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-rw-r--r--include/data/region_map/region_map_entries.h421
-rw-r--r--include/field_effect.h5
-rw-r--r--include/flags.h3
-rw-r--r--include/heal_location.h25
-rw-r--r--include/menu.h2
-rw-r--r--include/overworld.h5
-rw-r--r--include/party_menu.h1
-rw-r--r--include/region_map.h515
-rw-r--r--include/rom6.h1
-rw-r--r--include/secret_base.h1
-rw-r--r--include/strings.h7
-rw-r--r--include/vars.h3
12 files changed, 771 insertions, 218 deletions
diff --git a/include/data/region_map/region_map_entries.h b/include/data/region_map/region_map_entries.h
new file mode 100644
index 000000000..73599c704
--- /dev/null
+++ b/include/data/region_map/region_map_entries.h
@@ -0,0 +1,421 @@
+#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
+#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
+
+static const u8 gMapName_LittlerootTown[] = _("LITTLEROOT TOWN");
+static const u8 gMapName_OldaleTown[] = _("OLDALE TOWN");
+static const u8 gMapName_DewfordTown[] = _("DEWFORD TOWN");
+static const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE TOWN");
+static const u8 gMapName_FallarborTown[] = _("FALLARBOR TOWN");
+static const u8 gMapName_VerdanturfTown[] = _("VERDANTURF TOWN");
+static const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN");
+static const u8 gMapName_PetalburgCity[] = _("PETALBURG CITY");
+static const u8 gMapName_SlateportCity[] = _("SLATEPORT CITY");
+static const u8 gMapName_MauvilleCity[] = _("MAUVILLE CITY");
+static const u8 gMapName_RustboroCity[] = _("RUSTBORO CITY");
+static const u8 gMapName_FortreeCity[] = _("FORTREE CITY");
+static const u8 gMapName_LilycoveCity[] = _("LILYCOVE CITY");
+static const u8 gMapName_MossdeepCity[] = _("MOSSDEEP CITY");
+static const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS CITY");
+static const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE CITY");
+static const u8 gMapName_Route101[] = _("ROUTE 101");
+static const u8 gMapName_Route102[] = _("ROUTE 102");
+static const u8 gMapName_Route103[] = _("ROUTE 103");
+static const u8 gMapName_Route104[] = _("ROUTE 104");
+static const u8 gMapName_Route105[] = _("ROUTE 105");
+static const u8 gMapName_Route106[] = _("ROUTE 106");
+static const u8 gMapName_Route107[] = _("ROUTE 107");
+static const u8 gMapName_Route108[] = _("ROUTE 108");
+static const u8 gMapName_Route109[] = _("ROUTE 109");
+static const u8 gMapName_Route110[] = _("ROUTE 110");
+static const u8 gMapName_Route111[] = _("ROUTE 111");
+static const u8 gMapName_Route112[] = _("ROUTE 112");
+static const u8 gMapName_Route113[] = _("ROUTE 113");
+static const u8 gMapName_Route114[] = _("ROUTE 114");
+static const u8 gMapName_Route115[] = _("ROUTE 115");
+static const u8 gMapName_Route116[] = _("ROUTE 116");
+static const u8 gMapName_Route117[] = _("ROUTE 117");
+static const u8 gMapName_Route118[] = _("ROUTE 118");
+static const u8 gMapName_Route119[] = _("ROUTE 119");
+static const u8 gMapName_Route120[] = _("ROUTE 120");
+static const u8 gMapName_Route121[] = _("ROUTE 121");
+static const u8 gMapName_Route122[] = _("ROUTE 122");
+static const u8 gMapName_Route123[] = _("ROUTE 123");
+static const u8 gMapName_Route124[] = _("ROUTE 124");
+static const u8 gMapName_Route125[] = _("ROUTE 125");
+static const u8 gMapName_Route126[] = _("ROUTE 126");
+static const u8 gMapName_Route127[] = _("ROUTE 127");
+static const u8 gMapName_Route128[] = _("ROUTE 128");
+static const u8 gMapName_Route129[] = _("ROUTE 129");
+static const u8 gMapName_Route130[] = _("ROUTE 130");
+static const u8 gMapName_Route131[] = _("ROUTE 131");
+static const u8 gMapName_Route132[] = _("ROUTE 132");
+static const u8 gMapName_Route133[] = _("ROUTE 133");
+static const u8 gMapName_Route134[] = _("ROUTE 134");
+static const u8 gMapName_Underwater[] = _("UNDERWATER");
+static const u8 gMapName_GraniteCave[] = _("GRANITE CAVE");
+static const u8 gMapName_MtChimney[] = _("MT. CHIMNEY");
+static const u8 gMapName_SafariZone[] = _("SAFARI ZONE");
+static const u8 gMapName_BattleFrontier[] = _("BATTLE FRONTIER");
+static const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS");
+static const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
+static const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP");
+static const u8 gMapName_NewMauville[] = _("NEW MAUVILLE");
+static const u8 gMapName_MeteorFalls[] = _("METEOR FALLS");
+static const u8 gMapName_MtPyre[] = _("MT. PYRE");
+// This was the Aqua or Magma hideout in Ruby/Sapphire, but each team has a
+// hideout in Emerald with their own new region map entries, and this name
+// doesn't seem to be used anymore.
+static const u8 gMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT");
+static const u8 gMapName_ShoalCave[] = _("SHOAL CAVE");
+static const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
+static const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD");
+static const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND");
+static const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
+static const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
+static const u8 gMapName_FieryPath[] = _("FIERY PATH");
+static const u8 gMapName_JaggedPass[] = _("JAGGED PASS");
+static const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER");
+static const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB");
+static const u8 gMapName_IslandCave[] = _("ISLAND CAVE");
+static const u8 gMapName_DesertRuins[] = _("DESERT RUINS");
+static const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB");
+static const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
+static const u8 gMapName_SkyPillar[] = _("SKY PILLAR");
+static const u8 gMapName_SecretBase[] = _("SECRET BASE");
+static const u8 gMapName_None[] = _("");
+static const u8 gMapName_PalletTown[] = _("PALLET TOWN");
+static const u8 gMapName_ViridianCity[] = _("VIRIDIAN CITY");
+static const u8 gMapName_PewterCity[] = _("PEWTER CITY");
+static const u8 gMapName_CeruleanCity[] = _("CERULEAN CITY");
+static const u8 gMapName_LavenderTown[] = _("LAVENDER TOWN");
+static const u8 gMapName_VermilionCity[] = _("VERMILION CITY");
+static const u8 gMapName_CeladonCity[] = _("CELADON CITY");
+static const u8 gMapName_FuchsiaCity[] = _("FUCHSIA CITY");
+static const u8 gMapName_CinnabarIsland[] = _("CINNABAR ISLAND");
+static const u8 gMapName_IndigoPlateau[] = _("INDIGO PLATEAU");
+static const u8 gMapName_SaffronCity[] = _("SAFFRON CITY");
+static const u8 gMapName_Route4[] = _("ROUTE 4");
+static const u8 gMapName_Route10[] = _("ROUTE 10");
+static const u8 gMapName_Route1[] = _("ROUTE 1");
+static const u8 gMapName_Route2[] = _("ROUTE 2");
+static const u8 gMapName_Route3[] = _("ROUTE 3");
+static const u8 gMapName_Route4_2[] = _("ROUTE 4");
+static const u8 gMapName_Route5[] = _("ROUTE 5");
+static const u8 gMapName_Route6[] = _("ROUTE 6");
+static const u8 gMapName_Route7[] = _("ROUTE 7");
+static const u8 gMapName_Route8[] = _("ROUTE 8");
+static const u8 gMapName_Route9[] = _("ROUTE 9");
+static const u8 gMapName_Route10_2[] = _("ROUTE 10");
+static const u8 gMapName_Route11[] = _("ROUTE 11");
+static const u8 gMapName_Route12[] = _("ROUTE 12");
+static const u8 gMapName_Route13[] = _("ROUTE 13");
+static const u8 gMapName_Route14[] = _("ROUTE 14");
+static const u8 gMapName_Route15[] = _("ROUTE 15");
+static const u8 gMapName_Route16[] = _("ROUTE 16");
+static const u8 gMapName_Route17[] = _("ROUTE 17");
+static const u8 gMapName_Route18[] = _("ROUTE 18");
+static const u8 gMapName_Route19[] = _("ROUTE 19");
+static const u8 gMapName_Route20[] = _("ROUTE 20");
+static const u8 gMapName_Route21[] = _("ROUTE 21");
+static const u8 gMapName_Route22[] = _("ROUTE 22");
+static const u8 gMapName_Route23[] = _("ROUTE 23");
+static const u8 gMapName_Route24[] = _("ROUTE 24");
+static const u8 gMapName_Route25[] = _("ROUTE 25");
+static const u8 gMapName_ViridianForest[] = _("VIRIDIAN FOREST");
+static const u8 gMapName_MtMoon[] = _("MT. MOON");
+static const u8 gMapName_SSAnne[] = _("S.S. ANNE");
+static const u8 gMapName_UndergroundPath[] = _("UNDERGROUND PATH");
+static const u8 gMapName_UndergroundPath2[] = _("UNDERGROUND PATH");
+static const u8 gMapName_DiglettsCave[] = _("DIGLETT’S CAVE");
+static const u8 gMapName_KantoVictoryRoad[] = _("VICTORY ROAD");
+static const u8 gMapName_RocketHideout[] = _("ROCKET HIDEOUT");
+static const u8 gMapName_SilphCo[] = _("SILPH CO.");
+static const u8 gMapName_PokemonMansion[] = _("POKéMON MANSION");
+static const u8 gMapName_KantoSafariZone[] = _("SAFARI ZONE");
+static const u8 gMapName_PokemonLeague[] = _("POKéMON LEAGUE");
+static const u8 gMapName_RockTunnel[] = _("ROCK TUNNEL");
+static const u8 gMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
+static const u8 gMapName_PokemonTower[] = _("POKéMON TOWER");
+static const u8 gMapName_CeruleanCave[] = _("CERULEAN CAVE");
+static const u8 gMapName_PowerPlant[] = _("POWER PLANT");
+static const u8 gMapName_OneIsland[] = _("ONE ISLAND");
+static const u8 gMapName_TwoIsland[] = _("TWO ISLAND");
+static const u8 gMapName_ThreeIsland[] = _("THREE ISLAND");
+static const u8 gMapName_FourIsland[] = _("FOUR ISLAND");
+static const u8 gMapName_FiveIsland[] = _("FIVE ISLAND");
+static const u8 gMapName_SevenIsland[] = _("SEVEN ISLAND");
+static const u8 gMapName_SixIsland[] = _("SIX ISLAND");
+static const u8 gMapName_KindleRoad[] = _("KINDLE ROAD");
+static const u8 gMapName_TreasureBeach[] = _("TREASURE BEACH");
+static const u8 gMapName_CapeBrink[] = _("CAPE BRINK");
+static const u8 gMapName_BondBridge[] = _("BOND BRIDGE");
+static const u8 gMapName_ThreeIslePort[] = _("THREE ISLE PORT");
+static const u8 gMapName_SeviiIsle6[] = _("SEVII ISLE 6");
+static const u8 gMapName_SeviiIsle7[] = _("SEVII ISLE 7");
+static const u8 gMapName_SeviiIsle8[] = _("SEVII ISLE 8");
+static const u8 gMapName_SeviiIsle9[] = _("SEVII ISLE 9");
+static const u8 gMapName_ResortGorgeous[] = _("RESORT GORGEOUS");
+static const u8 gMapName_WaterLabyrinth[] = _("WATER LABYRINTH");
+static const u8 gMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
+static const u8 gMapName_MemorialPillar[] = _("MEMORIAL PILLAR");
+static const u8 gMapName_OutcastIsland[] = _("OUTCAST ISLAND");
+static const u8 gMapName_GreenPath[] = _("GREEN PATH");
+static const u8 gMapName_WaterPath[] = _("WATER PATH");
+static const u8 gMapName_RuinValley[] = _("RUIN VALLEY");
+static const u8 gMapName_TrainerTower[] = _("TRAINER TOWER");
+static const u8 gMapName_CanyonEntrance[] = _("CANYON ENTRANCE");
+static const u8 gMapName_SevaultCanyon[] = _("SEVAULT CANYON");
+static const u8 gMapName_TanobyRuins[] = _("TANOBY RUINS");
+static const u8 gMapName_SeviiIsle22[] = _("SEVII ISLE 22");
+static const u8 gMapName_SeviiIsle23[] = _("SEVII ISLE 23");
+static const u8 gMapName_SeviiIsle24[] = _("SEVII ISLE 24");
+static const u8 gMapName_NavelRock[] = _("NAVEL ROCK");
+static const u8 gMapName_MtEmber[] = _("MT. EMBER");
+static const u8 gMapName_BerryForest[] = _("BERRY FOREST");
+static const u8 gMapName_IcefallCave[] = _("ICEFALL CAVE");
+static const u8 gMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
+static const u8 gMapName_TrainerTower2[] = _("TRAINER TOWER");
+static const u8 gMapName_DottedHole[] = _("DOTTED HOLE");
+static const u8 gMapName_LostCave[] = _("LOST CAVE");
+static const u8 gMapName_PatternBush[] = _("PATTERN BUSH");
+static const u8 gMapName_AlteringCave[] = _("ALTERING CAVE");
+static const u8 gMapName_TanobyChambers[] = _("TANOBY CHAMBERS");
+static const u8 gMapName_ThreeIslePath[] = _("THREE ISLE PATH");
+static const u8 gMapName_TanobyKey[] = _("TANOBY KEY");
+static const u8 gMapName_BirthIsland[] = _("BIRTH ISLAND");
+static const u8 gMapName_MoneanChamber[] = _("MONEAN CHAMBER");
+static const u8 gMapName_LiptooChamber[] = _("LIPTOO CHAMBER");
+static const u8 gMapName_WeepthChamber[] = _("WEEPTH CHAMBER");
+static const u8 gMapName_DilfordChamber[] = _("DILFORD CHAMBER");
+static const u8 gMapName_ScufibChamber[] = _("SCUFIB CHAMBER");
+static const u8 gMapName_RixyChamber[] = _("RIXY CHAMBER");
+static const u8 gMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
+static const u8 gMapName_EmberSpa[] = _("EMBER SPA");
+static const u8 gMapName_SpecialArea[] = _("SPECIAL AREA");
+static const u8 gMapName_AquaHideout[] = _("AQUA HIDEOUT");
+static const u8 gMapName_MagmaHideout[] = _("MAGMA HIDEOUT");
+static const u8 gMapName_MirageTower[] = _("MIRAGE TOWER");
+static const u8 gMapName_FarawayIsland[] = _("FARAWAY ISLAND");
+static const u8 gMapName_ArtisanCave[] = _("ARTISAN CAVE");
+static const u8 gMapName_MarineCave[] = _("MARINE CAVE");
+static const u8 gMapName_TerraCave[] = _("TERRA CAVE");
+static const u8 gMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
+static const u8 gMapName_TrainerHill[] = _("TRAINER HILL");
+
+const struct RegionMapLocation gRegionMapEntries[] = {
+ { 4, 11, 1, 1, gMapName_LittlerootTown},
+ { 4, 9, 1, 1, gMapName_OldaleTown},
+ { 2, 14, 1, 1, gMapName_DewfordTown},
+ { 5, 3, 1, 1, gMapName_LavaridgeTown},
+ { 3, 0, 1, 1, gMapName_FallarborTown},
+ { 4, 6, 1, 1, gMapName_VerdanturfTown},
+ {17, 10, 1, 1, gMapName_PacifidlogTown},
+ { 1, 9, 1, 1, gMapName_PetalburgCity},
+ { 8, 10, 1, 2, gMapName_SlateportCity},
+ { 8, 6, 2, 1, gMapName_MauvilleCity},
+ { 0, 5, 1, 2, gMapName_RustboroCity},
+ {12, 0, 1, 1, gMapName_FortreeCity},
+ {18, 3, 2, 1, gMapName_LilycoveCity},
+ {24, 5, 2, 1, gMapName_MossdeepCity},
+ {21, 7, 1, 1, gMapName_SootopolisCity},
+ {27, 8, 1, 2, gMapName_EverGrandeCity},
+ { 4, 10, 1, 1, gMapName_Route101},
+ { 2, 9, 2, 1, gMapName_Route102},
+ { 4, 8, 4, 1, gMapName_Route103},
+ { 0, 7, 1, 3, gMapName_Route104},
+ { 0, 10, 1, 3, gMapName_Route105},
+ { 0, 13, 2, 1, gMapName_Route106},
+ { 3, 14, 3, 1, gMapName_Route107},
+ { 6, 14, 2, 1, gMapName_Route108},
+ { 8, 12, 1, 3, gMapName_Route109},
+ { 8, 7, 1, 3, gMapName_Route110},
+ { 8, 0, 1, 6, gMapName_Route111},
+ { 6, 3, 2, 1, gMapName_Route112},
+ { 4, 0, 4, 1, gMapName_Route113},
+ { 1, 0, 2, 3, gMapName_Route114},
+ { 0, 2, 1, 3, gMapName_Route115},
+ { 1, 5, 4, 1, gMapName_Route116},
+ { 5, 6, 3, 1, gMapName_Route117},
+ {10, 6, 2, 1, gMapName_Route118},
+ {11, 0, 1, 6, gMapName_Route119},
+ {13, 0, 1, 4, gMapName_Route120},
+ {14, 3, 4, 1, gMapName_Route121},
+ {16, 4, 1, 2, gMapName_Route122},
+ {12, 6, 5, 1, gMapName_Route123},
+ {20, 3, 4, 3, gMapName_Route124},
+ {24, 3, 2, 2, gMapName_Route125},
+ {20, 6, 3, 3, gMapName_Route126},
+ {23, 6, 3, 3, gMapName_Route127},
+ {23, 9, 4, 1, gMapName_Route128},
+ {24, 10, 2, 1, gMapName_Route129},
+ {21, 10, 3, 1, gMapName_Route130},
+ {18, 10, 3, 1, gMapName_Route131},
+ {15, 10, 2, 1, gMapName_Route132},
+ {12, 10, 3, 1, gMapName_Route133},
+ { 9, 10, 3, 1, gMapName_Route134},
+ {20, 3, 4, 3, gMapName_Underwater},
+ {20, 6, 3, 3, gMapName_Underwater},
+ {23, 6, 3, 3, gMapName_Underwater},
+ {23, 9, 4, 1, gMapName_Underwater},
+ {21, 7, 1, 1, gMapName_Underwater},
+ { 1, 13, 1, 1, gMapName_GraniteCave},
+ { 6, 2, 1, 1, gMapName_MtChimney},
+ {16, 2, 1, 1, gMapName_SafariZone},
+ {22, 12, 1, 1, gMapName_BattleFrontier},
+ { 0, 8, 1, 1, gMapName_PetalburgWoods},
+ { 2, 5, 1, 1, gMapName_RusturfTunnel},
+ { 6, 14, 1, 1, gMapName_AbandonedShip},
+ { 8, 7, 1, 1, gMapName_NewMauville},
+ { 0, 3, 1, 1, gMapName_MeteorFalls},
+ { 1, 2, 1, 1, gMapName_MeteorFalls},
+ {16, 4, 1, 1, gMapName_MtPyre},
+ {19, 3, 1, 1, gMapName_AquaHideoutOld},
+ {24, 4, 1, 1, gMapName_ShoalCave},
+ {24, 9, 1, 1, gMapName_SeafloorCavern},
+ {24, 9, 1, 1, gMapName_Underwater},
+ {27, 9, 1, 1, gMapName_VictoryRoad},
+ {17, 10, 1, 1, gMapName_MirageIsland},
+ {21, 7, 1, 1, gMapName_CaveOfOrigin},
+ {12, 14, 1, 1, gMapName_SouthernIsland},
+ { 6, 3, 1, 1, gMapName_FieryPath},
+ { 7, 3, 1, 1, gMapName_FieryPath},
+ { 6, 3, 1, 1, gMapName_JaggedPass},
+ { 7, 2, 1, 1, gMapName_JaggedPass},
+ {11, 10, 1, 1, gMapName_SealedChamber},
+ {11, 10, 1, 1, gMapName_Underwater},
+ {13, 0, 1, 1, gMapName_ScorchedSlab},
+ { 0, 10, 1, 1, gMapName_IslandCave},
+ { 8, 3, 1, 1, gMapName_DesertRuins},
+ {13, 2, 1, 1, gMapName_AncientTomb},
+ { 0, 0, 1, 1, gMapName_InsideOfTruck},
+ {19, 10, 1, 1, gMapName_SkyPillar},
+ { 0, 0, 1, 1, gMapName_SecretBase},
+ { 0, 0, 1, 1, gMapName_None},
+ { 0, 0, 1, 1, gMapName_PalletTown},
+ { 0, 0, 1, 1, gMapName_ViridianCity},
+ { 0, 0, 1, 1, gMapName_PewterCity},
+ { 0, 0, 1, 1, gMapName_CeruleanCity},
+ { 0, 0, 1, 1, gMapName_LavenderTown},
+ { 0, 0, 1, 1, gMapName_VermilionCity},
+ { 0, 0, 1, 1, gMapName_CeladonCity},
+ { 0, 0, 1, 1, gMapName_FuchsiaCity},
+ { 0, 0, 1, 1, gMapName_CinnabarIsland},
+ { 0, 0, 1, 1, gMapName_IndigoPlateau},
+ { 0, 0, 1, 1, gMapName_SaffronCity},
+ { 0, 0, 1, 1, gMapName_Route4},
+ { 0, 0, 1, 1, gMapName_Route10},
+ { 0, 0, 1, 1, gMapName_Route1},
+ { 0, 0, 1, 1, gMapName_Route2},
+ { 0, 0, 1, 1, gMapName_Route3},
+ { 0, 0, 1, 1, gMapName_Route4_2},
+ { 0, 0, 1, 1, gMapName_Route5},
+ { 0, 0, 1, 1, gMapName_Route6},
+ { 0, 0, 1, 1, gMapName_Route7},
+ { 0, 0, 1, 1, gMapName_Route8},
+ { 0, 0, 1, 1, gMapName_Route9},
+ { 0, 0, 1, 1, gMapName_Route10_2},
+ { 0, 0, 1, 1, gMapName_Route11},
+ { 0, 0, 1, 1, gMapName_Route12},
+ { 0, 0, 1, 1, gMapName_Route13},
+ { 0, 0, 1, 1, gMapName_Route14},
+ { 0, 0, 1, 1, gMapName_Route15},
+ { 0, 0, 1, 1, gMapName_Route16},
+ { 0, 0, 1, 1, gMapName_Route17},
+ { 0, 0, 1, 1, gMapName_Route18},
+ { 0, 0, 1, 1, gMapName_Route19},
+ { 0, 0, 1, 1, gMapName_Route20},
+ { 0, 0, 1, 1, gMapName_Route21},
+ { 0, 0, 1, 1, gMapName_Route22},
+ { 0, 0, 1, 1, gMapName_Route23},
+ { 0, 0, 1, 1, gMapName_Route24},
+ { 0, 0, 1, 1, gMapName_Route25},
+ { 0, 0, 1, 1, gMapName_ViridianForest},
+ { 0, 0, 1, 1, gMapName_MtMoon},
+ { 0, 0, 1, 1, gMapName_SSAnne},
+ { 0, 0, 1, 1, gMapName_UndergroundPath},
+ { 0, 0, 1, 1, gMapName_UndergroundPath2},
+ { 0, 0, 1, 1, gMapName_DiglettsCave},
+ { 0, 0, 1, 1, gMapName_KantoVictoryRoad},
+ { 0, 0, 1, 1, gMapName_RocketHideout},
+ { 0, 0, 1, 1, gMapName_SilphCo},
+ { 0, 0, 1, 1, gMapName_PokemonMansion},
+ { 0, 0, 1, 1, gMapName_KantoSafariZone},
+ { 0, 0, 1, 1, gMapName_PokemonLeague},
+ { 0, 0, 1, 1, gMapName_RockTunnel},
+ { 0, 0, 1, 1, gMapName_SeafoamIslands},
+ { 0, 0, 1, 1, gMapName_PokemonTower},
+ { 0, 0, 1, 1, gMapName_CeruleanCave},
+ { 0, 0, 1, 1, gMapName_PowerPlant},
+ { 0, 0, 1, 1, gMapName_OneIsland},
+ { 0, 0, 1, 1, gMapName_TwoIsland},
+ { 0, 0, 1, 1, gMapName_ThreeIsland},
+ { 0, 0, 1, 1, gMapName_FourIsland},
+ { 0, 0, 1, 1, gMapName_FiveIsland},
+ { 0, 0, 1, 1, gMapName_SevenIsland},
+ { 0, 0, 1, 1, gMapName_SixIsland},
+ { 0, 0, 1, 1, gMapName_KindleRoad},
+ { 0, 0, 1, 1, gMapName_TreasureBeach},
+ { 0, 0, 1, 1, gMapName_CapeBrink},
+ { 0, 0, 1, 1, gMapName_BondBridge},
+ { 0, 0, 1, 1, gMapName_ThreeIslePort},
+ { 0, 0, 1, 1, gMapName_SeviiIsle6},
+ { 0, 0, 1, 1, gMapName_SeviiIsle7},
+ { 0, 0, 1, 1, gMapName_SeviiIsle8},
+ { 0, 0, 1, 1, gMapName_SeviiIsle9},
+ { 0, 0, 1, 1, gMapName_ResortGorgeous},
+ { 0, 0, 1, 1, gMapName_WaterLabyrinth},
+ { 0, 0, 1, 1, gMapName_FiveIsleMeadow},
+ { 0, 0, 1, 1, gMapName_MemorialPillar},
+ { 0, 0, 1, 1, gMapName_OutcastIsland},
+ { 0, 0, 1, 1, gMapName_GreenPath},
+ { 0, 0, 1, 1, gMapName_WaterPath},
+ { 0, 0, 1, 1, gMapName_RuinValley},
+ { 0, 0, 1, 1, gMapName_TrainerTower},
+ { 0, 0, 1, 1, gMapName_CanyonEntrance},
+ { 0, 0, 1, 1, gMapName_SevaultCanyon},
+ { 0, 0, 1, 1, gMapName_TanobyRuins},
+ { 0, 0, 1, 1, gMapName_SeviiIsle22},
+ { 0, 0, 1, 1, gMapName_SeviiIsle23},
+ { 0, 0, 1, 1, gMapName_SeviiIsle24},
+ { 0, 0, 1, 1, gMapName_NavelRock},
+ { 0, 0, 1, 1, gMapName_MtEmber},
+ { 0, 0, 1, 1, gMapName_BerryForest},
+ { 0, 0, 1, 1, gMapName_IcefallCave},
+ { 0, 0, 1, 1, gMapName_RocketWarehouse},
+ { 0, 0, 1, 1, gMapName_TrainerTower2},
+ { 0, 0, 1, 1, gMapName_DottedHole},
+ { 0, 0, 1, 1, gMapName_LostCave},
+ { 0, 0, 1, 1, gMapName_PatternBush},
+ { 0, 0, 1, 1, gMapName_AlteringCave},
+ { 0, 0, 1, 1, gMapName_TanobyChambers},
+ { 0, 0, 1, 1, gMapName_ThreeIslePath},
+ { 0, 0, 1, 1, gMapName_TanobyKey},
+ { 0, 0, 1, 1, gMapName_BirthIsland},
+ { 0, 0, 1, 1, gMapName_MoneanChamber},
+ { 0, 0, 1, 1, gMapName_LiptooChamber},
+ { 0, 0, 1, 1, gMapName_WeepthChamber},
+ { 0, 0, 1, 1, gMapName_DilfordChamber},
+ { 0, 0, 1, 1, gMapName_ScufibChamber},
+ { 0, 0, 1, 1, gMapName_RixyChamber},
+ { 0, 0, 1, 1, gMapName_ViapoisChamber},
+ { 0, 0, 1, 1, gMapName_EmberSpa},
+ { 0, 0, 1, 1, gMapName_SpecialArea},
+ {19, 3, 1, 1, gMapName_AquaHideout},
+ { 6, 3, 1, 1, gMapName_MagmaHideout},
+ { 8, 2, 1, 1, gMapName_MirageTower},
+ { 0, 0, 1, 1, gMapName_BirthIsland},
+ { 0, 0, 1, 1, gMapName_FarawayIsland},
+ {22, 12, 1, 1, gMapName_ArtisanCave},
+ { 0, 0, 1, 1, gMapName_MarineCave},
+ { 0, 0, 1, 1, gMapName_Underwater},
+ { 0, 0, 1, 1, gMapName_TerraCave},
+ { 0, 10, 1, 3, gMapName_Underwater},
+ {24, 3, 2, 2, gMapName_Underwater},
+ {24, 10, 2, 1, gMapName_Underwater},
+ { 2, 0, 1, 1, gMapName_DesertUnderpass},
+ { 6, 8, 1, 1, gMapName_AlteringCave},
+ { 0, 0, 1, 1, gMapName_NavelRock},
+ { 8, 4, 1, 1, gMapName_TrainerHill}
+};
+
+#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
diff --git a/include/field_effect.h b/include/field_effect.h
index aa3f7eba0..629ae07c7 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -69,9 +69,10 @@ enum FieldEffectScriptIdx
FLDEFF_USE_TELEPORT
};
+extern u32 gFieldEffectArguments[8];
+
u8 FieldEffectStart(u8);
bool8 FieldEffectActiveListContains(u8 id);
-
-extern u32 gFieldEffectArguments[8];
+void sub_80B69DC(void);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/flags.h b/include/flags.h
index 7d825feba..474037a0e 100644
--- a/include/flags.h
+++ b/include/flags.h
@@ -65,6 +65,9 @@
#define SYS_SHOAL_TIDE CODE_FLAGS + 0x3A
#define SYS_RIBBON_GET CODE_FLAGS + 0x3B
+#define FLAG_UNLOCK_BATTLE_FRONTIER CODE_FLAGS + 0x48
+#define FLAG_UNLOCK_SOUTHERN_ISLAND CODE_FLAGS + 0x49
+
#define SYS_PC_LANETTE CODE_FLAGS + 0x4B
#define SYS_MYSTERY_EVENT_ENABLE CODE_FLAGS + 0x4C
#define SYS_ENC_UP_ITEM CODE_FLAGS + 0x4D
diff --git a/include/heal_location.h b/include/heal_location.h
new file mode 100644
index 000000000..1f966f1ae
--- /dev/null
+++ b/include/heal_location.h
@@ -0,0 +1,25 @@
+#ifndef GUARD_HEAL_LOCATION_H
+#define GUARD_HEAL_LOCATION_H
+
+// Exported type declarations
+
+struct UnkStruct_0859F534 {
+ const union AffineAnimCmd *const *const affineAnims;
+ void (* callback)(struct Sprite *sprite);
+};
+
+struct HealLocation
+{
+ s8 group;
+ s8 map;
+ u16 x;
+ u16 y;
+};
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+
+const struct HealLocation *GetHealLocationPointer(u32 loc);
+
+#endif //GUARD_HEAL_LOCATION_H
diff --git a/include/menu.h b/include/menu.h
index d8b2afc5c..e93d688e4 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -29,5 +29,7 @@ bool8 free_temp_tile_data_buffers_if_possible(void);
u64 sub_8198A50(struct WindowTemplate*, u8, u8, u8, u8, u8, u8, u16); // returns something but it isn't used, fix when menu.s is decomp'd
void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos);
s8 sub_8198C58(void);
+void do_scheduled_bg_tilemap_copies_to_vram(void);
+void clear_scheduled_bg_copies_to_vram(void);
#endif // GUARD_MENU_H
diff --git a/include/overworld.h b/include/overworld.h
index 19bcaaf01..ea3d27319 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -53,13 +53,16 @@ void Overworld_ChangeMusicTo(u16);
bool32 is_c1_link_related_active(void);
void strange_npc_table_clear(void);
-const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8);
+const struct MapHeader *get_mapheader_by_bank_and_number(u16, u16);
void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *);
void sub_8086230(void);
void c2_exit_to_overworld_2_switch(void);
bool32 sub_8087598(void);
void c2_exit_to_overworld_1_continue_scripts_restart_music(void);
void warp_in(void);
+u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum);
+void sub_8086194(void);
+void sub_8084CCC(u8 spawn);
void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpNum);
void c2_load_new_map(void);
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
diff --git a/include/party_menu.h b/include/party_menu.h
index c93f63a6d..7a7d59cd0 100644
--- a/include/party_menu.h
+++ b/include/party_menu.h
@@ -2,6 +2,7 @@
#define GUARD_PARTY_MENU_H
bool8 pokemon_has_move(struct Pokemon *, u16);
+void sub_81B58A8(void);
void DoWallyTutorialBagMenu(void);
#endif // GUARD_PARTY_MENU_H
diff --git a/include/region_map.h b/include/region_map.h
index 52e7376be..90c81931a 100644
--- a/include/region_map.h
+++ b/include/region_map.h
@@ -1,227 +1,314 @@
#ifndef GUARD_REGION_MAP_H
#define GUARD_REGION_MAP_H
+#include "bg.h"
+
// Exported type declarations
enum {
- REGION_MAP_LITTLEROOT_TOWN,
- REGION_MAP_OLDALE_TOWN,
- REGION_MAP_DEWFORD_TOWN,
- REGION_MAP_LAVARIDGE_TOWN,
- REGION_MAP_FALLARBOR_TOWN,
- REGION_MAP_VERDANTURF_TOWN,
- REGION_MAP_PACIFIDLOG_TOWN,
- REGION_MAP_PETALBURG_CITY,
- REGION_MAP_SLATEPORT_CITY,
- REGION_MAP_MAUVILLE_CITY,
- REGION_MAP_RUSTBORO_CITY,
- REGION_MAP_FORTREE_CITY,
- REGION_MAP_LILYCOVE_CITY,
- REGION_MAP_MOSSDEEP_CITY,
- REGION_MAP_SOOTOPOLIS_CITY,
- REGION_MAP_EVER_GRANDE_CITY,
- REGION_MAP_ROUTE_101,
- REGION_MAP_ROUTE_102,
- REGION_MAP_ROUTE_103,
- REGION_MAP_ROUTE_104,
- REGION_MAP_ROUTE_105,
- REGION_MAP_ROUTE_106,
- REGION_MAP_ROUTE_107,
- REGION_MAP_ROUTE_108,
- REGION_MAP_ROUTE_109,
- REGION_MAP_ROUTE_110,
- REGION_MAP_ROUTE_111,
- REGION_MAP_ROUTE_112,
- REGION_MAP_ROUTE_113,
- REGION_MAP_ROUTE_114,
- REGION_MAP_ROUTE_115,
- REGION_MAP_ROUTE_116,
- REGION_MAP_ROUTE_117,
- REGION_MAP_ROUTE_118,
- REGION_MAP_ROUTE_119,
- REGION_MAP_ROUTE_120,
- REGION_MAP_ROUTE_121,
- REGION_MAP_ROUTE_122,
- REGION_MAP_ROUTE_123,
- REGION_MAP_ROUTE_124,
- REGION_MAP_ROUTE_125,
- REGION_MAP_ROUTE_126,
- REGION_MAP_ROUTE_127,
- REGION_MAP_ROUTE_128,
- REGION_MAP_ROUTE_129,
- REGION_MAP_ROUTE_130,
- REGION_MAP_ROUTE_131,
- REGION_MAP_ROUTE_132,
- REGION_MAP_ROUTE_133,
- REGION_MAP_ROUTE_134,
- REGION_MAP_UNDERWATER_124,
- REGION_MAP_UNDERWATER_125,
- REGION_MAP_UNDERWATER_126,
- REGION_MAP_UNDERWATER_127,
- REGION_MAP_UNDERWATER_128,
- REGION_MAP_GRANITE_CAVE,
- REGION_MAP_MT_CHIMNEY,
- REGION_MAP_SAFARI_ZONE,
- REGION_MAP_BATTLE_FRONTIER,
- REGION_MAP_PETALBURG_WOODS,
- REGION_MAP_RUSTURF_TUNNEL,
- REGION_MAP_ABANDONED_SHIP,
- REGION_MAP_NEW_MAUVILLE,
- REGION_MAP_METEOR_FALLS,
- REGION_MAP_METEOR_FALLS2,
- REGION_MAP_MT_PYRE,
- REGION_MAP_AQUA_HIDEOUT_OLD,
- REGION_MAP_SHOAL_CAVE,
- REGION_MAP_SEAFLOOR_CAVERN,
- REGION_MAP_UNDERWATER,
- REGION_MAP_VICTORY_ROAD,
- REGION_MAP_MIRAGE_ISLAND,
- REGION_MAP_CAVE_OF_ORIGIN,
- REGION_MAP_SOUTHERN_ISLAND,
- REGION_MAP_FIERY_PATH,
- REGION_MAP_FIERY_PATH2,
- REGION_MAP_JAGGED_PASS,
- REGION_MAP_JAGGED_PASS2,
- REGION_MAP_SEALED_CHAMBER,
- REGION_MAP_UNDERWATER_SEALED_CHAMBER,
- REGION_MAP_SCORCHED_SLAB,
- REGION_MAP_ISLAND_CAVE,
- REGION_MAP_DESERT_RUINS,
- REGION_MAP_ANCIENT_TOMB,
- REGION_MAP_INSIDE_OF_TRUCK,
- REGION_MAP_SKY_PILLAR,
- REGION_MAP_SECRET_BASE,
- REGION_MAP_NONE,
- REGION_MAP_PALLET_TOWN,
- REGION_MAP_VIRIDIAN_CITY,
- REGION_MAP_PEWTER_CITY,
- REGION_MAP_CERULEAN_CITY,
- REGION_MAP_LAVENDER_TOWN,
- REGION_MAP_VERMILION_CITY,
- REGION_MAP_CELADON_CITY,
- REGION_MAP_FUCHSIA_CITY,
- REGION_MAP_CINNABAR_ISLAND,
- REGION_MAP_INDIGO_PLATEAU,
- REGION_MAP_SAFFRON_CITY,
- REGION_MAP_ROUTE_4,
- REGION_MAP_ROUTE_10,
- REGION_MAP_ROUTE_1,
- REGION_MAP_ROUTE_2,
- REGION_MAP_ROUTE_3,
- REGION_MAP_ROUTE_4_2,
- REGION_MAP_ROUTE_5,
- REGION_MAP_ROUTE_6,
- REGION_MAP_ROUTE_7,
- REGION_MAP_ROUTE_8,
- REGION_MAP_ROUTE_9,
- REGION_MAP_ROUTE_10_2,
- REGION_MAP_ROUTE_11,
- REGION_MAP_ROUTE_12,
- REGION_MAP_ROUTE_13,
- REGION_MAP_ROUTE_14,
- REGION_MAP_ROUTE_15,
- REGION_MAP_ROUTE_16,
- REGION_MAP_ROUTE_17,
- REGION_MAP_ROUTE_18,
- REGION_MAP_ROUTE_19,
- REGION_MAP_ROUTE_20,
- REGION_MAP_ROUTE_21,
- REGION_MAP_ROUTE_22,
- REGION_MAP_ROUTE_23,
- REGION_MAP_ROUTE_24,
- REGION_MAP_ROUTE_25,
- REGION_MAP_VIRIDIAN_FOREST,
- REGION_MAP_MT_MOON,
- REGION_MAP_S_S_ANNE,
- REGION_MAP_UNDERGROUND_PATH,
- REGION_MAP_UNDERGROUND_PATH_2,
- REGION_MAP_DIGLETTS_CAVE,
- REGION_MAP_KANTO_VICTORY_ROAD,
- REGION_MAP_ROCKET_HIDEOUT,
- REGION_MAP_SILPH_CO,
- REGION_MAP_POKEMON_MANSION,
- REGION_MAP_KANTO_SAFARI_ZONE,
- REGION_MAP_POKEMON_LEAGUE,
- REGION_MAP_ROCK_TUNNEL,
- REGION_MAP_SEAFOAM_ISLANDS,
- REGION_MAP_POKEMON_TOWER,
- REGION_MAP_CERULEAN_CAVE,
- REGION_MAP_POWER_PLANT,
- REGION_MAP_ONE_ISLAND,
- REGION_MAP_TWO_ISLAND,
- REGION_MAP_THREE_ISLAND,
- REGION_MAP_FOUR_ISLAND,
- REGION_MAP_FIVE_ISLAND,
- REGION_MAP_SEVEN_ISLAND,
- REGION_MAP_SIX_ISLAND,
- REGION_MAP_KINDLE_ROAD,
- REGION_MAP_TREASURE_BEACH,
- REGION_MAP_CAPE_BRINK,
- REGION_MAP_BOND_BRIDGE,
- REGION_MAP_THREE_ISLE_PORT,
- REGION_MAP_SEVII_ISLE_6,
- REGION_MAP_SEVII_ISLE_7,
- REGION_MAP_SEVII_ISLE_8,
- REGION_MAP_SEVII_ISLE_9,
- REGION_MAP_RESORT_GORGEOUS,
- REGION_MAP_WATER_LABYRINTH,
- REGION_MAP_FIVE_ISLE_MEADOW,
- REGION_MAP_MEMORIAL_PILLAR,
- REGION_MAP_OUTCAST_ISLAND,
- REGION_MAP_GREEN_PATH,
- REGION_MAP_WATER_PATH,
- REGION_MAP_RUIN_VALLEY,
- REGION_MAP_TRAINER_TOWER,
- REGION_MAP_CANYON_ENTRANCE,
- REGION_MAP_SEVAULT_CANYON,
- REGION_MAP_TANOBY_RUINS,
- REGION_MAP_SEVII_ISLE_22,
- REGION_MAP_SEVII_ISLE_23,
- REGION_MAP_SEVII_ISLE_24,
- REGION_MAP_NAVEL_ROCK,
- REGION_MAP_MT_EMBER,
- REGION_MAP_BERRY_FOREST,
- REGION_MAP_ICEFALL_CAVE,
- REGION_MAP_ROCKET_WAREHOUSE,
- REGION_MAP_TRAINER_TOWER_2,
- REGION_MAP_DOTTED_HOLE,
- REGION_MAP_LOST_CAVE,
- REGION_MAP_PATTERN_BUSH,
- REGION_MAP_ALTERING_CAVE,
- REGION_MAP_TANOBY_CHAMBERS,
- REGION_MAP_THREE_ISLE_PATH,
- REGION_MAP_TANOBY_KEY,
- REGION_MAP_BIRTH_ISLAND,
- REGION_MAP_MONEAN_CHAMBER,
- REGION_MAP_LIPTOO_CHAMBER,
- REGION_MAP_WEEPTH_CHAMBER,
- REGION_MAP_DILFORD_CHAMBER,
- REGION_MAP_SCUFIB_CHAMBER,
- REGION_MAP_RIXY_CHAMBER,
- REGION_MAP_VIAPOIS_CHAMBER,
- REGION_MAP_EMBER_SPA,
- REGION_MAP_SPECIAL_AREA,
- REGION_MAP_AQUA_HIDEOUT,
- REGION_MAP_MAGMA_HIDEOUT,
- REGION_MAP_MIRAGE_TOWER,
- REGION_MAP_BIRTH_ISLAND_2,
- REGION_MAP_FARAWAY_ISLAND,
- REGION_MAP_ARTISAN_CAVE,
- REGION_MAP_MARINE_CAVE,
- REGION_MAP_UNDERWATER_MARINE_CAVE,
- REGION_MAP_TERRA_CAVE,
- REGION_MAP_UNDERWATER_TERRA_CAVE,
- REGION_MAP_UNDERWATER_UNK1,
- REGION_MAP_UNDERWATER_UNK2,
- REGION_MAP_DESERT_UNDERPASS,
- REGION_MAP_ALTERING_CAVE_2,
- REGION_MAP_NAVEL_ROCK2,
- REGION_MAP_TRAINER_HILL
+ MAPSEC_LITTLEROOT_TOWN,
+ MAPSEC_OLDALE_TOWN,
+ MAPSEC_DEWFORD_TOWN,
+ MAPSEC_LAVARIDGE_TOWN,
+ MAPSEC_FALLARBOR_TOWN,
+ MAPSEC_VERDANTURF_TOWN,
+ MAPSEC_PACIFIDLOG_TOWN,
+ MAPSEC_PETALBURG_CITY,
+ MAPSEC_SLATEPORT_CITY,
+ MAPSEC_MAUVILLE_CITY,
+ MAPSEC_RUSTBORO_CITY,
+ MAPSEC_FORTREE_CITY,
+ MAPSEC_LILYCOVE_CITY,
+ MAPSEC_MOSSDEEP_CITY,
+ MAPSEC_SOOTOPOLIS_CITY,
+ MAPSEC_EVER_GRANDE_CITY,
+ MAPSEC_ROUTE_101,
+ MAPSEC_ROUTE_102,
+ MAPSEC_ROUTE_103,
+ MAPSEC_ROUTE_104,
+ MAPSEC_ROUTE_105,
+ MAPSEC_ROUTE_106,
+ MAPSEC_ROUTE_107,
+ MAPSEC_ROUTE_108,
+ MAPSEC_ROUTE_109,
+ MAPSEC_ROUTE_110,
+ MAPSEC_ROUTE_111,
+ MAPSEC_ROUTE_112,
+ MAPSEC_ROUTE_113,
+ MAPSEC_ROUTE_114,
+ MAPSEC_ROUTE_115,
+ MAPSEC_ROUTE_116,
+ MAPSEC_ROUTE_117,
+ MAPSEC_ROUTE_118,
+ MAPSEC_ROUTE_119,
+ MAPSEC_ROUTE_120,
+ MAPSEC_ROUTE_121,
+ MAPSEC_ROUTE_122,
+ MAPSEC_ROUTE_123,
+ MAPSEC_ROUTE_124,
+ MAPSEC_ROUTE_125,
+ MAPSEC_ROUTE_126,
+ MAPSEC_ROUTE_127,
+ MAPSEC_ROUTE_128,
+ MAPSEC_ROUTE_129,
+ MAPSEC_ROUTE_130,
+ MAPSEC_ROUTE_131,
+ MAPSEC_ROUTE_132,
+ MAPSEC_ROUTE_133,
+ MAPSEC_ROUTE_134,
+ MAPSEC_UNDERWATER_124,
+ MAPSEC_UNDERWATER_125,
+ MAPSEC_UNDERWATER_126,
+ MAPSEC_UNDERWATER_127,
+ MAPSEC_UNDERWATER_SOOTOPOLIS,
+ MAPSEC_GRANITE_CAVE,
+ MAPSEC_MT_CHIMNEY,
+ MAPSEC_SAFARI_ZONE,
+ MAPSEC_BATTLE_FRONTIER,
+ MAPSEC_PETALBURG_WOODS,
+ MAPSEC_RUSTURF_TUNNEL,
+ MAPSEC_ABANDONED_SHIP,
+ MAPSEC_NEW_MAUVILLE,
+ MAPSEC_METEOR_FALLS,
+ MAPSEC_METEOR_FALLS2,
+ MAPSEC_MT_PYRE,
+ MAPSEC_AQUA_HIDEOUT_OLD,
+ MAPSEC_SHOAL_CAVE,
+ MAPSEC_SEAFLOOR_CAVERN,
+ MAPSEC_UNDERWATER_128,
+ MAPSEC_VICTORY_ROAD,
+ MAPSEC_MIRAGE_ISLAND,
+ MAPSEC_CAVE_OF_ORIGIN,
+ MAPSEC_SOUTHERN_ISLAND,
+ MAPSEC_FIERY_PATH,
+ MAPSEC_FIERY_PATH2,
+ MAPSEC_JAGGED_PASS,
+ MAPSEC_JAGGED_PASS2,
+ MAPSEC_SEALED_CHAMBER,
+ MAPSEC_UNDERWATER_SEALED_CHAMBER,
+ MAPSEC_SCORCHED_SLAB,
+ MAPSEC_ISLAND_CAVE,
+ MAPSEC_DESERT_RUINS,
+ MAPSEC_ANCIENT_TOMB,
+ MAPSEC_INSIDE_OF_TRUCK,
+ MAPSEC_SKY_PILLAR,
+ MAPSEC_SECRET_BASE,
+ MAPSEC_SS_TIDAL,
+ MAPSEC_PALLET_TOWN,
+ MAPSEC_VIRIDIAN_CITY,
+ MAPSEC_PEWTER_CITY,
+ MAPSEC_CERULEAN_CITY,
+ MAPSEC_LAVENDER_TOWN,
+ MAPSEC_VERMILION_CITY,
+ MAPSEC_CELADON_CITY,
+ MAPSEC_FUCHSIA_CITY,
+ MAPSEC_CINNABAR_ISLAND,
+ MAPSEC_INDIGO_PLATEAU,
+ MAPSEC_SAFFRON_CITY,
+ MAPSEC_ROUTE_4,
+ MAPSEC_ROUTE_10,
+ MAPSEC_ROUTE_1,
+ MAPSEC_ROUTE_2,
+ MAPSEC_ROUTE_3,
+ MAPSEC_ROUTE_4_2,
+ MAPSEC_ROUTE_5,
+ MAPSEC_ROUTE_6,
+ MAPSEC_ROUTE_7,
+ MAPSEC_ROUTE_8,
+ MAPSEC_ROUTE_9,
+ MAPSEC_ROUTE_10_2,
+ MAPSEC_ROUTE_11,
+ MAPSEC_ROUTE_12,
+ MAPSEC_ROUTE_13,
+ MAPSEC_ROUTE_14,
+ MAPSEC_ROUTE_15,
+ MAPSEC_ROUTE_16,
+ MAPSEC_ROUTE_17,
+ MAPSEC_ROUTE_18,
+ MAPSEC_ROUTE_19,
+ MAPSEC_ROUTE_20,
+ MAPSEC_ROUTE_21,
+ MAPSEC_ROUTE_22,
+ MAPSEC_ROUTE_23,
+ MAPSEC_ROUTE_24,
+ MAPSEC_ROUTE_25,
+ MAPSEC_VIRIDIAN_FOREST,
+ MAPSEC_MT_MOON,
+ MAPSEC_S_S_ANNE,
+ MAPSEC_UNDERGROUND_PATH,
+ MAPSEC_UNDERGROUND_PATH_2,
+ MAPSEC_DIGLETTS_CAVE,
+ MAPSEC_KANTO_VICTORY_ROAD,
+ MAPSEC_ROCKET_HIDEOUT,
+ MAPSEC_SILPH_CO,
+ MAPSEC_POKEMON_MANSION,
+ MAPSEC_KANTO_SAFARI_ZONE,
+ MAPSEC_POKEMON_LEAGUE,
+ MAPSEC_ROCK_TUNNEL,
+ MAPSEC_SEAFOAM_ISLANDS,
+ MAPSEC_POKEMON_TOWER,
+ MAPSEC_CERULEAN_CAVE,
+ MAPSEC_POWER_PLANT,
+ MAPSEC_ONE_ISLAND,
+ MAPSEC_TWO_ISLAND,
+ MAPSEC_THREE_ISLAND,
+ MAPSEC_FOUR_ISLAND,
+ MAPSEC_FIVE_ISLAND,
+ MAPSEC_SEVEN_ISLAND,
+ MAPSEC_SIX_ISLAND,
+ MAPSEC_KINDLE_ROAD,
+ MAPSEC_TREASURE_BEACH,
+ MAPSEC_CAPE_BRINK,
+ MAPSEC_BOND_BRIDGE,
+ MAPSEC_THREE_ISLE_PORT,
+ MAPSEC_SEVII_ISLE_6,
+ MAPSEC_SEVII_ISLE_7,
+ MAPSEC_SEVII_ISLE_8,
+ MAPSEC_SEVII_ISLE_9,
+ MAPSEC_RESORT_GORGEOUS,
+ MAPSEC_WATER_LABYRINTH,
+ MAPSEC_FIVE_ISLE_MEADOW,
+ MAPSEC_MEMORIAL_PILLAR,
+ MAPSEC_OUTCAST_ISLAND,
+ MAPSEC_GREEN_PATH,
+ MAPSEC_WATER_PATH,
+ MAPSEC_RUIN_VALLEY,
+ MAPSEC_TRAINER_TOWER,
+ MAPSEC_CANYON_ENTRANCE,
+ MAPSEC_SEVAULT_CANYON,
+ MAPSEC_TANOBY_RUINS,
+ MAPSEC_SEVII_ISLE_22,
+ MAPSEC_SEVII_ISLE_23,
+ MAPSEC_SEVII_ISLE_24,
+ MAPSEC_NAVEL_ROCK,
+ MAPSEC_MT_EMBER,
+ MAPSEC_BERRY_FOREST,
+ MAPSEC_ICEFALL_CAVE,
+ MAPSEC_ROCKET_WAREHOUSE,
+ MAPSEC_TRAINER_TOWER_2,
+ MAPSEC_DOTTED_HOLE,
+ MAPSEC_LOST_CAVE,
+ MAPSEC_PATTERN_BUSH,
+ MAPSEC_ALTERING_CAVE,
+ MAPSEC_TANOBY_CHAMBERS,
+ MAPSEC_THREE_ISLE_PATH,
+ MAPSEC_TANOBY_KEY,
+ MAPSEC_BIRTH_ISLAND,
+ MAPSEC_MONEAN_CHAMBER,
+ MAPSEC_LIPTOO_CHAMBER,
+ MAPSEC_WEEPTH_CHAMBER,
+ MAPSEC_DILFORD_CHAMBER,
+ MAPSEC_SCUFIB_CHAMBER,
+ MAPSEC_RIXY_CHAMBER,
+ MAPSEC_VIAPOIS_CHAMBER,
+ MAPSEC_EMBER_SPA,
+ MAPSEC_SPECIAL_AREA,
+ MAPSEC_AQUA_HIDEOUT,
+ MAPSEC_MAGMA_HIDEOUT,
+ MAPSEC_MIRAGE_TOWER,
+ MAPSEC_BIRTH_ISLAND_2,
+ MAPSEC_FARAWAY_ISLAND,
+ MAPSEC_ARTISAN_CAVE,
+ MAPSEC_MARINE_CAVE,
+ MAPSEC_UNDERWATER_MARINE_CAVE,
+ MAPSEC_TERRA_CAVE,
+ MAPSEC_UNDERWATER_TERRA_CAVE,
+ MAPSEC_UNDERWATER_UNK1,
+ MAPSEC_UNDERWATER_129,
+ MAPSEC_DESERT_UNDERPASS,
+ MAPSEC_ALTERING_CAVE_2,
+ MAPSEC_NAVEL_ROCK2,
+ MAPSEC_TRAINER_HILL,
+ MAPSEC_NONE
+};
+
+enum
+{
+ INPUT_EVENT_NONE,
+ INPUT_EVENT_MOVE_START,
+ INPUT_EVENT_MOVE_CONT,
+ INPUT_EVENT_MOVE_END,
+ INPUT_EVENT_A_BUTTON,
+ INPUT_EVENT_B_BUTTON,
};
+enum {
+ MAPSECTYPE_NONE,
+ MAPSECTYPE_PLAIN,
+ MAPSECTYPE_CITY_CANFLY,
+ MAPSECTYPE_CITY_CANTFLY,
+ MAPSECTYPE_BATTLE_FRONTIER
+};
+
+struct RegionMap {
+ /*0x000*/ u16 mapSecId;
+ /*0x002*/ u8 iconDrawType;
+ /*0x003*/ u8 posWithinMapSec;
+ /*0x004*/ u8 mapSecName[0x14];
+ /*0x018*/ u8 (*inputCallback)(void);
+ /*0x01c*/ struct Sprite *cursorSprite;
+ /*0x020*/ struct Sprite *playerIconSprite;
+ /*0x024*/ s32 bg2x;
+ /*0x028*/ s32 bg2y;
+ /*0x02c*/ u32 bg2pa;
+ /*0x034*/ u32 bg2pc;
+ /*0x030*/ u32 bg2pb;
+ /*0x038*/ u32 bg2pd;
+ /*0x03c*/ s32 unk_03c;
+ /*0x040*/ s32 unk_040;
+ /*0x044*/ s32 unk_044;
+ /*0x048*/ s32 unk_048;
+ /*0x04c*/ s32 unk_04c;
+ /*0x050*/ s32 unk_050;
+ /*0x054*/ u16 cursorPosX;
+ /*0x056*/ u16 cursorPosY;
+ /*0x058*/ u16 cursorTileTag;
+ /*0x05a*/ u16 cursorPaletteTag;
+ /*0x05c*/ s16 scrollX;
+ /*0x05e*/ s16 scrollY;
+ /*0x060*/ s16 unk_060;
+ /*0x062*/ s16 unk_062;
+ /*0x064*/ u16 zoomedCursorPosX;
+ /*0x066*/ u16 zoomedCursorPosY;
+ /*0x068*/ s16 zoomedCursorDeltaY;
+ /*0x06a*/ s16 zoomedCursorDeltaX;
+ /*0x06c*/ u16 zoomedCursorMovementFrameCounter;
+ /*0x06e*/ u16 unk_06e;
+ /*0x070*/ u16 playerIconTileTag;
+ /*0x072*/ u16 playerIconPaletteTag;
+ /*0x074*/ u16 playerIconSpritePosX;
+ /*0x076*/ u16 playerIconSpritePosY;
+ /*0x078*/ bool8 zoomed;
+ /*0x079*/ u8 initStep;
+ /*0x07a*/ s8 cursorMovementFrameCounter;
+ /*0x07b*/ s8 cursorDeltaX;
+ /*0x07c*/ s8 cursorDeltaY;
+ /*0x07d*/ bool8 needUpdateVideoRegs;
+ /*0x07e*/ bool8 blinkPlayerIcon;
+ /*0x07f*/ bool8 playerIsInCave;
+ /*0x080*/ u8 bgNum;
+ /*0x081*/ u8 charBaseIdx;
+ /*0x082*/ u8 mapBaseIdx;
+ /*0x083*/ bool8 bgManaged;
+ /*0x084*/ u8 filler_084[0x100];
+ /*0x184*/ u8 cursorSmallImage[0x100];
+ /*0x284*/ u8 cursorLargeImage[0x600];
+}; // size = 0x884
+
// Exported RAM declarations
// Exported ROM declarations
-void GetMapName(u8 *, u16, u16);
+void sub_8122CF8(struct RegionMap *regionMap, struct BgTemplate *template, bool8 zoomed);
+bool8 sub_8122DB0(void);
+void UpdateRegionMapVideoRegs(void);
+void InitRegionMap(struct RegionMap *regionMap, u8 argument);
+u8 sub_81230AC(void);
+bool8 sub_8123514(void);
+void FreeRegionMapIconResources(void);
+u16 GetRegionMapSectionIdAt(u16 x, u16 y);
+void CreateRegionMapPlayerIcon(u16 x, u16 y);
+void CreateRegionMapCursor(u16 tileTag, u16 paletteTag);
+u8 *GetMapName(u8 *, u16, u16);
+bool32 sub_8124668(u8 mapSecId);
#endif //GUARD_REGION_MAP_H
diff --git a/include/rom6.h b/include/rom6.h
index a6aab998c..b4a972794 100644
--- a/include/rom6.h
+++ b/include/rom6.h
@@ -3,6 +3,7 @@
void sub_81357FC(u8, void(void));
u8 GetLeadMonIndex(void);
+u8 GetSSTidalLocation(u8 *grp, u8 *num, s16 *x, s16 *y);
void sub_813BADC(bool8);
#endif //GUARD_ROM6_H
diff --git a/include/secret_base.h b/include/secret_base.h
index 14defff26..630a36773 100644
--- a/include/secret_base.h
+++ b/include/secret_base.h
@@ -8,5 +8,6 @@
// Exported ROM declarations
void sub_80E9578(void);
void sub_80E980C(void);
+u8 *GetSecretBaseMapName(u8 *dest);
#endif //GUARD_SECRET_BASE_H
diff --git a/include/strings.h b/include/strings.h
index fcdb1eca4..79100cdd6 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -70,6 +70,13 @@ extern const u8 gText_Cushion[];
extern const u8 gText_Decorate[];
extern const u8 gText_PutAway[];
extern const u8 gText_Toss2[];
+extern const u8 gText_Hoenn[];
+extern const u8 gText_Ferry[];
+extern const u8 gText_SecretBase[];
+extern const u8 gText_Hideout[];
+extern const u8 gText_FlyToWhere[];
+extern const u8 gUnknown_085EC782[];
+extern const u8 gUnknown_085EC791[];
extern const u8 gText_ApostropheSBase[];
extern const u8 gText_NoRegistry[];
extern const u8 gText_OkayToDeleteFromRegistry[];
diff --git a/include/vars.h b/include/vars.h
index c097faff7..f8057d4b5 100644
--- a/include/vars.h
+++ b/include/vars.h
@@ -29,13 +29,14 @@
#define VAR_POISON_STEP_COUNTER 0x402B
#define VAR_RESET_RTC_ENABLE 0x402C
+#define VAR_0x4037 0x4037
#define VAR_DAYS 0x4040
#define VAR_DEPT_STORE_FLOOR 0x4043
#define VAR_STORAGE_UNKNOWN 0x4036
#define VAR_POKELOT_PRIZE 0x4045
#define VAR_NATIONAL_DEX 0x4046
-#define VAR_SEEDOT_SIZE_RECORD 0x4047
+#define VAR_SEEDOT_SIZE_RECORD 0x4047
#define VAR_ASH_GATHER_COUNT 0x4048
#define VAR_BIRCH_STATE 0x4049
#define VAR_CRUISE_STEP_COUNT 0x404A