diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_transition.h | 15 | ||||
-rw-r--r-- | include/battle_transition_frontier.h | 16 | ||||
-rw-r--r-- | include/constants/field_effects.h | 4 | ||||
-rw-r--r-- | include/fonts.h | 19 | ||||
-rw-r--r-- | include/palette.h | 4 |
5 files changed, 38 insertions, 20 deletions
diff --git a/include/battle_transition.h b/include/battle_transition.h index 784c5f968..1e7339fa2 100644 --- a/include/battle_transition.h +++ b/include/battle_transition.h @@ -1,12 +1,11 @@ #ifndef GUARD_BATTLE_TRANSITION_H #define GUARD_BATTLE_TRANSITION_H -void TestBattleTransition(u8 transitionId); void BattleTransition_StartOnField(u8 transitionId); void BattleTransition_Start(u8 transitionId); bool8 IsBattleTransitionDone(void); -bool8 FldEff_Pokeball(void); -void TransitionPhase1_Task_RunFuncs(u8 taskId); +bool8 FldEff_PokeballTrail(void); +void Task_BattleTransition_Intro(u8 taskId); void GetBg0TilesDst(u16 **tilemap, u16 **tileset); extern const struct SpritePalette gSpritePalette_Pokeball; @@ -26,13 +25,13 @@ enum { B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL, B_TRANSITION_POKEBALLS_TRAIL, - B_TRANSITION_CLOCKWISE_BLACKFADE, + B_TRANSITION_CLOCKWISE_WIPE, B_TRANSITION_RIPPLE, B_TRANSITION_WAVE, B_TRANSITION_SLICE, - B_TRANSITION_WHITEFADE, + B_TRANSITION_WHITE_BARS_FADE, B_TRANSITION_GRID_SQUARES, - B_TRANSITION_SHARDS, + B_TRANSITION_ANGLED_WIPES, B_TRANSITION_SIDNEY, B_TRANSITION_PHOEBE, B_TRANSITION_GLACIA, @@ -47,8 +46,8 @@ enum { B_TRANSITION_GROUDON, B_TRANSITION_RAYQUAZA, B_TRANSITION_SHRED_SPLIT, - B_TRANSITION_BLACKHOLE1, - B_TRANSITION_BLACKHOLE2, + B_TRANSITION_BLACKHOLE, + B_TRANSITION_BLACKHOLE_PULSATE, B_TRANSITION_RECTANGULAR_SPIRAL, B_TRANSITION_FRONTIER_LOGO_WIGGLE, B_TRANSITION_FRONTIER_LOGO_WAVE, diff --git a/include/battle_transition_frontier.h b/include/battle_transition_frontier.h index 8813fe81e..22d674923 100644 --- a/include/battle_transition_frontier.h +++ b/include/battle_transition_frontier.h @@ -1,13 +1,13 @@ #ifndef GUARD_BATTLE_TRANSITION_FRONTIER_H #define GUARD_BATTLE_TRANSITION_FRONTIER_H -void Phase2Task_FrontierCirclesMeet(u8 taskId); -void Phase2Task_FrontierCirclesCross(u8 taskId); -void Phase2Task_FrontierCirclesAsymmetricSpiral(u8 taskId); -void Phase2Task_FrontierCirclesSymmetricSpiral(u8 taskId); -void Phase2Task_FrontierCirclesMeetInSeq(u8 taskId); -void Phase2Task_FrontierCirclesCrossInSeq(u8 taskId); -void Phase2Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId); -void Phase2Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId); +void Task_FrontierCirclesMeet(u8 taskId); +void Task_FrontierCirclesCross(u8 taskId); +void Task_FrontierCirclesAsymmetricSpiral(u8 taskId); +void Task_FrontierCirclesSymmetricSpiral(u8 taskId); +void Task_FrontierCirclesMeetInSeq(u8 taskId); +void Task_FrontierCirclesCrossInSeq(u8 taskId); +void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId); +void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId); #endif // GUARD_BATTLE_TRANSITION_FRONTIER_H diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index e02e01efb..a62040947 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -46,7 +46,7 @@ #define FLDEFF_HOT_SPRINGS_WATER 42 #define FLDEFF_USE_WATERFALL 43 #define FLDEFF_USE_DIVE 44 -#define FLDEFF_POKEBALL 45 +#define FLDEFF_POKEBALL_TRAIL 45 #define FLDEFF_HEART_ICON 46 #define FLDEFF_NOP_47 47 #define FLDEFF_NOP_48 48 @@ -113,7 +113,7 @@ #define FLDEFF_PAL_TAG_GENERAL_1 0x1005 #define FLDEFF_PAL_TAG_POKEBALL_GLOW 0x1007 #define FLDEFF_PAL_TAG_SECRET_POWER_PLANT 0x1008 -#define FLDEFF_PAL_TAG_POKEBALL 0x1009 +#define FLDEFF_PAL_TAG_POKEBALL_TRAIL 0x1009 #define FLDEFF_PAL_TAG_ASH 0x100D #define FLDEFF_PAL_TAG_SAND_PILLAR 0x100E #define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F diff --git a/include/fonts.h b/include/fonts.h new file mode 100644 index 000000000..c21c75942 --- /dev/null +++ b/include/fonts.h @@ -0,0 +1,19 @@ +#ifndef GUARD_FONTS_H +#define GUARD_FONTS_H + +extern const u16 gFontNormalLatinGlyphs[]; +extern const u8 gFontNormalLatinGlyphWidths[]; +extern const u16 gFontNormalJapaneseGlyphs[]; +extern const u16 gFontSmallLatinGlyphs[]; +extern const u8 gFontSmallLatinGlyphWidths[]; +extern const u16 gFontSmallJapaneseGlyphs[]; +extern const u16 gFontShortLatinGlyphs[]; +extern const u8 gFontShortLatinGlyphWidths[]; +extern const u16 gFontShortJapaneseGlyphs[]; +extern const u8 gFontShortJapaneseGlyphWidths[]; +extern const u16 gFontNarrowLatinGlyphs[]; +extern const u8 gFontNarrowLatinGlyphWidths[]; +extern const u16 gFontSmallNarrowLatinGlyphs[]; +extern const u8 gFontSmallNarrowLatinGlyphWidths[]; + +#endif // GUARD_FONTS_H diff --git a/include/palette.h b/include/palette.h index 072edef56..be2a0dd48 100644 --- a/include/palette.h +++ b/include/palette.h @@ -49,8 +49,8 @@ struct PaletteFadeControl extern struct PaletteFadeControl gPaletteFade; extern u32 gPlttBufferTransferPending; extern u8 gPaletteDecompressionBuffer[]; -extern u16 gPlttBufferUnfaded[]; -extern u16 gPlttBufferFaded[]; +extern u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE]; +extern u16 gPlttBufferFaded[PLTT_BUFFER_SIZE]; void LoadCompressedPalette(const u32 *, u16, u16); void LoadPalette(const void *, u16, u16); |