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-rw-r--r--include/pokemon.h198
-rw-r--r--include/text.h74
2 files changed, 258 insertions, 14 deletions
diff --git a/include/pokemon.h b/include/pokemon.h
index 449cf37c0..7a3274418 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -65,7 +65,7 @@
#define MON_DATA_SPD 61
#define MON_DATA_SPATK 62
#define MON_DATA_SPDEF 63
-#define MON_DATA_64 64
+#define MON_DATA_MAIL 64
#define MON_DATA_SPECIES2 65
#define MON_DATA_IVS 66
#define MON_DATA_CHAMPION_RIBBON 67
@@ -89,7 +89,11 @@
#define MON_DATA_DEF2 85
#define MON_DATA_SPD2 86
#define MON_DATA_SPATK2 87
-#define MON_DATA_SPDEF2 88
+#define MON_DATA_SPDEF2 88
+
+#define OT_ID_RANDOM_NO_SHINY 2
+#define OT_ID_PRESET 1
+#define OT_ID_PLAYER_ID 0
#define MON_MALE 0x00
#define MON_FEMALE 0xFE
@@ -114,7 +118,34 @@
#define TYPE_DRAGON 0x10
#define TYPE_DARK 0x11
-enum {
+#define PARTY_SIZE 6
+#define MAX_TOTAL_EVS 510
+#define NUM_STATS 6
+#define UNOWN_FORM_COUNT 28
+#define MAX_MON_LEVEL 100
+
+enum
+{
+ EGG_GROUP_NONE,
+ EGG_GROUP_MONSTER,
+ EGG_GROUP_WATER_1,
+ EGG_GROUP_BUG,
+ EGG_GROUP_FLYING,
+ EGG_GROUP_FIELD,
+ EGG_GROUP_FAIRY,
+ EGG_GROUP_GRASS,
+ EGG_GROUP_HUMAN_LIKE,
+ EGG_GROUP_WATER_3,
+ EGG_GROUP_MINERAL,
+ EGG_GROUP_AMORPHOUS,
+ EGG_GROUP_WATER_2,
+ EGG_GROUP_DITTO,
+ EGG_GROUP_DRAGON,
+ EGG_GROUP_UNDISCOVERED
+};
+
+enum
+{
NATURE_HARDY,
NATURE_LONELY,
NATURE_BRAVE,
@@ -258,9 +289,6 @@ struct Pokemon
u16 spDefense;
};
-extern struct Pokemon gPlayerParty[6];
-extern struct Pokemon gEnemyParty[6];
-
struct PokemonStorage
{
/*0x0000*/ u8 currentBox;
@@ -269,6 +297,33 @@ struct PokemonStorage
/*0x83C2*/ u8 boxWallpapers[14];
};
+struct UnknownPokemonStruct
+{
+ u16 species;
+ u16 heldItem;
+ u16 moves[4];
+ u8 level;
+ u8 ppBonuses;
+ u8 hpEV;
+ u8 attackEV;
+ u8 defenseEV;
+ u8 speedEV;
+ u8 spAttackEV;
+ u8 spDefenseEV;
+ u32 otId;
+ u32 hpIV:5;
+ u32 attackIV:5;
+ u32 defenseIV:5;
+ u32 speedIV:5;
+ u32 spAttackIV:5;
+ u32 spDefenseIV:5;
+ u32 gap:1;
+ u32 altAbility:1;
+ u32 personality;
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+ u8 friendship;
+};
+
struct BattlePokemon
{
/*0x00*/ u16 species;
@@ -348,7 +403,8 @@ struct BaseStats
/* 0x16 */ u8 ability1;
/* 0x17 */ u8 ability2;
/* 0x18 */ u8 safariZoneFleeRate;
- /* 0x19 */ u8 bodyColor;
+ /* 0x19 */ u8 bodyColor : 7;
+ u8 noFlip : 1;
};
struct BattleMove
@@ -361,14 +417,138 @@ struct BattleMove
u8 secondaryEffectChance;
u8 target;
u8 priority;
- u32 flags;
+ u8 flags;
};
+struct __attribute__((packed)) LevelUpMove
+{
+ u16 move:9;
+ u16 level:7;
+};
+
+enum
+{
+ GROWTH_MEDIUM_FAST,
+ GROWTH_ERRATIC,
+ GROWTH_FLUCTUATING,
+ GROWTH_MEDIUM_SLOW,
+ GROWTH_FAST,
+ GROWTH_SLOW
+};
+
+enum
+{
+ BODY_COLOR_RED,
+ BODY_COLOR_BLUE,
+ BODY_COLOR_YELLOW,
+ BODY_COLOR_GREEN,
+ BODY_COLOR_BLACK,
+ BODY_COLOR_BROWN,
+ BODY_COLOR_PURPLE,
+ BODY_COLOR_GRAY,
+ BODY_COLOR_WHITE,
+ BODY_COLOR_PINK
+};
+
+#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
+#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
+#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
+#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
+#define EVO_TRADE 0x0005 // Pokémon is traded
+#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
+#define EVO_ITEM 0x0007 // specified item is used on Pokémon
+#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
+#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
+#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
+#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
+#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
+#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
+#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
+#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
+
+struct Evolution
+{
+ u16 method;
+ u16 param;
+ u16 targetSpecies;
+};
+
+struct EvolutionData
+{
+ struct Evolution evolutions[5];
+};
+
+extern u8 gPlayerPartyCount;
+extern struct Pokemon gPlayerParty[PARTY_SIZE];
+extern u8 gEnemyPartyCount;
+extern struct Pokemon gEnemyParty[PARTY_SIZE];
+extern const struct BaseStats gBaseStats[];
+extern const struct EvolutionData gEvolutionTable[];
+extern struct PokemonStorage* gPokemonStoragePtr;
+extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1];
+
+void ZeroBoxMonData(struct BoxPokemon *boxMon);
+void ZeroMonData(struct Pokemon *mon);
+void ZeroPlayerPartyMons(void);
+void ZeroEnemyPartyMons(void);
+void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
+void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
+void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature);
+void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter);
+void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level);
+void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality);
+void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId);
+void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread);
+u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);
+void CalculateMonStats(struct Pokemon *mon);
+u8 GetLevelFromMonExp(struct Pokemon *mon);
+u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon);
+u16 GiveMoveToMon(struct Pokemon *mon, u16 move);
+u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
+u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move);
+void RestoreMonMovesPP(struct Pokemon *mon);
+void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot);
+void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot);
+void GiveMonInitialMoveset(struct Pokemon *mon);
+void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon);
+void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move);
+void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
+
+u8 GetMonGender(struct Pokemon *mon);
+u8 GetBoxMonGender(struct BoxPokemon *boxMon);
+u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality);
+void EncryptBoxMon(struct BoxPokemon *boxMon);
+void DecryptBoxMon(struct BoxPokemon *boxMon);
+
// These are full type signatures for GetMonData() and GetBoxMonData(),
// but they are not used since some code erroneously omits the third arg.
// u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data);
+// u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data);
u32 GetMonData();
+u32 GetBoxMonData();
-u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality);
+void SetMonData(struct Pokemon *mon, s32 field, const void *data);
+void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *data);
+void CopyMon(void *dest, void *src, size_t size);
+u8 GiveMonToPlayer(struct Pokemon *mon);
+u8 SendMonToPC(struct Pokemon *mon);
+u8 CalculatePlayerPartyCount(void);
+u8 CalculateEnemyPartyCount(void);
+
+u8 GetAbilityBySpecies(u16 species, bool8 altAbility);
+u8 GetMonAbility(struct Pokemon *mon);
+void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord);
+u8 GetSecretBaseTrainerPicIndex(void);
+u8 GetSecretBaseTrainerNameIndex(void);
+u8 PlayerPartyAndPokemonStorageFull(void);
+u8 PokemonStorageFull(void);
+void GetSpeciesName(u8 *name, u16 species);
+u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
+void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
+void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
+void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex);
+
+u8 GetNature(struct Pokemon *mon);
+u8 GetNatureFromPersonality(u32 personality);
#endif // GUARD_POKEMON_H
diff --git a/include/text.h b/include/text.h
index 2c5bf7bee..f52336d84 100644
--- a/include/text.h
+++ b/include/text.h
@@ -2,14 +2,78 @@
#define GUARD_TEXT_H
#define CHAR_SPACE 0x00
+#define CHAR_0 0xA1
#define CHAR_QUESTION_MARK 0xAC
+#define CHAR_PERIOD 0xAD
#define CHAR_HYPHEN 0xAE
+#define CHAR_ELLIPSIS 0xB0
+#define CHAR_MALE 0xB5
+#define CHAR_FEMALE 0xB6
#define CHAR_CURRENCY 0xB7
+#define CHAR_COMMA 0xB8
+#define CHAR_MULT_SIGN 0xB9
+#define CHAR_SLASH 0xBA
+#define CHAR_A 0xBB
+#define CHAR_B 0xBC
+#define CHAR_C 0xBD
+#define CHAR_D 0xBE
+#define CHAR_E 0xBF
+#define CHAR_F 0xC0
+#define CHAR_G 0xC1
+#define CHAR_H 0xC2
+#define CHAR_I 0xC3
+#define CHAR_J 0xC4
+#define CHAR_K 0xC5
+#define CHAR_L 0xC6
+#define CHAR_M 0xC7
+#define CHAR_N 0xC8
+#define CHAR_O 0xC9
+#define CHAR_P 0xCA
+#define CHAR_Q 0xCB
+#define CHAR_R 0xCC
+#define CHAR_S 0xCD
+#define CHAR_T 0xCE
+#define CHAR_U 0xCF
+#define CHAR_V 0xD0
+#define CHAR_W 0xD1
+#define CHAR_X 0xD2
+#define CHAR_Y 0xD3
+#define CHAR_Z 0xD4
+#define CHAR_a 0xD5
+#define CHAR_b 0xD6
+#define CHAR_c 0xD7
+#define CHAR_d 0xD8
+#define CHAR_e 0xD9
+#define CHAR_f 0xDA
+#define CHAR_g 0xDB
+#define CHAR_h 0xDC
+#define CHAR_i 0xDD
+#define CHAR_j 0xDE
+#define CHAR_k 0xDF
+#define CHAR_l 0xE0
+#define CHAR_m 0xE1
+#define CHAR_n 0xE2
+#define CHAR_o 0xE3
+#define CHAR_p 0xE4
+#define CHAR_q 0xE5
+#define CHAR_r 0xE6
+#define CHAR_s 0xE7
+#define CHAR_t 0xE8
+#define CHAR_u 0xE9
+#define CHAR_v 0xEA
+#define CHAR_w 0xEB
+#define CHAR_x 0xEC
+#define CHAR_y 0xED
+#define CHAR_z 0xEE
#define CHAR_COLON 0xF0
+#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
+#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
#define PLACEHOLDER_BEGIN 0xFD // string placeholder
#define CHAR_NEWLINE 0xFE
-#define EOS 0xFF // end of string
+#define EOS 0xFF // end of string
+
+#define EXT_CTRL_CODE_JPN 0x15
#define NUM_TEXT_PRINTERS 32
@@ -30,9 +94,9 @@ struct TextPrinter
u8 bgColor:4;
u8 shadowColor:4;
} subPrinter;
-
+
void (*callback)(struct TextSubPrinter *, u16); // 0x10
-
+
union {
struct TextPrinterSubStruct
{
@@ -48,10 +112,10 @@ struct TextPrinter
u8 field_6;
u8 active;
} sub;
-
+
u8 sub_fields[8];
} sub_union;
-
+
u8 state; // 0x1C
u8 text_speed;
u8 delayCounter;