diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_setup.h | 2 | ||||
-rw-r--r-- | include/battle_transition.h | 86 | ||||
-rw-r--r-- | include/battle_transition_frontier.h | 13 | ||||
-rw-r--r-- | include/unk_transition.h | 13 |
4 files changed, 57 insertions, 57 deletions
diff --git a/include/battle_setup.h b/include/battle_setup.h index e88995778..7fa0457a8 100644 --- a/include/battle_setup.h +++ b/include/battle_setup.h @@ -28,7 +28,7 @@ void BattleSetup_StartLegendaryBattle(void); void StartGroudonKyogreBattle(void); void StartRegiBattle(void); u8 BattleSetup_GetTerrainId(void); -u8 sub_80B100C(s32 arg0); +u8 GetSpecialBattleTransition(s32 arg0); void ChooseStarter(void); void ResetTrainerOpponentIds(void); void SetMapVarsToTrainer(void); diff --git a/include/battle_transition.h b/include/battle_transition.h index 0f583b101..6581d6413 100644 --- a/include/battle_transition.h +++ b/include/battle_transition.h @@ -24,49 +24,49 @@ enum // TRANSITION_MUGSHOT // credits for the names go to Dyskinesia, Tetrable and Farore // names are naturally subject to change -#define B_TRANSITION_BLUR 0 -#define B_TRANSITION_SWIRL 1 -#define B_TRANSITION_SHUFFLE 2 -#define B_TRANSITION_BIG_POKEBALL 3 -#define B_TRANSITION_POKEBALLS_TRAIL 4 -#define B_TRANSITION_CLOCKWISE_BLACKFADE 5 -#define B_TRANSITION_RIPPLE 6 -#define B_TRANSITION_WAVE 7 -#define B_TRANSITION_SLICE 8 -#define B_TRANSITION_WHITEFADE 9 -#define B_TRANSITION_GRID_SQUARES 10 -#define B_TRANSITION_SHARDS 11 -#define B_TRANSITION_SIDNEY 12 -#define B_TRANSITION_PHOEBE 13 -#define B_TRANSITION_GLACIA 14 -#define B_TRANSITION_DRAKE 15 -#define B_TRANSITION_CHAMPION 16 +#define B_TRANSITION_BLUR 0 +#define B_TRANSITION_SWIRL 1 +#define B_TRANSITION_SHUFFLE 2 +#define B_TRANSITION_BIG_POKEBALL 3 +#define B_TRANSITION_POKEBALLS_TRAIL 4 +#define B_TRANSITION_CLOCKWISE_BLACKFADE 5 +#define B_TRANSITION_RIPPLE 6 +#define B_TRANSITION_WAVE 7 +#define B_TRANSITION_SLICE 8 +#define B_TRANSITION_WHITEFADE 9 +#define B_TRANSITION_GRID_SQUARES 10 +#define B_TRANSITION_SHARDS 11 +#define B_TRANSITION_SIDNEY 12 +#define B_TRANSITION_PHOEBE 13 +#define B_TRANSITION_GLACIA 14 +#define B_TRANSITION_DRAKE 15 +#define B_TRANSITION_CHAMPION 16 // added in Emerald -#define B_TRANSITION_AQUA 17 -#define B_TRANSITION_MAGMA 18 -#define B_TRANSITION_REGICE 19 -#define B_TRANSITION_REGISTEEL 20 -#define B_TRANSITION_REGIROCK 21 -#define B_TRANSITION_KYOGRE 22 -#define B_TRANSITION_GROUDON 23 -#define B_TRANSITION_RAYQUAZA 24 -#define B_TRANSITION_SHRED_SPLIT 25 -#define B_TRANSITION_BLACKHOLE1 26 -#define B_TRANSITION_BLACKHOLE2 27 -#define B_TRANSITION_RECTANGULAR_SPIRAL 28 -#define B_TRANSITION_29 29 -#define B_TRANSITION_30 30 -#define B_TRANSITION_31 31 -#define B_TRANSITION_32 32 -#define B_TRANSITION_33 33 -#define B_TRANSITION_34 34 -#define B_TRANSITION_35 35 -#define B_TRANSITION_36 36 -#define B_TRANSITION_37 37 -#define B_TRANSITION_38 38 -#define B_TRANSITION_39 39 -#define B_TRANSITION_40 40 -#define B_TRANSITION_41 41 -#define B_TRANSITION_COUNT 42 +#define B_TRANSITION_AQUA 17 +#define B_TRANSITION_MAGMA 18 +#define B_TRANSITION_REGICE 19 +#define B_TRANSITION_REGISTEEL 20 +#define B_TRANSITION_REGIROCK 21 +#define B_TRANSITION_KYOGRE 22 +#define B_TRANSITION_GROUDON 23 +#define B_TRANSITION_RAYQUAZA 24 +#define B_TRANSITION_SHRED_SPLIT 25 +#define B_TRANSITION_BLACKHOLE1 26 +#define B_TRANSITION_BLACKHOLE2 27 +#define B_TRANSITION_RECTANGULAR_SPIRAL 28 +#define B_TRANSITION_FRONTIER_LOGO_WIGGLE 29 +#define B_TRANSITION_FRONTIER_LOGO_WAVE 30 +#define B_TRANSITION_FRONTIER_SQUARES 31 +#define B_TRANSITION_FRONTIER_SQUARES_SCROLL 32 +#define B_TRANSITION_FRONTIER_SQUARES_SPIRAL 33 +#define B_TRANSITION_FRONTIER_CIRCLES_MEET 34 +#define B_TRANSITION_FRONTIER_CIRCLES_CROSS 35 +#define B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL 36 +#define B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL 37 +#define B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ 38 +#define B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ 39 +#define B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ 40 +#define B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ 41 +#define B_TRANSITION_COUNT 42 #endif // GUARD_BATTLE_TRANSITION_H diff --git a/include/battle_transition_frontier.h b/include/battle_transition_frontier.h new file mode 100644 index 000000000..8813fe81e --- /dev/null +++ b/include/battle_transition_frontier.h @@ -0,0 +1,13 @@ +#ifndef GUARD_BATTLE_TRANSITION_FRONTIER_H +#define GUARD_BATTLE_TRANSITION_FRONTIER_H + +void Phase2Task_FrontierCirclesMeet(u8 taskId); +void Phase2Task_FrontierCirclesCross(u8 taskId); +void Phase2Task_FrontierCirclesAsymmetricSpiral(u8 taskId); +void Phase2Task_FrontierCirclesSymmetricSpiral(u8 taskId); +void Phase2Task_FrontierCirclesMeetInSeq(u8 taskId); +void Phase2Task_FrontierCirclesCrossInSeq(u8 taskId); +void Phase2Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId); +void Phase2Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId); + +#endif // GUARD_BATTLE_TRANSITION_FRONTIER_H diff --git a/include/unk_transition.h b/include/unk_transition.h deleted file mode 100644 index a9caac419..000000000 --- a/include/unk_transition.h +++ /dev/null @@ -1,13 +0,0 @@ -#ifndef GUARD_UNK_TRANSITION_H -#define GUARD_UNK_TRANSITION_H - -void Phase2Task_34(u8 taskId); -void Phase2Task_35(u8 taskId); -void Phase2Task_36(u8 taskId); -void Phase2Task_37(u8 taskId); -void Phase2Task_38(u8 taskId); -void Phase2Task_39(u8 taskId); -void Phase2Task_40(u8 taskId); -void Phase2Task_41(u8 taskId); - -#endif // GUARD_UNK_TRANSITION_H |