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-rw-r--r--include/battle.h148
-rw-r--r--include/battle_controllers.h24
-rw-r--r--include/battle_setup.h6
-rw-r--r--include/flags.h2
-rw-r--r--include/global.berry.h13
-rw-r--r--include/global.h9
-rw-r--r--include/link.h19
-rw-r--r--include/load_save.h1
-rw-r--r--include/main.h1
-rw-r--r--include/pokemon.h4
-rw-r--r--include/recorded_battle.h12
-rw-r--r--include/sprite.h16
-rw-r--r--include/unknown_task.h13
13 files changed, 201 insertions, 67 deletions
diff --git a/include/battle.h b/include/battle.h
index 67d3d873d..50d2389ac 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -54,11 +54,15 @@
#define BATTLE_TYPE_GROUDON 0x10000000
#define BATTLE_TYPE_KYORGE 0x20000000
#define BATTLE_TYPE_RAYQUAZA 0x40000000
+#define BATTLE_TYPE_x80000000 0x80000000
+#define TRAINER_OPPONENT_C00 0xC00
+#define TRAINER_OPPONENT_800 0x800
#define STEVEN_PARTNER_ID 0xC03
#define SECRET_BASE_OPPONENT 0x400
-#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID)
+#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID)
+#define BATTLE_TYPE_FRONTIER_NO_PYRAMID (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000)
#define BATTLE_WON 0x1
#define BATTLE_LOST 0x2
@@ -133,6 +137,7 @@
#define HITMARKER_PURSUIT_TRAP 0x00001000
#define HITMARKER_IGNORE_SAFEGUARD 0x00002000
#define HITMARKER_SYNCHRONISE_EFFECT 0x00004000
+#define HITMARKER_x8000 0x00008000
#define HITMARKER_IGNORE_ON_AIR 0x00010000
#define HITMARKER_IGNORE_UNDERGROUND 0x00020000
#define HITMARKER_IGNORE_UNDERWATER 0x00040000
@@ -176,6 +181,9 @@
#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11
#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
+#define ABILITYEFFECT_SWITCH_IN_WEATHER 0xFF
+
+#define ITEMEFFECT_ON_SWITCH_IN 0x0
#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0)))
@@ -215,14 +223,18 @@
#define BATTLE_TERRAIN_POND 5
#define BATTLE_TERRAIN_ROCK 6
#define BATTLE_TERRAIN_CAVE 7
+#define BATTLE_TERRAIN_INSIDE 8
// array entries for battle communication
-#define MULTIUSE_STATE 0x0
-#define CURSOR_POSITION 0x1
-#define TASK_ID 0x1 // task Id and cursor position share the same field
-#define MOVE_EFFECT_BYTE 0x3
-#define MULTISTRING_CHOOSER 0x5
-#define MSG_DISPLAY 0x7
+#define MULTIUSE_STATE 0x0
+#define CURSOR_POSITION 0x1
+#define TASK_ID 0x1 // task Id and cursor position share the same field
+#define SPRITES_INIT_STATE1 0x1 // shares the Id as well
+#define SPRITES_INIT_STATE2 0x2
+#define MOVE_EFFECT_BYTE 0x3
+#define MULTISTRING_CHOOSER 0x5
+#define MSG_DISPLAY 0x7
+#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8
#define MOVE_TARGET_SELECTED 0x0
#define MOVE_TARGET_DEPENDS 0x1
@@ -259,32 +271,32 @@
struct TrainerMonNoItemDefaultMoves
{
- u16 species;
+ u16 iv;
u8 lvl;
- u16 evsValue;
+ u16 species;
};
struct TrainerMonItemDefaultMoves
{
- u16 species;
+ u16 iv;
u8 lvl;
- u16 evsValue;
+ u16 species;
u16 heldItem;
};
struct TrainerMonNoItemCustomMoves
{
- u16 species;
+ u16 iv;
u8 lvl;
- u16 evsValue;
+ u16 species;
u16 moves[4];
};
struct TrainerMonItemCustomMoves
{
- u16 species;
+ u16 iv;
u8 lvl;
- u16 evsValue;
+ u16 species;
u16 heldItem;
u16 moves[4];
};
@@ -551,7 +563,7 @@ struct BattleResults
u16 caughtMonSpecies; // 0x28
u8 caughtMonNick[10]; // 0x2A
u8 filler34[2];
- u8 catchAttempts[10]; // 0x36
+ u8 catchAttempts[12]; // 0x36
};
extern struct BattleResults gBattleResults;
@@ -582,7 +594,7 @@ struct BattleStruct
u8 field_49;
u8 moneyMultiplier;
u8 field_4B;
- u8 field_4C;
+ u8 switchInAbilitiesCounter;
u8 field_4D;
u8 field_4E;
u8 field_4F;
@@ -604,10 +616,7 @@ struct BattleStruct
u8 field_7E;
u8 formToChangeInto;
u8 chosenMovesIds[4];
- u8 field_84;
- u8 field_85;
- u8 field_86;
- u8 field_87;
+ u8 field_84[4];
u8 field_88;
u8 field_89;
u8 field_8A;
@@ -633,31 +642,33 @@ struct BattleStruct
u8 field_A5;
u8 field_A6;
u8 field_A7;
- u16 hpOnSwitchout[4];
+ u16 hpOnSwitchout[2];
+ u32 savedBattleTypeFlags;
u8 field_B0;
u8 hpScale;
u8 synchronizeMoveEffect;
u8 field_B3;
- u8 field_B4;
- u8 field_B5;
- u8 field_B6;
- u8 field_B7;
+ void (*savedCallback)(void);
u16 usedHeldItems[BATTLE_BANKS_COUNT];
u8 field_C0[8];
u16 choicedMove[BATTLE_BANKS_COUNT];
u16 changedItems[BATTLE_BANKS_COUNT];
u8 intimidateBank;
- u8 fillerD9[0xDA-0xD9];
+ u8 switchInItemsCounter;
u8 field_DA;
u8 turnSideTracker;
u8 fillerDC[0xDF-0xDC];
u8 field_DF;
u8 mirrorMoveArrays[32];
u16 castformPalette[4][16];
- u8 field_180[32];
+ u8 field_180;
+ u8 field_181;
+ u8 field_182;
+ u8 field_183;
+ struct BattleEnigmaBerry battleEnigmaBerry;
u8 field_1A0;
u8 field_1A1;
- u8 filler1A2;
+ bool8 overworldWeatherDone;
u8 atkCancellerTracker;
u8 field_1A4[240];
u8 field_294[4];
@@ -838,24 +849,38 @@ struct BattleScripting
u8 statChanger;
u8 field_1B;
u8 atk23_state;
- u8 field_1D;
+ u8 battleStyle;
u8 atk6C_state;
u8 learnMoveState;
u8 field_20;
+ u8 field_21;
+ u8 field_22;
+ u8 field_23;
+ u8 field_24;
+ u8 multiplayerId;
};
extern struct BattleScripting gBattleScripting;
// functions
+// battle_1
+void LoadBattleTextboxAndBackground(void);
+void LoadBattleEntryBackground(void);
+void ApplyPlayerChosenFrameToBattleMenu(void);
+bool8 LoadChosenBattleElement(u8 caseId);
+void task00_0800F6FC(u8 taskId);
+
// battle_2
+void CB2_InitBattle(void);
+void CB2_QuitRecordedBattle(void);
void CancelMultiTurnMoves(u8 bank);
void PressurePPLose(u8 bankAtk, u8 bankDef, u16 move);
void PrepareStringBattle(u16 stringId, u8 bank);
u8 GetBattleBank(u8 caseId);
-void UndoEffectsAfterFainting(void);
+void FaintClearSetData(void);
bool8 HasMoveFailed(u8 bank);
-void SwitchInClearStructs(void);
+void SwitchInClearSetData(void);
void sub_803BDA0(u8 bank);
void sub_803FA70(u8 bank);
void BattleMainCB2(void);
@@ -865,6 +890,9 @@ bool8 CanRunFromBattle(u8 bank);
bool8 IsRunningFromBattleImpossible(void);
void PressurePPLoseOnUsingPerishSong(u8 bankAtk);
void PressurePPLoseOnUsingImprision(u8 bankAtk);
+u8 GetWhoStrikesFirst(u8 bankAtk, u8 bankDef, bool8 ignoreChosenMoves);
+void sub_803CEDC(u8, u8);
+void BattleTurnPassed(void);
// battle_3
#define MOVE_LIMITATION_ZEROMOVE (1 << 0)
@@ -877,7 +905,7 @@ void PressurePPLoseOnUsingImprision(u8 bankAtk);
void BattleScriptPush(const u8* bsPtr);
void BattleScriptPushCursor(void);
void BattleScriptPop(void);
-u8 sub_803FB4C(void); // msg, can't select a move
+u8 TrySetCantSelectMoveBattleScript(void);
u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check);
bool8 AreAllMovesUnusable(void);
u8 GetImprisonedMovesCount(u8 bank, u16 move);
@@ -914,30 +942,80 @@ extern void (* const gBattleScriptingCommandsTable[])(void);
extern const u8 gUnknown_0831C494[];
// battle_5
+void AllocateBattleResrouces(void);
+void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 bank);
void sub_80571DC(u8 bank, u8 arg1);
u32 sub_805725C(u8 bank);
// battle 7
+void AllocateBattleSpritesData(void);
+void FreeBattleSpritesData(void);
+void AllocateMonSpritesGfx(void);
+void FreeMonSpritesGfx(void);
void BattleMusicStop(void);
void sub_805E990(struct Pokemon* mon, u8 bank);
+void sub_805EF14(void);
+bool8 BattleInitAllSprites(u8 *state1, u8 *state2);
// rom_80A5C6C
u8 GetBankSide(u8 bank);
u8 GetBankIdentity(u8 bank);
u8 GetBankByIdentity(u8 bank);
+struct BattleSpriteInfo
+{
+ u16 invisible : 1; // 0x1
+ u16 flag_x2 : 1; // 0x2
+ u16 behindSubstitute : 1; // 0x4
+ u16 flag_x8 : 1; // 0x8
+ u16 hpNumbersNoBars : 1; // 0x10
+ u16 transformSpecies;
+};
+
+struct BattleAnimationInfo
+{
+ u16 field; // to fill up later
+};
+
+struct BattleHealthboxInfo
+{
+ u8 flag_x1 : 1;
+ u8 flag_x2 : 1;
+ u8 flag_x4 : 1;
+ u8 field_1;
+ u8 field_2;
+ u8 field_3;
+ u8 field_4;
+ u8 field_5;
+ u8 field_6;
+ u8 field_7;
+ u8 field_8;
+ u8 field_9;
+ u8 field_A;
+ u8 field_B;
+};
+
+struct BattleSpriteData
+{
+ struct BattleSpriteInfo *bankData;
+ struct BattleHealthboxInfo *healthBoxesData;
+ struct BattleAnimationInfo *animationData;
+};
+
+extern struct BattleSpriteData *gBattleSpritesDataPtr;
+
// Move this somewhere else
#include "sprite.h"
-struct BattleSpritesGfx
+struct MonSpritesGfx
{
void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
void* sprites[4];
struct SpriteTemplate templates[4];
};
-extern struct BattleSpritesGfx* gBattleSpritesGfx;
+extern struct MonSpritesGfx* gMonSpritesGfxPtr;
#endif // GUARD_BATTLE_H
diff --git a/include/battle_controllers.h b/include/battle_controllers.h
index b2846d7cf..9a7f947fa 100644
--- a/include/battle_controllers.h
+++ b/include/battle_controllers.h
@@ -14,6 +14,16 @@ struct MovePpInfo
u8 ppBonuses;
};
+struct ChooseMoveStruct
+{
+ u16 moves[4];
+ u8 ppNumbers[4];
+ u8 ppWithBonusNumbers[4];
+ u16 species;
+ u8 monType1;
+ u8 monType2;
+};
+
#define REQUEST_ALL_BATTLE 0x0
#define REQUEST_SPECIES_BATTLE 0x1
#define REQUEST_HELDITEM_BATTLE 0x2
@@ -40,18 +50,26 @@ void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
void EmitReturnPokeToBall(u8 bufferId, u8 arg1);
void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2);
void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit);
-void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, const u8* arg4);
-void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, u8 arg2);
+void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
+void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
void EmitTrainerSlide(u8 bufferId);
void EmitTrainerSlideBack(u8 bufferId);
void EmitFaintingCry(u8 bufferId);
void Emit_x37(u8 bufferId, u8 arg1);
void EmitHitAnimation(u8 bufferId);
-void EmitCmd48(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
+void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
void EmitCmd49(u8 bufferId);
void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status);
void EmitCmd13(u8 bufferId);
void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2);
+void EmitIntroSlide(u8 bufferId, u8 terrainId);
+void EmitDrawTrainerPic(u8 bufferId);
+void EmitLoadMonSprite(u8 bufferId);
+void EmitIntroTrainerBallThrow(u8 bufferId);
+void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
+void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct* movePpData);
+void EmitOpenBag(u8 bufferId, u8* arg1);
+void Emit_x32(u8 bufferId);
#define RESET_ACTION_MOVE_SELECTION 0
#define RESET_ACTION_SELECTION 1
diff --git a/include/battle_setup.h b/include/battle_setup.h
new file mode 100644
index 000000000..80fb55da2
--- /dev/null
+++ b/include/battle_setup.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_BATTLE_SETUP_H
+#define GUARD_BATTLE_SETUP_H
+
+u8 BattleSetup_GetTerrainId(void);
+
+#endif // GUARD_BATTLE_SETUP_H
diff --git a/include/flags.h b/include/flags.h
index 19ec01b56..020fc59cb 100644
--- a/include/flags.h
+++ b/include/flags.h
@@ -84,6 +84,8 @@
#define SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61
#define SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62
+#define SYS_FRONTIER_PASS CODE_FLAGS + 0x72
+
#define SYS_STORAGE_UNKNOWN_FLAG CODE_FLAGS + 0x77
#define SYS_MYSTERY_GIFT_ENABLE CODE_FLAGS + 0x7B
diff --git a/include/global.berry.h b/include/global.berry.h
index a77da20ba..5c8a43a02 100644
--- a/include/global.berry.h
+++ b/include/global.berry.h
@@ -1,9 +1,12 @@
#ifndef GUARD_GLOBAL_BERRY_H
#define GUARD_GLOBAL_BERRY_H
+#define BERRY_NAME_COUNT 7
+#define BERRY_ITEM_EFFECT_COUNT 18
+
struct Berry
{
- const u8 name[7];
+ const u8 name[BERRY_NAME_COUNT];
u8 firmness;
u16 size;
u8 maxYield;
@@ -23,7 +26,7 @@ struct Berry
struct Berry2
{
- u8 name[7];
+ u8 name[BERRY_NAME_COUNT];
u8 firmness;
u16 size;
u8 maxYield;
@@ -42,7 +45,7 @@ struct Berry2
struct EnigmaBerry
{
struct Berry2 berry;
- u8 itemEffect[18];
+ u8 itemEffect[BERRY_ITEM_EFFECT_COUNT];
u8 holdEffect;
u8 holdEffectParam;
u32 checksum;
@@ -50,9 +53,9 @@ struct EnigmaBerry
struct BattleEnigmaBerry
{
- /*0x00*/ u8 name[7];
+ /*0x00*/ u8 name[BERRY_NAME_COUNT];
/*0x07*/ u8 holdEffect;
- /*0x08*/ u8 itemEffect[18];
+ /*0x08*/ u8 itemEffect[BERRY_ITEM_EFFECT_COUNT];
/*0x1A*/ u8 holdEffectParam;
};
diff --git a/include/global.h b/include/global.h
index 4014c6dde..e0c09d29a 100644
--- a/include/global.h
+++ b/include/global.h
@@ -198,8 +198,13 @@ struct SaveBlock2
// All below could be a one giant struct
/*0x64C*/ u8 field_64C[1629];
- /*0xCA9*/ u8 frontierChosenLvl : 2;
- /*0xCA9*/ u8 field_CA9_a : 6;
+ /*0xCA9*/ u8 frontierChosenLvl : 2; // 0x1, 0x2 -> 0x3
+ /*0xCA9*/ u8 field_CA9_a : 1; // 0x4
+ /*0xCA9*/ u8 field_CA9_b : 1; // 0x8
+ /*0xCA9*/ u8 field_CA9_c : 1; // 0x10
+ /*0xCA9*/ u8 field_CA9_d : 1; // 0x20
+ /*0xCA9*/ u8 field_CA9_e : 1; // 0x40
+ /*0xCA9*/ u8 field_CA9_f : 1; // 0x80
/*0xCAA*/ u8 field_CAA[368];
/*0xE1A*/ u16 battlePyramidFloor; // possibly?
/*0xE1C*/ u8 field_E1C[16];
diff --git a/include/link.h b/include/link.h
index 5db3ff3d2..9d581a6c1 100644
--- a/include/link.h
+++ b/include/link.h
@@ -143,7 +143,6 @@ extern u16 word_3002910[];
extern bool8 gReceivedRemoteLinkPlayers;
void Task_DestroySelf(u8);
-void sub_8007270(u8);
void OpenLink(void);
void CloseLink(void);
u16 LinkMain2(u16 *);
@@ -162,24 +161,12 @@ void sub_8007E4C(void);
u8 GetMultiplayerId(void);
u8 bitmask_all_link_players_but_self(void);
bool8 SendBlock(u8, void *, u16);
-bool8 sub_8007E9C(u8);
-bool8 sub_8007ECC(void);
u8 GetBlockReceivedStatus(void);
void ResetBlockReceivedFlags(void);
void ResetBlockReceivedFlag(u8);
-void sub_8007F4C(void);
void SetLinkDebugValues(u32, u32);
-u8 sub_8008198(void);
-void sub_80081C8(u8);
-u8 sub_800820C(void);
-u8 sub_8008218(void);
-void sub_800826C(void);
-void sub_80082EC(void);
u8 GetLinkPlayerCount_2(void);
bool8 IsLinkMaster(void);
-void sub_800832C(void);
-void sub_8008480(void);
-void sub_80084A4(void);
void CB2_LinkError(void);
u8 GetSioMultiSI(void);
bool8 IsLinkConnectionEstablished(void);
@@ -191,4 +178,10 @@ void LinkVSync(void);
void Timer3Intr(void);
void SerialCB(void);
+void sub_800E0E8(void);
+bool8 sub_800A520(void);
+bool8 sub_8010500(void);
+void sub_800DFB4(u8, u8);
+void sub_800ADF8(void);
+
#endif // GUARD_LINK_H
diff --git a/include/load_save.h b/include/load_save.h
index 20848e1a7..1f406bbad 100644
--- a/include/load_save.h
+++ b/include/load_save.h
@@ -19,5 +19,6 @@ void LoadSerializedGame(void);
void LoadPlayerBag(void);
void SavePlayerBag(void);
void SetSaveBlocksPointers(u16);
+void MoveSaveBlocks_ResetHeap(void);
#endif // GUARD_LOAD_SAVE_H
diff --git a/include/main.h b/include/main.h
index e5460b3bf..e283d1754 100644
--- a/include/main.h
+++ b/include/main.h
@@ -39,6 +39,7 @@ struct Main
/*0x439*/ u8 oamLoadDisabled:1;
/*0x439*/ u8 inBattle:1;
+ /*0x439*/ u8 field_439_x4:1;
};
extern u8 gUnknown_3001764;
diff --git a/include/pokemon.h b/include/pokemon.h
index 20e904f39..b3155881e 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -632,9 +632,13 @@ void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
s32 sub_806D864(u16 a1);
bool16 sub_806D82C(u8 id);
u16 MonTryLearningNewMove(struct Pokemon* mon, bool8);
+void sub_8068AA4(void); // sets stats for deoxys
+bool8 HasTwoFramesAnimation(u16 species);
#include "sprite.h"
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
+void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
+void BattleAnimateBackSprite(struct Sprite* sprite, u16 species);
#endif // GUARD_POKEMON_H
diff --git a/include/recorded_battle.h b/include/recorded_battle.h
index d19a2b713..2df1620e4 100644
--- a/include/recorded_battle.h
+++ b/include/recorded_battle.h
@@ -1,6 +1,18 @@
#ifndef GUARD_RECORDED_BATTLE_H
#define GUARD_RECORDED_BATTLE_H
+extern u32 gRecordedBattleRngSeed;
+
+void sub_8185F84(void);
+void sub_8184E58(void);
void RecordedBattle_SetBankAction(u8 bank, u8 action);
+void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear);
+void sub_8185F90(u16 arg0);
+bool8 sub_8186450(void);
+u8 sub_8185FAC(void);
+u8 sub_8185FB8(void);
+u8 MoveRecordedBattleToSaveData(void);
+void sub_818603C(u8);
+void sub_8185FD0(void);
#endif // GUARD_RECORDED_BATTLE_H
diff --git a/include/sprite.h b/include/sprite.h
index 838b0d7c0..a9377165e 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -212,14 +212,14 @@ struct Sprite
u16 flags_5:1; //0x20
u16 flags_6:1; //0x40
u16 flags_7:1; //0x80
- /*0x3F*/ u16 hFlip:1;
- u16 vFlip:1;
- u16 animBeginning:1;
- u16 affineAnimBeginning:1;
- u16 animEnded:1;
- u16 affineAnimEnded:1;
- u16 usingSheet:1;
- u16 flags_f:1;
+ /*0x3F*/ u16 hFlip:1; //1
+ u16 vFlip:1; //2
+ u16 animBeginning:1; //4
+ u16 affineAnimBeginning:1; //8
+ u16 animEnded:1; //0x10
+ u16 affineAnimEnded:1; //0x20
+ u16 usingSheet:1; //0x40
+ u16 flags_f:1; //0x80
/*0x40*/ u16 sheetTileStart;
diff --git a/include/unknown_task.h b/include/unknown_task.h
index f59ca9ac3..9c6968c30 100644
--- a/include/unknown_task.h
+++ b/include/unknown_task.h
@@ -2,10 +2,21 @@
#define GUARD_unknown_task_H
// Exported type declarations
+struct UnknownTaskStruct
+{
+ volatile void *dest;
+ u32 control;
+ u8 unk8;
+ u8 unk9;
+};
+
+extern struct UnknownTaskStruct gUnknown_0831AC70;
// Exported RAM declarations
// Exported ROM declarations
void remove_some_task(void);
+void sub_80BA038(struct UnknownTaskStruct arg0);
+void sub_80BA0A8(void);
-#endif //GUARD_unknown_task_H
+#endif // GUARD_unknown_task_H