diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_pyramid_bag.h | 4 | ||||
-rw-r--r-- | include/constants/item_effects.h | 4 | ||||
-rw-r--r-- | include/event_scripts.h | 5 | ||||
-rw-r--r-- | include/field_player_avatar.h | 1 | ||||
-rw-r--r-- | include/fieldmap.h | 2 | ||||
-rw-r--r-- | include/global.fieldmap.h | 10 | ||||
-rw-r--r-- | include/item_menu.h | 10 | ||||
-rw-r--r-- | include/item_use.h | 30 | ||||
-rw-r--r-- | include/menu.h | 1 | ||||
-rw-r--r-- | include/pokemon.h | 2 |
10 files changed, 35 insertions, 34 deletions
diff --git a/include/battle_pyramid_bag.h b/include/battle_pyramid_bag.h index e3d65ef90..df111b939 100644 --- a/include/battle_pyramid_bag.h +++ b/include/battle_pyramid_bag.h @@ -41,10 +41,10 @@ void sub_81C5924(void); void sub_81C59BC(void); void sub_81C4EFC(void); void GoToBattlePyramidBagMenu(u8 a0, void (*callback)(void)); -void sub_81C6714(u8 taskId); +void Task_CloseBattlePyramidBagMessage(u8 taskId); void TryStoreHeldItemsInPyramidBag(void); void ChooseItemsToTossFromPyramidBag(void); -void sub_81C5B14(u8 taskId); +void CloseBattlePyramidBagAndSetCallback(u8 taskId); void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId)); #endif // GUARD_BATTLE_PYRAMID_BAG_H diff --git a/include/constants/item_effects.h b/include/constants/item_effects.h index a5bb77035..49fcedc61 100644 --- a/include/constants/item_effects.h +++ b/include/constants/item_effects.h @@ -3,7 +3,7 @@ // field 0 masks #define ITEM0_X_ATTACK 0x0F -#define ITEM0_HIGH_CRIT 0x30 // For Dire Hit, works the same way as move Focus Energy. +#define ITEM0_DIRE_HIT 0x30 // Works the same way as the move Focus Energy. #define ITEM0_SACRED_ASH 0x40 #define ITEM0_INFATUATION 0x80 @@ -23,7 +23,7 @@ #define ITEM3_POISON 0x10 #define ITEM3_SLEEP 0x20 #define ITEM3_LEVEL_UP 0x40 -#define ITEM3_MIST 0x80 // For Guard Specs, works the same way as move Mist. +#define ITEM3_GUARD_SPEC 0x80 // Works the same way as the move Mist. #define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP) diff --git a/include/event_scripts.h b/include/event_scripts.h index 9e47223bf..c2716a214 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -582,4 +582,9 @@ extern const u8 SecretBase_EventScript_ShrubUseSecretPower[]; // trainer hill extern const u8 TrainerHill_EventScript_TrainerBattle[]; +// Item Use +extern u8 BerryTree_EventScript_ItemUsePlantBerry[]; +extern u8 BerryTree_EventScript_ItemUseWailmerPail[]; +extern u8 BattleFrontier_OutsideEast_EventScript_WaterSudowoodo[]; + #endif // GUARD_EVENT_SCRIPTS_H diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 804bb5d6e..f521737b7 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -63,5 +63,6 @@ bool32 sub_808D1B4(void); bool32 sub_808D1E8(void); void SetPlayerInvisibility(bool8 invisible); u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y); +void StartFishing(u8 taskId); #endif // GUARD_FIELD_PLAYER_AVATAR_H diff --git a/include/fieldmap.h b/include/fieldmap.h index be5610a46..dc81d1766 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -42,7 +42,7 @@ void copy_map_tileset2_to_vram_2(struct MapLayout const *mapLayout); void copy_map_tileset1_to_vram(const struct MapLayout *); void copy_map_tileset2_to_vram(const struct MapLayout *); struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection); -struct MapConnection *sub_8088A8C(s16 x, s16 y); +struct MapConnection *GetConnectionAtCoords(s16 x, s16 y); void SpriteCB_PokeballGlow(struct Sprite *); void SpriteCB_PokecenterMonitor(struct Sprite *); diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index e6421f37c..3913b96d8 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -143,6 +143,16 @@ struct MapHeader /* 0x1B */ u8 battleType; }; +// Flags for gMapHeader.flags, as defined in the map_header_flags macro +#define MAP_ALLOW_BIKE (1 << 0) +#define MAP_ALLOW_ESCAPE_ROPE (1 << 1) +#define MAP_ALLOW_RUN (1 << 2) +#define MAP_SHOW_MAP_NAME (1 << 3) +#define UNUSED_MAP_FLAGS (1 << 4 | 1 << 5 | 1 << 6 | 1 << 7) + +#define SHOW_MAP_NAME_ENABLED ((gMapHeader.flags & (MAP_SHOW_MAP_NAME | UNUSED_MAP_FLAGS)) == MAP_SHOW_MAP_NAME) + + struct EventObject { /*0x00*/ u32 active:1; diff --git a/include/item_menu.h b/include/item_menu.h index 508f94815..089bff6cf 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -74,7 +74,7 @@ void QuizLadyOpenBagMenu(void); void ApprenticeOpenBagMenu(void); void sub_81AABB0(void); void SetInitialScrollAndCursorPositions(u8 pocketId); -void bag_menu_mail_related(void); +void CB2_ReturnToBagMenuPocket(void); void CB2_BagMenuFromStartMenu(void); u8 GetItemListPosition(u8 pocketId); bool8 UseRegisteredKeyItemOnField(void); @@ -84,9 +84,13 @@ void DoWallyTutorialBagMenu(void); void ResetBagScrollPositions(void); void ChooseBerrySetCallback(void (*callback)(void)); void CB2_ChooseBerry(void); -void unknown_ItemMenu_Confirm(u8 taskId); +void Task_FadeAndCloseBagMenu(u8 taskId); void BagMenu_YesNo(u8, u8, const struct YesNoFuncTable*); -void sub_81AB9A8(u8 pocketId); +void BagMenu_InitListsMenu(u8 taskId); +void UpdatePocketItemList(u8 pocketId); +void DisplayItemMessage(u8 taskId, u8 fontId, const u8 *str, void ( *callback)(u8 taskId)); +void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); + #endif //GUARD_item_menu_H diff --git a/include/item_use.h b/include/item_use.h index 5ce47a9bc..0cb76e7d4 100644 --- a/include/item_use.h +++ b/include/item_use.h @@ -3,27 +3,13 @@ void ItemUseOutOfBattle_Mail(u8); void ItemUseOutOfBattle_Bike(u8); -void ItemUseOnFieldCB_Bike(u8); void ItemUseOutOfBattle_Rod(u8); -void ItemUseOnFieldCB_Rod(u8); void ItemUseOutOfBattle_Itemfinder(u8); -void ItemUseOnFieldCB_Itemfinder(u8); -void RunItemfinderResults(u8); -void ExitItemfinder(u8); -bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *, u8); -void sub_80C9720(u8); -void sub_80C9838(u8, s16, s16); -u8 GetPlayerDirectionTowardsHiddenItem(s16, s16); -void SetPlayerDirectionTowardsItem(u8); -void DisplayItemRespondingMessageAndExitItemfinder(u8); -void RotatePlayerAndExitItemfinder(u8); void ItemUseOutOfBattle_PokeblockCase(u8); void ItemUseOutOfBattle_CoinCase(u8); void ItemUseOutOfBattle_PowderJar(u8); void ItemUseOutOfBattle_SSTicket(u8); -void sub_80C9D00(u8); void ItemUseOutOfBattle_WailmerPail(u8); -void sub_80C9D74(u8); void ItemUseOutOfBattle_Medicine(u8); void ItemUseOutOfBattle_ReduceEV(u8); void ItemUseOutOfBattle_SacredAsh(u8); @@ -31,25 +17,21 @@ void ItemUseOutOfBattle_PPRecovery(u8); void ItemUseOutOfBattle_PPUp(u8); void ItemUseOutOfBattle_RareCandy(u8); void ItemUseOutOfBattle_TMHM(u8); -void sub_80C9EE4(u8); -void sub_80C9F10(u8); -void sub_80C9F80(u8); -void sub_80C9FC0(u8); void ItemUseOutOfBattle_Repel(u8); -void ItemUseOutOfBattle_BlackWhiteFlute(u8); -void task08_080A1C44(u8); -u8 CanUseEscapeRopeOnCurrMap(void); void ItemUseOutOfBattle_EscapeRope(u8); +void ItemUseOutOfBattle_BlackWhiteFlute(u8); void ItemUseOutOfBattle_EvolutionStone(u8); +void ItemUseOutOfBattle_Berry(u8); +void ItemUseOutOfBattle_EnigmaBerry(u8); +void ItemUseOutOfBattle_CannotUse(u8); void ItemUseInBattle_PokeBall(u8); void ItemUseInBattle_StatIncrease(u8); void ItemUseInBattle_Medicine(u8); void ItemUseInBattle_PPRecovery(u8); void ItemUseInBattle_Escape(u8); -void ItemUseOutOfBattle_EnigmaBerry(u8); void ItemUseInBattle_EnigmaBerry(u8); -void ItemUseOutOfBattle_CannotUse(u8); +void Task_UseDigEscapeRopeOnField(u8 taskId); +u8 CanUseEscapeRopeOnCurrMap(void); u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId); -void ItemUseOutOfBattle_Berry(u8); #endif // GUARD_ITEM_USE_H diff --git a/include/menu.h b/include/menu.h index c5cef202c..56865bcd9 100644 --- a/include/menu.h +++ b/include/menu.h @@ -28,7 +28,6 @@ void DrawDialogueFrame(u8 windowId, bool8 copyToVram); void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram); u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor); void PrintPlayerNameOnWindow(u8, const u8*, u16, u16); -void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram); void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram); void DisplayYesNoMenuDefaultYes(void); diff --git a/include/pokemon.h b/include/pokemon.h index 316fbc2b3..2e28ae0f5 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -342,7 +342,7 @@ bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e); bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId); u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); -u8 *sub_806CF78(u16 itemId); +u8 *UseStatIncreaseItem(u16 itemId); u8 GetNature(struct Pokemon *mon); u8 GetNatureFromPersonality(u32 personality); u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); |