3IntrHandlers(void);
void StartTimer1(void);
void SeedRngAndSetTrainerId(void);
+u16 GetGeneratedTrainerIdLower(void);
+
#endif // GUARD_MAIN_H
diff --git a/include/match_call.h b/include/match_call.h
index 1f431bfaf..6803d2f26 100644
--- a/include/match_call.h
+++ b/include/match_call.h
@@ -11,5 +11,10 @@ enum {
};
s32 GetRematchIdxByTrainerIdx(s32 trainerIdx);
+void InitMatchCallCounters(void);
+bool32 TryStartMatchCall(void);
+bool32 IsMatchCallTaskActive(void);
+void StartMatchCallFromScript(u8* script);
+void sub_8197080(u8 *destStr);
#endif //GUARD_MATCH_CALL_H
diff --git a/include/menu.h b/include/menu.h
index aca462468..e236ffcfa 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -25,23 +25,23 @@ void InitStandardTextBoxWindows(void);
void sub_8197200(void);
u16 RunTextPrintersAndIsPrinter0Active(void);
void sub_81973A4(void);
-void NewMenuHelpers_DrawDialogueFrame(u8, u8);
-void sub_819746C(u8 windowId, bool8 copyToVram);
+void DrawDialogueFrame(u8, u8);
+void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram);
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor);
void PrintPlayerNameOnWindow(u8, const u8*, u16, u16);
void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
-void sub_8197434(u8 windowId, bool8 copyToVram);
-void SetStandardWindowBorderStyle(u8 a0, u8 a1);
-void DisplayYesNoMenu(void);
+void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram);
+void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram);
+void DisplayYesNoMenuDefaultYes(void);
u32 GetPlayerTextSpeed(void);
u8 GetPlayerTextSpeedDelay(void);
void sub_81978B0(u16 arg0);
void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16));
void sub_8199DF0(u32 bg, u8 a1, int a2, int a3);
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
-void sub_8198070(u8 windowId, bool8 copyToVram);
+void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram);
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
-void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
+void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
void schedule_bg_copy_tilemap_to_vram(u8 bgNum);
void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs);
u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos);
@@ -60,9 +60,9 @@ s8 ProcessMenuInput_other(void);
void do_scheduled_bg_tilemap_copies_to_vram(void);
void clear_scheduled_bg_copies_to_vram(void);
void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str);
-void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
+void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
-void sub_8197DF8(u8 windowId, bool8 copyToVram);
+void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram);
u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16);
void *malloc_and_decompress(const void *src, u32 *sizeOut);
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
@@ -75,13 +75,13 @@ u8 GetStartMenuWindowId(void);
void sub_819A2BC(u8, u8);
u8 Menu_MoveCursor(s8 cursorDelta);
u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta);
-void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 CopyToVram);
+void DrawStdWindowFrame(u8 windowId, bool8 CopyToVram);
u8 sub_81979C4(u8 a1);
u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos);
void sub_819786C(u8 windowId, bool8 copyToVram);
void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress);
void RemoveStartMenuWindow(void);
-void sub_8197948(u8 initialCursorPos);
+void DisplayYesNoMenuWithDefault(u8 initialCursorPos);
void sub_819A344(u8 a0, u8 *dest, u8 color);
void RemoveMapNamePopUpWindow(void);
u8 GetMapNamePopUpWindowId(void);
diff --git a/include/menu_specialized.h b/include/menu_specialized.h
new file mode 100644
index 000000000..afc89a149
--- /dev/null
+++ b/include/menu_specialized.h
@@ -0,0 +1,52 @@
+#ifndef GUARD_MENU_SPECIALIZED_H
+#define GUARD_MENU_SPECIALIZED_H
+
+#include "player_pc.h"
+#include "list_menu.h"
+#include "pokemon.h"
+
+struct UnknownSubStruct_81D1ED4
+{
+ u16 unk0;
+ u16 unk2;
+};
+
+struct UnknownStruct_81D1ED4
+{
+ /*0x000*/ u8 unk0[4][5];
+ /*0x014*/ struct UnknownSubStruct_81D1ED4 unk14[4][5];
+ /*0x064*/ struct UnknownSubStruct_81D1ED4 unk64[10][5];
+ /*0x12C*/ struct UnknownSubStruct_81D1ED4 unk12C[5];
+ /*0x13C*/ struct UnknownSubStruct_81D1ED4 unk13C[0x42];
+ /*0x248*/ struct UnknownSubStruct_81D1ED4 unk248[0x42];
+ /*0x350*/ u16 unk350;
+ /*0x352*/ u16 unk352;
+ /*0x354*/ u8 unk354;
+ /*0x355*/ u8 unk355;
+};
+
+bool8 sub_81D1C44(u8 count);
+u8 sub_81D1C84(u8 a0);
+u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page);
+void sub_81D1E90(struct PlayerPCItemPageStruct *page);
+void sub_81D1EC0(void);
+void sub_81D1D04(u8 a0);
+void DrawLevelUpWindowPg1(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
+void DrawLevelUpWindowPg2(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
+void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
+void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
+void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
+void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0);
+bool8 sub_81D20BC(struct UnknownStruct_81D1ED4 *arg0);
+void sub_81D3464(void *arg0);
+void sub_81D3480(void *arg0, u8 arg1);
+void sub_81D2754(struct UnknownStruct_81D1ED4 *arg0, struct UnknownSubStruct_81D1ED4 *arg1);
+void sub_81D1F84(struct UnknownStruct_81D1ED4 *arg0, struct UnknownSubStruct_81D1ED4 arg1[4][5], struct UnknownSubStruct_81D1ED4 arg2[4][5]);
+void MoveRelearnerPrintText(u8 *str);
+bool16 MoveRelearnerRunTextPrinters(void);
+void MoveRelearnerCreateYesNoMenu(void);
+u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
+void InitMoveRelearnerWindows(bool8 useContextWindow);
+void GetMonLevelUpWindowStats(struct Pokemon* mon, void* statStoreLocation);
+
+#endif // GUARD_MENU_SPECIALIZED_H \ No newline at end of file
diff --git a/include/move_relearner.h b/include/move_relearner.h
new file mode 100644
index 000000000..51b476d25
--- /dev/null
+++ b/include/move_relearner.h
@@ -0,0 +1,7 @@
+#ifndef GUARD_MOVE_RELEARNER_H
+#define GUARD_MOVE_RELEARNER_H
+
+void TeachMoveRelearnerMove(void);
+void MoveRelearnerShowHideHearts(s32);
+
+#endif //GUARD_MOVE_RELEARNER_H
diff --git a/include/new_game.h b/include/new_game.h
index f4d69cbce..8fab05483 100644
--- a/include/new_game.h
+++ b/include/new_game.h
@@ -8,7 +8,7 @@ void SetTrainerId(u32 trainerId, u8 *dst);
u32 GetTrainerId(u8 *trainerId);
void CopyTrainerId(u8 *dst, u8 *src);
void NewGameInitData(void);
-void sub_808447C(void);
+void ResetMenuAndMonGlobals(void);
void Sav2_ClearSetDefault(void);
#endif // GUARD_NEW_GAME_H
diff --git a/include/overworld.h b/include/overworld.h
index 79cbf1da3..b86067701 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -1,6 +1,29 @@
#ifndef GUARD_OVERWORLD_H
#define GUARD_OVERWORLD_H
+#define LINK_KEY_CODE_NULL 0x00
+#define LINK_KEY_CODE_EMPTY 0x11
+#define LINK_KEY_CODE_DPAD_DOWN 0x12
+#define LINK_KEY_CODE_DPAD_UP 0x13
+#define LINK_KEY_CODE_DPAD_LEFT 0x14
+#define LINK_KEY_CODE_DPAD_RIGHT 0x15
+#define LINK_KEY_CODE_UNK_2 0x16
+#define LINK_KEY_CODE_EXIT_ROOM 0x17
+#define LINK_KEY_CODE_START_BUTTON 0x18
+#define LINK_KEY_CODE_A_BUTTON 0x19
+#define LINK_KEY_CODE_UNK_4 0x1A // I'd guess this is the B button?
+
+// These two are a hack to stop user input until link stuff can be
+// resolved.
+#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B
+#define LINK_KEY_CODE_HANDLE_SEND_QUEUE 0x1C
+#define LINK_KEY_CODE_UNK_7 0x1D
+#define LINK_KEY_CODE_UNK_8 0x1E
+
+#define MOVEMENT_MODE_FREE 0
+#define MOVEMENT_MODE_FROZEN 1
+#define MOVEMENT_MODE_SCRIPTED 2
+
struct InitialPlayerAvatarState
{
u8 transitionFlags;
@@ -12,7 +35,7 @@ struct LinkPlayerEventObject
u8 active;
u8 linkPlayerId;
u8 eventObjId;
- u8 mode;
+ u8 movementMode;
};
// Exported RAM declarations
@@ -22,10 +45,10 @@ extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4];
extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;
extern u16 *gBGTilemapBuffers3;
-extern u16 gUnknown_03005DA8;
+extern u16 gHeldKeyCodeToSend;
extern void (*gFieldCallback)(void);
extern bool8 (*gFieldCallback2)(void);
-extern u8 gUnknown_03005DB4;
+extern u8 gLocalLinkPlayerId;
extern u8 gFieldLinkPlayerCount;
// Exported ROM declarations
@@ -68,7 +91,7 @@ void SetContinueGameWarpToDynamicWarp(int unused);
const struct MapConnection *GetMapConnection(u8 dir);
bool8 SetDiveWarpEmerge(u16 x, u16 y);
bool8 SetDiveWarpDive(u16 x, u16 y);
-void mliX_load_map(u8 mapGroup, u8 mapNum);
+void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum);
void ResetInitialPlayerAvatarState(void);
void StoreInitialPlayerAvatarState(void);
bool32 Overworld_IsBikingAllowed(void);
@@ -96,19 +119,19 @@ u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
u8 GetMapTypeByWarpData(struct WarpData *warp);
u8 GetCurrentMapType(void);
u8 GetLastUsedWarpMapType(void);
-bool8 is_map_type_1_2_3_5_or_6(u8 mapType);
+bool8 IsMapTypeOutdoors(u8 mapType);
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
-bool8 Overworld_MapTypeIsIndoors(u8 mapType);
+bool8 IsMapTypeIndoors(u8 mapType);
u8 GetSavedWarpRegionMapSectionId(void);
u8 GetCurrentRegionMapSectionId(void);
u8 GetCurrentMapBattleScene(void);
void CleanupOverworldWindowsAndTilemaps(void);
-bool32 is_c1_link_related_active(void);
+bool32 IsUpdateLinkStateCBActive(void);
void CB1_Overworld(void);
void CB2_OverworldBasic(void);
void CB2_Overworld(void);
void SetMainCallback1(void (*cb)(void));
-void sub_8085E94(void *a0);
+void SetUnusedCallback(void *a0);
void CB2_NewGame(void);
void CB2_WhiteOut(void);
void CB2_LoadMap(void);
@@ -117,18 +140,18 @@ void sub_8086074(void);
void CB2_ReturnToField(void);
void CB2_ReturnToFieldLocal(void);
void CB2_ReturnToFieldLink(void);
-void c2_8056854(void);
+void CB2_ReturnToFieldFromMultiplayer(void);
void CB2_ReturnToFieldWithOpenMenu(void);
void CB2_ReturnToFieldContinueScript(void);
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
void sub_80861E8(void);
void CB2_ContinueSavedGame(void);
-void sub_8086C2C(void);
+void ResetAllMultiplayerState(void);
u32 sub_8087214(void);
bool32 sub_808727C(void);
u16 sub_8087288(void);
u16 sub_808729C(void);
-u16 sub_80872B0(void);
+u16 QueueExitLinkRoomKey(void);
u16 sub_80872C4(void);
bool32 sub_8087598(void);
bool32 sub_80875C8(void);
diff --git a/include/palette.h b/include/palette.h
index e24da3e00..8d16270aa 100644
--- a/include/palette.h
+++ b/include/palette.h
@@ -9,6 +9,11 @@
#define PLTT_BUFFER_SIZE 0x200
#define PLTT_DECOMP_BUFFER_SIZE (PLTT_BUFFER_SIZE * 2)
+#define PALETTE_FADE_STATUS_DELAY 2
+#define PALETTE_FADE_STATUS_ACTIVE 1
+#define PALETTE_FADE_STATUS_DONE 0
+#define PALETTE_FADE_STATUS_LOADING 0xFF
+
enum
{
FAST_FADE_IN_FROM_WHITE,
diff --git a/include/party_menu.h b/include/party_menu.h
index ae7c414a8..413a89689 100644
--- a/include/party_menu.h
+++ b/include/party_menu.h
@@ -48,6 +48,8 @@ extern MainCallback gPostMenuFieldCallback;
extern u8 gSelectedOrderFromParty[4];
extern u8 gUnknown_0203CF00[3];
+extern void (*gUnknown_03006328)(u8, TaskFunc);
+
extern const u16 gTutorMoves[];
void sub_81B0FCC(u8 slot, u8 b);
@@ -60,7 +62,7 @@ u8 sub_81B1B5C(const u8* str, u8 b);
bool8 sub_81B1BD4(void);
void sub_81B1F18(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func);
u8 pokemon_ailments_get_primary(u32 status);
-u8 sub_81B205C(struct Pokemon *mon);
+u8 GetMonAilment(struct Pokemon *mon);
void display_pokemon_menu_message(u32 stringID);
void sub_81B47E0(u8 taskId);
bool8 FieldCallback_PrepareFadeInFromMenu(void);
@@ -83,7 +85,7 @@ u8 GetItemEffectType(u16 item);
void CB2_PartyMenuFromStartMenu(void);
void sub_81B7F60(void);
void sub_81B8448(void);
-void sub_81B8518(u8 unused);
+void InitChooseHalfPartyForBattle(u8 unused);
void sub_81B8558(void);
void sub_81B8904(u8 initArg, MainCallback callback);
void sub_81B892C(void);
diff --git a/include/player_pc.h b/include/player_pc.h
index 5a0b83683..53bb25c6b 100644
--- a/include/player_pc.h
+++ b/include/player_pc.h
@@ -85,5 +85,7 @@ extern const struct MenuAction gMailboxMailOptions[];
void ReshowPlayerPC(u8 taskId);
void sub_816B31C(void);
void Mailbox_ReturnToMailListAfterDeposit(void);
+void NewGameInitPCItems(void);
+
#endif //GUARD_PLAYER_PC_H
diff --git a/include/pokedex.h b/include/pokedex.h
index 91e9e37d4..a1b7378bf 100644
--- a/include/pokedex.h
+++ b/include/pokedex.h
@@ -1,7 +1,7 @@
#ifndef GUARD_POKEDEX_H
#define GUARD_POKEDEX_H
-extern u8 gUnknown_030060B0;
+extern u8 gUnusedPokedexU8;
extern void (*gUnknown_030060B4)(void);
#define HOENN_DEX_COUNT 202
@@ -42,5 +42,8 @@ u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 trainerId, u32 personality);
s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
u16 CreateMonSpriteFromNationalDexNumber(u16, s16, s16, u16);
bool16 HasAllHoennMons(void);
+void ResetPokedexScrollPositions(void);
+u16 sub_80C0944(void);
+void CB2_Pokedex(void);
#endif // GUARD_POKEDEX_H
diff --git a/include/pokedex_cry_screen.h b/include/pokedex_cry_screen.h
index 392e80a6d..93f1b02a5 100755
--- a/include/pokedex_cry_screen.h
+++ b/include/pokedex_cry_screen.h
@@ -10,6 +10,8 @@ struct CryRelatedStruct
u8 yPos;
};
+extern u8 gDexCryScreenState;
+
bool8 sub_8145354(struct CryRelatedStruct*, u8);
void sub_814545C(u8);
void sub_8145534(u16);
diff --git a/include/pokemon.h b/include/pokemon.h
index 507497683..60ccb27f4 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -431,9 +431,9 @@ extern const u8 *const gItemEffectTable[];
extern const struct Evolution gEvolutionTable[][EVOS_PER_MON];
extern const u32 gExperienceTables[][MAX_LEVEL + 1];
extern const u16 *const gLevelUpLearnsets[];
-extern const u8 gUnknown_08329D22[];
-extern const u8 gUnknown_08329D26[];
-extern const u8 gUnknown_08329D2A[];
+extern const u8 gPPUpGetMask[];
+extern const u8 gPPUpSetMask[];
+extern const u8 gPPUpAddMask[];
extern const u8 gStatStageRatios[][2];
extern const u16 gUnknown_08329D54[];
extern const struct SpriteTemplate gUnknown_08329D98[];
@@ -583,7 +583,7 @@ const u8 *GetTrainerPartnerName(void);
void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneFrame);
-void sub_806EE98(void);
+void StopPokemonAnimationDelayTask(void);
void BattleAnimateBackSprite(struct Sprite* sprite, u16 species);
u8 sub_806EF08(u8 arg0);
u8 sub_806EF84(u8 arg0, u8 arg1);
diff --git a/include/pokemon_icon.h b/include/pokemon_icon.h
index 4f27ef281..c7b895028 100644
--- a/include/pokemon_icon.h
+++ b/include/pokemon_icon.h
@@ -23,5 +23,6 @@ void LoadMonIconPalette(u16 species);
void sub_80D328C(struct Sprite *sprite);
void sub_80D3014(struct Sprite *sprite);
void sub_80D32C8(struct Sprite *sprite, u8 animNum);
+u8 sub_80D30A0(u16 species);
#endif // GUARD_POKEMON_ICON_H
diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h
index e2226b1e1..19994b77f 100755
--- a/include/pokemon_summary_screen.h
+++ b/include/pokemon_summary_screen.h
@@ -1,7 +1,10 @@
#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H
#define GUARD_POKEMON_SUMMARY_SCREEN_H
-extern u8 gUnknown_0203CF20;
+#include "main.h"
+
+extern u8 gLastViewedMonIndex;
+extern const u8 *const gMoveDescriptionPointers[];
void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
void sub_81C4F98(u8, void(*)(void));
diff --git a/include/pokenav.h b/include/pokenav.h
index e5dba8ae0..13cb0babf 100644
--- a/include/pokenav.h
+++ b/include/pokenav.h
@@ -1,34 +1,8 @@
#ifndef GUARD_POKENAV_H
#define GUARD_POKENAV_H
-#include "player_pc.h"
#include "list_menu.h"
-bool8 sub_81D20BC(void *arg0);
bool8 sub_81D312C(void *arg0);
-void sub_81D1ED4(void *arg0);
-void sub_81D2108(void *arg0);
-void sub_81D20AC(void *arg0);
-void sub_81D2230(void *arg0);
-void sub_81D3464(void *arg0);
-void sub_81D3480(void *arg0, u8 arg1);
-void sub_81D2754(void *arg0, void *arg1);
-void sub_81D1F84(void *arg0, void *arg1, void *arg2);
-u8 sub_81D1C84(u8);
-u8 sub_81D1DC0(struct PlayerPCItemPageStruct *);
-void sub_81D1E90(struct PlayerPCItemPageStruct *);
-void sub_81D1EC0(void);
-void sub_81D1D04(u8);
-bool8 sub_81D1C44(u8);
-bool8 sub_81D4A58(struct EventObject*);
-void sub_81D2BF4(u8 *);
-u16 sub_81D2C3C(void);
-void sub_81D2C50(void);
-u8 sub_81D28C8(const struct ListMenuItem *items, u16 numChoices);
-void sub_81D2824(u16);
-bool8 EventObjectIsFarawayIslandMew(struct EventObject *);
-u32 sub_81D427C(void);
-void sub_81D4998(void);
-void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
-void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
+void CB2_InitPokeNav(void);
#endif //GUARD_POKENAV_H
diff --git a/include/record_mixing.h b/include/record_mixing.h
index 0d50f46f9..4cd231e8a 100644
--- a/include/record_mixing.h
+++ b/include/record_mixing.h
@@ -7,7 +7,7 @@ struct PlayerHallRecords
struct RankingHall2P twoPlayers[2];
};
-void sub_80E6BE8(void);
+void RecordMixingPlayerSpotTriggered(void);
void GetPlayerHallRecords(struct PlayerHallRecords *dst);
#endif //GUARD_RECORD_MIXING_H
diff --git a/include/rom_8011DC0.h b/include/rom_8011DC0.h
index faffd3375..0f13718e5 100644
--- a/include/rom_8011DC0.h
+++ b/include/rom_8011DC0.h
@@ -17,5 +17,11 @@ u16 mevent_081445C0(u8);
void sub_801B990(u32, u32);
u8 sub_8013F78(void);
bool32 sub_802C908(u16);
+void nullsub_89(u8 taskId);
+void var_800D_set_xB(void);
+
+bool32 mevent_0814257C(u8 *textState, const u8 *str);
+void sub_8018884(const u8 *src);
+void sub_80186A4(void);
#endif //GUARD_rom_8011DC0_H
diff --git a/include/rom_818CFC8.h b/include/rom_818CFC8.h
deleted file mode 100644
index 1d0626b2b..000000000
--- a/include/rom_818CFC8.h
+++ /dev/null
@@ -1,11 +0,0 @@
-//
-// Created by Scott Norton on 9/6/17.
-//
-
-#ifndef GUARD_ROM_818CFC8_H
-#define GUARD_ROM_818CFC8_H
-
-bool8 InBattlePyramid(void);
-u8 sub_81AAA40(void);
-
-#endif //GUARD_ROM_818CFC8_H
diff --git a/include/save.h b/include/save.h
index 42ce8b3f3..88e5f2280 100644
--- a/include/save.h
+++ b/include/save.h
@@ -83,15 +83,16 @@ bool8 sub_8153380(void);
bool8 sub_81533AC(void);
u8 sub_81533E0(void);
u8 sub_8153408(void);
-u8 sub_8153430(void);
-bool8 sub_8153474(void);
+u8 FullSaveGame(void);
+bool8 CheckSaveFile(void);
u8 Save_LoadGameData(u8 a1);
u16 sub_815355C(void);
u8 sub_81534D0(u8);
-u8 sub_8153430(void);
-bool8 sub_8153474(void);
u32 TryCopySpecialSaveSection(u8 sector, u8* dst);
u32 sub_8153634(u8 sector, u8* src);
void sub_8153688(u8 taskId);
+// save_failed_screen.c
+void DoSaveFailedScreen(u8 saveType);
+
#endif // GUARD_SAVE_H
diff --git a/include/script.h b/include/script.h
index 755ff19a3..34f4635bb 100644
--- a/include/script.h
+++ b/include/script.h
@@ -43,16 +43,16 @@ void ScriptContext1_SetupScript(const u8 *ptr);
void ScriptContext1_Stop(void);
void EnableBothScriptContexts(void);
void ScriptContext2_RunNewScript(const u8 *ptr);
-u8 *mapheader_get_tagged_pointer(u8 tag);
-void mapheader_run_script_by_tag(u8 tag);
-u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag);
-void mapheader_run_script_with_tag_x1(void);
-void mapheader_run_script_with_tag_x3(void);
-void mapheader_run_script_with_tag_x5(void);
-void mapheader_run_script_with_tag_x7(void);
-void mapheader_run_script_with_tag_x6(void);
-bool8 mapheader_run_first_tag2_script_list_match(void);
-void mapheader_run_first_tag4_script_list_match(void);
+u8 *MapHeaderGetScriptTable(u8 tag);
+void MapHeaderRunScriptType(u8 tag);
+u8 *MapHeaderCheckScriptTable(u8 tag);
+void RunOnLoadMapScript(void);
+void RunOnTransitionMapScript(void);
+void RunOnResumeMapScript(void);
+void RunOnReturnToFieldMapScript(void);
+void RunOnDiveWarpMapScript(void);
+bool8 TryRunOnFrameMapScript(void);
+void TryRunOnWarpIntoMapScript(void);
u32 CalculateRamScriptChecksum(void);
void ClearRamScript(void);
bool8 InitRamScript(const u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId);
@@ -61,4 +61,7 @@ bool32 sub_80991F8(void);
u8 *sub_8099244(void);
void sub_80992A0(u8 *script, u16 scriptSize);
+// srccmd.h
+void sub_809BE48(u16 npcId);
+
#endif // GUARD_SCRIPT_H
diff --git a/include/script_menu.h b/include/script_menu.h
index a6d52c31e..1f4e549fe 100644
--- a/include/script_menu.h
+++ b/include/script_menu.h
@@ -14,5 +14,7 @@ u8 CreateWindowFromRect(u8, u8, u8, u8);
void sub_80E2A78(u8);
int display_text_and_get_width(const u8*, int);
int sub_80E2D5C(int arg0, int tileWidth);
+bool16 ScrSpecial_CreatePCMenu(void);
+void ScriptMenu_DisplayPCStartupPrompt(void);
#endif //GUARD_SCRIPT_MENU_H
diff --git a/include/secret_base.h b/include/secret_base.h
index 4b44d4678..17efc314d 100644
--- a/include/secret_base.h
+++ b/include/secret_base.h
@@ -22,6 +22,9 @@ void sub_80EB56C(void);
void sub_80EB9E0(void);
void sub_80EBB28(void);
void WarpIntoSecretBase(const struct MapPosition *position, const struct MapEvents *events);
+bool8 sub_80E909C(void);
+void sub_80EB218(void);
+void ResetSecretBases(void);
// SetCurrentSecretBaseFromPosition
void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events);
@@ -30,5 +33,8 @@ void sub_80E8B6C(void);
void sub_80E8BC8(void);
void sub_80E8D4C(void);
void EnableBothScriptContexts(void);
+void ReceiveSecretBasesData(void *records, size_t recordSize, u8 linkIdx);
+
+
#endif //GUARD_SECRET_BASE_H
diff --git a/include/siirtc.h b/include/siirtc.h
index 5864f95b8..de4fd634d 100644
--- a/include/siirtc.h
+++ b/include/siirtc.h
@@ -39,10 +39,10 @@ struct SiiRtcInfo
u8 alarmMinute;
};
-void SiiRtcUnprotect();
-void SiiRtcProtect();
-u8 SiiRtcProbe();
-bool8 SiiRtcReset();
+void SiiRtcUnprotect(void);
+void SiiRtcProtect(void);
+u8 SiiRtcProbe(void);
+bool8 SiiRtcReset(void);
bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc);
bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc);
bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc);
diff --git a/include/slot_machine.h b/include/slot_machine.h
index 88bbbd91b..d441b7411 100644
--- a/include/slot_machine.h
+++ b/include/slot_machine.h
@@ -1,6 +1,20 @@
#ifndef GUARD_SLOT_MACHINE_H
#define GUARD_SLOT_MACHINE_H
+#define NUM_REELS 3
+#define REEL_NUM_TAGS 21
+#define REEL_TAG_HEIGHT 24
+
+// Lucky Flags
+#define LUCKY_BIAS_REPLAY (1 << 0)
+#define LUCKY_BIAS_CHERRY (1 << 1)
+#define LUCKY_BIAS_LOTAD (1 << 2)
+#define LUCKY_BIAS_AZURILL (1 << 3)
+#define LUCKY_BIAS_POWER (1 << 4)
+#define LUCKY_BIAS_REELTIME (1 << 5)
+#define LUCKY_BIAS_MIXED_777 (1 << 6)
+#define LUCKY_BIAS_777 (1 << 7)
+
void PlaySlotMachine(u8, void (callback)(void));
#endif // GUARD_SLOT_MACHINE_H
diff --git a/include/strings.h b/include/strings.h
index 2c3d966b7..d6054c5fd 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -864,15 +864,22 @@ extern const u8 gText_Winona[];
extern const u8 gText_Phoebe[];
extern const u8 gText_Glacia[];
-extern const u8 gText_PkmnLearnedMove4[];
-extern const u8 gText_PkmnTryingToLearnMove[];
-extern const u8 gText_WhichMoveToForget2[];
-extern const u8 gText_StopTryingToTeachMove[];
-extern const u8 gText_12AndPoof[];
-extern const u8 gText_PkmnForgotMoveAndLearnedNew[];
+extern const u8 gText_MoveRelearnerPkmnLearnedMove[];
+extern const u8 gText_MoveRelearnerPkmnTryingToLearnMove[];
+extern const u8 gText_MoveRelearnerWhichMoveToForget[];
+extern const u8 gText_MoveRelearnerStopTryingToTeachMove[];
+extern const u8 gText_MoveRelearnerAndPoof[];
+extern const u8 gText_MoveRelearnerPkmnForgotMoveAndLearnedNew[];
extern const u8 gText_TeachWhichMoveToPkmn[];
-extern const u8 gText_GiveUpTeachingNewMove[];
-extern const u8 gText_TeachX[];
+extern const u8 gText_MoveRelearnerGiveUp[];
+extern const u8 gText_MoveRelearnerTeachMoveConfirm[];
+extern const u8 gText_MoveRelearnerBattleMoves[];
+extern const u8 gText_MoveRelearnerPP[];
+extern const u8 gText_MoveRelearnerPower[];
+extern const u8 gText_MoveRelearnerAccuracy[];
+extern const u8 gText_MoveRelearnerContestMovesTitle[];
+extern const u8 gText_MoveRelearnerAppeal[];
+extern const u8 gText_MoveRelearnerJam[];
extern const u8 gText_Kira[];
extern const u8 gText_Amy[];
@@ -991,6 +998,19 @@ extern const u8 gText_SomeonesPC[];
extern const u8 gText_PlayersPC[];
extern const u8 gText_WhichPCShouldBeAccessed[];
+extern const u8 gText_Navgear_ClearButtonList[];
+extern const u8 gText_NavgearMap_ZoomedOutButtons[];
+extern const u8 gText_NavgearMap_ZoomedInButtons[];
+extern const u8 gText_NavgearCondition_MonListButtons[];
+extern const u8 gText_NavgearCondition_MonStatusButtons[];
+extern const u8 gText_NavgearCondition_MarkingButtons[];
+extern const u8 gText_NavgearMatchCall_TrainerListButtons[];
+extern const u8 gText_NavgearMatchCall_CallMenuButtons[];
+extern const u8 gText_NavgearMatchCall_CheckTrainerButtons[];
+extern const u8 gText_NavgearRibbons_MonListButtons[];
+extern const u8 gText_NavgearRibbons_RibbonListButtons[];
+extern const u8 gText_NavgearRibbons_RibbonCheckButtons[];
+
extern const u8 gUnknown_085EAD37[];
extern const u8 gUnknown_085EAD41[];
extern const u8 gUnknown_085EAD67[];
@@ -1692,133 +1712,251 @@ extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D[];
+// Battle Dome.
+extern const u8 gBattleDomeOpponentPotentialText1[];
+extern const u8 gBattleDomeOpponentPotentialText2[];
+extern const u8 gBattleDomeOpponentPotentialText3[];
+extern const u8 gBattleDomeOpponentPotentialText4[];
+extern const u8 gBattleDomeOpponentPotentialText5[];
+extern const u8 gBattleDomeOpponentPotentialText6[];
+extern const u8 gBattleDomeOpponentPotentialText7[];
+extern const u8 gBattleDomeOpponentPotentialText8[];
+extern const u8 gBattleDomeOpponentPotentialText9[];
+extern const u8 gBattleDomeOpponentPotentialText10[];
+extern const u8 gBattleDomeOpponentPotentialText11[];
+extern const u8 gBattleDomeOpponentPotentialText12[];
+extern const u8 gBattleDomeOpponentPotentialText13[];
+extern const u8 gBattleDomeOpponentPotentialText14[];
+extern const u8 gBattleDomeOpponentPotentialText15[];
+extern const u8 gBattleDomeOpponentPotentialText16[];
+extern const u8 gBattleDomeOpponentPotentialText17[];
+extern const u8 gBattleDomeOpponentStyleText1[];
+extern const u8 gBattleDomeOpponentStyleText2[];
+extern const u8 gBattleDomeOpponentStyleText3[];
+extern const u8 gBattleDomeOpponentStyleText4[];
+extern const u8 gBattleDomeOpponentStyleText5[];
+extern const u8 gBattleDomeOpponentStyleText6[];
+extern const u8 gBattleDomeOpponentStyleText7[];
+extern const u8 gBattleDomeOpponentStyleText8[];
+extern const u8 gBattleDomeOpponentStyleText9[];
+extern const u8 gBattleDomeOpponentStyleText10[];
+extern const u8 gBattleDomeOpponentStyleText11[];
+extern const u8 gBattleDomeOpponentStyleText12[];
+extern const u8 gBattleDomeOpponentStyleText13[];
+extern const u8 gBattleDomeOpponentStyleText14[];
+extern const u8 gBattleDomeOpponentStyleText15[];
+extern const u8 gBattleDomeOpponentStyleText16[];
+extern const u8 gBattleDomeOpponentStyleText17[];
+extern const u8 gBattleDomeOpponentStyleText18[];
+extern const u8 gBattleDomeOpponentStyleText19[];
+extern const u8 gBattleDomeOpponentStyleText20[];
+extern const u8 gBattleDomeOpponentStyleText21[];
+extern const u8 gBattleDomeOpponentStyleText22[];
+extern const u8 gBattleDomeOpponentStyleText23[];
+extern const u8 gBattleDomeOpponentStyleText24[];
+extern const u8 gBattleDomeOpponentStyleText25[];
+extern const u8 gBattleDomeOpponentStyleText26[];
+extern const u8 gBattleDomeOpponentStyleText27[];
+extern const u8 gBattleDomeOpponentStyleText28[];
+extern const u8 gBattleDomeOpponentStyleTextUnused1[];
+extern const u8 gBattleDomeOpponentStyleTextUnused2[];
+extern const u8 gBattleDomeOpponentStyleTextUnused3[];
+extern const u8 gBattleDomeOpponentStyleTextUnused4[];
+extern const u8 gBattleDomeOpponentStatsText1[];
+extern const u8 gBattleDomeOpponentStatsText2[];
+extern const u8 gBattleDomeOpponentStatsText3[];
+extern const u8 gBattleDomeOpponentStatsText4[];
+extern const u8 gBattleDomeOpponentStatsText5[];
+extern const u8 gBattleDomeOpponentStatsText6[];
+extern const u8 gBattleDomeOpponentStatsText7[];
+extern const u8 gBattleDomeOpponentStatsText8[];
+extern const u8 gBattleDomeOpponentStatsText9[];
+extern const u8 gBattleDomeOpponentStatsText10[];
+extern const u8 gBattleDomeOpponentStatsText11[];
+extern const u8 gBattleDomeOpponentStatsText12[];
+extern const u8 gBattleDomeOpponentStatsText13[];
+extern const u8 gBattleDomeOpponentStatsText14[];
+extern const u8 gBattleDomeOpponentStatsText15[];
+extern const u8 gBattleDomeOpponentStatsText16[];
+extern const u8 gBattleDomeOpponentStatsText17[];
+extern const u8 gBattleDomeOpponentStatsText18[];
+extern const u8 gBattleDomeOpponentStatsText19[];
+extern const u8 gBattleDomeOpponentStatsText20[];
+extern const u8 gBattleDomeOpponentStatsText21[];
+extern const u8 gBattleDomeOpponentStatsText22[];
+extern const u8 gBattleDomeOpponentStatsText23[];
+extern const u8 gBattleDomeOpponentStatsText24[];
+extern const u8 gBattleDomeOpponentStatsText25[];
+extern const u8 gBattleDomeOpponentStatsText26[];
+extern const u8 gBattleDomeOpponentStatsText27[];
+extern const u8 gBattleDomeOpponentStatsText28[];
+extern const u8 gBattleDomeOpponentStatsText29[];
+extern const u8 gBattleDomeOpponentStatsText30[];
+extern const u8 gBattleDomeOpponentStatsText31[];
+extern const u8 gBattleDomeOpponentStatsText32[];
+extern const u8 gBattleDomeOpponentStatsText33[];
+extern const u8 gBattleDomeOpponentStatsText34[];
+extern const u8 gBattleDomeOpponentStatsText35[];
+extern const u8 gBattleDomeOpponentStatsText36[];
+extern const u8 gBattleDomeOpponentStatsText37[];
+extern const u8 gBattleDomeOpponentStatsText38[];
+extern const u8 gBattleDomeOpponentStatsText39[];
+extern const u8 gBattleDomeOpponentStatsText40[];
+extern const u8 gBattleDomeOpponentStatsText41[];
+extern const u8 gBattleDomeOpponentStatsText42[];
+extern const u8 gBattleDomeOpponentStatsText43[];
+extern const u8 gBattleDomeMatchNumberText1[];
+extern const u8 gBattleDomeMatchNumberText2[];
+extern const u8 gBattleDomeMatchNumberText3[];
+extern const u8 gBattleDomeMatchNumberText4[];
+extern const u8 gBattleDomeMatchNumberText5[];
+extern const u8 gBattleDomeMatchNumberText6[];
+extern const u8 gBattleDomeMatchNumberText7[];
+extern const u8 gBattleDomeMatchNumberText8[];
+extern const u8 gBattleDomeMatchNumberText9[];
+extern const u8 gBattleDomeMatchNumberText10[];
+extern const u8 gBattleDomeMatchNumberText11[];
+extern const u8 gBattleDomeMatchNumberText12[];
+extern const u8 gBattleDomeMatchNumberText13[];
+extern const u8 gBattleDomeMatchNumberText14[];
+extern const u8 gBattleDomeMatchNumberText15[];
+extern const u8 gBattleDomeWinText1[];
+extern const u8 gBattleDomeWinText2[];
+extern const u8 gBattleDomeWinText3[];
+extern const u8 gBattleDomeWinText4[];
+extern const u8 gBattleDomeWinText5[];
+extern const u8 gBattleDomeWinText6[];
+extern const u8 gBattleDomeWinText7[];
+
// Battle Pyramid.
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D2D[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D57[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D81[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252DAB[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25330B[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2532CC[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25328B[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253248[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253206[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2531C4[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253183[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253140[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2530FD[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2544A6[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25445A[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25440B[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2543BA[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25436A[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25431A[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2542CB[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25427A[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252DD5[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252E03[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252E31[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252E5F[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25362E[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2535D4[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253578[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25351A[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2534BD[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253460[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253404[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2533A6[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25334D[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25471E[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2546CC[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25467C[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25462A[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2545D9[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254588[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254538[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2544E6[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252E8D[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252EAA[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252EC7[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252EE4[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2539EC[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253980[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253915[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2538A8[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25383C[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2537D0[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253765[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2536F8[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25368B[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254A0B[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2549AE[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25494D[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2548EB[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25488A[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254829[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2547C9[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254767[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252F01[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252F3A[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252F73[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252FAC[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253D3E[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253CE0[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253C87[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253C2C[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253BD2[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253B78[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253B1F[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253AC4[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253A69[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254C3E[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254BF1[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254BAE[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254B69[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254B25[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254AE1[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254A9E[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254A59[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252FE5[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253000[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25301B[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253036[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253F6C[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253F34[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253EFA[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253EBE[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253E83[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253E48[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253E0E[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253DD2[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253D96[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254E6E[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254E27[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254DE0[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254D97[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254D4F[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254D07[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254CC0[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254C77[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253051[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25307C[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2530A7[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2530D2[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25422B[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2541DD[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25418D[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25413B[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2540EA[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254099[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254049[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253FF7[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253FA5[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_255068[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25502F[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254FF6[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254FBB[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F81[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F47[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F0E[];
-extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254ED3[];
+extern const u8 BattlePyramid_ExitHintUp_Text1[];
+extern const u8 BattlePyramid_ExitHintLeft_Text1[];
+extern const u8 BattlePyramid_ExitHintRight_Text1[];
+extern const u8 BattlePyramid_ExitHintDown_Text1[];
+extern const u8 BattlePyramid_ZeroItemsRemaining_Text1[];
+extern const u8 BattlePyramid_OneItemRemaining_Text1[];
+extern const u8 BattlePyramid_TwoItemsRemaining_Text1[];
+extern const u8 BattlePyramid_ThreeItemsRemaining_Text1[];
+extern const u8 BattlePyramid_FourItemsRemaining_Text1[];
+extern const u8 BattlePyramid_FiveItemsRemaining_Text1[];
+extern const u8 BattlePyramid_SixItemsRemaining_Text1[];
+extern const u8 BattlePyramid_SevenItemsRemaining_Text1[];
+extern const u8 BattlePyramid_EightItemsRemaining_Text1[];
+extern const u8 BattlePyramid_ZeroTrainersRemaining_Text1[];
+extern const u8 BattlePyramid_OneTrainersRemaining_Text1[];
+extern const u8 BattlePyramid_TwoTrainersRemaining_Text1[];
+extern const u8 BattlePyramid_ThreeTrainersRemaining_Text1[];
+extern const u8 BattlePyramid_FourTrainersRemaining_Text1[];
+extern const u8 BattlePyramid_FiveTrainersRemaining_Text1[];
+extern const u8 BattlePyramid_SixTrainersRemaining_Text1[];
+extern const u8 BattlePyramid_SevenTrainersRemaining_Text1[];
+extern const u8 BattlePyramid_ExitHintUp_Text2[];
+extern const u8 BattlePyramid_ExitHintLeft_Text2[];
+extern const u8 BattlePyramid_ExitHintRight_Text2[];
+extern const u8 BattlePyramid_ExitHintDown_Text2[];
+extern const u8 BattlePyramid_ZeroItemsRemaining_Text2[];
+extern const u8 BattlePyramid_OneItemRemaining_Text2[];
+extern const u8 BattlePyramid_TwoItemsRemaining_Text2[];
+extern const u8 BattlePyramid_ThreeItemsRemaining_Text2[];
+extern const u8 BattlePyramid_FourItemsRemaining_Text2[];
+extern const u8 BattlePyramid_FiveItemsRemaining_Text2[];
+extern const u8 BattlePyramid_SixItemsRemaining_Text2[];
+extern const u8 BattlePyramid_SevenItemsRemaining_Text2[];
+extern const u8 BattlePyramid_EightItemsRemaining_Text2[];
+extern const u8 BattlePyramid_ZeroTrainersRemaining_Text2[];
+extern const u8 BattlePyramid_OneTrainersRemaining_Text2[];
+extern const u8 BattlePyramid_TwoTrainersRemaining_Text2[];
+extern const u8 BattlePyramid_ThreeTrainersRemaining_Text2[];
+extern const u8 BattlePyramid_FourTrainersRemaining_Text2[];
+extern const u8 BattlePyramid_FiveTrainersRemaining_Text2[];
+extern const u8 BattlePyramid_SixTrainersRemaining_Text2[];
+extern const u8 BattlePyramid_SevenTrainersRemaining_Text2[];
+extern const u8 BattlePyramid_ExitHintUp_Text3[];
+extern const u8 BattlePyramid_ExitHintLeft_Text3[];
+extern const u8 BattlePyramid_ExitHintRight_Text3[];
+extern const u8 BattlePyramid_ExitHintDown_Text3[];
+extern const u8 BattlePyramid_ZeroItemsRemaining_Text3[];
+extern const u8 BattlePyramid_OneItemRemaining_Text3[];
+extern const u8 BattlePyramid_TwoItemsRemaining_Text3[];
+extern const u8 BattlePyramid_ThreeItemsRemaining_Text3[];
+extern const u8 BattlePyramid_FourItemsRemaining_Text3[];
+extern const u8 BattlePyramid_FiveItemsRemaining_Text3[];
+extern const u8 BattlePyramid_SixItemsRemaining_Text3[];
+extern const u8 BattlePyramid_SevenItemsRemaining_Text3[];
+extern const u8 BattlePyramid_EightItemsRemaining_Text3[];
+extern const u8 BattlePyramid_ZeroTrainersRemaining_Text3[];
+extern const u8 BattlePyramid_OneTrainersRemaining_Text3[];
+extern const u8 BattlePyramid_TwoTrainersRemaining_Text3[];
+extern const u8 BattlePyramid_ThreeTrainersRemaining_Text3[];
+extern const u8 BattlePyramid_FourTrainersRemaining_Text3[];
+extern const u8 BattlePyramid_FiveTrainersRemaining_Text3[];
+extern const u8 BattlePyramid_SixTrainersRemaining_Text3[];
+extern const u8 BattlePyramid_SevenTrainersRemaining_Text3[];
+extern const u8 BattlePyramid_ExitHintUp_Text4[];
+extern const u8 BattlePyramid_ExitHintLeft_Text4[];
+extern const u8 BattlePyramid_ExitHintRight_Text4[];
+extern const u8 BattlePyramid_ExitHintDown_Text4[];
+extern const u8 BattlePyramid_ZeroItemsRemaining_Text4[];
+extern const u8 BattlePyramid_OneItemRemaining_Text4[];
+extern const u8 BattlePyramid_TwoItemsRemaining_Text4[];
+extern const u8 BattlePyramid_ThreeItemsRemaining_Text4[];
+extern const u8 BattlePyramid_FourItemsRemaining_Text4[];
+extern const u8 BattlePyramid_FiveItemsRemaining_Text4[];
+extern const u8 BattlePyramid_SixItemsRemaining_Text4[];
+extern const u8 BattlePyramid_SevenItemsRemaining_Text4[];
+extern const u8 BattlePyramid_EightItemsRemaining_Text4[];
+extern const u8 BattlePyramid_ZeroTrainersRemaining_Text4[];
+extern const u8 BattlePyramid_OneTrainersRemaining_Text4[];
+extern const u8 BattlePyramid_TwoTrainersRemaining_Text4[];
+extern const u8 BattlePyramid_ThreeTrainersRemaining_Text4[];
+extern const u8 BattlePyramid_FourTrainersRemaining_Text4[];
+extern const u8 BattlePyramid_FiveTrainersRemaining_Text4[];
+extern const u8 BattlePyramid_SixTrainersRemaining_Text4[];
+extern const u8 BattlePyramid_SevenTrainersRemaining_Text4[];
+extern const u8 BattlePyramid_ExitHintUp_Text5[];
+extern const u8 BattlePyramid_ExitHintLeft_Text5[];
+extern const u8 BattlePyramid_ExitHintRight_Text5[];
+extern const u8 BattlePyramid_ExitHintDown_Text5[];
+extern const u8 BattlePyramid_ZeroItemsRemaining_Text5[];
+extern const u8 BattlePyramid_OneItemRemaining_Text5[];
+extern const u8 BattlePyramid_TwoItemsRemaining_Text5[];
+extern const u8 BattlePyramid_ThreeItemsRemaining_Text5[];
+extern const u8 BattlePyramid_FourItemsRemaining_Text5[];
+extern const u8 BattlePyramid_FiveItemsRemaining_Text5[];
+extern const u8 BattlePyramid_SixItemsRemaining_Text5[];
+extern const u8 BattlePyramid_SevenItemsRemaining_Text5[];
+extern const u8 BattlePyramid_EightItemsRemaining_Text5[];
+extern const u8 BattlePyramid_ZeroTrainersRemaining_Text5[];
+extern const u8 BattlePyramid_OneTrainersRemaining_Text5[];
+extern const u8 BattlePyramid_TwoTrainersRemaining_Text5[];
+extern const u8 BattlePyramid_ThreeTrainersRemaining_Text5[];
+extern const u8 BattlePyramid_FourTrainersRemaining_Text5[];
+extern const u8 BattlePyramid_FiveTrainersRemaining_Text5[];
+extern const u8 BattlePyramid_SixTrainersRemaining_Text5[];
+extern const u8 BattlePyramid_SevenTrainersRemaining_Text5[];
+extern const u8 BattlePyramid_ExitHintUp_Text6[];
+extern const u8 BattlePyramid_ExitHintLeft_Text6[];
+extern const u8 BattlePyramid_ExitHintRight_Text6[];
+extern const u8 BattlePyramid_ExitHintDown_Text6[];
+extern const u8 BattlePyramid_ZeroItemsRemaining_Text6[];
+extern const u8 BattlePyramid_OneItemRemaining_Text6[];
+extern const u8 BattlePyramid_TwoItemsRemaining_Text6[];
+extern const u8 BattlePyramid_ThreeItemsRemaining_Text6[];
+extern const u8 BattlePyramid_FourItemsRemaining_Text6[];
+extern const u8 BattlePyramid_FiveItemsRemaining_Text6[];
+extern const u8 BattlePyramid_SixItemsRemaining_Text6[];
+extern const u8 BattlePyramid_SevenItemsRemaining_Text6[];
+extern const u8 BattlePyramid_EightItemsRemaining_Text6[];
+extern const u8 BattlePyramid_ZeroTrainersRemaining_Text6[];
+extern const u8 BattlePyramid_OneTrainersRemaining_Text6[];
+extern const u8 BattlePyramid_TwoTrainersRemaining_Text6[];
+extern const u8 BattlePyramid_ThreeTrainersRemaining_Text6[];
+extern const u8 BattlePyramid_FourTrainersRemaining_Text6[];
+extern const u8 BattlePyramid_FiveTrainersRemaining_Text6[];
+extern const u8 BattlePyramid_SixTrainersRemaining_Text6[];
+extern const u8 BattlePyramid_SevenTrainersRemaining_Text6[];
+
+
// PC strings
extern const u8 gText_ExitFromBox[];
@@ -2287,5 +2425,167 @@ extern const u8 gUnknown_085EDC45[];
extern const u8 gUnknown_085EDB00[];
extern const u8 gUnknown_085EDC84[];
+// Easy Chat Entry
+extern const u8 gText_StopGivingPkmnMail[];
+extern const u8 gText_LikeToQuitQuiz[];
+extern const u8 gText_ChallengeQuestionMark[];
+extern const u8 gText_QuitEditing[];
+extern const u8 gText_AllTextBeingEditedWill[];
+extern const u8 gText_BeDeletedThatOkay[];
+extern const u8 gText_Lady[];
+extern const u8 gText_F700sQuiz[];
+extern const u8 gText_CreateAQuiz[];
+extern const u8 gText_SelectTheAnswer[];
+extern const u8 gText_OriginalSongWillBeUsed[];
+extern const u8 gText_LyricsCantBeDeleted[];
+extern const u8 gText_CombineTwoWordsOrPhrases3[];
+extern const u8 gText_OnlyOnePhrase[];
+extern const u8 gText_YouCannotQuitHere[];
+extern const u8 gText_SectionMustBeCompleted[];
+extern const u8 gText_ThreeQuestionMarks[];
+extern const u8 gText_Profile[];
+extern const u8 gText_CombineFourWordsOrPhrases[];
+extern const u8 gText_AndMakeYourProfile[];
+extern const u8 gText_YourProfile[];
+extern const u8 gText_IsAsShownOkay[];
+extern const u8 gText_AtTheBattlesStart[];
+extern const u8 gText_CombineSixWordsOrPhrases[];
+extern const u8 gText_AndMakeAMessage[];
+extern const u8 gText_YourFeelingAtTheBattlesStart[];
+extern const u8 gText_UponWinningABattle[];
+extern const u8 gText_WhatYouSayIfYouWin[];
+extern const u8 gText_UponLosingABattle[];
+extern const u8 gText_WhatYouSayIfYouLose[];
+extern const u8 gText_CombineNineWordsOrPhrases[];
+extern const u8 gText_AndMakeAMessage2[];
+extern const u8 gText_TheMailMessage[];
+extern const u8 gText_Interview[];
+extern const u8 gText_LetsReplyToTheInterview[];
+extern const u8 gText_TheAnswer[];
+extern const u8 gText_TheBardsSong[];
+extern const u8 gText_ChangeJustOneWordOrPhrase[];
+extern const u8 gText_AndImproveTheBardsSong[];
+extern const u8 gText_TheBardsSong2[];
+extern const u8 gText_FindWordsThatDescribeYour[];
+extern const u8 gText_FeelingsRightNow[];
+extern const u8 gText_WhatsHipAndHappening[];
+extern const u8 gText_CombineTwoWordsOrPhrases[];
+extern const u8 gText_AndMakeATrendySaying[];
+extern const u8 gText_TheTrendySaying[];
+extern const u8 gText_AfterYouHaveReadTheQuiz[];
+extern const u8 gText_QuestionPressTheAButton[];
+extern const u8 gText_TheQuizAnswerIs[];
+extern const u8 gText_OutOfTheListedChoices[];
+extern const u8 gText_SelectTheAnswerToTheQuiz[];
+extern const u8 gText_TheAnswerColon[];
+extern const u8 gText_AndCreateAQuiz[];
+extern const u8 gText_IsThisQuizOK[];
+extern const u8 gText_PickAWordOrPhraseAnd[];
+extern const u8 gText_SetTheQuizAnswer[];
+extern const u8 gText_ApprenticesPhrase[];
+extern const u8 gText_FindWordsWhichFit[];
+extern const u8 gText_TheTrainersImage[];
+extern const u8 gText_ApprenticePhrase[];
+extern const u8 gText_GoodSaying[];
+extern const u8 gText_CombineTwoWordsOrPhrases2[];
+extern const u8 gText_ToTeachHerAGoodSaying[];
+extern const u8 gText_FansQuestion[];
+extern const u8 gText_TheImage[];
+extern const u8 gText_Questionnaire[];
+extern const u8 gText_AndFillOutTheQuestionnaire[];
+extern const u8 gText_DelAll[];
+extern const u8 gText_Cancel5[];
+extern const u8 gText_Ok2[];
+extern const u8 gText_Quiz[];
+extern const u8 gText_Answer[];
+extern const u8 gEasyChatGroupName_Pokemon[];
+extern const u8 gEasyChatGroupName_Trainer[];
+extern const u8 gEasyChatGroupName_Status[];
+extern const u8 gEasyChatGroupName_Battle[];
+extern const u8 gEasyChatGroupName_Greetings[];
+extern const u8 gEasyChatGroupName_People[];
+extern const u8 gEasyChatGroupName_Voices[];
+extern const u8 gEasyChatGroupName_Speech[];
+extern const u8 gEasyChatGroupName_Endings[];
+extern const u8 gEasyChatGroupName_Feelings[];
+extern const u8 gEasyChatGroupName_Conditions[];
+extern const u8 gEasyChatGroupName_Actions[];
+extern const u8 gEasyChatGroupName_Lifestyle[];
+extern const u8 gEasyChatGroupName_Hobbies[];
+extern const u8 gEasyChatGroupName_Time[];
+extern const u8 gEasyChatGroupName_Misc[];
+extern const u8 gEasyChatGroupName_Adjectives[];
+extern const u8 gEasyChatGroupName_Events[];
+extern const u8 gEasyChatGroupName_Move1[];
+extern const u8 gEasyChatGroupName_Move2[];
+extern const u8 gEasyChatGroupName_TrendySaying[];
+extern const u8 gEasyChatGroupName_Pokemon2[];
+
+extern const u8 gUnknown_862B810[];
+extern const u8 gUnknown_862B832[];
+extern const u8 gUnknown_862B84B[];
+extern const u8 gUnknown_862B86C[];
+extern const u8 gUnknown_0862B88D[];
+extern const u8 gUnknown_0862B8AE[];
+extern const u8 gUnknown_0862B8CF[];
+extern const u8 gUnknown_0862B8F0[];
+extern const u8 gUnknown_0862B911[];
+extern const u8 gUnknown_0862B932[];
+extern const u8 gUnknown_0862B953[];
+extern const u8 gUnknown_0862B974[];
+extern const u8 gUnknown_0862B995[];
+extern const u8 gUnknown_0862B9AE[];
+extern const u8 gUnknown_0862B9C7[];
+extern const u8 gUnknown_0862B9E0[];
+extern const u8 gUnknown_0862B9F9[];
+extern const u8 gUnknown_0862B9FF[];
+extern const u8 gUnknown_0862BA05[];
+extern const u8 gUnknown_0862BA0B[];
+extern const u8 gUnknown_0862BA11[];
+extern const u8 gUnknown_0862BA17[];
+extern const u8 gUnknown_0862BA1D[];
+extern const u8 gUnknown_0862BA23[];
+extern const u8 gUnknown_0862BA29[];
+extern const u8 gUnknown_0862BA2F[];
+extern const u8 gUnknown_0862BA35[];
+extern const u8 gUnknown_0862BA3B[];
+extern const u8 gUnknown_0862BA41[];
+extern const u8 gUnknown_0862BA47[];
+extern const u8 gUnknown_0862BA4D[];
+extern const u8 gUnknown_0862BA53[];
+extern const u8 gUnknown_0862BA59[];
+extern const u8 gUnknown_0862BA5F[];
+extern const u8 gUnknown_0862BA65[];
+extern const u8 gUnknown_0862BA6B[];
+extern const u8 gUnknown_0862BA79[];
+extern const u8 gUnknown_0862BA84[];
+extern const u8 gUnknown_0862BA8F[];
+extern const u8 gUnknown_0862BA9A[];
+extern const u8 gUnknown_0862BAA3[];
+extern const u8 gUnknown_0862BAAE[];
+extern const u8 gUnknown_0862BAB9[];
+extern const u8 gUnknown_0862BAC4[];
+extern const u8 gUnknown_0862BACF[];
+extern const u8 gUnknown_0862BADA[];
+
+// E-Reader
+extern const u8 gUnknown_085EDFD6[];
+extern const u8 gUnknown_085EDFF5[];
+extern const u8 gUnknown_085EE014[];
+extern const u8 gUnknown_085EE035[];
+extern const u8 gUnknown_085EE05C[];
+extern const u8 gUnknown_085EE06B[];
+extern const u8 gUnknown_085EE080[];
+extern const u8 gUnknown_085EE097[];
+extern const u8 gUnknown_085EE0A3[];
+extern const u8 gUnknown_085EE0BF[];
+extern const u8 gUnknown_085EE0DC[];
+extern const u8 gUnknown_085EE0FA[];
+extern const u8 gUnknown_085EE107[];
+extern const u8 gUnknown_085EE120[];
+extern const u8 gUnknown_085EE12D[];
+extern const u8 gUnknown_085EE14B[];
+extern const u8 gUnknown_085EE14F[];
+extern const u8 gUnknown_085EE154[];
#endif // GUARD_STRINGS_H
diff --git a/include/task.h b/include/task.h
index a199ba128..4852571b4 100644
--- a/include/task.h
+++ b/include/task.h
@@ -1,6 +1,9 @@
#ifndef GUARD_TASK_H
#define GUARD_TASK_H
+#define HEAD_SENTINEL 0xFE
+#define TAIL_SENTINEL 0xFF
+
#define NUM_TASKS 16
typedef void (*TaskFunc)(u8 taskId);
diff --git a/include/text.h b/include/text.h
index 96c5a4507..d8f2fd8a3 100644
--- a/include/text.h
+++ b/include/text.h
@@ -284,4 +284,8 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont9(u16 glyphId);
+// unk_text_util_2.c
+u16 Font6Func(struct TextPrinter *textPrinter);
+u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
+
#endif // GUARD_TEXT_H
diff --git a/include/tileset_anims.h b/include/tileset_anims.h
new file mode 100755
index 000000000..0e515f044
--- /dev/null
+++ b/include/tileset_anims.h
@@ -0,0 +1,9 @@
+#ifndef GUARD_TILESET_ANIMS_H
+#define GUARD_TILESET_ANIMS_H
+
+void InitTilesetAnimations(void);
+void InitSecondaryTilesetAnimation(void);
+void UpdateTilesetAnimations(void);
+void TransferTilesetAnimsBuffer(void);
+
+#endif // GUARD_TILESET_ANIMS_H
diff --git a/include/title_screen.h b/include/title_screen.h
index b660792fc..b7100f124 100644
--- a/include/title_screen.h
+++ b/include/title_screen.h
@@ -1,7 +1,7 @@
#ifndef GUARD_TITLE_SCREEN_H
#define GUARD_TITLE_SCREEN_H
-extern const u16 gUnknown_0853FF70[];
+extern const u16 gIntroWaterDropAlphaBlend[];
void CB2_InitTitleScreen(void);
diff --git a/include/trade.h b/include/trade.h
index 95a10cacf..0c95e1e81 100644
--- a/include/trade.h
+++ b/include/trade.h
@@ -6,8 +6,11 @@
// Exported type declarations
// Exported RAM declarations
+extern struct MailStruct gUnknown_020321C0[PARTY_SIZE];
+extern u8 gUnknown_02032298[2];
// Exported ROM declarations
+extern const struct WindowTemplate gUnknown_0833900C;
s32 sub_807A728(void);
void sub_80773AC(void);
diff --git a/include/trainer_card.h b/include/trainer_card.h
index 1cadbd8fc..173d23baa 100644
--- a/include/trainer_card.h
+++ b/include/trainer_card.h
@@ -43,7 +43,7 @@ struct TrainerCard
extern struct TrainerCard gTrainerCards[4];
u32 CountPlayerTrainerStars(void);
-u8 sub_80C4904(u8 cardId);
+u8 GetTrainerCardStars(u8 cardId);
void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion);
void ShowPlayerTrainerCard(void (*callback)(void));
void ShowTrainerCardInLink(u8 arg0, void (*callback)(void));
diff --git a/include/trainer_hill.h b/include/trainer_hill.h
index bbc4f45c5..ad2713316 100644
--- a/include/trainer_hill.h
+++ b/include/trainer_hill.h
@@ -1,7 +1,7 @@
#ifndef GUARD_TRAINER_HILL_H
#define GUARD_TRAINER_HILL_H
-extern u32 *gUnknown_0203CF5C;
+extern u32 *gTrainerHillVBlankCounter;
void CallTrainerHillFunction(void);
void ResetTrainerHillResults(void);
diff --git a/include/tv.h b/include/tv.h
index 760d87522..ec7ac1e89 100644
--- a/include/tv.h
+++ b/include/tv.h
@@ -1,6 +1,9 @@
#ifndef GUARD_TV_H
#define GUARD_TV_H
+#define SLOT_MACHINE 0
+#define ROULETTE 1
+
extern u8 *const gTVStringVarPtrs[3];
void ClearTVShowData(void);
@@ -23,9 +26,9 @@ bool8 GetPriceReduction(u8 newsKind);
void sub_80F14F8(TVShow *shows);
size_t CountDigits(int value);
u8 GetRibbonCount(struct Pokemon *pokemon);
-void sub_80EDE70(u16 nCoinsSpent);
-void sub_80EDE84(u16 nCoinsSpent);
-void sub_80EDD78(u16 nCoinsPaidOut);
+void AlertTVThatPlayerPlayedSlotMachine(u16 nCoinsSpent);
+void AlertTVThatPlayerPlayedRoulette(u16 nCoinsSpent);
+void AlertTVOfNewCoinTotal(u16 nCoinsPaidOut);
void sub_80EEA70(void);
void sub_80EDB44(void);
void sub_80EDC60(const u16 *words);
@@ -61,5 +64,6 @@ void ContestLiveUpdates_BeforeInterview_2(u8 a0);
void ContestLiveUpdates_BeforeInterview_3(u8 a0);
void ContestLiveUpdates_BeforeInterview_4(u16 a0);
void ContestLiveUpdates_BeforeInterview_5(u8 a0, u8 a1);
+void ResetGabbyAndTy(void);
#endif //GUARD_TV_H
diff --git a/include/window.h b/include/window.h
index 25573ac3e..10e447789 100644
--- a/include/window.h
+++ b/include/window.h
@@ -1,6 +1,8 @@
#ifndef GUARD_WINDOW_H
#define GUARD_WINDOW_H
+#define PIXEL_FILL(num) ((num) | ((num) << 4))
+
enum
{
WINDOW_BG,
@@ -73,6 +75,4 @@ extern u32 filler_03002F58;
extern u32 filler_03002F5C;
extern u32 filler_03002F64;
-extern u8 gUnknown_03002F60;
-
#endif // GUARD_WINDOW_H