diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/battle_dome.h | 4 | ||||
-rw-r--r-- | include/constants/battle_palace.h | 6 | ||||
-rw-r--r-- | include/constants/battle_tower.h | 36 |
3 files changed, 25 insertions, 21 deletions
diff --git a/include/constants/battle_dome.h b/include/constants/battle_dome.h index e0a008c75..48152cdbb 100644 --- a/include/constants/battle_dome.h +++ b/include/constants/battle_dome.h @@ -25,8 +25,8 @@ #define BATTLE_DOME_FUNC_21 21 #define BATTLE_DOME_FUNC_INIT_TRAINERS 22 -#define DOME_DATA_STREAK 0 -#define DOME_DATA_STREAK_ACTIVE 1 +#define DOME_DATA_WIN_STREAK 0 +#define DOME_DATA_WIN_STREAK_ACTIVE 1 #define DOME_DATA_2 2 #define DOME_DATA_3 3 #define DOME_DATA_4 4 diff --git a/include/constants/battle_palace.h b/include/constants/battle_palace.h index f5a76c871..db9855101 100644 --- a/include/constants/battle_palace.h +++ b/include/constants/battle_palace.h @@ -12,8 +12,8 @@ #define BATTLE_PALACE_FUNC_SET_PRIZE 8 #define BATTLE_PALACE_FUNC_GIVE_PRIZE 9 -#define PALACE_DATA_PRIZE 0 -#define PALACE_DATA_STREAK 1 -#define PALACE_DATA_STREAK_ACTIVE 2 +#define PALACE_DATA_PRIZE 0 +#define PALACE_DATA_WIN_STREAK 1 +#define PALACE_DATA_WIN_STREAK_ACTIVE 2 #endif //GUARD_CONSTANTS_BATTLE_PALACE_H diff --git a/include/constants/battle_tower.h b/include/constants/battle_tower.h index 126041a2c..6afd8a949 100644 --- a/include/constants/battle_tower.h +++ b/include/constants/battle_tower.h @@ -1,21 +1,25 @@ #ifndef GUARD_CONSTANTS_BATTLE_TOWER_H #define GUARD_CONSTANTS_BATTLE_TOWER_H -#define BATTLE_TOWER_FUNC_INIT 0 -#define BATTLE_TOWER_FUNC_GET_DATA 1 -#define BATTLE_TOWER_FUNC_SET_DATA 2 -#define BATTLE_TOWER_FUNC_CHOOSE_TRAINER 3 -#define BATTLE_TOWER_FUNC_4 4 -#define BATTLE_TOWER_FUNC_GIVE_RIBBONS 5 -#define BATTLE_TOWER_FUNC_SAVE 6 -#define BATTLE_TOWER_FUNC_7 7 -#define BATTLE_TOWER_FUNC_NOP 8 -#define BATTLE_TOWER_FUNC_NOP2 9 -#define BATTLE_TOWER_FUNC_10 10 -#define BATTLE_TOWER_FUNC_11 11 -#define BATTLE_TOWER_FUNC_12 12 -#define BATTLE_TOWER_FUNC_13 13 -#define BATTLE_TOWER_FUNC_14 14 -#define BATTLE_TOWER_FUNC_15 15 +#define BATTLE_TOWER_FUNC_INIT 0 +#define BATTLE_TOWER_FUNC_GET_DATA 1 +#define BATTLE_TOWER_FUNC_SET_DATA 2 +#define BATTLE_TOWER_FUNC_SET_OPPONENT 3 +#define BATTLE_TOWER_FUNC_SET_BATTLE_WON 4 +#define BATTLE_TOWER_FUNC_GIVE_RIBBONS 5 +#define BATTLE_TOWER_FUNC_SAVE 6 +#define BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO 7 +#define BATTLE_TOWER_FUNC_NOP 8 +#define BATTLE_TOWER_FUNC_NOP2 9 +#define BATTLE_TOWER_FUNC_10 10 +#define BATTLE_TOWER_FUNC_11 11 +#define BATTLE_TOWER_FUNC_12 12 +#define BATTLE_TOWER_FUNC_13 13 +#define BATTLE_TOWER_FUNC_14 14 +#define BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA 15 + +#define TOWER_DATA_WIN_STREAK 1 +#define TOWER_DATA_WIN_STREAK_ACTIVE 2 +#define TOWER_DATA_LVL_MODE 3 #endif //GUARD_CONSTANTS_BATTLE_TOWER_H |