diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/region_map_sections.h | 2 | ||||
-rw-r--r-- | include/event_object_movement.h | 9 | ||||
-rw-r--r-- | include/gba/io_reg.h | 2 | ||||
-rw-r--r-- | include/overworld.h | 40 | ||||
-rw-r--r-- | include/sprite.h | 2 |
5 files changed, 29 insertions, 26 deletions
diff --git a/include/constants/region_map_sections.h b/include/constants/region_map_sections.h index 8ff75dfa9..12c894367 100644 --- a/include/constants/region_map_sections.h +++ b/include/constants/region_map_sections.h @@ -220,4 +220,6 @@ #define MAPSEC_IN_GAME_TRADE 0xFE #define MAPSEC_FATEFUL_ENCOUNTER 0xFF +#define MAPSEC_SUBTRACT_KANTO (MAPSEC_SPECIAL_AREA - MAPSEC_DYNAMIC) + #endif //GUARD_REGIONMAPSEC_H diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 1a473eea9..d43dd78ea 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -89,10 +89,10 @@ u8 GetEventObjectIdByXY(s16, s16); void SetEventObjectDirection(struct EventObject *, u8); u8 GetFirstInactiveEventObjectId(void); void RemoveEventObjectByLocalIdAndMap(u8, u8, u8); -void npc_load_two_palettes__no_record(u16, u8); -void npc_load_two_palettes__and_record(u16, u8); +void LoadPlayerObjectReflectionPalette(u16, u8); +void LoadSpecialObjectReflectionPalette(u16, u8); void sub_808EBA8(u8, u8, u8, s16, s16); -void pal_patch_for_npc(u16, u8); +void PatchObjectPalette(u16, u8); void sub_808E16C(s16, s16); void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat); void sub_8092FF0(s16, s16, s16 *, s16 *); @@ -113,7 +113,7 @@ void EventObjectTurn(struct EventObject *, u8); void EventObjectTurnByLocalIdAndMap(u8, u8, u8, u8); const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8); void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); -void gpu_pal_allocator_reset__manage_upper_four(void); +void FreeAndReserveObjectSpritePalettes(void); void sub_808E82C(u8, u8, u8, s16, s16); void sub_808E7E4(u8, u8, u8); void sub_808E78C(u8, u8, u8, u8); @@ -122,6 +122,7 @@ void EventObjectGetLocalIdAndMap(struct EventObject *eventObject, void *localId, void ShiftEventObjectCoords(struct EventObject *, s16, s16); void sub_808EB08(struct EventObject *, s16, s16); void sub_808F254(u8, u8, u8); +void InitEventObjectPalettes(u8 palSlot); void UpdateEventObjectCurrentMovement(struct EventObject *, struct Sprite *, bool8(struct EventObject *, struct Sprite *)); u8 EventObjectFaceOppositeDirection(struct EventObject *, u8); u8 GetOppositeDirection(u8); diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index 9327d6cb0..03faa1a87 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -574,8 +574,6 @@ #define WINOUT_WINOBJ_OBJ (1 << 12) #define WINOUT_WINOBJ_CLR (1 << 13) -#define WINHV_COORDS(m, n) (((m) << 8) | (n)) - // BLDCNT // Bits 0-5 select layers for the 1st target #define BLDCNT_TGT1_BG0 (1 << 0) diff --git a/include/overworld.h b/include/overworld.h index 341e44278..f6856ab0c 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -1,10 +1,10 @@ #ifndef GUARD_OVERWORLD_H #define GUARD_OVERWORLD_H -struct UnkPlayerStruct +struct InitialPlayerAvatarState { - u8 player_field_0; - u8 player_field_1; + u8 transitionFlags; + u8 direction; }; struct LinkPlayerEventObject @@ -16,7 +16,7 @@ struct LinkPlayerEventObject }; // Exported RAM declarations -extern struct WarpData gUnknown_020322DC; +extern struct WarpData gLastUsedWarp; extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4]; extern u16 *gBGTilemapBuffers1; @@ -26,7 +26,7 @@ extern u16 *gBGTilemapBuffers3; extern void (*gFieldCallback)(void); // Exported ROM declarations -extern const struct UCoords32 gUnknown_08339D64[]; +extern const struct UCoords32 gDirectionToVectors[]; void DoWhiteOut(void); void Overworld_ResetStateAfterFly(void); @@ -45,13 +45,13 @@ const struct MapLayout *GetMapLayout(void); void ApplyCurrentWarp(void); void set_warp2_warp3_to_neg_1(void); void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -bool32 warp_data_is_not_neg_1(struct WarpData *warp); +bool32 IsDummyWarp(struct WarpData *warp); struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum); -struct MapHeader const *const warp1_get_mapheader(void); -void set_current_map_header_from_sav1_save_old_name(void); +struct MapHeader const *const GetDestinationWarpMapHeader(void); +void LoadCurrentMapData(void); void LoadSaveblockMapHeader(void); -void update_camera_pos_from_warpid(void); -void warp_in(void); +void SetPlayerCoordsFromWarp(void); +void WarpIntoMap(void); void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId); void saved_warp2_set(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId); @@ -63,21 +63,21 @@ void Overworld_SetHealLocationWarp(u8 healLocationId); void sub_8084D5C(s16 a1, s16 a2); void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084E14(void); -void sub_8084E2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -void warp1_set_to_warp2(void); -void sub_8084E80(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -void sub_8084EBC(s16 x, s16 y); +void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void SetFixedDiveWarpAsDestination(void); +void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void SetFixedHoleWarpAsDestination(s16 x, s16 y); void warp1_set_to_sav1w(void); void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084F6C(u8 a1); void sub_8084FAC(void); const struct MapConnection *GetMapConnection(u8 dir); -bool8 sub_8084FF8(u8 dir, u16 x, u16 y); -bool8 sub_8085058(u16 x, u16 y); -bool8 sub_8085078(u16 x, u16 y); +bool8 SetDiveWarp(u8 dir, u16 x, u16 y); +bool8 SetDiveWarpEmerge(u16 x, u16 y); +bool8 SetDiveWarpDive(u16 x, u16 y); void mliX_load_map(u8 mapGroup, u8 mapNum); -void player_avatar_init_params_reset(void); -void walkrun_find_lowest_active_bit_in_bitfield(void); +void ResetInitialPlayerAvatarState(void); +void StoreInitialPlayerAvatarState(void); bool32 Overworld_IsBikingAllowed(void); void SetDefaultFlashLevel(void); void Overworld_SetFlashLevel(s32 flashLevel); @@ -96,7 +96,7 @@ void Overworld_ChangeMusicToDefault(void); void Overworld_ChangeMusicTo(u16 newMusic); u8 GetMapMusicFadeoutSpeed(void); void music_something(void); -bool8 sub_80859A0(void); +bool8 BGMusicStopped(void); void Overworld_FadeOutMapMusic(void); void UpdateAmbientCry(s16 *state, u16 *delayCounter); u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum); diff --git a/include/sprite.h b/include/sprite.h index f972d09cc..26263737b 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -26,6 +26,8 @@ struct SpriteFrameImage #define obj_frame_tiles(ptr) {.data = (u8 *)ptr, .size = sizeof ptr} +#define overworld_frame(ptr, width, height, frame) {.data = (u8 *)ptr + (width * height * frame * 64)/2, .size = (width * height * 64)/2} + struct SpritePalette { const u16 *data; // Raw uncompressed palette data |