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-rw-r--r--include/battle_transition.h15
-rw-r--r--include/battle_transition_frontier.h16
-rw-r--r--include/constants/field_effects.h4
-rw-r--r--include/fonts.h19
-rw-r--r--include/palette.h4
5 files changed, 38 insertions, 20 deletions
diff --git a/include/battle_transition.h b/include/battle_transition.h
index 784c5f968..1e7339fa2 100644
--- a/include/battle_transition.h
+++ b/include/battle_transition.h
@@ -1,12 +1,11 @@
#ifndef GUARD_BATTLE_TRANSITION_H
#define GUARD_BATTLE_TRANSITION_H
-void TestBattleTransition(u8 transitionId);
void BattleTransition_StartOnField(u8 transitionId);
void BattleTransition_Start(u8 transitionId);
bool8 IsBattleTransitionDone(void);
-bool8 FldEff_Pokeball(void);
-void TransitionPhase1_Task_RunFuncs(u8 taskId);
+bool8 FldEff_PokeballTrail(void);
+void Task_BattleTransition_Intro(u8 taskId);
void GetBg0TilesDst(u16 **tilemap, u16 **tileset);
extern const struct SpritePalette gSpritePalette_Pokeball;
@@ -26,13 +25,13 @@ enum {
B_TRANSITION_SHUFFLE,
B_TRANSITION_BIG_POKEBALL,
B_TRANSITION_POKEBALLS_TRAIL,
- B_TRANSITION_CLOCKWISE_BLACKFADE,
+ B_TRANSITION_CLOCKWISE_WIPE,
B_TRANSITION_RIPPLE,
B_TRANSITION_WAVE,
B_TRANSITION_SLICE,
- B_TRANSITION_WHITEFADE,
+ B_TRANSITION_WHITE_BARS_FADE,
B_TRANSITION_GRID_SQUARES,
- B_TRANSITION_SHARDS,
+ B_TRANSITION_ANGLED_WIPES,
B_TRANSITION_SIDNEY,
B_TRANSITION_PHOEBE,
B_TRANSITION_GLACIA,
@@ -47,8 +46,8 @@ enum {
B_TRANSITION_GROUDON,
B_TRANSITION_RAYQUAZA,
B_TRANSITION_SHRED_SPLIT,
- B_TRANSITION_BLACKHOLE1,
- B_TRANSITION_BLACKHOLE2,
+ B_TRANSITION_BLACKHOLE,
+ B_TRANSITION_BLACKHOLE_PULSATE,
B_TRANSITION_RECTANGULAR_SPIRAL,
B_TRANSITION_FRONTIER_LOGO_WIGGLE,
B_TRANSITION_FRONTIER_LOGO_WAVE,
diff --git a/include/battle_transition_frontier.h b/include/battle_transition_frontier.h
index 8813fe81e..22d674923 100644
--- a/include/battle_transition_frontier.h
+++ b/include/battle_transition_frontier.h
@@ -1,13 +1,13 @@
#ifndef GUARD_BATTLE_TRANSITION_FRONTIER_H
#define GUARD_BATTLE_TRANSITION_FRONTIER_H
-void Phase2Task_FrontierCirclesMeet(u8 taskId);
-void Phase2Task_FrontierCirclesCross(u8 taskId);
-void Phase2Task_FrontierCirclesAsymmetricSpiral(u8 taskId);
-void Phase2Task_FrontierCirclesSymmetricSpiral(u8 taskId);
-void Phase2Task_FrontierCirclesMeetInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesCrossInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId);
+void Task_FrontierCirclesMeet(u8 taskId);
+void Task_FrontierCirclesCross(u8 taskId);
+void Task_FrontierCirclesAsymmetricSpiral(u8 taskId);
+void Task_FrontierCirclesSymmetricSpiral(u8 taskId);
+void Task_FrontierCirclesMeetInSeq(u8 taskId);
+void Task_FrontierCirclesCrossInSeq(u8 taskId);
+void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId);
+void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId);
#endif // GUARD_BATTLE_TRANSITION_FRONTIER_H
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index e02e01efb..a62040947 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -46,7 +46,7 @@
#define FLDEFF_HOT_SPRINGS_WATER 42
#define FLDEFF_USE_WATERFALL 43
#define FLDEFF_USE_DIVE 44
-#define FLDEFF_POKEBALL 45
+#define FLDEFF_POKEBALL_TRAIL 45
#define FLDEFF_HEART_ICON 46
#define FLDEFF_NOP_47 47
#define FLDEFF_NOP_48 48
@@ -113,7 +113,7 @@
#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
#define FLDEFF_PAL_TAG_POKEBALL_GLOW 0x1007
#define FLDEFF_PAL_TAG_SECRET_POWER_PLANT 0x1008
-#define FLDEFF_PAL_TAG_POKEBALL 0x1009
+#define FLDEFF_PAL_TAG_POKEBALL_TRAIL 0x1009
#define FLDEFF_PAL_TAG_ASH 0x100D
#define FLDEFF_PAL_TAG_SAND_PILLAR 0x100E
#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
diff --git a/include/fonts.h b/include/fonts.h
new file mode 100644
index 000000000..c21c75942
--- /dev/null
+++ b/include/fonts.h
@@ -0,0 +1,19 @@
+#ifndef GUARD_FONTS_H
+#define GUARD_FONTS_H
+
+extern const u16 gFontNormalLatinGlyphs[];
+extern const u8 gFontNormalLatinGlyphWidths[];
+extern const u16 gFontNormalJapaneseGlyphs[];
+extern const u16 gFontSmallLatinGlyphs[];
+extern const u8 gFontSmallLatinGlyphWidths[];
+extern const u16 gFontSmallJapaneseGlyphs[];
+extern const u16 gFontShortLatinGlyphs[];
+extern const u8 gFontShortLatinGlyphWidths[];
+extern const u16 gFontShortJapaneseGlyphs[];
+extern const u8 gFontShortJapaneseGlyphWidths[];
+extern const u16 gFontNarrowLatinGlyphs[];
+extern const u8 gFontNarrowLatinGlyphWidths[];
+extern const u16 gFontSmallNarrowLatinGlyphs[];
+extern const u8 gFontSmallNarrowLatinGlyphWidths[];
+
+#endif // GUARD_FONTS_H
diff --git a/include/palette.h b/include/palette.h
index 072edef56..be2a0dd48 100644
--- a/include/palette.h
+++ b/include/palette.h
@@ -49,8 +49,8 @@ struct PaletteFadeControl
extern struct PaletteFadeControl gPaletteFade;
extern u32 gPlttBufferTransferPending;
extern u8 gPaletteDecompressionBuffer[];
-extern u16 gPlttBufferUnfaded[];
-extern u16 gPlttBufferFaded[];
+extern u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE];
+extern u16 gPlttBufferFaded[PLTT_BUFFER_SIZE];
void LoadCompressedPalette(const u32 *, u16, u16);
void LoadPalette(const void *, u16, u16);