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-rw-r--r--include/constants/flags.h8
-rw-r--r--include/constants/global.h2
-rw-r--r--include/constants/opponents.h1
-rw-r--r--include/constants/vars.h1
-rw-r--r--include/event_data.h3
-rw-r--r--include/global.h11
6 files changed, 16 insertions, 10 deletions
diff --git a/include/constants/flags.h b/include/constants/flags.h
index 4dd18880f..a9c7abae1 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -1573,7 +1573,9 @@
#define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag
// Daily Flags
-#define DAILY_FLAGS_START 0x920
+// These flags are cleared once per day
+// The start and end are byte-aligned because the flags are cleared in byte increments
+#define DAILY_FLAGS_START (FLAG_UNUSED_0x91F + (8 - FLAG_UNUSED_0x91F % 8))
#define FLAG_UNUSED_0x920 (DAILY_FLAGS_START + 0x0) // Unused Flag
#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (DAILY_FLAGS_START + 0x1)
#define FLAG_DAILY_SECRET_BASE (DAILY_FLAGS_START + 0x2)
@@ -1639,7 +1641,9 @@
#define FLAG_UNUSED_0x95D (DAILY_FLAGS_START + 0x3D) // Unused Flag
#define FLAG_UNUSED_0x95E (DAILY_FLAGS_START + 0x3E) // Unused Flag
#define FLAG_UNUSED_0x95F (DAILY_FLAGS_START + 0x3F) // Unused Flag
-#define DAILY_FLAGS_END FLAG_UNUSED_0x95F
+#define DAILY_FLAGS_END (FLAG_UNUSED_0x95F + (7 - FLAG_UNUSED_0x95F % 8))
+
+#define FLAGS_COUNT (DAILY_FLAGS_END + 1)
// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
#define SPECIAL_FLAGS_START 0x4000
diff --git a/include/constants/global.h b/include/constants/global.h
index 956f86a05..98f15e7dc 100644
--- a/include/constants/global.h
+++ b/include/constants/global.h
@@ -34,8 +34,6 @@
#define POKEBLOCKS_COUNT 40
#define OBJECT_EVENTS_COUNT 16
#define BERRY_TREES_COUNT 128
-#define FLAGS_COUNT 300
-#define VARS_COUNT 256
#define MAIL_COUNT 16
#define SECRET_BASES_COUNT 20
#define TV_SHOWS_COUNT 25
diff --git a/include/constants/opponents.h b/include/constants/opponents.h
index cd35cf6b7..c9cf9239d 100644
--- a/include/constants/opponents.h
+++ b/include/constants/opponents.h
@@ -859,6 +859,7 @@
// NOTE: Because each Trainer uses a flag to determine when they are defeated, there is only space for 9 additional trainers before trainer flag space overflows
// More space can be made by shifting flags around in constants/flags.h or changing how trainer flags are handled
+// MAX_TRAINERS_COUNT can be increased but will take up additional saveblock space
#define TRAINERS_COUNT 855
#define MAX_TRAINERS_COUNT 864
diff --git a/include/constants/vars.h b/include/constants/vars.h
index 4a38bde81..625c37aa9 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -274,6 +274,7 @@
#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
#define VARS_END 0x40FF
+#define VARS_COUNT (VARS_END - VARS_START + 1)
#define SPECIAL_VARS_START 0x8000
// special vars
diff --git a/include/event_data.h b/include/event_data.h
index 53999320f..8b4510e39 100644
--- a/include/event_data.h
+++ b/include/event_data.h
@@ -1,9 +1,6 @@
#ifndef GUARD_EVENT_DATA_H
#define GUARD_EVENT_DATA_H
-#include "constants/flags.h"
-#include "constants/vars.h"
-
void InitEventData(void);
void ClearTempFieldEventData(void);
void ClearDailyFlags(void);
diff --git a/include/global.h b/include/global.h
index abcf1d545..9612a25f0 100644
--- a/include/global.h
+++ b/include/global.h
@@ -6,6 +6,8 @@
#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
#include "gba/gba.h"
#include "constants/global.h"
+#include "constants/flags.h"
+#include "constants/vars.h"
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
@@ -109,6 +111,11 @@
f; \
})
+#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
+
+#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(POKEMON_SLOTS_NUMBER))
+#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT))
+
struct Coords8
{
s8 x;
@@ -153,8 +160,6 @@ struct Time
/*0x04*/ s8 seconds;
};
-#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
-
struct Pokedex
{
/*0x00*/ u8 order;
@@ -923,7 +928,7 @@ struct SaveBlock1
/*0x9CA*/ u8 trainerRematches[MAX_REMATCH_ENTRIES];
/*0xA30*/ struct ObjectEvent objectEvents[OBJECT_EVENTS_COUNT];
/*0xC70*/ struct ObjectEventTemplate objectEventTemplates[OBJECT_EVENT_TEMPLATES_COUNT];
- /*0x1270*/ u8 flags[FLAGS_COUNT];
+ /*0x1270*/ u8 flags[NUM_FLAG_BYTES];
/*0x139C*/ u16 vars[VARS_COUNT];
/*0x159C*/ u32 gameStats[NUM_GAME_STATS];
/*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];