diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 10 | ||||
-rw-r--r-- | include/battle_anim.h | 4 | ||||
-rw-r--r-- | include/battle_main.h | 2 | ||||
-rw-r--r-- | include/berry_blender.h | 10 | ||||
-rw-r--r-- | include/constants/battle_anim.h | 2 | ||||
-rw-r--r-- | include/constants/daycare.h | 2 | ||||
-rw-r--r-- | include/constants/flags.h | 42 | ||||
-rwxr-xr-x | include/constants/layouts.h | 14 | ||||
-rwxr-xr-x | include/constants/map_groups.h | 114 | ||||
-rw-r--r-- | include/constants/pokemon.h | 2 | ||||
-rw-r--r-- | include/constants/region_map_sections.h | 12 | ||||
-rw-r--r-- | include/gba/io_reg.h | 10 | ||||
-rw-r--r-- | include/gba/m4a_internal.h | 92 | ||||
-rw-r--r-- | include/global.h | 1 | ||||
-rw-r--r-- | include/global.tv.h | 82 | ||||
-rw-r--r-- | include/graphics.h | 124 | ||||
-rw-r--r-- | include/item_menu.h | 2 | ||||
-rw-r--r-- | include/item_menu_icons.h | 2 | ||||
-rw-r--r-- | include/link.h | 104 | ||||
-rw-r--r-- | include/link_rfu.h | 32 | ||||
-rw-r--r-- | include/list_menu.h | 4 | ||||
-rw-r--r-- | include/palette.h | 2 | ||||
-rw-r--r-- | include/pokeball.h | 8 | ||||
-rw-r--r-- | include/pokeblock.h | 13 | ||||
-rw-r--r-- | include/rayquaza_scene.h | 13 | ||||
-rw-r--r-- | include/rom_8011DC0.h | 4 | ||||
-rw-r--r-- | include/strings.h | 5 |
27 files changed, 373 insertions, 339 deletions
diff --git a/include/battle.h b/include/battle.h index 78e7b809a..5a04c1eec 100644 --- a/include/battle.h +++ b/include/battle.h @@ -523,14 +523,14 @@ struct BattleAnimationInfo u8 field_7; u8 ballThrowCaseId; u8 field_9_x1:1; - u8 field_9_x2:1; + u8 wildMonInvisible:1; u8 field_9_x1C:3; u8 field_9_x20:1; u8 field_9_x40:1; u8 field_9_x80:1; - u8 field_A; + u8 numBallParticles; u8 field_B; - s16 field_C; + s16 ballSubpx; u8 field_E; u8 field_F; }; @@ -544,8 +544,8 @@ struct BattleHealthboxInfo u8 statusAnimActive:1; // x10 u8 animFromTableActive:1; // x20 u8 specialAnimActive:1; // x40 - u8 flag_x80:1; - u8 field_1_x1:1; + u8 triedShinyMonAnim:1; + u8 finishedShinyMonAnim:1; u8 field_1_x1E:4; u8 field_1_x20:1; u8 field_1_x40:1; diff --git a/include/battle_anim.h b/include/battle_anim.h index 18727cc73..096d533e2 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -207,8 +207,8 @@ void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId); // battle_anim_ground.c void AnimTask_HorizontalShake(u8 taskId); -// battle_anim_special.c -void sub_8172EF0(u8 battler, struct Pokemon *mon); +// battle_anim_throw.c +void TryShinyAnimation(u8 battler, struct Pokemon *mon); u8 ItemIdToBallId(u16 itemId); u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId); u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes, u8 ballId); diff --git a/include/battle_main.h b/include/battle_main.h index 217b10b39..890e47f39 100644 --- a/include/battle_main.h +++ b/include/battle_main.h @@ -67,7 +67,7 @@ void DoBounceEffect(u8 battlerId, u8 b, s8 c, s8 d); void EndBounceEffect(u8 battlerId, bool8 b); void SpriteCb_PlayerMonFromBall(struct Sprite *sprite); void sub_8039E60(struct Sprite *sprite); -void sub_8039E84(struct Sprite *sprite); +void SpriteCB_TrainerThrowObject(struct Sprite *sprite); void sub_8039E9C(struct Sprite *sprite); void nullsub_20(void); void BeginBattleIntro(void); diff --git a/include/berry_blender.h b/include/berry_blender.h index e8f7bb83d..66d839389 100644 --- a/include/berry_blender.h +++ b/include/berry_blender.h @@ -1,6 +1,16 @@ #ifndef GUARD_BERRY_BLENDER_H #define GUARD_BERRY_BLENDER_H +// Indices into gSendCmd / gRecvCmds +#define BLENDER_COMM_INPUT_STATE 0 +#define BLENDER_COMM_RESP 1 +#define BLENDER_COMM_SCORE 2 +#define BLENDER_COMM_STOP_TYPE 2 // re-used +#define BLENDER_COMM_PLAYER_ID 3 +#define BLENDER_COMM_UNUSED 4 +#define BLENDER_COMM_PROGRESS_BAR 5 +#define BLENDER_COMM_ARROW_POS 6 + extern u8 gInGameOpponentsNo; void DoBerryBlending(void); diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index dfdd9f912..ebc422b18 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -376,7 +376,7 @@ #define B_ANIM_SWITCH_OUT_PLAYER_MON 0x1 #define B_ANIM_SWITCH_OUT_OPPONENT_MON 0x2 #define B_ANIM_BALL_THROW 0x3 -#define B_ANIM_SAFARI_BALL_THROW 0x4 +#define B_ANIM_BALL_THROW_WITH_TRAINER 0x4 #define B_ANIM_SUBSTITUTE_TO_MON 0x5 #define B_ANIM_MON_TO_SUBSTITUTE 0x6 diff --git a/include/constants/daycare.h b/include/constants/daycare.h index 103f920f2..adb62fab5 100644 --- a/include/constants/daycare.h +++ b/include/constants/daycare.h @@ -22,6 +22,6 @@ // Array buffers #define EGG_MOVES_ARRAY_COUNT 10 -#define EGG_LVL_UP_MOVES_ARRAY_COUNT 50 +#define EGG_LVL_UP_MOVES_ARRAY_COUNT (MAX_LEVEL_UP_MOVES > 50 ? MAX_LEVEL_UP_MOVES : 50) #endif //GUARD_DAYCARE_CONSTANTS_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 2490a6244..a562b0670 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -538,27 +538,27 @@ // Hidden Items -- sorted by location #define FLAG_HIDDEN_ITEMS_START 0x1F4 #define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18) -#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19) -#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) +#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08) +#define FLAG_HIDDEN_ITEM_UNDERWATER_124_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09) +#define FLAG_HIDDEN_ITEM_UNDERWATER_124_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A) +#define FLAG_HIDDEN_ITEM_UNDERWATER_124_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B) +#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D) +#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24) +#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26) +#define FLAG_HIDDEN_ITEM_UNDERWATER_126_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E) +#define FLAG_HIDDEN_ITEM_UNDERWATER_126_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F) +#define FLAG_HIDDEN_ITEM_UNDERWATER_126_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10) +#define FLAG_HIDDEN_ITEM_UNDERWATER_126_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11) +#define FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON (FLAG_HIDDEN_ITEMS_START + 0x13) +#define FLAG_HIDDEN_ITEM_UNDERWATER_126_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12) +#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14) +#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C) +#define FLAG_HIDDEN_ITEM_UNDERWATER_127_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15) +#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16) +#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17) +#define FLAG_HIDDEN_ITEM_UNDERWATER_127_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18) +#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19) +#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) #define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C) #define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00) #define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F) diff --git a/include/constants/layouts.h b/include/constants/layouts.h index 500b82cd4..9d5e877b0 100755 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -55,9 +55,9 @@ #define LAYOUT_ROUTE132 48 #define LAYOUT_ROUTE133 49 #define LAYOUT_ROUTE134 50 -#define LAYOUT_UNDERWATER2 51 -#define LAYOUT_UNDERWATER3 52 -#define LAYOUT_UNDERWATER4 53 +#define LAYOUT_UNDERWATER_ROUTE126 51 +#define LAYOUT_UNDERWATER_ROUTE127 52 +#define LAYOUT_UNDERWATER_ROUTE128 53 #define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 54 #define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 55 #define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F 56 @@ -278,7 +278,7 @@ #define LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F 271 #define LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F 272 #define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 273 -#define LAYOUT_UNDERWATER1 274 +#define LAYOUT_UNDERWATER_ROUTE124 274 #define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F 275 #define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F 276 #define LAYOUT_SS_TIDAL_CORRIDOR 277 @@ -414,9 +414,9 @@ #define LAYOUT_MARINE_CAVE_ENTRANCE 407 #define LAYOUT_TERRA_CAVE_ENTRANCE 408 #define LAYOUT_TERRA_CAVE_END 409 -#define LAYOUT_UNDERWATER6 410 -#define LAYOUT_UNDERWATER7 411 -#define LAYOUT_UNDERWATER5 412 +#define LAYOUT_UNDERWATER_ROUTE105 410 +#define LAYOUT_UNDERWATER_ROUTE125 411 +#define LAYOUT_UNDERWATER_ROUTE129 412 #define LAYOUT_MARINE_CAVE_END 413 #define LAYOUT_TRAINER_HILL_ENTRANCE 414 #define LAYOUT_TRAINER_HILL_1F 415 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index aef9924fa..69355635b 100755 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -6,63 +6,63 @@ // // Map Group 0 -#define MAP_PETALBURG_CITY (0 | (0 << 8)) -#define MAP_SLATEPORT_CITY (1 | (0 << 8)) -#define MAP_MAUVILLE_CITY (2 | (0 << 8)) -#define MAP_RUSTBORO_CITY (3 | (0 << 8)) -#define MAP_FORTREE_CITY (4 | (0 << 8)) -#define MAP_LILYCOVE_CITY (5 | (0 << 8)) -#define MAP_MOSSDEEP_CITY (6 | (0 << 8)) -#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8)) -#define MAP_EVER_GRANDE_CITY (8 | (0 << 8)) -#define MAP_LITTLEROOT_TOWN (9 | (0 << 8)) -#define MAP_OLDALE_TOWN (10 | (0 << 8)) -#define MAP_DEWFORD_TOWN (11 | (0 << 8)) -#define MAP_LAVARIDGE_TOWN (12 | (0 << 8)) -#define MAP_FALLARBOR_TOWN (13 | (0 << 8)) -#define MAP_VERDANTURF_TOWN (14 | (0 << 8)) -#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8)) -#define MAP_ROUTE101 (16 | (0 << 8)) -#define MAP_ROUTE102 (17 | (0 << 8)) -#define MAP_ROUTE103 (18 | (0 << 8)) -#define MAP_ROUTE104 (19 | (0 << 8)) -#define MAP_ROUTE105 (20 | (0 << 8)) -#define MAP_ROUTE106 (21 | (0 << 8)) -#define MAP_ROUTE107 (22 | (0 << 8)) -#define MAP_ROUTE108 (23 | (0 << 8)) -#define MAP_ROUTE109 (24 | (0 << 8)) -#define MAP_ROUTE110 (25 | (0 << 8)) -#define MAP_ROUTE111 (26 | (0 << 8)) -#define MAP_ROUTE112 (27 | (0 << 8)) -#define MAP_ROUTE113 (28 | (0 << 8)) -#define MAP_ROUTE114 (29 | (0 << 8)) -#define MAP_ROUTE115 (30 | (0 << 8)) -#define MAP_ROUTE116 (31 | (0 << 8)) -#define MAP_ROUTE117 (32 | (0 << 8)) -#define MAP_ROUTE118 (33 | (0 << 8)) -#define MAP_ROUTE119 (34 | (0 << 8)) -#define MAP_ROUTE120 (35 | (0 << 8)) -#define MAP_ROUTE121 (36 | (0 << 8)) -#define MAP_ROUTE122 (37 | (0 << 8)) -#define MAP_ROUTE123 (38 | (0 << 8)) -#define MAP_ROUTE124 (39 | (0 << 8)) -#define MAP_ROUTE125 (40 | (0 << 8)) -#define MAP_ROUTE126 (41 | (0 << 8)) -#define MAP_ROUTE127 (42 | (0 << 8)) -#define MAP_ROUTE128 (43 | (0 << 8)) -#define MAP_ROUTE129 (44 | (0 << 8)) -#define MAP_ROUTE130 (45 | (0 << 8)) -#define MAP_ROUTE131 (46 | (0 << 8)) -#define MAP_ROUTE132 (47 | (0 << 8)) -#define MAP_ROUTE133 (48 | (0 << 8)) -#define MAP_ROUTE134 (49 | (0 << 8)) -#define MAP_UNDERWATER1 (50 | (0 << 8)) -#define MAP_UNDERWATER2 (51 | (0 << 8)) -#define MAP_UNDERWATER3 (52 | (0 << 8)) -#define MAP_UNDERWATER4 (53 | (0 << 8)) -#define MAP_UNDERWATER5 (54 | (0 << 8)) -#define MAP_UNDERWATER6 (55 | (0 << 8)) -#define MAP_UNDERWATER7 (56 | (0 << 8)) +#define MAP_PETALBURG_CITY (0 | (0 << 8)) +#define MAP_SLATEPORT_CITY (1 | (0 << 8)) +#define MAP_MAUVILLE_CITY (2 | (0 << 8)) +#define MAP_RUSTBORO_CITY (3 | (0 << 8)) +#define MAP_FORTREE_CITY (4 | (0 << 8)) +#define MAP_LILYCOVE_CITY (5 | (0 << 8)) +#define MAP_MOSSDEEP_CITY (6 | (0 << 8)) +#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8)) +#define MAP_EVER_GRANDE_CITY (8 | (0 << 8)) +#define MAP_LITTLEROOT_TOWN (9 | (0 << 8)) +#define MAP_OLDALE_TOWN (10 | (0 << 8)) +#define MAP_DEWFORD_TOWN (11 | (0 << 8)) +#define MAP_LAVARIDGE_TOWN (12 | (0 << 8)) +#define MAP_FALLARBOR_TOWN (13 | (0 << 8)) +#define MAP_VERDANTURF_TOWN (14 | (0 << 8)) +#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8)) +#define MAP_ROUTE101 (16 | (0 << 8)) +#define MAP_ROUTE102 (17 | (0 << 8)) +#define MAP_ROUTE103 (18 | (0 << 8)) +#define MAP_ROUTE104 (19 | (0 << 8)) +#define MAP_ROUTE105 (20 | (0 << 8)) +#define MAP_ROUTE106 (21 | (0 << 8)) +#define MAP_ROUTE107 (22 | (0 << 8)) +#define MAP_ROUTE108 (23 | (0 << 8)) +#define MAP_ROUTE109 (24 | (0 << 8)) +#define MAP_ROUTE110 (25 | (0 << 8)) +#define MAP_ROUTE111 (26 | (0 << 8)) +#define MAP_ROUTE112 (27 | (0 << 8)) +#define MAP_ROUTE113 (28 | (0 << 8)) +#define MAP_ROUTE114 (29 | (0 << 8)) +#define MAP_ROUTE115 (30 | (0 << 8)) +#define MAP_ROUTE116 (31 | (0 << 8)) +#define MAP_ROUTE117 (32 | (0 << 8)) +#define MAP_ROUTE118 (33 | (0 << 8)) +#define MAP_ROUTE119 (34 | (0 << 8)) +#define MAP_ROUTE120 (35 | (0 << 8)) +#define MAP_ROUTE121 (36 | (0 << 8)) +#define MAP_ROUTE122 (37 | (0 << 8)) +#define MAP_ROUTE123 (38 | (0 << 8)) +#define MAP_ROUTE124 (39 | (0 << 8)) +#define MAP_ROUTE125 (40 | (0 << 8)) +#define MAP_ROUTE126 (41 | (0 << 8)) +#define MAP_ROUTE127 (42 | (0 << 8)) +#define MAP_ROUTE128 (43 | (0 << 8)) +#define MAP_ROUTE129 (44 | (0 << 8)) +#define MAP_ROUTE130 (45 | (0 << 8)) +#define MAP_ROUTE131 (46 | (0 << 8)) +#define MAP_ROUTE132 (47 | (0 << 8)) +#define MAP_ROUTE133 (48 | (0 << 8)) +#define MAP_ROUTE134 (49 | (0 << 8)) +#define MAP_UNDERWATER_ROUTE124 (50 | (0 << 8)) +#define MAP_UNDERWATER_ROUTE126 (51 | (0 << 8)) +#define MAP_UNDERWATER_ROUTE127 (52 | (0 << 8)) +#define MAP_UNDERWATER_ROUTE128 (53 | (0 << 8)) +#define MAP_UNDERWATER_ROUTE129 (54 | (0 << 8)) +#define MAP_UNDERWATER_ROUTE105 (55 | (0 << 8)) +#define MAP_UNDERWATER_ROUTE125 (56 | (0 << 8)) // Map Group 1 #define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8)) diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index f026fa0e3..52eabe71b 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -204,6 +204,8 @@ #define LEVEL_UP_MOVE_LV 0xFE00 #define LEVEL_UP_END 0xFFFF +#define MAX_LEVEL_UP_MOVES 20 + #define MON_MALE 0x00 #define MON_FEMALE 0xFE #define MON_GENDERLESS 0xFF diff --git a/include/constants/region_map_sections.h b/include/constants/region_map_sections.h index 5e64048dd..65aa3e1ca 100644 --- a/include/constants/region_map_sections.h +++ b/include/constants/region_map_sections.h @@ -52,9 +52,9 @@ #define MAPSEC_ROUTE_133 0x30 #define MAPSEC_ROUTE_134 0x31 #define MAPSEC_UNDERWATER_124 0x32 -#define MAPSEC_UNDERWATER_125 0x33 -#define MAPSEC_UNDERWATER_126 0x34 -#define MAPSEC_UNDERWATER_127 0x35 +#define MAPSEC_UNDERWATER_126 0x33 +#define MAPSEC_UNDERWATER_127 0x34 +#define MAPSEC_UNDERWATER_128 0x35 #define MAPSEC_UNDERWATER_SOOTOPOLIS 0x36 #define MAPSEC_GRANITE_CAVE 0x37 #define MAPSEC_MT_CHIMNEY 0x38 @@ -70,7 +70,7 @@ #define MAPSEC_AQUA_HIDEOUT_OLD 0x42 #define MAPSEC_SHOAL_CAVE 0x43 #define MAPSEC_SEAFLOOR_CAVERN 0x44 -#define MAPSEC_UNDERWATER_128 0x45 +#define MAPSEC_UNDERWATER_SEAFLOOR_CAVERN 0x45 #define MAPSEC_VICTORY_ROAD 0x46 #define MAPSEC_MIRAGE_ISLAND 0x47 #define MAPSEC_CAVE_OF_ORIGIN 0x48 @@ -207,8 +207,8 @@ #define MAPSEC_MARINE_CAVE 0xCB #define MAPSEC_UNDERWATER_MARINE_CAVE 0xCC #define MAPSEC_TERRA_CAVE 0xCD -#define MAPSEC_UNDERWATER_TERRA_CAVE 0xCE -#define MAPSEC_UNDERWATER_UNK1 0xCF +#define MAPSEC_UNDERWATER_105 0xCE +#define MAPSEC_UNDERWATER_125 0xCF #define MAPSEC_UNDERWATER_129 0xD0 #define MAPSEC_DESERT_UNDERPASS 0xD1 #define MAPSEC_ALTERING_CAVE 0xD2 diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index 071a89bc5..1daa99e1d 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -553,6 +553,7 @@ #define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3) #define WININ_WIN0_OBJ (1 << 4) #define WININ_WIN0_CLR (1 << 5) +#define WININ_WIN0_ALL (WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR) #define WININ_WIN1_BG0 (1 << 8) #define WININ_WIN1_BG1 (1 << 9) #define WININ_WIN1_BG2 (1 << 10) @@ -560,6 +561,7 @@ #define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3) #define WININ_WIN1_OBJ (1 << 12) #define WININ_WIN1_CLR (1 << 13) +#define WININ_WIN1_ALL (WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR) #define WINOUT_WIN01_BG0 (1 << 0) #define WINOUT_WIN01_BG1 (1 << 1) @@ -568,6 +570,7 @@ #define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3) #define WINOUT_WIN01_OBJ (1 << 4) #define WINOUT_WIN01_CLR (1 << 5) +#define WINOUT_WIN01_ALL (WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR) #define WINOUT_WINOBJ_BG0 (1 << 8) #define WINOUT_WINOBJ_BG1 (1 << 9) #define WINOUT_WINOBJ_BG2 (1 << 10) @@ -575,6 +578,7 @@ #define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3) #define WINOUT_WINOBJ_OBJ (1 << 12) #define WINOUT_WINOBJ_CLR (1 << 13) +#define WINOUT_WINOBJ_ALL (WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR) #define WIN_RANGE(a, b) (((a) << 8) | (b)) #define WIN_RANGE2(a, b) ((b) | ((a) << 8)) @@ -585,9 +589,10 @@ #define BLDCNT_TGT1_BG1 (1 << 1) #define BLDCNT_TGT1_BG2 (1 << 2) #define BLDCNT_TGT1_BG3 (1 << 3) +#define BLDCNT_TGT1_BG_ALL (BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3) #define BLDCNT_TGT1_OBJ (1 << 4) #define BLDCNT_TGT1_BD (1 << 5) -#define BLDCNT_TGT1_ALL (BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD) +#define BLDCNT_TGT1_ALL (BLDCNT_TGT1_BG_ALL | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD) // Bits 6-7 select the special effect #define BLDCNT_EFFECT_NONE (0 << 6) // no special effect #define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA) @@ -598,9 +603,10 @@ #define BLDCNT_TGT2_BG1 (1 << 9) #define BLDCNT_TGT2_BG2 (1 << 10) #define BLDCNT_TGT2_BG3 (1 << 11) +#define BLDCNT_TGT2_BG_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3) #define BLDCNT_TGT2_OBJ (1 << 12) #define BLDCNT_TGT2_BD (1 << 13) -#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD) +#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG_ALL | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD) // BLDALPHA #define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1)) diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h index e2836c6f6..bdff1b865 100644 --- a/include/gba/m4a_internal.h +++ b/include/gba/m4a_internal.h @@ -140,55 +140,13 @@ struct SoundChannel struct WaveData *wav; u32 cp; struct MusicPlayerTrack *track; - u32 pp; - u32 np; - u32 d4; + void *pp; + void *np; + void *d4; u16 xpi; u16 xpc; }; -#define MAX_DIRECTSOUND_CHANNELS 12 - -#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer - -struct SoundInfo -{ - // This field is normally equal to ID_NUMBER but it is set to other - // values during sensitive operations for locking purposes. - // This field should be volatile but isn't. This could potentially cause - // race conditions. - u32 ident; - - vu8 pcmDmaCounter; - - // Direct Sound - u8 reverb; - u8 maxChans; - u8 masterVolume; - u8 freq; - - u8 mode; - u8 c15; - u8 pcmDmaPeriod; // number of V-blanks per PCM DMA - u8 maxLines; - u8 gap[3]; - s32 pcmSamplesPerVBlank; - s32 pcmFreq; - s32 divFreq; - struct CgbChannel *cgbChans; - u32 func; - u32 intp; - void (*CgbSound)(void); - void (*CgbOscOff)(u8); - u32 (*MidiKeyToCgbFreq)(u8, u8, u8); - u32 MPlayJumpTable; - u32 plynote; - u32 ExtVolPit; - u8 gap2[16]; - struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS]; - s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2]; -}; - struct SongHeader { u8 trackCount; @@ -312,7 +270,7 @@ struct MusicPlayerInfo struct MusicPlayerTrack *tracks; struct ToneData *tone; u32 ident; - u32 func; + void (*func)(); u32 intp; }; @@ -334,7 +292,47 @@ struct Song extern const struct MusicPlayer gMPlayTable[]; extern const struct Song gSongTable[]; +#define MAX_DIRECTSOUND_CHANNELS 12 + +#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer + +struct SoundInfo +{ + // This field is normally equal to ID_NUMBER but it is set to other + // values during sensitive operations for locking purposes. + // This field should be volatile but isn't. This could potentially cause + // race conditions. + u32 ident; + + vu8 pcmDmaCounter; + + // Direct Sound + u8 reverb; + u8 maxChans; + u8 masterVolume; + u8 freq; + u8 mode; + u8 c15; + u8 pcmDmaPeriod; // number of V-blanks per PCM DMA + u8 maxLines; + u8 gap[3]; + s32 pcmSamplesPerVBlank; + s32 pcmFreq; + s32 divFreq; + struct CgbChannel *cgbChans; + void (*func)(); + u32 intp; + void (*CgbSound)(); + void (*CgbOscOff)(u8); + u32 (*MidiKeyToCgbFreq)(u8, u8, u8); + void (**MPlayJumpTable)(); + void (*plynote)(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *); + void (*ExtVolPit)(struct MusicPlayerInfo *, struct MusicPlayerTrack *); + u32 gap2[4]; + struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS]; + s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2]; +}; extern u8 gMPlayMemAccArea[]; @@ -448,7 +446,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *); +void ply_note(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *); // extended sound command handler functions void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *); diff --git a/include/global.h b/include/global.h index 7de8d1eb3..08988eac7 100644 --- a/include/global.h +++ b/include/global.h @@ -102,6 +102,7 @@ #define TEST_BUTTON(field, button) ({(field) & (button);}) #define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button) #define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button) +#define JOY_HELD_RAW(button) TEST_BUTTON(gMain.heldKeysRaw, button) #define JOY_REPEAT(button) TEST_BUTTON(gMain.newAndRepeatedKeys, button) #define S16TOPOSFLOAT(val) \ diff --git a/include/global.tv.h b/include/global.tv.h index b211052e0..8e1a898b6 100644 --- a/include/global.tv.h +++ b/include/global.tv.h @@ -32,7 +32,7 @@ typedef union // size = 0x24 /*0x01*/ bool8 active; /*0x02*/ u16 species; /*0x04*/ u16 words[6]; - /*0x10*/ u8 playerName[8]; + /*0x10*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x18*/ u8 language; } fanclubLetter; @@ -42,7 +42,7 @@ typedef union // size = 0x24 /*0x01*/ bool8 active; /*0x02*/ u16 var02; /*0x04*/ u16 words[6]; - /*0x10*/ u8 playerName[8]; + /*0x10*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x18*/ u8 language; } recentHappenings; @@ -53,11 +53,11 @@ typedef union // size = 0x24 /*0x02*/ u16 species; /*0x04*/ u8 friendshipHighNybble:4; /*0x04*/ u8 questionAsked:4; - /*0x05*/ u8 playerName[8]; + /*0x05*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x0D*/ u8 language; /*0x0E*/ u8 pokemonNameLanguage; /*0x0F*/ u8 filler_0F[1]; - /*0x10*/ u8 nickname[8]; + /*0x10*/ u8 nickname[PLAYER_NAME_LENGTH + 1]; /*0x18*/ u16 words18[2]; /*0x1C*/ u16 words[4]; } fanclubOpinions; @@ -78,7 +78,7 @@ typedef union // size = 0x24 /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 species; - /*0x04*/ u8 pokemonName[11]; + /*0x04*/ u8 pokemonName[POKEMON_NAME_LENGTH + 1]; /*0x0F*/ u8 trainerName[11]; /*0x1A*/ u8 random; /*0x1B*/ u8 random2; @@ -93,12 +93,12 @@ typedef union // size = 0x24 /*0x01*/ bool8 active; /*0x02*/ u16 species; /*0x04*/ u16 words[2]; - /*0x08*/ u8 pokemonNickname[11]; + /*0x08*/ u8 pokemonNickname[POKEMON_NAME_LENGTH + 1]; /*0x13*/ u8 contestCategory:3; /*0x13*/ u8 contestRank:2; /*0x13*/ u8 contestResult:2; /*0x14*/ u16 move; - /*0x16*/ u8 playerName[8]; + /*0x16*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x1E*/ u8 language; /*0x1F*/ u8 pokemonNameLanguage; } bravoTrainer; @@ -107,7 +107,7 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u8 trainerName[8]; + /*0x02*/ u8 trainerName[PLAYER_NAME_LENGTH + 1]; /*0x0A*/ u16 species; /*0x0C*/ u8 pokemonName[8]; /*0x14*/ u16 defeatedSpecies; @@ -125,14 +125,14 @@ typedef union // size = 0x24 /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 losingSpecies; - /*0x04*/ u8 losingTrainerName[8]; + /*0x04*/ u8 losingTrainerName[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 loserAppealFlag; /*0x0D*/ u8 round1Placing; /*0x0e*/ u8 round2Placing; /*0x0f*/ u8 winnerAppealFlag; /*0x10*/ u16 move; /*0x12*/ u16 winningSpecies; - /*0x14*/ u8 winningTrainerName[8]; + /*0x14*/ u8 winningTrainerName[PLAYER_NAME_LENGTH + 1]; /*0x1C*/ u8 category; /*0x1D*/ u8 winningTrainerLanguage; /*0x1E*/ u8 losingTrainerLanguage; @@ -144,9 +144,9 @@ typedef union // size = 0x24 /*0x01*/ bool8 active; /*0x02*/ u8 sheen; /*0x03*/ u8 flavor:3; - /*0x03*/ u8 unk_03_3:2; - /*0x04*/ u8 worstBlenderName[8]; - /*0x0C*/ u8 playerName[8]; + /*0x03*/ u8 color:2; + /*0x04*/ u8 worstBlenderName[PLAYER_NAME_LENGTH + 1]; + /*0x0C*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x14*/ u8 language; /*0x15*/ u8 worstBlenderLanguage; } threeCheers; @@ -156,8 +156,8 @@ typedef union // size = 0x24 /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 speciesOpponent; - /*0x04*/ u8 playerName[8]; - /*0x0C*/ u8 linkOpponentName[8]; + /*0x04*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; + /*0x0C*/ u8 linkOpponentName[PLAYER_NAME_LENGTH + 1]; /*0x14*/ u16 move; /*0x16*/ u16 speciesPlayer; /*0x18*/ u8 battleType; @@ -169,10 +169,10 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u8 playerName[8]; + /*0x02*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x0a*/ u8 idLo; /*0x0b*/ u8 idHi; - /*0x0c*/ u8 idolName[8]; + /*0x0c*/ u8 idolName[PLAYER_NAME_LENGTH + 1]; /*0x14*/ u16 words[1]; /*0x16*/ u8 score; /*0x17*/ u8 language; @@ -183,9 +183,9 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u8 playerName[8]; + /*0x02*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x0a*/ u8 contestCategory; - /*0x0b*/ u8 nickname[11]; + /*0x0b*/ u8 nickname[POKEMON_NAME_LENGTH + 1]; /*0x16*/ u8 pokeblockState; /*0x17*/ u8 language; /*0x18*/ u8 pokemonNameLanguage; @@ -198,11 +198,11 @@ typedef union // size = 0x24 /*0x01*/ bool8 active; /*0x02*/ u8 language; /*0x03*/ u8 language2; - /*0x04*/ u8 nickname[11]; + /*0x04*/ u8 nickname[POKEMON_NAME_LENGTH + 1]; /*0x0F*/ u8 ball; /*0x10*/ u16 species; /*0x12*/ u8 nBallsUsed; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } pokemonToday; // TVSHOW_SMART_SHOPPER @@ -215,7 +215,7 @@ typedef union // size = 0x24 /*0x06*/ u16 itemIds[3]; /*0x0C*/ u16 itemAmounts[3]; /*0x12*/ u8 shopLocation; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } smartshopperShow; // TVSHOW_POKEMON_TODAY_FAILED @@ -229,7 +229,7 @@ typedef union // size = 0x24 /*0x10*/ u8 nBallsUsed; /*0x11*/ u8 outcome; /*0x12*/ u8 location; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } pokemonTodayFailed; // TVSHOW_FISHING_ADVICE @@ -241,7 +241,7 @@ typedef union // size = 0x24 /*0x04*/ u16 species; /*0x06*/ u8 language; /*0x07*/ u8 pad07[12]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } pokemonAngler; // TVSHOW_WORLD_OF_MASTERS @@ -255,7 +255,7 @@ typedef union // size = 0x24 /*0x0a*/ u8 location; /*0x0b*/ u8 language; /*0x0c*/ u8 pad0c[7]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } worldOfMasters; // TVSHOW_TODAYS_RIVAL_TRAINER @@ -271,7 +271,7 @@ typedef union // size = 0x24 /*0x0a*/ u16 mapLayoutId; /*0x0c*/ u8 language; /*0x0d*/ u8 filler_0d[6]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } rivalTrainer; // TVSHOW_TREND_WATCHER @@ -283,7 +283,7 @@ typedef union // size = 0x24 /*0x08*/ u8 gender; /*0x09*/ u8 language; /*0x0a*/ u8 filler_0a[9]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } trendWatcher; // TVSHOW_TREASURE_INVESTIGATORS @@ -295,7 +295,7 @@ typedef union // size = 0x24 /*0x05*/ u8 language; /*0x06*/ u16 mapLayoutId; /*0x08*/ u8 filler_08[11]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } treasureInvestigators; // TVSHOW_FIND_THAT_GAMER @@ -308,7 +308,7 @@ typedef union // size = 0x24 /*0x06*/ u8 filler_06[2]; /*0x08*/ u8 language; /*0x09*/ u8 filler_09[10]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } findThatGamer; // TVSHOW_BREAKING_NEWS @@ -324,7 +324,7 @@ typedef union // size = 0x24 /*0x0c*/ u16 lastUsedMove; /*0x0e*/ u8 language; /*0x0f*/ u8 filler_0f[4]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } breakingNews; // TVSHOW_SECRET_BASE_VISIT @@ -338,7 +338,7 @@ typedef union // size = 0x24 /*0x0a*/ u16 move; /*0x0c*/ u8 language; /*0x0d*/ u8 filler_0d[6]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } secretBaseVisit; // TVSHOW_LOTTO_WINNER @@ -349,7 +349,7 @@ typedef union // size = 0x24 /*0x04*/ u8 whichPrize; /*0x05*/ u8 language; /*0x06*/ u8 filler_06[13]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } lottoWinner; // TVSHOW_BATTLE_SEMINAR @@ -364,7 +364,7 @@ typedef union // size = 0x24 /*0x10*/ u8 nOtherMoves; /*0x11*/ u8 language; /*0x12*/ u8 filler_12[1]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } battleSeminar; // TVSHOW_TRAINER_FAN_CLUB @@ -375,7 +375,7 @@ typedef union // size = 0x24 /*0x04*/ u16 words[2]; /*0x08*/ u8 language; /*0x09*/ u8 filler_09[10]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } trainerFanClub; // TVSHOW_CUTIES @@ -384,11 +384,11 @@ typedef union // size = 0x24 /*0x01*/ bool8 active; /*0x02*/ u8 nRibbons; /*0x03*/ u8 selectedRibbon; - /*0x04*/ u8 nickname[11]; + /*0x04*/ u8 nickname[POKEMON_NAME_LENGTH + 1]; /*0x0f*/ u8 language; /*0x10*/ u8 pokemonNameLanguage; /*0x11*/ u8 filler_12[2]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } cuties; // TVSHOW_FRONTIER @@ -403,7 +403,7 @@ typedef union // size = 0x24 /*0x0c*/ u8 language; /*0x0d*/ u8 facility; /*0x0e*/ u8 filler_0e[5]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } frontier; // TVSHOW_NUMBER_ONE @@ -414,7 +414,7 @@ typedef union // size = 0x24 /*0x04*/ u8 actionIdx; /*0x05*/ u8 language; /*0x06*/ u8 filler_06[13]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } numberOne; // TVSHOW_SECRET_BASE_SECRETS @@ -422,11 +422,11 @@ typedef union // size = 0x24 /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 stepsInBase; - /*0x04*/ u8 baseOwnersName[8]; + /*0x04*/ u8 baseOwnersName[PLAYER_NAME_LENGTH + 1]; /*0x0c*/ u32 flags; /*0x10*/ u16 item; /*0x12*/ u8 savedState; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x1b*/ u8 language; /*0x1c*/ u8 baseOwnersNameLanguage; } secretBaseSecrets; @@ -439,7 +439,7 @@ typedef union // size = 0x24 /*0x03*/ u8 nPkblkUsed; /*0x04*/ u8 language; /*0x05*/ u8 filler_05[14]; - /*0x13*/ u8 playerName[8]; + /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; } safariFanClub; // Mass Outbreak diff --git a/include/graphics.h b/include/graphics.h index 158697af0..32268d6db 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3310,57 +3310,57 @@ extern const u32 gBerryTag_Gfx[]; extern const u32 gBerryTag_Pal[]; // rayquaza scene gfx -extern const u32 gRaySceneGroudon_Gfx[]; -extern const u32 gRaySceneGroudon2_Gfx[]; -extern const u32 gRaySceneGroudon3_Gfx[]; -extern const u32 gRaySceneKyogre_Gfx[]; -extern const u32 gRaySceneKyogre2_Gfx[]; -extern const u32 gRaySceneKyogre3_Gfx[]; -extern const u32 gRaySceneGroudon_Pal[]; -extern const u32 gRaySceneKyogre_Pal[]; -extern const u32 gRaySceneSmoke_Gfx[]; -extern const u32 gRaySceneSmoke_Pal[]; -extern const u32 gRaySceneRayquaza_Pal[]; -extern const u32 gRaySceneRayquazaFly1_Gfx[]; -extern const u32 gRaySceneRayquazaTail_Gfx[]; -extern const u32 gRaySceneGroudonLeft_Gfx[]; -extern const u32 gRaySceneGroudonTail_Gfx[]; -extern const u32 gRaySceneKyogreRight_Gfx[]; -extern const u32 gRaySceneRayquazaHover_Gfx[]; -extern const u32 gRaySceneRayquazaFlyIn_Gfx[]; -extern const u32 gRaySceneOvercast_Gfx[]; -extern const u32 gRaySceneOvercast_Tilemap[]; -extern const u32 gRaySceneRayquaza_Gfx[]; -extern const u32 gRaySceneRayquaza_Tilemap[]; -extern const u32 gRaySceneSplash_Gfx[]; -extern const u32 gRaySceneGroudonLeft_Pal[]; -extern const u32 gRaySceneKyogreRight_Pal[]; -extern const u32 gRaySceneRayquazaHover_Pal[]; -extern const u32 gRaySceneSplash_Pal[]; -extern const u32 gRaySceneClouds_Gfx[]; -extern const u32 gRaySceneClouds_Pal[]; -extern const u32 gRaySceneClouds2_Tilemap[]; -extern const u32 gRaySceneClouds1_Tilemap[]; -extern const u32 gRaySceneClouds3_Tilemap[]; -extern const u32 gRaySceneRayquazaLight_Gfx[]; -extern const u32 gRaySceneRayquazaLight_Tilemap[]; -extern const u32 gRaySceneOvercast2_Gfx[]; -extern const u32 gRaySceneOvercast2_Tilemap[]; -extern const u32 gRaySceneOvercast2_Pal[]; -extern const u32 gRaySceneRayquazaChase_Gfx[]; -extern const u32 gRaySceneChaseStreaks_Gfx[]; -extern const u32 gRaySceneChaseBg_Gfx[]; -extern const u32 gRayChaseRayquazaChase2_Tilemap[]; -extern const u32 gRayChaseRayquazaChase_Tilemap[]; -extern const u32 gRaySceneChaseStreaks_Tilemap[]; -extern const u32 gRaySceneChaseBg_Tilemap[]; -extern const u32 gRaySceneChase_Pal[]; -extern const u32 gRaySceneHushRing_Tilemap[]; -extern const u32 gRaySceneHushBg_Tilemap[]; -extern const u32 gRaySceneHushRing_Map[]; -extern const u32 gRaySceneHushBg_Pal[]; -extern const u32 gRaySceneHushBg_Gfx[]; -extern const u32 gRaySceneHushRing_Gfx[]; +extern const u32 gRaySceneDuoFight_Groudon_Gfx[]; +extern const u32 gRaySceneDuoFight_GroudonShoulder_Gfx[]; +extern const u32 gRaySceneDuoFight_GroudonClaw_Gfx[]; +extern const u32 gRaySceneDuoFight_Kyogre_Gfx[]; +extern const u32 gRaySceneDuoFight_KyogrePectoralFin_Gfx[]; +extern const u32 gRaySceneDuoFight_KyogreDorsalFin_Gfx[]; +extern const u32 gRaySceneDuoFight_Groudon_Pal[]; +extern const u32 gRaySceneDuoFight_Kyogre_Pal[]; +extern const u32 gRaySceneDuoFight_Clouds_Gfx[]; +extern const u32 gRaySceneDuoFight_Clouds_Pal[]; +extern const u32 gRaySceneDuoFight_Clouds1_Tilemap[]; +extern const u32 gRaySceneDuoFight_Clouds2_Tilemap[]; +extern const u32 gRaySceneDuoFight_Clouds3_Tilemap[]; +extern const u32 gRaySceneTakesFlight_Smoke_Gfx[]; +extern const u32 gRaySceneTakesFlight_Smoke_Pal[]; +extern const u32 gRaySceneTakesFlight_Rayquaza_Pal[]; +extern const u32 gRaySceneTakesFlight_Bg_Gfx[]; +extern const u32 gRaySceneTakesFlight_Bg_Tilemap[]; +extern const u32 gRaySceneTakesFlight_Rayquaza_Gfx[]; +extern const u32 gRaySceneTakesFlight_Rayquaza_Tilemap[]; +extern const u32 gRaySceneDescends_Rayquaza_Gfx[]; +extern const u32 gRaySceneDescends_RayquazaTail_Gfx[]; +extern const u32 gRaySceneDescends_Light_Gfx[]; +extern const u32 gRaySceneDescends_Light_Tilemap[]; +extern const u32 gRaySceneDescends_Bg_Gfx[]; +extern const u32 gRaySceneDescends_Bg_Tilemap[]; +extern const u32 gRaySceneDescends_Bg_Pal[]; +extern const u32 gRaySceneCharges_Rayquaza_Gfx[]; +extern const u32 gRaySceneCharges_Streaks_Gfx[]; +extern const u32 gRaySceneCharges_Bg_Gfx[]; +extern const u32 gRaySceneCharges_Orbs_Tilemap[]; +extern const u32 gRaySceneCharges_Rayquaza_Tilemap[]; +extern const u32 gRaySceneCharges_Streaks_Tilemap[]; +extern const u32 gRaySceneCharges_Bg_Tilemap[]; +extern const u32 gRaySceneCharges_Bg_Pal[]; +extern const u32 gRaySceneChasesAway_Groudon_Gfx[]; +extern const u32 gRaySceneChasesAway_GroudonTail_Gfx[]; +extern const u32 gRaySceneChasesAway_Kyogre_Gfx[]; +extern const u32 gRaySceneChasesAway_Rayquaza_Gfx[]; +extern const u32 gRaySceneChasesAway_RayquazaTail_Gfx[]; +extern const u32 gRaySceneChasesAway_KyogreSplash_Gfx[]; +extern const u32 gRaySceneChasesAway_Groudon_Pal[]; +extern const u32 gRaySceneChasesAway_Kyogre_Pal[]; +extern const u32 gRaySceneChasesAway_Rayquaza_Pal[]; +extern const u32 gRaySceneChasesAway_KyogreSplash_Pal[]; +extern const u32 gRaySceneChasesAway_Bg_Tilemap[]; +extern const u32 gRaySceneChasesAway_Light_Tilemap[]; +extern const u32 gRaySceneChasesAway_Ring_Tilemap[]; +extern const u32 gRaySceneChasesAway_Bg_Pal[]; +extern const u32 gRaySceneChasesAway_Light_Gfx[]; +extern const u32 gRaySceneChasesAway_Ring_Gfx[]; // Pokeballs extern const u32 gItemIcon_MasterBall[]; @@ -4813,16 +4813,16 @@ extern const u16 gUsePokeblockGraph_Pal[]; extern const u16 gUsePokeblockNatureWin_Pal[]; // Berry blender -extern const u32 gBerryBlenderArrowTiles[]; -extern const u32 gBerryBlenderStartTiles[]; -extern const u32 gBerryBlenderMarubatsuTiles[]; -extern const u32 gBerryBlenderParticlesTiles[]; -extern const u32 gBerryBlenderCountdownNumbersTiles[]; +extern const u32 gBerryBlenderPlayerArrow_Gfx[]; +extern const u32 gBerryBlenderStart_Gfx[]; +extern const u32 gBerryBlenderScoreSymbols_Gfx[]; +extern const u32 gBerryBlenderParticles_Gfx[]; +extern const u32 gBerryBlenderCountdownNumbers_Gfx[]; extern const u16 gBerryBlenderMiscPalette[]; extern const u16 gBerryBlenderArrowPalette[]; -extern const u32 sBlenderCenterGfx[]; -extern const u32 gUnknown_08D91DB8[]; -extern const u32 gUnknown_08D927EC[]; +extern const u32 gBerryBlenderCenter_Gfx[]; +extern const u32 gBerryBlenderOuter_Gfx[]; +extern const u32 gBerryBlenderOuter_Tilemap[]; // Slot Machine extern const u32 gSlotMachineDigitalDisplay_Gfx[]; @@ -4894,11 +4894,11 @@ extern const u32 gWallpaperTilemap_Horizontal[]; extern const u16 gWallpaperPalettes_Horizontal[][16]; // Cable Car -extern const u32 gUnknown_08DBA5B8[]; -extern const u16 gUnknown_08DBA518[]; +extern const u32 gCableCarBg_Gfx[]; +extern const u16 gCableCarBg_Pal[]; extern const u32 gCableCar_Gfx[]; extern const u32 gCableCarDoor_Gfx[]; -extern const u32 gCableCarCord_Gfx[]; +extern const u32 gCableCarCable_Gfx[]; extern const u16 gCableCar_Pal[]; // Trade diff --git a/include/item_menu.h b/include/item_menu.h index edfb986f7..a99272b0c 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -93,7 +93,7 @@ void CB2_GoToSellMenu(void); void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)()); void DoWallyTutorialBagMenu(void); void ResetBagScrollPositions(void); -void ChooseBerrySetCallback(void (*callback)(void)); +void ChooseBerryForMachine(void (*exitCallback)(void)); void CB2_ChooseBerry(void); void Task_FadeAndCloseBagMenu(u8 taskId); void BagMenu_YesNo(u8, u8, const struct YesNoFuncTable*); diff --git a/include/item_menu_icons.h b/include/item_menu_icons.h index 75e9100d2..e061149fc 100644 --- a/include/item_menu_icons.h +++ b/include/item_menu_icons.h @@ -19,7 +19,7 @@ void sub_80D4FC8(u8 arg0); void sub_80D4FEC(u8 arg0); u8 CreateBerryTagSprite(u8 id, s16 x, s16 y); void FreeBerryTagSpritePalette(void); -u8 LoadSpinningBerryPicGfx(u8 berryId, u8 x, u8 y, bool8 startAffine); +u8 CreateSpinningBerrySprite(u8 berryId, u8 x, u8 y, bool8 startAffine); u8 CreateBerryFlavorCircleSprite(s16 x); #define TAG_BAG_GFX 100 diff --git a/include/link.h b/include/link.h index de10bb8dc..086bf787b 100644 --- a/include/link.h +++ b/include/link.h @@ -48,52 +48,60 @@ #define EXTRACT_LINK_ERRORS(status) \ (((status) & LINK_STAT_ERRORS) >> LINK_STAT_ERRORS_SHIFT) -#define LINKCMD_SEND_LINK_TYPE 0x2222 -#define LINKCMD_READY_EXIT_STANDBY 0x2FFE -#define LINKCMD_SEND_HELD_KEYS 0x4444 -#define LINKCMD_0x5555 0x5555 -#define LINKCMD_0x5566 0x5566 -#define LINKCMD_READY_CLOSE_LINK 0x5FFF -#define LINKCMD_0x6666 0x6666 -#define LINKCMD_0x7777 0x7777 -#define LINKCMD_CONT_BLOCK 0x8888 -#define LINKCMD_0xAAAA 0xAAAA -#define LINKCMD_0xAAAB 0xAAAB -#define LINKCMD_READY_TO_TRADE 0xAABB -#define LINKCMD_READY_FINISH_TRADE 0xABCD -#define LINKCMD_INIT_BLOCK 0xBBBB -#define LINKCMD_READY_CANCEL_TRADE 0xBBCC -#define LINKCMD_SEND_HELD_KEYS_2 0xCAFE -#define LINKCMD_SEND_BLOCK_REQ 0xCCCC -#define LINKCMD_START_TRADE 0xCCDD -#define LINKCMD_CONFIRM_FINISH_TRADE 0xDCBA -#define LINKCMD_SET_MONS_TO_TRADE 0xDDDD -#define LINKCMD_0xDDEE 0xDDEE -#define LINKCMD_REQUEST_CANCEL 0xEEAA -#define LINKCMD_CANCEL_TRADE 0xEEBB -#define LINKCMD_0xEECC 0xEECC - -#define LINKTYPE_TRADE 0x1111 -#define LINKTYPE_TRADE_CONNECTING 0x1122 -#define LINKTYPE_TRADE_SETUP 0x1133 -#define LINKTYPE_TRADE_DISCONNECTED 0x1144 -#define LINKTYPE_BATTLE 0x2211 -#define LINKTYPE_0x2222 0x2222 // unused battle? -#define LINKTYPE_SINGLE_BATTLE 0x2233 -#define LINKTYPE_DOUBLE_BATTLE 0x2244 -#define LINKTYPE_MULTI_BATTLE 0x2255 -#define LINKTYPE_BATTLE_TOWER_50 0x2266 -#define LINKTYPE_BATTLE_TOWER_OPEN 0x2277 -#define LINKTYPE_BATTLE_TOWER 0x2288 -#define LINKTYPE_RECORD_MIX_BEFORE 0x3311 -#define LINKTYPE_RECORD_MIX_AFTER 0x3322 -#define LINKTYPE_BERRY_BLENDER_SETUP 0x4411 -#define LINKTYPE_BERRY_BLENDER 0x4422 -#define LINKTYPE_MYSTERY_EVENT 0x5501 -#define LINKTYPE_0x5502 0x5502 // unused? -#define LINKTYPE_EREADER 0x5503 -#define LINKTYPE_CONTEST_GMODE 0x6601 -#define LINKTYPE_CONTEST_EMODE 0x6602 +#define LINKCMD_BLENDER_STOP 0x1111 +#define LINKCMD_SEND_LINK_TYPE 0x2222 +#define LINKCMD_BLENDER_SCORE_MISS 0x2345 +#define LINKCMD_READY_EXIT_STANDBY 0x2FFE +#define LINKCMD_SEND_PACKET 0x2FFF +#define LINKCMD_BLENDER_SEND_KEYS 0x4444 +#define LINKCMD_BLENDER_SCORE_BEST 0x4523 +#define LINKCMD_BLENDER_SCORE_GOOD 0x5432 +#define LINKCMD_0x5555 0x5555 +#define LINKCMD_0x5566 0x5566 +#define LINKCMD_READY_CLOSE_LINK 0x5FFF +#define LINKCMD_0x6666 0x6666 +#define LINKCMD_0x7777 0x7777 +#define LINKCMD_BLENDER_PLAY_AGAIN 0x7779 +#define LINKCMD_0x7FFF 0x7FFF +#define LINKCMD_CONT_BLOCK 0x8888 +#define LINKCMD_BLENDER_NO_BERRIES 0x9999 +#define LINKCMD_BLENDER_NO_PBLOCK_SPACE 0xAAAA +#define LINKCMD_0xAAAB 0xAAAB +#define LINKCMD_READY_TO_TRADE 0xAABB +#define LINKCMD_READY_FINISH_TRADE 0xABCD +#define LINKCMD_INIT_BLOCK 0xBBBB +#define LINKCMD_READY_CANCEL_TRADE 0xBBCC +#define LINKCMD_SEND_HELD_KEYS 0xCAFE +#define LINKCMD_SEND_BLOCK_REQ 0xCCCC +#define LINKCMD_START_TRADE 0xCCDD +#define LINKCMD_CONFIRM_FINISH_TRADE 0xDCBA +#define LINKCMD_SET_MONS_TO_TRADE 0xDDDD +#define LINKCMD_0xDDEE 0xDDEE +#define LINKCMD_REQUEST_CANCEL 0xEEAA +#define LINKCMD_CANCEL_TRADE 0xEEBB +#define LINKCMD_0xEECC 0xEECC + +#define LINKTYPE_TRADE 0x1111 +#define LINKTYPE_TRADE_CONNECTING 0x1122 +#define LINKTYPE_TRADE_SETUP 0x1133 +#define LINKTYPE_TRADE_DISCONNECTED 0x1144 +#define LINKTYPE_BATTLE 0x2211 +#define LINKTYPE_0x2222 0x2222 // unused battle? +#define LINKTYPE_SINGLE_BATTLE 0x2233 +#define LINKTYPE_DOUBLE_BATTLE 0x2244 +#define LINKTYPE_MULTI_BATTLE 0x2255 +#define LINKTYPE_BATTLE_TOWER_50 0x2266 +#define LINKTYPE_BATTLE_TOWER_OPEN 0x2277 +#define LINKTYPE_BATTLE_TOWER 0x2288 +#define LINKTYPE_RECORD_MIX_BEFORE 0x3311 +#define LINKTYPE_RECORD_MIX_AFTER 0x3322 +#define LINKTYPE_BERRY_BLENDER_SETUP 0x4411 +#define LINKTYPE_BERRY_BLENDER 0x4422 +#define LINKTYPE_MYSTERY_EVENT 0x5501 +#define LINKTYPE_0x5502 0x5502 // unused? +#define LINKTYPE_EREADER 0x5503 +#define LINKTYPE_CONTEST_GMODE 0x6601 +#define LINKTYPE_CONTEST_EMODE 0x6602 struct LinkStatus { @@ -230,7 +238,7 @@ extern u16 gSendCmd[CMD_LENGTH]; extern struct LinkPlayer gLinkPlayers[5]; extern u16 word_3002910[]; extern bool8 gReceivedRemoteLinkPlayers; -extern u32 gUnknown_020223C0; +extern u32 gBerryBlenderKeySendAttempts; extern bool8 gLinkVSyncDisabled; extern u32 gLinkStatus; @@ -280,7 +288,7 @@ u8 IsLinkMaster(void); void SetCloseLinkCallback(void); bool8 HandleLinkConnection(void); void SetLinkDebugValues(u32 seed, u32 flags); -void sub_800A418(void); +void SetBerryBlenderLinkCallback(void); void SetSuppressLinkErrorMessage(bool8 flag); void sub_800B524(struct LinkPlayer *linkPlayer); u8 GetSioMultiSI(void); diff --git a/include/link_rfu.h b/include/link_rfu.h index 4d00039eb..9476da6b7 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -5,18 +5,18 @@ #include "link.h" #include "AgbRfu_LinkManager.h" -#define RFU_COMMAND_0x4400 0x4400 -#define RFU_COMMAND_0x8800 0x8800 -#define RFU_COMMAND_0x8900 0x8900 -#define RFU_COMMAND_SEND_BLOCK_REQ 0xA100 -#define RFU_COMMAND_0x7700 0x7700 -#define RFU_COMMAND_0x7800 0x7800 -#define RFU_COMMAND_READY_EXIT_STANDBY 0x6600 -#define RFU_COMMAND_READY_CLOSE_LINK 0x5F00 -#define RFU_COMMAND_0x2F00 0x2F00 -#define RFU_COMMAND_0xBE00 0xBE00 -#define RFU_COMMAND_0xEE00 0xEE00 -#define RFU_COMMAND_0xED00 0xED00 +#define RFUCMD_SEND_PACKET 0x2F00 +#define RFUCMD_BLENDER_SEND_KEYS 0x4400 +#define RFUCMD_READY_CLOSE_LINK 0x5F00 +#define RFUCMD_READY_EXIT_STANDBY 0x6600 +#define RFUCMD_0x7700 0x7700 +#define RFUCMD_0x7800 0x7800 +#define RFUCMD_0x8800 0x8800 +#define RFUCMD_0x8900 0x8900 +#define RFUCMD_SEND_BLOCK_REQ 0xA100 +#define RFUCMD_SEND_HELD_KEYS 0xBE00 +#define RFUCMD_0xED00 0xED00 +#define RFUCMD_0xEE00 0xEE00 #define RFU_SERIAL_7F7D 0x7F7D @@ -29,6 +29,8 @@ #define BACKUP_QUEUE_NUM_SLOTS 2 #define BACKUP_QUEUE_SLOT_LENGTH 14 +#define RFU_PACKET_SIZE 6 + #define RFU_STATUS_OK 0 #define RFU_STATUS_FATAL_ERROR 1 #define RFU_STATUS_CONNECTION_ERROR 2 @@ -140,7 +142,7 @@ struct GFRfuManager /* 0x0ef */ bool8 isShuttingDown; /* 0x0f0 */ u8 linkLossRecoveryState; /* 0x0f1 */ u8 status; - /* 0x0f2 */ u16 unk_f2[6]; + /* 0x0f2 */ u16 packet[RFU_PACKET_SIZE]; /* 0x0fe */ u16 resendExitStandbyTimer; /* 0x100 */ u16 unk_100; /* 0x102 */ u8 unk_102; @@ -197,7 +199,7 @@ void Rfu_SetBlockReceivedFlag(u8 who); void Rfu_ResetBlockReceivedFlag(u8 who); bool32 IsSendingKeysToRfu(void); void StartSendingKeysToRfu(void); -void sub_800F850(void); +void Rfu_SetBerryBlenderLinkCallback(void); u8 Rfu_GetBlockReceivedStatus(void); bool32 Rfu_InitBlockSend(const u8 *src, size_t size); void ClearLinkRfuCallback(void); @@ -250,7 +252,7 @@ void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level); void InitializeRfuLinkManager_EnterUnionRoom(void); void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 a2); bool32 IsUnionRoomListenTaskActive(void); -void sub_800FE50(void *a0); +void Rfu_SendPacket(void *data); bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name); void sub_8011DE0(u32 arg0); u8 sub_801100C(s32 a0); diff --git a/include/list_menu.h b/include/list_menu.h index 0a54a069a..4697ba5aa 100644 --- a/include/list_menu.h +++ b/include/list_menu.h @@ -24,7 +24,7 @@ struct ListMenu; struct ListMenuItem { const u8 *name; - s32 id; + u32 id; }; struct ListMenuTemplate @@ -98,7 +98,7 @@ struct CursorStruct extern struct ScrollArrowsTemplate gTempScrollArrowTemplate; extern struct ListMenuTemplate gMultiuseListMenuTemplate; -s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum); +u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum); u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow); u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow); s32 ListMenu_ProcessInput(u8 listTaskId); diff --git a/include/palette.h b/include/palette.h index 8d16270aa..f874bcd74 100644 --- a/include/palette.h +++ b/include/palette.h @@ -70,7 +70,7 @@ void BeginFastPaletteFade(u8); void BeginHardwarePaletteFade(u8, u8, u8, u8, u8); void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color); void BlendPalettesUnfaded(u32, u8, u16); -void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7); +void BlendPalettesGradually(u32 selectedPalettes, s8 delay, u8 coeff, u8 coeffTarget, u16 color, u8 priority, u8 id); void TintPalette_GrayScale(u16 *palette, u16 count); void TintPalette_GrayScale2(u16 *palette, u16 count); void TintPalette_SepiaTone(u16 *palette, u16 count); diff --git a/include/pokeball.h b/include/pokeball.h index 12b9b1eff..1cdb08f94 100644 --- a/include/pokeball.h +++ b/include/pokeball.h @@ -18,6 +18,14 @@ enum POKEBALL_COUNT }; +enum { + BALL_AFFINE_ANIM_0, + BALL_ROTATE_RIGHT, + BALL_ROTATE_LEFT, + BALL_AFFINE_ANIM_3, + BALL_AFFINE_ANIM_4 +}; + extern const struct SpriteTemplate gBallSpriteTemplates[]; #define POKEBALL_PLAYER_SENDOUT 0xFF diff --git a/include/pokeblock.h b/include/pokeblock.h index 0d413a810..c82e99d8f 100644 --- a/include/pokeblock.h +++ b/include/pokeblock.h @@ -9,12 +9,21 @@ enum { - PBLOCK_CLR_BLACK, + PBLOCK_CLR_NONE, PBLOCK_CLR_RED, PBLOCK_CLR_BLUE, PBLOCK_CLR_PINK, PBLOCK_CLR_GREEN, - PBLOCK_CLR_YELLOW + PBLOCK_CLR_YELLOW, + PBLOCK_CLR_PURPLE, + PBLOCK_CLR_INDIGO, + PBLOCK_CLR_BROWN, + PBLOCK_CLR_LITE_BLUE, + PBLOCK_CLR_OLIVE, + PBLOCK_CLR_GRAY, + PBLOCK_CLR_BLACK, + PBLOCK_CLR_WHITE, + PBLOCK_CLR_GOLD, }; enum diff --git a/include/rayquaza_scene.h b/include/rayquaza_scene.h index fe66b3df0..5aa21981e 100644 --- a/include/rayquaza_scene.h +++ b/include/rayquaza_scene.h @@ -1,17 +1,6 @@ #ifndef GUARD_RAYQUAZA_SCENE_H #define GUARD_RAYQUAZA_SCENE_H -void DoRayquazaScene(u8 animId, bool8 onlyOneAnim, void (*callback)(void)); - -enum -{ - RAY_ANIM_DUO_FIGHT_PRE, - RAY_ANIM_DUO_FIGHT, - RAY_ANIM_TAKES_FLIGHT, - RAY_ANIM_DESCENDS, - RAY_ANIM_CHARGES, - RAY_ANIM_CHACES_AWAY, - RAY_ANIM_END -}; +void DoRayquazaScene(u8 animId, bool8 endEarly, void (*callback)(void)); #endif // GUARD_RAYQUAZA_SCENE_H diff --git a/include/rom_8011DC0.h b/include/rom_8011DC0.h deleted file mode 100644 index ee7397320..000000000 --- a/include/rom_8011DC0.h +++ /dev/null @@ -1,4 +0,0 @@ -#ifndef GUARD_rom_8011DC0_H -#define GUARD_rom_8011DC0_H - -#endif //GUARD_rom_8011DC0_H diff --git a/include/strings.h b/include/strings.h index 1f2920140..7018f9e0d 100644 --- a/include/strings.h +++ b/include/strings.h @@ -2983,4 +2983,9 @@ extern const u8 gText_Smartness[]; extern const u8 gText_Cuteness[]; extern const u8 gText_Beauty3[]; +// Berry Blender +extern const u8 gText_SavingDontTurnOff2[]; +extern const u8 gText_BlenderMaxSpeedRecord[]; +extern const u8 gText_234Players[]; + #endif // GUARD_STRINGS_H |