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-rw-r--r--include/battle.h11
-rw-r--r--include/battle_bg.h13
-rw-r--r--include/data/region_map/region_map_entries.h820
-rw-r--r--include/gba/types.h2
-rw-r--r--include/global.fieldmap.h2
-rw-r--r--include/graphics.h78
-rw-r--r--include/new_menu_helpers.h1
-rw-r--r--include/strings.h3
8 files changed, 508 insertions, 422 deletions
diff --git a/include/battle.h b/include/battle.h
index 71dbe9a57..602d3eb53 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -8,6 +8,7 @@
#include "battle_ai_switch_items.h"
#include "battle_gfx_sfx_util.h"
#include "battle_util2.h"
+#include "battle_bg.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.
@@ -863,16 +864,6 @@ struct BattleScripting
extern struct BattleScripting gBattleScripting;
-// functions
-
-// battle_1
-void LoadBattleTextboxAndBackground(void);
-void LoadBattleEntryBackground(void);
-void ApplyPlayerChosenFrameToBattleMenu(void);
-bool8 LoadChosenBattleElement(u8 caseId);
-void DrawMainBattleBackground(void);
-void task00_0800F6FC(u8 taskId);
-
enum
{
BACK_PIC_BRENDAN,
diff --git a/include/battle_bg.h b/include/battle_bg.h
new file mode 100644
index 000000000..7fc09fbf7
--- /dev/null
+++ b/include/battle_bg.h
@@ -0,0 +1,13 @@
+#ifndef GUARD_BATTLE_BG_H
+#define GUARD_BATTLE_BG_H
+
+void sub_8035658(void);
+void sub_80356D0(void);
+void ApplyPlayerChosenFrameToBattleMenu(void);
+void DrawMainBattleBackground(void);
+void LoadBattleTextboxAndBackground(void);
+void sub_8035D74(u8 taskId);
+void LoadBattleEntryBackground(void);
+bool8 LoadChosenBattleElement(u8 caseId);
+
+#endif // GUARD_BATTLE_BG_H
diff --git a/include/data/region_map/region_map_entries.h b/include/data/region_map/region_map_entries.h
index 73599c704..9c7e3f2fc 100644
--- a/include/data/region_map/region_map_entries.h
+++ b/include/data/region_map/region_map_entries.h
@@ -1,421 +1,421 @@
#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
-static const u8 gMapName_LittlerootTown[] = _("LITTLEROOT TOWN");
-static const u8 gMapName_OldaleTown[] = _("OLDALE TOWN");
-static const u8 gMapName_DewfordTown[] = _("DEWFORD TOWN");
-static const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE TOWN");
-static const u8 gMapName_FallarborTown[] = _("FALLARBOR TOWN");
-static const u8 gMapName_VerdanturfTown[] = _("VERDANTURF TOWN");
-static const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN");
-static const u8 gMapName_PetalburgCity[] = _("PETALBURG CITY");
-static const u8 gMapName_SlateportCity[] = _("SLATEPORT CITY");
-static const u8 gMapName_MauvilleCity[] = _("MAUVILLE CITY");
-static const u8 gMapName_RustboroCity[] = _("RUSTBORO CITY");
-static const u8 gMapName_FortreeCity[] = _("FORTREE CITY");
-static const u8 gMapName_LilycoveCity[] = _("LILYCOVE CITY");
-static const u8 gMapName_MossdeepCity[] = _("MOSSDEEP CITY");
-static const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS CITY");
-static const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE CITY");
-static const u8 gMapName_Route101[] = _("ROUTE 101");
-static const u8 gMapName_Route102[] = _("ROUTE 102");
-static const u8 gMapName_Route103[] = _("ROUTE 103");
-static const u8 gMapName_Route104[] = _("ROUTE 104");
-static const u8 gMapName_Route105[] = _("ROUTE 105");
-static const u8 gMapName_Route106[] = _("ROUTE 106");
-static const u8 gMapName_Route107[] = _("ROUTE 107");
-static const u8 gMapName_Route108[] = _("ROUTE 108");
-static const u8 gMapName_Route109[] = _("ROUTE 109");
-static const u8 gMapName_Route110[] = _("ROUTE 110");
-static const u8 gMapName_Route111[] = _("ROUTE 111");
-static const u8 gMapName_Route112[] = _("ROUTE 112");
-static const u8 gMapName_Route113[] = _("ROUTE 113");
-static const u8 gMapName_Route114[] = _("ROUTE 114");
-static const u8 gMapName_Route115[] = _("ROUTE 115");
-static const u8 gMapName_Route116[] = _("ROUTE 116");
-static const u8 gMapName_Route117[] = _("ROUTE 117");
-static const u8 gMapName_Route118[] = _("ROUTE 118");
-static const u8 gMapName_Route119[] = _("ROUTE 119");
-static const u8 gMapName_Route120[] = _("ROUTE 120");
-static const u8 gMapName_Route121[] = _("ROUTE 121");
-static const u8 gMapName_Route122[] = _("ROUTE 122");
-static const u8 gMapName_Route123[] = _("ROUTE 123");
-static const u8 gMapName_Route124[] = _("ROUTE 124");
-static const u8 gMapName_Route125[] = _("ROUTE 125");
-static const u8 gMapName_Route126[] = _("ROUTE 126");
-static const u8 gMapName_Route127[] = _("ROUTE 127");
-static const u8 gMapName_Route128[] = _("ROUTE 128");
-static const u8 gMapName_Route129[] = _("ROUTE 129");
-static const u8 gMapName_Route130[] = _("ROUTE 130");
-static const u8 gMapName_Route131[] = _("ROUTE 131");
-static const u8 gMapName_Route132[] = _("ROUTE 132");
-static const u8 gMapName_Route133[] = _("ROUTE 133");
-static const u8 gMapName_Route134[] = _("ROUTE 134");
-static const u8 gMapName_Underwater[] = _("UNDERWATER");
-static const u8 gMapName_GraniteCave[] = _("GRANITE CAVE");
-static const u8 gMapName_MtChimney[] = _("MT. CHIMNEY");
-static const u8 gMapName_SafariZone[] = _("SAFARI ZONE");
-static const u8 gMapName_BattleFrontier[] = _("BATTLE FRONTIER");
-static const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS");
-static const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
-static const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP");
-static const u8 gMapName_NewMauville[] = _("NEW MAUVILLE");
-static const u8 gMapName_MeteorFalls[] = _("METEOR FALLS");
-static const u8 gMapName_MtPyre[] = _("MT. PYRE");
+static const u8 sMapName_LittlerootTown[] = _("LITTLEROOT TOWN");
+static const u8 sMapName_OldaleTown[] = _("OLDALE TOWN");
+static const u8 sMapName_DewfordTown[] = _("DEWFORD TOWN");
+static const u8 sMapName_LavaridgeTown[] = _("LAVARIDGE TOWN");
+static const u8 sMapName_FallarborTown[] = _("FALLARBOR TOWN");
+static const u8 sMapName_VerdanturfTown[] = _("VERDANTURF TOWN");
+static const u8 sMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN");
+static const u8 sMapName_PetalburgCity[] = _("PETALBURG CITY");
+static const u8 sMapName_SlateportCity[] = _("SLATEPORT CITY");
+static const u8 sMapName_MauvilleCity[] = _("MAUVILLE CITY");
+static const u8 sMapName_RustboroCity[] = _("RUSTBORO CITY");
+static const u8 sMapName_FortreeCity[] = _("FORTREE CITY");
+static const u8 sMapName_LilycoveCity[] = _("LILYCOVE CITY");
+static const u8 sMapName_MossdeepCity[] = _("MOSSDEEP CITY");
+static const u8 sMapName_SootopolisCity[] = _("SOOTOPOLIS CITY");
+static const u8 sMapName_EverGrandeCity[] = _("EVER GRANDE CITY");
+static const u8 sMapName_Route101[] = _("ROUTE 101");
+static const u8 sMapName_Route102[] = _("ROUTE 102");
+static const u8 sMapName_Route103[] = _("ROUTE 103");
+static const u8 sMapName_Route104[] = _("ROUTE 104");
+static const u8 sMapName_Route105[] = _("ROUTE 105");
+static const u8 sMapName_Route106[] = _("ROUTE 106");
+static const u8 sMapName_Route107[] = _("ROUTE 107");
+static const u8 sMapName_Route108[] = _("ROUTE 108");
+static const u8 sMapName_Route109[] = _("ROUTE 109");
+static const u8 sMapName_Route110[] = _("ROUTE 110");
+static const u8 sMapName_Route111[] = _("ROUTE 111");
+static const u8 sMapName_Route112[] = _("ROUTE 112");
+static const u8 sMapName_Route113[] = _("ROUTE 113");
+static const u8 sMapName_Route114[] = _("ROUTE 114");
+static const u8 sMapName_Route115[] = _("ROUTE 115");
+static const u8 sMapName_Route116[] = _("ROUTE 116");
+static const u8 sMapName_Route117[] = _("ROUTE 117");
+static const u8 sMapName_Route118[] = _("ROUTE 118");
+static const u8 sMapName_Route119[] = _("ROUTE 119");
+static const u8 sMapName_Route120[] = _("ROUTE 120");
+static const u8 sMapName_Route121[] = _("ROUTE 121");
+static const u8 sMapName_Route122[] = _("ROUTE 122");
+static const u8 sMapName_Route123[] = _("ROUTE 123");
+static const u8 sMapName_Route124[] = _("ROUTE 124");
+static const u8 sMapName_Route125[] = _("ROUTE 125");
+static const u8 sMapName_Route126[] = _("ROUTE 126");
+static const u8 sMapName_Route127[] = _("ROUTE 127");
+static const u8 sMapName_Route128[] = _("ROUTE 128");
+static const u8 sMapName_Route129[] = _("ROUTE 129");
+static const u8 sMapName_Route130[] = _("ROUTE 130");
+static const u8 sMapName_Route131[] = _("ROUTE 131");
+static const u8 sMapName_Route132[] = _("ROUTE 132");
+static const u8 sMapName_Route133[] = _("ROUTE 133");
+static const u8 sMapName_Route134[] = _("ROUTE 134");
+static const u8 sMapName_Underwater[] = _("UNDERWATER");
+static const u8 sMapName_GraniteCave[] = _("GRANITE CAVE");
+static const u8 sMapName_MtChimney[] = _("MT. CHIMNEY");
+static const u8 sMapName_SafariZone[] = _("SAFARI ZONE");
+static const u8 sMapName_BattleFrontier[] = _("BATTLE FRONTIER");
+static const u8 sMapName_PetalburgWoods[] = _("PETALBURG WOODS");
+static const u8 sMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
+static const u8 sMapName_AbandonedShip[] = _("ABANDONED SHIP");
+static const u8 sMapName_NewMauville[] = _("NEW MAUVILLE");
+static const u8 sMapName_MeteorFalls[] = _("METEOR FALLS");
+static const u8 sMapName_MtPyre[] = _("MT. PYRE");
// This was the Aqua or Magma hideout in Ruby/Sapphire, but each team has a
// hideout in Emerald with their own new region map entries, and this name
// doesn't seem to be used anymore.
-static const u8 gMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT");
-static const u8 gMapName_ShoalCave[] = _("SHOAL CAVE");
-static const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
-static const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD");
-static const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND");
-static const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
-static const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
-static const u8 gMapName_FieryPath[] = _("FIERY PATH");
-static const u8 gMapName_JaggedPass[] = _("JAGGED PASS");
-static const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER");
-static const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB");
-static const u8 gMapName_IslandCave[] = _("ISLAND CAVE");
-static const u8 gMapName_DesertRuins[] = _("DESERT RUINS");
-static const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB");
-static const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
-static const u8 gMapName_SkyPillar[] = _("SKY PILLAR");
-static const u8 gMapName_SecretBase[] = _("SECRET BASE");
-static const u8 gMapName_None[] = _("");
-static const u8 gMapName_PalletTown[] = _("PALLET TOWN");
-static const u8 gMapName_ViridianCity[] = _("VIRIDIAN CITY");
-static const u8 gMapName_PewterCity[] = _("PEWTER CITY");
-static const u8 gMapName_CeruleanCity[] = _("CERULEAN CITY");
-static const u8 gMapName_LavenderTown[] = _("LAVENDER TOWN");
-static const u8 gMapName_VermilionCity[] = _("VERMILION CITY");
-static const u8 gMapName_CeladonCity[] = _("CELADON CITY");
-static const u8 gMapName_FuchsiaCity[] = _("FUCHSIA CITY");
-static const u8 gMapName_CinnabarIsland[] = _("CINNABAR ISLAND");
-static const u8 gMapName_IndigoPlateau[] = _("INDIGO PLATEAU");
-static const u8 gMapName_SaffronCity[] = _("SAFFRON CITY");
-static const u8 gMapName_Route4[] = _("ROUTE 4");
-static const u8 gMapName_Route10[] = _("ROUTE 10");
-static const u8 gMapName_Route1[] = _("ROUTE 1");
-static const u8 gMapName_Route2[] = _("ROUTE 2");
-static const u8 gMapName_Route3[] = _("ROUTE 3");
-static const u8 gMapName_Route4_2[] = _("ROUTE 4");
-static const u8 gMapName_Route5[] = _("ROUTE 5");
-static const u8 gMapName_Route6[] = _("ROUTE 6");
-static const u8 gMapName_Route7[] = _("ROUTE 7");
-static const u8 gMapName_Route8[] = _("ROUTE 8");
-static const u8 gMapName_Route9[] = _("ROUTE 9");
-static const u8 gMapName_Route10_2[] = _("ROUTE 10");
-static const u8 gMapName_Route11[] = _("ROUTE 11");
-static const u8 gMapName_Route12[] = _("ROUTE 12");
-static const u8 gMapName_Route13[] = _("ROUTE 13");
-static const u8 gMapName_Route14[] = _("ROUTE 14");
-static const u8 gMapName_Route15[] = _("ROUTE 15");
-static const u8 gMapName_Route16[] = _("ROUTE 16");
-static const u8 gMapName_Route17[] = _("ROUTE 17");
-static const u8 gMapName_Route18[] = _("ROUTE 18");
-static const u8 gMapName_Route19[] = _("ROUTE 19");
-static const u8 gMapName_Route20[] = _("ROUTE 20");
-static const u8 gMapName_Route21[] = _("ROUTE 21");
-static const u8 gMapName_Route22[] = _("ROUTE 22");
-static const u8 gMapName_Route23[] = _("ROUTE 23");
-static const u8 gMapName_Route24[] = _("ROUTE 24");
-static const u8 gMapName_Route25[] = _("ROUTE 25");
-static const u8 gMapName_ViridianForest[] = _("VIRIDIAN FOREST");
-static const u8 gMapName_MtMoon[] = _("MT. MOON");
-static const u8 gMapName_SSAnne[] = _("S.S. ANNE");
-static const u8 gMapName_UndergroundPath[] = _("UNDERGROUND PATH");
-static const u8 gMapName_UndergroundPath2[] = _("UNDERGROUND PATH");
-static const u8 gMapName_DiglettsCave[] = _("DIGLETT’S CAVE");
-static const u8 gMapName_KantoVictoryRoad[] = _("VICTORY ROAD");
-static const u8 gMapName_RocketHideout[] = _("ROCKET HIDEOUT");
-static const u8 gMapName_SilphCo[] = _("SILPH CO.");
-static const u8 gMapName_PokemonMansion[] = _("POKéMON MANSION");
-static const u8 gMapName_KantoSafariZone[] = _("SAFARI ZONE");
-static const u8 gMapName_PokemonLeague[] = _("POKéMON LEAGUE");
-static const u8 gMapName_RockTunnel[] = _("ROCK TUNNEL");
-static const u8 gMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
-static const u8 gMapName_PokemonTower[] = _("POKéMON TOWER");
-static const u8 gMapName_CeruleanCave[] = _("CERULEAN CAVE");
-static const u8 gMapName_PowerPlant[] = _("POWER PLANT");
-static const u8 gMapName_OneIsland[] = _("ONE ISLAND");
-static const u8 gMapName_TwoIsland[] = _("TWO ISLAND");
-static const u8 gMapName_ThreeIsland[] = _("THREE ISLAND");
-static const u8 gMapName_FourIsland[] = _("FOUR ISLAND");
-static const u8 gMapName_FiveIsland[] = _("FIVE ISLAND");
-static const u8 gMapName_SevenIsland[] = _("SEVEN ISLAND");
-static const u8 gMapName_SixIsland[] = _("SIX ISLAND");
-static const u8 gMapName_KindleRoad[] = _("KINDLE ROAD");
-static const u8 gMapName_TreasureBeach[] = _("TREASURE BEACH");
-static const u8 gMapName_CapeBrink[] = _("CAPE BRINK");
-static const u8 gMapName_BondBridge[] = _("BOND BRIDGE");
-static const u8 gMapName_ThreeIslePort[] = _("THREE ISLE PORT");
-static const u8 gMapName_SeviiIsle6[] = _("SEVII ISLE 6");
-static const u8 gMapName_SeviiIsle7[] = _("SEVII ISLE 7");
-static const u8 gMapName_SeviiIsle8[] = _("SEVII ISLE 8");
-static const u8 gMapName_SeviiIsle9[] = _("SEVII ISLE 9");
-static const u8 gMapName_ResortGorgeous[] = _("RESORT GORGEOUS");
-static const u8 gMapName_WaterLabyrinth[] = _("WATER LABYRINTH");
-static const u8 gMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
-static const u8 gMapName_MemorialPillar[] = _("MEMORIAL PILLAR");
-static const u8 gMapName_OutcastIsland[] = _("OUTCAST ISLAND");
-static const u8 gMapName_GreenPath[] = _("GREEN PATH");
-static const u8 gMapName_WaterPath[] = _("WATER PATH");
-static const u8 gMapName_RuinValley[] = _("RUIN VALLEY");
-static const u8 gMapName_TrainerTower[] = _("TRAINER TOWER");
-static const u8 gMapName_CanyonEntrance[] = _("CANYON ENTRANCE");
-static const u8 gMapName_SevaultCanyon[] = _("SEVAULT CANYON");
-static const u8 gMapName_TanobyRuins[] = _("TANOBY RUINS");
-static const u8 gMapName_SeviiIsle22[] = _("SEVII ISLE 22");
-static const u8 gMapName_SeviiIsle23[] = _("SEVII ISLE 23");
-static const u8 gMapName_SeviiIsle24[] = _("SEVII ISLE 24");
-static const u8 gMapName_NavelRock[] = _("NAVEL ROCK");
-static const u8 gMapName_MtEmber[] = _("MT. EMBER");
-static const u8 gMapName_BerryForest[] = _("BERRY FOREST");
-static const u8 gMapName_IcefallCave[] = _("ICEFALL CAVE");
-static const u8 gMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
-static const u8 gMapName_TrainerTower2[] = _("TRAINER TOWER");
-static const u8 gMapName_DottedHole[] = _("DOTTED HOLE");
-static const u8 gMapName_LostCave[] = _("LOST CAVE");
-static const u8 gMapName_PatternBush[] = _("PATTERN BUSH");
-static const u8 gMapName_AlteringCave[] = _("ALTERING CAVE");
-static const u8 gMapName_TanobyChambers[] = _("TANOBY CHAMBERS");
-static const u8 gMapName_ThreeIslePath[] = _("THREE ISLE PATH");
-static const u8 gMapName_TanobyKey[] = _("TANOBY KEY");
-static const u8 gMapName_BirthIsland[] = _("BIRTH ISLAND");
-static const u8 gMapName_MoneanChamber[] = _("MONEAN CHAMBER");
-static const u8 gMapName_LiptooChamber[] = _("LIPTOO CHAMBER");
-static const u8 gMapName_WeepthChamber[] = _("WEEPTH CHAMBER");
-static const u8 gMapName_DilfordChamber[] = _("DILFORD CHAMBER");
-static const u8 gMapName_ScufibChamber[] = _("SCUFIB CHAMBER");
-static const u8 gMapName_RixyChamber[] = _("RIXY CHAMBER");
-static const u8 gMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
-static const u8 gMapName_EmberSpa[] = _("EMBER SPA");
-static const u8 gMapName_SpecialArea[] = _("SPECIAL AREA");
-static const u8 gMapName_AquaHideout[] = _("AQUA HIDEOUT");
-static const u8 gMapName_MagmaHideout[] = _("MAGMA HIDEOUT");
-static const u8 gMapName_MirageTower[] = _("MIRAGE TOWER");
-static const u8 gMapName_FarawayIsland[] = _("FARAWAY ISLAND");
-static const u8 gMapName_ArtisanCave[] = _("ARTISAN CAVE");
-static const u8 gMapName_MarineCave[] = _("MARINE CAVE");
-static const u8 gMapName_TerraCave[] = _("TERRA CAVE");
-static const u8 gMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
-static const u8 gMapName_TrainerHill[] = _("TRAINER HILL");
+static const u8 sMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT");
+static const u8 sMapName_ShoalCave[] = _("SHOAL CAVE");
+static const u8 sMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
+static const u8 sMapName_VictoryRoad[] = _("VICTORY ROAD");
+static const u8 sMapName_MirageIsland[] = _("MIRAGE ISLAND");
+static const u8 sMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
+static const u8 sMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
+static const u8 sMapName_FieryPath[] = _("FIERY PATH");
+static const u8 sMapName_JaggedPass[] = _("JAGGED PASS");
+static const u8 sMapName_SealedChamber[] = _("SEALED CHAMBER");
+static const u8 sMapName_ScorchedSlab[] = _("SCORCHED SLAB");
+static const u8 sMapName_IslandCave[] = _("ISLAND CAVE");
+static const u8 sMapName_DesertRuins[] = _("DESERT RUINS");
+static const u8 sMapName_AncientTomb[] = _("ANCIENT TOMB");
+static const u8 sMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
+static const u8 sMapName_SkyPillar[] = _("SKY PILLAR");
+static const u8 sMapName_SecretBase[] = _("SECRET BASE");
+static const u8 sMapName_None[] = _("");
+static const u8 sMapName_PalletTown[] = _("PALLET TOWN");
+static const u8 sMapName_ViridianCity[] = _("VIRIDIAN CITY");
+static const u8 sMapName_PewterCity[] = _("PEWTER CITY");
+static const u8 sMapName_CeruleanCity[] = _("CERULEAN CITY");
+static const u8 sMapName_LavenderTown[] = _("LAVENDER TOWN");
+static const u8 sMapName_VermilionCity[] = _("VERMILION CITY");
+static const u8 sMapName_CeladonCity[] = _("CELADON CITY");
+static const u8 sMapName_FuchsiaCity[] = _("FUCHSIA CITY");
+static const u8 sMapName_CinnabarIsland[] = _("CINNABAR ISLAND");
+static const u8 sMapName_IndigoPlateau[] = _("INDIGO PLATEAU");
+static const u8 sMapName_SaffronCity[] = _("SAFFRON CITY");
+static const u8 sMapName_Route4[] = _("ROUTE 4");
+static const u8 sMapName_Route10[] = _("ROUTE 10");
+static const u8 sMapName_Route1[] = _("ROUTE 1");
+static const u8 sMapName_Route2[] = _("ROUTE 2");
+static const u8 sMapName_Route3[] = _("ROUTE 3");
+static const u8 sMapName_Route4_2[] = _("ROUTE 4");
+static const u8 sMapName_Route5[] = _("ROUTE 5");
+static const u8 sMapName_Route6[] = _("ROUTE 6");
+static const u8 sMapName_Route7[] = _("ROUTE 7");
+static const u8 sMapName_Route8[] = _("ROUTE 8");
+static const u8 sMapName_Route9[] = _("ROUTE 9");
+static const u8 sMapName_Route10_2[] = _("ROUTE 10");
+static const u8 sMapName_Route11[] = _("ROUTE 11");
+static const u8 sMapName_Route12[] = _("ROUTE 12");
+static const u8 sMapName_Route13[] = _("ROUTE 13");
+static const u8 sMapName_Route14[] = _("ROUTE 14");
+static const u8 sMapName_Route15[] = _("ROUTE 15");
+static const u8 sMapName_Route16[] = _("ROUTE 16");
+static const u8 sMapName_Route17[] = _("ROUTE 17");
+static const u8 sMapName_Route18[] = _("ROUTE 18");
+static const u8 sMapName_Route19[] = _("ROUTE 19");
+static const u8 sMapName_Route20[] = _("ROUTE 20");
+static const u8 sMapName_Route21[] = _("ROUTE 21");
+static const u8 sMapName_Route22[] = _("ROUTE 22");
+static const u8 sMapName_Route23[] = _("ROUTE 23");
+static const u8 sMapName_Route24[] = _("ROUTE 24");
+static const u8 sMapName_Route25[] = _("ROUTE 25");
+static const u8 sMapName_ViridianForest[] = _("VIRIDIAN FOREST");
+static const u8 sMapName_MtMoon[] = _("MT. MOON");
+static const u8 sMapName_SSAnne[] = _("S.S. ANNE");
+static const u8 sMapName_UndergroundPath[] = _("UNDERGROUND PATH");
+static const u8 sMapName_UndergroundPath2[] = _("UNDERGROUND PATH");
+static const u8 sMapName_DiglettsCave[] = _("DIGLETT’S CAVE");
+static const u8 sMapName_KantoVictoryRoad[] = _("VICTORY ROAD");
+static const u8 sMapName_RocketHideout[] = _("ROCKET HIDEOUT");
+static const u8 sMapName_SilphCo[] = _("SILPH CO.");
+static const u8 sMapName_PokemonMansion[] = _("POKéMON MANSION");
+static const u8 sMapName_KantoSafariZone[] = _("SAFARI ZONE");
+static const u8 sMapName_PokemonLeague[] = _("POKéMON LEAGUE");
+static const u8 sMapName_RockTunnel[] = _("ROCK TUNNEL");
+static const u8 sMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
+static const u8 sMapName_PokemonTower[] = _("POKéMON TOWER");
+static const u8 sMapName_CeruleanCave[] = _("CERULEAN CAVE");
+static const u8 sMapName_PowerPlant[] = _("POWER PLANT");
+static const u8 sMapName_OneIsland[] = _("ONE ISLAND");
+static const u8 sMapName_TwoIsland[] = _("TWO ISLAND");
+static const u8 sMapName_ThreeIsland[] = _("THREE ISLAND");
+static const u8 sMapName_FourIsland[] = _("FOUR ISLAND");
+static const u8 sMapName_FiveIsland[] = _("FIVE ISLAND");
+static const u8 sMapName_SevenIsland[] = _("SEVEN ISLAND");
+static const u8 sMapName_SixIsland[] = _("SIX ISLAND");
+static const u8 sMapName_KindleRoad[] = _("KINDLE ROAD");
+static const u8 sMapName_TreasureBeach[] = _("TREASURE BEACH");
+static const u8 sMapName_CapeBrink[] = _("CAPE BRINK");
+static const u8 sMapName_BondBridge[] = _("BOND BRIDGE");
+static const u8 sMapName_ThreeIslePort[] = _("THREE ISLE PORT");
+static const u8 sMapName_SeviiIsle6[] = _("SEVII ISLE 6");
+static const u8 sMapName_SeviiIsle7[] = _("SEVII ISLE 7");
+static const u8 sMapName_SeviiIsle8[] = _("SEVII ISLE 8");
+static const u8 sMapName_SeviiIsle9[] = _("SEVII ISLE 9");
+static const u8 sMapName_ResortGorgeous[] = _("RESORT GORGEOUS");
+static const u8 sMapName_WaterLabyrinth[] = _("WATER LABYRINTH");
+static const u8 sMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
+static const u8 sMapName_MemorialPillar[] = _("MEMORIAL PILLAR");
+static const u8 sMapName_OutcastIsland[] = _("OUTCAST ISLAND");
+static const u8 sMapName_GreenPath[] = _("GREEN PATH");
+static const u8 sMapName_WaterPath[] = _("WATER PATH");
+static const u8 sMapName_RuinValley[] = _("RUIN VALLEY");
+static const u8 sMapName_TrainerTower[] = _("TRAINER TOWER");
+static const u8 sMapName_CanyonEntrance[] = _("CANYON ENTRANCE");
+static const u8 sMapName_SevaultCanyon[] = _("SEVAULT CANYON");
+static const u8 sMapName_TanobyRuins[] = _("TANOBY RUINS");
+static const u8 sMapName_SeviiIsle22[] = _("SEVII ISLE 22");
+static const u8 sMapName_SeviiIsle23[] = _("SEVII ISLE 23");
+static const u8 sMapName_SeviiIsle24[] = _("SEVII ISLE 24");
+static const u8 sMapName_NavelRock[] = _("NAVEL ROCK");
+static const u8 sMapName_MtEmber[] = _("MT. EMBER");
+static const u8 sMapName_BerryForest[] = _("BERRY FOREST");
+static const u8 sMapName_IcefallCave[] = _("ICEFALL CAVE");
+static const u8 sMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
+static const u8 sMapName_TrainerTower2[] = _("TRAINER TOWER");
+static const u8 sMapName_DottedHole[] = _("DOTTED HOLE");
+static const u8 sMapName_LostCave[] = _("LOST CAVE");
+static const u8 sMapName_PatternBush[] = _("PATTERN BUSH");
+static const u8 sMapName_AlteringCave[] = _("ALTERING CAVE");
+static const u8 sMapName_TanobyChambers[] = _("TANOBY CHAMBERS");
+static const u8 sMapName_ThreeIslePath[] = _("THREE ISLE PATH");
+static const u8 sMapName_TanobyKey[] = _("TANOBY KEY");
+static const u8 sMapName_BirthIsland[] = _("BIRTH ISLAND");
+static const u8 sMapName_MoneanChamber[] = _("MONEAN CHAMBER");
+static const u8 sMapName_LiptooChamber[] = _("LIPTOO CHAMBER");
+static const u8 sMapName_WeepthChamber[] = _("WEEPTH CHAMBER");
+static const u8 sMapName_DilfordChamber[] = _("DILFORD CHAMBER");
+static const u8 sMapName_ScufibChamber[] = _("SCUFIB CHAMBER");
+static const u8 sMapName_RixyChamber[] = _("RIXY CHAMBER");
+static const u8 sMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
+static const u8 sMapName_EmberSpa[] = _("EMBER SPA");
+static const u8 sMapName_SpecialArea[] = _("SPECIAL AREA");
+static const u8 sMapName_AquaHideout[] = _("AQUA HIDEOUT");
+static const u8 sMapName_MagmaHideout[] = _("MAGMA HIDEOUT");
+static const u8 sMapName_MirageTower[] = _("MIRAGE TOWER");
+static const u8 sMapName_FarawayIsland[] = _("FARAWAY ISLAND");
+static const u8 sMapName_ArtisanCave[] = _("ARTISAN CAVE");
+static const u8 sMapName_MarineCave[] = _("MARINE CAVE");
+static const u8 sMapName_TerraCave[] = _("TERRA CAVE");
+static const u8 sMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
+static const u8 sMapName_TrainerHill[] = _("TRAINER HILL");
const struct RegionMapLocation gRegionMapEntries[] = {
- { 4, 11, 1, 1, gMapName_LittlerootTown},
- { 4, 9, 1, 1, gMapName_OldaleTown},
- { 2, 14, 1, 1, gMapName_DewfordTown},
- { 5, 3, 1, 1, gMapName_LavaridgeTown},
- { 3, 0, 1, 1, gMapName_FallarborTown},
- { 4, 6, 1, 1, gMapName_VerdanturfTown},
- {17, 10, 1, 1, gMapName_PacifidlogTown},
- { 1, 9, 1, 1, gMapName_PetalburgCity},
- { 8, 10, 1, 2, gMapName_SlateportCity},
- { 8, 6, 2, 1, gMapName_MauvilleCity},
- { 0, 5, 1, 2, gMapName_RustboroCity},
- {12, 0, 1, 1, gMapName_FortreeCity},
- {18, 3, 2, 1, gMapName_LilycoveCity},
- {24, 5, 2, 1, gMapName_MossdeepCity},
- {21, 7, 1, 1, gMapName_SootopolisCity},
- {27, 8, 1, 2, gMapName_EverGrandeCity},
- { 4, 10, 1, 1, gMapName_Route101},
- { 2, 9, 2, 1, gMapName_Route102},
- { 4, 8, 4, 1, gMapName_Route103},
- { 0, 7, 1, 3, gMapName_Route104},
- { 0, 10, 1, 3, gMapName_Route105},
- { 0, 13, 2, 1, gMapName_Route106},
- { 3, 14, 3, 1, gMapName_Route107},
- { 6, 14, 2, 1, gMapName_Route108},
- { 8, 12, 1, 3, gMapName_Route109},
- { 8, 7, 1, 3, gMapName_Route110},
- { 8, 0, 1, 6, gMapName_Route111},
- { 6, 3, 2, 1, gMapName_Route112},
- { 4, 0, 4, 1, gMapName_Route113},
- { 1, 0, 2, 3, gMapName_Route114},
- { 0, 2, 1, 3, gMapName_Route115},
- { 1, 5, 4, 1, gMapName_Route116},
- { 5, 6, 3, 1, gMapName_Route117},
- {10, 6, 2, 1, gMapName_Route118},
- {11, 0, 1, 6, gMapName_Route119},
- {13, 0, 1, 4, gMapName_Route120},
- {14, 3, 4, 1, gMapName_Route121},
- {16, 4, 1, 2, gMapName_Route122},
- {12, 6, 5, 1, gMapName_Route123},
- {20, 3, 4, 3, gMapName_Route124},
- {24, 3, 2, 2, gMapName_Route125},
- {20, 6, 3, 3, gMapName_Route126},
- {23, 6, 3, 3, gMapName_Route127},
- {23, 9, 4, 1, gMapName_Route128},
- {24, 10, 2, 1, gMapName_Route129},
- {21, 10, 3, 1, gMapName_Route130},
- {18, 10, 3, 1, gMapName_Route131},
- {15, 10, 2, 1, gMapName_Route132},
- {12, 10, 3, 1, gMapName_Route133},
- { 9, 10, 3, 1, gMapName_Route134},
- {20, 3, 4, 3, gMapName_Underwater},
- {20, 6, 3, 3, gMapName_Underwater},
- {23, 6, 3, 3, gMapName_Underwater},
- {23, 9, 4, 1, gMapName_Underwater},
- {21, 7, 1, 1, gMapName_Underwater},
- { 1, 13, 1, 1, gMapName_GraniteCave},
- { 6, 2, 1, 1, gMapName_MtChimney},
- {16, 2, 1, 1, gMapName_SafariZone},
- {22, 12, 1, 1, gMapName_BattleFrontier},
- { 0, 8, 1, 1, gMapName_PetalburgWoods},
- { 2, 5, 1, 1, gMapName_RusturfTunnel},
- { 6, 14, 1, 1, gMapName_AbandonedShip},
- { 8, 7, 1, 1, gMapName_NewMauville},
- { 0, 3, 1, 1, gMapName_MeteorFalls},
- { 1, 2, 1, 1, gMapName_MeteorFalls},
- {16, 4, 1, 1, gMapName_MtPyre},
- {19, 3, 1, 1, gMapName_AquaHideoutOld},
- {24, 4, 1, 1, gMapName_ShoalCave},
- {24, 9, 1, 1, gMapName_SeafloorCavern},
- {24, 9, 1, 1, gMapName_Underwater},
- {27, 9, 1, 1, gMapName_VictoryRoad},
- {17, 10, 1, 1, gMapName_MirageIsland},
- {21, 7, 1, 1, gMapName_CaveOfOrigin},
- {12, 14, 1, 1, gMapName_SouthernIsland},
- { 6, 3, 1, 1, gMapName_FieryPath},
- { 7, 3, 1, 1, gMapName_FieryPath},
- { 6, 3, 1, 1, gMapName_JaggedPass},
- { 7, 2, 1, 1, gMapName_JaggedPass},
- {11, 10, 1, 1, gMapName_SealedChamber},
- {11, 10, 1, 1, gMapName_Underwater},
- {13, 0, 1, 1, gMapName_ScorchedSlab},
- { 0, 10, 1, 1, gMapName_IslandCave},
- { 8, 3, 1, 1, gMapName_DesertRuins},
- {13, 2, 1, 1, gMapName_AncientTomb},
- { 0, 0, 1, 1, gMapName_InsideOfTruck},
- {19, 10, 1, 1, gMapName_SkyPillar},
- { 0, 0, 1, 1, gMapName_SecretBase},
- { 0, 0, 1, 1, gMapName_None},
- { 0, 0, 1, 1, gMapName_PalletTown},
- { 0, 0, 1, 1, gMapName_ViridianCity},
- { 0, 0, 1, 1, gMapName_PewterCity},
- { 0, 0, 1, 1, gMapName_CeruleanCity},
- { 0, 0, 1, 1, gMapName_LavenderTown},
- { 0, 0, 1, 1, gMapName_VermilionCity},
- { 0, 0, 1, 1, gMapName_CeladonCity},
- { 0, 0, 1, 1, gMapName_FuchsiaCity},
- { 0, 0, 1, 1, gMapName_CinnabarIsland},
- { 0, 0, 1, 1, gMapName_IndigoPlateau},
- { 0, 0, 1, 1, gMapName_SaffronCity},
- { 0, 0, 1, 1, gMapName_Route4},
- { 0, 0, 1, 1, gMapName_Route10},
- { 0, 0, 1, 1, gMapName_Route1},
- { 0, 0, 1, 1, gMapName_Route2},
- { 0, 0, 1, 1, gMapName_Route3},
- { 0, 0, 1, 1, gMapName_Route4_2},
- { 0, 0, 1, 1, gMapName_Route5},
- { 0, 0, 1, 1, gMapName_Route6},
- { 0, 0, 1, 1, gMapName_Route7},
- { 0, 0, 1, 1, gMapName_Route8},
- { 0, 0, 1, 1, gMapName_Route9},
- { 0, 0, 1, 1, gMapName_Route10_2},
- { 0, 0, 1, 1, gMapName_Route11},
- { 0, 0, 1, 1, gMapName_Route12},
- { 0, 0, 1, 1, gMapName_Route13},
- { 0, 0, 1, 1, gMapName_Route14},
- { 0, 0, 1, 1, gMapName_Route15},
- { 0, 0, 1, 1, gMapName_Route16},
- { 0, 0, 1, 1, gMapName_Route17},
- { 0, 0, 1, 1, gMapName_Route18},
- { 0, 0, 1, 1, gMapName_Route19},
- { 0, 0, 1, 1, gMapName_Route20},
- { 0, 0, 1, 1, gMapName_Route21},
- { 0, 0, 1, 1, gMapName_Route22},
- { 0, 0, 1, 1, gMapName_Route23},
- { 0, 0, 1, 1, gMapName_Route24},
- { 0, 0, 1, 1, gMapName_Route25},
- { 0, 0, 1, 1, gMapName_ViridianForest},
- { 0, 0, 1, 1, gMapName_MtMoon},
- { 0, 0, 1, 1, gMapName_SSAnne},
- { 0, 0, 1, 1, gMapName_UndergroundPath},
- { 0, 0, 1, 1, gMapName_UndergroundPath2},
- { 0, 0, 1, 1, gMapName_DiglettsCave},
- { 0, 0, 1, 1, gMapName_KantoVictoryRoad},
- { 0, 0, 1, 1, gMapName_RocketHideout},
- { 0, 0, 1, 1, gMapName_SilphCo},
- { 0, 0, 1, 1, gMapName_PokemonMansion},
- { 0, 0, 1, 1, gMapName_KantoSafariZone},
- { 0, 0, 1, 1, gMapName_PokemonLeague},
- { 0, 0, 1, 1, gMapName_RockTunnel},
- { 0, 0, 1, 1, gMapName_SeafoamIslands},
- { 0, 0, 1, 1, gMapName_PokemonTower},
- { 0, 0, 1, 1, gMapName_CeruleanCave},
- { 0, 0, 1, 1, gMapName_PowerPlant},
- { 0, 0, 1, 1, gMapName_OneIsland},
- { 0, 0, 1, 1, gMapName_TwoIsland},
- { 0, 0, 1, 1, gMapName_ThreeIsland},
- { 0, 0, 1, 1, gMapName_FourIsland},
- { 0, 0, 1, 1, gMapName_FiveIsland},
- { 0, 0, 1, 1, gMapName_SevenIsland},
- { 0, 0, 1, 1, gMapName_SixIsland},
- { 0, 0, 1, 1, gMapName_KindleRoad},
- { 0, 0, 1, 1, gMapName_TreasureBeach},
- { 0, 0, 1, 1, gMapName_CapeBrink},
- { 0, 0, 1, 1, gMapName_BondBridge},
- { 0, 0, 1, 1, gMapName_ThreeIslePort},
- { 0, 0, 1, 1, gMapName_SeviiIsle6},
- { 0, 0, 1, 1, gMapName_SeviiIsle7},
- { 0, 0, 1, 1, gMapName_SeviiIsle8},
- { 0, 0, 1, 1, gMapName_SeviiIsle9},
- { 0, 0, 1, 1, gMapName_ResortGorgeous},
- { 0, 0, 1, 1, gMapName_WaterLabyrinth},
- { 0, 0, 1, 1, gMapName_FiveIsleMeadow},
- { 0, 0, 1, 1, gMapName_MemorialPillar},
- { 0, 0, 1, 1, gMapName_OutcastIsland},
- { 0, 0, 1, 1, gMapName_GreenPath},
- { 0, 0, 1, 1, gMapName_WaterPath},
- { 0, 0, 1, 1, gMapName_RuinValley},
- { 0, 0, 1, 1, gMapName_TrainerTower},
- { 0, 0, 1, 1, gMapName_CanyonEntrance},
- { 0, 0, 1, 1, gMapName_SevaultCanyon},
- { 0, 0, 1, 1, gMapName_TanobyRuins},
- { 0, 0, 1, 1, gMapName_SeviiIsle22},
- { 0, 0, 1, 1, gMapName_SeviiIsle23},
- { 0, 0, 1, 1, gMapName_SeviiIsle24},
- { 0, 0, 1, 1, gMapName_NavelRock},
- { 0, 0, 1, 1, gMapName_MtEmber},
- { 0, 0, 1, 1, gMapName_BerryForest},
- { 0, 0, 1, 1, gMapName_IcefallCave},
- { 0, 0, 1, 1, gMapName_RocketWarehouse},
- { 0, 0, 1, 1, gMapName_TrainerTower2},
- { 0, 0, 1, 1, gMapName_DottedHole},
- { 0, 0, 1, 1, gMapName_LostCave},
- { 0, 0, 1, 1, gMapName_PatternBush},
- { 0, 0, 1, 1, gMapName_AlteringCave},
- { 0, 0, 1, 1, gMapName_TanobyChambers},
- { 0, 0, 1, 1, gMapName_ThreeIslePath},
- { 0, 0, 1, 1, gMapName_TanobyKey},
- { 0, 0, 1, 1, gMapName_BirthIsland},
- { 0, 0, 1, 1, gMapName_MoneanChamber},
- { 0, 0, 1, 1, gMapName_LiptooChamber},
- { 0, 0, 1, 1, gMapName_WeepthChamber},
- { 0, 0, 1, 1, gMapName_DilfordChamber},
- { 0, 0, 1, 1, gMapName_ScufibChamber},
- { 0, 0, 1, 1, gMapName_RixyChamber},
- { 0, 0, 1, 1, gMapName_ViapoisChamber},
- { 0, 0, 1, 1, gMapName_EmberSpa},
- { 0, 0, 1, 1, gMapName_SpecialArea},
- {19, 3, 1, 1, gMapName_AquaHideout},
- { 6, 3, 1, 1, gMapName_MagmaHideout},
- { 8, 2, 1, 1, gMapName_MirageTower},
- { 0, 0, 1, 1, gMapName_BirthIsland},
- { 0, 0, 1, 1, gMapName_FarawayIsland},
- {22, 12, 1, 1, gMapName_ArtisanCave},
- { 0, 0, 1, 1, gMapName_MarineCave},
- { 0, 0, 1, 1, gMapName_Underwater},
- { 0, 0, 1, 1, gMapName_TerraCave},
- { 0, 10, 1, 3, gMapName_Underwater},
- {24, 3, 2, 2, gMapName_Underwater},
- {24, 10, 2, 1, gMapName_Underwater},
- { 2, 0, 1, 1, gMapName_DesertUnderpass},
- { 6, 8, 1, 1, gMapName_AlteringCave},
- { 0, 0, 1, 1, gMapName_NavelRock},
- { 8, 4, 1, 1, gMapName_TrainerHill}
+ { 4, 11, 1, 1, sMapName_LittlerootTown},
+ { 4, 9, 1, 1, sMapName_OldaleTown},
+ { 2, 14, 1, 1, sMapName_DewfordTown},
+ { 5, 3, 1, 1, sMapName_LavaridgeTown},
+ { 3, 0, 1, 1, sMapName_FallarborTown},
+ { 4, 6, 1, 1, sMapName_VerdanturfTown},
+ {17, 10, 1, 1, sMapName_PacifidlogTown},
+ { 1, 9, 1, 1, sMapName_PetalburgCity},
+ { 8, 10, 1, 2, sMapName_SlateportCity},
+ { 8, 6, 2, 1, sMapName_MauvilleCity},
+ { 0, 5, 1, 2, sMapName_RustboroCity},
+ {12, 0, 1, 1, sMapName_FortreeCity},
+ {18, 3, 2, 1, sMapName_LilycoveCity},
+ {24, 5, 2, 1, sMapName_MossdeepCity},
+ {21, 7, 1, 1, sMapName_SootopolisCity},
+ {27, 8, 1, 2, sMapName_EverGrandeCity},
+ { 4, 10, 1, 1, sMapName_Route101},
+ { 2, 9, 2, 1, sMapName_Route102},
+ { 4, 8, 4, 1, sMapName_Route103},
+ { 0, 7, 1, 3, sMapName_Route104},
+ { 0, 10, 1, 3, sMapName_Route105},
+ { 0, 13, 2, 1, sMapName_Route106},
+ { 3, 14, 3, 1, sMapName_Route107},
+ { 6, 14, 2, 1, sMapName_Route108},
+ { 8, 12, 1, 3, sMapName_Route109},
+ { 8, 7, 1, 3, sMapName_Route110},
+ { 8, 0, 1, 6, sMapName_Route111},
+ { 6, 3, 2, 1, sMapName_Route112},
+ { 4, 0, 4, 1, sMapName_Route113},
+ { 1, 0, 2, 3, sMapName_Route114},
+ { 0, 2, 1, 3, sMapName_Route115},
+ { 1, 5, 4, 1, sMapName_Route116},
+ { 5, 6, 3, 1, sMapName_Route117},
+ {10, 6, 2, 1, sMapName_Route118},
+ {11, 0, 1, 6, sMapName_Route119},
+ {13, 0, 1, 4, sMapName_Route120},
+ {14, 3, 4, 1, sMapName_Route121},
+ {16, 4, 1, 2, sMapName_Route122},
+ {12, 6, 5, 1, sMapName_Route123},
+ {20, 3, 4, 3, sMapName_Route124},
+ {24, 3, 2, 2, sMapName_Route125},
+ {20, 6, 3, 3, sMapName_Route126},
+ {23, 6, 3, 3, sMapName_Route127},
+ {23, 9, 4, 1, sMapName_Route128},
+ {24, 10, 2, 1, sMapName_Route129},
+ {21, 10, 3, 1, sMapName_Route130},
+ {18, 10, 3, 1, sMapName_Route131},
+ {15, 10, 2, 1, sMapName_Route132},
+ {12, 10, 3, 1, sMapName_Route133},
+ { 9, 10, 3, 1, sMapName_Route134},
+ {20, 3, 4, 3, sMapName_Underwater},
+ {20, 6, 3, 3, sMapName_Underwater},
+ {23, 6, 3, 3, sMapName_Underwater},
+ {23, 9, 4, 1, sMapName_Underwater},
+ {21, 7, 1, 1, sMapName_Underwater},
+ { 1, 13, 1, 1, sMapName_GraniteCave},
+ { 6, 2, 1, 1, sMapName_MtChimney},
+ {16, 2, 1, 1, sMapName_SafariZone},
+ {22, 12, 1, 1, sMapName_BattleFrontier},
+ { 0, 8, 1, 1, sMapName_PetalburgWoods},
+ { 2, 5, 1, 1, sMapName_RusturfTunnel},
+ { 6, 14, 1, 1, sMapName_AbandonedShip},
+ { 8, 7, 1, 1, sMapName_NewMauville},
+ { 0, 3, 1, 1, sMapName_MeteorFalls},
+ { 1, 2, 1, 1, sMapName_MeteorFalls},
+ {16, 4, 1, 1, sMapName_MtPyre},
+ {19, 3, 1, 1, sMapName_AquaHideoutOld},
+ {24, 4, 1, 1, sMapName_ShoalCave},
+ {24, 9, 1, 1, sMapName_SeafloorCavern},
+ {24, 9, 1, 1, sMapName_Underwater},
+ {27, 9, 1, 1, sMapName_VictoryRoad},
+ {17, 10, 1, 1, sMapName_MirageIsland},
+ {21, 7, 1, 1, sMapName_CaveOfOrigin},
+ {12, 14, 1, 1, sMapName_SouthernIsland},
+ { 6, 3, 1, 1, sMapName_FieryPath},
+ { 7, 3, 1, 1, sMapName_FieryPath},
+ { 6, 3, 1, 1, sMapName_JaggedPass},
+ { 7, 2, 1, 1, sMapName_JaggedPass},
+ {11, 10, 1, 1, sMapName_SealedChamber},
+ {11, 10, 1, 1, sMapName_Underwater},
+ {13, 0, 1, 1, sMapName_ScorchedSlab},
+ { 0, 10, 1, 1, sMapName_IslandCave},
+ { 8, 3, 1, 1, sMapName_DesertRuins},
+ {13, 2, 1, 1, sMapName_AncientTomb},
+ { 0, 0, 1, 1, sMapName_InsideOfTruck},
+ {19, 10, 1, 1, sMapName_SkyPillar},
+ { 0, 0, 1, 1, sMapName_SecretBase},
+ { 0, 0, 1, 1, sMapName_None},
+ { 0, 0, 1, 1, sMapName_PalletTown},
+ { 0, 0, 1, 1, sMapName_ViridianCity},
+ { 0, 0, 1, 1, sMapName_PewterCity},
+ { 0, 0, 1, 1, sMapName_CeruleanCity},
+ { 0, 0, 1, 1, sMapName_LavenderTown},
+ { 0, 0, 1, 1, sMapName_VermilionCity},
+ { 0, 0, 1, 1, sMapName_CeladonCity},
+ { 0, 0, 1, 1, sMapName_FuchsiaCity},
+ { 0, 0, 1, 1, sMapName_CinnabarIsland},
+ { 0, 0, 1, 1, sMapName_IndigoPlateau},
+ { 0, 0, 1, 1, sMapName_SaffronCity},
+ { 0, 0, 1, 1, sMapName_Route4},
+ { 0, 0, 1, 1, sMapName_Route10},
+ { 0, 0, 1, 1, sMapName_Route1},
+ { 0, 0, 1, 1, sMapName_Route2},
+ { 0, 0, 1, 1, sMapName_Route3},
+ { 0, 0, 1, 1, sMapName_Route4_2},
+ { 0, 0, 1, 1, sMapName_Route5},
+ { 0, 0, 1, 1, sMapName_Route6},
+ { 0, 0, 1, 1, sMapName_Route7},
+ { 0, 0, 1, 1, sMapName_Route8},
+ { 0, 0, 1, 1, sMapName_Route9},
+ { 0, 0, 1, 1, sMapName_Route10_2},
+ { 0, 0, 1, 1, sMapName_Route11},
+ { 0, 0, 1, 1, sMapName_Route12},
+ { 0, 0, 1, 1, sMapName_Route13},
+ { 0, 0, 1, 1, sMapName_Route14},
+ { 0, 0, 1, 1, sMapName_Route15},
+ { 0, 0, 1, 1, sMapName_Route16},
+ { 0, 0, 1, 1, sMapName_Route17},
+ { 0, 0, 1, 1, sMapName_Route18},
+ { 0, 0, 1, 1, sMapName_Route19},
+ { 0, 0, 1, 1, sMapName_Route20},
+ { 0, 0, 1, 1, sMapName_Route21},
+ { 0, 0, 1, 1, sMapName_Route22},
+ { 0, 0, 1, 1, sMapName_Route23},
+ { 0, 0, 1, 1, sMapName_Route24},
+ { 0, 0, 1, 1, sMapName_Route25},
+ { 0, 0, 1, 1, sMapName_ViridianForest},
+ { 0, 0, 1, 1, sMapName_MtMoon},
+ { 0, 0, 1, 1, sMapName_SSAnne},
+ { 0, 0, 1, 1, sMapName_UndergroundPath},
+ { 0, 0, 1, 1, sMapName_UndergroundPath2},
+ { 0, 0, 1, 1, sMapName_DiglettsCave},
+ { 0, 0, 1, 1, sMapName_KantoVictoryRoad},
+ { 0, 0, 1, 1, sMapName_RocketHideout},
+ { 0, 0, 1, 1, sMapName_SilphCo},
+ { 0, 0, 1, 1, sMapName_PokemonMansion},
+ { 0, 0, 1, 1, sMapName_KantoSafariZone},
+ { 0, 0, 1, 1, sMapName_PokemonLeague},
+ { 0, 0, 1, 1, sMapName_RockTunnel},
+ { 0, 0, 1, 1, sMapName_SeafoamIslands},
+ { 0, 0, 1, 1, sMapName_PokemonTower},
+ { 0, 0, 1, 1, sMapName_CeruleanCave},
+ { 0, 0, 1, 1, sMapName_PowerPlant},
+ { 0, 0, 1, 1, sMapName_OneIsland},
+ { 0, 0, 1, 1, sMapName_TwoIsland},
+ { 0, 0, 1, 1, sMapName_ThreeIsland},
+ { 0, 0, 1, 1, sMapName_FourIsland},
+ { 0, 0, 1, 1, sMapName_FiveIsland},
+ { 0, 0, 1, 1, sMapName_SevenIsland},
+ { 0, 0, 1, 1, sMapName_SixIsland},
+ { 0, 0, 1, 1, sMapName_KindleRoad},
+ { 0, 0, 1, 1, sMapName_TreasureBeach},
+ { 0, 0, 1, 1, sMapName_CapeBrink},
+ { 0, 0, 1, 1, sMapName_BondBridge},
+ { 0, 0, 1, 1, sMapName_ThreeIslePort},
+ { 0, 0, 1, 1, sMapName_SeviiIsle6},
+ { 0, 0, 1, 1, sMapName_SeviiIsle7},
+ { 0, 0, 1, 1, sMapName_SeviiIsle8},
+ { 0, 0, 1, 1, sMapName_SeviiIsle9},
+ { 0, 0, 1, 1, sMapName_ResortGorgeous},
+ { 0, 0, 1, 1, sMapName_WaterLabyrinth},
+ { 0, 0, 1, 1, sMapName_FiveIsleMeadow},
+ { 0, 0, 1, 1, sMapName_MemorialPillar},
+ { 0, 0, 1, 1, sMapName_OutcastIsland},
+ { 0, 0, 1, 1, sMapName_GreenPath},
+ { 0, 0, 1, 1, sMapName_WaterPath},
+ { 0, 0, 1, 1, sMapName_RuinValley},
+ { 0, 0, 1, 1, sMapName_TrainerTower},
+ { 0, 0, 1, 1, sMapName_CanyonEntrance},
+ { 0, 0, 1, 1, sMapName_SevaultCanyon},
+ { 0, 0, 1, 1, sMapName_TanobyRuins},
+ { 0, 0, 1, 1, sMapName_SeviiIsle22},
+ { 0, 0, 1, 1, sMapName_SeviiIsle23},
+ { 0, 0, 1, 1, sMapName_SeviiIsle24},
+ { 0, 0, 1, 1, sMapName_NavelRock},
+ { 0, 0, 1, 1, sMapName_MtEmber},
+ { 0, 0, 1, 1, sMapName_BerryForest},
+ { 0, 0, 1, 1, sMapName_IcefallCave},
+ { 0, 0, 1, 1, sMapName_RocketWarehouse},
+ { 0, 0, 1, 1, sMapName_TrainerTower2},
+ { 0, 0, 1, 1, sMapName_DottedHole},
+ { 0, 0, 1, 1, sMapName_LostCave},
+ { 0, 0, 1, 1, sMapName_PatternBush},
+ { 0, 0, 1, 1, sMapName_AlteringCave},
+ { 0, 0, 1, 1, sMapName_TanobyChambers},
+ { 0, 0, 1, 1, sMapName_ThreeIslePath},
+ { 0, 0, 1, 1, sMapName_TanobyKey},
+ { 0, 0, 1, 1, sMapName_BirthIsland},
+ { 0, 0, 1, 1, sMapName_MoneanChamber},
+ { 0, 0, 1, 1, sMapName_LiptooChamber},
+ { 0, 0, 1, 1, sMapName_WeepthChamber},
+ { 0, 0, 1, 1, sMapName_DilfordChamber},
+ { 0, 0, 1, 1, sMapName_ScufibChamber},
+ { 0, 0, 1, 1, sMapName_RixyChamber},
+ { 0, 0, 1, 1, sMapName_ViapoisChamber},
+ { 0, 0, 1, 1, sMapName_EmberSpa},
+ { 0, 0, 1, 1, sMapName_SpecialArea},
+ {19, 3, 1, 1, sMapName_AquaHideout},
+ { 6, 3, 1, 1, sMapName_MagmaHideout},
+ { 8, 2, 1, 1, sMapName_MirageTower},
+ { 0, 0, 1, 1, sMapName_BirthIsland},
+ { 0, 0, 1, 1, sMapName_FarawayIsland},
+ {22, 12, 1, 1, sMapName_ArtisanCave},
+ { 0, 0, 1, 1, sMapName_MarineCave},
+ { 0, 0, 1, 1, sMapName_Underwater},
+ { 0, 0, 1, 1, sMapName_TerraCave},
+ { 0, 10, 1, 3, sMapName_Underwater},
+ {24, 3, 2, 2, sMapName_Underwater},
+ {24, 10, 2, 1, sMapName_Underwater},
+ { 2, 0, 1, 1, sMapName_DesertUnderpass},
+ { 6, 8, 1, 1, sMapName_AlteringCave},
+ { 0, 0, 1, 1, sMapName_NavelRock},
+ { 8, 4, 1, 1, sMapName_TrainerHill}
};
#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
diff --git a/include/gba/types.h b/include/gba/types.h
index e9a380023..9f63489aa 100644
--- a/include/gba/types.h
+++ b/include/gba/types.h
@@ -49,7 +49,7 @@ struct OamData
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
u32 size:2;
- /*0x04*/ u16 tileNum:10; // 0x33F
+ /*0x04*/ u16 tileNum:10; // 0x3FF
u16 priority:2; // 0x400, 0x800 -> 0xC00
u16 paletteNum:4;
/*0x06*/ u16 affineParam;
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index ed5054b7d..abab1b5c4 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -39,7 +39,7 @@ enum
MAP_BATTLE_SCENE_PHOEBE, // 5
MAP_BATTLE_SCENE_GLACIA, // 6
MAP_BATTLE_SCENE_DRAKE, // 7
- MAP_BATTLE_SCENE_BATTLE_TOWER, // 8
+ MAP_BATTLE_SCENE_FRONTIER, // 8
};
typedef void (*TilesetCB)(void);
diff --git a/include/graphics.h b/include/graphics.h
index 5690eea14..0a38c9b82 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -160,4 +160,82 @@ extern const u8 gUnknown_08DDB020[];
extern const u8 gUnknown_08DDB2C4[];
extern const u16 gUnknown_08DDAFE0[];
+extern const u8 gBattleTextboxTiles[];
+extern const u8 gBattleTextboxTilemap[];
+extern const u8 gBattleTextboxPalette[];
+extern const u8 gUnknown_08D778F0[];
+extern const u8 gUnknown_08D77B0C[];
+extern const u8 gUnknown_08D77AE4[];
+extern const u8 gUnknown_08D779D8[];
+extern const u8 gUnknown_08D857A8[];
+extern const u8 gUnknown_08D85A1C[];
+extern const u8 gUnknown_08D85600[];
+
+// battle terrains
+extern const u8 gBattleTerrainTiles_TallGrass[];
+extern const u8 gBattleTerrainTilemap_TallGrass[];
+extern const u8 gBattleTerrainAnimTiles_TallGrass[];
+extern const u8 gBattleTerrainAnimTilemap_TallGrass[];
+extern const u8 gBattleTerrainPalette_TallGrass[];
+extern const u8 gBattleTerrainTiles_LongGrass[];
+extern const u8 gBattleTerrainTilemap_LongGrass[];
+extern const u8 gBattleTerrainAnimTiles_LongGrass[];
+extern const u8 gBattleTerrainAnimTilemap_LongGrass[];
+extern const u8 gBattleTerrainPalette_LongGrass[];
+extern const u8 gBattleTerrainTiles_Sand[];
+extern const u8 gBattleTerrainTilemap_Sand[];
+extern const u8 gBattleTerrainAnimTiles_Sand[];
+extern const u8 gBattleTerrainAnimTilemap_Sand[];
+extern const u8 gBattleTerrainPalette_Sand[];
+extern const u8 gBattleTerrainTiles_Underwater[];
+extern const u8 gBattleTerrainTilemap_Underwater[];
+extern const u8 gBattleTerrainAnimTiles_Underwater[];
+extern const u8 gBattleTerrainAnimTilemap_Underwater[];
+extern const u8 gBattleTerrainPalette_Underwater[];
+extern const u8 gBattleTerrainTiles_Water[];
+extern const u8 gBattleTerrainTilemap_Water[];
+extern const u8 gBattleTerrainAnimTiles_Water[];
+extern const u8 gBattleTerrainAnimTilemap_Water[];
+extern const u8 gBattleTerrainPalette_Water[];
+extern const u8 gBattleTerrainTiles_PondWater[];
+extern const u8 gBattleTerrainTilemap_PondWater[];
+extern const u8 gBattleTerrainAnimTiles_PondWater[];
+extern const u8 gBattleTerrainAnimTilemap_PondWater[];
+extern const u8 gBattleTerrainPalette_PondWater[];
+extern const u8 gBattleTerrainTiles_Rock[];
+extern const u8 gBattleTerrainTilemap_Rock[];
+extern const u8 gBattleTerrainAnimTiles_Rock[];
+extern const u8 gBattleTerrainAnimTilemap_Rock[];
+extern const u8 gBattleTerrainPalette_Rock[];
+extern const u8 gBattleTerrainTiles_Cave[];
+extern const u8 gBattleTerrainTilemap_Cave[];
+extern const u8 gBattleTerrainAnimTiles_Cave[];
+extern const u8 gBattleTerrainAnimTilemap_Cave[];
+extern const u8 gBattleTerrainPalette_Cave[];
+extern const u8 gBattleTerrainTiles_Building[];
+extern const u8 gBattleTerrainTilemap_Building[];
+extern const u8 gBattleTerrainAnimTiles_Building[];
+extern const u8 gBattleTerrainAnimTilemap_Building[];
+extern const u8 gBattleTerrainPalette_Building[];
+extern const u8 gBattleTerrainPalette_Plain[];
+extern const u8 gBattleTerrainPalette_Frontier[];
+extern const u8 gBattleTerrainTiles_Stadium[];
+extern const u8 gBattleTerrainTilemap_Stadium[];
+extern const u8 gBattleTerrainTiles_Rayquaza[];
+extern const u8 gBattleTerrainTilemap_Rayquaza[];
+extern const u8 gBattleTerrainAnimTiles_Rayquaza[];
+extern const u8 gBattleTerrainAnimTilemap_Rayquaza[];
+extern const u8 gBattleTerrainPalette_Rayquaza[];
+extern const u8 gBattleTerrainPalette_Kyogre[];
+extern const u8 gBattleTerrainPalette_Groudon[];
+extern const u8 gBattleTerrainPalette_BuildingGym[];
+extern const u8 gBattleTerrainPalette_BuildingLeader[];
+extern const u8 gBattleTerrainPalette_StadiumAqua[];
+extern const u8 gBattleTerrainPalette_StadiumMagma[];
+extern const u8 gBattleTerrainPalette_StadiumSidney[];
+extern const u8 gBattleTerrainPalette_StadiumPhoebe[];
+extern const u8 gBattleTerrainPalette_StadiumGlacia[];
+extern const u8 gBattleTerrainPalette_StadiumDrake[];
+extern const u8 gBattleTerrainPalette_StadiumWallace[];
+
#endif //GUARD_GRAPHICS_H
diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h
index c52184972..dad819c51 100644
--- a/include/new_menu_helpers.h
+++ b/include/new_menu_helpers.h
@@ -14,5 +14,6 @@ void sub_8197434(u8 a0, u8 a1);
void SetStandardWindowBorderStyle(u8 a0, u8 a1);
void sub_8197930(void);
u8 GetPlayerTextSpeed(void);
+void sub_81978B0(u16 arg0);
#endif // GUARD_NEW_MENU_HELPERS_H
diff --git a/include/strings.h b/include/strings.h
index 757cc8cac..5521d828b 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -107,6 +107,9 @@ extern const u8 gText_Cancel4[];
extern const u8 gText_IsThisTheCorrectTime[];
extern const u8 gText_PkmnFainted3[];
extern const u8 gText_Coins[];
+extern const u8 gText_Draw[];
+extern const u8 gText_Loss[];
+extern const u8 gText_Win[];
extern const u8 gText_Var1AteTheVar2[];
extern const u8 gText_Var1HappilyAteVar2[];