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-rw-r--r--include/battle_transition.h3
-rw-r--r--include/battle_transition_frontier.h16
2 files changed, 9 insertions, 10 deletions
diff --git a/include/battle_transition.h b/include/battle_transition.h
index 784c5f968..e978e9094 100644
--- a/include/battle_transition.h
+++ b/include/battle_transition.h
@@ -1,12 +1,11 @@
#ifndef GUARD_BATTLE_TRANSITION_H
#define GUARD_BATTLE_TRANSITION_H
-void TestBattleTransition(u8 transitionId);
void BattleTransition_StartOnField(u8 transitionId);
void BattleTransition_Start(u8 transitionId);
bool8 IsBattleTransitionDone(void);
bool8 FldEff_Pokeball(void);
-void TransitionPhase1_Task_RunFuncs(u8 taskId);
+void Task_BattleTransition_Intro(u8 taskId);
void GetBg0TilesDst(u16 **tilemap, u16 **tileset);
extern const struct SpritePalette gSpritePalette_Pokeball;
diff --git a/include/battle_transition_frontier.h b/include/battle_transition_frontier.h
index 8813fe81e..22d674923 100644
--- a/include/battle_transition_frontier.h
+++ b/include/battle_transition_frontier.h
@@ -1,13 +1,13 @@
#ifndef GUARD_BATTLE_TRANSITION_FRONTIER_H
#define GUARD_BATTLE_TRANSITION_FRONTIER_H
-void Phase2Task_FrontierCirclesMeet(u8 taskId);
-void Phase2Task_FrontierCirclesCross(u8 taskId);
-void Phase2Task_FrontierCirclesAsymmetricSpiral(u8 taskId);
-void Phase2Task_FrontierCirclesSymmetricSpiral(u8 taskId);
-void Phase2Task_FrontierCirclesMeetInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesCrossInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId);
+void Task_FrontierCirclesMeet(u8 taskId);
+void Task_FrontierCirclesCross(u8 taskId);
+void Task_FrontierCirclesAsymmetricSpiral(u8 taskId);
+void Task_FrontierCirclesSymmetricSpiral(u8 taskId);
+void Task_FrontierCirclesMeetInSeq(u8 taskId);
+void Task_FrontierCirclesCrossInSeq(u8 taskId);
+void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId);
+void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId);
#endif // GUARD_BATTLE_TRANSITION_FRONTIER_H