diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/config.h | 8 | ||||
-rw-r--r-- | include/constants/battle_frontier.h | 2 | ||||
-rw-r--r-- | include/constants/pokemon.h | 4 |
3 files changed, 7 insertions, 7 deletions
diff --git a/include/config.h b/include/config.h index 4f97a12a3..4c231a84d 100644 --- a/include/config.h +++ b/include/config.h @@ -15,9 +15,6 @@ // printing system. Use NoCashGBAPrint() and NoCashGBAPrintf() like you // would normally use AGBPrint() and AGBPrintf(). -// NOTE: Don't try to enable assert right now as many pointers -// still exist in defines and WILL likely result in a broken ROM. - #define ENGLISH #ifdef ENGLISH @@ -26,9 +23,12 @@ #define UNITS_METRIC #endif +// Uncomment to fix some identified minor bugs +//#define BUGFIX + // Various undefined behavior bugs may or may not prevent compilation with // newer compilers. So always fix them when using a modern compiler. -#if MODERN +#if MODERN || defined(BUGFIX) #ifndef UBFIX #define UBFIX #endif diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index 1a60714e8..bbe6db81c 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -51,7 +51,7 @@ #define MAX_BATTLE_FRONTIER_POINTS 9999 #define MAX_STREAK 9999 -// These sets of facility ids would be redunant if the order was consistent +// These sets of facility ids would be redundant if the order was consistent // The order is important for this set so that all the non-link records can be continuous #define RANKING_HALL_BATTLE_TOWER_SINGLES 0 #define RANKING_HALL_BATTLE_TOWER_DOUBLES 1 diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 4cf0bd4f0..bac914fec 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -241,10 +241,10 @@ // Battle move flags #define FLAG_MAKES_CONTACT (1 << 0) #define FLAG_PROTECT_AFFECTED (1 << 1) -#define FLAG_MAGICCOAT_AFFECTED (1 << 2) +#define FLAG_MAGIC_COAT_AFFECTED (1 << 2) #define FLAG_SNATCH_AFFECTED (1 << 3) #define FLAG_MIRROR_MOVE_AFFECTED (1 << 4) -#define FLAG_KINGSROCK_AFFECTED (1 << 5) +#define FLAG_KINGS_ROCK_AFFECTED (1 << 5) // Growth rates #define GROWTH_MEDIUM_FAST 0 |