diff options
Diffstat (limited to 'include')
111 files changed, 8373 insertions, 548 deletions
diff --git a/include/battle.h b/include/battle.h index d5c5dd489..f00b7f9ab 100644 --- a/include/battle.h +++ b/include/battle.h @@ -1,6 +1,34 @@ #ifndef GUARD_BATTLE_H #define GUARD_BATTLE_H +// should they be included here or included individually by every file? +#include "battle_util.h" +#include "battle_script_commands.h" +#include "battle_2.h" +#include "battle_ai_switch_items.h" + +/* + Banks are a name given to what could be called a 'battlerId' or 'monControllerId'. + Each bank has a value consisting of two bits. + 0x1 bit is responsible for the side, 0 = player's side, 1 = opponent's side. + 0x2 bit is responsible for the id of sent out pokemon. 0 means it's the first sent out pokemon, 1 it's the second one. (Triple battle didn't exist at the time yet.) +*/ + +#define BATTLE_BANKS_COUNT 4 + +#define IDENTITY_PLAYER_MON1 0 +#define IDENTITY_OPPONENT_MON1 1 +#define IDENTITY_PLAYER_MON2 2 +#define IDENTITY_OPPONENT_MON2 3 + +#define SIDE_PLAYER 0x0 +#define SIDE_OPPONENT 0x1 + +#define BIT_SIDE 0x1 +#define BIT_MON 0x2 + +#define GET_BANK_SIDE(bank)((GetBankIdentity(bank) & BIT_SIDE)) + #define BATTLE_TYPE_DOUBLE 0x0001 #define BATTLE_TYPE_LINK 0x0002 #define BATTLE_TYPE_WILD 0x0004 @@ -16,19 +44,889 @@ #define BATTLE_TYPE_KYOGRE_GROUDON 0x1000 #define BATTLE_TYPE_LEGENDARY 0x2000 #define BATTLE_TYPE_REGI 0x4000 -#define BATTLE_TYPE_TWO_VS_ONE 0x8000 +#define BATTLE_TYPE_TWO_OPPONENTS 0x8000 +#define BATTLE_TYPE_DOME 0x10000 +#define BATTLE_TYPE_PALACE 0x20000 +#define BATTLE_TYPE_ARENA 0x40000 +#define BATTLE_TYPE_FACTORY 0x80000 +#define BATTLE_TYPE_x100000 0x100000 +#define BATTLE_TYPE_PYRAMID 0x200000 +#define BATTLE_TYPE_INGAME_PARTNER 0x400000 +#define BATTLE_TYPE_x800000 0x800000 #define BATTLE_TYPE_RECORDED 0x1000000 +#define BATTLE_TYPE_x2000000 0x2000000 +#define BATTLE_TYPE_x4000000 0x4000000 +#define BATTLE_TYPE_SECRET_BASE 0x8000000 #define BATTLE_TYPE_GROUDON 0x10000000 #define BATTLE_TYPE_KYORGE 0x20000000 #define BATTLE_TYPE_RAYQUAZA 0x40000000 +#define BATTLE_TYPE_x80000000 0x80000000 + +#define TRAINER_OPPONENT_3FE 0x3FE +#define TRAINER_OPPONENT_C00 0xC00 +#define TRAINER_OPPONENT_800 0x800 +#define STEVEN_PARTNER_ID 0xC03 +#define SECRET_BASE_OPPONENT 0x400 + +#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID) +#define BATTLE_TYPE_FRONTIER_NO_PYRAMID (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000) + +#define BATTLE_WON 0x1 +#define BATTLE_LOST 0x2 +#define BATTLE_DREW 0x3 +#define BATTLE_RAN 0x4 +#define BATTLE_PLAYER_TELEPORTED 0x5 +#define BATTLE_POKE_FLED 0x6 +#define BATTLE_CAUGHT 0x7 +#define BATTLE_SAFARI_OUT_OF_BALLS 0x8 +#define BATTLE_FORFEITED 0x9 +#define BATTLE_OPPONENT_TELEPORTED 0xA + +#define BATTLE_OUTCOME_BIT_x80 0x80 + +#define STATUS_SLEEP 0x7 +#define STATUS_POISON 0x8 +#define STATUS_BURN 0x10 +#define STATUS_FREEZE 0x20 +#define STATUS_PARALYSIS 0x40 +#define STATUS_TOXIC_POISON 0x80 +#define STATUS_TOXIC_COUNTER 0xF00 + +#define STATUS_PSN_ANY ((STATUS_POISON | STATUS_TOXIC_POISON)) +#define STATUS_ANY ((STATUS_SLEEP | STATUS_POISON | STATUS_BURN | STATUS_FREEZE | STATUS_PARALYSIS | STATUS_TOXIC_POISON)) + +#define STATUS2_CONFUSION 0x00000007 +#define STATUS2_FLINCHED 0x00000008 +#define STATUS2_UPROAR 0x00000070 +#define STATUS2_BIDE 0x00000300 // two bits 0x100, 0x200 +#define STATUS2_LOCK_CONFUSE 0x00000C00 +#define STATUS2_MULTIPLETURNS 0x00001000 +#define STATUS2_WRAPPED 0x0000E000 +#define STATUS2_INFATUATION 0x000F0000 // 4 bits, one for every bank +#define STATUS2_INFATUATED_WITH(bank)((gBitTable[bank] << 16)) +#define STATUS2_FOCUS_ENERGY 0x00100000 +#define STATUS2_TRANSFORMED 0x00200000 +#define STATUS2_RECHARGE 0x00400000 +#define STATUS2_RAGE 0x00800000 +#define STATUS2_SUBSTITUTE 0x01000000 +#define STATUS2_DESTINY_BOND 0x02000000 +#define STATUS2_ESCAPE_PREVENTION 0x04000000 +#define STATUS2_NIGHTMARE 0x08000000 +#define STATUS2_CURSED 0x10000000 +#define STATUS2_FORESIGHT 0x20000000 +#define STATUS2_DEFENSE_CURL 0x40000000 +#define STATUS2_TORMENT 0x80000000 + +#define STATUS3_LEECHSEED_BANK 0x3 +#define STATUS3_LEECHSEED 0x4 +#define STATUS3_ALWAYS_HITS 0x18 // two bits +#define STATUS3_PERISH_SONG 0x20 +#define STATUS3_ON_AIR 0x40 +#define STATUS3_UNDERGROUND 0x80 +#define STATUS3_MINIMIZED 0x100 +#define STATUS3_ROOTED 0x400 +#define STATUS3_CHARGED_UP 0x200 +#define STATUS3_YAWN 0x1800 // two bits +#define STATUS3_IMPRISONED_OTHERS 0x2000 +#define STATUS3_GRUDGE 0x4000 +#define STATUS3_CANT_SCORE_A_CRIT 0x8000 +#define STATUS3_MUDSPORT 0x10000 +#define STATUS3_WATERSPORT 0x20000 +#define STATUS3_UNDERWATER 0x40000 +#define STATUS3_INTIMIDATE_POKES 0x80000 +#define STATUS3_TRACE 0x100000 + +#define STATUS3_SEMI_INVULNERABLE ((STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER)) + +#define HITMARKER_x10 0x00000010 +#define HITMARKER_x20 0x00000020 +#define HITMARKER_DESTINYBOND 0x00000040 +#define HITMARKER_NO_ANIMATIONS 0x00000080 +#define HITMARKER_IGNORE_SUBSTITUTE 0x00000100 +#define HITMARKER_NO_ATTACKSTRING 0x00000200 +#define HITMARKER_ATTACKSTRING_PRINTED 0x00000400 +#define HITMARKER_NO_PPDEDUCT 0x00000800 +#define HITMARKER_PURSUIT_TRAP 0x00001000 +#define HITMARKER_IGNORE_SAFEGUARD 0x00002000 +#define HITMARKER_SYNCHRONISE_EFFECT 0x00004000 +#define HITMARKER_RUN 0x00008000 +#define HITMARKER_IGNORE_ON_AIR 0x00010000 +#define HITMARKER_IGNORE_UNDERGROUND 0x00020000 +#define HITMARKER_IGNORE_UNDERWATER 0x00040000 +#define HITMARKER_UNABLE_TO_USE_MOVE 0x00080000 +#define HITMARKER_x100000 0x00100000 +#define HITMARKER_x200000 0x00200000 +#define HITMARKER_x400000 0x00400000 +#define HITMARKER_x800000 0x00800000 +#define HITMARKER_GRUDGE 0x01000000 +#define HITMARKER_OBEYS 0x02000000 +#define HITMARKER_x4000000 0x04000000 +#define HITMARKER_x8000000 0x08000000 +#define HITMARKER_FAINTED(bank) ((gBitTable[bank] << 0x1C)) +#define HITMARKER_UNK(bank) ((0x10000000 << bank)) + +#define SIDE_STATUS_REFLECT (1 << 0) +#define SIDE_STATUS_LIGHTSCREEN (1 << 1) +#define SIDE_STATUS_X4 (1 << 2) +#define SIDE_STATUS_SPIKES (1 << 4) +#define SIDE_STATUS_SAFEGUARD (1 << 5) +#define SIDE_STATUS_FUTUREATTACK (1 << 6) +#define SIDE_STATUS_MIST (1 << 8) +#define SIDE_STATUS_SPIKES_DAMAGED (1 << 9) + +#define ACTION_USE_MOVE 0 +#define ACTION_USE_ITEM 1 +#define ACTION_SWITCH 2 +#define ACTION_RUN 3 +#define ACTION_WATCHES_CAREFULLY 4 +#define ACTION_SAFARI_ZONE_BALL 5 +#define ACTION_POKEBLOCK_CASE 6 +#define ACTION_GO_NEAR 7 +#define ACTION_SAFARI_ZONE_RUN 8 +#define ACTION_9 9 +#define ACTION_RUN_BATTLESCRIPT 10 // when executing an action +#define ACTION_CANCEL_PARTNER 12 // when choosing an action +#define ACTION_FINISHED 12 // when executing an action +#define ACTION_NOTHING_FAINTED 13 // when choosing an action +#define ACTION_INIT_VALUE 0xFF + +#define MOVESTATUS_MISSED (1 << 0) +#define MOVESTATUS_SUPEREFFECTIVE (1 << 1) +#define MOVESTATUS_NOTVERYEFFECTIVE (1 << 2) +#define MOVESTATUS_NOTAFFECTED (1 << 3) +#define MOVESTATUS_ONEHITKO (1 << 4) +#define MOVESTATUS_FAILED (1 << 5) +#define MOVESTATUS_ENDURED (1 << 6) +#define MOVESTATUS_HUNGON (1 << 7) + +#define MOVESTATUS_NOEFFECT ((MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED)) + +#define MAX_TRAINER_ITEMS 4 +#define MAX_MON_MOVES 4 + +#define WEATHER_RAIN_TEMPORARY (1 << 0) +#define WEATHER_RAIN_DOWNPOUR (1 << 1) +#define WEATHER_RAIN_PERMANENT (1 << 2) +#define WEATHER_RAIN_ANY ((WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_DOWNPOUR | WEATHER_RAIN_PERMANENT)) +#define WEATHER_SANDSTORM_TEMPORARY (1 << 3) +#define WEATHER_SANDSTORM_PERMANENT (1 << 4) +#define WEATHER_SANDSTORM_ANY ((WEATHER_SANDSTORM_TEMPORARY | WEATHER_SANDSTORM_PERMANENT)) +#define WEATHER_SUN_TEMPORARY (1 << 5) +#define WEATHER_SUN_PERMANENT (1 << 6) +#define WEATHER_SUN_ANY ((WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT)) +#define WEATHER_HAIL (1 << 7) +#define WEATHER_HAIL_ANY ((WEATHER_HAIL)) +#define WEATHER_ANY ((WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY)) + +#define BATTLE_TERRAIN_GRASS 0 +#define BATTLE_TERRAIN_LONG_GRASS 1 +#define BATTLE_TERRAIN_SAND 2 +#define BATTLE_TERRAIN_UNDERWATER 3 +#define BATTLE_TERRAIN_WATER 4 +#define BATTLE_TERRAIN_POND 5 +#define BATTLE_TERRAIN_ROCK 6 +#define BATTLE_TERRAIN_CAVE 7 +#define BATTLE_TERRAIN_INSIDE 8 + +// array entries for battle communication +#define MULTIUSE_STATE 0x0 +#define CURSOR_POSITION 0x1 +#define TASK_ID 0x1 // task Id and cursor position share the same field +#define SPRITES_INIT_STATE1 0x1 // shares the Id as well +#define SPRITES_INIT_STATE2 0x2 +#define MOVE_EFFECT_BYTE 0x3 +#define ACTIONS_CONFIRMED_COUNT 0x4 +#define MULTISTRING_CHOOSER 0x5 +#define MSG_DISPLAY 0x7 +#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8 + +#define MOVE_TARGET_SELECTED 0x0 +#define MOVE_TARGET_DEPENDS 0x1 +#define MOVE_TARGET_USER 0x2 +#define MOVE_TARGET_RANDOM 0x4 +#define MOVE_TARGET_x10 0x10 +#define MOVE_TARGET_BOTH 0x8 +#define MOVE_TARGET_FOES_AND_ALLY 0x20 +#define MOVE_TARGET_OPPONENTS_FIELD 0x40 + +#define TYPE_MUL_NO_EFFECT 0 +#define TYPE_MUL_NOT_EFFECTIVE 5 +#define TYPE_MUL_NORMAL 10 +#define TYPE_MUL_SUPER_EFFECTIVE 20 + +struct TrainerMonNoItemDefaultMoves +{ + u16 iv; + u8 lvl; + u16 species; +}; + +struct TrainerMonItemDefaultMoves +{ + u16 iv; + u8 lvl; + u16 species; + u16 heldItem; +}; + +struct TrainerMonNoItemCustomMoves +{ + u16 iv; + u8 lvl; + u16 species; + u16 moves[4]; +}; + +struct TrainerMonItemCustomMoves +{ + u16 iv; + u8 lvl; + u16 species; + u16 heldItem; + u16 moves[4]; +}; + +union TrainerMonPtr +{ + struct TrainerMonNoItemDefaultMoves* NoItemDefaultMoves; + struct TrainerMonNoItemCustomMoves* NoItemCustomMoves; + struct TrainerMonItemDefaultMoves* ItemDefaultMoves; + struct TrainerMonItemCustomMoves* ItemCustomMoves; +}; + +struct Trainer +{ + /*0x00*/ u8 partyFlags; + /*0x01*/ u8 trainerClass; + /*0x02*/ u8 encounterMusic_gender; // last bit is gender + /*0x03*/ u8 trainerPic; + /*0x04*/ u8 trainerName[12]; + /*0x10*/ u16 items[4]; + /*0x18*/ bool8 doubleBattle; + /*0x1C*/ u32 aiFlags; + /*0x20*/ u8 partySize; + /*0x24*/ union TrainerMonPtr party; +}; + +#define PARTY_FLAG_CUSTOM_MOVES 0x1 +#define PARTY_FLAG_HAS_ITEM 0x2 + +extern const struct Trainer gTrainers[]; + +#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F)) + +struct UnknownFlags +{ + u32 flags[4]; +}; + +#define UNKNOWN_FLAG_FLASH_FIRE 1 + +struct DisableStruct +{ + /*0x00*/ u32 unk0; + /*0x04*/ u16 disabledMove; + /*0x06*/ u16 encoredMove; + /*0x08*/ u8 protectUses; + /*0x09*/ u8 stockpileCounter; + /*0x0A*/ u8 substituteHP; + /*0x0B*/ u8 disableTimer1 : 4; + /*0x0B*/ u8 disableTimer2 : 4; + /*0x0C*/ u8 encoredMovePos; + /*0x0D*/ u8 unkD; + /*0x0E*/ u8 encoreTimer1 : 4; + /*0x0E*/ u8 encoreTimer2 : 4; + /*0x0F*/ u8 perishSong1 : 4; + /*0x0F*/ u8 perishSong2 : 4; + /*0x10*/ u8 furyCutterCounter; + /*0x11*/ u8 rolloutCounter1 : 4; + /*0x11*/ u8 rolloutCounter2 : 4; + /*0x12*/ u8 chargeTimer1 : 4; + /*0x12*/ u8 chargeTimer2 : 4; + /*0x13*/ u8 tauntTimer1:4; + /*0x13*/ u8 tauntTimer2:4; + /*0x14*/ u8 bankPreventingEscape; + /*0x15*/ u8 bankWithSureHit; + /*0x16*/ u8 isFirstTurn; + /*0x17*/ u8 unk17; + /*0x18*/ u8 truantCounter : 1; + /*0x18*/ u8 truantUnknownBit : 1; + /*0x18*/ u8 unk18_a_2 : 2; + /*0x18*/ u8 unk18_b : 4; + /*0x19*/ u8 rechargeCounter; + /*0x1A*/ u8 unk1A[2]; +}; + +extern struct DisableStruct gDisableStructs[BATTLE_BANKS_COUNT]; + +struct ProtectStruct +{ + /* field_0 */ + u32 protected:1; + u32 endured:1; + u32 onlyStruggle:1; + u32 helpingHand:1; + u32 bounceMove:1; + u32 stealMove:1; + u32 flag0Unknown:1; + u32 prlzImmobility:1; + /* field_1 */ + u32 confusionSelfDmg:1; + u32 targetNotAffected:1; + u32 chargingTurn:1; + u32 fleeFlag:2; // for RunAway and Smoke Ball + u32 usedImprisionedMove:1; + u32 loveImmobility:1; + u32 usedDisabledMove:1; + /* field_2 */ + u32 usedTauntedMove:1; // 0x1 + u32 flag2Unknown:1; // 0x2 + u32 flinchImmobility:1; // 0x4 + u32 notFirstStrike:1; // 0x8 + u32 flag_x10 : 1; // 0x10 + u32 flag_x20 : 1; // 0x20 + u32 flag_x40 : 1; // 0x40 + u32 flag_x80 : 1; // 0x80 + /* field_3 */ + u32 field3 : 8; + + /* field_4 */ u32 physicalDmg; + /* field_8 */ u32 specialDmg; + /* field_C */ u8 physicalBank; + /* field_D */ u8 specialBank; + /* field_E */ u16 fieldE; +}; + +extern struct ProtectStruct gProtectStructs[BATTLE_BANKS_COUNT]; + +struct SpecialStatus +{ + u8 statLowered : 1; // 0x1 + u8 lightningRodRedirected : 1; // 0x2 + u8 restoredBankSprite: 1; // 0x4 + u8 intimidatedPoke : 1; // 0x8 + u8 traced : 1; // 0x10 + u8 flag20 : 1; + u8 flag40 : 1; + u8 focusBanded : 1; + u8 field1[3]; + s32 moveturnLostHP; + s32 moveturnLostHP_physical; + s32 moveturnLostHP_special; + u8 moveturnPhysicalBank; + u8 moveturnSpecialBank; + u8 field12; + u8 field13; +}; + +extern struct SpecialStatus gSpecialStatuses[BATTLE_BANKS_COUNT]; + +struct SideTimer +{ + /*0x00*/ u8 reflectTimer; + /*0x01*/ u8 reflectBank; + /*0x02*/ u8 lightscreenTimer; + /*0x03*/ u8 lightscreenBank; + /*0x04*/ u8 mistTimer; + /*0x05*/ u8 mistBank; + /*0x06*/ u8 safeguardTimer; + /*0x07*/ u8 safeguardBank; + /*0x08*/ u8 followmeTimer; + /*0x09*/ u8 followmeTarget; + /*0x0A*/ u8 spikesAmount; + /*0x0B*/ u8 fieldB; +}; + +extern struct SideTimer gSideTimers[]; + +struct WishFutureKnock +{ + u8 futureSightCounter[BATTLE_BANKS_COUNT]; + u8 futureSightAttacker[BATTLE_BANKS_COUNT]; + s32 futureSightDmg[BATTLE_BANKS_COUNT]; + u16 futureSightMove[BATTLE_BANKS_COUNT]; + u8 wishCounter[BATTLE_BANKS_COUNT]; + u8 wishUserID[BATTLE_BANKS_COUNT]; + u8 weatherDuration; + u8 knockedOffPokes[2]; +}; + +extern struct WishFutureKnock gWishFutureKnock; + +struct AI_ThinkingStruct +{ + u8 aiState; + u8 movesetIndex; + u16 moveConsidered; + s8 score[4]; + u32 funcResult; + u32 aiFlags; + u8 aiAction; + u8 aiLogicId; + u8 filler12[6]; + u8 simulatedRNG[4]; +}; + +struct UsedMoves +{ + u16 moves[BATTLE_BANKS_COUNT]; + u16 unknown[BATTLE_BANKS_COUNT]; +}; + +struct BattleHistory +{ + struct UsedMoves usedMoves[BATTLE_BANKS_COUNT]; + u8 abilities[BATTLE_BANKS_COUNT]; + u8 itemEffects[BATTLE_BANKS_COUNT]; + u16 trainerItems[BATTLE_BANKS_COUNT]; + u8 itemsNo; +}; + +struct BattleScriptsStack +{ + const u8 *ptr[8]; + u8 size; +}; + +struct BattleCallbacksStack +{ + void (*function[8])(void); + u8 size; +}; + +struct StatsArray +{ + u16 hp; + u16 atk; + u16 def; + u16 spd; + u16 spAtk; + u16 spDef; +}; + +struct BattleResources +{ + struct SecretBaseRecord* secretBase; + struct UnknownFlags *flags; + struct BattleScriptsStack* battleScriptsStack; + struct BattleCallbacksStack* battleCallbackStack; + struct StatsArray* statsBeforeLvlUp; + struct AI_ThinkingStruct *ai; + struct BattleHistory *battleHistory; + struct BattleScriptsStack *AI_ScriptsStack; +}; + +extern struct BattleResources* gBattleResources; + +#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack) +#define BATTLE_CALLBACKS_STACK (gBattleResources->battleCallbackStack) +#define BATTLE_LVLUP_STATS (gBattleResources->statsBeforeLvlUp) + +struct BattleResults +{ + u8 playerFaintCounter; // 0x0 + u8 opponentFaintCounter; // 0x1 + u8 playerSwitchesCounter; // 0x2 + u8 unk3; // 0x3 + u8 unk4; // 0x4 + u8 unk5_0:1; // 0x5 + u8 usedMasterBall:1; // 0x5 + u8 caughtMonBall:4; // 0x5 + u8 unk5_6:1; // 0x5 + u8 unk5_7:1; // 0x5 + u16 playerMon1Species; // 0x6 + u8 playerMon1Name[11]; // 0x8 + u8 battleTurnCounter; // 0x13 + u8 playerMon2Name[11]; // 0x14 + u8 field_1F; // 0x1F + u16 lastOpponentSpecies; // 0x20 + u16 lastUsedMovePlayer; // 0x22 + u16 lastUsedMoveOpponent; // 0x24 + u16 playerMon2Species; // 0x26 + u16 caughtMonSpecies; // 0x28 + u8 caughtMonNick[10]; // 0x2A + u8 filler34[2]; + u8 catchAttempts[11]; // 0x36 +}; + +extern struct BattleResults gBattleResults; + +struct BattleStruct +{ + u8 turnEffectsTracker; + u8 turnEffectsBank; + u8 filler2; + u8 turncountersTracker; + u8 wrappedMove[8]; // ask gamefreak why they declared it that way + u8 moveTarget[4]; + u8 expGetterId; + u8 field_11; + u8 wildVictorySong; + u8 dynamicMoveType; + u8 wrappedBy[4]; + u16 assistPossibleMoves[5 * 4]; // 5 mons, each of them knowing 4 moves + u8 field_40; + u8 field_41; + u8 field_42; + u8 field_43; + u8 field_44; + u8 field_45; + u8 field_46; + u8 field_47; + u8 focusPunchBank; + u8 field_49; + u8 moneyMultiplier; + u8 field_4B; + u8 switchInAbilitiesCounter; + u8 field_4D; + u8 field_4E; + u8 field_4F; + u16 expValue; + u8 field_52; + u8 sentInPokes; + bool8 selectionScriptFinished[BATTLE_BANKS_COUNT]; + u8 field_58[4]; + u8 field_5C[4]; + u8 field_60[4][3]; + u8 runTries; + u8 caughtMonNick[11]; + u8 field_78; + u8 field_79; + u8 field_7A; + u8 field_7B; + u8 field_7C; + u8 field_7D; + u8 field_7E; + u8 formToChangeInto; + u8 chosenMovePositions[BATTLE_BANKS_COUNT]; + u8 stateIdAfterSelScript[BATTLE_BANKS_COUNT]; + u8 field_88; + u8 field_89; + u8 field_8A; + u8 field_8B; + u8 field_8C; + u8 field_8D; + u8 stringMoveType; + u8 expGetterBank; + u8 field_90; + u8 field_91; + u8 field_92; + u8 field_93; + u8 field_94; + u8 field_95; + u8 field_96; + u8 field_97; + u8 mirrorMoves[8]; // ask gamefreak why they declared it that way + u8 field_A0; + u8 field_A1; + u8 field_A2; + u8 field_A3; + u8 field_A4; + u8 field_A5; + u8 field_A6; + u8 field_A7; + u16 hpOnSwitchout[2]; + u32 savedBattleTypeFlags; + u8 field_B0; + u8 hpScale; + u8 synchronizeMoveEffect; + u8 field_B3; + void (*savedCallback)(void); + u16 usedHeldItems[BATTLE_BANKS_COUNT]; + u8 field_C0[4]; + u8 AI_itemType[2]; + u8 AI_itemFlags[2]; + u16 choicedMove[BATTLE_BANKS_COUNT]; + u16 changedItems[BATTLE_BANKS_COUNT]; + u8 intimidateBank; + u8 switchInItemsCounter; + u8 field_DA; + u8 turnSideTracker; + u8 fillerDC[0xDF-0xDC]; + u8 field_DF; + u8 mirrorMoveArrays[32]; + u16 castformPalette[4][16]; + u8 field_180; + u8 field_181; + u8 field_182; + u8 field_183; + struct BattleEnigmaBerry battleEnigmaBerry; + u8 field_1A0; + u8 field_1A1; + bool8 overworldWeatherDone; + u8 atkCancellerTracker; + u8 field_1A4[240]; + u8 field_294[4]; + u8 field_298[8]; + u8 field_2A0; + u8 field_2A1; + u8 field_2A2; +}; + +extern struct BattleStruct* gBattleStruct; + +#define MEME_ACCESS_U8(structName, structPtr, arrayId, offsetField, value) \ +{ \ + u8* var2 = (u8*)((u32)(arrayId)); \ + var2 = (u32)(structPtr) + var2; \ + var2[offsetof(struct structName, offsetField)] = value; \ +} + +#define GET_MOVE_TYPE(move, typeArg) \ +{ \ + if (gBattleStruct->dynamicMoveType) \ + typeArg = gBattleStruct->dynamicMoveType & 0x3F; \ + else \ + typeArg = gBattleMoves[move].type; \ +} + +#define MOVE_EFFECT_SLEEP 0x1 +#define MOVE_EFFECT_POISON 0x2 +#define MOVE_EFFECT_BURN 0x3 +#define MOVE_EFFECT_FREEZE 0x4 +#define MOVE_EFFECT_PARALYSIS 0x5 +#define MOVE_EFFECT_TOXIC 0x6 +#define MOVE_EFFECT_CONFUSION 0x7 +#define MOVE_EFFECT_FLINCH 0x8 +#define MOVE_EFFECT_TRI_ATTACK 0x9 +#define MOVE_EFFECT_UPROAR 0xA +#define MOVE_EFFECT_PAYDAY 0xB +#define MOVE_EFFECT_CHARGING 0xC +#define MOVE_EFFECT_WRAP 0xD +#define MOVE_EFFECT_RECOIL_25 0xE +#define MOVE_EFFECT_ATK_PLUS_1 0xF +#define MOVE_EFFECT_DEF_PLUS_1 0x10 +#define MOVE_EFFECT_SPD_PLUS_1 0x11 +#define MOVE_EFFECT_SP_ATK_PLUS_1 0x12 +#define MOVE_EFFECT_SP_DEF_PLUS_1 0x13 +#define MOVE_EFFECT_ACC_PLUS_1 0x14 +#define MOVE_EFFECT_EVS_PLUS_1 0x15 +#define MOVE_EFFECT_ATK_MINUS_1 0x16 +#define MOVE_EFFECT_DEF_MINUS_1 0x17 +#define MOVE_EFFECT_SPD_MINUS_1 0x18 +#define MOVE_EFFECT_SP_ATK_MINUS_1 0x19 +#define MOVE_EFFECT_SP_DEF_MINUS_1 0x1A +#define MOVE_EFFECT_ACC_MINUS_1 0x1B +#define MOVE_EFFECT_EVS_MINUS_1 0x1C +#define MOVE_EFFECT_RECHARGE 0x1D +#define MOVE_EFFECT_RAGE 0x1E +#define MOVE_EFFECT_STEAL_ITEM 0x1F +#define MOVE_EFFECT_PREVENT_ESCAPE 0x20 +#define MOVE_EFFECT_NIGHTMARE 0x21 +#define MOVE_EFFECT_ALL_STATS_UP 0x22 +#define MOVE_EFFECT_RAPIDSPIN 0x23 +#define MOVE_EFFECT_REMOVE_PARALYSIS 0x24 +#define MOVE_EFFECT_ATK_DEF_DOWN 0x25 +#define MOVE_EFFECT_RECOIL_33_PARALYSIS 0x26 +#define MOVE_EFFECT_ATK_PLUS_2 0x27 +#define MOVE_EFFECT_DEF_PLUS_2 0x28 +#define MOVE_EFFECT_SPD_PLUS_2 0x29 +#define MOVE_EFFECT_SP_ATK_PLUS_2 0x2A +#define MOVE_EFFECT_SP_DEF_PLUS_2 0x2B +#define MOVE_EFFECT_ACC_PLUS_2 0x2C +#define MOVE_EFFECT_EVS_PLUS_2 0x2D +#define MOVE_EFFECT_ATK_MINUS_2 0x2E +#define MOVE_EFFECT_DEF_MINUS_2 0x2F +#define MOVE_EFFECT_SPD_MINUS_2 0x30 +#define MOVE_EFFECT_SP_ATK_MINUS_2 0x31 +#define MOVE_EFFECT_SP_DEF_MINUS_2 0x32 +#define MOVE_EFFECT_ACC_MINUS_2 0x33 +#define MOVE_EFFECT_EVS_MINUS_2 0x34 +#define MOVE_EFFECT_THRASH 0x35 +#define MOVE_EFFECT_KNOCK_OFF 0x36 +#define MOVE_EFFECT_NOTHING_37 0x37 +#define MOVE_EFFECT_NOTHING_38 0x38 +#define MOVE_EFFECT_NOTHING_39 0x39 +#define MOVE_EFFECT_NOTHING_3A 0x3A +#define MOVE_EFFECT_SP_ATK_TWO_DOWN 0x3B +#define MOVE_EFFECT_NOTHING_3C 0x3C +#define MOVE_EFFECT_NOTHING_3D 0x3D +#define MOVE_EFFECT_NOTHING_3E 0x3E +#define MOVE_EFFECT_NOTHING_3F 0x3F +#define MOVE_EFFECT_AFFECTS_USER 0x40 +#define MOVE_EFFECT_CERTAIN 0x80 + +// battle animations ids + +#define B_ANIM_CASTFORM_CHANGE 0x0 +#define B_ANIM_STATS_CHANGE 0x1 +#define B_ANIM_SUBSTITUTE_FADE 0x2 +#define B_ANIM_SUBSTITUTE_APPEAR 0x3 +#define B_ANIM_x4 0x4 +#define B_ANIM_ITEM_KNOCKOFF 0x5 +#define B_ANIM_TURN_TRAP 0x6 +#define B_ANIM_ITEM_EFFECT 0x7 +#define B_ANIM_SMOKEBALL_ESCAPE 0x8 +#define B_ANIM_HANGED_ON 0x9 +#define B_ANIM_RAIN_CONTINUES 0xA +#define B_ANIM_SUN_CONTINUES 0xB +#define B_ANIM_SANDSTORM_CONTINUES 0xC +#define B_ANIM_HAIL_CONTINUES 0xD +#define B_ANIM_LEECH_SEED_DRAIN 0xE +#define B_ANIM_MON_HIT 0xF +#define B_ANIM_ITEM_STEAL 0x10 +#define B_ANIM_SNATCH_MOVE 0x11 +#define B_ANIM_FUTURE_SIGHT_HIT 0x12 +#define B_ANIM_x13 0x13 +#define B_ANIM_x14 0x14 +#define B_ANIM_INGRAIN_HEAL 0x15 +#define B_ANIM_WISH_HEAL 0x16 +#define B_ANIM_x17 0x17 +#define B_ANIM_x18 0x18 +#define B_ANIM_x19 0x19 +#define B_ANIM_x1A 0x1A +#define B_ANIM_x1B 0x1B +#define B_ANIM_x1C 0x1C +#define B_ANIM_x1D 0x1D + +#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8 +#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40 +#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit + +#define SET_STAT_BUFF_ID(n)((n & 0xF)) +#define SET_STAT_BUFF_VALUE(n)(((s8)(((s8)(n) << 4)) & 0xF0)) + +struct BattleScripting +{ + s32 painSplitHp; + s32 bideDmg; + u8 multihitString[6]; + u8 dmgMultiplier; + u8 field_F; + u8 animArg1; + u8 animArg2; + u8 field_12; + u8 field_13; + u8 atk49_state; + u8 field_15; + u8 field_16; + u8 bank; + u8 animTurn; + u8 animTargetsHit; + u8 statChanger; + u8 field_1B; + u8 atk23_state; + u8 battleStyle; + u8 atk6C_state; + u8 learnMoveState; + u8 field_20; + u8 reshowMainState; + u8 reshowHelperState; + u8 field_23; + u8 field_24; + u8 multiplayerId; +}; + +extern struct BattleScripting gBattleScripting; + +// functions + +// battle_1 +void LoadBattleTextboxAndBackground(void); +void LoadBattleEntryBackground(void); +void ApplyPlayerChosenFrameToBattleMenu(void); +bool8 LoadChosenBattleElement(u8 caseId); +void task00_0800F6FC(u8 taskId); + +// battle_5 +void AllocateBattleResrouces(void); +void FreeBattleResources(void); +void AdjustFriendshipOnBattleFaint(u8 bank); +void sub_80571DC(u8 bank, u8 arg1); +u32 sub_805725C(u8 bank); + +// battle 7 +void AllocateBattleSpritesData(void); +void FreeBattleSpritesData(void); +void AllocateMonSpritesGfx(void); +void FreeMonSpritesGfx(void); +void BattleMusicStop(void); +void sub_805E990(struct Pokemon *mon, u8 bank); +void sub_805EF14(void); +bool8 BattleInitAllSprites(u8 *state1, u8 *state2); +void sub_805E350(void); +bool8 BattleLoadAllHealthBoxesGfx(u8 state); +void LoadAndCreateEnemyShadowSprites(void); +void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species); +void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank); +void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank); +void BattleLoadSubstituteSpriteGfx(u8 bank, bool8 arg1); + +enum +{ + BACK_PIC_BRENDAN, + BACK_PIC_MAY, + BACK_PIC_RED, + BACK_PIC_LEAF, + BACK_PIC_RS_BRENDAN, + BACK_PIC_RS_MAY, + BACK_PIC_WALLY, + BACK_PIC_STEVEN +}; +void LoadBackTrainerBankSpriteGfx(u8 backPicId, u8 bank); + +// rom_80A5C6C +u8 GetBankSide(u8 bank); +u8 GetBankIdentity(u8 bank); +u8 GetBankByIdentity(u8 bank); + +struct BattleSpriteInfo +{ + u16 invisible : 1; // 0x1 + u16 flag_x2 : 1; // 0x2 + u16 behindSubstitute : 1; // 0x4 + u16 flag_x8 : 1; // 0x8 + u16 hpNumbersNoBars : 1; // 0x10 + u16 transformSpecies; +}; + +struct BattleAnimationInfo +{ + u16 field; // to fill up later +}; + +struct BattleHealthboxInfo +{ + u8 flag_x1 : 1; + u8 flag_x2 : 1; + u8 flag_x4 : 1; + u8 field_1; + u8 field_2; + u8 field_3; + u8 field_4; + u8 field_5; + u8 field_6; + u8 field_7; + u8 field_8; + u8 field_9; + u8 field_A; + u8 field_B; +}; + +struct BattleSpriteData +{ + struct BattleSpriteInfo *bankData; + struct BattleHealthboxInfo *healthBoxesData; + struct BattleAnimationInfo *animationData; +}; + +extern struct BattleSpriteData *gBattleSpritesDataPtr; + +// Move this somewhere else + +#include "sprite.h" + +struct MonSpritesGfx +{ + void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon + void* sprites[4]; + struct SpriteTemplate templates[4]; +}; -#define AI_ACTION_UNK1 0x0001 -#define AI_ACTION_UNK2 0x0002 -#define AI_ACTION_UNK3 0x0004 -#define AI_ACTION_UNK4 0x0008 -#define AI_ACTION_UNK5 0x0010 -#define AI_ACTION_UNK6 0x0020 -#define AI_ACTION_UNK7 0x0040 -#define AI_ACTION_UNK8 0x0080 +extern struct BattleSpritesGfx* gMonSpritesGfx; +extern u8 gBattleOutcome; +extern u16 gLastUsedItem; +extern u32 gBattleTypeFlags; +extern struct MonSpritesGfx* gMonSpritesGfxPtr; -#endif +#endif // GUARD_BATTLE_H diff --git a/include/battle_2.h b/include/battle_2.h new file mode 100644 index 000000000..677bf0505 --- /dev/null +++ b/include/battle_2.h @@ -0,0 +1,31 @@ +#ifndef GUARD_BATTLE_2_H +#define GUARD_BATTLE_2_H + +void CB2_InitBattle(void); +void CB2_QuitRecordedBattle(void); +void FaintClearSetData(void); +void SwitchInClearSetData(void); +void sub_803BDA0(u8 bank); +void BattleMainCB2(void); +void VBlankCB_Battle(void); +bool8 TryRunFromBattle(u8 bank); +u8 IsRunningFromBattleImpossible(void); +u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves); +void SwapTurnOrder(u8 id1, u8 id2); +void BattleTurnPassed(void); +void RunBattleScriptCommands_PopCallbacksStack(void); +void RunBattleScriptCommands(void); +u32 sub_80397C4(u32 setId, u32 tableId); +void sub_8039E9C(struct Sprite *sprite); + +extern const u8 gStatusConditionString_PoisonJpn[8]; +extern const u8 gStatusConditionString_SleepJpn[8]; +extern const u8 gStatusConditionString_ParalysisJpn[8]; +extern const u8 gStatusConditionString_BurnJpn[8]; +extern const u8 gStatusConditionString_IceJpn[8]; +extern const u8 gStatusConditionString_ConfusionJpn[8]; +extern const u8 gStatusConditionString_LoveJpn[8]; + +extern const u8 * const gStatusConditionStringsTable[7][2]; + +#endif // GUARD_BATTLE_2_H diff --git a/include/battle_ai_script_commands.h b/include/battle_ai_script_commands.h new file mode 100644 index 000000000..5fb422b41 --- /dev/null +++ b/include/battle_ai_script_commands.h @@ -0,0 +1,13 @@ +#ifndef GUARD_BATTLE_AI_SCRIPT_COMMANDS_H +#define GUARD_BATTLE_AI_SCRIPT_COMMANDS_H + +void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves); +void BattleAI_SetupAIData(u8 defaultScoreMoves); +u8 BattleAI_ChooseMoveOrAction(void); +void ClearBankMoveHistory(u8 bank); +void RecordAbilityBattle(u8 bank, u8 abilityId); +void ClearBankAbilityHistory(u8 bank); +void RecordItemEffectBattle(u8 bank, u8 itemEffect); +void ClearBankItemEffectHistory(u8 bank); + +#endif // GUARD_BATTLE_AI_SCRIPT_COMMANDS_H diff --git a/include/battle_ai_switch_items.h b/include/battle_ai_switch_items.h new file mode 100644 index 000000000..0a230e7f6 --- /dev/null +++ b/include/battle_ai_switch_items.h @@ -0,0 +1,17 @@ +#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H +#define GUARD_BATTLE_AI_SWITCH_ITEMS_H + +enum +{ + AI_ITEM_FULL_RESTORE = 1, + AI_ITEM_HEAL_HP, + AI_ITEM_CURE_CONDITION, + AI_ITEM_X_STAT, + AI_ITEM_GUARD_SPECS, + AI_ITEM_NOT_RECOGNIZABLE +}; + +void AI_TrySwitchOrUseItem(void); +u8 GetMostSuitableMonToSwitchInto(void); + +#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H diff --git a/include/battle_controller_player.h b/include/battle_controller_player.h new file mode 100644 index 000000000..6d095efe7 --- /dev/null +++ b/include/battle_controller_player.h @@ -0,0 +1,7 @@ +#ifndef GUARD_BATTLE_CONTROLLER_PLAYER_H +#define GUARD_BATTLE_CONTROLLER_PLAYER_H + +void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused); +void ActionSelectionDestroyCursorAt(u8 cursorPos); + +#endif // GUARD_BATTLE_CONTROLLER_PLAYER_H diff --git a/include/battle_controllers.h b/include/battle_controllers.h new file mode 100644 index 000000000..e710deea5 --- /dev/null +++ b/include/battle_controllers.h @@ -0,0 +1,91 @@ +#ifndef GUARD_BATTLE_CONTROLLERS_H +#define GUARD_BATTLE_CONTROLLERS_H + +#include "battle_controller_player.h" + +#define REQUEST_ALL_BATTLE 0x0 +#define REQUEST_SPECIES_BATTLE 0x1 +#define REQUEST_HELDITEM_BATTLE 0x2 +#define REQUEST_MOVES_PP_BATTLE 0x3 +#define REQUEST_PPMOVE1_BATTLE 0x9 +#define REQUEST_PPMOVE2_BATTLE 0xA +#define REQUEST_PPMOVE3_BATTLE 0xB +#define REQUEST_PPMOVE4_BATTLE 0xC +#define REQUEST_STATUS_BATTLE 0x28 +#define REQUEST_HP_BATTLE 0x2A + +#define RESET_ACTION_MOVE_SELECTION 0 +#define RESET_ACTION_SELECTION 1 +#define RESET_MOVE_SELECTION 2 + +#define BALL_NO_SHAKES 0 +#define BALL_1_SHAKE 1 +#define BALL_2_SHAKES 2 +#define BALL_3_SHAKES_FAIL 3 +#define BALL_3_SHAKES_SUCCESS 4 +#define BALL_TRAINER_BLOCK 5 + +struct HpAndStatus +{ + u16 hp; + u32 status; +}; + +struct MovePpInfo +{ + u16 move[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +struct ChooseMoveStruct +{ + u16 moves[4]; + u8 currentPp[4]; + u8 maxPp[4]; + u16 species; + u8 monType1; + u8 monType2; +}; + +// rom3.s, emitters +void EmitSetMonData(u8 bufferId, u8 request, u8 c, u8 bytes, void *data); +void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct* disableStructPtr, u8 multihit); +void EmitHealthBarUpdate(u8 bufferId, u16 hpValue); +void EmitEffectivenessSound(u8 bufferId, u16 songId); +void EmitPlaySound(u8 bufferId, u16 songId, u8 arg2); +void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId); +void EmitFaintAnimation(u8 bufferId); +void Emit_x2A(u8 bufferId); +void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints); +void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument); +void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); +void EmitReturnPokeToBall(u8 bufferId, u8 arg1); +void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2); +void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit); +void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4); +void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2); +void EmitTrainerSlide(u8 bufferId); +void EmitTrainerSlideBack(u8 bufferId); +void EmitFaintingCry(u8 bufferId); +void Emit_x37(u8 bufferId, u8 arg1); +void EmitHitAnimation(u8 bufferId); +void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); +void EmitCmd49(u8 bufferId); +void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status); +void EmitCmd13(u8 bufferId); +void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2); +void EmitIntroSlide(u8 bufferId, u8 terrainId); +void EmitDrawTrainerPic(u8 bufferId); +void EmitLoadMonSprite(u8 bufferId); +void EmitIntroTrainerBallThrow(u8 bufferId); +void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2); +void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct* movePpData); +void EmitOpenBag(u8 bufferId, u8* arg1); +void Emit_x32(u8 bufferId); +void EmitPrintString(u8 bufferId, u16 stringId); +void EmitResetActionMoveSelection(u8 bufferId, u8 caseId); +void EmitBallThrow(u8 bufferId, u8 caseId); +void EmitCmd_x21(u8 bufferId, u8 arg1, u16 arg2); + +#endif // GUARD_BATTLE_CONTROLLERS_H diff --git a/include/battle_dome_cards.h b/include/battle_dome_cards.h new file mode 100644 index 000000000..a0696d156 --- /dev/null +++ b/include/battle_dome_cards.h @@ -0,0 +1,13 @@ +#ifndef GUARD_BATTLE_DOME_CARDS_H +#define GUARD_BATTLE_DOME_CARDS_H + +bool16 dp13_810BB8C(void); +u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); +u16 sub_818D7D8(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); +u16 sub_818D820(u16 spriteId); +u16 sub_818D8AC(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); +u16 sub_818D8F0(u16 spriteId); +u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId); +u8 sub_818D97C(u8 a0, u8 a1); + +#endif //GUARD_BATTLE_DOME_CARDS_H diff --git a/include/battle_interface.h b/include/battle_interface.h new file mode 100644 index 000000000..cecc7bd1f --- /dev/null +++ b/include/battle_interface.h @@ -0,0 +1,28 @@ +#ifndef GUARD_BATTLE_INTERFACE_H +#define GUARD_BATTLE_INTERFACE_H + +enum +{ + HEALTHBOX_ALL, + HEALTHBOX_CURRENT_HP, + HEALTHBOX_MAX_HP, + HEALTHBOX_LEVEL, + HEALTHBOX_NICK, + HEALTHBOX_HEALTH_BAR, + HEALTHBOX_EXP_BAR, + HEALTHBOX_7, + HEALTHBOX_8, + HEALTHBOX_STATUS_ICON, + HEALTHBOX_SAFARI_ALL_TEXT, + HEALTHBOX_SAFARI_BALLS_TEXT +}; + +u8 CreateBankHealthboxSprites(u8 bank); +u8 CreateSafariPlayerHealthboxSprites(void); +void SetBankHealthboxSpritePos(u8 bank); +void SetHealthboxSpriteVisible(u8 healthboxSpriteId); +void SetHealthboxSpriteInvisible(u8 healthboxSpriteId); +void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId); +void nullsub_30(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly); + +#endif // GUARD_BATTLE_INTERFACE_H diff --git a/include/battle_message.h b/include/battle_message.h new file mode 100644 index 000000000..3b154c5a6 --- /dev/null +++ b/include/battle_message.h @@ -0,0 +1,226 @@ +#ifndef GUARD_BATTLE_MESSAGE_H +#define GUARD_BATTLE_MESSAGE_H + +// for 0xFD + +#define B_TXT_BUFF1 0x0 +#define B_TXT_BUFF2 0x1 +#define B_TXT_COPY_VAR_1 0x2 +#define B_TXT_COPY_VAR_2 0x3 +#define B_TXT_COPY_VAR_3 0x4 +#define B_TXT_PLAYER_MON1_NAME 0x5 +#define B_TXT_OPPONENT_MON1_NAME 0x6 +#define B_TXT_PLAYER_MON2_NAME 0x7 +#define B_TXT_OPPONENT_MON2_NAME 0x8 +#define B_TXT_LINK_PLAYER_MON1_NAME 0x9 +#define B_TXT_LINK_OPPONENT_MON1_NAME 0xA +#define B_TXT_LINK_PLAYER_MON2_NAME 0xB +#define B_TXT_LINK_OPPONENT_MON2_NAME 0xC +#define B_TXT_ATK_NAME_WITH_PREFIX_MON1 0xD +#define B_TXT_ATK_PARTNER_NAME 0xE +#define B_TXT_ATK_NAME_WITH_PREFIX 0xF +#define B_TXT_DEF_NAME_WITH_PREFIX 0x10 +#define B_TXT_EFF_NAME_WITH_PREFIX 0x11 // EFF = short for gEffectBank +#define B_TXT_ACTIVE_NAME_WITH_PREFIX 0x12 +#define B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX 0x13 +#define B_TXT_CURRENT_MOVE 0x14 +#define B_TXT_LAST_MOVE 0x15 +#define B_TXT_LAST_ITEM 0x16 +#define B_TXT_LAST_ABILITY 0x17 +#define B_TXT_ATK_ABILITY 0x18 +#define B_TXT_DEF_ABILITY 0x19 +#define B_TXT_SCR_ACTIVE_ABILITY 0x1A +#define B_TXT_EFF_ABILITY 0x1B +#define B_TXT_TRAINER1_CLASS 0x1C +#define B_TXT_TRAINER1_NAME 0x1D +#define B_TXT_1E 0x1E // trainer name for a link player +#define B_TXT_1F 0x1F // trainer name for a link player +#define B_TXT_20 0x20 // trainer name for a link player +#define B_TXT_21 0x21 // trainer name for a link player +#define B_TXT_22 0x22 // trainer name for a link player +#define B_TXT_PLAYER_NAME 0x23 +#define B_TXT_TRAINER1_LOSE_TEXT 0x24 +#define B_TXT_TRAINER1_WIN_TEXT 0x25 +#define B_TXT_26 0x26 +#define B_TXT_PC_CREATOR_NAME 0x27 +#define B_TXT_ATK_PREFIX1 0x28 +#define B_TXT_DEF_PREFIX1 0x29 +#define B_TXT_ATK_PREFIX2 0x2A +#define B_TXT_DEF_PREFIX2 0x2B +#define B_TXT_ATK_PREFIX3 0x2C +#define B_TXT_DEF_PREFIX3 0x2D +#define B_TXT_TRAINER2_CLASS 0x2E +#define B_TXT_TRAINER2_NAME 0x2F +#define B_TXT_TRAINER2_LOSE_TEXT 0x30 +#define B_TXT_TRAINER2_WIN_TEXT 0x31 +#define B_TXT_PARTNER_CLASS 0x32 +#define B_TXT_PARTNER_NAME 0x33 +#define B_TXT_BUFF3 0x34 + +// for B_TXT_BUFF1, B_TXT_BUFF2 and B_TXT_BUFF3 + +#define B_BUFF_STRING 0 +#define B_BUFF_NUMBER 1 +#define B_BUFF_MOVE 2 +#define B_BUFF_TYPE 3 +#define B_BUFF_MON_NICK_WITH_PREFIX 4 +#define B_BUFF_STAT 5 +#define B_BUFF_SPECIES 6 +#define B_BUFF_MON_NICK 7 +#define B_BUFF_NEGATIVE_FLAVOUR 8 +#define B_BUFF_ABILITY 9 +#define B_BUFF_ITEM 10 + +#define B_BUFF_PLACEHOLDER_BEGIN 0xFD +#define B_BUFF_EOS 0xFF + +#define PREPARE_STAT_BUFFER(textVar, statId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_STAT; \ + textVar[2] = statId; \ + textVar[3] = B_BUFF_EOS; \ +} + +#define PREPARE_ABILITY_BUFFER(textVar, abilityId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_ABILITY; \ + textVar[2] = abilityId; \ + textVar[3] = B_BUFF_EOS; \ +} + +#define PREPARE_TYPE_BUFFER(textVar, typeId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_TYPE; \ + textVar[2] = typeId; \ + textVar[3] = B_BUFF_EOS; \ +} + +#define PREPARE_BYTE_NUMBER_BUFFER(textVar, maxDigits, number) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_NUMBER; \ + textVar[2] = 1; \ + textVar[3] = maxDigits; \ + textVar[4] = (number); \ + textVar[5] = B_BUFF_EOS; \ +} + +#define PREPARE_HWORD_NUMBER_BUFFER(textVar, maxDigits, number) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_NUMBER; \ + textVar[2] = 2; \ + textVar[3] = maxDigits; \ + textVar[4] = (number); \ + textVar[5] = (number & 0x0000FF00) >> 8; \ + textVar[6] = B_BUFF_EOS; \ +} + +#define PREPARE_WORD_NUMBER_BUFFER(textVar, maxDigits, number) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_NUMBER; \ + textVar[2] = 4; \ + textVar[3] = maxDigits; \ + textVar[4] = (number); \ + textVar[5] = (number & 0x0000FF00) >> 8; \ + textVar[6] = (number & 0x00FF0000) >> 16; \ + textVar[7] = (number & 0xFF000000) >> 24; \ + textVar[8] = B_BUFF_EOS; \ +} + +#define PREPARE_STRING_BUFFER(textVar, stringId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_STRING; \ + textVar[2] = stringId; \ + textVar[3] = (stringId & 0xFF00) >> 8; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_MOVE_BUFFER(textVar, move) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_MOVE; \ + textVar[2] = move; \ + textVar[3] = (move & 0xFF00) >> 8; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_ITEM_BUFFER(textVar, item) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_ITEM; \ + textVar[2] = item; \ + textVar[3] = (item & 0xFF00) >> 8; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_SPECIES_BUFFER(textVar, species) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_SPECIES; \ + textVar[2] = species; \ + textVar[3] = (species & 0xFF00) >> 8; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_MON_NICK_WITH_PREFIX_BUFFER(textVar, bank, partyId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_MON_NICK_WITH_PREFIX; \ + textVar[2] = bank; \ + textVar[3] = partyId; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_MON_NICK_BUFFER(textVar, bank, partyId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_MON_NICK; \ + textVar[2] = bank; \ + textVar[3] = partyId; \ + textVar[4] = B_BUFF_EOS; \ +} + +struct StringInfoBattle +{ + u16 currentMove; + u16 lastMove; + u16 lastItem; + u8 lastAbility; + u8 scrActive; + u8 unk1605E; + u8 hpScale; + u8 StringBank; + u8 moveType; + u8 abilities[4]; + u8 textBuffs[3][0x10]; +}; + +void BufferStringBattle(u16 stringID); +u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src); +u32 BattleStringExpandPlaceholders(const u8* src, u8* dst); +void sub_814F9EC(const u8* text, u8 arg1); +void SetPpNumbersPaletteInMoveSelection(void); +u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp); + +#define TEXT_BUFF_ARRAY_COUNT 16 + +extern u8 gDisplayedStringBattle[300]; +extern u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT]; +extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT]; +extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT]; + +extern const u8* const gStatNamesTable[]; +extern const u8* const gPokeblockWasTooXStringTable[]; +extern const u8* const gRefereeStringsTable[]; +extern const u8* const gStatNamesTable2[]; + +extern const u16 gMissStringIds[]; +extern const u16 gTrappingMoves[]; + +#endif // GUARD_BATTLE_MESSAGE_H diff --git a/include/battle_move_effects.h b/include/battle_move_effects.h new file mode 100644 index 000000000..4a9415379 --- /dev/null +++ b/include/battle_move_effects.h @@ -0,0 +1,222 @@ +#ifndef GUARD_BATTLE_MOVE_EFFECTS_H +#define GUARD_BATTLE_MOVE_EFFECTS_H + +enum +{ + EFFECT_HIT, + EFFECT_SLEEP, + EFFECT_POISON_HIT, + EFFECT_ABSORB, + EFFECT_BURN_HIT, + EFFECT_FREEZE_HIT, + EFFECT_PARALYZE_HIT, + EFFECT_EXPLOSION, + EFFECT_DREAM_EATER, + EFFECT_MIRROR_MOVE, + EFFECT_ATTACK_UP, + EFFECT_DEFENSE_UP, + EFFECT_SPEED_UP, + EFFECT_SPECIAL_ATTACK_UP, + EFFECT_SPECIAL_DEFENSE_UP, + EFFECT_ACCURACY_UP, + EFFECT_EVASION_UP, + EFFECT_ALWAYS_HIT, + EFFECT_ATTACK_DOWN, + EFFECT_DEFENSE_DOWN, + EFFECT_SPEED_DOWN, + EFFECT_SPECIAL_ATTACK_DOWN, // unused + EFFECT_SPECIAL_DEFENSE_DOWN, // unused + EFFECT_ACCURACY_DOWN, + EFFECT_EVASION_DOWN, + EFFECT_HAZE, + EFFECT_BIDE, + EFFECT_RAMPAGE, + EFFECT_ROAR, + EFFECT_MULTI_HIT, + EFFECT_CONVERSION, + EFFECT_FLINCH_HIT, + EFFECT_RESTORE_HP, + EFFECT_TOXIC, + EFFECT_PAY_DAY, + EFFECT_LIGHT_SCREEN, + EFFECT_TRI_ATTACK, + EFFECT_REST, + EFFECT_OHKO, + EFFECT_RAZOR_WIND, + EFFECT_SUPER_FANG, + EFFECT_DRAGON_RAGE, + EFFECT_TRAP, + EFFECT_HIGH_CRITICAL, + EFFECT_DOUBLE_HIT, + EFFECT_RECOIL_IF_MISS, + EFFECT_MIST, + EFFECT_FOCUS_ENERGY, + EFFECT_RECOIL, + EFFECT_CONFUSE, + EFFECT_ATTACK_UP_2, + EFFECT_DEFENSE_UP_2, + EFFECT_SPEED_UP_2, + EFFECT_SPECIAL_ATTACK_UP_2, + EFFECT_SPECIAL_DEFENSE_UP_2, + EFFECT_ACCURACY_UP_2, + EFFECT_EVASION_UP_2, + EFFECT_TRANSFORM, + EFFECT_ATTACK_DOWN_2, + EFFECT_DEFENSE_DOWN_2, + EFFECT_SPEED_DOWN_2, + EFFECT_SPECIAL_ATTACK_DOWN_2, + EFFECT_SPECIAL_DEFENSE_DOWN_2, + EFFECT_ACCURACY_DOWN_2, + EFFECT_EVASION_DOWN_2, + EFFECT_REFLECT, + EFFECT_POISON, + EFFECT_PARALYZE, + EFFECT_ATTACK_DOWN_HIT, + EFFECT_DEFENSE_DOWN_HIT, + EFFECT_SPEED_DOWN_HIT, + EFFECT_SPECIAL_ATTACK_DOWN_HIT, + EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + EFFECT_ACCURACY_DOWN_HIT, + EFFECT_EVASION_DOWN_HIT, + EFFECT_SKY_ATTACK, + EFFECT_CONFUSE_HIT, + EFFECT_TWINEEDLE, + EFFECT_VITAL_THROW, + EFFECT_SUBSTITUTE, + EFFECT_RECHARGE, + EFFECT_RAGE, + EFFECT_MIMIC, + EFFECT_METRONOME, + EFFECT_LEECH_SEED, + EFFECT_SPLASH, + EFFECT_DISABLE, + EFFECT_LEVEL_DAMAGE, + EFFECT_PSYWAVE, + EFFECT_COUNTER, + EFFECT_ENCORE, + EFFECT_PAIN_SPLIT, + EFFECT_SNORE, + EFFECT_CONVERSION_2, + EFFECT_LOCK_ON, + EFFECT_SKETCH, + EFFECT_UNUSED_60, // thaw + EFFECT_SLEEP_TALK, + EFFECT_DESTINY_BOND, + EFFECT_FLAIL, + EFFECT_SPITE, + EFFECT_FALSE_SWIPE, + EFFECT_HEAL_BELL, + EFFECT_QUICK_ATTACK, + EFFECT_TRIPLE_KICK, + EFFECT_THIEF, + EFFECT_MEAN_LOOK, + EFFECT_NIGHTMARE, + EFFECT_MINIMIZE, + EFFECT_CURSE, + EFFECT_UNUSED_6E, + EFFECT_PROTECT, + EFFECT_SPIKES, + EFFECT_FORESIGHT, + EFFECT_PERISH_SONG, + EFFECT_SANDSTORM, + EFFECT_ENDURE, + EFFECT_ROLLOUT, + EFFECT_SWAGGER, + EFFECT_FURY_CUTTER, + EFFECT_ATTRACT, + EFFECT_RETURN, + EFFECT_PRESENT, + EFFECT_FRUSTRATION, + EFFECT_SAFEGUARD, + EFFECT_THAW_HIT, + EFFECT_MAGNITUDE, + EFFECT_BATON_PASS, + EFFECT_PURSUIT, + EFFECT_RAPID_SPIN, + EFFECT_SONICBOOM, + EFFECT_UNUSED_83, + EFFECT_MORNING_SUN, + EFFECT_SYNTHESIS, + EFFECT_MOONLIGHT, + EFFECT_HIDDEN_POWER, + EFFECT_RAIN_DANCE, + EFFECT_SUNNY_DAY, + EFFECT_DEFENSE_UP_HIT, + EFFECT_ATTACK_UP_HIT, + EFFECT_ALL_STATS_UP_HIT, + EFFECT_UNUSED_8D, // incomplete fake out in gen 2 + EFFECT_BELLY_DRUM, + EFFECT_PSYCH_UP, + EFFECT_MIRROR_COAT, + EFFECT_SKULL_BASH, + EFFECT_TWISTER, + EFFECT_EARTHQUAKE, + EFFECT_FUTURE_SIGHT, + EFFECT_GUST, + EFFECT_FLINCH_HIT_2, // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM + EFFECT_SOLARBEAM, + EFFECT_THUNDER, + EFFECT_TELEPORT, + EFFECT_BEAT_UP, + EFFECT_FLY, + EFFECT_DEFENSE_CURL, + EFFECT_SOFTBOILED, + EFFECT_FAKE_OUT, + EFFECT_UPROAR, + EFFECT_STOCKPILE, + EFFECT_SPIT_UP, + EFFECT_SWALLOW, + EFFECT_UNUSED_A3, + EFFECT_HAIL, + EFFECT_TORMENT, + EFFECT_FLATTER, + EFFECT_WILL_O_WISP, + EFFECT_MEMENTO, + EFFECT_FACADE, + EFFECT_FOCUS_PUNCH, + EFFECT_SMELLINGSALT, + EFFECT_FOLLOW_ME, + EFFECT_NATURE_POWER, + EFFECT_CHARGE, + EFFECT_TAUNT, + EFFECT_HELPING_HAND, + EFFECT_TRICK, + EFFECT_ROLE_PLAY, + EFFECT_WISH, + EFFECT_ASSIST, + EFFECT_INGRAIN, + EFFECT_SUPERPOWER, + EFFECT_MAGIC_COAT, + EFFECT_RECYCLE, + EFFECT_REVENGE, + EFFECT_BRICK_BREAK, + EFFECT_YAWN, + EFFECT_KNOCK_OFF, + EFFECT_ENDEAVOR, + EFFECT_ERUPTION, + EFFECT_SKILL_SWAP, + EFFECT_IMPRISON, + EFFECT_REFRESH, + EFFECT_GRUDGE, + EFFECT_SNATCH, + EFFECT_LOW_KICK, + EFFECT_SECRET_POWER, + EFFECT_DOUBLE_EDGE, + EFFECT_TEETER_DANCE, + EFFECT_BLAZE_KICK, + EFFECT_MUD_SPORT, + EFFECT_POISON_FANG, + EFFECT_WEATHER_BALL, + EFFECT_OVERHEAT, + EFFECT_TICKLE, + EFFECT_COSMIC_POWER, + EFFECT_SKY_UPPERCUT, + EFFECT_BULK_UP, + EFFECT_POISON_TAIL, + EFFECT_WATER_SPORT, + EFFECT_CALM_MIND, + EFFECT_DRAGON_DANCE, + EFFECT_CAMOUFLAGE, +}; + +#endif // GUARD_BATTLE_MOVE_EFFECTS_H diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h new file mode 100644 index 000000000..590944f02 --- /dev/null +++ b/include/battle_script_commands.h @@ -0,0 +1,58 @@ +#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H +#define GUARD_BATTLE_SCRIPT_COMMANDS_H + +#define CMP_EQUAL 0x0 +#define CMP_NOT_EQUAL 0x1 +#define CMP_GREATER_THAN 0x2 +#define CMP_LESS_THAN 0x3 +#define CMP_COMMON_BITS 0x4 +#define CMP_NO_COMMON_BITS 0x5 + +#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update +#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability +#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability + +#define ATK48_STAT_NEGATIVE 0x1 +#define ATK48_STAT_BY_TWO 0x2 +#define ATK48_BIT_x4 0x4 +#define ATK48_LOWER_FAIL_CHECK 0x8 + +#define ATK4F_DONT_CHECK_STATUSES 0x80 + +#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0 +#define VARIOUS_SET_MAGIC_COAT_TARGET 1 +#define VARIOUS_CAN_RUN_FROM_BATTLE 2 +#define VARIOUS_GET_MOVE_TARGET 3 +#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 +#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 +#define VARIOUS_WAIT_CRY 18 +#define VARIOUS_RETURN_OPPONENT_MON1 19 +#define VARIOUS_RETURN_OPPONENT_MON2 20 +#define VARIOUS_SET_TELEPORT_OUTCOME 25 +#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 + +#define ATK80_DMG_CHANGE_SIGN 0 +#define ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1 +#define ATK80_DMG_DOUBLED 2 + +#define STAT_CHANGE_BS_PTR 0x1 +#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20 + +#define STAT_CHANGE_WORKED 0 +#define STAT_CHANGE_DIDNT_WORK 1 + +void AI_CalcDmg(u8 bankAtk, u8 bankDef); +u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); +u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); +u8 BankGetTurnOrder(u8 bank); +void SetMoveEffect(bool8 primary, u8 certain); +void BattleDestroyCursorAt(u8 cursorPosition); +void BattleCreateCursorAt(u8 cursorPosition); +void BufferMoveToLearnIntoBattleTextBuff2(void); +void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); +bool8 UproarWakeUpCheck(u8 bank); + +extern void (* const gBattleScriptingCommandsTable[])(void); +extern const u8 gUnknown_0831C494[]; + +#endif // GUARD_BATTLE_SCRIPT_COMMANDS_H diff --git a/include/battle_setup.h b/include/battle_setup.h new file mode 100644 index 000000000..80fb55da2 --- /dev/null +++ b/include/battle_setup.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BATTLE_SETUP_H +#define GUARD_BATTLE_SETUP_H + +u8 BattleSetup_GetTerrainId(void); + +#endif // GUARD_BATTLE_SETUP_H diff --git a/include/battle_string_ids.h b/include/battle_string_ids.h new file mode 100644 index 000000000..f242284b0 --- /dev/null +++ b/include/battle_string_ids.h @@ -0,0 +1,387 @@ +#ifndef GUARD_BATTLE_STRING_IDS_H +#define GUARD_BATTLE_STRING_IDS_H + +#define BATTLESTRINGS_COUNT 369 + +#define BATTLESTRINGS_ID_ADDER 12 // all battlestrings have its ID + 12, because first 5 are reserved + +#define STRINGID_INTROMSG 0 +#define STRINGID_INTROSENDOUT 1 +#define STRINGID_RETURNMON 2 +#define STRINGID_SWITCHINMON 3 +#define STRINGID_USEDMOVE 4 +#define STRINGID_BATTLEEND 5 + + +// todo: make some of those names less vague: attacker/target vs pkmn, etc. +#define STRINGID_TRAINER1LOSETEXT 12 +#define STRINGID_PKMNGAINEDEXP 13 +#define STRINGID_PKMNGREWTOLV 14 +#define STRINGID_PKMNLEARNEDMOVE 15 +#define STRINGID_TRYTOLEARNMOVE1 16 +#define STRINGID_TRYTOLEARNMOVE2 17 +#define STRINGID_TRYTOLEARNMOVE3 18 +#define STRINGID_PKMNFORGOTMOVE 19 +#define STRINGID_STOPLEARNINGMOVE 20 +#define STRINGID_DIDNOTLEARNMOVE 21 +#define STRINGID_PKMNLEARNEDMOVE2 22 +#define STRINGID_ATTACKMISSED 23 +#define STRINGID_PKMNPROTECTEDITSELF 24 +#define STRINGID_STATSWONTINCREASE2 25 +#define STRINGID_AVOIDEDDAMAGE 26 +#define STRINGID_ITDOESNTAFFECT 27 +#define STRINGID_ATTACKERFAINTED 28 +#define STRINGID_TARGETFAINTED 29 +#define STRINGID_PLAYERGOTMONEY 30 +#define STRINGID_PLAYERWHITEOUT 31 +#define STRINGID_PLAYERWHITEOUT2 32 +#define STRINGID_PREVENTSESCAPE 33 +#define STRINGID_HITXTIMES 34 +#define STRINGID_PKMNFELLASLEEP 35 +#define STRINGID_PKMNMADESLEEP 36 +#define STRINGID_PKMNALREADYASLEEP 37 +#define STRINGID_PKMNALREADYASLEEP2 38 +#define STRINGID_PKMNWASNTAFFECTED 39 +#define STRINGID_PKMNWASPOISONED 40 +#define STRINGID_PKMNPOISONEDBY 41 +#define STRINGID_PKMNHURTBYPOISON 42 +#define STRINGID_PKMNALREADYPOISONED 43 +#define STRINGID_PKMNBADLYPOISONED 44 +#define STRINGID_PKMNENERGYDRAINED 45 +#define STRINGID_PKMNWASBURNED 46 +#define STRINGID_PKMNBURNEDBY 47 +#define STRINGID_PKMNHURTBYBURN 48 +#define STRINGID_PKMNWASFROZEN 49 +#define STRINGID_PKMNFROZENBY 50 +#define STRINGID_PKMNISFROZEN 51 +#define STRINGID_PKMNWASDEFROSTED 52 +#define STRINGID_PKMNWASDEFROSTED2 53 +#define STRINGID_PKMNWASDEFROSTEDBY 54 +#define STRINGID_PKMNWASPARALYZED 55 +#define STRINGID_PKMNWASPARALYZEDBY 56 +#define STRINGID_PKMNISPARALYZED 57 +#define STRINGID_PKMNISALREADYPARALYZED 58 +#define STRINGID_PKMNHEALEDPARALYSIS 59 +#define STRINGID_PKMNDREAMEATEN 60 +#define STRINGID_STATSWONTINCREASE 61 +#define STRINGID_STATSWONTDECREASE 62 +#define STRINGID_TEAMSTOPPEDWORKING 63 +#define STRINGID_FOESTOPPEDWORKING 64 +#define STRINGID_PKMNISCONFUSED 65 +#define STRINGID_PKMNHEALEDCONFUSION 66 +#define STRINGID_PKMNWASCONFUSED 67 +#define STRINGID_PKMNALREADYCONFUSED 68 +#define STRINGID_PKMNFELLINLOVE 69 +#define STRINGID_PKMNINLOVE 70 +#define STRINGID_PKMNIMMOBILIZEDBYLOVE 71 +#define STRINGID_PKMNBLOWNAWAY 72 +#define STRINGID_PKMNCHANGEDTYPE 73 +#define STRINGID_PKMNFLINCHED 74 +#define STRINGID_PKMNREGAINEDHEALTH 75 +#define STRINGID_PKMNHPFULL 76 +#define STRINGID_PKMNRAISEDSPDEF 77 +#define STRINGID_PKMNRAISEDDEF 78 +#define STRINGID_PKMNCOVEREDBYVEIL 79 +#define STRINGID_PKMNUSEDSAFEGUARD 80 +#define STRINGID_PKMNSAFEGUARDEXPIRED 81 +#define STRINGID_PKMNWENTTOSLEEP 82 +#define STRINGID_PKMNSLEPTHEALTHY 83 +#define STRINGID_PKMNWHIPPEDWHIRLWIND 84 +#define STRINGID_PKMNTOOKSUNLIGHT 85 +#define STRINGID_PKMNLOWEREDHEAD 86 +#define STRINGID_PKMNISGLOWING 87 +#define STRINGID_PKMNFLEWHIGH 88 +#define STRINGID_PKMNDUGHOLE 89 +#define STRINGID_PKMNSQUEEZEDBYBIND 90 +#define STRINGID_PKMNTRAPPEDINVORTEX 91 +#define STRINGID_PKMNWRAPPEDBY 92 +#define STRINGID_PKMNCLAMPED 93 +#define STRINGID_PKMNHURTBY 94 +#define STRINGID_PKMNFREEDFROM 95 +#define STRINGID_PKMNCRASHED 96 +#define STRINGID_PKMNSHROUDEDINMIST 97 +#define STRINGID_PKMNPROTECTEDBYMIST 98 +#define STRINGID_PKMNGETTINGPUMPED 99 +#define STRINGID_PKMNHITWITHRECOIL 100 +#define STRINGID_PKMNPROTECTEDITSELF2 101 +#define STRINGID_PKMNBUFFETEDBYSANDSTORM 102 +#define STRINGID_PKMNPELTEDBYHAIL 103 +#define STRINGID_PKMNSEEDED 104 +#define STRINGID_PKMNEVADEDATTACK 105 +#define STRINGID_PKMNSAPPEDBYLEECHSEED 106 +#define STRINGID_PKMNFASTASLEEP 107 +#define STRINGID_PKMNWOKEUP 108 +#define STRINGID_PKMNUPROARKEPTAWAKE 109 +#define STRINGID_PKMNWOKEUPINUPROAR 110 +#define STRINGID_PKMNCAUSEDUPROAR 111 +#define STRINGID_PKMNMAKINGUPROAR 112 +#define STRINGID_PKMNCALMEDDOWN 113 +#define STRINGID_PKMNCANTSLEEPINUPROAR 114 +#define STRINGID_PKMNSTOCKPILED 115 +#define STRINGID_PKMNCANTSTOCKPILE 116 +#define STRINGID_PKMNCANTSLEEPINUPROAR2 117 +#define STRINGID_UPROARKEPTPKMNAWAKE 118 +#define STRINGID_PKMNSTAYEDAWAKEUSING 119 +#define STRINGID_PKMNSTORINGENERGY 120 +#define STRINGID_PKMNUNLEASHEDENERGY 121 +#define STRINGID_PKMNFATIGUECONFUSION 122 +#define STRINGID_PKMNPICKEDUPITEM 123 +#define STRINGID_PKMNUNAFFECTED 124 +#define STRINGID_PKMNTRANSFORMEDINTO 125 +#define STRINGID_PKMNMADESUBSTITUTE 126 +#define STRINGID_PKMNHASSUBSTITUTE 127 +#define STRINGID_SUBSTITUTEDAMAGED 128 +#define STRINGID_PKMNSUBSTITUTEFADED 129 +#define STRINGID_PKMNMUSTRECHARGE 130 +#define STRINGID_PKMNRAGEBUILDING 131 +#define STRINGID_PKMNMOVEWASDISABLED 132 +#define STRINGID_PKMNMOVEISDISABLED 133 +#define STRINGID_PKMNMOVEDISABLEDNOMORE 134 +#define STRINGID_PKMNGOTENCORE 135 +#define STRINGID_PKMNENCOREENDED 136 +#define STRINGID_PKMNTOOKAIM 137 +#define STRINGID_PKMNSKETCHEDMOVE 138 +#define STRINGID_PKMNTRYINGTOTAKEFOE 139 +#define STRINGID_PKMNTOOKFOE 140 +#define STRINGID_PKMNREDUCEDPP 141 +#define STRINGID_PKMNSTOLEITEM 142 +#define STRINGID_TARGETCANTESCAPENOW 143 +#define STRINGID_PKMNFELLINTONIGHTMARE 144 +#define STRINGID_PKMNLOCKEDINNIGHTMARE 145 +#define STRINGID_PKMNLAIDCURSE 146 +#define STRINGID_PKMNAFFLICTEDBYCURSE 147 +#define STRINGID_SPIKESSCATTERED 148 +#define STRINGID_PKMNHURTBYSPIKES 149 +#define STRINGID_PKMNIDENTIFIED 150 +#define STRINGID_PKMNPERISHCOUNTFELL 151 +#define STRINGID_PKMNBRACEDITSELF 152 +#define STRINGID_PKMNENDUREDHIT 153 +#define STRINGID_MAGNITUDESTRENGTH 154 +#define STRINGID_PKMNCUTHPMAXEDATTACK 155 +#define STRINGID_PKMNCOPIEDSTATCHANGES 156 +#define STRINGID_PKMNGOTFREE 157 +#define STRINGID_PKMNSHEDLEECHSEED 158 +#define STRINGID_PKMNBLEWAWAYSPIKES 159 +#define STRINGID_PKMNFLEDFROMBATTLE 160 +#define STRINGID_PKMNFORESAWATTACK 161 +#define STRINGID_PKMNTOOKATTACK 162 +#define STRINGID_PKMNATTACK 163 +#define STRINGID_PKMNCENTERATTENTION 164 +#define STRINGID_PKMNCHARGINGPOWER 165 +#define STRINGID_NATUREPOWERTURNEDINTO 166 +#define STRINGID_PKMNSTATUSNORMAL 167 +#define STRINGID_PKMNHASNOMOVESLEFT 168 +#define STRINGID_PKMNSUBJECTEDTOTORMENT 169 +#define STRINGID_PKMNCANTUSEMOVETORMENT 170 +#define STRINGID_PKMNTIGHTENINGFOCUS 171 +#define STRINGID_PKMNFELLFORTAUNT 172 +#define STRINGID_PKMNCANTUSEMOVETAUNT 173 +#define STRINGID_PKMNREADYTOHELP 174 +#define STRINGID_PKMNSWITCHEDITEMS 175 +#define STRINGID_PKMNCOPIEDFOE 176 +#define STRINGID_PKMNMADEWISH 177 +#define STRINGID_PKMNWISHCAMETRUE 178 +#define STRINGID_PKMNPLANTEDROOTS 179 +#define STRINGID_PKMNABSORBEDNUTRIENTS 180 +#define STRINGID_PKMNANCHOREDITSELF 181 +#define STRINGID_PKMNWASMADEDROWSY 182 +#define STRINGID_PKMNKNOCKEDOFF 183 +#define STRINGID_PKMNSWAPPEDABILITIES 184 +#define STRINGID_PKMNSEALEDOPPONENTMOVE 185 +#define STRINGID_PKMNCANTUSEMOVESEALED 186 +#define STRINGID_PKMNWANTSGRUDGE 187 +#define STRINGID_PKMNLOSTPPGRUDGE 188 +#define STRINGID_PKMNSHROUDEDITSELF 189 +#define STRINGID_PKMNMOVEBOUNCED 190 +#define STRINGID_PKMNWAITSFORTARGET 191 +#define STRINGID_PKMNSNATCHEDMOVE 192 +#define STRINGID_PKMNMADEITRAIN 193 +#define STRINGID_PKMNRAISEDSPEED 194 +#define STRINGID_PKMNPROTECTEDBY 195 +#define STRINGID_PKMNPREVENTSUSAGE 196 +#define STRINGID_PKMNRESTOREDHPUSING 197 +#define STRINGID_PKMNCHANGEDTYPEWITH 198 +#define STRINGID_PKMNPREVENTSPARALYSISWITH 199 +#define STRINGID_PKMNPREVENTSROMANCEWITH 200 +#define STRINGID_PKMNPREVENTSPOISONINGWITH 201 +#define STRINGID_PKMNPREVENTSCONFUSIONWITH 202 +#define STRINGID_PKMNRAISEDFIREPOWERWITH 203 +#define STRINGID_PKMNANCHORSITSELFWITH 204 +#define STRINGID_PKMNCUTSATTACKWITH 205 +#define STRINGID_PKMNPREVENTSSTATLOSSWITH 206 +#define STRINGID_PKMNHURTSWITH 207 +#define STRINGID_PKMNTRACED 208 +#define STRINGID_STATSHARPLY 209 +#define STRINGID_STATROSE 210 +#define STRINGID_STATHARSHLY 211 +#define STRINGID_STATFELL 212 +#define STRINGID_PKMNSSTATCHANGED 213 +#define STRINGID_PKMNSSTATCHANGED2 214 +#define STRINGID_PKMNSSTATCHANGED3 215 +#define STRINGID_PKMNSSTATCHANGED4 216 +#define STRINGID_CRITICALHIT 217 +#define STRINGID_ONEHITKO 218 +#define STRINGID_123POOF 219 +#define STRINGID_ANDELLIPSIS 220 +#define STRINGID_NOTVERYEFFECTIVE 221 +#define STRINGID_SUPEREFFECTIVE 222 +#define STRINGID_GOTAWAYSAFELY 223 +#define STRINGID_WILDPKMNFLED 224 +#define STRINGID_NORUNNINGFROMTRAINERS 225 +#define STRINGID_CANTESCAPE 226 +#define STRINGID_DONTLEAVEBIRCH 227 +#define STRINGID_BUTNOTHINGHAPPENED 228 +#define STRINGID_BUTITFAILED 229 +#define STRINGID_ITHURTCONFUSION 230 +#define STRINGID_MIRRORMOVEFAILED 231 +#define STRINGID_STARTEDTORAIN 232 +#define STRINGID_DOWNPOURSTARTED 233 +#define STRINGID_RAINCONTINUES 234 +#define STRINGID_DOWNPOURCONTINUES 235 +#define STRINGID_RAINSTOPPED 236 +#define STRINGID_SANDSTORMBREWED 237 +#define STRINGID_SANDSTORMRAGES 238 +#define STRINGID_SANDSTORMSUBSIDED 239 +#define STRINGID_SUNLIGHTGOTBRIGHT 240 +#define STRINGID_SUNLIGHTSTRONG 241 +#define STRINGID_SUNLIGHTFADED 242 +#define STRINGID_STARTEDHAIL 243 +#define STRINGID_HAILCONTINUES 244 +#define STRINGID_HAILSTOPPED 245 +#define STRINGID_FAILEDTOSPITUP 246 +#define STRINGID_FAILEDTOSWALLOW 247 +#define STRINGID_WINDBECAMEHEATWAVE 248 +#define STRINGID_STATCHANGESGONE 249 +#define STRINGID_COINSSCATTERED 250 +#define STRINGID_TOOWEAKFORSUBSTITUTE 251 +#define STRINGID_SHAREDPAIN 252 +#define STRINGID_BELLCHIMED 253 +#define STRINGID_FAINTINTHREE 254 +#define STRINGID_NOPPLEFT 255 +#define STRINGID_BUTNOPPLEFT 256 +#define STRINGID_PLAYERUSEDITEM 257 +#define STRINGID_WALLYUSEDITEM 258 +#define STRINGID_TRAINERBLOCKEDBALL 259 +#define STRINGID_DONTBEATHIEF 260 +#define STRINGID_ITDODGEDBALL 261 +#define STRINGID_YOUMISSEDPKMN 262 +#define STRINGID_PKMNBROKEFREE 263 +#define STRINGID_ITAPPEAREDCAUGHT 264 +#define STRINGID_AARGHALMOSTHADIT 265 +#define STRINGID_SHOOTSOCLOSE 266 +#define STRINGID_GOTCHAPKMNCAUGHT 267 +#define STRINGID_GOTCHAPKMNCAUGHT2 268 +#define STRINGID_GIVENICKNAMECAPTURED 269 +#define STRINGID_PKMNSENTTOPC 270 +#define STRINGID_PKMNDATAADDEDTODEX 271 +#define STRINGID_ITISRAINING 272 +#define STRINGID_SANDSTORMISRAGING 273 +#define STRINGID_CANTESCAPE2 274 +#define STRINGID_PKMNIGNORESASLEEP 275 +#define STRINGID_PKMNIGNOREDORDERS 276 +#define STRINGID_PKMNBEGANTONAP 277 +#define STRINGID_PKMNLOAFING 278 +#define STRINGID_PKMNWONTOBEY 279 +#define STRINGID_PKMNTURNEDAWAY 280 +#define STRINGID_PKMNPRETENDNOTNOTICE 281 +#define STRINGID_ENEMYABOUTTOSWITCHPKMN 282 +#define STRINGID_CREPTCLOSER 283 +#define STRINGID_CANTGETCLOSER 284 +#define STRINGID_PKMNWATCHINGCAREFULLY 285 +#define STRINGID_PKMNCURIOUSABOUTX 286 +#define STRINGID_PKMNENTHRALLEDBYX 287 +#define STRINGID_PKMNIGNOREDX 288 +#define STRINGID_THREWPOKEBLOCKATPKMN 289 +#define STRINGID_OUTOFSAFARIBALLS 290 +#define STRINGID_PKMNSITEMCUREDPARALYSIS 291 +#define STRINGID_PKMNSITEMCUREDPOISON 292 +#define STRINGID_PKMNSITEMHEALEDBURN 293 +#define STRINGID_PKMNSITEMDEFROSTEDIT 294 +#define STRINGID_PKMNSITEMWOKEIT 295 +#define STRINGID_PKMNSITEMSNAPPEDOUT 296 +#define STRINGID_PKMNSITEMCUREDPROBLEM 297 +#define STRINGID_PKMNSITEMRESTOREDHEALTH 298 +#define STRINGID_PKMNSITEMRESTOREDPP 299 +#define STRINGID_PKMNSITEMRESTOREDSTATUS 300 +#define STRINGID_PKMNSITEMRESTOREDHPALITTLE 301 +#define STRINGID_ITEMALLOWSONLYYMOVE 302 +#define STRINGID_PKMNHUNGONWITHX 303 +#define STRINGID_EMPTYSTRING3 304 +#define STRINGID_PKMNSXPREVENTSBURNS 305 +#define STRINGID_PKMNSXBLOCKSY 306 +#define STRINGID_PKMNSXRESTOREDHPALITTLE2 307 +#define STRINGID_PKMNSXWHIPPEDUPSANDSTORM 308 +#define STRINGID_PKMNSXPREVENTSYLOSS 309 +#define STRINGID_PKMNSXINFATUATEDY 310 +#define STRINGID_PKMNSXMADEYINEFFECTIVE 311 +#define STRINGID_PKMNSXCUREDYPROBLEM 312 +#define STRINGID_ITSUCKEDLIQUIDOOZE 313 +#define STRINGID_PKMNTRANSFORMED 314 +#define STRINGID_ELECTRICITYWEAKENED 315 +#define STRINGID_FIREWEAKENED 316 +#define STRINGID_PKMNHIDUNDERWATER 317 +#define STRINGID_PKMNSPRANGUP 318 +#define STRINGID_HMMOVESCANTBEFORGOTTEN 319 +#define STRINGID_XFOUNDONEY 320 +#define STRINGID_PLAYERDEFEATEDTRAINER1 321 +#define STRINGID_SOOTHINGAROMA 322 +#define STRINGID_ITEMSCANTBEUSEDNOW 323 +#define STRINGID_FORXCOMMAYZ 324 +#define STRINGID_USINGXTHEYOFZN 325 +#define STRINGID_PKMNUSEDXTOGETPUMPED 326 +#define STRINGID_PKMNSXMADEYUSELESS 327 +#define STRINGID_PKMNTRAPPEDBYSANDTOMB 328 +#define STRINGID_EMPTYSTRING4 329 +#define STRINGID_ABOOSTED 330 +#define STRINGID_PKMNSXINTENSIFIEDSUN 331 +#define STRINGID_PKMNMAKESGROUNDMISS 332 +#define STRINGID_YOUTHROWABALLNOWRIGHT 333 +#define STRINGID_PKMNSXTOOKATTACK 334 +#define STRINGID_PKMNCHOSEXASDESTINY 335 +#define STRINGID_PKMNLOSTFOCUS 336 +#define STRINGID_USENEXTPKMN 337 +#define STRINGID_PKMNFLEDUSINGITS 338 +#define STRINGID_PKMNFLEDUSING 339 +#define STRINGID_PKMNWASDRAGGEDOUT 340 +#define STRINGID_PREVENTEDFROMWORKING 341 +#define STRINGID_PKMNSITEMNORMALIZEDSTATUS 342 +#define STRINGID_TRAINER1USEDITEM 343 +#define STRINGID_BOXISFULL 344 +#define STRINGID_PKMNAVOIDEDATTACK 345 +#define STRINGID_PKMNSXMADEITINEFFECTIVE 346 +#define STRINGID_PKMNSXPREVENTSFLINCHING 347 +#define STRINGID_PKMNALREADYHASBURN 348 +#define STRINGID_STATSWONTDECREASE2 349 +#define STRINGID_PKMNSXBLOCKSY2 350 +#define STRINGID_PKMNSXWOREOFF 351 +#define STRINGID_PKMNRAISEDDEFALITTLE 352 +#define STRINGID_PKMNRAISEDSPDEFALITTLE 353 +#define STRINGID_THEWALLSHATTERED 354 +#define STRINGID_PKMNSXPREVENTSYSZ 355 +#define STRINGID_PKMNSXCUREDITSYPROBLEM 356 +#define STRINGID_ATTACKERCANTESCAPE 357 +#define STRINGID_PKMNOBTAINEDX 358 +#define STRINGID_PKMNOBTAINEDX2 359 +#define STRINGID_PKMNOBTAINEDXYOBTAINEDZ 360 +#define STRINGID_BUTNOEFFECT 361 +#define STRINGID_PKMNSXHADNOEFFECTONY 362 +#define STRINGID_TWOENEMIESDEFEATED 363 +#define STRINGID_TRAINER2LOSETEXT 364 +#define STRINGID_PKMNINCAPABLEOFPOWER 365 +#define STRINGID_GLINTAPPEARSINEYE 366 +#define STRINGID_PKMNGETTINGINTOPOSITION 367 +#define STRINGID_PKMNBEGANGROWLINGDEEPLY 368 +#define STRINGID_PKMNEAGERFORMORE 369 +#define STRINGID_DEFEATEDOPPONENTBYREFEREE 370 +#define STRINGID_LOSTTOOPPONENTBYREFEREE 371 +#define STRINGID_TIEDOPPONENTBYREFEREE 372 +#define STRINGID_QUESTIONFORFEITMATCH 373 +#define STRINGID_FORFEITEDMATCH 374 +#define STRINGID_PKMNTRANSFERREDSOMEONESPC 375 +#define STRINGID_PKMNTRANSFERREDLANETTESPC 376 +#define STRINGID_PKMNBOXSOMEONESPCFULL 377 +#define STRINGID_PKMNBOXLANETTESPCFULL 378 +#define STRINGID_TRAINER1WINTEXT 379 +#define STRINGID_TRAINER2WINTEXT 380 + +#endif // GUARD_BATTLE_STRING_IDS_H diff --git a/include/battle_tower.h b/include/battle_tower.h new file mode 100644 index 000000000..25b439c1b --- /dev/null +++ b/include/battle_tower.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BATTLE_TOWER_H +#define GUARD_BATTLE_TOWER_H + +u16 sub_8164FCC(u8, u8); + +#endif //GUARD_BATTLE_TOWER_H diff --git a/include/battle_transition.h b/include/battle_transition.h new file mode 100644 index 000000000..1603f5c93 --- /dev/null +++ b/include/battle_transition.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BATTLE_TRANSITION_H +#define GUARD_BATTLE_TRANSITION_H + +void sub_8149DFC(u8 a1); + +#endif // GUARD_BATTLE_TRANSITION_H diff --git a/include/battle_util.h b/include/battle_util.h new file mode 100644 index 000000000..c1ff7d8ab --- /dev/null +++ b/include/battle_util.h @@ -0,0 +1,83 @@ +#ifndef GUARD_BATTLE_UTIL_H +#define GUARD_BATTLE_UTIL_H + +#define MOVE_LIMITATION_ZEROMOVE (1 << 0) +#define MOVE_LIMITATION_PP (1 << 1) +#define MOVE_LIMITATION_DISABLED (1 << 2) +#define MOVE_LIMITATION_TORMENTED (1 << 3) +#define MOVE_LIMITATION_TAUNT (1 << 4) +#define MOVE_LIMITATION_IMPRISION (1 << 5) + +#define ABILITYEFFECT_ON_SWITCHIN 0x0 +#define ABILITYEFFECT_ENDTURN 0x1 +#define ABILITYEFFECT_MOVES_BLOCK 0x2 +#define ABILITYEFFECT_ABSORBING 0x3 +#define ABILITYEFFECT_CONTACT 0x4 +#define ABILITYEFFECT_IMMUNITY 0x5 +#define ABILITYEFFECT_FORECAST 0x6 +#define ABILITYEFFECT_SYNCHRONIZE 0x7 +#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8 +#define ABILITYEFFECT_INTIMIDATE1 0x9 +#define ABILITYEFFECT_INTIMIDATE2 0xA +#define ABILITYEFFECT_TRACE 0xB +#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC +#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD +#define ABILITYEFFECT_FIELD_SPORT 0xE +#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK 0xF +#define ABILITYEFFECT_COUNT_OTHER_SIDE 0x10 +#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11 +#define ABILITYEFFECT_COUNT_ON_FIELD 0x12 +#define ABILITYEFFECT_CHECK_ON_FIELD 0x13 +#define ABILITYEFFECT_SWITCH_IN_WEATHER 0xFF + +#define ITEMEFFECT_ON_SWITCH_IN 0x0 + +#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0))) + +#define BS_GET_TARGET 0 +#define BS_GET_ATTACKER 1 +#define BS_GET_EFFECT_BANK 2 +#define BS_GET_SCRIPTING_BANK 10 +#define BS_GET_PLAYER1 11 +#define BS_GET_OPPONENT1 12 +#define BS_GET_PLAYER2 13 +#define BS_GET_OPPONENT2 14 + +u8 GetBattleBank(u8 caseId); +void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move); +void PressurePPLoseOnUsingPerishSong(u8 bankAtk); +void PressurePPLoseOnUsingImprision(u8 bankAtk); +void MarkAllBufferBanksForExecution(void); // unused +void MarkBufferBankForExecution(u8 bank); +void sub_803F850(u8 arg0); +void CancelMultiTurnMoves(u8 bank); +bool8 WasUnableToUseMove(u8 bank); +void PrepareStringBattle(u16 stringId, u8 bank); +void ResetSentPokesToOpponentValue(void); +void sub_803F9EC(u8 bank); +void sub_803FA70(u8 bank); +void BattleScriptPush(const u8* bsPtr); +void BattleScriptPushCursor(void); +void BattleScriptPop(void); +u8 TrySetCantSelectMoveBattleScript(void); +u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check); +bool8 AreAllMovesUnusable(void); +u8 GetImprisonedMovesCount(u8 bank, u16 move); +u8 UpdateTurnCounters(void); +u8 TurnBasedEffects(void); +bool8 sub_8041364(void); +bool8 sub_8041728(void); +void TryClearRageStatuses(void); +u8 AtkCanceller_UnableToUseMove(void); +bool8 sub_80423F4(u8 bank, u8 r1, u8 r2); +u8 CastformDataTypeChange(u8 bank); +u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); +void BattleScriptExecute(const u8* BS_ptr); +void BattleScriptPushCursorAndCallback(const u8* BS_ptr); +u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn); +void ClearFuryCutterDestinyBondGrudge(u8 bank); +void HandleAction_RunBattleScript(void); +u8 GetMoveTarget(u16 move, u8 useMoveTarget); +u8 IsPokeDisobedient(void); + +#endif // GUARD_BATTLE_UTIL_H diff --git a/include/berry.h b/include/berry.h new file mode 100644 index 000000000..f51503d41 --- /dev/null +++ b/include/berry.h @@ -0,0 +1,63 @@ +#ifndef GUARD_BERRY_H +#define GUARD_BERRY_H + +enum +{ + BERRY_FIRMNESS_UNKNOWN, + BERRY_FIRMNESS_VERY_SOFT, + BERRY_FIRMNESS_SOFT, + BERRY_FIRMNESS_HARD, + BERRY_FIRMNESS_VERY_HARD, + BERRY_FIRMNESS_SUPER_HARD, +}; + +#define NUM_BERRIES 44 + +extern const u8 *const gBerryTreeFieldObjectGraphicsIdTablePointers[NUM_BERRIES]; +extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[NUM_BERRIES]; +extern const u8 *const gBerryTreePaletteSlotTablePointers[NUM_BERRIES]; + +void ClearEnigmaBerries(void); +void SetEnigmaBerry(u8 *src); +u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry); +bool32 IsEnigmaBerryValid(void); +const struct Berry *GetBerryInfo(u8 berry); +struct BerryTree *GetBerryTreeInfo(u8 id); +bool32 FieldObjectInteractionWaterBerryTree(void); +bool8 IsPlayerFacingPlantedBerryTree(void); +bool8 TryToWaterBerryTree(void); +void ClearBerryTrees(void); +bool32 BerryTreeGrow(struct BerryTree *tree); +void BerryTreeTimeUpdate(s32 minutes); +void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle); +void RemoveBerryTree(u8 id); +u8 GetBerryTypeByBerryTreeId(u8 id); +u8 GetStageByBerryTreeId(u8); +u8 ItemIdToBerryType(u16 item); +u16 BerryTypeToItemId(u16 berry); +void GetBerryNameByBerryType(u8 berry, u8 *string); +void ResetBerryTreeSparkleFlag(u8 id); +u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree); +u8 GetNumStagesWateredByBerryTreeId(u8 id); +u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water); +u8 CalcBerryYield(struct BerryTree *tree); +u8 GetBerryCountByBerryTreeId(u8 id); +u16 GetStageDurationByBerryType(u8); +void Bag_ChooseBerry(void); +void FieldObjectInteractionGetBerryTreeData(void); +void FieldObjectInteractionPlantBerryTree(void); +void FieldObjectInteractionPickBerryTree(void); +void FieldObjectInteractionRemoveBerryTree(void); +u8 PlayerHasBerries(void); +void ResetBerryTreeSparkleFlags(void); + +extern const struct Berry gBerries[]; + +struct UnkStruct_0858AB24 { + u8 unk0; + u16 unk1; +}; + +extern const struct UnkStruct_0858AB24 gUnknown_0858AB24[]; + +#endif // GUARD_BERRY_H diff --git a/include/bg.h b/include/bg.h new file mode 100644 index 000000000..0c6b4ac26 --- /dev/null +++ b/include/bg.h @@ -0,0 +1,85 @@ +#ifndef GUARD_BG_H +#define GUARD_BG_H + +struct BGCntrlBitfield // for the I/O registers +{ + volatile u16 priority:2; + volatile u16 charBaseBlock:2; + volatile u16 field_0_2:4; + volatile u16 field_1_0:5; + volatile u16 areaOverflowMode:1; + volatile u16 screenSize:2; +}; + +enum +{ + BG_CTRL_ATTR_VISIBLE = 1, + BG_CTRL_ATTR_CHARBASEINDEX = 2, + BG_CTRL_ATTR_MAPBASEINDEX = 3, + BG_CTRL_ATTR_SCREENSIZE = 4, + BG_CTRL_ATTR_PALETTEMODE = 5, + BG_CTRL_ATTR_PRIORITY = 6, + BG_CTRL_ATTR_MOSAIC = 7, + BG_CTRL_ATTR_WRAPAROUND = 8, +}; + +struct BgTemplate +{ + u32 bg:2; // 0x1, 0x2 -> 0x3 + u32 charBaseIndex:2; // 0x4, 0x8 -> 0xC + u32 mapBaseIndex:5; // 0x10, 0x20, 0x40, 0x80, 0x100 -> 0x1F0 + u32 screenSize:2; // 0x200, 0x400 -> 0x600 + u32 paletteMode:1; // 0x800 + u32 priority:2; // 0x1000, 0x2000 > 0x3000 + u32 baseTile:10; +}; + +void ResetBgs(void); +u8 GetBgMode(void); +void ResetBgControlStructs(void); +void Unused_ResetBgControlStruct(u8 bg); +void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenSize, u8 paletteMode, u8 priority, u8 mosaic, u8 wraparound); +u16 GetBgControlAttribute(u8 bg, u8 attributeId); +u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode); +void SetTextModeAndHideBgs(void); +bool8 IsInvalidBg(u8 bg); +int DummiedOutFireRedLeafGreenTileAllocFunc(int a1, int a2, int a3, int a4); +void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable); +void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates); +void InitBgFromTemplate(const struct BgTemplate *template); +void SetBgMode(u8 bgMode); +u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset); +u16 LoadBgTilemap(u8 bg, const void *src, u16 size, u16 destOffset); +u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset); +bool8 IsDma3ManagerBusyWithBgCopy(void); +void ShowBg(u8 bg); +void HideBg(u8 bg); +void SetBgAttribute(u8 bg, u8 attributeId, u8 value); +u16 GetBgAttribute(u8 bg, u8 attributeId); +u32 ChangeBgX(u8 bg, u32 value, u8 op); +u32 GetBgX(u8 bg); +u32 ChangeBgY(u8 bg, u32 value, u8 op); +u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op); +u32 GetBgY(u8 bg); +void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle); +u8 Unused_AdjustBgMosaic(u8 a1, u8 a2); +void SetBgTilemapBuffer(u8 bg, void *tilemap); +void UnsetBgTilemapBuffer(u8 bg); +void* GetBgTilemapBuffer(u8 bg); +void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset); +void CopyBgTilemapBufferToVram(u8 bg); +void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u8 height); +void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette); +void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2); +void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height); +void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); +void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, s16 tileNumDelta); +u16 GetBgMetricTextMode(u8 bg, u8 whichMetric); +u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric); +u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32 screenHeight); +void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2); +u32 GetBgType(u8 bg); +bool32 IsInvalidBg32(u8 bg); +bool32 IsTileMapOutsideWram(u8 bg); + +#endif // GUARD_BG_H diff --git a/include/blend_palette.h b/include/blend_palette.h new file mode 100644 index 000000000..1db3f4eb0 --- /dev/null +++ b/include/blend_palette.h @@ -0,0 +1,12 @@ +#ifndef GUARD_BLEND_PALETTE_H +#define GUARD_BLEND_PALETTE_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +void BlendPalette(u16, u16, u8, u16); + +#endif //GUARD_BLEND_PALETTE_H diff --git a/include/calculate_base_damage.h b/include/calculate_base_damage.h new file mode 100644 index 000000000..e9146c188 --- /dev/null +++ b/include/calculate_base_damage.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CALCULATE_BASE_DAMAGE_H +#define GUARD_CALCULATE_BASE_DAMAGE_H + +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef); + +#endif // GUARD_CALCULATE_BASE_DAMAGE_H diff --git a/include/coins.h b/include/coins.h new file mode 100644 index 000000000..43434b227 --- /dev/null +++ b/include/coins.h @@ -0,0 +1,12 @@ +#ifndef GUARD_COINS_H +#define GUARD_COINS_H + +void PrintCoinsString(u32 coinAmount); +void ShowCoinsWindow(u32 coinAmount, u8 x, u8 y); +void HideCoinsWindow(void); +u16 GetCoins(void); +void SetCoins(u16 coinAmount); +bool8 AddCoins(u16 toAdd); +bool8 SubtractCoins(u16 toSub); + +#endif // GUARD_COINS_H diff --git a/include/config.h b/include/config.h new file mode 100644 index 000000000..162af3143 --- /dev/null +++ b/include/config.h @@ -0,0 +1,12 @@ +#ifndef GUARD_CONFIG_H +#define GUARD_CONFIG_H + +#define ENGLISH + +#ifdef ENGLISH +#define UNITS_IMPERIAL +#else +#define UNITS_METRIC +#endif + +#endif // GUARD_CONFIG_H diff --git a/include/contest.h b/include/contest.h new file mode 100644 index 000000000..6eda956b4 --- /dev/null +++ b/include/contest.h @@ -0,0 +1,18 @@ +#ifndef GUARD_CONTEST_H +#define GUARD_CONTEST_H + +struct ContestStruct_02039E00 { + u16 unk_00; + u8 unk_02[11]; + u8 unk_0d[8]; + u8 filler_15[9]; + u8 filler_1E[34]; +}; + +extern struct ContestStruct_02039E00 gUnknown_02039E00[4]; +extern u8 gUnknown_02039F24; +extern EWRAM_DATA u16 gUnknown_02039F2C; +extern EWRAM_DATA u8 gUnknown_02039F2E; +extern EWRAM_DATA u8 gUnknown_02039F30; + +#endif //GUARD_CONTEST_H diff --git a/include/decoration.h b/include/decoration.h new file mode 100644 index 000000000..c089bdc83 --- /dev/null +++ b/include/decoration.h @@ -0,0 +1,147 @@ +#ifndef GUARD_DECORATION_H +#define GUARD_DECORATION_H + +enum DecoId { + /*000*/ DECOR_NONE, + /*001*/ DECOR_SMALL_DESK, + /*002*/ DECOR_POKEMON_DESK, + /*003*/ DECOR_HEAVY_DESK, + /*004*/ DECOR_RAGGED_DESK, + /*005*/ DECOR_COMFORT_DESK, + /*006*/ DECOR_PRETTY_DESK, + /*007*/ DECOR_BRICK_DESK, + /*008*/ DECOR_CAMP_DESK, + /*009*/ DECOR_HARD_DESK, + /*010*/ DECOR_SMALL_CHAIR, + /*011*/ DECOR_POKEMON_CHAIR, + /*012*/ DECOR_HEAVY_CHAIR, + /*013*/ DECOR_PRETTY_CHAIR, + /*014*/ DECOR_COMFORT_CHAIR, + /*015*/ DECOR_RAGGED_CHAIR, + /*016*/ DECOR_BRICK_CHAIR, + /*017*/ DECOR_CAMP_CHAIR, + /*018*/ DECOR_HARD_CHAIR, + /*019*/ DECOR_RED_PLANT, + /*020*/ DECOR_TROPICAL_PLANT, + /*021*/ DECOR_PRETTY_FLOWERS, + /*022*/ DECOR_COLORFUL_PLANT, + /*023*/ DECOR_BIG_PLANT, + /*024*/ DECOR_GORGEOUS_PLANT, + /*025*/ DECOR_RED_BRICK, + /*026*/ DECOR_YELLOW_BRICK, + /*027*/ DECOR_BLUE_BRICK, + /*028*/ DECOR_RED_BALLOON, + /*029*/ DECOR_BLUE_BALLOON, + /*030*/ DECOR_YELLOW_BALLOON, + /*031*/ DECOR_RED_TENT, + /*032*/ DECOR_BLUE_TENT, + /*033*/ DECOR_SOLID_BOARD, + /*034*/ DECOR_SLIDE, + /*035*/ DECOR_FENCE_LENGTH, + /*036*/ DECOR_FENCE_WIDTH, + /*037*/ DECOR_TIRE, + /*038*/ DECOR_STAND, + /*039*/ DECOR_MUD_BALL, + /*040*/ DECOR_BREAKABLE_DOOR, + /*041*/ DECOR_SAND_ORNAMENT, + /*042*/ DECOR_SILVER_SHIELD, + /*043*/ DECOR_GOLD_SHIELD, + /*044*/ DECOR_GLASS_ORNAMENT, + /*045*/ DECOR_TV, + /*046*/ DECOR_ROUND_TV, + /*047*/ DECOR_CUTE_TV, + /*048*/ DECOR_GLITTER_MAT, + /*049*/ DECOR_JUMP_MAT, + /*050*/ DECOR_SPIN_MAT, + /*051*/ DECOR_C_LOW_NOTE_MAT, + /*052*/ DECOR_D_NOTE_MAT, + /*053*/ DECOR_E_NOTE_MAT, + /*054*/ DECOR_F_NOTE_MAT, + /*055*/ DECOR_G_NOTE_MAT, + /*056*/ DECOR_A_NOTE_MAT, + /*057*/ DECOR_B_NOTE_MAT, + /*058*/ DECOR_C_HIGH_NOTE_MAT, + /*059*/ DECOR_SURF_MAT, + /*060*/ DECOR_THUNDER_MAT, + /*061*/ DECOR_FIRE_BLAST_MAT, + /*062*/ DECOR_POWDER_SNOW_MAT, + /*063*/ DECOR_ATTRACT_MAT, + /*064*/ DECOR_FISSURE_MAT, + /*065*/ DECOR_SPIKES_MAT, + /*066*/ DECOR_BALL_POSTER, + /*067*/ DECOR_GREEN_POSTER, + /*068*/ DECOR_RED_POSTER, + /*069*/ DECOR_BLUE_POSTER, + /*070*/ DECOR_CUTE_POSTER, + /*071*/ DECOR_PIKA_POSTER, + /*072*/ DECOR_LONG_POSTER, + /*073*/ DECOR_SEA_POSTER, + /*074*/ DECOR_SKY_POSTER, + /*075*/ DECOR_KISS_POSTER, + /*076*/ DECOR_PICHU_DOLL, + /*077*/ DECOR_PIKACHU_DOLL, + /*078*/ DECOR_MARILL_DOLL, + /*079*/ DECOR_TOGEPI_DOLL, + /*080*/ DECOR_CYNDAQUIL_DOLL, + /*081*/ DECOR_CHIKORITA_DOLL, + /*082*/ DECOR_TOTODILE_DOLL, + /*083*/ DECOR_JIGGLYPUFF_DOLL, + /*084*/ DECOR_MEOWTH_DOLL, + /*085*/ DECOR_CLEFAIRY_DOLL, + /*086*/ DECOR_DITTO_DOLL, + /*087*/ DECOR_SMOOCHUM_DOLL, + /*088*/ DECOR_TREECKO_DOLL, + /*089*/ DECOR_TORCHIC_DOLL, + /*090*/ DECOR_MUDKIP_DOLL, + /*091*/ DECOR_DUSKULL_DOLL, + /*092*/ DECOR_WYNAUT_DOLL, + /*093*/ DECOR_BALTOY_DOLL, + /*094*/ DECOR_KECLEON_DOLL, + /*095*/ DECOR_AZURILL_DOLL, + /*096*/ DECOR_SKITTY_DOLL, + /*097*/ DECOR_SWABLU_DOLL, + /*098*/ DECOR_GULPIN_DOLL, + /*099*/ DECOR_LOTAD_DOLL, + /*100*/ DECOR_SEEDOT_DOLL, + /*101*/ DECOR_PIKA_CUSHION, + /*102*/ DECOR_ROUND_CUSHION, + /*103*/ DECOR_KISS_CUSHION, + /*104*/ DECOR_ZIGZAG_CUSHION, + /*105*/ DECOR_SPIN_CUSHION, + /*106*/ DECOR_DIAMOND_CUSHION, + /*107*/ DECOR_BALL_CUSHION, + /*108*/ DECOR_GRASS_CUSHION, + /*109*/ DECOR_FIRE_CUSHION, + /*110*/ DECOR_WATER_CUSHION, + /*111*/ DECOR_SNORLAX_DOLL, + /*112*/ DECOR_RHYDON_DOLL, + /*113*/ DECOR_LAPRAS_DOLL, + /*114*/ DECOR_VENUSAUR_DOLL, + /*115*/ DECOR_CHARIZARD_DOLL, + /*116*/ DECOR_BLASTOISE_DOLL, + /*117*/ DECOR_WAILMER_DOLL, + /*118*/ DECOR_REGIROCK_DOLL, + /*119*/ DECOR_REGICE_DOLL, + /*120*/ DECOR_REGISTEEL_DOLL +}; + +// Exported type declarations + +struct Decoration +{ + /*0x00*/ u8 id; + /*0x01*/ u8 name[16]; + /*0x11*/ u8 permission; + /*0x12*/ u8 shape; + /*0x13*/ u8 category; + /*0x14*/ u16 price; + /*0x18*/ const u8 *description; + /*0x1c*/ const u16 *tiles; +}; + +// Exported RAM declarations + +// Exported ROM declarations +extern const struct Decoration gDecorations[]; + +#endif //GUARD_DECORATION_H diff --git a/include/dewford_trend.h b/include/dewford_trend.h new file mode 100644 index 000000000..01e5d9762 --- /dev/null +++ b/include/dewford_trend.h @@ -0,0 +1,7 @@ +#ifndef GUARD_DEWFORDTREND_H +#define GUARD_DEWFORDTREND_H + +void InitDewfordTrend(void); +void UpdateDewfordTrendPerDay(u16); + +#endif // GUARD_DEWFORDTREND_H diff --git a/include/diploma.h b/include/diploma.h new file mode 100644 index 000000000..8d730fa05 --- /dev/null +++ b/include/diploma.h @@ -0,0 +1,6 @@ +#ifndef GUARD_DIPLOMA_H +#define GUARD_DIPLOMA_H + +void CB2_ShowDiploma(void); + +#endif // GUARD_DIPLOMA_H diff --git a/include/dma3.h b/include/dma3.h index beb00745d..265b47824 100644 --- a/include/dma3.h +++ b/include/dma3.h @@ -1,23 +1,10 @@ #ifndef GUARD_DMA3_H #define GUARD_DMA3_H -extern u8 gDma3ManagerLocked; -extern u8 gDma3RequestCursor; - -struct DmaRequestsStruct -{ - /* 0x00 */ u8 *src; - /* 0x04 */ u8 *dest; - /* 0x08 */ u16 size; - /* 0x0A */ u16 mode; - /* 0x0C */ u32 value; -}; - -extern struct DmaRequestsStruct gDma3Requests[128]; - void ClearDma3Requests(void); void ProcessDma3Requests(void); -int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode); +int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode); int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode); +int CheckForSpaceForDma3Request(s16 index); -#endif +#endif // GUARD_DMA3_H diff --git a/include/easy_chat.h b/include/easy_chat.h new file mode 100644 index 000000000..b0a217320 --- /dev/null +++ b/include/easy_chat.h @@ -0,0 +1,38 @@ +#ifndef GUARD_EASYCHAT_H +#define GUARD_EASYCHAT_H + +// Taken from Pokeruby, check if it's correct +enum +{ + EC_GROUP_POKEMON, + EC_GROUP_TRAINER, + EC_GROUP_STATUS, + EC_GROUP_BATTLE, + EC_GROUP_GREETINGS, + EC_GROUP_PEOPLE, + EC_GROUP_VOICES, + EC_GROUP_SPEECH, + EC_GROUP_ENDINGS, + EC_GROUP_FEELINGS, + EC_GROUP_CONDITIONS, + EC_GROUP_ACTIONS, + EC_GROUP_LIFESTYLE, + EC_GROUP_HOBBIES, + EC_GROUP_TIME, + EC_GROUP_MISC, + EC_GROUP_ADJECTIVES, + EC_GROUP_EVENTS, + EC_GROUP_MOVE_1, + EC_GROUP_MOVE_2, + EC_GROUP_TRENDY_SAYING, + EC_GROUP_POKEMON_2, +}; + +void InitEasyChatPhrases(void); +void easy_chat_input_maybe(void); +void CopyEasyChatWord(u8 *dest, u16 word); +bool32 sub_811F8D8(u16 word); +void InitializeEasyChatWordArray(u16 *words, u16 length); +void ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 length1, u16 length2); + +#endif // GUARD_EASYCHAT_H diff --git a/include/event_scripts.h b/include/event_scripts.h new file mode 100755 index 000000000..bb0d6731b --- /dev/null +++ b/include/event_scripts.h @@ -0,0 +1,360 @@ +// +// Created by scott on 9/12/2017. +// + +#ifndef GUARD_EVENT_SCRIPTS_H +#define GUARD_EVENT_SCRIPTS_H + +extern const u8 gUnknown_082766A2[]; +extern const u8 gUnknown_082766A6[]; + +extern const u8 gTVBravoTrainerText00[]; +extern const u8 gTVBravoTrainerText01[]; +extern const u8 gTVBravoTrainerText02[]; +extern const u8 gTVBravoTrainerText03[]; +extern const u8 gTVBravoTrainerText04[]; +extern const u8 gTVBravoTrainerText05[]; +extern const u8 gTVBravoTrainerText06[]; +extern const u8 gTVBravoTrainerText07[]; +extern const u8 gTVBravoTrainerText08[]; +extern const u8 gTVBravoTrainerBattleTowerText00[]; +extern const u8 gTVBravoTrainerBattleTowerText01[]; +extern const u8 gTVBravoTrainerBattleTowerText02[]; +extern const u8 gTVBravoTrainerBattleTowerText03[]; +extern const u8 gTVBravoTrainerBattleTowerText04[]; +extern const u8 gTVBravoTrainerBattleTowerText05[]; +extern const u8 gTVBravoTrainerBattleTowerText06[]; +extern const u8 gTVBravoTrainerBattleTowerText07[]; +extern const u8 gTVBravoTrainerBattleTowerText08[]; +extern const u8 gTVBravoTrainerBattleTowerText09[]; +extern const u8 gTVBravoTrainerBattleTowerText10[]; +extern const u8 gTVBravoTrainerBattleTowerText11[]; +extern const u8 gTVBravoTrainerBattleTowerText12[]; +extern const u8 gTVBravoTrainerBattleTowerText13[]; +extern const u8 gTVBravoTrainerBattleTowerText14[]; +extern const u8 gTVFanClubOpinionsText00[]; +extern const u8 gTVFanClubOpinionsText01[]; +extern const u8 gTVFanClubOpinionsText02[]; +extern const u8 gTVFanClubOpinionsText03[]; +extern const u8 gTVFanClubOpinionsText04[]; +extern const u8 gTVFanClubText00[]; +extern const u8 gTVFanClubText01[]; +extern const u8 gTVFanClubText02[]; +extern const u8 gTVFanClubText03[]; +extern const u8 gTVFanClubText04[]; +extern const u8 gTVFanClubText05[]; +extern const u8 gTVFanClubText06[]; +extern const u8 gTVFanClubText07[]; +extern const u8 gTVRecentHappeningsText00[]; +extern const u8 gTVRecentHappeningsText01[]; +extern const u8 gTVRecentHappeningsText02[]; +extern const u8 gTVRecentHappeningsText03[]; +extern const u8 gTVRecentHappeningsText04[]; +extern const u8 gTVRecentHappeningsText05[]; +extern const u8 gTVMassOutbreakText00[]; +extern const u8 gTV3CheersForPokeblocksText00[]; +extern const u8 gTV3CheersForPokeblocksText01[]; +extern const u8 gTV3CheersForPokeblocksText02[]; +extern const u8 gTV3CheersForPokeblocksText03[]; +extern const u8 gTV3CheersForPokeblocksText04[]; +extern const u8 gTV3CheersForPokeblocksText05[]; +extern const u8 gTVTrainerFanClubSpecialText00[]; +extern const u8 gTVTrainerFanClubSpecialText01[]; +extern const u8 gTVTrainerFanClubSpecialText02[]; +extern const u8 gTVTrainerFanClubSpecialText03[]; +extern const u8 gTVTrainerFanClubSpecialText04[]; +extern const u8 gTVTrainerFanClubSpecialText05[]; +extern const u8 gTVNameRaterText00[]; +extern const u8 gTVNameRaterText01[]; +extern const u8 gTVNameRaterText02[]; +extern const u8 gTVNameRaterText03[]; +extern const u8 gTVNameRaterText04[]; +extern const u8 gTVNameRaterText05[]; +extern const u8 gTVNameRaterText06[]; +extern const u8 gTVNameRaterText07[]; +extern const u8 gTVNameRaterText08[]; +extern const u8 gTVNameRaterText09[]; +extern const u8 gTVNameRaterText10[]; +extern const u8 gTVNameRaterText11[]; +extern const u8 gTVNameRaterText12[]; +extern const u8 gTVNameRaterText13[]; +extern const u8 gTVNameRaterText14[]; +extern const u8 gTVNameRaterText15[]; +extern const u8 gTVNameRaterText16[]; +extern const u8 gTVNameRaterText17[]; +extern const u8 gTVNameRaterText18[]; +extern const u8 gTVPokemonAnglerText00[]; +extern const u8 gTVPokemonAnglerText01[]; +extern const u8 gTVPokemonTodayFailedText00[]; +extern const u8 gTVPokemonTodayFailedText01[]; +extern const u8 gTVPokemonTodayFailedText02[]; +extern const u8 gTVPokemonTodayFailedText03[]; +extern const u8 gTVPokemonTodayFailedText04[]; +extern const u8 gTVPokemonTodayFailedText05[]; +extern const u8 gTVPokemonTodayFailedText06[]; +extern const u8 gTVPokemonTodaySuccessfulText00[]; +extern const u8 gTVPokemonTodaySuccessfulText01[]; +extern const u8 gTVPokemonTodaySuccessfulText02[]; +extern const u8 gTVPokemonTodaySuccessfulText03[]; +extern const u8 gTVPokemonTodaySuccessfulText04[]; +extern const u8 gTVPokemonTodaySuccessfulText05[]; +extern const u8 gTVPokemonTodaySuccessfulText06[]; +extern const u8 gTVPokemonTodaySuccessfulText07[]; +extern const u8 gTVPokemonTodaySuccessfulText08[]; +extern const u8 gTVPokemonTodaySuccessfulText09[]; +extern const u8 gTVPokemonTodaySuccessfulText10[]; +extern const u8 gTVPokemonTodaySuccessfulText11[]; +extern const u8 gTVTodaysSmartShopperText00[]; +extern const u8 gTVTodaysSmartShopperText01[]; +extern const u8 gTVTodaysSmartShopperText02[]; +extern const u8 gTVTodaysSmartShopperText03[]; +extern const u8 gTVTodaysSmartShopperText04[]; +extern const u8 gTVTodaysSmartShopperText05[]; +extern const u8 gTVTodaysSmartShopperText06[]; +extern const u8 gTVTodaysSmartShopperText07[]; +extern const u8 gTVTodaysSmartShopperText08[]; +extern const u8 gTVTodaysSmartShopperText09[]; +extern const u8 gTVTodaysSmartShopperText10[]; +extern const u8 gTVTodaysSmartShopperText11[]; +extern const u8 gTVTodaysSmartShopperText12[]; +extern const u8 gTVWorldOfMastersText00[]; +extern const u8 gTVWorldOfMastersText01[]; +extern const u8 gTVWorldOfMastersText02[]; +extern const u8 gTVTodaysRivalTrainerText00[]; +extern const u8 gTVTodaysRivalTrainerText07[]; +extern const u8 gTVTodaysRivalTrainerText08[]; +extern const u8 gTVTodaysRivalTrainerText09[]; +extern const u8 gTVTodaysRivalTrainerText10[]; +extern const u8 gTVTodaysRivalTrainerText01[]; +extern const u8 gTVTodaysRivalTrainerText02[]; +extern const u8 gTVTodaysRivalTrainerText03[]; +extern const u8 gTVTodaysRivalTrainerText04[]; +extern const u8 gTVTodaysRivalTrainerText05[]; +extern const u8 gTVTodaysRivalTrainerText06[]; +extern const u8 gTVDewfordTrendWatcherNetworkText00[]; +extern const u8 gTVDewfordTrendWatcherNetworkText01[]; +extern const u8 gTVDewfordTrendWatcherNetworkText02[]; +extern const u8 gTVDewfordTrendWatcherNetworkText03[]; +extern const u8 gTVDewfordTrendWatcherNetworkText04[]; +extern const u8 gTVDewfordTrendWatcherNetworkText05[]; +extern const u8 gTVDewfordTrendWatcherNetworkText06[]; +extern const u8 gTVHoennTreasureInvestigatorsText00[]; +extern const u8 gTVHoennTreasureInvestigatorsText01[]; +extern const u8 gTVHoennTreasureInvestigatorsText02[]; +extern const u8 gTVFindThatGamerText00[]; +extern const u8 gTVFindThatGamerText01[]; +extern const u8 gTVFindThatGamerText02[]; +extern const u8 gTVFindThatGamerText03[]; +extern const u8 gTVBreakingNewsText00[]; +extern const u8 gTVBreakingNewsText01[]; +extern const u8 gTVBreakingNewsText02[]; +extern const u8 gTVBreakingNewsText03[]; +extern const u8 gTVBreakingNewsText04[]; +extern const u8 gTVBreakingNewsText05[]; +extern const u8 gTVBreakingNewsText06[]; +extern const u8 gTVBreakingNewsText07[]; +extern const u8 gTVBreakingNewsText12[]; +extern const u8 gTVBreakingNewsText08[]; +extern const u8 gTVBreakingNewsText09[]; +extern const u8 gTVBreakingNewsText10[]; +extern const u8 gTVBreakingNewsText11[]; +extern const u8 gTVSecretBaseVisitText00[]; +extern const u8 gTVSecretBaseVisitText01[]; +extern const u8 gTVSecretBaseVisitText02[]; +extern const u8 gTVSecretBaseVisitText03[]; +extern const u8 gTVSecretBaseVisitText04[]; +extern const u8 gTVSecretBaseVisitText05[]; +extern const u8 gTVSecretBaseVisitText06[]; +extern const u8 gTVSecretBaseVisitText07[]; +extern const u8 gTVSecretBaseVisitText08[]; +extern const u8 gTVSecretBaseVisitText09[]; +extern const u8 gTVSecretBaseVisitText10[]; +extern const u8 gTVSecretBaseVisitText11[]; +extern const u8 gTVSecretBaseVisitText12[]; +extern const u8 gTVSecretBaseVisitText13[]; +extern const u8 gTVPokemonLotteryWinnerFlashReportText00[]; +extern const u8 gTVThePokemonBattleSeminarText00[]; +extern const u8 gTVThePokemonBattleSeminarText01[]; +extern const u8 gTVThePokemonBattleSeminarText02[]; +extern const u8 gTVThePokemonBattleSeminarText03[]; +extern const u8 gTVThePokemonBattleSeminarText04[]; +extern const u8 gTVThePokemonBattleSeminarText05[]; +extern const u8 gTVThePokemonBattleSeminarText06[]; +extern const u8 gTVTrainerFanClubText00[]; +extern const u8 gTVTrainerFanClubText01[]; +extern const u8 gTVTrainerFanClubText02[]; +extern const u8 gTVTrainerFanClubText03[]; +extern const u8 gTVTrainerFanClubText04[]; +extern const u8 gTVTrainerFanClubText05[]; +extern const u8 gTVTrainerFanClubText06[]; +extern const u8 gTVTrainerFanClubText07[]; +extern const u8 gTVTrainerFanClubText08[]; +extern const u8 gTVTrainerFanClubText09[]; +extern const u8 gTVTrainerFanClubText10[]; +extern const u8 gTVTrainerFanClubText11[]; +extern const u8 gTVCutiesText00[]; +extern const u8 gTVCutiesText01[]; +extern const u8 gTVCutiesText02[]; +extern const u8 gTVCutiesText03[]; +extern const u8 gTVCutiesText04[]; +extern const u8 gTVCutiesText05[]; +extern const u8 gTVCutiesText06[]; +extern const u8 gTVCutiesText07[]; +extern const u8 gTVCutiesText08[]; +extern const u8 gTVCutiesText09[]; +extern const u8 gTVCutiesText10[]; +extern const u8 gTVCutiesText11[]; +extern const u8 gTVCutiesText12[]; +extern const u8 gTVCutiesText13[]; +extern const u8 gTVCutiesText14[]; +extern const u8 gTVCutiesText15[]; +extern const u8 gTVPokemonNewsBattleFrontierText00[]; +extern const u8 gTVPokemonNewsBattleFrontierText01[]; +extern const u8 gTVPokemonNewsBattleFrontierText02[]; +extern const u8 gTVPokemonNewsBattleFrontierText03[]; +extern const u8 gTVPokemonNewsBattleFrontierText04[]; +extern const u8 gTVPokemonNewsBattleFrontierText05[]; +extern const u8 gTVPokemonNewsBattleFrontierText06[]; +extern const u8 gTVPokemonNewsBattleFrontierText07[]; +extern const u8 gTVPokemonNewsBattleFrontierText08[]; +extern const u8 gTVPokemonNewsBattleFrontierText09[]; +extern const u8 gTVPokemonNewsBattleFrontierText10[]; +extern const u8 gTVPokemonNewsBattleFrontierText11[]; +extern const u8 gTVPokemonNewsBattleFrontierText12[]; +extern const u8 gTVPokemonNewsBattleFrontierText13[]; +extern const u8 gTVPokemonNewsBattleFrontierText14[]; +extern const u8 gTVPokemonNewsBattleFrontierText15[]; +extern const u8 gTVPokemonNewsBattleFrontierText16[]; +extern const u8 gTVPokemonNewsBattleFrontierText17[]; +extern const u8 gTVPokemonNewsBattleFrontierText18[]; +extern const u8 gTVWhatsNo1InHoennTodayText00[]; +extern const u8 gTVWhatsNo1InHoennTodayText01[]; +extern const u8 gTVWhatsNo1InHoennTodayText02[]; +extern const u8 gTVWhatsNo1InHoennTodayText03[]; +extern const u8 gTVWhatsNo1InHoennTodayText04[]; +extern const u8 gTVWhatsNo1InHoennTodayText05[]; +extern const u8 gTVWhatsNo1InHoennTodayText06[]; +extern const u8 gTVWhatsNo1InHoennTodayText07[]; +extern const u8 gTVWhatsNo1InHoennTodayText08[]; +extern const u8 gTVSecretBaseSecretsText00[]; +extern const u8 gTVSecretBaseSecretsText01[]; +extern const u8 gTVSecretBaseSecretsText02[]; +extern const u8 gTVSecretBaseSecretsText03[]; +extern const u8 gTVSecretBaseSecretsText04[]; +extern const u8 gTVSecretBaseSecretsText05[]; +extern const u8 gTVSecretBaseSecretsText06[]; +extern const u8 gTVSecretBaseSecretsText07[]; +extern const u8 gTVSecretBaseSecretsText08[]; +extern const u8 gTVSecretBaseSecretsText09[]; +extern const u8 gTVSecretBaseSecretsText10[]; +extern const u8 gTVSecretBaseSecretsText11[]; +extern const u8 gTVSecretBaseSecretsText12[]; +extern const u8 gTVSecretBaseSecretsText13[]; +extern const u8 gTVSecretBaseSecretsText14[]; +extern const u8 gTVSecretBaseSecretsText15[]; +extern const u8 gTVSecretBaseSecretsText16[]; +extern const u8 gTVSecretBaseSecretsText17[]; +extern const u8 gTVSecretBaseSecretsText18[]; +extern const u8 gTVSecretBaseSecretsText19[]; +extern const u8 gTVSecretBaseSecretsText20[]; +extern const u8 gTVSecretBaseSecretsText21[]; +extern const u8 gTVSecretBaseSecretsText22[]; +extern const u8 gTVSecretBaseSecretsText23[]; +extern const u8 gTVSecretBaseSecretsText24[]; +extern const u8 gTVSecretBaseSecretsText25[]; +extern const u8 gTVSecretBaseSecretsText26[]; +extern const u8 gTVSecretBaseSecretsText27[]; +extern const u8 gTVSecretBaseSecretsText28[]; +extern const u8 gTVSecretBaseSecretsText29[]; +extern const u8 gTVSecretBaseSecretsText30[]; +extern const u8 gTVSecretBaseSecretsText31[]; +extern const u8 gTVSecretBaseSecretsText32[]; +extern const u8 gTVSecretBaseSecretsText33[]; +extern const u8 gTVSecretBaseSecretsText34[]; +extern const u8 gTVSecretBaseSecretsText35[]; +extern const u8 gTVSecretBaseSecretsText36[]; +extern const u8 gTVSecretBaseSecretsText37[]; +extern const u8 gTVSecretBaseSecretsText38[]; +extern const u8 gTVSecretBaseSecretsText39[]; +extern const u8 gTVSecretBaseSecretsText40[]; +extern const u8 gTVSecretBaseSecretsText41[]; +extern const u8 gTVSecretBaseSecretsText42[]; +extern const u8 gTVSafariFanClubText00[]; +extern const u8 gTVSafariFanClubText01[]; +extern const u8 gTVSafariFanClubText02[]; +extern const u8 gTVSafariFanClubText03[]; +extern const u8 gTVSafariFanClubText04[]; +extern const u8 gTVSafariFanClubText05[]; +extern const u8 gTVSafariFanClubText06[]; +extern const u8 gTVSafariFanClubText07[]; +extern const u8 gTVSafariFanClubText08[]; +extern const u8 gTVSafariFanClubText09[]; +extern const u8 gTVSafariFanClubText10[]; +extern const u8 gTVContestLiveUpdatesText00[]; +extern const u8 gTVContestLiveUpdatesText01[]; +extern const u8 gTVContestLiveUpdatesText02[]; +extern const u8 gTVContestLiveUpdatesText03[]; +extern const u8 gTVContestLiveUpdatesText04[]; +extern const u8 gTVContestLiveUpdatesText05[]; +extern const u8 gTVContestLiveUpdatesText06[]; +extern const u8 gTVContestLiveUpdatesText07[]; +extern const u8 gTVContestLiveUpdatesText08[]; +extern const u8 gTVContestLiveUpdatesText09[]; +extern const u8 gTVContestLiveUpdatesText10[]; +extern const u8 gTVContestLiveUpdatesText11[]; +extern const u8 gTVContestLiveUpdatesText12[]; +extern const u8 gTVContestLiveUpdatesText13[]; +extern const u8 gTVContestLiveUpdatesText14[]; +extern const u8 gTVContestLiveUpdatesText15[]; +extern const u8 gTVContestLiveUpdatesText16[]; +extern const u8 gTVContestLiveUpdatesText17[]; +extern const u8 gTVContestLiveUpdatesText18[]; +extern const u8 gTVContestLiveUpdatesText19[]; +extern const u8 gTVContestLiveUpdatesText20[]; +extern const u8 gTVContestLiveUpdatesText21[]; +extern const u8 gTVContestLiveUpdatesText22[]; +extern const u8 gTVContestLiveUpdatesText23[]; +extern const u8 gTVContestLiveUpdatesText24[]; +extern const u8 gTVContestLiveUpdatesText25[]; +extern const u8 gTVContestLiveUpdatesText26[]; +extern const u8 gTVContestLiveUpdatesText27[]; +extern const u8 gTVContestLiveUpdatesText28[]; +extern const u8 gTVContestLiveUpdatesText29[]; +extern const u8 gTVContestLiveUpdatesText30[]; +extern const u8 gTVContestLiveUpdatesText31[]; +extern const u8 gTVContestLiveUpdatesText32[]; +extern const u8 gTVPokemonBattleUpdateText00[]; +extern const u8 gTVPokemonBattleUpdateText01[]; +extern const u8 gTVPokemonBattleUpdateText02[]; +extern const u8 gTVPokemonBattleUpdateText03[]; +extern const u8 gTVPokemonBattleUpdateText04[]; +extern const u8 gTVPokemonBattleUpdateText05[]; +extern const u8 gTVPokemonBattleUpdateText06[]; +extern const u8 gTVPokemonBattleUpdateText07[]; +extern const u8 gTVInSearchOfTrainersText00[]; +extern const u8 gTVInSearchOfTrainersText01[]; +extern const u8 gTVInSearchOfTrainersText02[]; +extern const u8 gTVInSearchOfTrainersText03[]; +extern const u8 gTVInSearchOfTrainersText04[]; +extern const u8 gTVInSearchOfTrainersText05[]; +extern const u8 gTVInSearchOfTrainersText06[]; +extern const u8 gTVInSearchOfTrainersText07[]; +extern const u8 gTVInSearchOfTrainersText08[]; +extern const u8 gTVPokemonContestLiveUpdates2Text00[]; +extern const u8 gTVPokemonContestLiveUpdates2Text01[]; +extern const u8 gTVPokemonContestLiveUpdates2Text02[]; +extern const u8 gTVPokemonContestLiveUpdates2Text03[]; +extern const u8 gPokeNewsTextSlateport_Upcoming[]; +extern const u8 gPokeNewsTextSlateport_Ongoing[]; +extern const u8 gPokeNewsTextSlateport_Ending[]; +extern const u8 gPokeNewsTextGameCorner_Upcoming[]; +extern const u8 gPokeNewsTextGameCorner_Ongoing[]; +extern const u8 gPokeNewsTextGameCorner_Ending[]; +extern const u8 gPokeNewsTextLilycove_Upcoming[]; +extern const u8 gPokeNewsTextLilycove_Ongoing[]; +extern const u8 gPokeNewsTextLilycove_Ending[]; +extern const u8 gPokeNewsTextBlendMaster_Upcoming[]; +extern const u8 gPokeNewsTextBlendMaster_Ongoing[]; +extern const u8 gPokeNewsTextBlendMaster_Ending[]; + +#endif //GUARD_EVENT_SCRIPTS_H diff --git a/include/evolution_scene.h b/include/evolution_scene.h new file mode 100644 index 000000000..48bd6ebe1 --- /dev/null +++ b/include/evolution_scene.h @@ -0,0 +1,10 @@ +#ifndef GUARD_EVOLUTION_SCENE_H +#define GUARD_EVOLUTION_SCENE_H + +void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID); +void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID); +void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID); + +extern void (*gCB2_AfterEvolution)(void); + +#endif // GUARD_EVOLUTION_SCENE_H diff --git a/include/field_camera.h b/include/field_camera.h new file mode 100644 index 000000000..f74fadd86 --- /dev/null +++ b/include/field_camera.h @@ -0,0 +1,27 @@ +#ifndef GUARD_FIELD_CAMERA_H +#define GUARD_FIELD_CAMERA_H + +// Exported type declarations + +struct CameraObject +{ + void (*callback)(struct CameraObject *); + u32 unk4; + s32 unk8; + s32 unkC; + s32 x; + s32 y; +}; + +extern struct CameraObject gUnknown_03005DD0; + +// Exported RAM declarations + +extern u16 gUnknown_03005DEC; +extern u16 gUnknown_03005DE8; + +// Exported ROM declarations + +void DrawWholeMapView(void); + +#endif //GUARD_FIELD_CAMERA_H diff --git a/include/field_effect.h b/include/field_effect.h new file mode 100644 index 000000000..7ec26b3d7 --- /dev/null +++ b/include/field_effect.h @@ -0,0 +1,80 @@ +// +// Created by Scott Norton on 9/15/17. +// + +#ifndef GUARD_FIELD_EFFECTS_H +#define GUARD_FIELD_EFFECTS_H + +enum FieldEffectScriptIdx +{ + FLDEFF_EXCLAMATION_MARK_ICON_1, + FLDEFF_USE_CUT_ON_GRASS, + FLDEFF_USE_CUT_ON_TREE, + FLDEFF_SHADOW, + FLDEFF_TALL_GRASS, + FLDEFF_RIPPLE, + FLDEFF_FIELD_MOVE_SHOW_MON, + FLDEFF_ASH, + FLDEFF_SURF_BLOB, + FLDEFF_USE_SURF, + FLDEFF_DUST, + FLDEFF_USE_SECRET_POWER_CAVE, + FLDEFF_JUMP_TALL_GRASS, + FLDEFF_SAND_FOOTPRINTS, + FLDEFF_JUMP_BIG_SPLASH, + FLDEFF_SPLASH, + FLDEFF_JUMP_SMALL_SPLASH, + FLDEFF_LONG_GRASS, + FLDEFF_JUMP_LONG_GRASS, + FLDEFF_UNKNOWN_19, + FLDEFF_UNKNOWN_20, + FLDEFF_UNKNOWN_21, + FLDEFF_UNKNOWN_22, + FLDEFF_BERRY_TREE_GROWTH_SPARKLE, + FLDEFF_DEEP_SAND_FOOTPRINTS, + FLDEFF_POKECENTER_HEAL, + FLDEFF_USE_SECRET_POWER_TREE, + FLDEFF_USE_SECRET_POWER_SHRUB, + FLDEFF_TREE_DISGUISE, + FLDEFF_MOUNTAIN_DISGUISE, + FLDEFF_NPCFLY_OUT, + FLDEFF_USE_FLY, + FLDEFF_FLY_IN, + FLDEFF_EXCLAMATION_MARK_ICON_2, + FLDEFF_FEET_IN_FLOWING_WATER, + FLDEFF_BIKE_TIRE_TRACKS, + FLDEFF_SAND_DISGUISE, + FLDEFF_USE_ROCK_SMASH, + FLDEFF_USE_DIG, + FLDEFF_SAND_PILE, + FLDEFF_USE_STRENGTH, + FLDEFF_SHORT_GRASS, + FLDEFF_HOT_SPRINGS_WATER, + FLDEFF_USE_WATERFALL, + FLDEFF_USE_DIVE, + FLDEFF_POKEBALL, + FLDEFF_HEART_ICON, + FLDEFF_NOP_47, + FLDEFF_NOP_48, + FLDEFF_POP_OUT_OF_ASH, + FLDEFF_LAVARIDGE_GYM_WARP, + FLDEFF_SWEET_SCENT, + FLDEFF_SAND_PILLAR, + FLDEFF_BUBBLES, + FLDEFF_SPARKLE, + FLDEFF_SECRET_POWER_CAVE, + FLDEFF_SECRET_POWER_TREE, + FLDEFF_SECRET_POWER_SHRUB, + FLDEFF_CUT_GRASS, + FLDEFF_FIELD_MOVE_SHOW_MON_INIT, + FLDEFF_USE_FLY_ANCIENT_TOMB, + FLDEFF_PCTURN_ON, + FLDEFF_HALL_OF_FAME_RECORD, + FLDEFF_USE_TELEPORT +}; + +extern u32 gFieldEffectSpawnParams[8]; + +u8 FieldEffectStart(u8); + +#endif //GUARD_FIELD_EFFECTS_H diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h new file mode 100644 index 000000000..e80daf3bd --- /dev/null +++ b/include/field_effect_helpers.h @@ -0,0 +1,16 @@ +// +// Created by scott on 9/7/2017. +// + +#ifndef GUARD_FIELD_EFFECT_HELPERS_H +#define GUARD_FIELD_EFFECT_HELPERS_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +u8 sub_8154228(void); +bool8 sub_8155DA0(struct MapObject *); + +#endif //GUARD_FIELD_EFFECT_HELPERS_H diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h new file mode 100644 index 000000000..63b67ceaf --- /dev/null +++ b/include/field_ground_effect.h @@ -0,0 +1,22 @@ +// +// Created by scott on 9/6/2017. +// + +#ifndef GUARD_FIELD_GROUND_EFFECT_H +#define GUARD_FIELD_GROUND_EFFECT_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); +void InitObjectPriorityByZCoord(struct Sprite *, u8); +bool8 IsZCoordMismatchAt(u8, s16, s16); +bool8 AreZCoordsCompatible(u8, u8); +void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *); +void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *); +void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *); +void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *); + +#endif //GUARD_FIELD_GROUND_EFFECT_H diff --git a/include/field_map_obj.h b/include/field_map_obj.h new file mode 100755 index 000000000..40cc64054 --- /dev/null +++ b/include/field_map_obj.h @@ -0,0 +1,79 @@ +#ifndef GUARD_FIELD_MAP_OBJ_H +#define GUARD_FIELD_MAP_OBJ_H + +#define NUM_OBJECT_GRAPHICS_INFO 239 +#define SPRITE_VAR 240 + +// Exported struct declarations + +enum SpinnerRunnerFollowPatterns { + RUNFOLLOW_ANY, + RUNFOLLOW_NORTH_SOUTH, + RUNFOLLOW_EAST_WEST, + RUNFOLLOW_NORTH_WEST, + RUNFOLLOW_NORTH_EAST, + RUNFOLLOW_SOUTH_WEST, + RUNFOLLOW_SOUTH_EAST, + RUNFOLLOW_NORTH_SOUTH_WEST, + RUNFOLLOW_NORTH_SOUTH_EAST, + RUNFOLLOW_NORTH_EAST_WEST, + RUNFOLLOW_SOUTH_EAST_WEST +}; + +// Exported RAM declarations + +// Exported ROM declarations + +void sub_808D438(void); +u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8); +bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *); +u8 GetFieldObjectIdByXY(s16, s16); +void FieldObjectSetDirection(struct MapObject *, u8); +u8 sub_808D4F4(void); +void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8); +void npc_load_two_palettes__no_record(u16, u8); +void npc_load_two_palettes__and_record(u16, u8); +void pal_patch_for_npc(u16, u8); +void sub_808E16C(s16, s16); +void sub_8092FF0(s16, s16, s16 *, s16 *); +u8 FieldObjectDirectionToImageAnimId(u8); +void sub_80930E0(s16 *, s16 *, s16, s16); +void FieldObjectClearAnim(struct MapObject *); +void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *); +void SpawnFieldObjectsInView(s16, s16); +u8 sprite_new(u8, u8, s16, s16, u8, u8); +u8 AddPseudoFieldObject(u16, void (*)(struct Sprite *), s16, s16, u8); +u8 show_sprite(u8, u8, u8); +u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8); +u8 SpawnSpecialFieldObject(struct MapObjectTemplate *); +void sub_8093038(s16, s16, s16 *, s16 *); +void CameraObjectReset1(void); +void FieldObjectSetGraphicsId(struct MapObject *, u8); +void FieldObjectTurn(struct MapObject *, u8); +void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8); +const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8); +void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); +void gpu_pal_allocator_reset__manage_upper_four(void); +void sub_808E82C(u8, u8, u8, s16, s16); +void sub_808E7E4(u8, u8, u8); +void sub_808E78C(u8, u8, u8, u8); +void sub_808E75C(s16, s16); +void FieldObjectGetLocalIdAndMap(struct MapObject *, u8 *, u8 *, u8 *); +void npc_coords_shift(struct MapObject *, s16, s16); +void sub_808EB08(struct MapObject *, s16, s16); +void sub_808F254(u8, u8, u8); +void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *)); +u8 GetOppositeDirection(u8); +u8 GetStepInPlaceDelay4AnimId(u32); +u8 GetStepInPlaceDelay8AnimId(u32); +u8 GetStepInPlaceDelay16AnimId(u32); +u8 GetStepInPlaceDelay32AnimId(u32); +u8 npc_block_way(struct MapObject *, s16, s16, u32); +void MoveCoords(u8, s16 *, s16 *); +bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); + +// Exported data declarations + +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; + +#endif //GUARD_FIELD_MAP_OBJ_H diff --git a/include/field_message_box.h b/include/field_message_box.h new file mode 100644 index 000000000..e33d52ccf --- /dev/null +++ b/include/field_message_box.h @@ -0,0 +1,12 @@ +#ifndef GUARD_field_message_box_H +#define GUARD_field_message_box_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +void ShowFieldMessage(const u8 *); + +#endif //GUARD_field_message_box_H diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h new file mode 100644 index 000000000..a787cf805 --- /dev/null +++ b/include/field_player_avatar.h @@ -0,0 +1,17 @@ +// +// Created by Scott Norton on 9/6/17. +// + +#ifndef GUARD_FIELD_PLAYER_AVATAR_H +#define GUARD_FIELD_PLAYER_AVATAR_H + +void ClearPlayerAvatarInfo(void); +void SetPlayerAvatarExtraStateTransition(u8, u8); +u8 GetPlayerAvatarGenderByGraphicsId(u8); +bool8 TestPlayerAvatarFlags(u8); +void PlayerGetDestCoords(s16 *, s16 *); +u8 player_get_direction_lower_nybble(void); +u8 player_get_direction_upper_nybble(void); +u8 player_get_x22(void); + +#endif //GUARD_FIELD_PLAYER_AVATAR_H diff --git a/include/fieldmap.h b/include/fieldmap.h new file mode 100644 index 000000000..e95e4e0ce --- /dev/null +++ b/include/fieldmap.h @@ -0,0 +1,24 @@ +// +// Created by scott on 9/16/2017. +// + +#ifndef GUARD_FIELDMAP_H +#define GUARD_FIELDMAP_H + +// Exported type declarations + +// Exported RAM declarations +extern struct MapCoords { + int width; + int height; +} gUnknown_03005DC0; + +// Exported ROM declarations +u32 MapGridGetMetatileBehaviorAt(int, int); +void MapGridSetMetatileIdAt(int, int, u16); +void GetCameraCoords(u16*, u16*); +bool8 MapGridIsImpassableAt(s16, s16); +s32 GetMapBorderIdAt(s16, s16); +bool32 CanCameraMoveInDirection(u8); + +#endif //GUARD_FIELDMAP_H diff --git a/include/flags.h b/include/flags.h index 56e87b895..7d825feba 100644 --- a/include/flags.h +++ b/include/flags.h @@ -2,8 +2,8 @@ #define GUARD_FLAGS_H #define TRAINER_FLAG_START 0x500 -#define TRAINERS_FLAG_NO 0x360 -#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO) +#define TRAINERS_FLAG_NO 0x356 +#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860 // SYSTEM FLAGS @@ -84,6 +84,24 @@ #define SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61 #define SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62 +#define SYS_TOWER_SILVER CODE_FLAGS + 0x64 +#define SYS_TOWER_GOLD CODE_FLAGS + 0x65 +#define SYS_DOME_SILVER CODE_FLAGS + 0x66 +#define SYS_DOME_GOLD CODE_FLAGS + 0x67 +#define SYS_PALACE_SILVER CODE_FLAGS + 0x68 +#define SYS_PALACE_GOLD CODE_FLAGS + 0x69 +#define SYS_ARENA_SILVER CODE_FLAGS + 0x6A +#define SYS_ARENA_GOLD CODE_FLAGS + 0x6B +#define SYS_FACTORY_SILVER CODE_FLAGS + 0x6C +#define SYS_FACTORY_GOLD CODE_FLAGS + 0x6D +#define SYS_PIKE_SILVER CODE_FLAGS + 0x6E +#define SYS_PIKE_GOLD CODE_FLAGS + 0x6F +#define SYS_PYRAMID_SILVER CODE_FLAGS + 0x70 +#define SYS_PYRAMID_GOLD CODE_FLAGS + 0x71 +#define SYS_FRONTIER_PASS CODE_FLAGS + 0x72 + +#define SYS_STORAGE_UNKNOWN_FLAG CODE_FLAGS + 0x77 + #define SYS_MYSTERY_GIFT_ENABLE CODE_FLAGS + 0x7B // SPECIAL FLAGS (unknown purpose) diff --git a/include/game_stat.h b/include/game_stat.h index b8a5c3232..5979c531c 100644 --- a/include/game_stat.h +++ b/include/game_stat.h @@ -56,4 +56,7 @@ #define NUM_GAME_STATS 64 +void IncrementGameStat(u8); +u32 GetGameStat(u8); + #endif // GUARD_GAME_STAT_H diff --git a/include/gba/defines.h b/include/gba/defines.h index 0f7f06755..41cc84f4a 100644 --- a/include/gba/defines.h +++ b/include/gba/defines.h @@ -15,6 +15,11 @@ #define INTR_CHECK (*(u16 *)0x3007FF8) #define INTR_VECTOR (*(void **)0x3007FFC) +#define EWRAM_START 0x02000000 +#define EWRAM_END (EWRAM_START + 0x40000) +#define IWRAM_START 0x03000000 +#define IWRAM_END (IWRAM_START + 0x8000) + #define PLTT 0x5000000 #define PLTT_SIZE 0x400 @@ -29,8 +34,10 @@ #define BG_VRAM VRAM #define BG_VRAM_SIZE 0x10000 -#define BG_CHAR_ADDR(n) (BG_VRAM + (0x4000 * (n))) -#define BG_SCREEN_ADDR(n) (BG_VRAM + (0x800 * (n))) +#define BG_CHAR_SIZE 0x4000 +#define BG_SCREEN_SIZE 0x800 +#define BG_CHAR_ADDR(n) (BG_VRAM + (BG_CHAR_SIZE * (n))) +#define BG_SCREEN_ADDR(n) (BG_VRAM + (BG_SCREEN_SIZE * (n))) // text-mode BG #define OBJ_VRAM0 (VRAM + 0x10000) @@ -43,6 +50,8 @@ #define OAM 0x7000000 #define OAM_SIZE 0x400 +#define ROM_HEADER_SIZE 0xC0 + #define DISPLAY_WIDTH 240 #define DISPLAY_HEIGHT 160 diff --git a/include/gba/flash_internal.h b/include/gba/flash_internal.h index 6156b6c14..ba84546aa 100644 --- a/include/gba/flash_internal.h +++ b/include/gba/flash_internal.h @@ -65,6 +65,7 @@ u16 ReadFlashId(void); void StartFlashTimer(u8 phase); void SetReadFlash1(u16 *dest); void StopFlashTimer(void); +void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size); u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData); diff --git a/include/gba/multiboot.h b/include/gba/multiboot.h index e88b43a19..14b6594b2 100644 --- a/include/gba/multiboot.h +++ b/include/gba/multiboot.h @@ -8,19 +8,19 @@ struct MultiBootParam { - u32 system_work[5]; - u8 handshake_data; - u8 padding; - u16 handshake_timeout; - u8 probe_count; - u8 client_data[MULTIBOOT_NCHILD]; - u8 palette_data; - u8 response_bit; - u8 client_bit; - u8 reserved1; - u8 *boot_srcp; - u8 *boot_endp; - u8 *masterp; + u32 system_work[5]; // 00 + u8 handshake_data; // 14 + u8 padding; // 15 + u16 handshake_timeout; // 16 + u8 probe_count; // 18 + u8 client_data[MULTIBOOT_NCHILD]; // 19 + u8 palette_data; // 1c + u8 response_bit; // 1d + u8 client_bit; // 1e + u8 reserved1; // 1f + const u8 *boot_srcp; // 20 + const u8 *boot_endp; // 24 + const u8 *masterp; u8 *reserved2[MULTIBOOT_NCHILD]; u32 system_work2[4]; u8 sendflag; diff --git a/include/global.berry.h b/include/global.berry.h index 6632e55e2..5c8a43a02 100644 --- a/include/global.berry.h +++ b/include/global.berry.h @@ -1,9 +1,12 @@ #ifndef GUARD_GLOBAL_BERRY_H #define GUARD_GLOBAL_BERRY_H +#define BERRY_NAME_COUNT 7 +#define BERRY_ITEM_EFFECT_COUNT 18 + struct Berry { - const u8 name[7]; + const u8 name[BERRY_NAME_COUNT]; u8 firmness; u16 size; u8 maxYield; @@ -19,14 +22,30 @@ struct Berry u8 smoothness; }; +// with no const fields + +struct Berry2 +{ + u8 name[BERRY_NAME_COUNT]; + u8 firmness; + u16 size; + u8 maxYield; + u8 minYield; + u8 *description1; + u8 *description2; + u8 stageDuration; + u8 spicy; + u8 dry; + u8 sweet; + u8 bitter; + u8 sour; + u8 smoothness; +}; + struct EnigmaBerry { - struct Berry berry; - u8 pic[(6 * 6) * TILE_SIZE_4BPP]; - u16 palette[16]; - u8 description1[45]; - u8 description2[45]; - u8 itemEffect[18]; + struct Berry2 berry; + u8 itemEffect[BERRY_ITEM_EFFECT_COUNT]; u8 holdEffect; u8 holdEffectParam; u32 checksum; @@ -34,9 +53,9 @@ struct EnigmaBerry struct BattleEnigmaBerry { - /*0x00*/ u8 name[7]; + /*0x00*/ u8 name[BERRY_NAME_COUNT]; /*0x07*/ u8 holdEffect; - /*0x08*/ u8 itemEffect[18]; + /*0x08*/ u8 itemEffect[BERRY_ITEM_EFFECT_COUNT]; /*0x1A*/ u8 holdEffectParam; }; diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 4029132e8..ed5054b7d 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -1,6 +1,8 @@ #ifndef GUARD_GLOBAL_FIELDMAP_H #define GUARD_GLOBAL_FIELDMAP_H +#define NUM_FIELD_OBJECTS 16 + enum { CONNECTION_SOUTH = 1, @@ -84,7 +86,7 @@ struct MapObjectTemplate ///*0x0B*/ u8 fillerB[1]; /*0x0C*/ u16 unkC; /*0x0E*/ u16 unkE; - /*0x10*/ u8 *script; + /*0x10*/ const u8 *script; /*0x14*/ u16 flagId; /*0x16*/ u8 filler_16[2]; }; /*size = 0x18*/ @@ -224,7 +226,13 @@ struct MapObject /*0x14*/ struct Coords16 coords3; /*0x18*/ u8 mapobj_unk_18:4; //current direction? /*0x18*/ u8 placeholder18:4; - /*0x19*/ u8 mapobj_unk_19; + /*0x19*/ union __attribute__((packed)) { + u8 as_byte; + struct __attribute__((packed)) { + u8 x:4; + u8 y:4; + } __attribute__((aligned (1))) as_nybbles; + } __attribute__((aligned (1))) range; /*0x1A*/ u8 mapobj_unk_1A; /*0x1B*/ u8 mapobj_unk_1B; /*0x1C*/ u8 mapobj_unk_1C; @@ -237,68 +245,6 @@ struct MapObject /*size = 0x24*/ }; -// THIS IS NEEDED TO MAKE TRAINER_SEE.C MATCH, PLEASE DO NOT REMOVE UNLESS YOU FIX CHECKPATHBETWEENTRAINERANDPLAYER -struct MapObject2 -{ - /*0x00*/ u32 active:1; - u32 mapobj_bit_1:1; - u32 mapobj_bit_2:1; - u32 mapobj_bit_3:1; - u32 mapobj_bit_4:1; - u32 mapobj_bit_5:1; - u32 mapobj_bit_6:1; - u32 mapobj_bit_7:1; - /*0x01*/ u32 mapobj_bit_8:1; - u32 mapobj_bit_9:1; - u32 mapobj_bit_10:1; - u32 mapobj_bit_11:1; - u32 mapobj_bit_12:1; - u32 mapobj_bit_13:1; - u32 mapobj_bit_14:1; - u32 mapobj_bit_15:1; - /*0x02*/ u32 mapobj_bit_16:1; - u32 mapobj_bit_17:1; - u32 mapobj_bit_18:1; - u32 mapobj_bit_19:1; - u32 mapobj_bit_20:1; - u32 mapobj_bit_21:1; - u32 mapobj_bit_22:1; - u32 mapobj_bit_23:1; - /*0x03*/ u32 mapobj_bit_24:1; - u32 mapobj_bit_25:1; - u32 mapobj_bit_26:1; - u32 mapobj_bit_27:1; - u32 mapobj_bit_28:1; - u32 mapobj_bit_29:1; - u32 mapobj_bit_30:1; - u32 mapobj_bit_31:1; - /*0x04*/ u8 spriteId; - /*0x05*/ u8 graphicsId; - /*0x06*/ u8 animPattern; - /*0x07*/ u8 trainerType; - /*0x08*/ u8 localId; - /*0x09*/ u8 mapNum; - /*0x0A*/ u8 mapGroup; - /*0x0B*/ u8 mapobj_unk_0B_0:4; - u8 elevation:4; - /*0x0C*/ struct Coords16 coords1; - /*0x10*/ struct Coords16 coords2; - /*0x14*/ struct Coords16 coords3; - /*0x18*/ u8 mapobj_unk_18:4; - /*0x18*/ u8 placeholder18:4; - /*0x19*/ u8 mapobj_unk_19:4; - /*0x19*/ u8 mapobj_unk_19b:4; - /*0x1A*/ u8 mapobj_unk_1A; - /*0x1B*/ u8 mapobj_unk_1B; - /*0x1C*/ u8 mapobj_unk_1C; - /*0x1D*/ u8 trainerRange_berryTreeId; - /*0x1E*/ u8 mapobj_unk_1E; - /*0x1F*/ u8 mapobj_unk_1F; - /*0x20*/ u8 mapobj_unk_20; - /*0x21*/ u8 mapobj_unk_21; - /*size = 0x24*/ -}; - struct MapObjectGraphicsInfo { /*0x00*/ u16 tileTag; @@ -376,14 +322,15 @@ struct PlayerAvatar /* 0x202E858 */ struct Camera { - bool8 field_0:1; + bool8 active:1; s32 x; s32 y; }; -extern struct MapObject gMapObjects[]; +extern struct MapObject gMapObjects[NUM_FIELD_OBJECTS]; extern u8 gSelectedMapObject; extern struct MapHeader gMapHeader; extern struct PlayerAvatar gPlayerAvatar; +extern struct Camera gCamera; #endif // GUARD_GLOBAL_FIELDMAP_H diff --git a/include/global.h b/include/global.h index c43b57e03..58a0d79dc 100644 --- a/include/global.h +++ b/include/global.h @@ -2,15 +2,30 @@ #define GUARD_GLOBAL_H #include "gba/gba.h" +#include "config.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); // to help in decompiling #define asm_comment(x) asm volatile("@ -- " x " -- ") +#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided") + +#if defined (__APPLE__) || defined (__CYGWIN__) +void memset(void *, int, size_t); +void memcpy(void *, const void *, size_t); +#endif // __APPLE__ #define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0])) +// useful math macros + +// Converts a number to Q8.8 fixed-point format +#define Q_8_8(n) ((s16)((n) * 256)) + +// Converts a number to Q4.12 fixed-point format +#define Q_4_12(n) ((s16)((n) * 4096)) + #define POKEMON_NAME_LENGTH 10 #define OT_NAME_LENGTH 7 @@ -124,7 +139,14 @@ struct BerryPickingResults // possibly used in the game itself? Size may be wron u32 bestScore; u16 berriesPicked; u16 berriesPickedInRow; - // unk size + u8 field_8; + u8 field_9; + u8 field_A; + u8 field_B; + u8 field_C; + u8 field_D; + u8 field_E; + u8 field_F; }; struct PyramidBag @@ -134,6 +156,13 @@ struct PyramidBag u8 quantity[10]; }; +struct BerryCrush +{ + u16 berryCrushResults[4]; + u32 berryPowderAmount; + u32 unk; +}; + struct SaveBlock2 { /*0x00*/ u8 playerName[8]; @@ -155,24 +184,37 @@ struct SaveBlock2 /*0x90*/ u8 filler_90[0x8]; /*0x98*/ struct Time localTimeOffset; /*0xA0*/ struct Time lastBerryTreeUpdate; - /*0xA8*/ u8 filler_A8[0x4]; + /*0xA8*/ u32 field_A8; /*0xAC*/ u32 encryptionKey; // TODO: fix and verify labels /*0xB0*/ u8 field_B0[316]; - /*0x1EC*/ u16 berryCrushResults[4]; - /*0x1F4*/ u32 berryPowderAmount; - /*0x1F8*/ u32 field_1F8; - /*0x1FC*/ struct PokemonJumpResults pokeJumpResults; - /*0x20C*/ struct BerryPickingResults berryPickResults; - /*0x214*/ u8 field_214[1040]; + /*0x1EC*/ struct BerryCrush berryCrush; + /*0x1FC*/ struct PokemonJumpResults pokeJump; + /*0x20C*/ struct BerryPickingResults berryPick; + /*0x214*/ u8 field_214[1032]; /*0x624*/ u16 contestLinkResults[20]; // 4 positions for 5 categories, possibly a struct or a 2d array // All below could be a one giant struct - /*0x64C*/ u8 field_64C[1629]; - /*0xCA9*/ u8 frontierChosenLvl; - /*0xCAA*/ u8 field_CAA[368]; + /*0x64C*/ u8 field_64C[0x588]; + /*0xBD4*/ u16 field_BD4; + /*0xBD6*/ u16 field_BD6; + /*0xBD8*/ u8 field_BD8[11]; + /*0xBE3*/ u8 filler_BE3[8]; + /*0xBEB*/ u8 field_BEB; + /*0xBE3*/ u8 filler_BEC[189]; + /*0xCA9*/ u8 frontierChosenLvl : 2; // 0x1, 0x2 -> 0x3 + /*0xCA9*/ u8 field_CA9_a : 1; // 0x4 + /*0xCA9*/ u8 field_CA9_b : 1; // 0x8 + /*0xCA9*/ u8 field_CA9_c : 1; // 0x10 + /*0xCA9*/ u8 field_CA9_d : 1; // 0x20 + /*0xCA9*/ u8 field_CA9_e : 1; // 0x40 + /*0xCA9*/ u8 field_CA9_f : 1; // 0x80 + /*0xCAA*/ u16 field_CAA[0x2e]; + /*0xD06*/ u8 field_D06; + /*0xD07*/ u8 field_D07; + /*0xd08*/ u8 filler_D08[0x112]; /*0xE1A*/ u16 battlePyramidFloor; // possibly? /*0xE1C*/ u8 field_E1C[16]; /*0xE2C*/ struct PyramidBag pyramidBag; @@ -184,36 +226,39 @@ struct SaveBlock2 /*0xEE1*/ u8 field_EE1; /*0xEE2*/ u8 field_EE2[7]; /*0xEE9*/ u8 field_EE9; - /*0xEEA*/ u8 field_EEA[22]; + /*0xEEA*/ u8 field_EEA[66]; + // sizeof=0xF2C }; extern struct SaveBlock2 *gSaveBlock2Ptr; struct SecretBaseRecord { - /*ID?*/ /*0x1A08*/ u8 sbr_field_0; - /*0x1A09*/ u8 sbr_field_1_0:4; - /*0x1A09*/ u8 gender:1; - /*0x1A09*/ u8 sbr_field_1_5:1; - /*0x1A09*/ u8 sbr_field_1_6:2; - /*0x1A0A*/ u8 sbr_field_2[7]; // 0xFF bytes? - /*0x1A12*/ u8 trainerId[4]; // byte 0 is used for determining trainer class - /*0x1A16*/ u16 sbr_field_e; - /*0x1A18*/ u8 sbr_field_10; - /*0x1A19*/ u8 sbr_field_11; - /*0x1A1A*/ u8 decorations[16]; - /*0x1A2A*/ u8 decorationPos[16]; - /*0x1A3A*/ u32 partyPersonality[6]; - /*0x1A54*/ u16 partyMoves[6 * 4]; - /*0x1A84*/ u16 partySpecies[6]; - /*0x1A90*/ u16 partyHeldItems[6]; - /*0x1A9C*/ u8 partyLevels[6]; - /*0x1AA2*/ u8 partyEVs[6]; + /*ID?*/ /*0x1A9C*/ u8 sbr_field_0; + /*0x1A9D*/ u8 sbr_field_1_0:4; + /*0x1A9D*/ u8 gender:1; + /*0x1A9D*/ u8 sbr_field_1_5:1; + /*0x1A9D*/ u8 sbr_field_1_6:2; + /*0x1A9E*/ u8 trainerName[7]; // 0xFF bytes? + /*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class + /*0x1AA9*/ u8 language; + /*0x1AAA*/ u16 sbr_field_e; + /*0x1AAC*/ u8 sbr_field_10; + /*0x1AAD*/ u8 sbr_field_11; + /*0x1AAE*/ u8 decorations[16]; + /*0x1ABE*/ u8 decorationPos[16]; + /*0x1ACE*/ u32 partyPersonality[6]; + /*0x1AE6*/ u16 partyMoves[6 * 4]; + /*0x1B16*/ u16 partySpecies[6]; + /*0x1B22*/ u16 partyHeldItems[6]; + /*0x1B2E*/ u8 partyLevels[6]; + /*0x1B34*/ u8 partyEVs[6]; }; #include "game_stat.h" #include "global.fieldmap.h" #include "global.berry.h" +#include "global.tv.h" #include "pokemon.h" struct WarpData @@ -282,218 +327,6 @@ struct EasyChatPair u16 words[2]; }; /*size = 0x8*/ -struct TVShowCommon -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 pad02[20]; - /*0x16*/ u16 var16[3]; - /*0x1C*/ u8 srcTrainerId3Lo; - /*0x1D*/ u8 srcTrainerId3Hi; - /*0x1E*/ u8 srcTrainerId2Lo; - /*0x1F*/ u8 srcTrainerId2Hi; - /*0x20*/ u8 srcTrainerIdLo; - /*0x21*/ u8 srcTrainerIdHi; - /*0x22*/ u8 trainerIdLo; - /*0x23*/ u8 trainerIdHi; -}; - -struct TVShowFanClubLetter -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 species; - /*0x04*/ u16 pad04[6]; - /*0x10*/ u8 playerName[8]; - /*0x18*/ u8 language; -}; - -struct TVShowRecentHappenings -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 var02; - /*0x04*/ u16 var04[6]; - /*0x10*/ u8 playerName[8]; - /*0x18*/ u8 language; - /*0x19*/ u8 pad19[10]; -}; - -struct TVShowFanclubOpinions -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 var02; - /*0x04*/ u8 var04A:4; - /*0x04*/ u8 var04B:4; - /*0x05*/ u8 playerName[8]; - /*0x0D*/ u8 language; - /*0x0E*/ u8 var0E; - /*0x0F*/ u8 var0F; - /*0x10*/ u8 var10[8]; - /*0x18*/ u16 var18[2]; - /*0x1C*/ u16 var1C[4]; -}; - -struct TVShowUnknownType04 -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 pad02[4]; - /*0x06*/ u16 var06; -}; - -struct TVShowNameRaterShow -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 species; - /*0x04*/ u8 pokemonName[11]; - /*0x0F*/ u8 trainerName[11]; - /*0x1A*/ u8 random; - /*0x1B*/ u8 random2; - /*0x1C*/ u16 var1C; - /*0x1E*/ u8 language; - /*0x1F*/ u8 pokemonNameLanguage; -}; - -struct TVShowBravoTrainerPokemonProfiles -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 species; - /*0x04*/ u16 var04[2]; - /*0x08*/ u8 pokemonNickname[11]; - /*0x13*/ u8 contestCategory:3; - /*0x13*/ u8 contestRank:2; - /*0x13*/ u8 contestResult:2; - /*0x13*/ u8 var13_7:1; - /*0x14*/ u16 var14; - /*0x16*/ u8 playerName[8]; - /*0x1E*/ u8 language; - /*0x1F*/ u8 var1f; -}; - -struct TVShowBravoTrainerBattleTowerSpotlight -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 trainerName[8]; - /*0x0A*/ u16 species; - /*0x0C*/ u8 pokemonName[8]; - /*0x14*/ u16 defeatedSpecies; - /*0x16*/ u16 var16; - /*0x18*/ u16 var18[1]; - /*0x1A*/ u8 btLevel; - /*0x1B*/ u8 var1b; - /*0x1C*/ u8 var1c; - /*0x1D*/ u8 language; -}; - -struct TVShowPokemonToday -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 language; - /*0x03*/ u8 language2; - /*0x04*/ u8 nickname[11]; - /*0x0F*/ u8 ball; - /*0x10*/ u16 species; - /*0x12*/ u8 var12; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowSmartShopper -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 priceReduced; - /*0x03*/ u8 language; - /*0x04*/ u8 pad04[2]; - /*0x06*/ u16 itemIds[3]; - /*0x0C*/ u16 itemAmounts[3]; - /*0x12*/ u8 shopLocation; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowPokemonTodayFailed -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 language; - /*0x03*/ u8 pad03[9]; - /*0x0c*/ u16 species; - /*0x0e*/ u16 species2; - /*0x10*/ u8 var10; - /*0x11*/ u8 var11; - /*0x12*/ u8 var12; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowPokemonAngler -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 var02; - /*0x03*/ u8 var03; - /*0x04*/ u16 var04; - /*0x06*/ u8 language; - u8 pad07[12]; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowWorldOfMasters -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 var02; - /*0x04*/ u16 var04; - /*0x06*/ u16 var06; - /*0x08*/ u16 var08; - /*0x0a*/ u8 var0a; - /*0x0b*/ u8 language; - u8 pad0c[7]; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowMassOutbreak -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 var02; - /*0x03*/ u8 var03; - /*0x04*/ u16 moves[4]; - /*0x0C*/ u16 species; - /*0x0E*/ u16 var0E; - /*0x10*/ u8 locationMapNum; - /*0x11*/ u8 locationMapGroup; - /*0x12*/ u8 var12; - /*0x13*/ u8 probability; - /*0x14*/ u8 level; - /*0x15*/ u8 var15; - /*0x16*/ u16 var16; - /*0x18*/ u8 language; - u8 pad19[11]; -}; - -typedef union TVShow -{ - struct TVShowCommon common; - struct TVShowFanClubLetter fanclubLetter; - struct TVShowRecentHappenings recentHappenings; - struct TVShowFanclubOpinions fanclubOpinions; - struct TVShowUnknownType04 unkShow04; - struct TVShowNameRaterShow nameRaterShow; - struct TVShowBravoTrainerPokemonProfiles bravoTrainer; - struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower; - struct TVShowPokemonToday pokemonToday; - struct TVShowSmartShopper smartshopperShow; - struct TVShowPokemonTodayFailed pokemonTodayFailed; - struct TVShowPokemonAngler pokemonAngler; - struct TVShowWorldOfMasters worldOfMasters; - struct TVShowMassOutbreak massOutbreak; -} TVShow; - struct MailStruct { /*0x00*/ u16 words[9]; @@ -541,35 +374,6 @@ typedef union OldMan u8 filler[0x40]; } OldMan; -struct UnknownSaveStruct2ABC -{ - u8 val0; - u8 val1; - u16 val2; -}; - -struct GabbyAndTyData -{ - /*2b10*/ u16 mon1; - /*2b12*/ u16 mon2; - /*2b14*/ u16 lastMove; - /*2b16*/ u16 quote; - /*2b18*/ u8 mapnum; - /*2b19*/ u8 battleNum; - /*2b1a*/ u8 valA_0:1; - /*2b1a*/ u8 valA_1:1; - /*2b1a*/ u8 valA_2:1; - /*2b1a*/ u8 valA_3:1; - /*2b1a*/ u8 valA_4:1; - /*2b1a*/ u8 valA_5:3; - /*2b1b*/ u8 valB_0:1; - /*2b1b*/ u8 valB_1:1; - /*2b1b*/ u8 valB_2:1; - /*2b1b*/ u8 valB_3:1; - /*2b1b*/ u8 valB_4:1; - /*2b1b*/ u8 valB_5:3; -}; - struct RecordMixing_UnknownStructSub { u32 unk0; @@ -618,8 +422,83 @@ struct ContestWinner u8 contestRank; }; -#define FLAGS_NUMBER 300 -#define VARS_NUMBER 256 +struct DaycareMon +{ + struct BoxPokemon mon; + struct MailStruct mail; + u8 OT_name[OT_NAME_LENGTH + 1]; + u8 monName[11]; + u8 language_maybe : 4; + u8 unknown : 4; + u32 stepsTaken; +}; + +struct DaycareData +{ + struct DaycareMon mons[2]; + u32 offspringPersonality; + u8 stepCounter; +}; + +#define MAP_OBJECTS_COUNT 16 +#define BERRY_TREES_COUNT 128 +#define FLAGS_COUNT 300 +#define VARS_COUNT 256 + +enum { + LILYCOVE_LADY_QUIZ, + LILYCOVE_LADY_FAVOUR, + LILYCOVE_LADY_CONTEST +}; + +struct LilycoveLadyQuiz +{ + /*0x000*/ u8 id; + /*0x001*/ u8 phase; + /*0x002*/ u16 unk_002[9]; + /*0x014*/ u16 unk_014; + /*0x016*/ u16 unk_016; + /*0x018*/ u8 playerName[8]; + /*0x020*/ u16 playerTrainerId[4]; + /*0x028*/ u16 itemId; + /*0x02a*/ u8 unk_02a; + /*0x02b*/ u8 unk_02b; + /*0x02c*/ u8 unk_02c; + /*0x02d*/ u8 language; +}; + +struct LilycoveLadyFavour +{ + /*0x000*/ u8 id; + /*0x001*/ u8 phase; + /*0x002*/ u8 unk_002; + /*0x003*/ u8 unk_003; + /*0x004*/ u8 playerName[8]; + /*0x00c*/ u8 unk_00c; + /*0x00e*/ u16 itemId; + /*0x010*/ u16 unk_010; + /*0x012*/ u8 language; +}; + +struct LilycoveLadyContest +{ + /*0x000*/ u8 id; + /*0x001*/ u8 phase; + /*0x002*/ u8 fave_pkblk; + /*0x003*/ u8 other_pkblk; + /*0x004*/ u8 playerName[8]; + /*0x00c*/ u8 max_sheen; + /*0x00d*/ u8 category; + /*0x00e*/ u8 language; +}; + +typedef union // TODO +{ + struct LilycoveLadyQuiz quiz; + struct LilycoveLadyFavour favour; + struct LilycoveLadyContest contest; + u8 id; +} LilycoveLady; struct SaveBlock1 { @@ -652,12 +531,12 @@ struct SaveBlock1 /*0x9C2*/ u8 field_9C2[6]; /*0x9C8*/ u16 trainerRematchStepCounter; /*0x9CA*/ u8 trainerRematches[100]; - /*0xA30*/ struct MapObject mapObjects[16]; + /*0xA30*/ struct MapObject mapObjects[MAP_OBJECTS_COUNT]; /*0xC70*/ struct MapObjectTemplate mapObjectTemplates[64]; - /*0x1270*/ u8 flags[FLAGS_NUMBER]; - /*0x139C*/ u16 vars[VARS_NUMBER]; + /*0x1270*/ u8 flags[FLAGS_COUNT]; + /*0x139C*/ u16 vars[VARS_COUNT]; /*0x159C*/ u32 gameStats[NUM_GAME_STATS]; - /*0x169C*/ struct BerryTree berryTrees[128]; + /*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; /*0x1A9C*/ struct SecretBaseRecord secretBases[20]; /*0x271C*/ u8 playerRoomDecor[12]; /*0x2728*/ u8 playerRoomDecorPos[12]; @@ -671,48 +550,44 @@ struct SaveBlock1 /*0x????*/ u8 decorCushion[10]; /*0x27CA*/ u8 padding_27CA[2]; /*0x27CC*/ TVShow tvShows[25]; - /*0x2B50*/ struct UnknownSaveStruct2ABC pokeNews[16]; + /*0x2B50*/ PokeNews pokeNews[16]; /*0x2B90*/ u16 outbreakPokemonSpecies; - /*0x????*/ u8 outbreakLocationMapNum; - /*0x????*/ u8 outbreakLocationMapGroup; - /*0x????*/ u8 outbreakPokemonLevel; - /*0x????*/ u8 outbreakUnk1; - /*0x????*/ u16 outbreakUnk2; - /*0x????*/ u16 outbreakPokemonMoves[4]; - /*0x????*/ u8 outbreakUnk4; - /*0x????*/ u8 outbreakPokemonProbability; - /*0x????*/ u16 outbreakUnk5; + /*0x2B92*/ u8 outbreakLocationMapNum; + /*0x2B93*/ u8 outbreakLocationMapGroup; + /*0x2B94*/ u8 outbreakPokemonLevel; + /*0x2B95*/ u8 outbreakUnk1; + /*0x2B96*/ u16 outbreakUnk2; + /*0x2B98*/ u16 outbreakPokemonMoves[4]; + /*0x2BA0*/ u8 outbreakUnk4; + /*0x2BA1*/ u8 outbreakPokemonProbability; + /*0x2BA2*/ u16 outbreakDaysLeft; /*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData; - /*0x????*/ u16 unk2B1C[6]; - /*0x????*/ u16 unk2B28[6]; - /*0x????*/ u16 unk2B34[6]; - /*0x????*/ u16 unk2B40[6]; + /*0x2BB0*/ u16 unk2BB0[6]; + /*0x2BBC*/ u16 unk2BBC[6]; + /*0x2BC8*/ u16 unk2BC8[6]; + /*0x2BD4*/ u16 unk2BD4[3]; /*0x2BE0*/ struct MailStruct mail[16]; - /*0x2E20*/ u8 additionalPhrases; // bitfield for 33 additional phrases in easy chat system + /*0x2E20*/ u8 additionalPhrases[5]; // bitfield for 33 additional phrases in easy chat system /*0x2E25*/ u8 unk2E25[3]; // possibly padding? /*0x2E28*/ OldMan oldMan; /*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff /*0x2e8c*/ u8 filler_2E8C[0x4]; /*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum - - // TODO: fix - - /*0x????*/ struct BoxPokemon daycareData[2]; - /*0x????*/ struct RecordMixing_UnknownStruct filler_303C; - /*0x????*/ u8 filler_30B4[0x2]; - /*0x????*/ u8 filler_30B6; - /*0x????*/ u8 filler_30B7[1]; - /*0x????*/ struct LinkBattleRecord linkBattleRecords[5]; - /*0x????*/ u8 filler_3108[8]; - + /*0x3030*/ struct DaycareData daycare; + /*0x3150*/ struct LinkBattleRecord linkBattleRecords[5]; + /*0x31A0*/ u8 unk_31A0; + /*0x31A1*/ u8 filler_31A1[7]; /*0x31A8*/ u8 giftRibbons[52]; /*0x31DC*/ struct Roamer roamer; /*0x31F8*/ struct EnigmaBerry enigmaBerry; - - // TODO: fix - /*0x????*/ struct RamScript ramScript; - /*0x????*/ struct RecordMixingGift recordMixingGift; - /*0x????*/ u8 unk3A8C[52]; //pokedex related + /*0x322C*/ u8 field_322C[1276]; + /*0x3728*/ struct RamScript ramScript; + /*0x3B14*/ struct RecordMixingGift recordMixingGift; + /*0x3B24*/ u8 seen2[52]; + /*0x3B58*/ LilycoveLady lilycoveLady; + /*0x3B88*/ u8 filler_3B88[0x1E8]; + /*0x3D70*/ u8 babyPhrase[24]; // TODO: convert to a struct + // sizeof: 0x3D88 }; extern struct SaveBlock1* gSaveBlock1Ptr; @@ -724,4 +599,6 @@ struct Bitmap // TODO: Find a better spot for this u32 height:16; }; +extern u8 gReservedSpritePaletteCount; + #endif // GUARD_GLOBAL_H diff --git a/include/global.tv.h b/include/global.tv.h new file mode 100644 index 000000000..5f65aa8e0 --- /dev/null +++ b/include/global.tv.h @@ -0,0 +1,535 @@ +#ifndef GUARD_GLOBAL_TV_H +#define GUARD_GLOBAL_TV_H + +enum +{ + TVSHOW_OFF_AIR, + + TVSHOW_FAN_CLUB_LETTER = 1, + TVSHOW_RECENT_HAPPENINGS, + TVSHOW_PKMN_FAN_CLUB_OPINIONS, + TVSHOW_UNKN_SHOWTYPE_04, + TVSHOW_NAME_RATER_SHOW, + TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE, + TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE, + TVSHOW_CONTEST_LIVE_UPDATES, + TVSHOW_3_CHEERS_FOR_POKEBLOCKS, + TVSHOW_BATTLE_UPDATE, + TVSHOW_FAN_CLUB_SPECIAL, + TVSHOW_CONTEST_LIVE_UPDATES_2, + + TVSHOW_POKEMON_TODAY_CAUGHT = 21, + TVSHOW_SMART_SHOPPER, + TVSHOW_POKEMON_TODAY_FAILED, + TVSHOW_FISHING_ADVICE, + TVSHOW_WORLD_OF_MASTERS, + TVSHOW_TODAYS_RIVAL_TRAINER, + TVSHOW_TREND_WATCHER, + TVSHOW_TREASURE_INVESTIGATORS, + TVSHOW_FIND_THAT_GAMER, + TVSHOW_BREAKING_NEWS, + TVSHOW_SECRET_BASE_VISIT, + TVSHOW_LOTTO_WINNER, + TVSHOW_BATTLE_SEMINAR, + TVSHOW_TRAINER_FAN_CLUB, + TVSHOW_CUTIES, + TVSHOW_FRONTIER, + TVSHOW_NUMBER_ONE, + TVSHOW_SECRET_BASE_SECRETS, + TVSHOW_SAFARI_FAN_CLUB, + + TVSHOW_MASS_OUTBREAK = 41, +}; + +typedef union // size = 0x24 +{ + // Common + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 pad02[26]; + /*0x1C*/ u8 srcTrainerId3Lo; + /*0x1D*/ u8 srcTrainerId3Hi; + /*0x1E*/ u8 srcTrainerId2Lo; + /*0x1F*/ u8 srcTrainerId2Hi; + /*0x20*/ u8 srcTrainerIdLo; + /*0x21*/ u8 srcTrainerIdHi; + /*0x22*/ u8 trainerIdLo; + /*0x23*/ u8 trainerIdHi; + } common; + + // Local shows + // TVSHOW_FAN_CLUB_LETTER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u16 words[6]; + /*0x10*/ u8 playerName[8]; + /*0x18*/ u8 language; + } fanclubLetter; + + // TVSHOW_RECENT_HAPPENINGS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 var02; + /*0x04*/ u16 words[6]; + /*0x10*/ u8 playerName[8]; + /*0x18*/ u8 language; + } recentHappenings; + + // TVSHOW_PKMN_FAN_CLUB_OPINIONS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u8 friendshipHighNybble:4; + /*0x04*/ u8 questionAsked:4; + /*0x05*/ u8 playerName[8]; + /*0x0D*/ u8 language; + /*0x0E*/ u8 pokemonNameLanguage; + /*0x0F*/ u8 filler_0F[1]; + /*0x10*/ u8 nickname[8]; + /*0x18*/ u8 filler_18[4]; + /*0x1C*/ u16 words[4]; + } fanclubOpinions; + + // TVSHOW_UNKN_SHOWTYPE_04 (dummied out) + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 pad02[4]; + /*0x06*/ u16 var06; + /*0x08*/ u8 pad_08[3]; + /*0x0b*/ u8 string_0b[12]; + /*0x17*/ u8 language; + } unkShow04; + + // TVSHOW_NAME_RATER_SHOW + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u8 pokemonName[11]; + /*0x0F*/ u8 trainerName[11]; + /*0x1A*/ u8 random; + /*0x1B*/ u8 random2; + /*0x1C*/ u16 randomSpecies; + /*0x1E*/ u8 language; + /*0x1F*/ u8 pokemonNameLanguage; + } nameRaterShow; + + // TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE (contest) + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u16 words[2]; + /*0x08*/ u8 pokemonNickname[11]; + /*0x13*/ u8 contestCategory:3; + /*0x13*/ u8 contestRank:2; + /*0x13*/ u8 contestResult:2; + /*0x14*/ u16 move; + /*0x16*/ u8 playerName[8]; + /*0x1E*/ u8 language; + /*0x1F*/ u8 pokemonNameLanguage; + } bravoTrainer; + + // TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 trainerName[8]; + /*0x0A*/ u16 species; + /*0x0C*/ u8 pokemonName[8]; + /*0x14*/ u16 defeatedSpecies; + /*0x16*/ u16 numFights; + /*0x18*/ u16 words[1]; + /*0x1A*/ u8 btLevel; + /*0x1B*/ u8 interviewResponse; + /*0x1C*/ bool8 wonTheChallenge; + /*0x1D*/ u8 language; + /*0x1E*/ u8 pokemonNameLanguage; + } bravoTrainerTower; + + // TVSHOW_CONTEST_LIVE_UPDATES + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 winningSpecies; + /*0x04*/ u8 winningTrainerName[8]; + /*0x0C*/ u8 appealFlags2; + /*0x0D*/ u8 round1Rank; + /*0x0e*/ u8 round2Rank; + /*0x0f*/ u8 appealFlags1; + /*0x10*/ u16 move; + /*0x12*/ u16 species; + /*0x14*/ u8 playerName[8]; + /*0x1C*/ u8 category; + /*0x1D*/ u8 language; + /*0x1E*/ u8 winningTrainerLanguage; + } contestLiveUpdates; + + // TVSHOW_3_CHEERS_FOR_POKEBLOCKS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 sheen; + /*0x03*/ u8 flavor:3; + /*0x03*/ u8 unk_03_3:2; + /*0x04*/ u8 worstBlenderName[8]; + /*0x0C*/ u8 playerName[8]; + /*0x14*/ u8 language; + /*0x15*/ u8 worstBlenderLanguage; + } threeCheers; + + // TVSHOW_BATTLE_UPDATE + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u8 playerName[8]; + /*0x0C*/ u8 linkOpponentName[8]; + /*0x14*/ u16 move; + /*0x16*/ u16 species2; + /*0x18*/ u8 battleType; + /*0x19*/ u8 language; + /*0x1A*/ u8 linkOpponentLanguage; + } battleUpdate; + + // TVSHOW_FAN_CLUB_SPECIAL + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 playerName[8]; + /*0x0a*/ u8 idLo; + /*0x0b*/ u8 idHi; + /*0x0c*/ u8 idolName[8]; + /*0x14*/ u16 words[1]; + /*0x16*/ u8 score; + /*0x17*/ u8 language; + /*0x18*/ u8 idolNameLanguage; + } fanClubSpecial; + + // TVSHOW_CONTEST_LIVE_UPDATES_2 + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 playerName[8]; + /*0x0a*/ u8 contestCategory; + /*0x0b*/ u8 nickname[11]; + /*0x16*/ u8 pokeblockState; + /*0x17*/ u8 language; + /*0x18*/ u8 pokemonNameLanguage; + } contestLiveUpdates2; + + // Record Mixing Shows + // TVSHOW_POKEMON_TODAY_CAUGHT + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 language; + /*0x03*/ u8 language2; + /*0x04*/ u8 nickname[11]; + /*0x0F*/ u8 ball; + /*0x10*/ u16 species; + /*0x12*/ u8 nBallsUsed; + /*0x13*/ u8 playerName[8]; + } pokemonToday; + + // TVSHOW_SMART_SHOPPER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 priceReduced; + /*0x03*/ u8 language; + /*0x04*/ u8 pad04[2]; + /*0x06*/ u16 itemIds[3]; + /*0x0C*/ u16 itemAmounts[3]; + /*0x12*/ u8 shopLocation; + /*0x13*/ u8 playerName[8]; + } smartshopperShow; + + // TVSHOW_POKEMON_TODAY_FAILED + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 language; + /*0x03*/ u8 pad03[9]; + /*0x0c*/ u16 species; + /*0x0e*/ u16 species2; + /*0x10*/ u8 nBallsUsed; + /*0x11*/ u8 outcome; + /*0x12*/ u8 location; + /*0x13*/ u8 playerName[8]; + } pokemonTodayFailed; + + // TVSHOW_FISHING_ADVICE + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 nBites; + /*0x03*/ u8 nFails; + /*0x04*/ u16 species; + /*0x06*/ u8 language; + /*0x07*/ u8 pad07[12]; + /*0x13*/ u8 playerName[8]; + } pokemonAngler; + + // TVSHOW_WORLD_OF_MASTERS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 numPokeCaught; + /*0x04*/ u16 caughtPoke; + /*0x06*/ u16 steps; + /*0x08*/ u16 species; + /*0x0a*/ u8 location; + /*0x0b*/ u8 language; + /*0x0c*/ u8 pad0c[7]; + /*0x13*/ u8 playerName[8]; + } worldOfMasters; + + // TVSHOW_TODAYS_RIVAL_TRAINER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 dexCount; + /*0x04*/ u8 badgeCount; + /*0x05*/ u8 nSilverSymbols; + /*0x06*/ u8 nGoldSymbols; + /*0x07*/ u8 location; + /*0x08*/ u16 battlePoints; + /*0x0a*/ u16 mapDataId; + /*0x0c*/ u8 language; + /*0x0d*/ u8 filler_0d[6]; + /*0x13*/ u8 playerName[8]; + } rivalTrainer; + + // TVSHOW_TREND_WATCHER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 filler_02[2]; + /*0x04*/ u16 words[2]; + /*0x08*/ u8 gender; + /*0x09*/ u8 language; + /*0x0a*/ u8 filler_0a[9]; + /*0x13*/ u8 playerName[8]; + } trendWatcher; + + // TVSHOW_TREASURE_INVESTIGATORS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 item; + /*0x04*/ u8 location; + /*0x05*/ u8 language; + /*0x06*/ u16 mapDataId; + /*0x08*/ u8 filler_08[11]; + /*0x13*/ u8 playerName[8]; + } treasureInvestigators; + + // TVSHOW_FIND_THAT_GAMER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 won; + /*0x03*/ u8 whichGame; + /*0x04*/ u16 nCoins; + /*0x06*/ u8 filler_06[2]; + /*0x08*/ u8 language; + /*0x09*/ u8 filler_09[10]; + /*0x13*/ u8 playerName[8]; + } findThatGamer; + + // TVSHOW_BREAKING_NEWS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 lastOpponentSpecies; + /*0x04*/ u8 location; + /*0x05*/ u8 outcome; + /*0x06*/ u16 caughtMonBall; + /*0x08*/ u16 balls; + /*0x0a*/ u16 poke1Species; + /*0x0c*/ u16 lastUsedMove; + /*0x0e*/ u8 language; + /*0x0f*/ u8 filler_0f[4]; + /*0x13*/ u8 playerName[8]; + } breakingNews; + + // TVSHOW_SECRET_BASE_VISIT + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 avgLevel; + /*0x03*/ u8 nDecorations; + /*0x04*/ u8 decorations[4]; + /*0x08*/ u16 species; + /*0x0a*/ u16 move; + /*0x0c*/ u8 language; + /*0x0d*/ u8 filler_0d[6]; + /*0x13*/ u8 playerName[8]; + } secretBaseVisit; + + // TVSHOW_LOTTO_WINNER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 item; + /*0x04*/ u8 whichPrize; + /*0x05*/ u8 language; + /*0x06*/ u8 filler_06[13]; + /*0x13*/ u8 playerName[8]; + } lottoWinner; + + // TVSHOW_BATTLE_SEMINAR + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 move; + /*0x04*/ u16 foeSpecies; + /*0x06*/ u16 species; + /*0x08*/ u16 otherMoves[3]; + /*0x0e*/ u16 betterMove; + /*0x10*/ u8 nOtherMoves; + /*0x11*/ u8 language; + /*0x12*/ u8 filler_12[1]; + /*0x13*/ u8 playerName[8]; + } battleSeminar; + + // TVSHOW_TRAINER_FAN_CLUB + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 filler_02[2]; + /*0x04*/ u16 words[2]; + /*0x08*/ u8 language; + /*0x09*/ u8 filler_09[10]; + /*0x13*/ u8 playerName[8]; + } trainerFanClub; + + // TVSHOW_CUTIES + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 nRibbons; + /*0x03*/ u8 selectedRibbon; + /*0x04*/ u8 nickname[11]; + /*0x0f*/ u8 language; + /*0x10*/ u8 pokemonNameLanguage; + /*0x11*/ u8 filler_12[2]; + /*0x13*/ u8 playerName[8]; + } cuties; + + // TVSHOW_FRONTIER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 winStreak; + /*0x04*/ u16 species1; + /*0x06*/ u16 species2; + /*0x08*/ u16 species3; + /*0x0a*/ u16 species4; + /*0x0c*/ u8 language; + /*0x0d*/ u8 facility; + /*0x0e*/ u8 filler_0e[5]; + /*0x13*/ u8 playerName[8]; + } frontier; + + // TVSHOW_NUMBER_ONE + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 count; + /*0x04*/ u8 actionIdx; + /*0x05*/ u8 language; + /*0x06*/ u8 filler_06[13]; + /*0x13*/ u8 playerName[8]; + } numberOne; + + // TVSHOW_SECRET_BASE_SECRETS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 stepsInBase; + /*0x04*/ u8 baseOwnersName[8]; + /*0x0c*/ u32 flags; + /*0x10*/ u16 item; + /*0x12*/ u8 savedState; + /*0x13*/ u8 playerName[8]; + /*0x1b*/ u8 language; + /*0x1c*/ u8 baseOwnersNameLanguage; + } secretBaseSecrets; + + // TVSHOW_SAFARI_FAN_CLUB + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 nMonsCaught; + /*0x03*/ u8 nPkblkUsed; + /*0x04*/ u8 language; + /*0x05*/ u8 filler_05[14]; + /*0x13*/ u8 playerName[8]; + } safariFanClub; + + // Mass Outbreak + // TVSHOW_MASS_OUTBREAK + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 var02; + /*0x03*/ u8 var03; + /*0x04*/ u16 moves[4]; + /*0x0C*/ u16 species; + /*0x0E*/ u16 var0E; + /*0x10*/ u8 locationMapNum; + /*0x11*/ u8 locationMapGroup; + /*0x12*/ u8 var12; + /*0x13*/ u8 probability; + /*0x14*/ u8 level; + /*0x15*/ u8 var15; + /*0x16*/ u16 daysLeft; + /*0x18*/ u8 language; + } massOutbreak; +} TVShow; + +enum { + POKENEWS_NONE, + POKENEWS_SLATEPORT, + POKENEWS_GAME_CORNER, + POKENEWS_LILYCOVE, + POKENEWS_BLENDMASTER +}; + +typedef struct // 2b50 +{ + u8 kind; + u8 state; + u16 days; +} PokeNews; + +struct GabbyAndTyData +{ + /*2ba4*/ u16 mon1; + /*2ba6*/ u16 mon2; + /*2ba8*/ u16 lastMove; + /*2baa*/ u16 quote[1]; + /*2bac*/ u8 mapnum; + /*2bad*/ u8 battleNum; + /*2bae*/ u8 battleTookMoreThanOneTurn:1; + /*2bae*/ u8 playerLostAMon:1; + /*2bae*/ u8 playerUsedAnItem:1; + /*2bae*/ u8 playerThrewABall:1; + /*2bae*/ u8 onAir:1; + /*2bae*/ u8 valA_5:3; + /*2baf*/ u8 battleTookMoreThanOneTurn2:1; + /*2baf*/ u8 playerLostAMon2:1; + /*2baf*/ u8 playerUsedAnItem2:1; + /*2baf*/ u8 playerThrewABall2:1; + /*2baf*/ u8 valB_4:4; +}; + +#endif //GUARD_GLOBAL_TV_H diff --git a/include/gpu_regs.h b/include/gpu_regs.h new file mode 100644 index 000000000..89e0cb64b --- /dev/null +++ b/include/gpu_regs.h @@ -0,0 +1,19 @@ +#ifndef GUARD_GPU_REGS_H +#define GUARD_GPU_REGS_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +void InitGpuRegManager(void); +void CopyBufferedValuesToGpuRegs(void); +void SetGpuReg(u8 regOffset, u16 value); +void SetGpuReg_ForcedBlank(u8 regOffset, u16 value); +u16 GetGpuReg(u8 regOffset); +void SetGpuRegBits(u8 regOffset, u16 mask); +void ClearGpuRegBits(u8 regOffset, u16 mask); +void EnableInterrupts(u16 mask); +void DisableInterrupts(u16 mask); + +#endif //GUARD_GPU_REGS_H diff --git a/include/hall_of_fame.h b/include/hall_of_fame.h new file mode 100644 index 000000000..62e84c39e --- /dev/null +++ b/include/hall_of_fame.h @@ -0,0 +1,9 @@ +#ifndef GUARD_HALL_OF_FAME_H +#define GUARD_HALL_OF_FAME_H + +void sub_8141F90(void); +void sub_8143648(u16 paletteTag, u8 arg1); +void sub_81428CC(void); +void sub_8143680(int, u8); + +#endif // GUARD_HALL_OF_FAME_H diff --git a/include/hold_effects.h b/include/hold_effects.h new file mode 100644 index 000000000..b653f5a92 --- /dev/null +++ b/include/hold_effects.h @@ -0,0 +1,72 @@ +#ifndef GUARD_HOLD_EFFECTS_H +#define GUARD_HOLD_EFFECTS_H + +#define HOLD_EFFECT_NONE 0 +#define HOLD_EFFECT_RESTORE_HP 1 +#define HOLD_EFFECT_CURE_PAR 2 +#define HOLD_EFFECT_CURE_SLP 3 +#define HOLD_EFFECT_CURE_PSN 4 +#define HOLD_EFFECT_CURE_BRN 5 +#define HOLD_EFFECT_CURE_FRZ 6 +#define HOLD_EFFECT_RESTORE_PP 7 +#define HOLD_EFFECT_CURE_CONFUSION 8 +#define HOLD_EFFECT_CURE_STATUS 9 +#define HOLD_EFFECT_CONFUSE_SPICY 10 +#define HOLD_EFFECT_CONFUSE_DRY 11 +#define HOLD_EFFECT_CONFUSE_SWEET 12 +#define HOLD_EFFECT_CONFUSE_BITTER 13 +#define HOLD_EFFECT_CONFUSE_SOUR 14 +#define HOLD_EFFECT_ATTACK_UP 15 +#define HOLD_EFFECT_DEFENSE_UP 16 +#define HOLD_EFFECT_SPEED_UP 17 +#define HOLD_EFFECT_SP_ATTACK_UP 18 +#define HOLD_EFFECT_SP_DEFENSE_UP 19 +#define HOLD_EFFECT_CRITICAL_UP 20 +#define HOLD_EFFECT_RANDOM_STAT_UP 21 +#define HOLD_EFFECT_EVASION_UP 22 +#define HOLD_EFFECT_RESTORE_STATS 23 +#define HOLD_EFFECT_MACHO_BRACE 24 +#define HOLD_EFFECT_EXP_SHARE 25 +#define HOLD_EFFECT_QUICK_CLAW 26 +#define HOLD_EFFECT_HAPPINESS_UP 27 +#define HOLD_EFFECT_CURE_ATTRACT 28 +#define HOLD_EFFECT_CHOICE_BAND 29 +#define HOLD_EFFECT_FLINCH 30 +#define HOLD_EFFECT_BUG_POWER 31 +#define HOLD_EFFECT_DOUBLE_PRIZE 32 +#define HOLD_EFFECT_REPEL 33 +#define HOLD_EFFECT_SOUL_DEW 34 +#define HOLD_EFFECT_DEEP_SEA_TOOTH 35 +#define HOLD_EFFECT_DEEP_SEA_SCALE 36 +#define HOLD_EFFECT_CAN_ALWAYS_RUN 37 +#define HOLD_EFFECT_PREVENT_EVOLVE 38 +#define HOLD_EFFECT_FOCUS_BAND 39 +#define HOLD_EFFECT_LUCKY_EGG 40 +#define HOLD_EFFECT_SCOPE_LENS 41 +#define HOLD_EFFECT_STEEL_POWER 42 +#define HOLD_EFFECT_LEFTOVERS 43 +#define HOLD_EFFECT_DRAGON_SCALE 44 +#define HOLD_EFFECT_LIGHT_BALL 45 +#define HOLD_EFFECT_GROUND_POWER 46 +#define HOLD_EFFECT_ROCK_POWER 47 +#define HOLD_EFFECT_GRASS_POWER 48 +#define HOLD_EFFECT_DARK_POWER 49 +#define HOLD_EFFECT_FIGHTING_POWER 50 +#define HOLD_EFFECT_ELECTRIC_POWER 51 +#define HOLD_EFFECT_WATER_POWER 52 +#define HOLD_EFFECT_FLYING_POWER 53 +#define HOLD_EFFECT_POISON_POWER 54 +#define HOLD_EFFECT_ICE_POWER 55 +#define HOLD_EFFECT_GHOST_POWER 56 +#define HOLD_EFFECT_PSYCHIC_POWER 57 +#define HOLD_EFFECT_FIRE_POWER 58 +#define HOLD_EFFECT_DRAGON_POWER 59 +#define HOLD_EFFECT_NORMAL_POWER 60 +#define HOLD_EFFECT_UP_GRADE 61 +#define HOLD_EFFECT_SHELL_BELL 62 +#define HOLD_EFFECT_LUCKY_PUNCH 63 +#define HOLD_EFFECT_METAL_POWDER 64 +#define HOLD_EFFECT_THICK_CLUB 65 +#define HOLD_EFFECT_STICK 66 + +#endif // GUARD_HOLD_EFFECTS_H diff --git a/include/international_string_util.h b/include/international_string_util.h new file mode 100644 index 000000000..0eb12a535 --- /dev/null +++ b/include/international_string_util.h @@ -0,0 +1,13 @@ +#ifndef GUARD_international_string_util_H +#define GUARD_international_string_util_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +void TVShowConvertInternationalString(void *dest, const void *src, u8 language); +u32 sub_81DB604(const u8 *); + +#endif //GUARD_international_string_util_H diff --git a/include/item.h b/include/item.h index eaefa0298..e642ca608 100644 --- a/include/item.h +++ b/include/item.h @@ -58,5 +58,6 @@ ItemUseFunc ItemId_GetFieldFunc(u16 itemId); u8 ItemId_GetBattleUsage(u16 itemId); ItemUseFunc ItemId_GetBattleFunc(u16 itemId); u8 ItemId_GetSecondaryId(u16 itemId); +u16 itemid_get_market_price(u16 itemId); #endif // ITEM_H diff --git a/include/item_menu.h b/include/item_menu.h new file mode 100644 index 000000000..85655e9d5 --- /dev/null +++ b/include/item_menu.h @@ -0,0 +1,12 @@ +#ifndef GUARD_item_menu_H +#define GUARD_item_menu_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +void sub_81AAC50(void); +void sub_81AAC70(void); + +#endif //GUARD_item_menu_H diff --git a/include/items.h b/include/items.h new file mode 100644 index 000000000..69515f18e --- /dev/null +++ b/include/items.h @@ -0,0 +1,389 @@ +#ifndef GUARD_ITEMS_H +#define GUARD_ITEMS_H + +enum +{ + ITEM_NONE, // 0x000 + ITEM_MASTER_BALL, // 0x001 + ITEM_ULTRA_BALL, // 0x002 + ITEM_GREAT_BALL, // 0x003 + ITEM_POKE_BALL, // 0x004 + ITEM_SAFARI_BALL, // 0x005 + ITEM_NET_BALL, // 0x006 + ITEM_DIVE_BALL, // 0x007 + ITEM_NEST_BALL, // 0x008 + ITEM_REPEAT_BALL, // 0x009 + ITEM_TIMER_BALL, // 0x00a + ITEM_LUXURY_BALL, // 0x00b + ITEM_PREMIER_BALL, // 0x00c + ITEM_POTION, // 0x00d + ITEM_ANTIDOTE, // 0x00e + ITEM_BURN_HEAL, // 0x00f + ITEM_ICE_HEAL, // 0x010 + ITEM_AWAKENING, // 0x011 + ITEM_PARALYZE_HEAL, // 0x012 + ITEM_FULL_RESTORE, // 0x013 + ITEM_MAX_POTION, // 0x014 + ITEM_HYPER_POTION, // 0x015 + ITEM_SUPER_POTION, // 0x016 + ITEM_FULL_HEAL, // 0x017 + ITEM_REVIVE, // 0x018 + ITEM_MAX_REVIVE, // 0x019 + ITEM_FRESH_WATER, // 0x01a + ITEM_SODA_POP, // 0x01b + ITEM_LEMONADE, // 0x01c + ITEM_MOOMOO_MILK, // 0x01d + ITEM_ENERGY_POWDER, // 0x01e + ITEM_ENERGY_ROOT, // 0x01f + ITEM_HEAL_POWDER, // 0x020 + ITEM_REVIVAL_HERB, // 0x021 + ITEM_ETHER, // 0x022 + ITEM_MAX_ETHER, // 0x023 + ITEM_ELIXIR, // 0x024 + ITEM_MAX_ELIXIR, // 0x025 + ITEM_LAVA_COOKIE, // 0x026 + ITEM_BLUE_FLUTE, // 0x027 + ITEM_YELLOW_FLUTE, // 0x028 + ITEM_RED_FLUTE, // 0x029 + ITEM_BLACK_FLUTE, // 0x02a + ITEM_WHITE_FLUTE, // 0x02b + ITEM_BERRY_JUICE, // 0x02c + ITEM_SACRED_ASH, // 0x02d + ITEM_SHOAL_SALT, // 0x02e + ITEM_SHOAL_SHELL, // 0x02f + ITEM_RED_SHARD, // 0x030 + ITEM_BLUE_SHARD, // 0x031 + ITEM_YELLOW_SHARD, // 0x032 + ITEM_GREEN_SHARD, // 0x033 + ITEM_034, + ITEM_035, + ITEM_036, + ITEM_037, + ITEM_038, + ITEM_039, + ITEM_03A, + ITEM_03B, + ITEM_03C, + ITEM_03D, + ITEM_03E, + ITEM_HP_UP, // 0x03f + ITEM_PROTEIN, // 0x040 + ITEM_IRON, // 0x041 + ITEM_CARBOS, // 0x042 + ITEM_CALCIUM, // 0x043 + ITEM_RARE_CANDY, // 0x044 + ITEM_PP_UP, // 0x045 + ITEM_ZINC, // 0x046 + ITEM_PP_MAX, // 0x047 + ITEM_048, + ITEM_GUARD_SPEC, // 0x049 + ITEM_DIRE_HIT, // 0x04a + ITEM_X_ATTACK, // 0x04b + ITEM_X_DEFEND, // 0x04c + ITEM_X_SPEED, // 0x04d + ITEM_X_ACCURACY, // 0x04e + ITEM_X_SPECIAL, // 0x04f + ITEM_POKE_DOLL, // 0x050 + ITEM_FLUFFY_TAIL, // 0x051 + ITEM_052, + ITEM_SUPER_REPEL, // 0x053 + ITEM_MAX_REPEL, // 0x054 + ITEM_ESCAPE_ROPE, // 0x055 + ITEM_REPEL, // 0x056 + ITEM_057, + ITEM_058, + ITEM_059, + ITEM_05A, + ITEM_05B, + ITEM_05C, + ITEM_SUN_STONE, // 0x05d + ITEM_MOON_STONE, // 0x05e + ITEM_FIRE_STONE, // 0x05f + ITEM_THUNDER_STONE, // 0x060 + ITEM_WATER_STONE, // 0x061 + ITEM_LEAF_STONE, // 0x062 + ITEM_063, + ITEM_064, + ITEM_065, + ITEM_066, + ITEM_TINY_MUSHROOM, // 0x067 + ITEM_BIG_MUSHROOM, // 0x068 + ITEM_069, + ITEM_PEARL, // 0x06a + ITEM_BIG_PEARL, // 0x06b + ITEM_STARDUST, // 0x06c + ITEM_STAR_PIECE, // 0x06d + ITEM_NUGGET, // 0x06e + ITEM_HEART_SCALE, // 0x06f + ITEM_070, + ITEM_071, + ITEM_072, + ITEM_073, + ITEM_074, + ITEM_075, + ITEM_076, + ITEM_077, + ITEM_078, + ITEM_ORANGE_MAIL, // 0x079 + ITEM_HARBOR_MAIL, // 0x07a + ITEM_GLITTER_MAIL, // 0x07b + ITEM_MECH_MAIL, // 0x07c + ITEM_WOOD_MAIL, // 0x07d + ITEM_WAVE_MAIL, // 0x07e + ITEM_BEAD_MAIL, // 0x07f + ITEM_SHADOW_MAIL, // 0x080 + ITEM_TROPIC_MAIL, // 0x081 + ITEM_DREAM_MAIL, // 0x082 + ITEM_FAB_MAIL, // 0x083 + ITEM_RETRO_MAIL, // 0x084 + ITEM_CHERI_BERRY, // 0x085 + ITEM_CHESTO_BERRY, // 0x086 + ITEM_PECHA_BERRY, // 0x087 + ITEM_RAWST_BERRY, // 0x088 + ITEM_ASPEAR_BERRY, // 0x089 + ITEM_LEPPA_BERRY, // 0x08a + ITEM_ORAN_BERRY, // 0x08b + ITEM_PERSIM_BERRY, // 0x08c + ITEM_LUM_BERRY, // 0x08d + ITEM_SITRUS_BERRY, // 0x08e + ITEM_FIGY_BERRY, // 0x08f + ITEM_WIKI_BERRY, // 0x090 + ITEM_MAGO_BERRY, // 0x091 + ITEM_AGUAV_BERRY, // 0x092 + ITEM_IAPAPA_BERRY, // 0x093 + ITEM_RAZZ_BERRY, // 0x094 + ITEM_BLUK_BERRY, // 0x095 + ITEM_NANAB_BERRY, // 0x096 + ITEM_WEPEAR_BERRY, // 0x097 + ITEM_PINAP_BERRY, // 0x098 + ITEM_POMEG_BERRY, // 0x099 + ITEM_KELPSY_BERRY, // 0x09a + ITEM_QUALOT_BERRY, // 0x09b + ITEM_HONDEW_BERRY, // 0x09c + ITEM_GREPA_BERRY, // 0x09d + ITEM_TAMATO_BERRY, // 0x09e + ITEM_CORNN_BERRY, // 0x09f + ITEM_MAGOST_BERRY, // 0x0a0 + ITEM_RABUTA_BERRY, // 0x0a1 + ITEM_NOMEL_BERRY, // 0x0a2 + ITEM_SPELON_BERRY, // 0x0a3 + ITEM_PAMTRE_BERRY, // 0x0a4 + ITEM_WATMEL_BERRY, // 0x0a5 + ITEM_DURIN_BERRY, // 0x0a6 + ITEM_BELUE_BERRY, // 0x0a7 + ITEM_LIECHI_BERRY, // 0x0a8 + ITEM_GANLON_BERRY, // 0x0a9 + ITEM_SALAC_BERRY, // 0x0aa + ITEM_PETAYA_BERRY, // 0x0ab + ITEM_APICOT_BERRY, // 0x0ac + ITEM_LANSAT_BERRY, // 0x0ad + ITEM_STARF_BERRY, // 0x0ae + ITEM_ENIGMA_BERRY, // 0x0af + ITEM_0B0, + ITEM_0B1, + ITEM_0B2, + ITEM_BRIGHT_POWDER, // 0x0b3 + ITEM_WHITE_HERB, // 0x0b4 + ITEM_MACHO_BRACE, // 0x0b5 + ITEM_EXP_SHARE, // 0x0b6 + ITEM_QUICK_CLAW, // 0x0b7 + ITEM_SOOTHE_BELL, // 0x0b8 + ITEM_MENTAL_HERB, // 0x0b9 + ITEM_CHOICE_BAND, // 0x0ba + ITEM_KINGS_ROCK, // 0x0bb + ITEM_SILVER_POWDER, // 0x0bc + ITEM_AMULET_COIN, // 0x0bd + ITEM_CLEANSE_TAG, // 0x0be + ITEM_SOUL_DEW, // 0x0bf + ITEM_DEEP_SEA_TOOTH, // 0x0c0 + ITEM_DEEP_SEA_SCALE, // 0x0c1 + ITEM_SMOKE_BALL, // 0x0c2 + ITEM_EVERSTONE, // 0x0c3 + ITEM_FOCUS_BAND, // 0x0c4 + ITEM_LUCKY_EGG, // 0x0c5 + ITEM_SCOPE_LENS, // 0x0c6 + ITEM_METAL_COAT, // 0x0c7 + ITEM_LEFTOVERS, // 0x0c8 + ITEM_DRAGON_SCALE, // 0x0c9 + ITEM_LIGHT_BALL, // 0x0ca + ITEM_SOFT_SAND, // 0x0cb + ITEM_HARD_STONE, // 0x0cc + ITEM_MIRACLE_SEED, // 0x0cd + ITEM_BLACK_GLASSES, // 0x0ce + ITEM_BLACK_BELT, // 0x0cf + ITEM_MAGNET, // 0x0d0 + ITEM_MYSTIC_WATER, // 0x0d1 + ITEM_SHARP_BEAK, // 0x0d2 + ITEM_POISON_BARB, // 0x0d3 + ITEM_NEVER_MELT_ICE, // 0x0d4 + ITEM_SPELL_TAG, // 0x0d5 + ITEM_TWISTED_SPOON, // 0x0d6 + ITEM_CHARCOAL, // 0x0d7 + ITEM_DRAGON_FANG, // 0x0d8 + ITEM_SILK_SCARF, // 0x0d9 + ITEM_UP_GRADE, // 0x0da + ITEM_SHELL_BELL, // 0x0db + ITEM_SEA_INCENSE, // 0x0dc + ITEM_LAX_INCENSE, // 0x0dd + ITEM_LUCKY_PUNCH, // 0x0de + ITEM_METAL_POWDER, // 0x0df + ITEM_THICK_CLUB, // 0x0e0 + ITEM_STICK, // 0x0e1 + ITEM_0E2, + ITEM_0E3, + ITEM_0E4, + ITEM_0E5, + ITEM_0E6, + ITEM_0E7, + ITEM_0E8, + ITEM_0E9, + ITEM_0EA, + ITEM_0EB, + ITEM_0EC, + ITEM_0ED, + ITEM_0EE, + ITEM_0EF, + ITEM_0F0, + ITEM_0F1, + ITEM_0F2, + ITEM_0F3, + ITEM_0F4, + ITEM_0F5, + ITEM_0F6, + ITEM_0F7, + ITEM_0F8, + ITEM_0F9, + ITEM_0FA, + ITEM_0FB, + ITEM_0FC, + ITEM_0FD, + ITEM_RED_SCARF, // 0x0fe + ITEM_BLUE_SCARF, // 0x0ff + ITEM_PINK_SCARF, // 0x100 + ITEM_GREEN_SCARF, // 0x101 + ITEM_YELLOW_SCARF, // 0x102 + ITEM_MACH_BIKE, // 0x103 + ITEM_COIN_CASE, // 0x104 + ITEM_ITEMFINDER, // 0x105 + ITEM_OLD_ROD, // 0x106 + ITEM_GOOD_ROD, // 0x107 + ITEM_SUPER_ROD, // 0x108 + ITEM_SS_TICKET, // 0x109 + ITEM_CONTEST_PASS, // 0x10a + ITEM_10B, + ITEM_WAILMER_PAIL, // 0x10c + ITEM_DEVON_GOODS, // 0x10d + ITEM_SOOT_SACK, // 0x10e + ITEM_BASEMENT_KEY, // 0x10f + ITEM_ACRO_BIKE, // 0x110 + ITEM_POKEBLOCK_CASE, // 0x111 + ITEM_LETTER, // 0x112 + ITEM_EON_TICKET, // 0x113 + ITEM_RED_ORB, // 0x114 + ITEM_BLUE_ORB, // 0x115 + ITEM_SCANNER, // 0x116 + ITEM_GO_GOGGLES, // 0x117 + ITEM_METEORITE, // 0x118 + ITEM_ROOM_1_KEY, // 0x119 + ITEM_ROOM_2_KEY, // 0x11a + ITEM_ROOM_4_KEY, // 0x11b + ITEM_ROOM_6_KEY, // 0x11c + ITEM_STORAGE_KEY, // 0x11d + ITEM_ROOT_FOSSIL, // 0x11e + ITEM_CLAW_FOSSIL, // 0x11f + ITEM_DEVON_SCOPE, // 0x120 + ITEM_TM01, // 0x121 + ITEM_TM02, // 0x122 + ITEM_TM03, // 0x123 + ITEM_TM04, // 0x124 + ITEM_TM05, // 0x125 + ITEM_TM06, // 0x126 + ITEM_TM07, // 0x127 + ITEM_TM08, // 0x128 + ITEM_TM09, // 0x129 + ITEM_TM10, // 0x12a + ITEM_TM11, // 0x12b + ITEM_TM12, // 0x12c + ITEM_TM13, // 0x12d + ITEM_TM14, // 0x12e + ITEM_TM15, // 0x12f + ITEM_TM16, // 0x130 + ITEM_TM17, // 0x131 + ITEM_TM18, // 0x132 + ITEM_TM19, // 0x133 + ITEM_TM20, // 0x134 + ITEM_TM21, // 0x135 + ITEM_TM22, // 0x136 + ITEM_TM23, // 0x137 + ITEM_TM24, // 0x138 + ITEM_TM25, // 0x139 + ITEM_TM26, // 0x13a + ITEM_TM27, // 0x13b + ITEM_TM28, // 0x13c + ITEM_TM29, // 0x13d + ITEM_TM30, // 0x13e + ITEM_TM31, // 0x13f + ITEM_TM32, // 0x140 + ITEM_TM33, // 0x141 + ITEM_TM34, // 0x142 + ITEM_TM35, // 0x143 + ITEM_TM36, // 0x144 + ITEM_TM37, // 0x145 + ITEM_TM38, // 0x146 + ITEM_TM39, // 0x147 + ITEM_TM40, // 0x148 + ITEM_TM41, // 0x149 + ITEM_TM42, // 0x14a + ITEM_TM43, // 0x14b + ITEM_TM44, // 0x14c + ITEM_TM45, // 0x14d + ITEM_TM46, // 0x14e + ITEM_TM47, // 0x14f + ITEM_TM48, // 0x150 + ITEM_TM49, // 0x151 + ITEM_TM50, // 0x152 + ITEM_HM01, // 0x153 + ITEM_HM02, // 0x154 + ITEM_HM03, // 0x155 + ITEM_HM04, // 0x156 + ITEM_HM05, // 0x157 + ITEM_HM06, // 0x158 + ITEM_HM07, // 0x159 + ITEM_HM08, // 0x15a + ITEM_15B, + ITEM_15C, + + // FireRed/LeafGreen + ITEM_OAKS_PARCEL, // 0x15d + ITEM_POKE_FLUTE, // 0x15e + ITEM_SECRET_KEY, // 0x15f + ITEM_BIKE_VOUCHER, // 0x160 + ITEM_GOLD_TEETH, // 0x161 + ITEM_OLD_AMBER, // 0x162 + ITEM_CARD_KEY, // 0x163 + ITEM_LIFT_KEY, // 0x164 + ITEM_HELIX_FOSSIL, // 0x165 + ITEM_DOME_FOSSIL, // 0x166 + ITEM_SILPH_SCOPE, // 0x167 + ITEM_BICYCLE, // 0x168 + ITEM_TOWN_MAP, // 0x169 + ITEM_VS_SEEKER, // 0x16a + ITEM_FAME_CHECKER, // 0x16b + ITEM_TM_CASE, // 0x16c + ITEM_BERRY_POUCH, // 0x16d + ITEM_TEACHY_TV, // 0x16e + ITEM_TRI_PASS, // 0x16f + ITEM_RAINBOW_PASS, // 0x170 + ITEM_TEA, // 0x171 + ITEM_MYSTIC_TICKET, // 0x172 + ITEM_AURORA_TICKET, // 0x173 + ITEM_POWDER_JAR, // 0x174 + ITEM_RUBY, // 0x175 + ITEM_SAPPHIRE, // 0x176 + + // Emerald + ITEM_MAGMA_EMBLEM, // 0x177 + ITEM_OLD_SEA_MAP, // 0x178 +}; + +#endif // GUARD_ITEMS_H diff --git a/include/lilycove_lady.h b/include/lilycove_lady.h new file mode 100644 index 000000000..c7776131b --- /dev/null +++ b/include/lilycove_lady.h @@ -0,0 +1,17 @@ +#ifndef GUARD_LILYCOVE_LADY_H +#define GUARD_LILYCOVE_LADY_H + +u8 GetLilycoveLadyId(void); +void SetLilycoveLady(void); +void sub_818DA78(void); +void sub_818DEF4(void); +void sub_818E564(void); +void sub_818E570(const struct LilycoveLadyQuiz *quiz); +bool8 sub_818E704(struct Pokeblock *pokeblock); +void sub_818E7E0(u8 *dest1, u8 *dest2); +void sub_818E81C(u8 *dest); +void sub_818E848(u8 *dest); +void sub_818E868(u8 *dest, u8 category); +u8 sub_818E880(void); + +#endif //GUARD_LILYCOVE_LADY_H diff --git a/include/link.h b/include/link.h new file mode 100644 index 000000000..5f5654e4d --- /dev/null +++ b/include/link.h @@ -0,0 +1,188 @@ +#ifndef GUARD_LINK_H +#define GUARD_LINK_H + +#define MAX_LINK_PLAYERS 4 +#define CMD_LENGTH 8 +#define QUEUE_CAPACITY 50 +#define BLOCK_BUFFER_SIZE 0x100 + +#define LINK_STAT_LOCAL_ID 0x00000003 +#define LINK_STAT_PLAYER_COUNT 0x0000001C +#define LINK_STAT_PLAYER_COUNT_SHIFT 2 +#define LINK_STAT_MASTER 0x00000020 +#define LINK_STAT_MASTER_SHIFT 5 +#define LINK_STAT_CONN_ESTABLISHED 0x00000040 +#define LINK_STAT_CONN_ESTABLISHED_SHIFT 6 +#define LINK_STAT_RECEIVED_NOTHING 0x00000100 +#define LINK_STAT_RECEIVED_NOTHING_SHIFT 8 +#define LINK_STAT_ERRORS 0x0007F000 + +#define EXTRACT_PLAYER_COUNT(status) \ +(((status) & LINK_STAT_PLAYER_COUNT) >> LINK_STAT_PLAYER_COUNT_SHIFT) +#define EXTRACT_MASTER(status) \ +(((status) >> LINK_STAT_MASTER_SHIFT) & 1) +#define EXTRACT_CONN_ESTABLISHED(status) \ +(((status) >> LINK_STAT_CONN_ESTABLISHED_SHIFT) & 1) +#define EXTRACT_RECEIVED_NOTHING(status) \ +(((status) >> LINK_STAT_RECEIVED_NOTHING_SHIFT) & 1) + +#define MASTER_HANDSHAKE 0x8FFF +#define SLAVE_HANDSHAKE 0xB9A0 + +enum +{ + LINK_STATE_START0, + LINK_STATE_START1, + LINK_STATE_HANDSHAKE, + LINK_STATE_INIT_TIMER, + LINK_STATE_CONN_ESTABLISHED, +}; + +enum +{ + EXCHANGE_NOT_STARTED, + EXCHANGE_COMPLETE, + EXCHANGE_TIMED_OUT, + EXCHANGE_IN_PROGRESS, +}; + +enum +{ + QUEUE_FULL_NONE, + QUEUE_FULL_SEND, + QUEUE_FULL_RECV, +}; + +enum +{ + LAG_NONE, + LAG_MASTER, + LAG_SLAVE, +}; + +struct LinkPlayer +{ + /* 0x00 */ u16 version; + /* 0x02 */ u16 lp_field_2; + /* 0x04 */ u32 trainerId; + /* 0x08 */ u8 name[11]; + /* 0x13 */ u8 gender; + /* 0x14 */ u32 linkType; + /* 0x18 */ u16 lp_field_18; + /* 0x1A */ u16 language; +}; + +struct LinkPlayerBlock +{ + u8 magic1[16]; + struct LinkPlayer linkPlayer; + u8 magic2[16]; +}; + +// circular queues + +struct SendQueue +{ + u16 data[CMD_LENGTH][QUEUE_CAPACITY]; + u8 pos; + u8 count; +}; + +struct RecvQueue +{ + u16 data[MAX_LINK_PLAYERS][CMD_LENGTH][QUEUE_CAPACITY]; + u8 pos; + u8 count; +}; + +struct Link +{ + u8 isMaster; // 0: slave, 8: master + u8 state; + u8 localId; // local multi-player ID + u8 playerCount; + u16 tempRecvBuffer[4]; + bool8 receivedNothing; + s8 serialIntrCounter; + bool8 handshakeAsMaster; + u8 link_field_F; + + // error conditions + bool8 hardwareError; // hardware reported an error + bool8 badChecksum; // checksum didn't match between devices + u8 queueFull; // send or recv queue out of space + u8 lag; // connection is lagging + + u16 checksum; + + u8 sendCmdIndex; + u8 recvCmdIndex; + + struct SendQueue sendQueue; + struct RecvQueue recvQueue; +}; + +struct BlockRequest +{ + void * address; + u32 size; +}; + +extern const struct BlockRequest sBlockRequestLookupTable[5]; + +extern struct Link gLink; +extern u16 gRecvCmds[CMD_LENGTH][MAX_LINK_PLAYERS]; +extern u8 gBlockSendBuffer[BLOCK_BUFFER_SIZE]; +extern u16 gLinkType; +extern u32 gLinkStatus; +extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2]; +extern u16 gSendCmd[CMD_LENGTH]; +extern u8 gShouldAdvanceLinkState; +extern struct LinkPlayer gLinkPlayers[]; +extern u16 word_3002910[]; +extern bool8 gReceivedRemoteLinkPlayers; + +void Task_DestroySelf(u8); +void OpenLink(void); +void CloseLink(void); +u16 LinkMain2(u16 *); +void sub_8007B14(void); +bool32 sub_8007B24(void); +void ClearLinkCallback(void); +void ClearLinkCallback_2(void); +u8 GetLinkPlayerCount(void); +void OpenLinkTimed(void); +u8 GetLinkPlayerDataExchangeStatusTimed(void); +bool8 IsLinkPlayerDataExchangeComplete(void); +u32 GetLinkPlayerTrainerId(u8); +void ResetLinkPlayers(void); +void sub_8007E24(void); +void sub_8007E4C(void); +u8 GetMultiplayerId(void); +u8 bitmask_all_link_players_but_self(void); +bool8 SendBlock(u8, void *, u16); +u8 GetBlockReceivedStatus(void); +void ResetBlockReceivedFlags(void); +void ResetBlockReceivedFlag(u8); +void SetLinkDebugValues(u32, u32); +u8 GetLinkPlayerCount_2(void); +bool8 IsLinkMaster(void); +void CB2_LinkError(void); +u8 GetSioMultiSI(void); +bool8 IsLinkConnectionEstablished(void); +void SetSuppressLinkErrorMessage(bool8); +bool8 HasLinkErrorOccurred(void); +void ResetSerial(void); +u32 LinkMain1(u8 *, u16 *, u16[CMD_LENGTH][MAX_LINK_PLAYERS]); +void LinkVSync(void); +void Timer3Intr(void); +void SerialCB(void); +u8 GetLinkPlayerCount(void); + +void sub_800E0E8(void); +bool8 sub_800A520(void); +bool8 sub_8010500(void); +void sub_800DFB4(u8, u8); +void sub_800ADF8(void); + +#endif // GUARD_LINK_H diff --git a/include/load_save.h b/include/load_save.h new file mode 100644 index 000000000..1f406bbad --- /dev/null +++ b/include/load_save.h @@ -0,0 +1,24 @@ +#ifndef GUARD_LOAD_SAVE_H +#define GUARD_LOAD_SAVE_H + +extern bool32 gFlashMemoryPresent; + +void ClearSav2(void); +void ClearSav1(void); +void CheckForFlashMemory(void); +void MoveSaveBlocks_ResetHeap(void); +bool32 GetSecretBase2Field_9(void); +void ClearSecretBase2Field_9(void); +void SetSecretBase2Field_9(void); +void SetSecretBase2Field_9_AndHideBG(void); +void ClearSecretBase2Field_9_2(void); +void SavePlayerParty(void); +void LoadPlayerParty(void); +void SaveSerializedGame(void); +void LoadSerializedGame(void); +void LoadPlayerBag(void); +void SavePlayerBag(void); +void SetSaveBlocksPointers(u16); +void MoveSaveBlocks_ResetHeap(void); + +#endif // GUARD_LOAD_SAVE_H diff --git a/include/lottery_corner.h b/include/lottery_corner.h new file mode 100644 index 000000000..5e2346d37 --- /dev/null +++ b/include/lottery_corner.h @@ -0,0 +1,12 @@ +#ifndef GUARD_LOTTERY_CORNER_H +#define GUARD_LOTTERY_CORNER_H + +void ResetLotteryCorner(void); +void SetRandomLotteryNumber(u16 i); +void RetrieveLotteryNumber(void); +void PickLotteryCornerTicket(void); +void SetLotteryNumber(u32 lotteryNum); +u32 GetLotteryNumber(void); +void SetLotteryNumber16_Unused(u16 lotteryNum); + +#endif // GUARD_LOTTERY_CORNER_H diff --git a/include/m4a.h b/include/m4a.h index 949403885..8c3380dd8 100644 --- a/include/m4a.h +++ b/include/m4a.h @@ -4,11 +4,13 @@ #include "gba/m4a_internal.h" void m4aSoundVSync(void); +void m4aSoundVSyncOn(void); void m4aSoundInit(void); void m4aSoundMain(void); void m4aSongNumStart(u16); void m4aSongNumStop(u16 n); +void m4aMPlayAllStop(void); void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo); void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed); void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed); diff --git a/include/mail.h b/include/mail.h new file mode 100644 index 000000000..16ca1f676 --- /dev/null +++ b/include/mail.h @@ -0,0 +1,19 @@ +#ifndef GUARD_MAIL_H +#define GUARD_MAIL_H + +#include "items.h" + +#define IS_ITEM_MAIL(itemId)((itemId == ITEM_ORANGE_MAIL \ + || itemId == ITEM_HARBOR_MAIL \ + || itemId == ITEM_GLITTER_MAIL \ + || itemId == ITEM_MECH_MAIL \ + || itemId == ITEM_WOOD_MAIL \ + || itemId == ITEM_WAVE_MAIL \ + || itemId == ITEM_BEAD_MAIL \ + || itemId == ITEM_SHADOW_MAIL \ + || itemId == ITEM_TROPIC_MAIL \ + || itemId == ITEM_DREAM_MAIL \ + || itemId == ITEM_FAB_MAIL \ + || itemId == ITEM_RETRO_MAIL)) + +#endif // GUARD_MAIL_H diff --git a/include/main.h b/include/main.h index e5460b3bf..e283d1754 100644 --- a/include/main.h +++ b/include/main.h @@ -39,6 +39,7 @@ struct Main /*0x439*/ u8 oamLoadDisabled:1; /*0x439*/ u8 inBattle:1; + /*0x439*/ u8 field_439_x4:1; }; extern u8 gUnknown_3001764; diff --git a/include/malloc.h b/include/malloc.h index bd870ede3..f3a731797 100644 --- a/include/malloc.h +++ b/include/malloc.h @@ -1,8 +1,14 @@ #ifndef GUARD_MALLOC_H #define GUARD_MALLOC_H +#define malloc Alloc +#define calloc(ct, sz) AllocZeroed((ct) * (sz)) +#define free Free + +extern u8 gHeap[]; void *Alloc(u32 size); void *AllocZeroed(u32 size); void Free(void *pointer); +void InitHeap(void *pointer, u32 size); #endif // GUARD_MALLOC_H diff --git a/include/map_constants.h b/include/map_constants.h new file mode 100644 index 000000000..6199793c8 --- /dev/null +++ b/include/map_constants.h @@ -0,0 +1,1342 @@ +#ifndef GUARD_MAP_CONSTANTS_H +#define GUARD_MAP_CONSTANTS_H + +//-------------------------------------------------- +// Map Group 0 +//-------------------------------------------------- + +enum +{ + MAP_ID_PETALBURG_CITY, + MAP_ID_SLATEPORT_CITY, + MAP_ID_MAUVILLE_CITY, + MAP_ID_RUSTBORO_CITY, + MAP_ID_FORTREE_CITY, + MAP_ID_LILYCOVE_CITY, + MAP_ID_MOSSDEEP_CITY, + MAP_ID_SOOTOPOLIS_CITY, + MAP_ID_EVER_GRANDE_CITY, + MAP_ID_LITTLEROOT_TOWN, + MAP_ID_OLDALE_TOWN, + MAP_ID_DEWFORD_TOWN, + MAP_ID_LAVARIDGE_TOWN, + MAP_ID_FALLARBOR_TOWN, + MAP_ID_VERDANTURF_TOWN, + MAP_ID_PACIFIDLOG_TOWN, + MAP_ID_ROUTE101, + MAP_ID_ROUTE102, + MAP_ID_ROUTE103, + MAP_ID_ROUTE104, + MAP_ID_ROUTE105, + MAP_ID_ROUTE106, + MAP_ID_ROUTE107, + MAP_ID_ROUTE108, + MAP_ID_ROUTE109, + MAP_ID_ROUTE110, + MAP_ID_ROUTE111, + MAP_ID_ROUTE112, + MAP_ID_ROUTE113, + MAP_ID_ROUTE114, + MAP_ID_ROUTE115, + MAP_ID_ROUTE116, + MAP_ID_ROUTE117, + MAP_ID_ROUTE118, + MAP_ID_ROUTE119, + MAP_ID_ROUTE120, + MAP_ID_ROUTE121, + MAP_ID_ROUTE122, + MAP_ID_ROUTE123, + MAP_ID_ROUTE124, + MAP_ID_ROUTE125, + MAP_ID_ROUTE126, + MAP_ID_ROUTE127, + MAP_ID_ROUTE128, + MAP_ID_ROUTE129, + MAP_ID_ROUTE130, + MAP_ID_ROUTE131, + MAP_ID_ROUTE132, + MAP_ID_ROUTE133, + MAP_ID_ROUTE134, + MAP_ID_UNDERWATER1, + MAP_ID_UNDERWATER2, + MAP_ID_UNDERWATER3, + MAP_ID_UNDERWATER4, + MAP_ID_UNDERWATER5, + MAP_ID_UNDERWATER6, + MAP_ID_UNDERWATER7, +}; + +#define MAP_GROUP_PETALBURG_CITY 0 +#define MAP_GROUP_SLATEPORT_CITY 0 +#define MAP_GROUP_MAUVILLE_CITY 0 +#define MAP_GROUP_RUSTBORO_CITY 0 +#define MAP_GROUP_FORTREE_CITY 0 +#define MAP_GROUP_LILYCOVE_CITY 0 +#define MAP_GROUP_MOSSDEEP_CITY 0 +#define MAP_GROUP_SOOTOPOLIS_CITY 0 +#define MAP_GROUP_EVER_GRANDE_CITY 0 +#define MAP_GROUP_LITTLEROOT_TOWN 0 +#define MAP_GROUP_OLDALE_TOWN 0 +#define MAP_GROUP_DEWFORD_TOWN 0 +#define MAP_GROUP_LAVARIDGE_TOWN 0 +#define MAP_GROUP_FALLARBOR_TOWN 0 +#define MAP_GROUP_VERDANTURF_TOWN 0 +#define MAP_GROUP_PACIFIDLOG_TOWN 0 +#define MAP_GROUP_ROUTE101 0 +#define MAP_GROUP_ROUTE102 0 +#define MAP_GROUP_ROUTE103 0 +#define MAP_GROUP_ROUTE104 0 +#define MAP_GROUP_ROUTE105 0 +#define MAP_GROUP_ROUTE106 0 +#define MAP_GROUP_ROUTE107 0 +#define MAP_GROUP_ROUTE108 0 +#define MAP_GROUP_ROUTE109 0 +#define MAP_GROUP_ROUTE110 0 +#define MAP_GROUP_ROUTE111 0 +#define MAP_GROUP_ROUTE112 0 +#define MAP_GROUP_ROUTE113 0 +#define MAP_GROUP_ROUTE114 0 +#define MAP_GROUP_ROUTE115 0 +#define MAP_GROUP_ROUTE116 0 +#define MAP_GROUP_ROUTE117 0 +#define MAP_GROUP_ROUTE118 0 +#define MAP_GROUP_ROUTE119 0 +#define MAP_GROUP_ROUTE120 0 +#define MAP_GROUP_ROUTE121 0 +#define MAP_GROUP_ROUTE122 0 +#define MAP_GROUP_ROUTE123 0 +#define MAP_GROUP_ROUTE124 0 +#define MAP_GROUP_ROUTE125 0 +#define MAP_GROUP_ROUTE126 0 +#define MAP_GROUP_ROUTE127 0 +#define MAP_GROUP_ROUTE128 0 +#define MAP_GROUP_ROUTE129 0 +#define MAP_GROUP_ROUTE130 0 +#define MAP_GROUP_ROUTE131 0 +#define MAP_GROUP_ROUTE132 0 +#define MAP_GROUP_ROUTE133 0 +#define MAP_GROUP_ROUTE134 0 +#define MAP_GROUP_UNDERWATER1 0 +#define MAP_GROUP_UNDERWATER2 0 +#define MAP_GROUP_UNDERWATER3 0 +#define MAP_GROUP_UNDERWATER4 0 +#define MAP_GROUP_UNDERWATER5 0 +#define MAP_GROUP_UNDERWATER6 0 +#define MAP_GROUP_UNDERWATER7 0 +//-------------------------------------------------- +// Map Group 1 +//-------------------------------------------------- + +enum +{ + MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F, + MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, + MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F, + MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_2F, + MAP_ID_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, +}; + +#define MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 1 +#define MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 1 +#define MAP_GROUP_LITTLEROOT_TOWN_MAYS_HOUSE_1F 1 +#define MAP_GROUP_LITTLEROOT_TOWN_MAYS_HOUSE_2F 1 +#define MAP_GROUP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 1 + +//-------------------------------------------------- +// Map Group 2 +//-------------------------------------------------- + +enum +{ + MAP_ID_OLDALE_TOWN_HOUSE1, + MAP_ID_OLDALE_TOWN_HOUSE2, + MAP_ID_OLDALE_TOWN_POKEMON_CENTER_1F, + MAP_ID_OLDALE_TOWN_POKEMON_CENTER_2F, + MAP_ID_OLDALE_TOWN_MART, +}; + +#define MAP_GROUP_OLDALE_TOWN_HOUSE1 2 +#define MAP_GROUP_OLDALE_TOWN_HOUSE2 2 +#define MAP_GROUP_OLDALE_TOWN_POKEMON_CENTER_1F 2 +#define MAP_GROUP_OLDALE_TOWN_POKEMON_CENTER_2F 2 +#define MAP_GROUP_OLDALE_TOWN_MART 2 + +//-------------------------------------------------- +// Map Group 3 +//-------------------------------------------------- + +enum +{ + MAP_ID_DEWFORD_TOWN_HOUSE1, + MAP_ID_DEWFORD_TOWN_POKEMON_CENTER_1F, + MAP_ID_DEWFORD_TOWN_POKEMON_CENTER_2F, + MAP_ID_DEWFORD_TOWN_GYM, + MAP_ID_DEWFORD_TOWN_HALL, + MAP_ID_DEWFORD_TOWN_HOUSE2, +}; + +#define MAP_GROUP_DEWFORD_TOWN_HOUSE1 3 +#define MAP_GROUP_DEWFORD_TOWN_POKEMON_CENTER_1F 3 +#define MAP_GROUP_DEWFORD_TOWN_POKEMON_CENTER_2F 3 +#define MAP_GROUP_DEWFORD_TOWN_GYM 3 +#define MAP_GROUP_DEWFORD_TOWN_HALL 3 +#define MAP_GROUP_DEWFORD_TOWN_HOUSE2 3 + +//-------------------------------------------------- +// Map Group 4 +//-------------------------------------------------- + +enum +{ + MAP_ID_LAVARIDGE_TOWN_HERB_SHOP, + MAP_ID_LAVARIDGE_TOWN_GYM_1F, + MAP_ID_LAVARIDGE_TOWN_GYM_B1F, + MAP_ID_LAVARIDGE_TOWN_HOUSE, + MAP_ID_LAVARIDGE_TOWN_MART, + MAP_ID_LAVARIDGE_TOWN_POKEMON_CENTER_1F, + MAP_ID_LAVARIDGE_TOWN_POKEMON_CENTER_2F, +}; + +#define MAP_GROUP_LAVARIDGE_TOWN_HERB_SHOP 4 +#define MAP_GROUP_LAVARIDGE_TOWN_GYM_1F 4 +#define MAP_GROUP_LAVARIDGE_TOWN_GYM_B1F 4 +#define MAP_GROUP_LAVARIDGE_TOWN_HOUSE 4 +#define MAP_GROUP_LAVARIDGE_TOWN_MART 4 +#define MAP_GROUP_LAVARIDGE_TOWN_POKEMON_CENTER_1F 4 +#define MAP_GROUP_LAVARIDGE_TOWN_POKEMON_CENTER_2F 4 + +//-------------------------------------------------- +// Map Group 5 +//-------------------------------------------------- + +enum +{ + MAP_ID_FALLARBOR_TOWN_MART, + MAP_ID_FALLARBOR_TOWN_TENT_LOBBY, + MAP_ID_FALLARBOR_TOWN_TENT_HALL, + MAP_ID_FALLARBOR_TOWN_TENT_ARENA, + MAP_ID_FALLARBOR_TOWN_POKEMON_CENTER_1F, + MAP_ID_FALLARBOR_TOWN_POKEMON_CENTER_2F, + MAP_ID_FALLARBOR_TOWN_HOUSE1, + MAP_ID_FALLARBOR_TOWN_HOUSE2, +}; + +#define MAP_GROUP_FALLARBOR_TOWN_MART 5 +#define MAP_GROUP_FALLARBOR_TOWN_TENT_LOBBY 5 +#define MAP_GROUP_FALLARBOR_TOWN_TENT_HALL 5 +#define MAP_GROUP_FALLARBOR_TOWN_TENT_ARENA 5 +#define MAP_GROUP_FALLARBOR_TOWN_POKEMON_CENTER_1F 5 +#define MAP_GROUP_FALLARBOR_TOWN_POKEMON_CENTER_2F 5 +#define MAP_GROUP_FALLARBOR_TOWN_HOUSE1 5 +#define MAP_GROUP_FALLARBOR_TOWN_HOUSE2 5 + +//-------------------------------------------------- +// Map Group 6 +//-------------------------------------------------- + +enum +{ + MAP_ID_VERDANTURF_TOWN_TENT_LOBBY, + MAP_ID_VERDANTURF_TOWN_TENT_HALL, + MAP_ID_VERDANTURF_TOWN_TENT_ARENA, + MAP_ID_VERDANTURF_TOWN_MART, + MAP_ID_VERDANTURF_TOWN_POKEMON_CENTER_1F, + MAP_ID_VERDANTURF_TOWN_POKEMON_CENTER_2F, + MAP_ID_VERDANTURF_TOWN_WANDAS_HOUSE, + MAP_ID_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE, + MAP_ID_VERDANTURF_TOWN_HOUSE, +}; + +#define MAP_GROUP_VERDANTURF_TOWN_TENT_LOBBY 6 +#define MAP_GROUP_VERDANTURF_TOWN_TENT_HALL 6 +#define MAP_GROUP_VERDANTURF_TOWN_TENT_ARENA 6 +#define MAP_GROUP_VERDANTURF_TOWN_MART 6 +#define MAP_GROUP_VERDANTURF_TOWN_POKEMON_CENTER_1F 6 +#define MAP_GROUP_VERDANTURF_TOWN_POKEMON_CENTER_2F 6 +#define MAP_GROUP_VERDANTURF_TOWN_WANDAS_HOUSE 6 +#define MAP_GROUP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE 6 +#define MAP_GROUP_VERDANTURF_TOWN_HOUSE 6 + +//-------------------------------------------------- +// Map Group 7 +//-------------------------------------------------- + +enum +{ + MAP_ID_PACIFIDLOG_TOWN_POKEMON_CENTER_1F, + MAP_ID_PACIFIDLOG_TOWN_POKEMON_CENTER_2F, + MAP_ID_PACIFIDLOG_TOWN_HOUSE1, + MAP_ID_PACIFIDLOG_TOWN_HOUSE2, + MAP_ID_PACIFIDLOG_TOWN_HOUSE3, + MAP_ID_PACIFIDLOG_TOWN_HOUSE4, + MAP_ID_PACIFIDLOG_TOWN_HOUSE5, +}; + +#define MAP_GROUP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE1 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE2 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE3 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE4 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE5 7 + +//-------------------------------------------------- +// Map Group 8 +//-------------------------------------------------- + +enum +{ + MAP_ID_PETALBURG_CITY_WALLYS_HOUSE, + MAP_ID_PETALBURG_CITY_GYM, + MAP_ID_PETALBURG_CITY_HOUSE1, + MAP_ID_PETALBURG_CITY_HOUSE2, + MAP_ID_PETALBURG_CITY_POKEMON_CENTER_1F, + MAP_ID_PETALBURG_CITY_POKEMON_CENTER_2F, + MAP_ID_PETALBURG_CITY_MART, +}; + +#define MAP_GROUP_PETALBURG_CITY_WALLYS_HOUSE 8 +#define MAP_GROUP_PETALBURG_CITY_GYM 8 +#define MAP_GROUP_PETALBURG_CITY_HOUSE1 8 +#define MAP_GROUP_PETALBURG_CITY_HOUSE2 8 +#define MAP_GROUP_PETALBURG_CITY_POKEMON_CENTER_1F 8 +#define MAP_GROUP_PETALBURG_CITY_POKEMON_CENTER_2F 8 +#define MAP_GROUP_PETALBURG_CITY_MART 8 + +//-------------------------------------------------- +// Map Group 9 +//-------------------------------------------------- + +enum +{ + MAP_ID_SLATEPORT_CITY_STERNS_SHIPYARD_1F, + MAP_ID_SLATEPORT_CITY_STERNS_SHIPYARD_2F, + MAP_ID_SLATEPORT_CITY_TENT_LOBBY, + MAP_ID_SLATEPORT_CITY_TENT_HALL, + MAP_ID_SLATEPORT_CITY_TENT_ARENA, + MAP_ID_SLATEPORT_CITY_HOUSE1, + MAP_ID_SLATEPORT_CITY_POKEMON_FAN_CLUB, + MAP_ID_SLATEPORT_CITY_OCEANIC_MUSEUM_1F, + MAP_ID_SLATEPORT_CITY_OCEANIC_MUSEUM_2F, + MAP_ID_SLATEPORT_CITY_HARBOR, + MAP_ID_SLATEPORT_CITY_HOUSE2, + MAP_ID_SLATEPORT_CITY_POKEMON_CENTER_1F, + MAP_ID_SLATEPORT_CITY_POKEMON_CENTER_2F, + MAP_ID_SLATEPORT_CITY_MART, +}; + +#define MAP_GROUP_SLATEPORT_CITY_STERNS_SHIPYARD_1F 9 +#define MAP_GROUP_SLATEPORT_CITY_STERNS_SHIPYARD_2F 9 +#define MAP_GROUP_SLATEPORT_CITY_TENT_LOBBY 9 +#define MAP_GROUP_SLATEPORT_CITY_TENT_HALL 9 +#define MAP_GROUP_SLATEPORT_CITY_TENT_ARENA 9 +#define MAP_GROUP_SLATEPORT_CITY_HOUSE1 9 +#define MAP_GROUP_SLATEPORT_CITY_POKEMON_FAN_CLUB 9 +#define MAP_GROUP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 9 +#define MAP_GROUP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 9 +#define MAP_GROUP_SLATEPORT_CITY_HARBOR 9 +#define MAP_GROUP_SLATEPORT_CITY_HOUSE2 9 +#define MAP_GROUP_SLATEPORT_CITY_POKEMON_CENTER_1F 9 +#define MAP_GROUP_SLATEPORT_CITY_POKEMON_CENTER_2F 9 +#define MAP_GROUP_SLATEPORT_CITY_MART 9 + +//-------------------------------------------------- +// Map Group 10 +//-------------------------------------------------- + +enum +{ + MAP_ID_MAUVILLE_CITY_GYM, + MAP_ID_MAUVILLE_CITY_BIKE_SHOP, + MAP_ID_MAUVILLE_CITY_HOUSE1, + MAP_ID_MAUVILLE_CITY_GAME_CORNER, + MAP_ID_MAUVILLE_CITY_HOUSE2, + MAP_ID_MAUVILLE_CITY_POKEMON_CENTER_1F, + MAP_ID_MAUVILLE_CITY_POKEMON_CENTER_2F, + MAP_ID_MAUVILLE_CITY_MART, +}; + +#define MAP_GROUP_MAUVILLE_CITY_GYM 10 +#define MAP_GROUP_MAUVILLE_CITY_BIKE_SHOP 10 +#define MAP_GROUP_MAUVILLE_CITY_HOUSE1 10 +#define MAP_GROUP_MAUVILLE_CITY_GAME_CORNER 10 +#define MAP_GROUP_MAUVILLE_CITY_HOUSE2 10 +#define MAP_GROUP_MAUVILLE_CITY_POKEMON_CENTER_1F 10 +#define MAP_GROUP_MAUVILLE_CITY_POKEMON_CENTER_2F 10 +#define MAP_GROUP_MAUVILLE_CITY_MART 10 + +//-------------------------------------------------- +// Map Group 11 +//-------------------------------------------------- + +enum +{ + MAP_ID_RUSTBORO_CITY_DEVON_CORP_1F, + MAP_ID_RUSTBORO_CITY_DEVON_CORP_2F, + MAP_ID_RUSTBORO_CITY_DEVON_CORP_3F, + MAP_ID_RUSTBORO_CITY_GYM, + MAP_ID_RUSTBORO_CITY_POKEMON_SCHOOL, + MAP_ID_RUSTBORO_CITY_POKEMON_CENTER_1F, + MAP_ID_RUSTBORO_CITY_POKEMON_CENTER_2F, + MAP_ID_RUSTBORO_CITY_MART, + MAP_ID_RUSTBORO_CITY_FLAT1_1F, + MAP_ID_RUSTBORO_CITY_FLAT1_2F, + MAP_ID_RUSTBORO_CITY_HOUSE1, + MAP_ID_RUSTBORO_CITY_CUTTERS_HOUSE, + MAP_ID_RUSTBORO_CITY_HOUSE2, + MAP_ID_RUSTBORO_CITY_FLAT2_1F, + MAP_ID_RUSTBORO_CITY_FLAT2_2F, + MAP_ID_RUSTBORO_CITY_FLAT2_3F, + MAP_ID_RUSTBORO_CITY_HOUSE3, +}; + +#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_1F 11 +#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_2F 11 +#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_3F 11 +#define MAP_GROUP_RUSTBORO_CITY_GYM 11 +#define MAP_GROUP_RUSTBORO_CITY_POKEMON_SCHOOL 11 +#define MAP_GROUP_RUSTBORO_CITY_POKEMON_CENTER_1F 11 +#define MAP_GROUP_RUSTBORO_CITY_POKEMON_CENTER_2F 11 +#define MAP_GROUP_RUSTBORO_CITY_MART 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT1_1F 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT1_2F 11 +#define MAP_GROUP_RUSTBORO_CITY_HOUSE1 11 +#define MAP_GROUP_RUSTBORO_CITY_CUTTERS_HOUSE 11 +#define MAP_GROUP_RUSTBORO_CITY_HOUSE2 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT2_1F 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT2_2F 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT2_3F 11 +#define MAP_GROUP_RUSTBORO_CITY_HOUSE3 11 + +//-------------------------------------------------- +// Map Group 12 +//-------------------------------------------------- + +enum +{ + MAP_ID_FORTREE_CITY_HOUSE1, + MAP_ID_FORTREE_CITY_GYM, + MAP_ID_FORTREE_CITY_POKEMON_CENTER_1F, + MAP_ID_FORTREE_CITY_POKEMON_CENTER_2F, + MAP_ID_FORTREE_CITY_MART, + MAP_ID_FORTREE_CITY_HOUSE2, + MAP_ID_FORTREE_CITY_HOUSE3, + MAP_ID_FORTREE_CITY_HOUSE4, + MAP_ID_FORTREE_CITY_HOUSE5, + MAP_ID_FORTREE_CITY_DECORATION_SHOP, +}; + +#define MAP_GROUP_FORTREE_CITY_HOUSE1 12 +#define MAP_GROUP_FORTREE_CITY_GYM 12 +#define MAP_GROUP_FORTREE_CITY_POKEMON_CENTER_1F 12 +#define MAP_GROUP_FORTREE_CITY_POKEMON_CENTER_2F 12 +#define MAP_GROUP_FORTREE_CITY_MART 12 +#define MAP_GROUP_FORTREE_CITY_HOUSE2 12 +#define MAP_GROUP_FORTREE_CITY_HOUSE3 12 +#define MAP_GROUP_FORTREE_CITY_HOUSE4 12 +#define MAP_GROUP_FORTREE_CITY_HOUSE5 12 +#define MAP_GROUP_FORTREE_CITY_DECORATION_SHOP 12 + +//-------------------------------------------------- +// Map Group 13 +//-------------------------------------------------- + +enum +{ + MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_1F, + MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_2F, + MAP_ID_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F, + MAP_ID_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, + MAP_ID_LILYCOVE_CITY_CONTEST_LOBBY, + MAP_ID_LILYCOVE_CITY_CONTEST_HALL, + MAP_ID_LILYCOVE_CITY_POKEMON_CENTER_1F, + MAP_ID_LILYCOVE_CITY_POKEMON_CENTER_2F, + MAP_ID_LILYCOVE_CITY_UNUSED_MART, + MAP_ID_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB, + MAP_ID_LILYCOVE_CITY_HARBOR, + MAP_ID_LILYCOVE_CITY_MOVE_DELETERS_HOUSE, + MAP_ID_LILYCOVE_CITY_HOUSE1, + MAP_ID_LILYCOVE_CITY_HOUSE2, + MAP_ID_LILYCOVE_CITY_HOUSE3, + MAP_ID_LILYCOVE_CITY_HOUSE4, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_1F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_2F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_3F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_4F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_5F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR, +}; + +#define MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 13 +#define MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 13 +#define MAP_GROUP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 13 +#define MAP_GROUP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 13 +#define MAP_GROUP_LILYCOVE_CITY_CONTEST_LOBBY 13 +#define MAP_GROUP_LILYCOVE_CITY_CONTEST_HALL 13 +#define MAP_GROUP_LILYCOVE_CITY_POKEMON_CENTER_1F 13 +#define MAP_GROUP_LILYCOVE_CITY_POKEMON_CENTER_2F 13 +#define MAP_GROUP_LILYCOVE_CITY_UNUSED_MART 13 +#define MAP_GROUP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 13 +#define MAP_GROUP_LILYCOVE_CITY_HARBOR 13 +#define MAP_GROUP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE 13 +#define MAP_GROUP_LILYCOVE_CITY_HOUSE1 13 +#define MAP_GROUP_LILYCOVE_CITY_HOUSE2 13 +#define MAP_GROUP_LILYCOVE_CITY_HOUSE3 13 +#define MAP_GROUP_LILYCOVE_CITY_HOUSE4 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_1F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_2F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_3F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_4F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_5F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 13 + +//-------------------------------------------------- +// Map Group 14 +//-------------------------------------------------- + +enum +{ + MAP_ID_MOSSDEEP_CITY_GYM, + MAP_ID_MOSSDEEP_CITY_HOUSE1, + MAP_ID_MOSSDEEP_CITY_HOUSE2, + MAP_ID_MOSSDEEP_CITY_POKEMON_CENTER_1F, + MAP_ID_MOSSDEEP_CITY_POKEMON_CENTER_2F, + MAP_ID_MOSSDEEP_CITY_MART, + MAP_ID_MOSSDEEP_CITY_HOUSE3, + MAP_ID_MOSSDEEP_CITY_STEVENS_HOUSE, + MAP_ID_MOSSDEEP_CITY_HOUSE4, + MAP_ID_MOSSDEEP_CITY_SPACE_CENTER_1F, + MAP_ID_MOSSDEEP_CITY_SPACE_CENTER_2F, + MAP_ID_MOSSDEEP_CITY_GAME_CORNER_1F, + MAP_ID_MOSSDEEP_CITY_GAME_CORNER_B1F, +}; + +#define MAP_GROUP_MOSSDEEP_CITY_GYM 14 +#define MAP_GROUP_MOSSDEEP_CITY_HOUSE1 14 +#define MAP_GROUP_MOSSDEEP_CITY_HOUSE2 14 +#define MAP_GROUP_MOSSDEEP_CITY_POKEMON_CENTER_1F 14 +#define MAP_GROUP_MOSSDEEP_CITY_POKEMON_CENTER_2F 14 +#define MAP_GROUP_MOSSDEEP_CITY_MART 14 +#define MAP_GROUP_MOSSDEEP_CITY_HOUSE3 14 +#define MAP_GROUP_MOSSDEEP_CITY_STEVENS_HOUSE 14 +#define MAP_GROUP_MOSSDEEP_CITY_HOUSE4 14 +#define MAP_GROUP_MOSSDEEP_CITY_SPACE_CENTER_1F 14 +#define MAP_GROUP_MOSSDEEP_CITY_SPACE_CENTER_2F 14 +#define MAP_GROUP_MOSSDEEP_CITY_GAME_CORNER_1F 14 +#define MAP_GROUP_MOSSDEEP_CITY_GAME_CORNER_B1F 14 + +//-------------------------------------------------- +// Map Group 15 +//-------------------------------------------------- + +enum +{ + MAP_ID_SOOTOPOLIS_CITY_GYM_1F, + MAP_ID_SOOTOPOLIS_CITY_GYM_B1F, + MAP_ID_SOOTOPOLIS_CITY_POKEMON_CENTER_1F, + MAP_ID_SOOTOPOLIS_CITY_POKEMON_CENTER_2F, + MAP_ID_SOOTOPOLIS_CITY_MART, + MAP_ID_SOOTOPOLIS_CITY_HOUSE1, + MAP_ID_SOOTOPOLIS_CITY_HOUSE2, + MAP_ID_SOOTOPOLIS_CITY_HOUSE3, + MAP_ID_SOOTOPOLIS_CITY_HOUSE4, + MAP_ID_SOOTOPOLIS_CITY_HOUSE5, + MAP_ID_SOOTOPOLIS_CITY_HOUSE6, + MAP_ID_SOOTOPOLIS_CITY_HOUSE7, + MAP_ID_SOOTOPOLIS_CITY_HOUSE8, + MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_1, + MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_2, +}; + +#define MAP_GROUP_SOOTOPOLIS_CITY_GYM_1F 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_GYM_B1F 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_MART 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE1 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE2 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE3 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE4 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE5 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE6 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE7 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE8 15 +#define MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_1 15 +#define MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_2 15 +//-------------------------------------------------- +// Map Group 16 +//-------------------------------------------------- + +enum +{ + MAP_ID_EVER_GRANDE_CITY_SIDNEYS_ROOM, + MAP_ID_EVER_GRANDE_CITY_PHOEBES_ROOM, + MAP_ID_EVER_GRANDE_CITY_GLACIAS_ROOM, + MAP_ID_EVER_GRANDE_CITY_DRAKES_ROOM, + MAP_ID_EVER_GRANDE_CITY_CHAMPIONS_ROOM, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR1, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR2, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR3, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR4, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR5, + MAP_ID_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F, + MAP_ID_EVER_GRANDE_CITY_HALL_OF_FAME, + MAP_ID_EVER_GRANDE_CITY_POKEMON_CENTER_1F, + MAP_ID_EVER_GRANDE_CITY_POKEMON_CENTER_2F, + MAP_ID_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F, +}; + +#define MAP_GROUP_EVER_GRANDE_CITY_SIDNEYS_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_PHOEBES_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_GLACIAS_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_DRAKES_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CHAMPIONS_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR1 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR2 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR3 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR4 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR5 16 +#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F 16 +#define MAP_GROUP_EVER_GRANDE_CITY_HALL_OF_FAME 16 +#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_CENTER_1F 16 +#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_CENTER_2F 16 +#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F 16 + +//-------------------------------------------------- +// Map Group 17 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE104_MR_BRINEYS_HOUSE, + MAP_ID_ROUTE104_PRETTY_PETAL_FLOWER_SHOP, +}; + +#define MAP_GROUP_ROUTE104_MR_BRINEYS_HOUSE 17 +#define MAP_GROUP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 17 + +//-------------------------------------------------- +// Map Group 18 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE111_WINSTRATE_FAMILYS_HOUSE, + MAP_ID_ROUTE111_OLD_LADYS_REST_STOP, +}; + +#define MAP_GROUP_ROUTE111_WINSTRATE_FAMILYS_HOUSE 18 +#define MAP_GROUP_ROUTE111_OLD_LADYS_REST_STOP 18 + +//-------------------------------------------------- +// Map Group 19 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE112_CABLE_CAR_STATION, + MAP_ID_MT_CHIMNEY_CABLE_CAR_STATION, +}; + +#define MAP_GROUP_ROUTE112_CABLE_CAR_STATION 19 +#define MAP_GROUP_MT_CHIMNEY_CABLE_CAR_STATION 19 + +//-------------------------------------------------- +// Map Group 20 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE114_FOSSIL_MANIACS_HOUSE, + MAP_ID_ROUTE114_FOSSIL_MANIACS_TUNNEL, + MAP_ID_ROUTE114_LANETTES_HOUSE, +}; + +#define MAP_GROUP_ROUTE114_FOSSIL_MANIACS_HOUSE 20 +#define MAP_GROUP_ROUTE114_FOSSIL_MANIACS_TUNNEL 20 +#define MAP_GROUP_ROUTE114_LANETTES_HOUSE 20 + +//-------------------------------------------------- +// Map Group 21 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE116_TUNNELERS_REST_HOUSE, +}; + +#define MAP_GROUP_ROUTE116_TUNNELERS_REST_HOUSE 21 + +//-------------------------------------------------- +// Map Group 22 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE117_POKEMON_DAY_CARE, +}; + +#define MAP_GROUP_ROUTE117_POKEMON_DAY_CARE 22 + +//-------------------------------------------------- +// Map Group 23 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE121_SAFARI_ZONE_ENTRANCE, +}; + +#define MAP_GROUP_ROUTE121_SAFARI_ZONE_ENTRANCE 23 + +//-------------------------------------------------- +// Map Group 24 +//-------------------------------------------------- + +enum +{ + MAP_ID_METEOR_FALLS_1F_1R, + MAP_ID_METEOR_FALLS_1F_2R, + MAP_ID_METEOR_FALLS_B1F_1R, + MAP_ID_METEOR_FALLS_B1F_2R, + MAP_ID_RUSTURF_TUNNEL, + MAP_ID_UNDERWATER_SOOTOPOLIS_CITY, + MAP_ID_DESERT_RUINS, + MAP_ID_GRANITE_CAVE_1F, + MAP_ID_GRANITE_CAVE_B1F, + MAP_ID_GRANITE_CAVE_B2F, + MAP_ID_GRANITE_CAVE_STEVENS_ROOM, + MAP_ID_PETALBURG_WOODS, + MAP_ID_MT_CHIMNEY, + MAP_ID_JAGGED_PASS, + MAP_ID_FIERY_PATH, + MAP_ID_MT_PYRE_1F, + MAP_ID_MT_PYRE_2F, + MAP_ID_MT_PYRE_3F, + MAP_ID_MT_PYRE_4F, + MAP_ID_MT_PYRE_5F, + MAP_ID_MT_PYRE_6F, + MAP_ID_MT_PYRE_EXTERIOR, + MAP_ID_MT_PYRE_SUMMIT, + MAP_ID_AQUA_HIDEOUT_1F, + MAP_ID_AQUA_HIDEOUT_B1F, + MAP_ID_AQUA_HIDEOUT_B2F, + MAP_ID_UNDERWATER_SEAFLOOR_CAVERN, + MAP_ID_SEAFLOOR_CAVERN_ENTRANCE, + MAP_ID_SEAFLOOR_CAVERN_ROOM1, + MAP_ID_SEAFLOOR_CAVERN_ROOM2, + MAP_ID_SEAFLOOR_CAVERN_ROOM3, + MAP_ID_SEAFLOOR_CAVERN_ROOM4, + MAP_ID_SEAFLOOR_CAVERN_ROOM5, + MAP_ID_SEAFLOOR_CAVERN_ROOM6, + MAP_ID_SEAFLOOR_CAVERN_ROOM7, + MAP_ID_SEAFLOOR_CAVERN_ROOM8, + MAP_ID_SEAFLOOR_CAVERN_ROOM9, + MAP_ID_CAVE_OF_ORIGIN_ENTRANCE, + MAP_ID_CAVE_OF_ORIGIN_1F, + MAP_ID_CAVE_OF_ORIGIN_B1F, + MAP_ID_CAVE_OF_ORIGIN_B2F, + MAP_ID_CAVE_OF_ORIGIN_B3F, + MAP_ID_CAVE_OF_ORIGIN_B4F, + MAP_ID_VICTORY_ROAD_1F, + MAP_ID_VICTORY_ROAD_B1F, + MAP_ID_VICTORY_ROAD_B2F, + MAP_ID_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM, + MAP_ID_SHOAL_CAVE_LOW_TIDE_INNER_ROOM, + MAP_ID_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM, + MAP_ID_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM, + MAP_ID_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM, + MAP_ID_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM, + MAP_ID_NEW_MAUVILLE_ENTRANCE, + MAP_ID_NEW_MAUVILLE_INSIDE, + MAP_ID_ABANDONED_SHIP_DECK, + MAP_ID_ABANDONED_SHIP_CORRIDORS_1F, + MAP_ID_ABANDONED_SHIP_ROOMS_1F, + MAP_ID_ABANDONED_SHIP_CORRIDORS_B1F, + MAP_ID_ABANDONED_SHIP_ROOMS_B1F, + MAP_ID_ABANDONED_SHIP_ROOMS2_B1F, + MAP_ID_ABANDONED_SHIP_UNDERWATER1, + MAP_ID_ABANDONED_SHIP_ROOM_B1F, + MAP_ID_ABANDONED_SHIP_ROOMS2_1F, + MAP_ID_ABANDONED_SHIP_CAPTAINS_OFFICE, + MAP_ID_ABANDONED_SHIP_UNDERWATER2, + MAP_ID_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, + MAP_ID_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS, + MAP_ID_ISLAND_CAVE, + MAP_ID_ANCIENT_TOMB, + MAP_ID_UNDERWATER_ROUTE134, + MAP_ID_UNDERWATER_SEALED_CHAMBER, + MAP_ID_SEALED_CHAMBER_OUTER_ROOM, + MAP_ID_SEALED_CHAMBER_INNER_ROOM, + MAP_ID_SCORCHED_SLAB, + MAP_ID_UNUSED_AQUA_HIDEOUT_1F, + MAP_ID_UNUSED_AQUA_HIDEOUT_B1F, + MAP_ID_UNUSED_AQUA_HIDEOUT_B2F, + MAP_ID_SKY_PILLAR_ENTRANCE, + MAP_ID_SKY_PILLAR_OUTSIDE, + MAP_ID_SKY_PILLAR_1F, + MAP_ID_SKY_PILLAR_2F, + MAP_ID_SKY_PILLAR_3F, + MAP_ID_SKY_PILLAR_4F, + MAP_ID_SHOAL_CAVE_LOW_TIDE_ICE_ROOM, + MAP_ID_SKY_PILLAR_5F, + MAP_ID_SKY_PILLAR_TOP, + MAP_ID_MAGMA_HIDEOUT_ENTRANCE, + MAP_ID_MAGMA_HIDEOUT_B1F, + MAP_ID_MAGMA_HIDEOUT_B2F, + MAP_ID_MAGMA_HIDEOUT_B3F, + MAP_ID_MAGMA_HIDEOUT_B4F, + MAP_ID_MAGMA_HIDEOUT_B5F, + MAP_ID_MAGMA_HIDEOUT_B6F, + MAP_ID_MAGMA_HIDEOUT_B7F, + MAP_ID_MIRAGE_TOWER_1F, + MAP_ID_MIRAGE_TOWER_2F, + MAP_ID_MIRAGE_TOWER_3F, + MAP_ID_MIRAGE_TOWER_4F, + MAP_ID_DESERT_UNDERPASS, + MAP_ID_ARTISAN_CAVE_1F, + MAP_ID_ARTISAN_CAVE_2F, + MAP_ID_UNKNOWN_UNDERWATER, + MAP_ID_MARINE_CAVE_1F, + MAP_ID_MARINE_CAVE_2F, + MAP_ID_TERRA_CAVE_1F, + MAP_ID_TERRA_CAVE_2F, + MAP_ID_ALTERING_CAVE, + MAP_ID_METEOR_FALLS_B1F_3R, +}; + +#define MAP_GROUP_METEOR_FALLS_1F_1R 24 +#define MAP_GROUP_METEOR_FALLS_1F_2R 24 +#define MAP_GROUP_METEOR_FALLS_B1F_1R 24 +#define MAP_GROUP_METEOR_FALLS_B1F_2R 24 +#define MAP_GROUP_RUSTURF_TUNNEL 24 +#define MAP_GROUP_UNDERWATER_SOOTOPOLIS_CITY 24 +#define MAP_GROUP_DESERT_RUINS 24 +#define MAP_GROUP_GRANITE_CAVE_1F 24 +#define MAP_GROUP_GRANITE_CAVE_B1F 24 +#define MAP_GROUP_GRANITE_CAVE_B2F 24 +#define MAP_GROUP_GRANITE_CAVE_STEVENS_ROOM 24 +#define MAP_GROUP_PETALBURG_WOODS 24 +#define MAP_GROUP_MT_CHIMNEY 24 +#define MAP_GROUP_JAGGED_PASS 24 +#define MAP_GROUP_FIERY_PATH 24 +#define MAP_GROUP_MT_PYRE_1F 24 +#define MAP_GROUP_MT_PYRE_2F 24 +#define MAP_GROUP_MT_PYRE_3F 24 +#define MAP_GROUP_MT_PYRE_4F 24 +#define MAP_GROUP_MT_PYRE_5F 24 +#define MAP_GROUP_MT_PYRE_6F 24 +#define MAP_GROUP_MT_PYRE_EXTERIOR 24 +#define MAP_GROUP_MT_PYRE_SUMMIT 24 +#define MAP_GROUP_AQUA_HIDEOUT_1F 24 +#define MAP_GROUP_AQUA_HIDEOUT_B1F 24 +#define MAP_GROUP_AQUA_HIDEOUT_B2F 24 +#define MAP_GROUP_UNDERWATER_SEAFLOOR_CAVERN 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ENTRANCE 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM1 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM2 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM3 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM4 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM5 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM6 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM7 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM8 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM9 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_ENTRANCE 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_1F 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_B1F 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_B2F 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_B3F 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_B4F 24 +#define MAP_GROUP_VICTORY_ROAD_1F 24 +#define MAP_GROUP_VICTORY_ROAD_B1F 24 +#define MAP_GROUP_VICTORY_ROAD_B2F 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 24 +#define MAP_GROUP_NEW_MAUVILLE_ENTRANCE 24 +#define MAP_GROUP_NEW_MAUVILLE_INSIDE 24 +#define MAP_GROUP_ABANDONED_SHIP_DECK 24 +#define MAP_GROUP_ABANDONED_SHIP_CORRIDORS_1F 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOMS_1F 24 +#define MAP_GROUP_ABANDONED_SHIP_CORRIDORS_B1F 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOMS_B1F 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOMS2_B1F 24 +#define MAP_GROUP_ABANDONED_SHIP_UNDERWATER1 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOM_B1F 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOMS2_1F 24 +#define MAP_GROUP_ABANDONED_SHIP_CAPTAINS_OFFICE 24 +#define MAP_GROUP_ABANDONED_SHIP_UNDERWATER2 24 +#define MAP_GROUP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 24 +#define MAP_GROUP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 24 +#define MAP_GROUP_ISLAND_CAVE 24 +#define MAP_GROUP_ANCIENT_TOMB 24 +#define MAP_GROUP_UNDERWATER_ROUTE134 24 +#define MAP_GROUP_UNDERWATER_SEALED_CHAMBER 24 +#define MAP_GROUP_SEALED_CHAMBER_OUTER_ROOM 24 +#define MAP_GROUP_SEALED_CHAMBER_INNER_ROOM 24 +#define MAP_GROUP_SCORCHED_SLAB 24 +#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_1F 24 +#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_B1F 24 +#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_B2F 24 +#define MAP_GROUP_SKY_PILLAR_ENTRANCE 24 +#define MAP_GROUP_SKY_PILLAR_OUTSIDE 24 +#define MAP_GROUP_SKY_PILLAR_1F 24 +#define MAP_GROUP_SKY_PILLAR_2F 24 +#define MAP_GROUP_SKY_PILLAR_3F 24 +#define MAP_GROUP_SKY_PILLAR_4F 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 24 +#define MAP_GROUP_SKY_PILLAR_5F 24 +#define MAP_GROUP_SKY_PILLAR_TOP 24 +#define MAP_GROUP_MAGMA_HIDEOUT_ENTRANCE 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B1F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B2F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B3F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B4F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B5F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B6F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B7F 24 +#define MAP_GROUP_MIRAGE_TOWER_1F 24 +#define MAP_GROUP_MIRAGE_TOWER_2F 24 +#define MAP_GROUP_MIRAGE_TOWER_3F 24 +#define MAP_GROUP_MIRAGE_TOWER_4F 24 +#define MAP_GROUP_DESERT_UNDERPASS 24 +#define MAP_GROUP_ARTISAN_CAVE_1F 24 +#define MAP_GROUP_ARTISAN_CAVE_2F 24 +#define MAP_GROUP_UNKNOWN_UNDERWATER 24 +#define MAP_GROUP_MARINE_CAVE_1F 24 +#define MAP_GROUP_MARINE_CAVE_2F 24 +#define MAP_GROUP_TERRA_CAVE_1F 24 +#define MAP_GROUP_TERRA_CAVE_2F 24 +#define MAP_GROUP_ALTERING_CAVE 24 +#define MAP_GROUP_METEOR_FALLS_B1F_3R 24 + +//-------------------------------------------------- +// Map Group 25 +//-------------------------------------------------- + +enum +{ + MAP_ID_SECRET_BASE_RED_CAVE1, + MAP_ID_SECRET_BASE_BROWN_CAVE1, + MAP_ID_SECRET_BASE_BLUE_CAVE1, + MAP_ID_SECRET_BASE_YELLOW_CAVE1, + MAP_ID_SECRET_BASE_TREE1, + MAP_ID_SECRET_BASE_SHRUB1, + MAP_ID_SECRET_BASE_RED_CAVE2, + MAP_ID_SECRET_BASE_BROWN_CAVE2, + MAP_ID_SECRET_BASE_BLUE_CAVE2, + MAP_ID_SECRET_BASE_YELLOW_CAVE2, + MAP_ID_SECRET_BASE_TREE2, + MAP_ID_SECRET_BASE_SHRUB2, + MAP_ID_SECRET_BASE_RED_CAVE3, + MAP_ID_SECRET_BASE_BROWN_CAVE3, + MAP_ID_SECRET_BASE_BLUE_CAVE3, + MAP_ID_SECRET_BASE_YELLOW_CAVE3, + MAP_ID_SECRET_BASE_TREE3, + MAP_ID_SECRET_BASE_SHRUB3, + MAP_ID_SECRET_BASE_RED_CAVE4, + MAP_ID_SECRET_BASE_BROWN_CAVE4, + MAP_ID_SECRET_BASE_BLUE_CAVE4, + MAP_ID_SECRET_BASE_YELLOW_CAVE4, + MAP_ID_SECRET_BASE_TREE4, + MAP_ID_SECRET_BASE_SHRUB4, + MAP_ID_SINGLE_BATTLE_COLOSSEUM, + MAP_ID_TRADE_CENTER, + MAP_ID_RECORD_CORNER, + MAP_ID_DOUBLE_BATTLE_COLOSSEUM, + MAP_ID_LINK_CONTEST_ROOM1, + MAP_ID_UNKNOWN_MAP_25_29, + MAP_ID_UNKNOWN_MAP_25_30, + MAP_ID_UNKNOWN_MAP_25_31, + MAP_ID_UNKNOWN_MAP_25_32, + MAP_ID_UNKNOWN_MAP_25_33, + MAP_ID_UNKNOWN_MAP_25_34, + MAP_ID_LINK_CONTEST_ROOM2, + MAP_ID_LINK_CONTEST_ROOM3, + MAP_ID_LINK_CONTEST_ROOM4, + MAP_ID_LINK_CONTEST_ROOM5, + MAP_ID_LINK_CONTEST_ROOM6, + MAP_ID_INSIDE_OF_TRUCK, + MAP_ID_SS_TIDAL_CORRIDOR, + MAP_ID_SS_TIDAL_LOWER_DECK, + MAP_ID_SS_TIDAL_ROOMS, + MAP_ID_TEST_ROOM_1, + MAP_ID_TEST_ROOM_2, + MAP_ID_TEST_ROOM_3, + MAP_ID_TEST_ROOM_4, + MAP_ID_TEST_ROOM_5, + MAP_ID_TEST_ROOM_6, + MAP_ID_TEST_ROOM_7, + MAP_ID_TEST_ROOM_8, + MAP_ID_TEST_ROOM_9, + MAP_ID_TEST_ROOM_10, + MAP_ID_TEST_ROOM_11, + MAP_ID_TEST_ROOM_12, + MAP_ID_TEST_ROOM_13, + MAP_ID_TEST_ROOM_14, + MAP_ID_TEST_ROOM_15, + MAP_ID_TEST_ROOM_16, + MAP_ID_UNION_ROOM, +}; + +#define MAP_GROUP_SECRET_BASE_RED_CAVE1 25 +#define MAP_GROUP_SECRET_BASE_BROWN_CAVE1 25 +#define MAP_GROUP_SECRET_BASE_BLUE_CAVE1 25 +#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE1 25 +#define MAP_GROUP_SECRET_BASE_TREE1 25 +#define MAP_GROUP_SECRET_BASE_SHRUB1 25 +#define MAP_GROUP_SECRET_BASE_RED_CAVE2 25 +#define MAP_GROUP_SECRET_BASE_BROWN_CAVE2 25 +#define MAP_GROUP_SECRET_BASE_BLUE_CAVE2 25 +#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE2 25 +#define MAP_GROUP_SECRET_BASE_TREE2 25 +#define MAP_GROUP_SECRET_BASE_SHRUB2 25 +#define MAP_GROUP_SECRET_BASE_RED_CAVE3 25 +#define MAP_GROUP_SECRET_BASE_BROWN_CAVE3 25 +#define MAP_GROUP_SECRET_BASE_BLUE_CAVE3 25 +#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE3 25 +#define MAP_GROUP_SECRET_BASE_TREE3 25 +#define MAP_GROUP_SECRET_BASE_SHRUB3 25 +#define MAP_GROUP_SECRET_BASE_RED_CAVE4 25 +#define MAP_GROUP_SECRET_BASE_BROWN_CAVE4 25 +#define MAP_GROUP_SECRET_BASE_BLUE_CAVE4 25 +#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE4 25 +#define MAP_GROUP_SECRET_BASE_TREE4 25 +#define MAP_GROUP_SECRET_BASE_SHRUB4 25 +#define MAP_GROUP_SINGLE_BATTLE_COLOSSEUM 25 +#define MAP_GROUP_TRADE_CENTER 25 +#define MAP_GROUP_RECORD_CORNER 25 +#define MAP_GROUP_DOUBLE_BATTLE_COLOSSEUM 25 +#define MAP_GROUP_LINK_CONTEST_ROOM1 25 +#define MAP_GROUP_UNKNOWN_MAP_25_29 25 +#define MAP_GROUP_UNKNOWN_MAP_25_30 25 +#define MAP_GROUP_UNKNOWN_MAP_25_31 25 +#define MAP_GROUP_UNKNOWN_MAP_25_32 25 +#define MAP_GROUP_UNKNOWN_MAP_25_33 25 +#define MAP_GROUP_UNKNOWN_MAP_25_34 25 +#define MAP_GROUP_LINK_CONTEST_ROOM2 25 +#define MAP_GROUP_LINK_CONTEST_ROOM3 25 +#define MAP_GROUP_LINK_CONTEST_ROOM4 25 +#define MAP_GROUP_LINK_CONTEST_ROOM5 25 +#define MAP_GROUP_LINK_CONTEST_ROOM6 25 +#define MAP_GROUP_INSIDE_OF_TRUCK 25 +#define MAP_GROUP_SS_TIDAL_CORRIDOR 25 +#define MAP_GROUP_SS_TIDAL_LOWER_DECK 25 +#define MAP_GROUP_SS_TIDAL_ROOMS 25 +#define MAP_GROUP_TEST_ROOM_1 25 +#define MAP_GROUP_TEST_ROOM_2 25 +#define MAP_GROUP_TEST_ROOM_3 25 +#define MAP_GROUP_TEST_ROOM_4 25 +#define MAP_GROUP_TEST_ROOM_5 25 +#define MAP_GROUP_TEST_ROOM_6 25 +#define MAP_GROUP_TEST_ROOM_7 25 +#define MAP_GROUP_TEST_ROOM_8 25 +#define MAP_GROUP_TEST_ROOM_9 25 +#define MAP_GROUP_TEST_ROOM_10 25 +#define MAP_GROUP_TEST_ROOM_11 25 +#define MAP_GROUP_TEST_ROOM_12 25 +#define MAP_GROUP_TEST_ROOM_13 25 +#define MAP_GROUP_TEST_ROOM_14 25 +#define MAP_GROUP_TEST_ROOM_15 25 +#define MAP_GROUP_TEST_ROOM_16 25 +#define MAP_GROUP_UNION_ROOM 25 +//-------------------------------------------------- +// Map Group 26 +//-------------------------------------------------- + +enum +{ + MAP_ID_SAFARI_ZONE_NORTHWEST, + MAP_ID_SAFARI_ZONE_NORTHEAST, + MAP_ID_SAFARI_ZONE_SOUTHWEST, + MAP_ID_SAFARI_ZONE_SOUTHEAST, + MAP_ID_BATTLE_FRONTIER_OUTSIDE_WEST, + MAP_ID_BATTLE_TOWER_LOBBY, + MAP_ID_BATTLE_TOWER_ELEVATOR, + MAP_ID_BATTLE_TOWER_CORRIDOR, + MAP_ID_BATTLE_TOWER_BATTLE_ROOM, + MAP_ID_SOUTHERN_ISLAND_EXTERIOR, + MAP_ID_SOUTHERN_ISLAND_INTERIOR, + MAP_ID_SAFARI_ZONE_REST_HOUSE, + MAP_ID_SAFARI_ZONE_EM_1, + MAP_ID_SAFARI_ZONE_EM_2, + MAP_ID_BATTLE_FRONTIER_OUTSIDE_EAST, + MAP_ID_BATTLE_FRONTIER_TAG_LINK, + MAP_ID_BATTLE_FRONTIER_TAG_LINK_CORRIDOR, + MAP_ID_BATTLE_FRONTIER_TAG_LINK_ARENA, + MAP_ID_BATTLE_DOME_LOBBY, + MAP_ID_BATTLE_DOME_CORRIDOR, + MAP_ID_BATTLE_DOME_ROOM, + MAP_ID_BATTLE_DOME_ARENA, + MAP_ID_BATTLE_PALACE_LOBBY, + MAP_ID_BATTLE_PALACE_CORRIDOR, + MAP_ID_BATTLE_PALACE_1F, + MAP_ID_BATTLE_PYRAMID_LOBBY, + MAP_ID_BATTLE_PYRAMID_UNKNOWN, + MAP_ID_BATTLE_PYRAMID_PEAK, + MAP_ID_BATTLE_ARENA_LOBBY, + MAP_ID_BATTLE_ARENA_CORRIDOR, + MAP_ID_BATTLE_ARENA_ARENA, + MAP_ID_BATTLE_FACTORY_LOBBY, + MAP_ID_BATTLE_FACTORY_CORRIDOR, + MAP_ID_BATTLE_FACTORY_ARENA, + MAP_ID_BATTLE_PALACE_2F, + MAP_ID_BATTLE_PALACE_3F, + MAP_ID_BATTLE_PALACE_4F, + MAP_ID_BATTLE_PALACE_5F, + MAP_ID_BATTLE_PALACE_6F, + MAP_ID_BATTLE_PALACE_TEST_ROOM, + MAP_ID_RANKING_HALL, + MAP_ID_STAT_RATER_HOUSE, + MAP_ID_BATTLE_FRONTIER_EXCHANGE, + MAP_ID_BATTLE_FRONTIER_MANIAC_HOUSE, + MAP_ID_BATTLE_FRONTIER_GAMBLING_HOUSE, + MAP_ID_BATTLE_FRONTIER_HOUSE1, + MAP_ID_BATTLE_FRONTIER_SCOTTS_HOUSE, + MAP_ID_BATTLE_FRONTIER_HOUSE2, + MAP_ID_BATTLE_FRONTIER_HOUSE3, + MAP_ID_BATTLE_FRONTIER_HOUSE4, + MAP_ID_BATTLE_FRONTIER_ENTRANCE_HALL, + MAP_ID_BATTLE_FRONTIER_HOUSE5, + MAP_ID_BATTLE_FRONTIER_UNUSED_HOUSE, + MAP_ID_BATTLE_FRONTIER_POKEMON_CENTER_1F, + MAP_ID_BATTLE_FRONTIER_POKEMON_CENTER_2F, + MAP_ID_BATTLE_FRONTIER_MART, + MAP_ID_FARAWAY_ISLAND_OUTSIDE, + MAP_ID_FARAWAY_ISLAND_FOREST, + MAP_ID_BIRTH_ISLAND_OUTSIDE, + MAP_ID_BIRTH_ISLAND_DOCKS, + MAP_ID_TRAINER_HILL_LOBBY, + MAP_ID_TRAINER_HILL_1F, + MAP_ID_TRAINER_HILL_2F, + MAP_ID_TRAINER_HILL_3F, + MAP_ID_TRAINER_HILL_4F, + MAP_ID_TRAINER_HILL_5F, + MAP_ID_NAVEL_ROCK_OUTSIDE, + MAP_ID_NAVEL_ROCK_DOCKS, + MAP_ID_NAVEL_ROCK_1F, + MAP_ID_NAVEL_ROCK_2F, + MAP_ID_NAVEL_ROCK_3F, + MAP_ID_NAVEL_ROCK_4F, + MAP_ID_NAVEL_ROCK_5F, + MAP_ID_NAVEL_ROCK_6F, + MAP_ID_NAVEL_ROCK_7F, + MAP_ID_NAVEL_ROCK_PEAK, + MAP_ID_NAVEL_ROCK_B1F, + MAP_ID_NAVEL_ROCK_B2F, + MAP_ID_NAVEL_ROCK_B3F, + MAP_ID_NAVEL_ROCK_B4F, + MAP_ID_NAVEL_ROCK_B5F, + MAP_ID_NAVEL_ROCK_B6F, + MAP_ID_NAVEL_ROCK_B7F, + MAP_ID_NAVEL_ROCK_B8F, + MAP_ID_NAVEL_ROCK_B9F, + MAP_ID_NAVEL_ROCK_B10F, + MAP_ID_NAVEL_ROCK_B11F, + MAP_ID_NAVEL_ROCK_INNER, + MAP_ID_TRAINER_HILL_ELEVATOR, +}; + +#define MAP_GROUP_SAFARI_ZONE_NORTHWEST 26 +#define MAP_GROUP_SAFARI_ZONE_NORTHEAST 26 +#define MAP_GROUP_SAFARI_ZONE_SOUTHWEST 26 +#define MAP_GROUP_SAFARI_ZONE_SOUTHEAST 26 +#define MAP_GROUP_BATTLE_FRONTIER_OUTSIDE_WEST 26 +#define MAP_GROUP_BATTLE_TOWER_LOBBY 26 +#define MAP_GROUP_BATTLE_TOWER_ELEVATOR 26 +#define MAP_GROUP_BATTLE_TOWER_CORRIDOR 26 +#define MAP_GROUP_BATTLE_TOWER_BATTLE_ROOM 26 +#define MAP_GROUP_SOUTHERN_ISLAND_EXTERIOR 26 +#define MAP_GROUP_SOUTHERN_ISLAND_INTERIOR 26 +#define MAP_GROUP_SAFARI_ZONE_REST_HOUSE 26 +#define MAP_GROUP_SAFARI_ZONE_EM_1 26 +#define MAP_GROUP_SAFARI_ZONE_EM_2 26 +#define MAP_GROUP_BATTLE_FRONTIER_OUTSIDE_EAST 26 +#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK 26 +#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK_CORRIDOR 26 +#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK_ARENA 26 +#define MAP_GROUP_BATTLE_DOME_LOBBY 26 +#define MAP_GROUP_BATTLE_DOME_CORRIDOR 26 +#define MAP_GROUP_BATTLE_DOME_ROOM 26 +#define MAP_GROUP_BATTLE_DOME_ARENA 26 +#define MAP_GROUP_BATTLE_PALACE_LOBBY 26 +#define MAP_GROUP_BATTLE_PALACE_CORRIDOR 26 +#define MAP_GROUP_BATTLE_PALACE_1F 26 +#define MAP_GROUP_BATTLE_PYRAMID_LOBBY 26 +#define MAP_GROUP_BATTLE_PYRAMID_UNKNOWN 26 +#define MAP_GROUP_BATTLE_PYRAMID_PEAK 26 +#define MAP_GROUP_BATTLE_ARENA_LOBBY 26 +#define MAP_GROUP_BATTLE_ARENA_CORRIDOR 26 +#define MAP_GROUP_BATTLE_ARENA_ARENA 26 // rename +#define MAP_GROUP_BATTLE_FACTORY_LOBBY 26 +#define MAP_GROUP_BATTLE_FACTORY_CORRIDOR 26 +#define MAP_GROUP_BATTLE_FACTORY_ARENA 26 +#define MAP_GROUP_BATTLE_PALACE_2F 26 +#define MAP_GROUP_BATTLE_PALACE_3F 26 +#define MAP_GROUP_BATTLE_PALACE_4F 26 +#define MAP_GROUP_BATTLE_PALACE_5F 26 +#define MAP_GROUP_BATTLE_PALACE_6F 26 +#define MAP_GROUP_BATTLE_PALACE_TEST_ROOM 26 +#define MAP_GROUP_RANKING_HALL 26 +#define MAP_GROUP_STAT_RATER_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_EXCHANGE 26 +#define MAP_GROUP_BATTLE_FRONTIER_MANIAC_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_GAMBLING_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE1 26 +#define MAP_GROUP_BATTLE_FRONTIER_SCOTTS_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE2 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE3 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE4 26 +#define MAP_GROUP_BATTLE_FRONTIER_ENTRANCE_HALL 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE5 26 +#define MAP_GROUP_BATTLE_FRONTIER_UNUSED_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_POKEMON_CENTER_1F 26 +#define MAP_GROUP_BATTLE_FRONTIER_POKEMON_CENTER_2F 26 +#define MAP_GROUP_BATTLE_FRONTIER_MART 26 +#define MAP_GROUP_FARAWAY_ISLAND_OUTSIDE 26 +#define MAP_GROUP_FARAWAY_ISLAND_FOREST 26 +#define MAP_GROUP_BIRTH_ISLAND_OUTSIDE 26 +#define MAP_GROUP_BIRTH_ISLAND_DOCKS 26 +#define MAP_GROUP_TRAINER_HILL_LOBBY 26 +#define MAP_GROUP_TRAINER_HILL_1F 26 +#define MAP_GROUP_TRAINER_HILL_2F 26 +#define MAP_GROUP_TRAINER_HILL_3F 26 +#define MAP_GROUP_TRAINER_HILL_4F 26 +#define MAP_GROUP_TRAINER_HILL_5F 26 +#define MAP_GROUP_NAVEL_ROCK_OUTSIDE 26 +#define MAP_GROUP_NAVEL_ROCK_DOCKS 26 +#define MAP_GROUP_NAVEL_ROCK_1F 26 +#define MAP_GROUP_NAVEL_ROCK_2F 26 +#define MAP_GROUP_NAVEL_ROCK_3F 26 +#define MAP_GROUP_NAVEL_ROCK_4F 26 +#define MAP_GROUP_NAVEL_ROCK_5F 26 +#define MAP_GROUP_NAVEL_ROCK_6F 26 +#define MAP_GROUP_NAVEL_ROCK_7F 26 +#define MAP_GROUP_NAVEL_ROCK_PEAK 26 +#define MAP_GROUP_NAVEL_ROCK_B1F 26 +#define MAP_GROUP_NAVEL_ROCK_B2F 26 +#define MAP_GROUP_NAVEL_ROCK_B3F 26 +#define MAP_GROUP_NAVEL_ROCK_B4F 26 +#define MAP_GROUP_NAVEL_ROCK_B5F 26 +#define MAP_GROUP_NAVEL_ROCK_B6F 26 +#define MAP_GROUP_NAVEL_ROCK_B7F 26 +#define MAP_GROUP_NAVEL_ROCK_B8F 26 +#define MAP_GROUP_NAVEL_ROCK_B9F 26 +#define MAP_GROUP_NAVEL_ROCK_B10F 26 +#define MAP_GROUP_NAVEL_ROCK_B11F 26 +#define MAP_GROUP_NAVEL_ROCK_INNER 26 +#define MAP_GROUP_TRAINER_HILL_ELEVATOR 26 +//-------------------------------------------------- +// Map Group 27 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE104_PROTOTYPE, + MAP_ID_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP, +}; + +#define MAP_GROUP_ROUTE104_PROTOTYPE 27 +#define MAP_GROUP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP 27 + +//-------------------------------------------------- +// Map Group 28 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE109_SEASHORE_HOUSE, +}; + +#define MAP_GROUP_ROUTE109_SEASHORE_HOUSE 28 + +//-------------------------------------------------- +// Map Group 29 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE110_TRICK_HOUSE_ENTRANCE, + MAP_ID_ROUTE110_TRICK_HOUSE_END, + MAP_ID_ROUTE110_TRICK_HOUSE_CORRIDOR, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE1, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE2, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE3, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE4, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE5, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE6, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE7, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE8, + MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE, + MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE, +}; + +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_ENTRANCE 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_END 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_CORRIDOR 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE1 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE2 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE3 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE4 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE5 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE6 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE7 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE8 29 +#define MAP_GROUP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE 29 +#define MAP_GROUP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE 29 + +//-------------------------------------------------- +// Map Group 30 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE113_GLASS_WORKSHOP, +}; + +#define MAP_GROUP_ROUTE113_GLASS_WORKSHOP 30 + +//-------------------------------------------------- +// Map Group 31 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE123_BERRY_MASTERS_HOUSE, +}; + +#define MAP_GROUP_ROUTE123_BERRY_MASTERS_HOUSE 31 + +//-------------------------------------------------- +// Map Group 32 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE119_WEATHER_INSTITUTE_1F, + MAP_ID_ROUTE119_WEATHER_INSTITUTE_2F, + MAP_ID_ROUTE119_HOUSE, +}; + +#define MAP_GROUP_ROUTE119_WEATHER_INSTITUTE_1F 32 +#define MAP_GROUP_ROUTE119_WEATHER_INSTITUTE_2F 32 +#define MAP_GROUP_ROUTE119_HOUSE 32 + +//-------------------------------------------------- +// Map Group 33 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE, +}; + +#define MAP_GROUP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 33 + +#endif // GUARD_MAP_CONSTANTS_H
\ No newline at end of file diff --git a/include/map_obj_8097404.h b/include/map_obj_8097404.h new file mode 100644 index 000000000..27ffd18cb --- /dev/null +++ b/include/map_obj_8097404.h @@ -0,0 +1,32 @@ +// +// Created by scott on 9/7/2017. +// + +#ifndef GUARD_MAP_OBJ_8097404_H +#define GUARD_MAP_OBJ_8097404_H + +// Exported type declarations + +// Exported RAM declarations +extern void *gUnknown_020375B8; + +// Exported ROM declarations +void sub_8097AC8(struct Sprite *); +void npc_sync_anim_pause_bits(struct MapObject *); +void oamt_npc_ministep_reset(struct Sprite *, u8, u8); +u8 sub_8097F78(struct MapObject *); +bool8 obj_npc_ministep(struct Sprite *sprite); +bool8 sub_80976EC(struct Sprite *sprite); +void sub_80976DC(struct Sprite *, u8); +void sub_809783C(struct Sprite *, u8, u8, u8); +void DoShadowFieldEffect(struct MapObject *); +u8 sub_809785C(struct Sprite *); +u8 sub_80978E4(struct Sprite *); +void obj_anim_image_set_and_seek(struct Sprite *, u8, u8); +bool8 sub_80979BC(struct Sprite *); +void sub_8097750(struct Sprite *); +bool8 sub_8097758(struct Sprite *); +void sub_8097FA4(struct MapObject *); +void sub_8098044(u8); + +#endif //GUARD_MAP_OBJ_8097404_H diff --git a/include/mauville_old_man.h b/include/mauville_old_man.h new file mode 100644 index 000000000..aefc76083 --- /dev/null +++ b/include/mauville_old_man.h @@ -0,0 +1,8 @@ + +#ifndef GUARD_MAUVILLE_OLD_MAN_H +#define GUARD_MAUVILLE_OLD_MAN_H + +void SetMauvilleOldMan(void); +u8 sub_81201C8(void); + +#endif // GUARD_MAUVILLE_OLD_MAN_H diff --git a/include/menu.h b/include/menu.h new file mode 100644 index 000000000..766aa9d39 --- /dev/null +++ b/include/menu.h @@ -0,0 +1,23 @@ +#ifndef GUARD_MENU_H +#define GUARD_MENU_H + +#include "window.h" + +struct MenuAction +{ + const u8 *text; + u8 (*func)(); +}; + +struct MenuAction2 +{ + const u8 *text; + void (*func)(u8); +}; + +void box_print(u8, u8, u8, u8, const void *, s8, const u8 *); +void sub_8198070(u8 windowId, bool8 copyToVram); +void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); +void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette); + +#endif // GUARD_MENU_H diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h new file mode 100644 index 000000000..d6743b788 --- /dev/null +++ b/include/metatile_behavior.h @@ -0,0 +1,149 @@ +#ifndef GUARD_METATILE_BEHAVIOR +#define GUARD_METATILE_BEHAVIOR + +bool8 ShouldDoJumpLandingDustEffect(u8); +bool8 MetatileBehavior_IsEncounterTile(u8); +bool8 MetatileBehavior_IsJumpEast(u8); +bool8 MetatileBehavior_IsJumpWest(u8); +bool8 MetatileBehavior_IsJumpNorth(u8); +bool8 MetatileBehavior_IsJumpSouth(u8); +bool8 MetatileBehavior_IsPokeGrass(u8); +bool8 MetatileBehavior_IsSandOrDeepSand(u8); +bool8 MetatileBehavior_IsDeepSand(u8); +bool8 MetatileBehavior_IsReflective(u8); +bool8 MetatileBehavior_IsIce(u8); +bool8 MetatileBehavior_IsWarpDoor(u8); +bool8 MetatileBehavior_IsDoor(u8); +bool8 MetatileBehavior_IsEscalator(u8); +bool8 MetatileBehavior_IsMB_04(u8); +bool8 MetatileBehavior_IsLadder(u8); +bool8 MetatileBehavior_IsNonAnimDoor(u8); +bool8 MetatileBehavior_IsDeepSouthWarp(u8); +bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8); +bool8 MetatileBehavior_IsEastArrowWarp(u8); +bool8 MetatileBehavior_IsWestArrowWarp(u8); +bool8 MetatileBehavior_IsNorthArrowWarp(u8); +bool8 MetatileBehavior_IsSouthArrowWarp(u8); +bool8 MetatileBehavior_IsArrowWarp(u8); +bool8 MetatileBehavior_IsMoveTile(u8); +bool8 MetatileBehavior_IsIce_2(u8); +bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8); +bool8 MetatileBehavior_IsMB_05(u8); +bool8 MetatileBehavior_IsWalkNorth(u8); +bool8 MetatileBehavior_IsWalkSouth(u8); +bool8 MetatileBehavior_IsWalkWest(u8); +bool8 MetatileBehavior_IsWalkEast(u8); +bool8 MetatileBehavior_IsNorthwardCurrent(u8); +bool8 MetatileBehavior_IsSouthwardCurrent(u8); +bool8 MetatileBehavior_IsWestwardCurrent(u8); +bool8 MetatileBehavior_IsEastwardCurrent(u8); +bool8 MetatileBehavior_IsSlideNorth(u8); +bool8 MetatileBehavior_IsSlideSouth(u8); +bool8 MetatileBehavior_IsSlideWest(u8); +bool8 MetatileBehavior_IsSlideEast(u8); +bool8 MetatileBehavior_IsCounter(u8); +bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir); +bool8 MetatileBehavior_IsPC(u8); +bool8 MetatileBehavior_IsCableBoxResults1(u8); +bool8 MetatileBehavior_IsSecretBaseOpen(u8); +bool8 MetatileBehavior_IsSecretBaseCave(u8); +bool8 MetatileBehavior_IsSecretBaseTree(u8); +bool8 MetatileBehavior_IsSecretBaseShrub(u8); +bool8 MetatileBehavior_IsSecretBasePC(u8); +bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8); +bool8 MetatileBehavior_IsMB_B2(u8); +bool8 MetatileBehavior_IsMB_B3(u8); +bool8 MetatileBehavior_IsMB_B9(u8); +bool8 MetatileBehavior_IsMB_C6(u8); +bool8 MetatileBehavior_IsSecretBasePoster(u8); +bool8 MetatileBehavior_IsNormal(u8); +bool8 MetatileBehavior_IsMB_B7(u8); +bool8 MetatileBehavior_IsMB_B2_Duplicate(u8); +bool8 MetatileBehavior_IsMB_B5(u8); +bool8 MetatileBehavior_IsMB_C3(u8); +bool8 MetatileBehavior_IsMB_C2(u8); +bool8 MetatileBehavior_IsSecretBaseBalloon(u8); +bool8 MetatileBehavior_IsMB_BE(u8); +bool8 MetatileBehavior_IsSecretBaseSoundMat(u8); +bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8); +bool8 MetatileBehavior_IsMB_BF(u8); +bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8); +bool8 MetatileBehavior_IsMB_C5(u8); +bool8 MetatileBehavior_HasRipples(u8); +bool8 MetatileBehavior_IsPuddle(u8); +bool8 MetatileBehavior_IsTallGrass(u8); +bool8 MetatileBehavior_IsLongGrass(u8); +bool8 MetatileBehavior_IsBerryTreeSoil(u8); +bool8 MetatileBehavior_IsAsh(u8); +bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8); +bool8 MetatileBehavior_IsBridge(u8); +u8 MetatileBehavior_GetBridgeSth(u8); +u8 MetatileBehavior_8089510(u8); +bool8 MetatileBehavior_IsLandWildEncounter(u8); +bool8 MetatileBehavior_IsWaterWildEncounter(u8); +bool8 MetatileBehavior_IsMB_0B(u8); +bool8 MetatileBehavior_IsMountain(u8); +bool8 MetatileBehavior_IsDiveable(u8); +bool8 MetatileBehavior_IsUnableToEmerge(u8); +bool8 MetatileBehavior_IsShallowFlowingWater(u8); +bool8 MetatileBehavior_IsThinIce(u8); +bool8 MetatileBehavior_IsCrackedIce(u8); +bool8 MetatileBehavior_IsDeepOrOceanWater(u8); +bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8); +bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8); +bool8 MetatileBehavior_IsEastBlocked(u8); +bool8 MetatileBehavior_IsWestBlocked(u8); +bool8 MetatileBehavior_IsNorthBlocked(u8); +bool8 MetatileBehavior_IsSouthBlocked(u8); +bool8 MetatileBehavior_IsShortGrass(u8); +bool8 MetatileBehavior_IsHotSprings(u8); +bool8 MetatileBehavior_IsWaterfall(u8); +bool8 MetatileBehavior_IsFortreeBridge(u8); +bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8); +bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8); +bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8); +bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8); +bool8 MetatileBehavior_IsPacifidlogLog(u8); +bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8); +bool8 MetatileBehavior_IsRegionMap(u8); +bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8); +bool8 MetatileBehavior_IsUnknownClosedDoor(u8); +bool8 MetatileBehavior_IsRoulette(u8); +bool8 MetatileBehavior_IsPokeblockFeeder(u8); +bool8 MetatileBehavior_IsSecretBaseJumpMat(u8); +bool8 MetatileBehavior_IsSecretBaseSpinMat(u8); +bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8); +bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8); +bool8 MetatileBehavior_IsAquaHideoutWarp(u8); +bool8 MetatileBehavior_IsWarpOrBridge(u8); +bool8 MetatileBehavior_IsMossdeepGymWarp(u8); +bool8 MetatileBehavior_IsSurfableFishableWater(u8); +bool8 MetatileBehavior_IsMtPyreHole(u8); +bool8 MetatileBehavior_IsCrackedFloorHole(u8); +bool8 MetatileBehavior_IsCrackedFloor(u8); +bool8 MetatileBehavior_IsMuddySlope(u8); +bool8 MetatileBehavior_IsBumpySlope(u8); +bool8 MetatileBehavior_IsIsolatedVerticalRail(u8); +bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8); +bool8 MetatileBehavior_IsVerticalRail(u8); +bool8 MetatileBehavior_IsHorizontalRail(u8); +bool8 MetatileBehavior_IsSeaweed(u8); +bool8 MetatileBehavior_IsRunningDisallowed(u8); +bool8 MetatileBehavior_IsCuttableGrass(u8); +bool8 MetatileBehavior_IsRunningShoesInstruction(u8); +bool8 MetatileBehavior_IsPictureBookShelf(u8); +bool8 MetatileBehavior_IsBookShelf(u8); +bool8 MetatileBehavior_IsPokeCenterBookShelf(u8); +bool8 MetatileBehavior_IsVase(u8); +bool8 MetatileBehavior_IsTrashCan(u8); +bool8 MetatileBehavior_IsShopShelf(u8); +bool8 MetatileBehavior_IsBlueprint(u8); +bool8 MetatileBehavior_IsBattlePyramidWarp(u8); +bool8 MetatileBehavior_IsPlayerFacingWirelessBoxResults(u8 tile, u8 playerDir); +bool8 MetatileBehavior_IsCableBoxResults2(u8 tile, u8 playerDir); +bool8 MetatileBehavior_IsQuestionnaire(u8); +bool8 MetatileBehavior_IsLongGrass_Duplicate(u8); +bool8 MetatileBehavior_IsLongGrassSouthEdge(u8); +bool8 MetatileBehavior_IsTrainerHillTimer(u8); + +#endif // GUARD_METATILE_BEHAVIOR diff --git a/include/metatile_behaviors.h b/include/metatile_behaviors.h new file mode 100644 index 000000000..dd3a8b4f4 --- /dev/null +++ b/include/metatile_behaviors.h @@ -0,0 +1,179 @@ +#ifndef GUARD_METATILE_BEHAVIORS +#define GUARD_METATILE_BEHAVIORS + +#define MB_NORMAL 0x00 +#define MB_TALL_GRASS 0x02 +#define MB_LONG_GRASS 0x03 +#define MB_04 0x04 +#define MB_05 0x05 +#define MB_DEEP_SAND 0x06 +#define MB_SHORT_GRASS 0x07 +#define MB_CAVE 0x08 +#define MB_LONG_GRASS_SOUTH_EDGE 0x09 +#define MB_NO_RUNNING 0x0A +#define MB_0B 0x0B +#define MB_MOUNTAIN_TOP 0x0C +#define MB_BATTLE_PYRAMID_WARP 0x0D +#define MB_MOSSDEEP_GYM_WARP 0x0E +#define MB_MT_PYRE_HOLE 0x0F +#define MB_POND_WATER 0x10 +#define MB_SEMI_DEEP_WATER 0x11 +#define MB_DEEP_WATER 0x12 +#define MB_WATERFALL 0x13 +#define MB_SOOTOPOLIS_DEEP_WATER 0x14 +#define MB_OCEAN_WATER 0x15 +#define MB_PUDDLE 0x16 +#define MB_SHALLOW_WATER 0x17 +#define MB_18 0x18 +#define MB_NO_SURFACING 0x19 +#define MB_1A 0x1A +#define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B +#define MB_SHOAL_CAVE_ENTRANCE 0x1C +#define MB_ICE 0x20 +#define MB_SAND 0x21 +#define MB_SEAWEED 0x22 +#define MB_ASHGRASS 0x24 +#define MB_25 0x25 +#define MB_THIN_ICE 0x26 +#define MB_CRACKED_ICE 0x27 +#define MB_HOT_SPRINGS 0x28 +#define MB_LAVARIDGE_GYM_B1F_WARP 0x29 +#define MB_SEAWEED_NO_SURFACING 0x2A +#define MB_REFLECTION_UNDER_BRIDGE 0x2B +#define MB_IMPASSABLE_EAST 0x30 +#define MB_IMPASSABLE_WEST 0x31 +#define MB_IMPASSABLE_NORTH 0x32 +#define MB_IMPASSABLE_SOUTH 0x33 +#define MB_IMPASSABLE_NORTHEAST 0x34 +#define MB_IMPASSABLE_NORTHWEST 0x35 +#define MB_IMPASSABLE_SOUTHEAST 0x36 +#define MB_IMPASSABLE_SOUTHWEST 0x37 +#define MB_JUMP_EAST 0x38 +#define MB_JUMP_WEST 0x39 +#define MB_JUMP_NORTH 0x3A +#define MB_JUMP_SOUTH 0x3B +#define MB_JUMP_SOUTHEAST 0x3E +#define MB_JUMP_SOUTHWEST 0x3F +#define MB_WALK_EAST 0x40 +#define MB_WALK_WEST 0x41 +#define MB_WALK_NORTH 0x42 +#define MB_WALK_SOUTH 0x43 +#define MB_SLIDE_EAST 0x44 +#define MB_SLIDE_WEST 0x45 +#define MB_SLIDE_NORTH 0x46 +#define MB_SLIDE_SOUTH 0x47 +#define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48 +#define MB_EASTWARD_CURRENT 0x50 +#define MB_WESTWARD_CURRENT 0x51 +#define MB_NORTHWARD_CURRENT 0x52 +#define MB_SOUTHWARD_CURRENT 0x53 +#define MB_NON_ANIMATED_DOOR 0x60 +#define MB_LADDER 0x61 +#define MB_EAST_ARROW_WARP 0x62 +#define MB_WEST_ARROW_WARP 0x63 +#define MB_NORTH_ARROW_WARP 0x64 +#define MB_SOUTH_ARROW_WARP 0x65 +#define MB_CRACKED_FLOOR_HOLE 0x66 +#define MB_AQUA_HIDEOUT_WARP 0x67 +#define MB_LAVARIDGE_GYM_1F_WARP 0x68 +#define MB_ANIMATED_DOOR 0x69 +#define MB_UP_ESCALATOR 0x6A +#define MB_DOWN_ESCALATOR 0x6B +#define MB_WATER_DOOR 0x6C +#define MB_WATER_SOUTH_ARROW_WARP 0x6D +#define MB_DEEP_SOUTH_WARP 0x6E +#define MB_WARP_OR_BRIDGE 0x70 +#define MB_71 0x71 +#define MB_ROUTE120_NORTH_BRIDGE_1 0x72 +#define MB_ROUTE120_NORTH_BRIDGE_2 0x73 +#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74 +#define MB_PACIFIDLOG_VERTICAL_LOG_2 0x75 +#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76 +#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77 +#define MB_FORTREE_BRIDGE 0x78 +#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A +#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B +#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C +#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D +#define MB_7E 0x7E +#define MB_ROUTE110_BRIDGE 0x7F +#define MB_COUNTER 0x80 +#define MB_PC 0x83 +#define MB_CABLE_BOX_RESULTS_1 0x84 +#define MB_REGION_MAP 0x85 +#define MB_TELEVISION 0x86 +#define MB_POKEBLOCK_FEEDER 0x87 +#define MB_SLOT_MACHINE 0x89 +#define MB_ROULETTE 0x8A +#define MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B +#define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C +#define MB_8D 0x8D +#define MB_RUNNING_SHOES_INSTRUCTION 0x8E +#define MB_QUESTIONNAIRE 0x8F +#define MB_SECRET_BASE_SPOT_RED_CAVE 0x90 +#define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91 +#define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92 +#define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93 +#define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94 +#define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95 +#define MB_SECRET_BASE_SPOT_TREE_LEFT 0x96 +#define MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97 +#define MB_SECRET_BASE_SPOT_SHRUB 0x98 +#define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99 +#define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A +#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B +#define MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C +#define MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D +#define MB_BERRY_TREE_SOIL 0xA0 +#define MB_SECRET_BASE_PC 0xB0 +#define MB_SECRET_BASE_REGISTER_PC 0xB1 +#define MB_B2 0xB2 +#define MB_B3 0xB3 +#define MB_B4 0xB4 +#define MB_B5 0xB5 +#define MB_B6 0xB6 +#define MB_B7 0xB7 +#define MB_SECRET_BASE_BALLOON 0xB8 +#define MB_B9 0xB9 +#define MB_SECRET_BASE_GLITTER_MAT 0xBA +#define MB_SECRET_BASE_JUMP_MAT 0xBB +#define MB_SECRET_BASE_SPIN_MAT 0xBC +#define MB_SECRET_BASE_SOUND_MAT 0xBD +#define MB_BE 0xBE +#define MB_BF 0xBF +#define MB_BED 0xC0 +#define MB_C1 0xC1 +#define MB_C2 0xC2 +#define MB_C3 0xC3 +#define MB_SECRET_BASE_TV_SHIELD 0xC4 +#define MB_C5 0xC5 +#define MB_C6 0xC6 +#define MB_SECRET_BASE_POSTER 0xC7 +#define MB_C8 0xC8 +#define MB_C9 0xC9 +#define MB_CA 0xCA +#define MB_CB 0xCB +#define MB_CC 0xCC +#define MB_CD 0xCD +#define MB_CE 0xCE +#define MB_CF 0xCF +#define MB_MUDDY_SLOPE 0xD0 +#define MB_BUMPY_SLOPE 0xD1 +#define MB_CRACKED_FLOOR 0xD2 +#define MB_ISOLATED_VERTICAL_RAIL 0xD3 +#define MB_ISOLATED_HORIZONTAL_RAIL 0xD4 +#define MB_VERTICAL_RAIL 0xD5 +#define MB_HORIZONTAL_RAIL 0xD6 +#define MB_PICTURE_BOOK_SHELF 0xE0 +#define MB_BOOKSHELF 0xE1 +#define MB_POKEMON_CENTER_BOOKSHELF 0xE2 +#define MB_VASE 0xE3 +#define MB_TRASH_CAN 0xE4 +#define MB_SHOP_SHELF 0xE5 +#define MB_BLUEPRINT 0xE6 +#define MB_CABLE_BOX_RESULTS_2 0xE7 +#define MB_WIRELESS_BOX_RESULTS 0xE8 +#define MB_TRAINER_HILL_TIMER 0xE9 +#define MB_UNKNOWN_CLOSED_DOOR 0xEA + +#endif // GUARD_METATILE_BEHAVIORS diff --git a/include/money.h b/include/money.h new file mode 100644 index 000000000..22a3657f6 --- /dev/null +++ b/include/money.h @@ -0,0 +1,20 @@ +#ifndef GUARD_MONEY_H +#define GUARD_MONEY_H + +u32 GetMoney(u32* moneyPtr); +void SetMoney(u32* moneyPtr, u32 newValue); +bool8 IsEnoughMoney(u32* moneyPtr, u32 cost); +void AddMoney(u32* moneyPtr, u32 toAdd); +void SubtractMoney(u32* moneyPtr, u32 toSub); +bool8 IsEnoughForCostInVar0x8005(void); +void SubtractMoneyFromVar0x8005(void); +void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed); +void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed); +void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount); +void ChangeAmountInMoneyBox(int amount); +void DrawMoneyBox(int amount, u8 x, u8 y); +void HideMoneyBox(void); +void AddMoneyLabelObject(u16 x, u16 y); +void RemoveMoneyLabelObject(void); + +#endif // GUARD_MONEY_H diff --git a/include/moves.h b/include/moves.h new file mode 100644 index 000000000..682f59506 --- /dev/null +++ b/include/moves.h @@ -0,0 +1,366 @@ +#ifndef GUARD_MOVES_H +#define GUARD_MOVES_H + +enum +{ + MOVE_NONE, + MOVE_POUND, + MOVE_KARATE_CHOP, + MOVE_DOUBLE_SLAP, + MOVE_COMET_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_PAY_DAY, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_SCRATCH, + MOVE_VICE_GRIP, + MOVE_GUILLOTINE, + MOVE_RAZOR_WIND, + MOVE_SWORDS_DANCE, + MOVE_CUT, + MOVE_GUST, + MOVE_WING_ATTACK, + MOVE_WHIRLWIND, + MOVE_FLY, + MOVE_BIND, + MOVE_SLAM, + MOVE_VINE_WHIP, + MOVE_STOMP, + MOVE_DOUBLE_KICK, + MOVE_MEGA_KICK, + MOVE_JUMP_KICK, + MOVE_ROLLING_KICK, + MOVE_SAND_ATTACK, + MOVE_HEADBUTT, + MOVE_HORN_ATTACK, + MOVE_FURY_ATTACK, + MOVE_HORN_DRILL, + MOVE_TACKLE, + MOVE_BODY_SLAM, + MOVE_WRAP, + MOVE_TAKE_DOWN, + MOVE_THRASH, + MOVE_DOUBLE_EDGE, + MOVE_TAIL_WHIP, + MOVE_POISON_STING, + MOVE_TWINEEDLE, + MOVE_PIN_MISSILE, + MOVE_LEER, + MOVE_BITE, + MOVE_GROWL, + MOVE_ROAR, + MOVE_SING, + MOVE_SUPERSONIC, + MOVE_SONIC_BOOM, + MOVE_DISABLE, + MOVE_ACID, + MOVE_EMBER, + MOVE_FLAMETHROWER, + MOVE_MIST, + MOVE_WATER_GUN, + MOVE_HYDRO_PUMP, + MOVE_SURF, + MOVE_ICE_BEAM, + MOVE_BLIZZARD, + MOVE_PSYBEAM, + MOVE_BUBBLE_BEAM, + MOVE_AURORA_BEAM, + MOVE_HYPER_BEAM, + MOVE_PECK, + MOVE_DRILL_PECK, + MOVE_SUBMISSION, + MOVE_LOW_KICK, + MOVE_COUNTER, + MOVE_SEISMIC_TOSS, + MOVE_STRENGTH, + MOVE_ABSORB, + MOVE_MEGA_DRAIN, + MOVE_LEECH_SEED, + MOVE_GROWTH, + MOVE_RAZOR_LEAF, + MOVE_SOLAR_BEAM, + MOVE_POISON_POWDER, + MOVE_STUN_SPORE, + MOVE_SLEEP_POWDER, + MOVE_PETAL_DANCE, + MOVE_STRING_SHOT, + MOVE_DRAGON_RAGE, + MOVE_FIRE_SPIN, + MOVE_THUNDER_SHOCK, + MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, + MOVE_THUNDER, + MOVE_ROCK_THROW, + MOVE_EARTHQUAKE, + MOVE_FISSURE, + MOVE_DIG, + MOVE_TOXIC, + MOVE_CONFUSION, + MOVE_PSYCHIC, + MOVE_HYPNOSIS, + MOVE_MEDITATE, + MOVE_AGILITY, + MOVE_QUICK_ATTACK, + MOVE_RAGE, + MOVE_TELEPORT, + MOVE_NIGHT_SHADE, + MOVE_MIMIC, + MOVE_SCREECH, + MOVE_DOUBLE_TEAM, + MOVE_RECOVER, + MOVE_HARDEN, + MOVE_MINIMIZE, + MOVE_SMOKESCREEN, + MOVE_CONFUSE_RAY, + MOVE_WITHDRAW, + MOVE_DEFENSE_CURL, + MOVE_BARRIER, + MOVE_LIGHT_SCREEN, + MOVE_HAZE, + MOVE_REFLECT, + MOVE_FOCUS_ENERGY, + MOVE_BIDE, + MOVE_METRONOME, + MOVE_MIRROR_MOVE, + MOVE_SELF_DESTRUCT, + MOVE_EGG_BOMB, + MOVE_LICK, + MOVE_SMOG, + MOVE_SLUDGE, + MOVE_BONE_CLUB, + MOVE_FIRE_BLAST, + MOVE_WATERFALL, + MOVE_CLAMP, + MOVE_SWIFT, + MOVE_SKULL_BASH, + MOVE_SPIKE_CANNON, + MOVE_CONSTRICT, + MOVE_AMNESIA, + MOVE_KINESIS, + MOVE_SOFT_BOILED, + MOVE_HI_JUMP_KICK, + MOVE_GLARE, + MOVE_DREAM_EATER, + MOVE_POISON_GAS, + MOVE_BARRAGE, + MOVE_LEECH_LIFE, + MOVE_LOVELY_KISS, + MOVE_SKY_ATTACK, + MOVE_TRANSFORM, + MOVE_BUBBLE, + MOVE_DIZZY_PUNCH, + MOVE_SPORE, + MOVE_FLASH, + MOVE_PSYWAVE, + MOVE_SPLASH, + MOVE_ACID_ARMOR, + MOVE_CRABHAMMER, + MOVE_EXPLOSION, + MOVE_FURY_SWIPES, + MOVE_BONEMERANG, + MOVE_REST, + MOVE_ROCK_SLIDE, + MOVE_HYPER_FANG, + MOVE_SHARPEN, + MOVE_CONVERSION, + MOVE_TRI_ATTACK, + MOVE_SUPER_FANG, + MOVE_SLASH, + MOVE_SUBSTITUTE, + MOVE_STRUGGLE, + MOVE_SKETCH, + MOVE_TRIPLE_KICK, + MOVE_THIEF, + MOVE_SPIDER_WEB, + MOVE_MIND_READER, + MOVE_NIGHTMARE, + MOVE_FLAME_WHEEL, + MOVE_SNORE, + MOVE_CURSE, + MOVE_FLAIL, + MOVE_CONVERSION_2, + MOVE_AEROBLAST, + MOVE_COTTON_SPORE, + MOVE_REVERSAL, + MOVE_SPITE, + MOVE_POWDER_SNOW, + MOVE_PROTECT, + MOVE_MACH_PUNCH, + MOVE_SCARY_FACE, + MOVE_FAINT_ATTACK, + MOVE_SWEET_KISS, + MOVE_BELLY_DRUM, + MOVE_SLUDGE_BOMB, + MOVE_MUD_SLAP, + MOVE_OCTAZOOKA, + MOVE_SPIKES, + MOVE_ZAP_CANNON, + MOVE_FORESIGHT, + MOVE_DESTINY_BOND, + MOVE_PERISH_SONG, + MOVE_ICY_WIND, + MOVE_DETECT, + MOVE_BONE_RUSH, + MOVE_LOCK_ON, + MOVE_OUTRAGE, + MOVE_SANDSTORM, + MOVE_GIGA_DRAIN, + MOVE_ENDURE, + MOVE_CHARM, + MOVE_ROLLOUT, + MOVE_FALSE_SWIPE, + MOVE_SWAGGER, + MOVE_MILK_DRINK, + MOVE_SPARK, + MOVE_FURY_CUTTER, + MOVE_STEEL_WING, + MOVE_MEAN_LOOK, + MOVE_ATTRACT, + MOVE_SLEEP_TALK, + MOVE_HEAL_BELL, + MOVE_RETURN, + MOVE_PRESENT, + MOVE_FRUSTRATION, + MOVE_SAFEGUARD, + MOVE_PAIN_SPLIT, + MOVE_SACRED_FIRE, + MOVE_MAGNITUDE, + MOVE_DYNAMIC_PUNCH, + MOVE_MEGAHORN, + MOVE_DRAGON_BREATH, + MOVE_BATON_PASS, + MOVE_ENCORE, + MOVE_PURSUIT, + MOVE_RAPID_SPIN, + MOVE_SWEET_SCENT, + MOVE_IRON_TAIL, + MOVE_METAL_CLAW, + MOVE_VITAL_THROW, + MOVE_MORNING_SUN, + MOVE_SYNTHESIS, + MOVE_MOONLIGHT, + MOVE_HIDDEN_POWER, + MOVE_CROSS_CHOP, + MOVE_TWISTER, + MOVE_RAIN_DANCE, + MOVE_SUNNY_DAY, + MOVE_CRUNCH, + MOVE_MIRROR_COAT, + MOVE_PSYCH_UP, + MOVE_EXTREME_SPEED, + MOVE_ANCIENT_POWER, + MOVE_SHADOW_BALL, + MOVE_FUTURE_SIGHT, + MOVE_ROCK_SMASH, + MOVE_WHIRLPOOL, + MOVE_BEAT_UP, + MOVE_FAKE_OUT, + MOVE_UPROAR, + MOVE_STOCKPILE, + MOVE_SPIT_UP, + MOVE_SWALLOW, + MOVE_HEAT_WAVE, + MOVE_HAIL, + MOVE_TORMENT, + MOVE_FLATTER, + MOVE_WILL_O_WISP, + MOVE_MEMENTO, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_SMELLING_SALT, + MOVE_FOLLOW_ME, + MOVE_NATURE_POWER, + MOVE_CHARGE, + MOVE_TAUNT, + MOVE_HELPING_HAND, + MOVE_TRICK, + MOVE_ROLE_PLAY, + MOVE_WISH, + MOVE_ASSIST, + MOVE_INGRAIN, + MOVE_SUPERPOWER, + MOVE_MAGIC_COAT, + MOVE_RECYCLE, + MOVE_REVENGE, + MOVE_BRICK_BREAK, + MOVE_YAWN, + MOVE_KNOCK_OFF, + MOVE_ENDEAVOR, + MOVE_ERUPTION, + MOVE_SKILL_SWAP, + MOVE_IMPRISON, + MOVE_REFRESH, + MOVE_GRUDGE, + MOVE_SNATCH, + MOVE_SECRET_POWER, + MOVE_DIVE, + MOVE_ARM_THRUST, + MOVE_CAMOUFLAGE, + MOVE_TAIL_GLOW, + MOVE_LUSTER_PURGE, + MOVE_MIST_BALL, + MOVE_FEATHER_DANCE, + MOVE_TEETER_DANCE, + MOVE_BLAZE_KICK, + MOVE_MUD_SPORT, + MOVE_ICE_BALL, + MOVE_NEEDLE_ARM, + MOVE_SLACK_OFF, + MOVE_HYPER_VOICE, + MOVE_POISON_FANG, + MOVE_CRUSH_CLAW, + MOVE_BLAST_BURN, + MOVE_HYDRO_CANNON, + MOVE_METEOR_MASH, + MOVE_ASTONISH, + MOVE_WEATHER_BALL, + MOVE_AROMATHERAPY, + MOVE_FAKE_TEARS, + MOVE_AIR_CUTTER, + MOVE_OVERHEAT, + MOVE_ODOR_SLEUTH, + MOVE_ROCK_TOMB, + MOVE_SILVER_WIND, + MOVE_METAL_SOUND, + MOVE_GRASS_WHISTLE, + MOVE_TICKLE, + MOVE_COSMIC_POWER, + MOVE_WATER_SPOUT, + MOVE_SIGNAL_BEAM, + MOVE_SHADOW_PUNCH, + MOVE_EXTRASENSORY, + MOVE_SKY_UPPERCUT, + MOVE_SAND_TOMB, + MOVE_SHEER_COLD, + MOVE_MUDDY_WATER, + MOVE_BULLET_SEED, + MOVE_AERIAL_ACE, + MOVE_ICICLE_SPEAR, + MOVE_IRON_DEFENSE, + MOVE_BLOCK, + MOVE_HOWL, + MOVE_DRAGON_CLAW, + MOVE_FRENZY_PLANT, + MOVE_BULK_UP, + MOVE_BOUNCE, + MOVE_MUD_SHOT, + MOVE_POISON_TAIL, + MOVE_COVET, + MOVE_VOLT_TACKLE, + MOVE_MAGICAL_LEAF, + MOVE_WATER_SPORT, + MOVE_CALM_MIND, + MOVE_LEAF_BLADE, + MOVE_DRAGON_DANCE, + MOVE_ROCK_BLAST, + MOVE_SHOCK_WAVE, + MOVE_WATER_PULSE, + MOVE_DOOM_DESIRE, + MOVE_PSYCHO_BOOST, +}; +extern const u8 gMoveNames[][13]; + +#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST + +#endif // GUARD_MOVES_H diff --git a/include/multiboot.h b/include/multiboot.h index 950c853d0..d4700ff4e 100644 --- a/include/multiboot.h +++ b/include/multiboot.h @@ -15,7 +15,7 @@ void MultiBootInit(struct MultiBootParam *mp); int MultiBootMain(struct MultiBootParam *mp); void MultiBootStartProbe(struct MultiBootParam *mp); -void MultiBootStartMaster(struct MultiBootParam *mp, u8 *srcp, int length, u8 palette_color, s8 palette_speed); +void MultiBootStartMaster(struct MultiBootParam *mp, const u8 *srcp, int length, u8 palette_color, s8 palette_speed); int MultiBootCheckComplete(struct MultiBootParam *mp); #endif // GUARD_MULTIBOOT_H diff --git a/include/naming_screen.h b/include/naming_screen.h new file mode 100644 index 000000000..55a8e75a3 --- /dev/null +++ b/include/naming_screen.h @@ -0,0 +1,12 @@ +#ifndef GUARD_NAMING_SCREEN_H +#define GUARD_NAMING_SCREEN_H + +#define NAMING_SCREEN_PLAYER 0 +#define NAMING_SCREEN_BOX 1 +#define NAMING_SCREEN_CAUGHT_MON 2 +#define NAMING_SCREEN_3 3 +#define NAMING_SCREEN_WANDA 4 + +void DoNamingScreen(u8 caseId, u8* dst, u16 monSpecies, u8 monGender, u32 monPersonality, void (*callback)(void)); + +#endif // GUARD_NAMING_SCREEN_H diff --git a/include/new_game.h b/include/new_game.h index 00ab55d70..060279c25 100644 --- a/include/new_game.h +++ b/include/new_game.h @@ -8,5 +8,8 @@ void SetDefaultOptions(void); void ClearPokedexFlags(void); void WarpToTruck(void); void NewGameInitData(void); +void ResetMiniGamesResults(void); +void sub_808447C(void); +void Sav2_ClearSetDefault(void); #endif // GUARD_NEW_GAME_H diff --git a/include/pokeblock.h b/include/pokeblock.h new file mode 100644 index 000000000..5d52f8e55 --- /dev/null +++ b/include/pokeblock.h @@ -0,0 +1,45 @@ +#ifndef GUARD_POKEBLOCK_H +#define GUARD_POKEBLOCK_H + +enum +{ + PBLOCK_CLR_BLACK, + PBLOCK_CLR_RED, + PBLOCK_CLR_BLUE, + PBLOCK_CLR_PINK, + PBLOCK_CLR_GREEN, + PBLOCK_CLR_YELLOW +}; + +enum +{ + PBLOCK_COLOR, + PBLOCK_SPICY, + PBLOCK_DRY, + PBLOCK_SWEET, + PBLOCK_BITTER, + PBLOCK_SOUR, + PBLOCK_FEEL, +}; + +void ClearPokeblocks(void); + +/* +void sub_810B96C(void); +u8 sub_810BA50(s16, s16, u8); +u8 sub_810C9B0(struct Pokeblock *); +s16 GetPokeblockData(const struct Pokeblock *, u8); +u8 sub_810C9E8(struct Pokeblock *); +void sub_810BA7C(u8); +bool8 PokeblockClearIfExists(u8); +s16 PokeblockGetGain(u8, const struct Pokeblock *); +u8 sub_810CB68(u8, u8*); +void PokeblockCopyName(struct Pokeblock *pokeblock, u8 *dest); +void CB2_PreparePokeblockFeedScene(void); + +#include "main.h" + +void sub_8136130(struct Pokeblock *, MainCallback); +*/ + +#endif // GUARD_POKEBLOCK_H diff --git a/include/pokedex.h b/include/pokedex.h new file mode 100644 index 000000000..79721899f --- /dev/null +++ b/include/pokedex.h @@ -0,0 +1,23 @@ +#ifndef GUARD_POKEDEX_H +#define GUARD_POKEDEX_H + +void ResetPokedex(void); +const u8 *GetPokemonCategory(u16); +u16 GetPokedexHeightWeight(u16 dexNum, u8 data); +u16 GetNationalPokedexCount(u8); +u16 GetHoennPokedexCount(u8); +u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 trainerId, u32 personality); + +enum +{ + FLAG_GET_SEEN, + FLAG_GET_CAUGHT, + FLAG_SET_SEEN, + FLAG_SET_CAUGHT +}; + +s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId); +u16 pokedex_count(u8); +u16 sub_80C0844(u8); + +#endif // GUARD_POKEDEX_H diff --git a/include/pokemon.h b/include/pokemon.h index 299a25391..c26c28afa 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -65,7 +65,7 @@ #define MON_DATA_SPD 61 #define MON_DATA_SPATK 62 #define MON_DATA_SPDEF 63 -#define MON_DATA_64 64 +#define MON_DATA_MAIL 64 #define MON_DATA_SPECIES2 65 #define MON_DATA_IVS 66 #define MON_DATA_CHAMPION_RIBBON 67 @@ -81,16 +81,28 @@ #define MON_DATA_GIFT_RIBBON_6 77 #define MON_DATA_GIFT_RIBBON_7 78 #define MON_DATA_FATEFUL_ENCOUNTER 79 -#define MON_DATA_KNOWN_MOVES 80 -#define MON_DATA_RIBBON_COUNT 81 -#define MON_DATA_RIBBONS 82 -#define MON_DATA_83 83 +#define MON_DATA_OBEDIENCE 80 +#define MON_DATA_KNOWN_MOVES 81 +#define MON_DATA_RIBBON_COUNT 82 +#define MON_DATA_RIBBONS 83 #define MON_DATA_ATK2 84 #define MON_DATA_DEF2 85 #define MON_DATA_SPD2 86 #define MON_DATA_SPATK2 87 #define MON_DATA_SPDEF2 88 +#define OT_ID_RANDOM_NO_SHINY 2 +#define OT_ID_PRESET 1 +#define OT_ID_PLAYER_ID 0 + +#define MON_GIVEN_TO_PARTY 0x0 +#define MON_GIVEN_TO_PC 0x1 +#define MON_CANT_GIVE 0x2 + +#define PLAYER_HAS_TWO_USABLE_MONS 0x0 +#define PLAYER_HAS_ONE_MON 0x1 +#define PLAYER_HAS_ONE_USABLE_MON 0x2 + #define MON_MALE 0x00 #define MON_FEMALE 0xFE #define MON_GENDERLESS 0xFF @@ -114,7 +126,36 @@ #define TYPE_DRAGON 0x10 #define TYPE_DARK 0x11 -enum { +#define NUMBER_OF_MON_TYPES 0x12 + +#define PARTY_SIZE 6 +#define MAX_TOTAL_EVS 510 +#define NUM_STATS 6 +#define UNOWN_FORM_COUNT 28 +#define MAX_MON_LEVEL 100 + +enum +{ + EGG_GROUP_NONE, + EGG_GROUP_MONSTER, + EGG_GROUP_WATER_1, + EGG_GROUP_BUG, + EGG_GROUP_FLYING, + EGG_GROUP_FIELD, + EGG_GROUP_FAIRY, + EGG_GROUP_GRASS, + EGG_GROUP_HUMAN_LIKE, + EGG_GROUP_WATER_3, + EGG_GROUP_MINERAL, + EGG_GROUP_AMORPHOUS, + EGG_GROUP_WATER_2, + EGG_GROUP_DITTO, + EGG_GROUP_DRAGON, + EGG_GROUP_UNDISCOVERED +}; + +enum +{ NATURE_HARDY, NATURE_LONELY, NATURE_BRAVE, @@ -209,7 +250,8 @@ struct PokemonSubstruct3 /* 0x0B */ u32 giftRibbon5:1; /* 0x0B */ u32 giftRibbon6:1; /* 0x0B */ u32 giftRibbon7:1; - /* 0x0B */ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald + /* 0x0B */ u32 fatefulEncounter:4; + /* 0x0B */ u32 obedient:1; }; union PokemonSubstruct @@ -248,7 +290,7 @@ struct Pokemon struct BoxPokemon box; u32 status; u8 level; - u8 pokerus; + u8 mail; u16 hp; u16 maxHP; u16 attack; @@ -258,8 +300,102 @@ struct Pokemon u16 spDefense; }; -extern struct Pokemon gPlayerParty[6]; -extern struct Pokemon gEnemyParty[6]; +struct PokemonStorage +{ + /*0x0000*/ u8 currentBox; + /*0x0001*/ struct BoxPokemon boxes[14][30]; + /*0x8344*/ u8 boxNames[14][9]; + /*0x83C2*/ u8 boxWallpapers[14]; +}; + +struct UnknownPokemonStruct +{ + u16 species; + u16 heldItem; + u16 moves[4]; + u8 level; + u8 ppBonuses; + u8 hpEV; + u8 attackEV; + u8 defenseEV; + u8 speedEV; + u8 spAttackEV; + u8 spDefenseEV; + u32 otId; + u32 hpIV:5; + u32 attackIV:5; + u32 defenseIV:5; + u32 speedIV:5; + u32 spAttackIV:5; + u32 spDefenseIV:5; + u32 gap:1; + u32 altAbility:1; + u32 personality; + u8 nickname[POKEMON_NAME_LENGTH + 1]; + u8 friendship; +}; + +#define BATTLE_STATS_NO 8 + +struct BattlePokemon +{ + /*0x00*/ u16 species; + /*0x02*/ u16 attack; + /*0x04*/ u16 defense; + /*0x06*/ u16 speed; + /*0x08*/ u16 spAttack; + /*0x0A*/ u16 spDefense; + /*0x0C*/ u16 moves[4]; + /*0x14*/ u32 hpIV:5; + /*0x14*/ u32 attackIV:5; + /*0x15*/ u32 defenseIV:5; + /*0x15*/ u32 speedIV:5; + /*0x16*/ u32 spAttackIV:5; + /*0x17*/ u32 spDefenseIV:5; + /*0x17*/ u32 isEgg:1; + /*0x17*/ u32 altAbility:1; + /*0x18*/ s8 statStages[BATTLE_STATS_NO]; + /*0x20*/ u8 ability; + /*0x21*/ u8 type1; + /*0x22*/ u8 type2; + /*0x23*/ u8 unknown; + /*0x24*/ u8 pp[4]; + /*0x28*/ u16 hp; + /*0x2A*/ u8 level; + /*0x2B*/ u8 friendship; + /*0x2C*/ u16 maxHP; + /*0x2E*/ u16 item; + /*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1]; + /*0x3B*/ u8 ppBonuses; + /*0x3C*/ u8 otName[8]; + /*0x44*/ u32 experience; + /*0x48*/ u32 personality; + /*0x4C*/ u32 status1; + /*0x50*/ u32 status2; + /*0x54*/ u32 otId; +}; + +enum +{ + STAT_STAGE_HP, // 0 + STAT_STAGE_ATK, // 1 + STAT_STAGE_DEF, // 2 + STAT_STAGE_SPEED, // 3 + STAT_STAGE_SPATK, // 4 + STAT_STAGE_SPDEF, // 5 + STAT_STAGE_ACC, // 6 + STAT_STAGE_EVASION, // 7 +}; + +enum +{ + STAT_HP, // 0 + STAT_ATK, // 1 + STAT_DEF, // 2 + STAT_SPD, // 3 + STAT_SPATK, // 4 + STAT_SPDEF, // 5 +}; struct BaseStats { @@ -290,7 +426,8 @@ struct BaseStats /* 0x16 */ u8 ability1; /* 0x17 */ u8 ability2; /* 0x18 */ u8 safariZoneFleeRate; - /* 0x19 */ u8 bodyColor; + /* 0x19 */ u8 bodyColor : 7; + u8 noFlip : 1; }; struct BattleMove @@ -302,15 +439,215 @@ struct BattleMove u8 pp; u8 secondaryEffectChance; u8 target; - u8 priority; - u32 flags; + s8 priority; + u8 flags; +}; + +#define FLAG_MAKES_CONTACT 0x1 +#define FLAG_PROTECT_AFFECTED 0x2 +#define FLAG_MAGICCOAT_AFFECTED 0x4 +#define FLAG_SNATCH_AFFECTED 0x8 +#define FLAG_MIRROR_MOVE_AFFECTED 0x10 +#define FLAG_KINGSROCK_AFFECTED 0x20 + +struct SpindaSpot +{ + u8 x, y; + u16 image[16]; +}; + +struct __attribute__((packed)) LevelUpMove +{ + u16 move:9; + u16 level:7; }; +enum +{ + GROWTH_MEDIUM_FAST, + GROWTH_ERRATIC, + GROWTH_FLUCTUATING, + GROWTH_MEDIUM_SLOW, + GROWTH_FAST, + GROWTH_SLOW +}; + +enum +{ + BODY_COLOR_RED, + BODY_COLOR_BLUE, + BODY_COLOR_YELLOW, + BODY_COLOR_GREEN, + BODY_COLOR_BLACK, + BODY_COLOR_BROWN, + BODY_COLOR_PURPLE, + BODY_COLOR_GRAY, + BODY_COLOR_WHITE, + BODY_COLOR_PINK +}; + +#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220 +#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220 +#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220 +#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level +#define EVO_TRADE 0x0005 // Pokémon is traded +#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item +#define EVO_ITEM 0x0007 // specified item is used on Pokémon +#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense +#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense +#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense +#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value +#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value +#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask) +#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja) +#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value + +struct Evolution +{ + u16 method; + u16 param; + u16 targetSpecies; +}; + +struct EvolutionData +{ + struct Evolution evolutions[5]; +}; + +extern u8 gPlayerPartyCount; +extern struct Pokemon gPlayerParty[PARTY_SIZE]; +extern u8 gEnemyPartyCount; +extern struct Pokemon gEnemyParty[PARTY_SIZE]; +extern const struct BaseStats gBaseStats[]; +extern const u8 *const gItemEffectTable[]; +extern const struct EvolutionData gEvolutionTable[]; +extern struct PokemonStorage* gPokemonStoragePtr; +extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1]; +extern const u16 *const gLevelUpLearnsets[]; + +u8 CountAliveMonsInBattle(u8 caseId); +#define BATTLE_ALIVE_EXCEPT_ACTIVE 0 +#define BATTLE_ALIVE_ATK_SIDE 1 +#define BATTLE_ALIVE_DEF_SIDE 2 + +void ZeroBoxMonData(struct BoxPokemon *boxMon); +void ZeroMonData(struct Pokemon *mon); +void ZeroPlayerPartyMons(void); +void ZeroEnemyPartyMons(void); +void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId); +void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId); +void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature); +void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter); +void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level); +void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality); +void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId); +void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread); +u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon); +void CalculateMonStats(struct Pokemon *mon); +u8 GetLevelFromMonExp(struct Pokemon *mon); +u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon); +u16 GiveMoveToMon(struct Pokemon *mon, u16 move); +u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); +u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move); +void MonRestorePP(struct Pokemon *mon); +void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot); +void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot); +void GiveMonInitialMoveset(struct Pokemon *mon); +void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon); +void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move); +void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); + +u8 GetMonGender(struct Pokemon *mon); +u8 GetBoxMonGender(struct BoxPokemon *boxMon); +u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality); +void EncryptBoxMon(struct BoxPokemon *boxMon); +void DecryptBoxMon(struct BoxPokemon *boxMon); + // These are full type signatures for GetMonData() and GetBoxMonData(), // but they are not used since some code erroneously omits the third arg. // u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data); +// u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data); u32 GetMonData(); +u32 GetBoxMonData(); + +void SetMonData(struct Pokemon *mon, s32 field, const void *data); +void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *data); +void CopyMon(void *dest, void *src, size_t size); +u8 GiveMonToPlayer(struct Pokemon *mon); +u8 SendMonToPC(struct Pokemon *mon); +u8 CalculatePlayerPartyCount(void); +u8 CalculateEnemyPartyCount(void); + +u8 GetAbilityBySpecies(u16 species, bool8 altAbility); +u8 GetMonAbility(struct Pokemon *mon); +void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord); +u8 GetSecretBaseTrainerPicIndex(void); +u8 GetSecretBaseTrainerNameIndex(void); +bool8 IsPlayerPartyAndPokemonStorageFull(void); +bool8 IsPokemonStorageFull(void); +void GetSpeciesName(u8 *name, u16 species); +u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex); +void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex); +void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex); +void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex); + +u8 GetNature(struct Pokemon *mon); +u8 GetNatureFromPersonality(u32 personality); + +u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex); + +void MonRestorePP(struct Pokemon *); +void BoxMonRestorePP(struct BoxPokemon *); + +u16 NationalPokedexNumToSpecies(u16 nationalNum); +u16 NationalToHoennOrder(u16); +u16 SpeciesToNationalPokedexNum(u16); +u16 HoennToNationalOrder(u16); +u16 SpeciesToCryId(u16 species); +void DrawSpindaSpots(u16, u32, u8 *, u8); +void AdjustFriendship(struct Pokemon *, u8); +u8 CheckPartyHasHadPokerus(struct Pokemon *, u8); +void UpdatePartyPokerusTime(u16); +u32 CanMonLearnTMHM(struct Pokemon *, u8); +u32 CanSpeciesLearnTMHM(u16 species, u8 tm); +u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves); +void ClearBattleMonForms(void); +const u8 *pokemon_get_pal(struct Pokemon *mon); +const u8 *species_and_otid_get_pal(u16, u32, u32); +const struct CompressedSpritePalette *sub_80409C8(u16, u32, u32); +bool8 IsOtherTrainer(u32, u8 *); +void SetWildMonHeldItem(void); +u16 GetMonEVCount(struct Pokemon *); + +const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon); +const struct CompressedSpritePalette *sub_806E7CC(u16 species, u32 otId , u32 personality); +bool32 IsHMMove2(u16 move); +bool8 IsPokeSpriteNotFlipped(u16 species); +bool8 IsMonShiny(struct Pokemon *mon); +bool8 IsShinyOtIdPersonality(u32 otId, u32 personality); + +void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies); +bool8 IsTradedMon(struct Pokemon *mon); +void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality); +s32 sub_806D864(u16 a1); +bool16 sub_806D82C(u8 id); +u16 MonTryLearningNewMove(struct Pokemon* mon, bool8); +void sub_8068AA4(void); // sets stats for deoxys +bool8 HasTwoFramesAnimation(u16 species); +u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); +void RandomlyGivePartyPokerus(struct Pokemon *party); +u8 CheckPartyPokerus(struct Pokemon *party, u8 selection); +u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); +void UpdatePartyPokerusTime(u16 days); +void PartySpreadPokerus(struct Pokemon *party); +s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2); +s8 GetFlavourRelationByPersonality(u32 personality, u8 a2); +u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); + +#include "sprite.h" -u8 pokemon_species_get_gender_info(u16 species, u32 personality); +void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); +void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); +void BattleAnimateBackSprite(struct Sprite* sprite, u16 species); #endif // GUARD_POKEMON_H diff --git a/include/pokemon_animation.h b/include/pokemon_animation.h new file mode 100644 index 000000000..42fc10809 --- /dev/null +++ b/include/pokemon_animation.h @@ -0,0 +1,7 @@ +#ifndef GUARD_POKEMON_ANIMATION_H +#define GUARD_POKEMON_ANIMATION_H + +void LaunchAnimationTaskForFrontSprite(struct Sprite* sprite, u8 frontAnimId); +void LaunchAnimationTaskForBackSprite(struct Sprite* sprite, u8 backAnimId); + +#endif // GUARD_POKEMON_ANIMATION_H diff --git a/include/pokemon_icon.h b/include/pokemon_icon.h new file mode 100644 index 000000000..b82334355 --- /dev/null +++ b/include/pokemon_icon.h @@ -0,0 +1,7 @@ +#ifndef GUARD_POKEMON_ICON_H +#define GUARD_POKEMON_ICON_H + +const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo); +const u16 *GetValidMonIconPalettePtr(u16 speciesId); + +#endif // GUARD_POKEMON_ICON_H diff --git a/include/pokemon_item_effects.h b/include/pokemon_item_effects.h new file mode 100644 index 000000000..505cc0f25 --- /dev/null +++ b/include/pokemon_item_effects.h @@ -0,0 +1,62 @@ +#ifndef GUARD_POKEMON_ITEM_EFFECTS +#define GUARD_POKEMON_ITEM_EFFECTS + +#include "pokemon.h" + +// TODO once pokemon item effects is decompiled +/* +struct PokemonItemEffect +{ + //field 0 + u8 xAtk : 4; // x1, x2, x4, x8 = xF + u8 field_0_x10 : 1; // x10 + u8 critRatioUp : 1; // x20 + u8 field_0_x40 : 1; // x40 + u8 cureInfatuation : 1; // x80 + + /*field 1 + u8 xSpeed : 4; // x1, x2, x4, x8 = xF + u8 xDefense : 4; // x10, x20, x40, xF0 + + /*field 2 + u8 xSpAtk : 4; // x1, x2, x4, x8 = xF + u8 xAccuracy : 4; // x10, x20, x40, xF0 + + /*field 3 + u8 cureConfusion : 1; // x1 + u8 cureParalysis : 1; // x2 + u8 cureFreeze : 1; // x4 + u8 cureBurn : 1; // x8 + u8 curePoison : 1; // x10 + u8 cureSleep : 1; // x20 + u8 field_3_x40 : 1; // x40 + u8 cantLowerStats : 1; // x80 + + /*field 4 + u8 hpEv : 1; // x1 + u8 attackEv : 1; // x2 + u8 healHp : 1; // x4 + u8 field_4_x8 : 1; // x8 + u8 field_4_x10 : 1; // x10 + u8 ppUp : 1; // x20 + u8 levelUp : 1; // x40 + u8 evolutionStone : 1; // x80 + + /*field 5 + u8 defEv: 1; // x1 + u8 speedEv : 1; // x2 + u8 spDefEv : 1; // x4 + u8 spAtkEv : 1; // x8 + u8 ppMax : 1; // x10 + u8 field_5_x20 : 1; // x20 + u8 field_5_x40 : 1; // x40 + u8 field_5_x80 : 1; // x80 + + /*field 6 + u8 value; +}; +*/ + +bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5); + +#endif // GUARD_POKEMON_ITEM_EFFECTS diff --git a/include/pokemon_size_record.h b/include/pokemon_size_record.h new file mode 100644 index 000000000..f61286bd4 --- /dev/null +++ b/include/pokemon_size_record.h @@ -0,0 +1,14 @@ +#ifndef GUARD_POKEMON_SIZE_RECORD_H +#define GUARD_POKEMON_SIZE_RECORD_H + +void InitSeedotSizeRecord(void); +void GetSeedotSizeRecordInfo(void); +void CompareSeedotSize(void); + +void InitLotadSizeRecord(void); +void GetLotadSizeRecordInfo(void); +void CompareLotadSize(void); + +void GiveGiftRibbonToParty(u8 index, u8 ribbonId); + +#endif // GUARD_POKEMON_SIZE_RECORD_H diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h new file mode 100644 index 000000000..49680793d --- /dev/null +++ b/include/pokemon_storage_system.h @@ -0,0 +1,8 @@ +#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H +#define GUARD_POKEMON_STORAGE_SYSTEM_H + +u8* GetBoxNamePtr(u8 boxNumber); +struct BoxPokemon *GetBoxedMonPtr(u8, u8); +void SetBoxMonNickFromAnyBox(u8, u8, u8 *); + +#endif // GUARD_POKEMON_STORAGE_SYSTEM_H diff --git a/include/recorded_battle.h b/include/recorded_battle.h new file mode 100644 index 000000000..65ad998e6 --- /dev/null +++ b/include/recorded_battle.h @@ -0,0 +1,19 @@ +#ifndef GUARD_RECORDED_BATTLE_H +#define GUARD_RECORDED_BATTLE_H + +extern u32 gRecordedBattleRngSeed; + +void sub_8185F84(void); +void sub_8184E58(void); +void RecordedBattle_SetBankAction(u8 bank, u8 action); +void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear); +void sub_8185F90(u16 arg0); +bool8 sub_8186450(void); +u8 sub_8185FAC(void); +u8 sub_8185FB8(void); +u8 MoveRecordedBattleToSaveData(void); +void sub_818603C(u8); +void sub_8185FD0(void); +void sub_8186444(void); + +#endif // GUARD_RECORDED_BATTLE_H diff --git a/include/region_map.h b/include/region_map.h new file mode 100644 index 000000000..52e7376be --- /dev/null +++ b/include/region_map.h @@ -0,0 +1,227 @@ +#ifndef GUARD_REGION_MAP_H +#define GUARD_REGION_MAP_H + +// Exported type declarations + +enum { + REGION_MAP_LITTLEROOT_TOWN, + REGION_MAP_OLDALE_TOWN, + REGION_MAP_DEWFORD_TOWN, + REGION_MAP_LAVARIDGE_TOWN, + REGION_MAP_FALLARBOR_TOWN, + REGION_MAP_VERDANTURF_TOWN, + REGION_MAP_PACIFIDLOG_TOWN, + REGION_MAP_PETALBURG_CITY, + REGION_MAP_SLATEPORT_CITY, + REGION_MAP_MAUVILLE_CITY, + REGION_MAP_RUSTBORO_CITY, + REGION_MAP_FORTREE_CITY, + REGION_MAP_LILYCOVE_CITY, + REGION_MAP_MOSSDEEP_CITY, + REGION_MAP_SOOTOPOLIS_CITY, + REGION_MAP_EVER_GRANDE_CITY, + REGION_MAP_ROUTE_101, + REGION_MAP_ROUTE_102, + REGION_MAP_ROUTE_103, + REGION_MAP_ROUTE_104, + REGION_MAP_ROUTE_105, + REGION_MAP_ROUTE_106, + REGION_MAP_ROUTE_107, + REGION_MAP_ROUTE_108, + REGION_MAP_ROUTE_109, + REGION_MAP_ROUTE_110, + REGION_MAP_ROUTE_111, + REGION_MAP_ROUTE_112, + REGION_MAP_ROUTE_113, + REGION_MAP_ROUTE_114, + REGION_MAP_ROUTE_115, + REGION_MAP_ROUTE_116, + REGION_MAP_ROUTE_117, + REGION_MAP_ROUTE_118, + REGION_MAP_ROUTE_119, + REGION_MAP_ROUTE_120, + REGION_MAP_ROUTE_121, + REGION_MAP_ROUTE_122, + REGION_MAP_ROUTE_123, + REGION_MAP_ROUTE_124, + REGION_MAP_ROUTE_125, + REGION_MAP_ROUTE_126, + REGION_MAP_ROUTE_127, + REGION_MAP_ROUTE_128, + REGION_MAP_ROUTE_129, + REGION_MAP_ROUTE_130, + REGION_MAP_ROUTE_131, + REGION_MAP_ROUTE_132, + REGION_MAP_ROUTE_133, + REGION_MAP_ROUTE_134, + REGION_MAP_UNDERWATER_124, + REGION_MAP_UNDERWATER_125, + REGION_MAP_UNDERWATER_126, + REGION_MAP_UNDERWATER_127, + REGION_MAP_UNDERWATER_128, + REGION_MAP_GRANITE_CAVE, + REGION_MAP_MT_CHIMNEY, + REGION_MAP_SAFARI_ZONE, + REGION_MAP_BATTLE_FRONTIER, + REGION_MAP_PETALBURG_WOODS, + REGION_MAP_RUSTURF_TUNNEL, + REGION_MAP_ABANDONED_SHIP, + REGION_MAP_NEW_MAUVILLE, + REGION_MAP_METEOR_FALLS, + REGION_MAP_METEOR_FALLS2, + REGION_MAP_MT_PYRE, + REGION_MAP_AQUA_HIDEOUT_OLD, + REGION_MAP_SHOAL_CAVE, + REGION_MAP_SEAFLOOR_CAVERN, + REGION_MAP_UNDERWATER, + REGION_MAP_VICTORY_ROAD, + REGION_MAP_MIRAGE_ISLAND, + REGION_MAP_CAVE_OF_ORIGIN, + REGION_MAP_SOUTHERN_ISLAND, + REGION_MAP_FIERY_PATH, + REGION_MAP_FIERY_PATH2, + REGION_MAP_JAGGED_PASS, + REGION_MAP_JAGGED_PASS2, + REGION_MAP_SEALED_CHAMBER, + REGION_MAP_UNDERWATER_SEALED_CHAMBER, + REGION_MAP_SCORCHED_SLAB, + REGION_MAP_ISLAND_CAVE, + REGION_MAP_DESERT_RUINS, + REGION_MAP_ANCIENT_TOMB, + REGION_MAP_INSIDE_OF_TRUCK, + REGION_MAP_SKY_PILLAR, + REGION_MAP_SECRET_BASE, + REGION_MAP_NONE, + REGION_MAP_PALLET_TOWN, + REGION_MAP_VIRIDIAN_CITY, + REGION_MAP_PEWTER_CITY, + REGION_MAP_CERULEAN_CITY, + REGION_MAP_LAVENDER_TOWN, + REGION_MAP_VERMILION_CITY, + REGION_MAP_CELADON_CITY, + REGION_MAP_FUCHSIA_CITY, + REGION_MAP_CINNABAR_ISLAND, + REGION_MAP_INDIGO_PLATEAU, + REGION_MAP_SAFFRON_CITY, + REGION_MAP_ROUTE_4, + REGION_MAP_ROUTE_10, + REGION_MAP_ROUTE_1, + REGION_MAP_ROUTE_2, + REGION_MAP_ROUTE_3, + REGION_MAP_ROUTE_4_2, + REGION_MAP_ROUTE_5, + REGION_MAP_ROUTE_6, + REGION_MAP_ROUTE_7, + REGION_MAP_ROUTE_8, + REGION_MAP_ROUTE_9, + REGION_MAP_ROUTE_10_2, + REGION_MAP_ROUTE_11, + REGION_MAP_ROUTE_12, + REGION_MAP_ROUTE_13, + REGION_MAP_ROUTE_14, + REGION_MAP_ROUTE_15, + REGION_MAP_ROUTE_16, + REGION_MAP_ROUTE_17, + REGION_MAP_ROUTE_18, + REGION_MAP_ROUTE_19, + REGION_MAP_ROUTE_20, + REGION_MAP_ROUTE_21, + REGION_MAP_ROUTE_22, + REGION_MAP_ROUTE_23, + REGION_MAP_ROUTE_24, + REGION_MAP_ROUTE_25, + REGION_MAP_VIRIDIAN_FOREST, + REGION_MAP_MT_MOON, + REGION_MAP_S_S_ANNE, + REGION_MAP_UNDERGROUND_PATH, + REGION_MAP_UNDERGROUND_PATH_2, + REGION_MAP_DIGLETTS_CAVE, + REGION_MAP_KANTO_VICTORY_ROAD, + REGION_MAP_ROCKET_HIDEOUT, + REGION_MAP_SILPH_CO, + REGION_MAP_POKEMON_MANSION, + REGION_MAP_KANTO_SAFARI_ZONE, + REGION_MAP_POKEMON_LEAGUE, + REGION_MAP_ROCK_TUNNEL, + REGION_MAP_SEAFOAM_ISLANDS, + REGION_MAP_POKEMON_TOWER, + REGION_MAP_CERULEAN_CAVE, + REGION_MAP_POWER_PLANT, + REGION_MAP_ONE_ISLAND, + REGION_MAP_TWO_ISLAND, + REGION_MAP_THREE_ISLAND, + REGION_MAP_FOUR_ISLAND, + REGION_MAP_FIVE_ISLAND, + REGION_MAP_SEVEN_ISLAND, + REGION_MAP_SIX_ISLAND, + REGION_MAP_KINDLE_ROAD, + REGION_MAP_TREASURE_BEACH, + REGION_MAP_CAPE_BRINK, + REGION_MAP_BOND_BRIDGE, + REGION_MAP_THREE_ISLE_PORT, + REGION_MAP_SEVII_ISLE_6, + REGION_MAP_SEVII_ISLE_7, + REGION_MAP_SEVII_ISLE_8, + REGION_MAP_SEVII_ISLE_9, + REGION_MAP_RESORT_GORGEOUS, + REGION_MAP_WATER_LABYRINTH, + REGION_MAP_FIVE_ISLE_MEADOW, + REGION_MAP_MEMORIAL_PILLAR, + REGION_MAP_OUTCAST_ISLAND, + REGION_MAP_GREEN_PATH, + REGION_MAP_WATER_PATH, + REGION_MAP_RUIN_VALLEY, + REGION_MAP_TRAINER_TOWER, + REGION_MAP_CANYON_ENTRANCE, + REGION_MAP_SEVAULT_CANYON, + REGION_MAP_TANOBY_RUINS, + REGION_MAP_SEVII_ISLE_22, + REGION_MAP_SEVII_ISLE_23, + REGION_MAP_SEVII_ISLE_24, + REGION_MAP_NAVEL_ROCK, + REGION_MAP_MT_EMBER, + REGION_MAP_BERRY_FOREST, + REGION_MAP_ICEFALL_CAVE, + REGION_MAP_ROCKET_WAREHOUSE, + REGION_MAP_TRAINER_TOWER_2, + REGION_MAP_DOTTED_HOLE, + REGION_MAP_LOST_CAVE, + REGION_MAP_PATTERN_BUSH, + REGION_MAP_ALTERING_CAVE, + REGION_MAP_TANOBY_CHAMBERS, + REGION_MAP_THREE_ISLE_PATH, + REGION_MAP_TANOBY_KEY, + REGION_MAP_BIRTH_ISLAND, + REGION_MAP_MONEAN_CHAMBER, + REGION_MAP_LIPTOO_CHAMBER, + REGION_MAP_WEEPTH_CHAMBER, + REGION_MAP_DILFORD_CHAMBER, + REGION_MAP_SCUFIB_CHAMBER, + REGION_MAP_RIXY_CHAMBER, + REGION_MAP_VIAPOIS_CHAMBER, + REGION_MAP_EMBER_SPA, + REGION_MAP_SPECIAL_AREA, + REGION_MAP_AQUA_HIDEOUT, + REGION_MAP_MAGMA_HIDEOUT, + REGION_MAP_MIRAGE_TOWER, + REGION_MAP_BIRTH_ISLAND_2, + REGION_MAP_FARAWAY_ISLAND, + REGION_MAP_ARTISAN_CAVE, + REGION_MAP_MARINE_CAVE, + REGION_MAP_UNDERWATER_MARINE_CAVE, + REGION_MAP_TERRA_CAVE, + REGION_MAP_UNDERWATER_TERRA_CAVE, + REGION_MAP_UNDERWATER_UNK1, + REGION_MAP_UNDERWATER_UNK2, + REGION_MAP_DESERT_UNDERPASS, + REGION_MAP_ALTERING_CAVE_2, + REGION_MAP_NAVEL_ROCK2, + REGION_MAP_TRAINER_HILL +}; + +// Exported RAM declarations + +// Exported ROM declarations +void GetMapName(u8 *, u16, u16); + +#endif //GUARD_REGION_MAP_H diff --git a/include/reshow_battle_screen.h b/include/reshow_battle_screen.h new file mode 100644 index 000000000..c22135280 --- /dev/null +++ b/include/reshow_battle_screen.h @@ -0,0 +1,7 @@ +#ifndef GUARD_RESHOW_BATTLE_SCREEN_H +#define GUARD_RESHOW_BATTLE_SCREEN_H + +void nullsub_35(void); +void ReshowBattleScreenAfterMenu(void); + +#endif // GUARD_RESHOW_BATTLE_SCREEN_H diff --git a/include/roamer.h b/include/roamer.h new file mode 100644 index 000000000..ba1b09b54 --- /dev/null +++ b/include/roamer.h @@ -0,0 +1,17 @@ +#ifndef GUARD_ROAMER_H +#define GUARD_ROAMER_H + +void ClearRoamerData(void); +void ClearRoamerLocationData(void); +void InitRoamer(void); +void UpdateLocationHistoryForRoamer(void); +void RoamerMoveToOtherLocationSet(void); +void RoamerMove(void); +bool8 IsRoamerAt(u8 mapGroup, u8 mapNum); +void CreateRoamerMonInstance(void); +u8 TryStartRoamerEncounter(void); +void UpdateRoamerHPStatus(struct Pokemon *mon); +void SetRoamerInactive(void); +void GetRoamerLocation(u8 *mapGroup, u8 *mapNum); + +#endif // GUARD_ROAMER_H diff --git a/include/rom4.h b/include/rom4.h new file mode 100644 index 000000000..c7e46eecb --- /dev/null +++ b/include/rom4.h @@ -0,0 +1,34 @@ + +#ifndef GUARD_ROM4_H +#define GUARD_ROM4_H + +struct UnkPlayerStruct +{ + u8 player_field_0; + u8 player_field_1; +}; + +struct LinkPlayerMapObject +{ + u8 active; + u8 linkPlayerId; + u8 mapObjId; + u8 mode; +}; + +struct UCoords32 +{ + u32 x, y; +}; + + +extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; + +void strange_npc_table_clear(void); +const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8); +void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *); +void sub_8086230(void); +void c2_exit_to_overworld_2_switch(void); +void c2_exit_to_overworld_1_continue_scripts_restart_music(void); + +#endif //GUARD_ROM4_H diff --git a/include/rom6.h b/include/rom6.h new file mode 100644 index 000000000..006e93910 --- /dev/null +++ b/include/rom6.h @@ -0,0 +1,7 @@ +#ifndef GUARD_ROM6_H +#define GUARD_ROM6_H + +void sub_81357FC(u8, void(void)); +u8 GetIdxOfFirstPartyMemberThatIsNotAnEgg(void); + +#endif //GUARD_ROM6_H diff --git a/include/rom_818CFC8.h b/include/rom_818CFC8.h new file mode 100644 index 000000000..1d0626b2b --- /dev/null +++ b/include/rom_818CFC8.h @@ -0,0 +1,11 @@ +// +// Created by Scott Norton on 9/6/17. +// + +#ifndef GUARD_ROM_818CFC8_H +#define GUARD_ROM_818CFC8_H + +bool8 InBattlePyramid(void); +u8 sub_81AAA40(void); + +#endif //GUARD_ROM_818CFC8_H diff --git a/include/rom_81BE66C.h b/include/rom_81BE66C.h new file mode 100644 index 000000000..5b4f80249 --- /dev/null +++ b/include/rom_81BE66C.h @@ -0,0 +1,12 @@ +// +// Created by Scott Norton on 9/6/17. +// + +#ifndef GUARD_ROM_81BE66C_H +#define GUARD_ROM_81BE66C_H + +bool32 InTrainerHill(void); +bool8 FieldObjectIsFarawayIslandMew(struct MapObject *); +u32 sub_81D427C(void); + +#endif //GUARD_ROM_81BE66C_H diff --git a/include/safari_zone.h b/include/safari_zone.h new file mode 100644 index 000000000..9a81894b8 --- /dev/null +++ b/include/safari_zone.h @@ -0,0 +1,19 @@ +#ifndef GUARD_SAFARI_ZONE_H +#define GUARD_SAFARI_ZONE_H + +extern u8 gNumSafariBalls; + +bool32 GetSafariZoneFlag(void); +void SetSafariZoneFlag(void); +void ResetSafariZoneFlag(void); + +void EnterSafariMode(void); +void ExitSafariMode(void); + +bool8 SafariZoneTakeStep(void); +void SafariZoneRetirePrompt(void); + +struct Pokeblock *SafariZoneGetActivePokeblock(void); +void SafariZoneActivatePokeblockFeeder(u8 pokeblock_index); + +#endif // GUARD_SAFARI_ZONE_H diff --git a/include/save.h b/include/save.h index 1d7fdd6e3..6c1238cd2 100644 --- a/include/save.h +++ b/include/save.h @@ -1,6 +1,8 @@ #ifndef GUARD_SAVE_H #define GUARD_SAVE_H +extern u16 gSaveFileStatus; + struct SaveSectionLocation { void *data; @@ -74,7 +76,7 @@ u8 GetSaveValidStatus(const struct SaveSectionLocation *location); //u8 sub_8125B88(u8 a1, u8 *data, u16 size); u8 DoReadFlashWholeSection(u8, struct SaveSection *); u16 CalculateChecksum(void *, u16); -//u8 HandleSavingData(u8 saveType); +u8 HandleSavingData(u8 saveType); //u8 TrySavingData(u8 saveType); //u8 sub_8125D80(void); //bool8 sub_8125DA8(void); @@ -88,5 +90,7 @@ u16 CalculateChecksum(void *, u16); //u8 unref_sub_8125FF0(u8 *data, u16 size); //u8 unref_sub_8126068(u8 sector, u8 *data, u32 size); //u8 unref_sub_8126080(u8 sector, u8 *data); +u16 sub_815355C(void); +u8 sub_81534D0(u8); #endif // GUARD_SAVE_H diff --git a/include/save_location.h b/include/save_location.h new file mode 100644 index 000000000..95b3a7d7d --- /dev/null +++ b/include/save_location.h @@ -0,0 +1,9 @@ +#ifndef GUARD_SAVE_LOCATION_H +#define GUARD_SAVE_LOCATION_H + +bool32 sub_81AFCEC(void); +void TrySetMapSaveWarpStatus(void); +void sub_81AFDA0(void); +void sub_81AFDD0(void); + +#endif // GUARD_SAVE_LOCATION_H diff --git a/include/script.h b/include/script.h new file mode 100644 index 000000000..ec6a212bc --- /dev/null +++ b/include/script.h @@ -0,0 +1,64 @@ +#ifndef GUARD_SCRIPT_H +#define GUARD_SCRIPT_H + +struct ScriptContext; + +typedef bool8 (*ScrCmdFunc)(struct ScriptContext *); +typedef u8 Script[]; + +struct ScriptContext +{ + u8 stackDepth; + u8 mode; + u8 comparisonResult; + u8 (*nativePtr)(void); + const u8 *scriptPtr; + const u8 *stack[20]; + ScrCmdFunc *cmdTable; + ScrCmdFunc *cmdTableEnd; + u32 data[4]; +}; + +#define ScriptReadByte(ctx) (*(ctx->scriptPtr++)) + +void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, void *cmdTableEnd); +u8 SetupBytecodeScript(struct ScriptContext *ctx, const u8 *ptr); +void SetupNativeScript(struct ScriptContext *ctx, bool8 (*ptr)(void)); +void StopScript(struct ScriptContext *ctx); +bool8 RunScriptCommand(struct ScriptContext *ctx); +u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr); +const u8 *ScriptPop(struct ScriptContext *ctx); +void ScriptJump(struct ScriptContext *ctx, u8 *ptr); +void ScriptCall(struct ScriptContext *ctx, u8 *ptr); +void ScriptReturn(struct ScriptContext *ctx); +u16 ScriptReadHalfword(struct ScriptContext *ctx); +u32 ScriptReadWord(struct ScriptContext *ctx); +void ScriptContext2_Enable(void); +void ScriptContext2_Disable(void); +bool8 ScriptContext2_IsEnabled(void); +void ScriptContext1_Init(void); +bool8 ScriptContext1_IsScriptSetUp(void); +bool8 ScriptContext2_RunScript(void); +void ScriptContext1_SetupScript(const u8 *ptr); +void ScriptContext1_Stop(void); +void EnableBothScriptContexts(void); +void ScriptContext2_RunNewScript(const u8 *ptr); +u8 *mapheader_get_tagged_pointer(u8 tag); +void mapheader_run_script_by_tag(u8 tag); +u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag); +void mapheader_run_script_with_tag_x1(void); +void mapheader_run_script_with_tag_x3(void); +void mapheader_run_script_with_tag_x5(void); +void mapheader_run_script_with_tag_x7(void); +void mapheader_run_script_with_tag_x6(void); +bool8 mapheader_run_first_tag2_script_list_match(void); +void mapheader_run_first_tag4_script_list_match(void); +u32 CalculateRamScriptChecksum(void); +void ClearRamScript(void); +bool8 InitRamScript(u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId); +u8 *GetRamScript(u8 objectId, u8 *script); +bool32 sub_80991F8(void); +u8 *sub_8099244(void); +void sub_80992A0(u8 *script, u16 scriptSize); + +#endif // GUARD_SCRIPT_H diff --git a/include/script_menu.h b/include/script_menu.h new file mode 100644 index 000000000..de80d28d4 --- /dev/null +++ b/include/script_menu.h @@ -0,0 +1,11 @@ +#ifndef GUARD_SCRIPT_MENU_H +#define GUARD_SCRIPT_MENU_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +extern const u8 *const gUnknown_0858BAF0[9]; + +#endif //GUARD_SCRIPT_MENU_H diff --git a/include/secret_base.h b/include/secret_base.h new file mode 100644 index 000000000..4f7b411da --- /dev/null +++ b/include/secret_base.h @@ -0,0 +1,11 @@ +#ifndef GUARD_SECRET_BASE_H +#define GUARD_SECRET_BASE_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +void sub_80E980C(void); + +#endif //GUARD_SECRET_BASE_H diff --git a/include/shop.h b/include/shop.h new file mode 100644 index 000000000..ac5b512ca --- /dev/null +++ b/include/shop.h @@ -0,0 +1,12 @@ +#ifndef GUARD_SHOP_H +#define GUARD_SHOP_H + +// Exported type declarations + +// Exported RAM declarations + +extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3]; + +// Exported ROM declarations + +#endif //GUARD_SHOP_H diff --git a/include/songs.h b/include/songs.h index afd26d683..5a1fff00c 100644 --- a/include/songs.h +++ b/include/songs.h @@ -15,8 +15,8 @@ enum /*0x09*/ SE_KAIDAN, /*0x0A*/ SE_DANSA, /*0x0B*/ SE_JITENSYA, - /*0x0C*/ SE_KOUKA_L, - /*0x0D*/ SE_KOUKA_M, + /*0x0C*/ SE_KOUKA_L, // Goggle told me Kouka means 'effectiveness' which makes sense, because + /*0x0D*/ SE_KOUKA_M, // those three sounds play whenever you use a move /*0x0E*/ SE_KOUKA_H, /*0x0F*/ SE_BOWA2, /*0x10*/ SE_POKE_DEAD, @@ -252,23 +252,23 @@ enum SE_W114, SE_W063B, BGM_STOP = 349, - BGM_TETSUJI, - BGM_FIELD13, - BGM_KACHI22, - BGM_KACHI2, - BGM_KACHI3, - BGM_KACHI5, - BGM_PCC, - BGM_NIBI, - BGM_SUIKUN, - BGM_DOORO1, - BGM_DOORO_X1, - BGM_DOORO_X3, - BGM_MACHI_S2, - BGM_MACHI_S4, - BGM_GIM, - BGM_NAMINORI, - BGM_DAN01, + /*0x15E*/ BGM_TETSUJI, + /*0x15F*/ BGM_FIELD13, + /*0x160*/ BGM_KACHI22, + /*0x161*/ BGM_KACHI2, + /*0x162*/ BGM_KACHI3, + /*0x163*/ BGM_KACHI5, + /*0x164*/ BGM_PCC, + /*0x165*/ BGM_NIBI, + /*0x166*/ BGM_SUIKUN, + /*0x167*/ BGM_DOORO1, + /*0x168*/ BGM_DOORO_X1, + /*0x169*/ BGM_DOORO_X3, + /*0x16A*/ BGM_MACHI_S2, + /*0x16B*/ BGM_MACHI_S4, + /*0x16C*/ BGM_GIM, + /*0x16D*/ BGM_NAMINORI, + /*0x16E*/ BGM_DAN01, /*0x16F*/ BGM_FANFA1, /*0x170*/ BGM_ME_ASA, /*0x171*/ BGM_ME_BACHI, @@ -306,31 +306,31 @@ enum /*0x191*/ BGM_NEXTROAD, /*0x192*/ BGM_GRANROAD, /*0x193*/ BGM_CYCLING, - BGM_FRIENDLY, - BGM_MISHIRO, - BGM_TOZAN, - BGM_GIRLEYE, - BGM_MINAMO, - BGM_ASHROAD, - BGM_EVENT0, - BGM_DEEPDEEP, - BGM_KACHI1, - BGM_TITLE3, - BGM_DEMO1, - BGM_GIRL_SUP, - BGM_HAGESHII, - BGM_KAKKOII, - BGM_KAZANBAI, - BGM_AQA_0, - BGM_TSURETEK, - BGM_BOY_SUP, - BGM_RAINBOW, - BGM_AYASII, - BGM_KACHI4, - BGM_ROPEWAY, - BGM_CASINO, - BGM_HIGHTOWN, - BGM_SAFARI, + /*0x194*/ BGM_FRIENDLY, + /*0x195*/ BGM_MISHIRO, + /*0x196*/ BGM_TOZAN, + /*0x197*/ BGM_GIRLEYE, + /*0x198*/ BGM_MINAMO, + /*0x199*/ BGM_ASHROAD, + /*0x19A*/ BGM_EVENT0, + /*0x19B*/ BGM_DEEPDEEP, + /*0x19C*/ BGM_KACHI1, + /*0x19D*/ BGM_TITLE3, + /*0x19E*/ BGM_DEMO1, + /*0x19F*/ BGM_GIRL_SUP, + /*0x1A0*/ BGM_HAGESHII, + /*0x1A1*/ BGM_KAKKOII, + /*0x1A2*/ BGM_KAZANBAI, + /*0x1A3*/ BGM_AQA_0, + /*0x1A4*/ BGM_TSURETEK, + /*0x1A5*/ BGM_BOY_SUP, + /*0x1A6*/ BGM_RAINBOW, + /*0x1A7*/ BGM_AYASII, + /*0x1A8*/ BGM_KACHI4, + /*0x1A9*/ BGM_ROPEWAY, + /*0x1AA*/ BGM_CASINO, + /*0x1AB*/ BGM_HIGHTOWN, + /*0x1AC*/ BGM_SAFARI, BGM_C_ROAD, BGM_AJITO, BGM_M_BOAT, @@ -359,7 +359,24 @@ enum BGM_DAIGO, BGM_THANKFOR, BGM_END, - BGM_BATTLE27, // wild + /*0x1C9*/ BGM_BATTLE_FRONTIER, // human-readable names start here because we don't know the actual filenames + BGM_BATTLE_ARENA, + BGM_ME_BATTLE_POINTS, // ME_ as in messagebox? Used for KINOMI (berries) and stuff above + BGM_ME_MATCH_CALL, + BGM_BATTLE_PYRAMID, + BGM_BATTLE_PYRAMID_SUMMIT, + BGM_BATTLE_PALACE, + BGM_FANFA_RAYQUAZA, + BGM_BATTLE_TOWER, + BGM_ME_BATTLE_SYMBOL, + BGM_BATTLE_DOME_TOURNAMENT, + BGM_BATTLE_PIKE, + BGM_BATTLE_FACTORY, + BGM_BATTLE_LEGENDARY, + BGM_BATTLE_FRONTIER_BRAIN, + BGM_BATTLE_MEW, + BGM_BATTLE_DOME, // end of the human-readable names + /*0x1DA*/ BGM_BATTLE27, // wild BGM_BATTLE31, // aqua/magma grunt BGM_BATTLE20, // trainer BGM_BATTLE32, // gym leader @@ -369,6 +386,81 @@ enum BGM_BATTLE35, // rival BGM_BATTLE38, // elite four BGM_BATTLE30, // aqua/magma leader + /*0x1E4*/ BGM_FRLG_FOLLOW_ME, // FR/LG names not known, human-readable again! + BGM_FRLG_GAMECORNER, + BGM_FRLG_ROCKET_HIDEOUT, + BGM_FRLG_GYM, + BGM_FRLG_JIGGLYPUFF, + BGM_FRLG_OPENING, + BGM_FRLG_TITLE, + BGM_FRLG_CINNABAR_ISLAND, + BGM_FRLG_LAVENDER_TOWN, + BGM_FRLG_HEALING_TEST, + BGM_FRLG_BICYCLE, + BGM_FRLG_SUSPICIOUS_EYE, + BGM_FRLG_GIRL_EYE, + BGM_FRLG_BOY_EYE, + BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME, + BGM_FRLG_VIRIDIAN_FOREST, + BGM_FRLG_MT_MOON, + BGM_FRLG_POKEMON_MANSION, + BGM_FRLG_CREDITS, + BGM_FRLG_ROUTE_1, + BGM_FRLG_ROUTE_24, + BGM_FRLG_ROUTE_3, + BGM_FRLG_ROUTE_11, + BGM_FRLG_INDIGO_PLATEAU, + BGM_FRLG_BATTLE_LEADER, + BGM_FRLG_BATTLE_TRAINER, + BGM_FRLG_BATTLE_WILD_POKEMON, + BGM_FRLG_BATTLE_CHAMPION, + BGM_FRLG_PALLET_TOWN, + BGM_FRLG_OAK_LAB, + BGM_FRLG_PROF_OAK, + BGM_FRLG_POKEMON_CENTER, + BGM_FRLG_SS_ANNE, + BGM_FRLG_SURF, + BGM_FRLG_POKEMON_TOWER, + BGM_FRLG_SILPH, + BGM_FRLG_CERULEAN_CITY, + BGM_FRLG_CELADON_CITY, + BGM_FRLG_KACHI_TRAINER, // KACHI used in RS test - victory + BGM_FRLG_KACHI_WILD_POKEMON, + BGM_FRLG_KACHI_LEADER, + BGM_FRLG_VERMILION_CITY, + BGM_FRLG_VIRIDIAN_CITY, + BGM_FRLG_RIVAL, + BGM_FRLG_RIVAL_POSTBATTLE, + BGM_FRLG_ME_POKEDEX_EVAL, + BGM_FRLG_ME_KEYITEM, + BGM_FRLG_FANFA_POKEMON_CAUGHT, + BGM_FRLG_FANFA_TRAINERCARD_PHOTO, + BGM_FRLG_GAMEFREAK_LOGO, + BGM_FRLG_CAUGHT_POKEMON, + BGM_FRLG_GAME_EXPLANATION_START, + BGM_FRLG_GAME_EXPLANATION_MIDDLE, + BGM_FRLG_GAME_EXPLANATION_END, + BGM_FRLG_POKEMON_JUMP, + BGM_FRLG_UNION_ROOM, + BGM_FRLG_POKEMON_NETWORK_CENTER, + BGM_FRLG_MYSTERY_GIFT, + BGM_FRLG_DODRIO_BERRY_PICK, + BGM_FRLG_MT_EMBER, + BGM_FRLG_TEACHY_TV_EPISODE, + BGM_FRLG_SEVII_ISLANDS, + BGM_FRLG_TANOBY_RUINS, + BGM_FRLG_ISLAND_ONE, + BGM_FRLG_ISLAND_FOUR, + BGM_FRLG_ISLAND_SIX, + BGM_FRLG_FLUTE, + BGM_FRLG_BATTLE_DEOXYS, + BGM_FRLG_BATTLE_MEWTWO, + BGM_FRLG_BATTLE_LEGENDARY, + BGM_FRLG_LEADER_EYE, + BGM_FRLG_DEOXYS_EYE, + BGM_FRLG_TRAINER_TOWER, + BGM_FRLG_HALL_OF_FAME_PALLET_TOWN, + /*0x22E*/BGM_FRLG_TEACHY_TV, }; #endif // GUARD_SONGS_H diff --git a/include/species.h b/include/species.h index 5cce48ad6..ac0797418 100644 --- a/include/species.h +++ b/include/species.h @@ -1,4 +1,8 @@ -enum { +#ifndef GUARD_SPECIES_H +#define GUARD_SPECIES_H + +enum +{ SPECIES_NONE, // 0x000 SPECIES_BULBASAUR, // 0x001 SPECIES_IVYSAUR, // 0x002 @@ -442,4 +446,9 @@ enum { SPECIES_UNOWN_Z, SPECIES_UNOWN_EMARK, SPECIES_UNOWN_QMARK, -};
\ No newline at end of file +}; + +#define NUM_SPECIES SPECIES_EGG +extern const u8 gSpeciesNames[][11]; + +#endif // GUARD_SPECIES_H diff --git a/include/sprite.h b/include/sprite.h index 68474b2ae..a9377165e 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -212,14 +212,14 @@ struct Sprite u16 flags_5:1; //0x20 u16 flags_6:1; //0x40 u16 flags_7:1; //0x80 - /*0x3F*/ u16 hFlip:1; - u16 vFlip:1; - u16 animBeginning:1; - u16 affineAnimBeginning:1; - u16 animEnded:1; - u16 affineAnimEnded:1; - u16 usingSheet:1; - u16 flags_f:1; + /*0x3F*/ u16 hFlip:1; //1 + u16 vFlip:1; //2 + u16 animBeginning:1; //4 + u16 affineAnimBeginning:1; //8 + u16 animEnded:1; //0x10 + u16 affineAnimEnded:1; //0x20 + u16 usingSheet:1; //0x40 + u16 flags_f:1; //0x80 /*0x40*/ u16 sheetTileStart; @@ -237,9 +237,13 @@ struct OamMatrix s16 d; }; -extern struct Sprite gSprites[]; - extern const struct OamData gDummyOamData; +extern const union AnimCmd *const gDummySpriteAnimTable[]; +extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[]; +extern s16 gSpriteCoordOffsetX; +extern s16 gSpriteCoordOffsetY; + +extern struct Sprite gSprites[]; void ResetSpriteData(void); void AnimateSprites(void); diff --git a/include/start_menu.h b/include/start_menu.h new file mode 100644 index 000000000..6c7cb3237 --- /dev/null +++ b/include/start_menu.h @@ -0,0 +1,6 @@ +#ifndef GUARD_START_MENU_H +#define GUARD_START_MENU_H + +void AppendToList(u8* list, u8* pos, u8 newEntry); + +#endif // GUARD_START_MENU_H diff --git a/include/string_util.h b/include/string_util.h index 382f52251..f26646082 100644 --- a/include/string_util.h +++ b/include/string_util.h @@ -31,7 +31,7 @@ u8 *StringFillWithTerminator(u8 *dest, u16 n); u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n); u32 StringLength_Multibyte(u8 *str); u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color); -bool32 sub_8009228(u8 *str); +bool32 IsStringJapanese(u8 *str); bool32 sub_800924C(u8 *str, s32 n); u8 GetExtCtrlCodeLength(u8 code); static const u8 *SkipExtCtrlCode(const u8 *s); diff --git a/include/strings.h b/include/strings.h new file mode 100644 index 000000000..5d1a9bba0 --- /dev/null +++ b/include/strings.h @@ -0,0 +1,33 @@ +#ifndef GUARD_strings_H +#define GUARD_strings_H + +extern const u8 gText_Lv50[]; +extern const u8 gText_OpenLevel[]; +extern const u8 gText_Mom[]; +extern const u8 gText_Dad[]; +extern const u8 gText_Cool[]; +extern const u8 gText_Beauty[]; +extern const u8 gText_Cute[]; +extern const u8 gText_Smart[]; +extern const u8 gText_Tough[]; +extern const u8 gText_Single[]; +extern const u8 gText_Double[]; +extern const u8 gText_Spicy2[]; +extern const u8 gText_Dry2[]; +extern const u8 gText_Sweet2[]; +extern const u8 gText_Bitter2[]; +extern const u8 gText_Sour2[]; +extern const u8 gText_Excellent[]; +extern const u8 gText_VeryGood[]; +extern const u8 gText_Good[]; +extern const u8 gText_SoSo[]; +extern const u8 gText_Bad[]; +extern const u8 gText_TheWorst[]; +extern const u8 gText_Slots[]; +extern const u8 gText_Roulette[]; +extern const u8 gText_Jackpot[]; +extern const u8 gText_First[]; +extern const u8 gText_Second[]; +extern const u8 gText_Third[]; + +#endif //GUARD_strings_H diff --git a/include/text.h b/include/text.h index 3641548aa..c09b41ad3 100644 --- a/include/text.h +++ b/include/text.h @@ -2,56 +2,134 @@ #define GUARD_TEXT_H #define CHAR_SPACE 0x00 +#define CHAR_0 0xA1 #define CHAR_QUESTION_MARK 0xAC +#define CHAR_PERIOD 0xAD #define CHAR_HYPHEN 0xAE +#define CHAR_ELLIPSIS 0xB0 +#define CHAR_MALE 0xB5 +#define CHAR_FEMALE 0xB6 #define CHAR_CURRENCY 0xB7 +#define CHAR_COMMA 0xB8 +#define CHAR_MULT_SIGN 0xB9 +#define CHAR_SLASH 0xBA +#define CHAR_A 0xBB +#define CHAR_B 0xBC +#define CHAR_C 0xBD +#define CHAR_D 0xBE +#define CHAR_E 0xBF +#define CHAR_F 0xC0 +#define CHAR_G 0xC1 +#define CHAR_H 0xC2 +#define CHAR_I 0xC3 +#define CHAR_J 0xC4 +#define CHAR_K 0xC5 +#define CHAR_L 0xC6 +#define CHAR_M 0xC7 +#define CHAR_N 0xC8 +#define CHAR_O 0xC9 +#define CHAR_P 0xCA +#define CHAR_Q 0xCB +#define CHAR_R 0xCC +#define CHAR_S 0xCD +#define CHAR_T 0xCE +#define CHAR_U 0xCF +#define CHAR_V 0xD0 +#define CHAR_W 0xD1 +#define CHAR_X 0xD2 +#define CHAR_Y 0xD3 +#define CHAR_Z 0xD4 +#define CHAR_a 0xD5 +#define CHAR_b 0xD6 +#define CHAR_c 0xD7 +#define CHAR_d 0xD8 +#define CHAR_e 0xD9 +#define CHAR_f 0xDA +#define CHAR_g 0xDB +#define CHAR_h 0xDC +#define CHAR_i 0xDD +#define CHAR_j 0xDE +#define CHAR_k 0xDF +#define CHAR_l 0xE0 +#define CHAR_m 0xE1 +#define CHAR_n 0xE2 +#define CHAR_o 0xE3 +#define CHAR_p 0xE4 +#define CHAR_q 0xE5 +#define CHAR_r 0xE6 +#define CHAR_s 0xE7 +#define CHAR_t 0xE8 +#define CHAR_u 0xE9 +#define CHAR_v 0xEA +#define CHAR_w 0xEB +#define CHAR_x 0xEC +#define CHAR_y 0xED +#define CHAR_z 0xEE +#define CHAR_SPECIAL_F9 0xF9 #define CHAR_COLON 0xF0 +#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog +#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog #define EXT_CTRL_CODE_BEGIN 0xFC // extended control code #define PLACEHOLDER_BEGIN 0xFD // string placeholder #define CHAR_NEWLINE 0xFE #define EOS 0xFF // end of string +#define TEXT_COLOR_TRANSPARENT 0x0 +#define TEXT_COLOR_WHITE 0x1 +#define TEXT_COLOR_DARK_GREY 0x2 + +// battle placeholders are located in battle_message.h + +#define EXT_CTRL_CODE_JPN 0x15 +#define EXT_CTRL_CODE_ENG 0x16 + #define NUM_TEXT_PRINTERS 32 +struct TextPrinterSubStruct +{ + u8 font_type:4; // 0x14 + u8 font_type_upper:1; + u8 font_type_5:3; + u8 field_1:5; + u8 field_1_upmid:2; + u8 field_1_top:1; + u8 frames_visible_counter; + u8 field_3; + u8 field_4; // 0x18 + u8 field_5; + u8 field_6; + u8 active; +}; + +struct TextSubPrinter // TODO: Better name +{ + const u8* current_text_offset; + u8 windowId; + u8 fontId; + u8 x; + u8 y; + u8 currentX; // 0x8 + u8 currentY; + u8 letterSpacing; + u8 lineSpacing; + u8 fontColor_l:4; // 0xC + u8 fontColor_h:4; + u8 bgColor:4; + u8 shadowColor:4; +}; + struct TextPrinter { - struct TextSubPrinter { // TODO: Better name - u8* current_text_offset; - u8 windowId; - u8 fontId; - u8 x; - u8 y; - u8 currentX; // 0x8 - u8 currentY; - u8 letterSpacing; - u8 lineSpacing; - u8 fontColor_l:4; // 0xC - u8 fontColor_h:4; - u8 bgColor:4; - u8 shadowColor:4; - } subPrinter; - + struct TextSubPrinter subPrinter; + void (*callback)(struct TextSubPrinter *, u16); // 0x10 - + union { - struct TextPrinterSubStruct - { - u8 font_type:4; // 0x14 - u8 font_type_upper:4; - u8 field_1:5; - u8 field_1_upmid:2; - u8 field_1_top:1; - u8 frames_visible_counter; - u8 field_3; - u8 field_4; // 0x18 - u8 field_5; - u8 field_6; - u8 active; - } sub; - + struct TextPrinterSubStruct sub; + u8 sub_fields[8]; } sub_union; - + u8 state; // 0x1C u8 text_speed; u8 delayCounter; @@ -73,28 +151,54 @@ struct FontInfo u8 shadowColor:4; }; -struct GlyphWidthFunc{ +extern const struct FontInfo *gFonts; + +struct GlyphWidthFunc +{ u32 font_id; u32 (*func)(u16 glyphId, bool32 isJapanese); }; -struct KeypadIcon { +struct KeypadIcon +{ u16 tile_offset; u8 width; u8 height; }; +typedef struct { + u8 flag_0:1; + u8 flag_1:1; + u8 flag_2:1; +} TextFlags; + +extern TextFlags gTextFlags; + +struct __attribute__((packed)) TextColor +{ + u8 fgColor; + u8 bgColor; + u8 shadowColor; +}; + extern u8 gStringVar1[]; extern u8 gStringVar2[]; extern u8 gStringVar3[]; extern u8 gStringVar4[]; +u8 gUnknown_03002F84; +u8 gUnknown_03002F90[0x20]; +u8 gUnknown_03002FB0[0x20]; +u8 gUnknown_03002FD0[0x20]; +u8 gUnknown_03002FF0[0x20]; +u8 gGlyphDimensions[0x2]; + void SetFontsPointer(const struct FontInfo *fonts); -void DeactivateAllTextPrinters (void); -u16 Print(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); +void DeactivateAllTextPrinters(void); +u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); void RunTextPrinters(void); -bool8 IsTextPrinterActive(u8 id); +bool16 IsTextPrinterActive(u8 id); u32 RenderFont(struct TextPrinter *textPrinter); void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor); void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); @@ -117,13 +221,13 @@ void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter); void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter); void TextPrinterClearDownArrow(struct TextPrinter *textPrinter); bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter); -bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter); -bool8 TextPrinterWait(struct TextPrinter *textPrinter); +bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter); +bool16 TextPrinterWait(struct TextPrinter *textPrinter); void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex); u16 RenderText(struct TextPrinter *textPrinter); -u32 GetStringWidthFixedWidthFont(u8 *str, u8 fontId, u8 letterSpacing); +u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing); u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32); -s32 GetStringWidth(u8 fontId, u8 *str, s16 letterSpacing); +u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing); u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str); u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y); u8 GetKeypadIconTileOffset(u8 keypadIconId); diff --git a/include/trainer_classes.h b/include/trainer_classes.h new file mode 100644 index 000000000..3f13dfc37 --- /dev/null +++ b/include/trainer_classes.h @@ -0,0 +1,53 @@ +#ifndef GUARD_TRAINER_CLASSES_H +#define GUARD_TRAINER_CLASSES_H + +enum +{ + CLASS_PKMN_TRAINER0, //0 + CLASS_PKMN_TRAINER1, //1 + CLASS_HIKER, //2 + CLASS_TEAM_AQUA, //3 + CLASS_PKMN_BREEDER, //4 + CLASS_COOLTRAINER, //5 + CLASS_BIRDKEEPER, //6 + CLASS_COLLECTOR, //7 + CLASS_SWIMMER_MALE, //8 + CLASS_TEAM_MAGMA, //9 + CLASS_EXPERT, // 0xA + CLASS_AQUA_ADMIN, // 0xB + CLASS_BLACK_BELT, // 0xC + CLASS_AQUA_LEADER, // 0xD + CLASS_HEX_MANIAC, // 0xE + CLASS_AROMA_LADY, // 0xF + CLASS_RUIN_MANIAC, // 0x10 + CLASS_INTERVIEWER, // 0x11 + CLASS_TUBER_FEMALE, // 0x12 + CLASS_TUBER_MALE, // 0x13 + CLASS_LADY, // 0x14 + CLASS_BEAUTY, // 0x15 + CLASS_RICH_BOY, // 0x16 + CLASS_POKEMANIAC, // 0x17 + CLASS_GUITARIST, // 0x18 + CLASS_KINDLER, // 0x19 + CLASS_CAMPER, // 0x1A + CLASS_PICKNICKER, // 0x1B + CLASS_BUG_MANIAC, // 0x1C + CLASS_PSYCHIC, // 0x1D + CLASS_GENTLEMAN, // 0x1E + CLASS_ELITE_FOUR, // 0x1F + CLASS_LEADER, // 0x20 + CLASS_CHAMPION = 0x26, + CLASS_MAGMA_ADMIN = 0x31, + CLASS_PKMN_TRAINER_RIVAL = 0x32, + CLASS_MAGMA_LEADER = 0x35, + CLASS_SALON_MAIDEN = 0x3A, + CLASS_DOME_ACE, // 0x3B + CLASS_PALACE_MAVEN, // 0x3C + CLASS_ARENA_TYCOON, // 0x3D + CLASS_FACTORY_HEAD, // 0x3E + CLASS_PIKE_QUEEN, // 0x3F + CLASS_PYRAMID_KING, // 0x40 + CLASS_PKMN_TRAINER2, // 0x41 +}; + +#endif // GUARD_TRAINER_CLASSES_H diff --git a/include/trainer_ids.h b/include/trainer_ids.h new file mode 100644 index 000000000..65c80187f --- /dev/null +++ b/include/trainer_ids.h @@ -0,0 +1,7 @@ +#ifndef GUARD_TRAINER_IDS_H +#define GUARD_TRAINER_IDS_H + +#define NO_OF_TRAINERS 854 +#define TRAINER_ID_STEVEN 804 + +#endif // GUARD_TRAINER_IDS_H diff --git a/include/trainer_see.h b/include/trainer_see.h new file mode 100644 index 000000000..3f39783b8 --- /dev/null +++ b/include/trainer_see.h @@ -0,0 +1,7 @@ +#ifndef GUARD_TRAINER_SEE_H +#define GUARD_TRAINER_SEE_H + +void sub_80B4578(struct MapObject *); +void sub_8155D78(struct MapObject *); + +#endif //GUARD_TRAINER_SEE_H diff --git a/include/tv.h b/include/tv.h new file mode 100644 index 000000000..b85cac82a --- /dev/null +++ b/include/tv.h @@ -0,0 +1,21 @@ +#ifndef GUARD_TV_H +#define GUARD_TV_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +extern u8 *const gTVStringVarPtrs[3]; + +void ClearTVShowData(void); +void PutPokemonTodayCaughtOnAir(void); +u32 GetPlayerIDAsU32(void); +bool8 GetPriceReduction(u8 newsKind); +u8 GetRibbonCount(struct Pokemon *pokemon); +void sub_80EE184(void); +void sub_80F14F8(TVShow *shows); +int sub_80EF370(int value); + +#endif //GUARD_TV_H diff --git a/include/unknown_task.h b/include/unknown_task.h new file mode 100644 index 000000000..9c6968c30 --- /dev/null +++ b/include/unknown_task.h @@ -0,0 +1,22 @@ +#ifndef GUARD_unknown_task_H +#define GUARD_unknown_task_H + +// Exported type declarations +struct UnknownTaskStruct +{ + volatile void *dest; + u32 control; + u8 unk8; + u8 unk9; +}; + +extern struct UnknownTaskStruct gUnknown_0831AC70; + +// Exported RAM declarations + +// Exported ROM declarations +void remove_some_task(void); +void sub_80BA038(struct UnknownTaskStruct arg0); +void sub_80BA0A8(void); + +#endif // GUARD_unknown_task_H diff --git a/include/util.h b/include/util.h new file mode 100644 index 000000000..63887b13f --- /dev/null +++ b/include/util.h @@ -0,0 +1,17 @@ +#ifndef GUARD_UTIL_H +#define GUARD_UTIL_H + +#include "sprite.h" + +extern const u8 gMiscBlank_Gfx[]; // unused in Emerald +extern const u32 gBitTable[]; + +u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *)); +void StoreWordInTwoHalfwords(u16 *, u32); +void LoadWordFromTwoHalfwords(u16 *, u32 *); +int CountTrailingZeroBits(u32 value); +u16 CalcCRC16(u8 *data, s32 length); +u16 CalcCRC16WithTable(u8 *data, u32 length); +u32 CalcByteArraySum(const u8* data, u32 length); + +#endif // GUARD_UTIL_H diff --git a/include/vars.h b/include/vars.h index efbb462a4..67c0b67fc 100644 --- a/include/vars.h +++ b/include/vars.h @@ -12,6 +12,8 @@ #define VAR_0x4008 0x4008 #define VAR_0x4009 0x4009 #define VAR_0x400A 0x400A +#define VAR_0x4010 0x4010 +#define VAR_0x4011 0x4011 #define VAR_0x401F 0x401F #define VAR_RECYCLE_GOODS 0x4020 #define VAR_REPEL_STEP_COUNT 0x4021 @@ -28,16 +30,17 @@ #define VAR_DAYS 0x4040 #define VAR_DEPT_STORE_FLOOR 0x4043 +#define VAR_STORAGE_UNKNOWN 0x4036 #define VAR_POKELOT_PRIZE 0x4045 #define VAR_NATIONAL_DEX 0x4046 -#define VAR_SHROOMISH_SIZE_RECORD 0x4047 +#define VAR_SEEDOT_SIZE_RECORD 0x4047 #define VAR_ASH_GATHER_COUNT 0x4048 #define VAR_BIRCH_STATE 0x4049 #define VAR_CRUISE_STEP_COUNT 0x404A #define VAR_POKELOT_RND1 0x404B #define VAR_POKELOT_RND2 0x404C -#define VAR_BARBOACH_SIZE_RECORD 0x404F +#define VAR_LOTAD_SIZE_RECORD 0x404F #define VAR_0x4054 0x4054 @@ -50,4 +53,14 @@ #define VAR_0x40BC 0x40BC #define VAR_0x40C2 0x40C2 +#define VAR_FRONTIER_FACILITY 0x40CF + +#define VAR_DAILY_SLOTS 0x40E6 +#define VAR_DAILY_WILDS 0x40E7 +#define VAR_DAILY_BLENDER 0x40E8 +#define VAR_DAILY_PLANTED_BERRIES 0x40E9 +#define VAR_DAILY_PICKED_BERRIES 0x40EA +#define VAR_DAILY_ROULETTE 0x40EB +#define VAR_DAILY_BP 0x40F1 + #endif // GUARD_VARS_H diff --git a/include/window.h b/include/window.h index 6f5f55c11..b630cd316 100644 --- a/include/window.h +++ b/include/window.h @@ -24,15 +24,26 @@ struct WindowTemplate u16 baseBlock; }; +#define DUMMY_WIN_TEMPLATE \ +{ \ + 0xFF, \ + 0, \ + 0, \ + 0, \ + 0, \ + 0, \ + 0, \ +} + struct Window { struct WindowTemplate window; u8 *tileData; }; -bool16 InitWindows(struct WindowTemplate *templates); -u16 AddWindow(struct WindowTemplate *template); -int AddWindowWithoutTileMap(struct WindowTemplate *template); +bool16 InitWindows(const struct WindowTemplate *templates); +u16 AddWindow(const struct WindowTemplate *template); +int AddWindowWithoutTileMap(const struct WindowTemplate *template); void RemoveWindow(u8 windowId); void FreeAllWindowBuffers(void); void CopyWindowToVram(u8 windowId, u8 mode); @@ -44,7 +55,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height); void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height); void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight); void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); -void CopyToWindowPixelBuffer(u8 windowId, u8 *src, u16 size, u16 tileOffset); +void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset); void FillWindowPixelBuffer(u8 windowId, u8 fillValue); void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue); void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8)); |