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-rw-r--r--include/battle_transition.h15
-rw-r--r--include/battle_transition_frontier.h16
-rw-r--r--include/bike.h10
-rw-r--r--include/constants/battle_anim.h6
-rw-r--r--include/constants/battle_move_effects.h2
-rwxr-xr-xinclude/constants/event_object_movement.h8
-rw-r--r--include/constants/field_effects.h4
-rw-r--r--include/constants/items.h2
-rw-r--r--include/event_object_movement.h2
-rw-r--r--include/field_player_avatar.h6
-rw-r--r--include/graphics.h60
-rw-r--r--include/main.h1
-rw-r--r--include/menu.h3
-rw-r--r--include/palette.h4
14 files changed, 70 insertions, 69 deletions
diff --git a/include/battle_transition.h b/include/battle_transition.h
index 784c5f968..1e7339fa2 100644
--- a/include/battle_transition.h
+++ b/include/battle_transition.h
@@ -1,12 +1,11 @@
#ifndef GUARD_BATTLE_TRANSITION_H
#define GUARD_BATTLE_TRANSITION_H
-void TestBattleTransition(u8 transitionId);
void BattleTransition_StartOnField(u8 transitionId);
void BattleTransition_Start(u8 transitionId);
bool8 IsBattleTransitionDone(void);
-bool8 FldEff_Pokeball(void);
-void TransitionPhase1_Task_RunFuncs(u8 taskId);
+bool8 FldEff_PokeballTrail(void);
+void Task_BattleTransition_Intro(u8 taskId);
void GetBg0TilesDst(u16 **tilemap, u16 **tileset);
extern const struct SpritePalette gSpritePalette_Pokeball;
@@ -26,13 +25,13 @@ enum {
B_TRANSITION_SHUFFLE,
B_TRANSITION_BIG_POKEBALL,
B_TRANSITION_POKEBALLS_TRAIL,
- B_TRANSITION_CLOCKWISE_BLACKFADE,
+ B_TRANSITION_CLOCKWISE_WIPE,
B_TRANSITION_RIPPLE,
B_TRANSITION_WAVE,
B_TRANSITION_SLICE,
- B_TRANSITION_WHITEFADE,
+ B_TRANSITION_WHITE_BARS_FADE,
B_TRANSITION_GRID_SQUARES,
- B_TRANSITION_SHARDS,
+ B_TRANSITION_ANGLED_WIPES,
B_TRANSITION_SIDNEY,
B_TRANSITION_PHOEBE,
B_TRANSITION_GLACIA,
@@ -47,8 +46,8 @@ enum {
B_TRANSITION_GROUDON,
B_TRANSITION_RAYQUAZA,
B_TRANSITION_SHRED_SPLIT,
- B_TRANSITION_BLACKHOLE1,
- B_TRANSITION_BLACKHOLE2,
+ B_TRANSITION_BLACKHOLE,
+ B_TRANSITION_BLACKHOLE_PULSATE,
B_TRANSITION_RECTANGULAR_SPIRAL,
B_TRANSITION_FRONTIER_LOGO_WIGGLE,
B_TRANSITION_FRONTIER_LOGO_WAVE,
diff --git a/include/battle_transition_frontier.h b/include/battle_transition_frontier.h
index 8813fe81e..22d674923 100644
--- a/include/battle_transition_frontier.h
+++ b/include/battle_transition_frontier.h
@@ -1,13 +1,13 @@
#ifndef GUARD_BATTLE_TRANSITION_FRONTIER_H
#define GUARD_BATTLE_TRANSITION_FRONTIER_H
-void Phase2Task_FrontierCirclesMeet(u8 taskId);
-void Phase2Task_FrontierCirclesCross(u8 taskId);
-void Phase2Task_FrontierCirclesAsymmetricSpiral(u8 taskId);
-void Phase2Task_FrontierCirclesSymmetricSpiral(u8 taskId);
-void Phase2Task_FrontierCirclesMeetInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesCrossInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId);
-void Phase2Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId);
+void Task_FrontierCirclesMeet(u8 taskId);
+void Task_FrontierCirclesCross(u8 taskId);
+void Task_FrontierCirclesAsymmetricSpiral(u8 taskId);
+void Task_FrontierCirclesSymmetricSpiral(u8 taskId);
+void Task_FrontierCirclesMeetInSeq(u8 taskId);
+void Task_FrontierCirclesCrossInSeq(u8 taskId);
+void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId);
+void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId);
#endif // GUARD_BATTLE_TRANSITION_FRONTIER_H
diff --git a/include/bike.h b/include/bike.h
index 893b0b19e..afe773d42 100644
--- a/include/bike.h
+++ b/include/bike.h
@@ -17,11 +17,11 @@ struct BikeHistoryInputInfo
// Player speeds
enum
{
- SPEED_STANDING,
- SPEED_NORMAL,
- SPEED_FAST,
- SPEED_FASTER,
- SPEED_FASTEST,
+ BIKE_SPEED_STANDING,
+ BIKE_SPEED_NORMAL,
+ BIKE_SPEED_FAST,
+ BIKE_SPEED_FASTER,
+ BIKE_SPEED_FASTEST,
};
// mach bike transitions enum
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index 48de594e2..2ff9318be 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -342,9 +342,9 @@
#define BG_FISSURE 21
#define BG_BUG_OPPONENT 22
#define BG_BUG_PLAYER 23
-#define BG_SOLARBEAM_OPPONENT 24
-#define BG_SOLARBEAM_PLAYER 25
-#define BG_SOLARBEAM_CONTESTS 26
+#define BG_SOLAR_BEAM_OPPONENT 24
+#define BG_SOLAR_BEAM_PLAYER 25
+#define BG_SOLAR_BEAM_CONTESTS 26
// table ids for general animations (gBattleAnims_General)
#define B_ANIM_CASTFORM_CHANGE 0
diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h
index cc62208fa..c4f79efc3 100644
--- a/include/constants/battle_move_effects.h
+++ b/include/constants/battle_move_effects.h
@@ -152,7 +152,7 @@
#define EFFECT_FUTURE_SIGHT 148
#define EFFECT_GUST 149
#define EFFECT_FLINCH_MINIMIZE_HIT 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
-#define EFFECT_SOLARBEAM 151
+#define EFFECT_SOLAR_BEAM 151
#define EFFECT_THUNDER 152
#define EFFECT_TELEPORT 153
#define EFFECT_BEAT_UP 154
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h
index 4ffb869e4..e7238b56e 100755
--- a/include/constants/event_object_movement.h
+++ b/include/constants/event_object_movement.h
@@ -128,10 +128,10 @@
#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP 0x2A
#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT 0x2B
#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT 0x2C
-#define MOVEMENT_ACTION_WALK_FASTEST_DOWN 0x2D
-#define MOVEMENT_ACTION_WALK_FASTEST_UP 0x2E
-#define MOVEMENT_ACTION_WALK_FASTEST_LEFT 0x2F
-#define MOVEMENT_ACTION_WALK_FASTEST_RIGHT 0x30
+#define MOVEMENT_ACTION_WALK_FASTER_DOWN 0x2D
+#define MOVEMENT_ACTION_WALK_FASTER_UP 0x2E
+#define MOVEMENT_ACTION_WALK_FASTER_LEFT 0x2F
+#define MOVEMENT_ACTION_WALK_FASTER_RIGHT 0x30
#define MOVEMENT_ACTION_SLIDE_DOWN 0x31
#define MOVEMENT_ACTION_SLIDE_UP 0x32
#define MOVEMENT_ACTION_SLIDE_LEFT 0x33
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index e02e01efb..a62040947 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -46,7 +46,7 @@
#define FLDEFF_HOT_SPRINGS_WATER 42
#define FLDEFF_USE_WATERFALL 43
#define FLDEFF_USE_DIVE 44
-#define FLDEFF_POKEBALL 45
+#define FLDEFF_POKEBALL_TRAIL 45
#define FLDEFF_HEART_ICON 46
#define FLDEFF_NOP_47 47
#define FLDEFF_NOP_48 48
@@ -113,7 +113,7 @@
#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
#define FLDEFF_PAL_TAG_POKEBALL_GLOW 0x1007
#define FLDEFF_PAL_TAG_SECRET_POWER_PLANT 0x1008
-#define FLDEFF_PAL_TAG_POKEBALL 0x1009
+#define FLDEFF_PAL_TAG_POKEBALL_TRAIL 0x1009
#define FLDEFF_PAL_TAG_ASH 0x100D
#define FLDEFF_PAL_TAG_SAND_PILLAR 0x100E
#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
diff --git a/include/constants/items.h b/include/constants/items.h
index c596dd3b8..e9d889cfa 100644
--- a/include/constants/items.h
+++ b/include/constants/items.h
@@ -402,7 +402,7 @@
#define ITEM_TM19_GIGA_DRAIN ITEM_TM19
#define ITEM_TM20_SAFEGUARD ITEM_TM20
#define ITEM_TM21_FRUSTRATION ITEM_TM21
-#define ITEM_TM22_SOLARBEAM ITEM_TM22
+#define ITEM_TM22_SOLAR_BEAM ITEM_TM22
#define ITEM_TM23_IRON_TAIL ITEM_TM23
#define ITEM_TM24_THUNDERBOLT ITEM_TM24
#define ITEM_TM25_THUNDER ITEM_TM25
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index a935502e6..11dac813d 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -136,7 +136,7 @@ u8 GetFaceDirectionMovementAction(u32);
u8 GetWalkNormalMovementAction(u32);
u8 GetWalkFastMovementAction(u32);
u8 GetRideWaterCurrentMovementAction(u32);
-u8 GetWalkFastestMovementAction(u32);
+u8 GetWalkFasterMovementAction(u32);
u8 GetPlayerRunMovementAction(u32);
u8 GetJumpInPlaceMovementAction(u32);
u8 GetAcroWheelieFaceDirectionMovementAction(u32);
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index e9174d589..823564f22 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -11,10 +11,10 @@ void PlayerGetDestCoords(s16 *, s16 *);
u8 GetPlayerFacingDirection(void);
u8 GetPlayerMovementDirection(void);
u8 PlayerGetCopyableMovement(void);
-void PlayerGoSpeed1(u8);
-void PlayerGoSpeed2(u8);
+void PlayerWalkNormal(u8);
+void PlayerWalkFast(u8);
void PlayerRideWaterCurrent(u8);
-void PlayerGoSpeed4(u8);
+void PlayerWalkFaster(u8);
void PlayerOnBikeCollide(u8);
void PlayerFaceDirection(u8 a);
void PlayerTurnInPlace(u8 a);
diff --git a/include/graphics.h b/include/graphics.h
index dcb47a226..a58b0f0f1 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -3208,12 +3208,12 @@ extern const u16 gBerryFixWindow_Pal[];
extern const u32 gBattleTextboxTiles[];
extern const u32 gBattleTextboxTilemap[];
extern const u32 gBattleTextboxPalette[];
-extern const u32 gUnknown_08D778F0[];
extern const u32 gVsLettersGfx[];
-extern const u32 gUnknown_08D77AE4[];
-extern const u32 gUnknown_08D779D8[];
-extern const u32 gUnknown_08D857A8[];
-extern const u32 gUnknown_08D85A1C[];
+extern const u32 gBattleVSFrame_Gfx[];
+extern const u32 gBattleVSFrame_Pal[];
+extern const u32 gBattleVSFrame_Tilemap[];
+extern const u32 gMultiBattleIntroBg_Opponent_Tilemap[];
+extern const u32 gMultiBattleIntroBg_Player_Tilemap[];
// battle terrains
extern const u32 gBattleTerrainTiles_TallGrass[];
@@ -4032,16 +4032,16 @@ extern const u16 gPokenavRibbonsSummaryBg_Pal[];
extern const u32 gPokenavRibbonsSummaryBg_Gfx[];
extern const u32 gPokenavRibbonsSummaryBg_Tilemap[];
-extern const u32 gPageInfoTilemap[];
-extern const u32 gUnknown_08D98CC8[];
-extern const u32 gPageSkillsTilemap[];
-extern const u32 gPageBattleMovesTilemap[];
-extern const u32 gPageContestMovesTilemap[];
-extern const u32 gStatusScreenPalette[];
-extern const u16 gUnknown_08D85620[];
+extern const u32 gSummaryScreen_Gfx[];
+extern const u32 gSummaryScreen_Pal[];
+extern const u32 gSummaryPage_Info_Tilemap[];
+extern const u32 gSummaryPage_InfoCopy_Tilemap[];
+extern const u32 gSummaryPage_Skills_Tilemap[];
+extern const u32 gSummaryPage_BattleMoves_Tilemap[];
+extern const u32 gSummaryPage_ContestMoves_Tilemap[];
+extern const u16 gPPTextPalette[];
extern const u16 gSummaryScreenWindow_Tilemap[];
extern const u32 gMoveTypes_Pal[];
-extern const u32 gStatusScreenBitmap[];
extern const u16 gSummaryScreenPowAcc_Tilemap[];
extern const u16 gSummaryScreenAppealJam_Tilemap[];
@@ -4081,7 +4081,7 @@ extern const u32 gPokeblockFeedBg_Tilemap[];
extern const u32 gConfetti_Gfx[];
extern const u32 gConfetti_Pal[];
-extern const u32 gUnknown_08C093F0[];
+extern const u32 gBattleInterfaceGfx_BattleBar[];
extern const u32 gSubstituteDollBackGfx[];
extern const u32 gSubstituteDollFrontGfx[];
extern const u32 gSubstituteDollPal[];
@@ -4097,17 +4097,19 @@ extern const u16 gBattleInterface_BallDisplayPal[];
extern const u32 gBagSwapLineGfx[];
extern const u32 gBagSwapLinePal[];
-extern const u32 gBattleFrontierGfx_PyramidBag[];
-extern const u32 gBattleFrontierGfx_PyramidBag_Pal[];
-extern const u32 gBattleFrontierGfx_PyramidBagTileMap[];
-extern const u32 gUnknown_08D9AF44[];
-extern const u16 gUnknown_0860F074[];
+extern const u32 gBattlePyramidBag_Gfx[];
+extern const u32 gBattlePyramidBag_Pal[];
+extern const u32 gBattlePyramidBagTilemap[];
+extern const u32 gBattlePyramidBagInterface_Pal[];
+extern const u16 gBattlePyramidFloor_Pal[][16];
+
+extern const u16 gStandardMenuPalette[];
extern const u32 gTitleScreenEmeraldVersionGfx[];
extern const u32 gTitleScreenPressStartGfx[];
extern const u32 gTitleScreenPokemonLogoGfx[];
-extern const u32 gUnknown_08DE0644[];
-extern const u32 gUnknown_08DDE458[];
+extern const u32 gTitleScreenPokemonLogoTilemap[];
+extern const u32 gTitleScreenCloudsTilemap[];
extern const u16 gTitleScreenBgPalettes[];
extern const u16 gTitleScreenPressStartPal[];
extern const u16 gTitleScreenEmeraldVersionPal[];
@@ -4731,7 +4733,7 @@ extern const u32 gBattleAnimBgPalette_Sky[];
extern const u32 gBattleAnimBgPalette_Aurora[];
extern const u32 gBattleAnimBgPalette_Fissure[];
extern const u32 gBattleAnimBgPalette_Bug[];
-extern const u32 gBattleAnimBgPalette_Solarbeam[];
+extern const u32 gBattleAnimBgPalette_SolarBeam[];
extern const u32 gBattleAnimBgTilemap_Dark[];
extern const u32 gBattleAnimBgTilemap_Ghost[];
extern const u32 gBattleAnimBgTilemap_Psychic[];
@@ -4773,15 +4775,15 @@ extern const u32 gBattleStatMask6_Pal[];
extern const u32 gBattleStatMask7_Pal[];
extern const u32 gBattleStatMask8_Pal[];
-extern const u32 gContestMiscGfx[];
+extern const u32 gContestInterfaceGfx[];
extern const u32 gContestAudienceGfx[];
extern const u8 gContestApplauseMeterGfx[];
extern const u8 gContestNextTurnNumbersGfx[];
extern const u8 gContestNextTurnRandomGfx[];
-extern const u32 gOldContestGfx[];
-extern const u32 gOldContestPalette[];
-extern const u32 gUnknown_08C17170[];
-extern const u32 gUnknown_08C17980[];
+extern const u32 gContestAudienceTilemap[];
+extern const u32 gContestInterfaceAudiencePalette[];
+extern const u32 gContestInterfaceTilemap[];
+extern const u32 gContestCurtainTilemap[];
extern const u32 gContestSliderHeart_Gfx[];
extern const u32 gContestNextTurnGfx[];
extern const u16 gContestPal[];
@@ -4789,7 +4791,7 @@ extern const u32 gContestFaces_Gfx[];
extern const u32 gContestApplauseGfx[];
extern const u32 gContestJudgeGfx[];
extern const u32 gContestJudgeSymbolsGfx[];
-extern const u32 gContest3Pal[];
+extern const u32 gContestJudgeSymbolsPal[];
extern const u32 gBattleAnimBgTilemap_SurfOpponent[];
extern const u32 gBattleAnimBgTilemap_SurfPlayer[];
@@ -4899,7 +4901,7 @@ extern const u16 gCableCar_Pal[];
// Trade
extern const u16 gTradeMenu_Pal[];
extern const u8 gTradeMenu_Gfx[];
-extern const u16 gUnknown_08DDCF04[];
+extern const u16 gTradeMenu_Tilemap[];
extern const u16 gTradeGba2_Pal[];
extern const u8 gTradeGba_Gfx[];
extern const u16 gTradeMenuMonBox_Tilemap[];
diff --git a/include/main.h b/include/main.h
index 79d56d31f..5ccb20df8 100644
--- a/include/main.h
+++ b/include/main.h
@@ -72,6 +72,5 @@ void RestoreSerialTimer3IntrHandlers(void);
void StartTimer1(void);
void SeedRngAndSetTrainerId(void);
u16 GetGeneratedTrainerIdLower(void);
-void sub_819789C(void);
#endif // GUARD_MAIN_H
diff --git a/include/menu.h b/include/menu.h
index 07e00eb73..eb391e565 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -41,7 +41,7 @@ struct MenuAction
} func;
};
-extern const u16 gUnknown_0860F074[];
+extern const u16 gStandardMenuPalette[];
void FreeAllOverworldWindowBuffers(void);
void InitStandardTextBoxWindows(void);
@@ -125,5 +125,6 @@ void ResetBgPositions(void);
void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed);
void sub_8198C78(void);
void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs);
+void Menu_LoadStdPal(void);
#endif // GUARD_MENU_H
diff --git a/include/palette.h b/include/palette.h
index 072edef56..be2a0dd48 100644
--- a/include/palette.h
+++ b/include/palette.h
@@ -49,8 +49,8 @@ struct PaletteFadeControl
extern struct PaletteFadeControl gPaletteFade;
extern u32 gPlttBufferTransferPending;
extern u8 gPaletteDecompressionBuffer[];
-extern u16 gPlttBufferUnfaded[];
-extern u16 gPlttBufferFaded[];
+extern u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE];
+extern u16 gPlttBufferFaded[PLTT_BUFFER_SIZE];
void LoadCompressedPalette(const u32 *, u16, u16);
void LoadPalette(const void *, u16, u16);