diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/flags.h | 8 | ||||
-rw-r--r-- | include/constants/global.h | 2 | ||||
-rw-r--r-- | include/constants/opponents.h | 1 | ||||
-rw-r--r-- | include/constants/vars.h | 1 | ||||
-rw-r--r-- | include/event_data.h | 3 | ||||
-rw-r--r-- | include/global.h | 11 |
6 files changed, 16 insertions, 10 deletions
diff --git a/include/constants/flags.h b/include/constants/flags.h index 4dd18880f..a9c7abae1 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1573,7 +1573,9 @@ #define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag // Daily Flags -#define DAILY_FLAGS_START 0x920 +// These flags are cleared once per day +// The start and end are byte-aligned because the flags are cleared in byte increments +#define DAILY_FLAGS_START (FLAG_UNUSED_0x91F + (8 - FLAG_UNUSED_0x91F % 8)) #define FLAG_UNUSED_0x920 (DAILY_FLAGS_START + 0x0) // Unused Flag #define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (DAILY_FLAGS_START + 0x1) #define FLAG_DAILY_SECRET_BASE (DAILY_FLAGS_START + 0x2) @@ -1639,7 +1641,9 @@ #define FLAG_UNUSED_0x95D (DAILY_FLAGS_START + 0x3D) // Unused Flag #define FLAG_UNUSED_0x95E (DAILY_FLAGS_START + 0x3E) // Unused Flag #define FLAG_UNUSED_0x95F (DAILY_FLAGS_START + 0x3F) // Unused Flag -#define DAILY_FLAGS_END FLAG_UNUSED_0x95F +#define DAILY_FLAGS_END (FLAG_UNUSED_0x95F + (7 - FLAG_UNUSED_0x95F % 8)) + +#define FLAGS_COUNT (DAILY_FLAGS_END + 1) // Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock) #define SPECIAL_FLAGS_START 0x4000 diff --git a/include/constants/global.h b/include/constants/global.h index 956f86a05..98f15e7dc 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -34,8 +34,6 @@ #define POKEBLOCKS_COUNT 40 #define OBJECT_EVENTS_COUNT 16 #define BERRY_TREES_COUNT 128 -#define FLAGS_COUNT 300 -#define VARS_COUNT 256 #define MAIL_COUNT 16 #define SECRET_BASES_COUNT 20 #define TV_SHOWS_COUNT 25 diff --git a/include/constants/opponents.h b/include/constants/opponents.h index cd35cf6b7..c9cf9239d 100644 --- a/include/constants/opponents.h +++ b/include/constants/opponents.h @@ -859,6 +859,7 @@ // NOTE: Because each Trainer uses a flag to determine when they are defeated, there is only space for 9 additional trainers before trainer flag space overflows // More space can be made by shifting flags around in constants/flags.h or changing how trainer flags are handled +// MAX_TRAINERS_COUNT can be increased but will take up additional saveblock space #define TRAINERS_COUNT 855 #define MAX_TRAINERS_COUNT 864 diff --git a/include/constants/vars.h b/include/constants/vars.h index 4a38bde81..625c37aa9 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -274,6 +274,7 @@ #define VAR_UNUSED_0x40FF 0x40FF // Unused Var #define VARS_END 0x40FF +#define VARS_COUNT (VARS_END - VARS_START + 1) #define SPECIAL_VARS_START 0x8000 // special vars diff --git a/include/event_data.h b/include/event_data.h index 53999320f..8b4510e39 100644 --- a/include/event_data.h +++ b/include/event_data.h @@ -1,9 +1,6 @@ #ifndef GUARD_EVENT_DATA_H #define GUARD_EVENT_DATA_H -#include "constants/flags.h" -#include "constants/vars.h" - void InitEventData(void); void ClearTempFieldEventData(void); void ClearDailyFlags(void); diff --git a/include/global.h b/include/global.h index abcf1d545..9612a25f0 100644 --- a/include/global.h +++ b/include/global.h @@ -6,6 +6,8 @@ #include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines. #include "gba/gba.h" #include "constants/global.h" +#include "constants/flags.h" +#include "constants/vars.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); @@ -109,6 +111,11 @@ f; \ }) +#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0)) + +#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(POKEMON_SLOTS_NUMBER)) +#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT)) + struct Coords8 { s8 x; @@ -153,8 +160,6 @@ struct Time /*0x04*/ s8 seconds; }; -#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0)) - struct Pokedex { /*0x00*/ u8 order; @@ -923,7 +928,7 @@ struct SaveBlock1 /*0x9CA*/ u8 trainerRematches[MAX_REMATCH_ENTRIES]; /*0xA30*/ struct ObjectEvent objectEvents[OBJECT_EVENTS_COUNT]; /*0xC70*/ struct ObjectEventTemplate objectEventTemplates[OBJECT_EVENT_TEMPLATES_COUNT]; - /*0x1270*/ u8 flags[FLAGS_COUNT]; + /*0x1270*/ u8 flags[NUM_FLAG_BYTES]; /*0x139C*/ u16 vars[VARS_COUNT]; /*0x159C*/ u32 gameStats[NUM_GAME_STATS]; /*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; |