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-rw-r--r--include/battle_arena.h2
-rw-r--r--include/constants/battle_string_ids.h10
2 files changed, 7 insertions, 5 deletions
diff --git a/include/battle_arena.h b/include/battle_arena.h
index c9a18ef61..cc0e72c0c 100644
--- a/include/battle_arena.h
+++ b/include/battle_arena.h
@@ -6,7 +6,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state);
void BattleArena_InitPoints(void);
void BattleArena_AddMindPoints(u8 battler);
void BattleArena_AddSkillPoints(u8 battler);
-void BattleArena_DeductMindPoints(u8 battler, u16 stringId);
+void BattleArena_DeductSkillPoints(u8 battler, u16 stringId);
void DrawArenaRefereeTextBox(void);
void EraseArenaRefereeTextBox(void);
diff --git a/include/constants/battle_string_ids.h b/include/constants/battle_string_ids.h
index c8d37aac6..d5d0698b9 100644
--- a/include/constants/battle_string_ids.h
+++ b/include/constants/battle_string_ids.h
@@ -1,10 +1,6 @@
#ifndef GUARD_CONSTANTS_BATTLE_STRING_IDS_H
#define GUARD_CONSTANTS_BATTLE_STRING_IDS_H
-#define BATTLESTRINGS_COUNT 369
-
-#define BATTLESTRINGS_ID_ADDER 12 // all battlestrings have its ID + 12, because first 5 are reserved
-
#define STRINGID_INTROMSG 0
#define STRINGID_INTROSENDOUT 1
#define STRINGID_RETURNMON 2
@@ -383,6 +379,12 @@
#define STRINGID_TRAINER1WINTEXT 379
#define STRINGID_TRAINER2WINTEXT 380
+#define BATTLESTRINGS_COUNT 381
+
+// This is the string id that gBattleStringsTable starts with.
+// String ids before this (e.g. STRINGID_INTROMSG) are not in the table,
+// and are instead handled explicitly by BufferStringBattle.
+#define BATTLESTRINGS_TABLE_START STRINGID_TRAINER1LOSETEXT
// The below IDs are all indexes into battle message tables,
// used to determine which of a set of messages to print.