diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 11 | ||||
-rw-r--r-- | include/battle_util2.h | 10 |
2 files changed, 14 insertions, 7 deletions
diff --git a/include/battle.h b/include/battle.h index ef60fdc19..dbb6501fb 100644 --- a/include/battle.h +++ b/include/battle.h @@ -7,6 +7,7 @@ #include "battle_2.h" #include "battle_ai_switch_items.h" #include "battle_gfx_sfx_util.h" +#include "battle_util2.h" /* Banks are a name given to what could be called a 'battlerId' or 'monControllerId'. @@ -880,13 +881,6 @@ bool8 LoadChosenBattleElement(u8 caseId); void DrawMainBattleBackground(void); void task00_0800F6FC(u8 taskId); -// battle_5 -void AllocateBattleResrouces(void); -void FreeBattleResources(void); -void AdjustFriendshipOnBattleFaint(u8 bank); -void sub_80571DC(u8 bank, u8 arg1); -u32 sub_805725C(u8 bank); - enum { BACK_PIC_BRENDAN, @@ -989,6 +983,9 @@ extern struct BattleSpriteData *gBattleSpritesDataPtr; extern u8 *gLinkBattleSendBuffer; extern u8 *gLinkBattleRecvBuffer; +extern u8 *gUnknown_0202305C; +extern u8 *gUnknown_02023060; + // Move this somewhere else #include "sprite.h" diff --git a/include/battle_util2.h b/include/battle_util2.h new file mode 100644 index 000000000..3954e42dc --- /dev/null +++ b/include/battle_util2.h @@ -0,0 +1,10 @@ +#ifndef GUARD_BATTLE_UTIL2_H +#define GUARD_BATTLE_UTIL2_H + +void AllocateBattleResources(void); +void FreeBattleResources(void); +void AdjustFriendshipOnBattleFaint(u8 bank); +void sub_80571DC(u8 bank, u8 arg1); +u32 sub_805725C(u8 bank); + +#endif // GUARD_BATTLE_UTIL_H |