diff options
Diffstat (limited to 'include')
114 files changed, 14346 insertions, 593 deletions
diff --git a/include/agb_flash.h b/include/agb_flash.h new file mode 100644 index 000000000..27e45e8fa --- /dev/null +++ b/include/agb_flash.h @@ -0,0 +1,12 @@ +#ifndef GUARD_AGB_FLASH_H +#define GUARD_AGB_FLASH_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)); + +#endif //GUARD_AGB_FLASH_H diff --git a/include/bard_music.h b/include/bard_music.h index 7d9ca633e..9d3d0ad22 100644 --- a/include/bard_music.h +++ b/include/bard_music.h @@ -9,7 +9,7 @@ struct BardSound /*0x00*/ u8 var00; /*0x01*/ s8 var01; /*0x02*/ u16 var02; - /*0x04*/ u16 volume; + /*0x04*/ s16 volume; /*0x06*/ u16 var06; }; @@ -39,5 +39,7 @@ struct BardSong // Exported ROM declarations extern const u16 gUnknown_085F5490; +const struct BardSound *GetWordSounds(u16 word); +void GetWordPhonemes(struct BardSong *song, u16 word); #endif //GUARD_BARD_MUSIC_H diff --git a/include/battle.h b/include/battle.h index 5225b72e3..ae8a1c98a 100644 --- a/include/battle.h +++ b/include/battle.h @@ -3,9 +3,9 @@ // should they be included here or included individually by every file? #include "constants/battle.h" +#include "battle_main.h" #include "battle_util.h" #include "battle_script_commands.h" -#include "battle_main.h" #include "battle_ai_switch_items.h" #include "battle_gfx_sfx_util.h" #include "battle_util2.h" @@ -66,29 +66,14 @@ #define MSG_DISPLAY 0x7 #define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8 -#define MOVE_TARGET_SELECTED 0x0 -#define MOVE_TARGET_DEPENDS 0x1 -#define MOVE_TARGET_USER 0x2 -#define MOVE_TARGET_RANDOM 0x4 -#define MOVE_TARGET_x10 0x10 -#define MOVE_TARGET_BOTH 0x8 -#define MOVE_TARGET_FOES_AND_ALLY 0x20 -#define MOVE_TARGET_OPPONENTS_FIELD 0x40 - -// defines for the u8 array gTypeEffectiveness -#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) -#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) -#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) - -// defines for the gTypeEffectiveness multipliers -#define TYPE_MUL_NO_EFFECT 0 -#define TYPE_MUL_NOT_EFFECTIVE 5 -#define TYPE_MUL_NORMAL 10 -#define TYPE_MUL_SUPER_EFFECTIVE 20 - -// special type table Ids -#define TYPE_FORESIGHT 0xFE -#define TYPE_ENDTABLE 0xFF +#define MOVE_TARGET_SELECTED 0x0 +#define MOVE_TARGET_DEPENDS 0x1 +#define MOVE_TARGET_USER_OR_SELECTED 0x2 +#define MOVE_TARGET_RANDOM 0x4 +#define MOVE_TARGET_BOTH 0x8 +#define MOVE_TARGET_USER 0x10 +#define MOVE_TARGET_FOES_AND_ALLY 0x20 +#define MOVE_TARGET_OPPONENTS_FIELD 0x40 #define BATTLE_BUFFER_LINK_SIZE 0x1000 @@ -368,6 +353,91 @@ struct BattleResults u8 catchAttempts[11]; // 0x36 }; +struct BattleTv_Side +{ + u32 spikesMonId:3; + u32 reflectMonId:3; + u32 lightScreenMonId:3; + u32 safeguardMonId:3; + u32 mistMonId:3; + u32 futureSightMonId:3; + u32 doomDesireMonId:3; + u32 perishSongMonId:3; + u32 wishMonId:3; + u32 grudgeMonId:3; + u32 usedMoveSlot:2; + u32 spikesMoveSlot:2; + u32 reflectMoveSlot:2; + u32 lightScreenMoveSlot:2; + u32 safeguardMoveSlot:2; + u32 mistMoveSlot:2; + u32 futureSightMoveSlot:2; + u32 doomDesireMoveSlot:2; + u32 perishSongMoveSlot:2; + u32 wishMoveSlot:2; + u32 grudgeMoveSlot:2; + u32 destinyBondMonId:3; + u32 destinyBondMoveSlot:2; + u32 faintCause:4; + u32 faintCauseMonId:3; + u32 explosion:1; + u32 explosionMoveSlot:2; + u32 explosionMonId:3; + u32 perishSong:1; +}; + +struct BattleTv_Position +{ + u32 curseMonId:3; + u32 leechSeedMonId:3; + u32 nightmareMonId:3; + u32 wrapMonId:3; + u32 attractMonId:3; + u32 confusionMonId:3; + u32 curseMoveSlot:2; + u32 leechSeedMoveSlot:2; + u32 nightmareMoveSlot:2; + u32 wrapMoveSlot:2; + u32 attractMoveSlot:2; + u32 confusionMoveSlot:2; + u32 waterSportMoveSlot:2; + u32 waterSportMonId:3; + u32 mudSportMonId:3; + u32 mudSportMoveSlot:2; + u32 ingrainMonId:3; + u32 ingrainMoveSlot:2; + u32 attackedByMonId:3; + u32 attackedByMoveSlot:2; +}; + +struct BattleTv_Mon +{ + u32 psnMonId:3; + u32 badPsnMonId:3; + u32 brnMonId:3; + u32 prlzMonId:3; + u32 slpMonId:3; + u32 frzMonId:3; + u32 psnMoveSlot:2; + u32 badPsnMoveSlot:2; + u32 brnMoveSlot:2; + u32 prlzMoveSlot:2; + u32 slpMoveSlot:2; + u32 frzMoveSlot:2; +}; + +struct BattleTv +{ + struct BattleTv_Mon mon[2][6]; // [side][partyId] + struct BattleTv_Position pos[2][2]; // [side][flank] + struct BattleTv_Side side[2]; // [side] +}; + +struct BattleTvMovePoints +{ + s16 points[2][PARTY_SIZE * 4]; +}; + struct BattleStruct { u8 turnEffectsTracker; @@ -447,7 +517,7 @@ struct BattleStruct u8 field_B0; u8 hpScale; u8 synchronizeMoveEffect; - u8 field_B3; + bool8 anyMonHasTransformed; void (*savedCallback)(void); u16 usedHeldItems[MAX_BATTLERS_COUNT]; u8 chosenItem[4]; // why is this an u8? @@ -472,9 +542,9 @@ struct BattleStruct u8 wishPerishSongBattlerId; bool8 overworldWeatherDone; u8 atkCancellerTracker; - u8 field_1A4[96]; - u8 field_204[104]; - u8 field_26C[40]; + struct BattleTvMovePoints tvMovePoints; + struct BattleTv tv; + u8 notSureWhatFieldLol[0x28]; u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; u8 field_298[8]; u8 field_2A0; @@ -493,6 +563,15 @@ struct BattleStruct #define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY) #define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY) +#define TARGET_TURN_DAMAGED ((gSpecialStatuses[gBattlerTarget].physicalDmg != 0 || gSpecialStatuses[gBattlerTarget].specialDmg != 0)) + +#define IS_BATTLER_OF_TYPE(battlerId, type)((gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type)) +#define SET_BATTLER_TYPE(battlerId, type) \ +{ \ + gBattleMons[battlerId].type1 = type; \ + gBattleMons[battlerId].type2 = type; \ +} + #define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8 #define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40 #define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit diff --git a/include/battle_anim.h b/include/battle_anim.h index aa62db46d..d6d4c05d6 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -47,7 +47,7 @@ extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT]; extern u8 gAnimMoveTurn; extern u8 gBattleAnimAttacker; extern u8 gBattleAnimTarget; -extern u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT]; +extern u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT]; extern u8 gUnknown_02038440; void ClearBattleAnimationVars(void); @@ -61,7 +61,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible); bool8 IsContest(void); s8 BattleAnimAdjustPanning(s8 pan); s8 BattleAnimAdjustPanning2(s8 pan); -s16 sub_80A52EC(s16 a); +s16 KeepPanInRange(s16 a); s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan); // battle_anim_80FE840.s diff --git a/include/battle_frontier_1.h b/include/battle_frontier_1.h index 5483b28ef..b9c633efc 100644 --- a/include/battle_frontier_1.h +++ b/include/battle_frontier_1.h @@ -2,6 +2,7 @@ #define GUARD_BATTLE_FRONTIER_1_H bool32 sub_8196094(void); +void sub_8197080(u8 *); void sub_8196080(const u8 *str); #endif // GUARD_BATTLE_FRONTIER_1_H diff --git a/include/battle_frontier_2.h b/include/battle_frontier_2.h index 801c3f3ec..3f8f8049d 100644 --- a/include/battle_frontier_2.h +++ b/include/battle_frontier_2.h @@ -6,5 +6,7 @@ void sub_81A895C(void); u16 sub_81A89A0(u8); void sub_81A8AF8(void); bool8 InBattlePike(void); +void sub_819FA50(void); +void sub_81AA078(u16*, u8); #endif // GUARD_BATTLE_FRONTIER_2_H diff --git a/include/battle_link_817C95C.h b/include/battle_link_817C95C.h deleted file mode 100644 index cb2cb0b27..000000000 --- a/include/battle_link_817C95C.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef GUARD_BATTLE_LINK_817C95C_H -#define GUARD_BATTLE_LINK_817C95C_H - -void sub_817C95C(u16 stringId); -void sub_817E0FC(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr); -void sub_817E32C(u8 animationId); -void sub_817E3F4(void); -void sub_817F2A8(void); -u8 GetBattlerMoveSlotId(u8 bank, u16 move); - -#endif // GUARD_BATTLE_LINK_817C95C_H diff --git a/include/battle_main.h b/include/battle_main.h index d7a522f17..a725b631f 100644 --- a/include/battle_main.h +++ b/include/battle_main.h @@ -1,6 +1,30 @@ #ifndef GUARD_BATTLE_MAIN_H #define GUARD_BATTLE_MAIN_H +struct TrainerMoney +{ + u8 classId; + u8 value; +}; + +#define TYPE_NAME_LENGTH 6 +#define ABILITY_NAME_LENGTH 12 + +// defines for the u8 array gTypeEffectiveness +#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) +#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) +#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) + +// defines for the gTypeEffectiveness multipliers +#define TYPE_MUL_NO_EFFECT 0 +#define TYPE_MUL_NOT_EFFECTIVE 5 +#define TYPE_MUL_NORMAL 10 +#define TYPE_MUL_SUPER_EFFECTIVE 20 + +// special type table Ids +#define TYPE_FORESIGHT 0xFE +#define TYPE_ENDTABLE 0xFF + void CB2_InitBattle(void); void BattleMainCB2(void); void CB2_QuitRecordedBattle(void); @@ -42,6 +66,12 @@ void RunBattleScriptCommands_PopCallbacksStack(void); void RunBattleScriptCommands(void); bool8 TryRunFromBattle(u8 battlerId); +extern const u8 gTypeEffectiveness[336]; +extern const u8 gTypeNames[][TYPE_NAME_LENGTH + 1]; +extern const struct TrainerMoney gTrainerMoneyTable[]; +extern const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1]; +extern const u8 *const gAbilityDescriptionPointers[]; + extern const u8 gStatusConditionString_PoisonJpn[8]; extern const u8 gStatusConditionString_SleepJpn[8]; extern const u8 gStatusConditionString_ParalysisJpn[8]; diff --git a/include/battle_message.h b/include/battle_message.h index 30ddca469..bf9b590af 100644 --- a/include/battle_message.h +++ b/include/battle_message.h @@ -229,6 +229,63 @@ extern const u8* const gPokeblockWasTooXStringTable[]; extern const u8* const gRefereeStringsTable[]; extern const u8* const gStatNamesTable2[]; +extern const u8 gText_PkmnIsEvolving[]; +extern const u8 gText_CongratsPkmnEvolved[]; +extern const u8 gText_PkmnStoppedEvolving[]; +extern const u8 gText_EllipsisQuestionMark[]; +extern const u8 gText_WhatWillPkmnDo[]; +extern const u8 gText_WhatWillPkmnDo2[]; +extern const u8 gText_WhatWillWallyDo[]; +extern const u8 gText_LinkStandby[]; +extern const u8 gText_BattleMenu[]; +extern const u8 gText_SafariZoneMenu[]; +extern const u8 gText_MoveInterfacePP[]; +extern const u8 gText_MoveInterfaceType[]; +extern const u8 gText_MoveInterfacePpType[]; +extern const u8 gText_MoveInterfaceDynamicColors[]; +extern const u8 gText_WhichMoveToForget4[]; +extern const u8 gText_BattleYesNoChoice[]; +extern const u8 gText_BattleSwitchWhich[]; +extern const u8 gText_BattleSwitchWhich2[]; +extern const u8 gText_BattleSwitchWhich3[]; +extern const u8 gText_BattleSwitchWhich4[]; +extern const u8 gText_BattleSwitchWhich5[]; +extern const u8 gText_SafariBalls[]; +extern const u8 gText_SafariBallLeft[]; +extern const u8 gText_SpaceAndSpace[]; +extern const u8 gText_CommaSpace[]; +extern const u8 gText_Space2[]; +extern const u8 gText_ScrollTextUp[]; +extern const u8 gText_NewLine[]; +extern const u8 gText_Are[]; +extern const u8 gText_Are2[]; +extern const u8 gText_BadEgg[]; +extern const u8 gText_BattleWallyName[]; +extern const u8 gText_Win[]; +extern const u8 gText_Loss[]; +extern const u8 gText_Draw[]; +extern const u8 gText_StatRose[]; +extern const u8 gText_PkmnsStatChanged2[]; +extern const u8 gText_PkmnGettingPumped[]; +extern const u8 gText_PkmnShroudedInMist[]; +extern const u8 gText_PkmnsXPreventsSwitching[]; +extern const u8 gText_TheGreatNewHope[]; +extern const u8 gText_WillChampinshipDreamComeTrue[]; +extern const u8 gText_AFormerChampion[]; +extern const u8 gText_ThePreviousChampion[]; +extern const u8 gText_TheUnbeatenChampion[]; +extern const u8 gText_PlayerMon1Name[]; +extern const u8 gText_Vs[]; +extern const u8 gText_OpponentMon1Name[]; +extern const u8 gText_Mind[]; +extern const u8 gText_Skill[]; +extern const u8 gText_Body[]; +extern const u8 gText_Judgement[]; +extern const u8 gText_EmptyString3[]; +extern const u8 gText_RecordBattleToPass[]; +extern const u8 gText_BattleRecordedOnPass[]; +extern const u8 gText_BattleTourney[]; + extern const u16 gMissStringIds[]; extern const u16 gTrappingMoves[]; diff --git a/include/battle_records.h b/include/battle_records.h new file mode 100644 index 000000000..88ff6adc9 --- /dev/null +++ b/include/battle_records.h @@ -0,0 +1,12 @@ +#ifndef GUARD_BATTLE_RECORDS_H +#define GUARD_BATTLE_RECORDS_H + +extern u8 gRecordsWindowId; + +void ClearPlayerLinkBattleRecords(void); +void UpdatePlayerLinkBattleRecords(s32 battlerId); +void ShowLinkBattleRecords(void); +void RemoveRecordsWindow(void); +void ShowTrainerHillRecords(void); + +#endif // GUARD_BATTLE_RECORDS_H diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 6c84d1f0f..142ac1f7b 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -4,16 +4,16 @@ #define WINDOW_CLEAR 0x1 #define WINDOW_x80 0x80 -void AI_CalcDmg(u8 bankAtk, u8 bankDef); -u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); +void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef); +u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 GetBattlerTurnOrderNum(u8 bank); +u8 GetBattlerTurnOrderNum(u8 battlerId); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); void BufferMoveToLearnIntoBattleTextBuff2(void); void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); -bool8 UproarWakeUpCheck(u8 bank); +bool8 UproarWakeUpCheck(u8 battlerId); extern void (* const gBattleScriptingCommandsTable[])(void); extern const u8 gUnknown_0831C494[][4]; diff --git a/include/battle_tv.h b/include/battle_tv.h new file mode 100644 index 000000000..72466d73b --- /dev/null +++ b/include/battle_tv.h @@ -0,0 +1,11 @@ +#ifndef GUARD_BATTLE_TV_H +#define GUARD_BATTLE_TV_H + +void BattleTv_SetDataBasedOnString(u16 stringId); +void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr); +void BattleTv_SetDataBasedOnAnimation(u8 animationId); +void TryPutLinkBattleTvShowOnAir(void); +void BattleTv_ClearExplosionFaintCause(void); +u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId); + +#endif // GUARD_BATTLE_TV_H diff --git a/include/battle_util.h b/include/battle_util.h index d992faa47..e5c1aaf18 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -49,36 +49,36 @@ void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move); void PressurePPLoseOnUsingPerishSong(u8 bankAtk); void PressurePPLoseOnUsingImprision(u8 bankAtk); void MarkAllBattlersForControllerExec(void); // unused -void MarkBattlerForControllerExec(u8 bank); +void MarkBattlerForControllerExec(u8 battlerId); void sub_803F850(u8 arg0); -void CancelMultiTurnMoves(u8 bank); -bool8 WasUnableToUseMove(u8 bank); -void PrepareStringBattle(u16 stringId, u8 bank); +void CancelMultiTurnMoves(u8 battlerId); +bool8 WasUnableToUseMove(u8 battlerId); +void PrepareStringBattle(u16 stringId, u8 battlerId); void ResetSentPokesToOpponentValue(void); -void sub_803F9EC(u8 bank); -void sub_803FA70(u8 bank); +void sub_803F9EC(u8 battlerId); +void sub_803FA70(u8 battlerId); void BattleScriptPush(const u8* bsPtr); void BattleScriptPushCursor(void); void BattleScriptPop(void); u8 TrySetCantSelectMoveBattleScript(void); -u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check); +u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check); bool8 AreAllMovesUnusable(void); -u8 GetImprisonedMovesCount(u8 bank, u16 move); +u8 GetImprisonedMovesCount(u8 battlerId, u16 move); u8 UpdateTurnCounters(void); u8 TurnBasedEffects(void); bool8 HandleWishPerishSongOnTurnEnd(void); bool8 HandleFaintedMonActions(void); void TryClearRageStatuses(void); u8 AtkCanceller_UnableToUseMove(void); -bool8 sub_80423F4(u8 bank, u8 r1, u8 r2); -u8 CastformDataTypeChange(u8 bank); -u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); +bool8 sub_80423F4(u8 battlerId, u8 r1, u8 r2); +u8 CastformDataTypeChange(u8 battlerId); +u8 AbilityBattleEffects(u8 caseID, u8 battlerId, u8 ability, u8 special, u16 moveArg); void BattleScriptExecute(const u8* BS_ptr); void BattleScriptPushCursorAndCallback(const u8* BS_ptr); -u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn); -void ClearFuryCutterDestinyBondGrudge(u8 bank); +u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn); +void ClearFuryCutterDestinyBondGrudge(u8 battlerId); void HandleAction_RunBattleScript(void); -u8 GetMoveTarget(u16 move, u8 useMoveTarget); +u8 GetMoveTarget(u16 move, u8 setTarget); u8 IsMonDisobedient(void); #endif // GUARD_BATTLE_UTIL_H diff --git a/include/bg.h b/include/bg.h index de3897fa4..ea84c1573 100644 --- a/include/bg.h +++ b/include/bg.h @@ -68,7 +68,7 @@ void UnsetBgTilemapBuffer(u8 bg); void* GetBgTilemapBuffer(u8 bg); void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset); void CopyBgTilemapBufferToVram(u8 bg); -void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u8 height); +void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height); void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette); void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2); void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height); diff --git a/include/bike.h b/include/bike.h index e625ad438..46b668169 100644 --- a/include/bike.h +++ b/include/bike.h @@ -63,6 +63,10 @@ enum ACRO_TRANS_WHEELIE_LOWERING_MOVING, }; +// Exported RAM declarations +extern bool8 gUnusedBikeCameraAheadPanback; + +// Exported ROM declarations void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys); void Bike_TryAcroBikeHistoryUpdate(u16 newKeys, u16 heldKeys); bool8 RS_IsRunningDisallowed(u8 tile); diff --git a/include/blit.h b/include/blit.h new file mode 100644 index 000000000..e7f384cc8 --- /dev/null +++ b/include/blit.h @@ -0,0 +1,10 @@ +#ifndef GUARD_BLIT_H +#define GUARD_BLIT_H + +void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height); +void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey); +void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); +void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset); +void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); + +#endif // GUARD_BLIT_H diff --git a/include/braille_puzzles.h b/include/braille_puzzles.h new file mode 100644 index 000000000..d4c5a24d8 --- /dev/null +++ b/include/braille_puzzles.h @@ -0,0 +1,11 @@ +#ifndef GUARD_BRAILLE_PUZZLES_H +#define GUARD_BRAILLE_PUZZLES_H + +bool8 ShouldDoBrailleFlyEffect(void); +bool8 ShouldDoBrailleStrengthEffect(void); +bool8 ShouldDoBrailleDigEffect(void); +void DoBrailleDigEffect(void); +void sub_8179918(void); +void sub_8179834(void); + +#endif // GUARD_BRAILLE_PUZZLES_H diff --git a/include/calculate_base_damage.h b/include/calculate_base_damage.h deleted file mode 100644 index e9146c188..000000000 --- a/include/calculate_base_damage.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef GUARD_CALCULATE_BASE_DAMAGE_H -#define GUARD_CALCULATE_BASE_DAMAGE_H - -s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef); - -#endif // GUARD_CALCULATE_BASE_DAMAGE_H diff --git a/include/clock.h b/include/clock.h index 4e6560c91..aa179bf6f 100644 --- a/include/clock.h +++ b/include/clock.h @@ -5,4 +5,4 @@ void DoTimeBasedEvents(void); -#endif +#endif // GUARD_CLOCK_H diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 1b59f2f64..b54f01353 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -151,7 +151,7 @@ #define EFFECT_EARTHQUAKE 147 #define EFFECT_FUTURE_SIGHT 148 #define EFFECT_GUST 149 -#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM +#define EFFECT_FLINCH_MINIMIZE_HIT 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM #define EFFECT_SOLARBEAM 151 #define EFFECT_THUNDER 152 #define EFFECT_TELEPORT 153 diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 0390f17f4..a1a4ed50a 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -92,6 +92,6 @@ #define ATK48_STAT_NEGATIVE 0x1 #define ATK48_STAT_BY_TWO 0x2 #define ATK48_BIT_x4 0x4 -#define ATK48_LOWER_FAIL_CHECK 0x8 +#define ATK48_DONT_CHECK_LOWER 0x8 #endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H diff --git a/include/constants/decorations.h b/include/constants/decorations.h index 2e3558721..b9f626d24 100644 --- a/include/constants/decorations.h +++ b/include/constants/decorations.h @@ -122,5 +122,6 @@ #define DECOR_REGIROCK_DOLL 118 #define DECOR_REGICE_DOLL 119 #define DECOR_REGISTEEL_DOLL 120 +#define NUM_DECORATIONS DECOR_REGISTEEL_DOLL #endif // GUARD_CONSTANTS_DECORATIONS_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 63e053cbd..641d74f19 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -91,7 +91,7 @@ #define FLAG_0x058 0x58 #define FLAG_0x059 0x59 #define FLAG_0x05A 0x5A -#define FLAG_0x05B 0x5B +#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B #define FLAG_0x05C 0x5C #define FLAG_0x05D 0x5D #define FLAG_0x05E 0x5E @@ -208,8 +208,8 @@ #define FLAG_0x0CD 0xCD #define FLAG_0x0CE 0xCE #define FLAG_0x0CF 0xCF -#define FLAG_0x0D0 0xD0 -#define FLAG_0x0D1 0xD1 +#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0 +#define FLAG_GOT_TM24_FROM_WATTSON 0xD1 #define FLAG_0x0D2 0xD2 #define FLAG_0x0D3 0xD3 #define FLAG_0x0D4 0xD4 @@ -348,6 +348,7 @@ #define FLAG_0x159 0x159 #define FLAG_0x15A 0x15A #define FLAG_0x15B 0x15B + #define FLAG_MATCH_CALL_REGISTERED 0x15C #define FLAG_0x15D 0x15D #define FLAG_0x15E 0x15E @@ -912,8 +913,8 @@ #define FLAG_0x38D 0x38D #define FLAG_0x38E 0x38E #define FLAG_0x38F 0x38F -#define FLAG_0x390 0x390 -#define FLAG_0x391 0x391 +#define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390 +#define FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON 0x391 #define FLAG_0x392 0x392 #define FLAG_0x393 0x393 #define FLAG_0x394 0x394 @@ -961,7 +962,7 @@ #define FLAG_0x3BE 0x3BE #define FLAG_0x3BF 0x3BF #define FLAG_0x3C0 0x3C0 -#define FLAG_0x3C1 0x3C1 +#define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1 #define FLAG_0x3C2 0x3C2 #define FLAG_0x3C3 0x3C3 #define FLAG_0x3C4 0x3C4 diff --git a/include/constants/game_stat.h b/include/constants/game_stat.h index b1f3d4197..7ebf3501b 100644 --- a/include/constants/game_stat.h +++ b/include/constants/game_stat.h @@ -51,9 +51,10 @@ #define GAME_STAT_USED_DAYCARE 47 #define GAME_STAT_RODE_CABLE_CAR 48 #define GAME_STAT_ENTERED_HOT_SPRINGS 49 +#define GAME_STAT_50 50 +#define GAME_STAT_51 51 -/*TODO: add new stats added in Emerald*/ - +#define NUM_USED_GAME_STATS 52 #define NUM_GAME_STATS 64 #endif // GUARD_CONSTANTS_GAME_STAT_H diff --git a/include/constants/items.h b/include/constants/items.h index ca6fdbf64..4ca5cb7df 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -108,6 +108,8 @@ #define ITEM_064 100 #define ITEM_065 101 #define ITEM_066 102 + +// Unusable #define ITEM_TINY_MUSHROOM 103 #define ITEM_BIG_MUSHROOM 104 #define ITEM_069 105 @@ -126,6 +128,8 @@ #define ITEM_076 118 #define ITEM_077 119 #define ITEM_078 120 + +// Mails #define ITEM_ORANGE_MAIL 121 #define ITEM_HARBOR_MAIL 122 #define ITEM_GLITTER_MAIL 123 @@ -138,6 +142,8 @@ #define ITEM_DREAM_MAIL 130 #define ITEM_FAB_MAIL 131 #define ITEM_RETRO_MAIL 132 + +// Berries #define ITEM_CHERI_BERRY 133 #define ITEM_CHESTO_BERRY 134 #define ITEM_PECHA_BERRY 135 @@ -185,7 +191,7 @@ #define ITEM_0B1 177 #define ITEM_0B2 178 -// hold items +// Battle Held items #define ITEM_BRIGHT_POWDER 179 #define ITEM_WHITE_HERB 180 #define ITEM_MACHO_BRACE 181 @@ -261,6 +267,8 @@ #define ITEM_0FB 251 #define ITEM_0FC 252 #define ITEM_0FD 253 + +// Contest held items #define ITEM_RED_SCARF 254 #define ITEM_BLUE_SCARF 255 #define ITEM_PINK_SCARF 256 @@ -464,4 +472,7 @@ #define NUM_TECHNICAL_MACHINES 50 #define NUM_HIDDEN_MACHINES 8 +// Check if the item is one that can be used on a Pokemon. +#define IS_POKEMON_ITEM(item) ((item) >= ITEM_POTION && (item) <= ITEM_0B2) + #endif // GUARD_CONSTANTS_ITEMS_H diff --git a/include/constants/rgb.h b/include/constants/rgb.h index 8b323799f..fd9c5c5a7 100644 --- a/include/constants/rgb.h +++ b/include/constants/rgb.h @@ -12,5 +12,6 @@ #define RGB_YELLOW RGB(31, 31, 0) #define RGB_MAGENTA RGB(31, 0, 31) #define RGB_CYAN RGB(0, 31, 31) +#define RGB_WHITEALPHA RGB_WHITE | 0x8000 #endif // GUARD_RGB_H diff --git a/include/constants/trainers.h b/include/constants/trainers.h index 48d4f081e..a017b6975 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -956,13 +956,13 @@ #define FACILITY_CLASS_HIKER 0x0 #define FACILITY_CLASS_TEAM_AQUA_1 0x1 #define FACILITY_CLASS_PKMN_BREEDER_1 0x2 -#define FACILITY_CLASS_COOLTRAINER_1 0x3 +#define FACILITY_CLASS_COOLTRAINER_M 0x3 #define FACILITY_CLASS_BIRD_KEEPER 0x4 #define FACILITY_CLASS_COLLECTOR 0x5 #define FACILITY_CLASS_TEAM_AQUA_2 0x6 #define FACILITY_CLASS_SWIMMER_M 0x7 #define FACILITY_CLASS_TEAM_MAGMA_1 0x8 -#define FACILITY_CLASS_EXPERT_1 0x9 +#define FACILITY_CLASS_EXPERT_M 0x9 #define FACILITY_CLASS_BLACK_BELT 0xa #define FACILITY_CLASS_AQUA_LEADER 0xb #define FACILITY_CLASS_HEX_MANIAC 0xc @@ -971,7 +971,7 @@ #define FACILITY_CLASS_INTERVIEWER 0xf #define FACILITY_CLASS_TUBER_1 0x10 #define FACILITY_CLASS_TUBER_2 0x11 -#define FACILITY_CLASS_COOLTRAINER_2 0x12 +#define FACILITY_CLASS_COOLTRAINER_F 0x12 #define FACILITY_CLASS_LADY 0x13 #define FACILITY_CLASS_BEAUTY 0x14 #define FACILITY_CLASS_RICH_BOY 0x15 @@ -983,16 +983,16 @@ #define FACILITY_CLASS_CAMPER 0x1b #define FACILITY_CLASS_PICNICKER 0x1c #define FACILITY_CLASS_BUG_MANIAC 0x1d -#define FACILITY_CLASS_PSYCHIC_1 0x1e -#define FACILITY_CLASS_PSYCHIC_2 0x1f +#define FACILITY_CLASS_PSYCHIC_M 0x1e +#define FACILITY_CLASS_PSYCHIC_F 0x1f #define FACILITY_CLASS_GENTLEMAN 0x20 #define FACILITY_CLASS_ELITE_FOUR_1 0x21 #define FACILITY_CLASS_ELITE_FOUR_2 0x22 #define FACILITY_CLASS_LEADER_1 0x23 #define FACILITY_CLASS_LEADER_2 0x24 #define FACILITY_CLASS_LEADER_3 0x25 -#define FACILITY_CLASS_SCHOOL_KID_1 0x26 -#define FACILITY_CLASS_SCHOOL_KID_2 0x27 +#define FACILITY_CLASS_SCHOOL_KID_M 0x26 +#define FACILITY_CLASS_SCHOOL_KID_F 0x27 #define FACILITY_CLASS_SR_AND_JR 0x28 #define FACILITY_CLASS_POKEFAN_1 0x29 #define FACILITY_CLASS_POKEFAN_2 0x2a @@ -1013,28 +1013,28 @@ #define FACILITY_CLASS_TWINS 0x39 #define FACILITY_CLASS_SAILOR 0x3a #define FACILITY_CLASS_PKMN_TRAINER_1 0x3b -#define FACILITY_CLASS_PKMN_TRAINER_2 0x3c +#define FACILITY_CLASS_PKMN_TRAINER_MAY 0x3c #define FACILITY_CLASS_PKMN_TRAINER_3 0x3d #define FACILITY_CLASS_PKMN_TRAINER_4 0x3e -#define FACILITY_CLASS_PKMN_TRAINER_5 0x3f +#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN 0x3f #define FACILITY_CLASS_PKMN_TRAINER_6 0x40 #define FACILITY_CLASS_PKMN_TRAINER_7 0x41 #define FACILITY_CLASS_PKMN_BREEDER_2 0x42 #define FACILITY_CLASS_BUG_CATCHER 0x43 -#define FACILITY_CLASS_PKMN_RANGER_1 0x44 -#define FACILITY_CLASS_PKMN_RANGER_2 0x45 +#define FACILITY_CLASS_PKMN_RANGER_M 0x44 +#define FACILITY_CLASS_PKMN_RANGER_F 0x45 #define FACILITY_CLASS_MAGMA_LEADER 0x46 #define FACILITY_CLASS_LASS 0x47 #define FACILITY_CLASS_YOUNG_COUPLE 0x48 #define FACILITY_CLASS_OLD_COUPLE 0x49 #define FACILITY_CLASS_SIS_AND_BRO 0x4a -#define FACILITY_CLASS_PKMN_TRAINER_8 0x4b +#define FACILITY_CLASS_PKMN_TRAINER_STEVEN 0x4b #define FACILITY_CLASS_SALON_MAIDEN 0x4c #define FACILITY_CLASS_DOME_ACE 0x4d -#define FACILITY_CLASS_PKMN_TRAINER_9 0x4e -#define FACILITY_CLASS_PKMN_TRAINER_10 0x4f -#define FACILITY_CLASS_PKMN_TRAINER_11 0x50 -#define FACILITY_CLASS_PKMN_TRAINER_12 0x51 +#define FACILITY_CLASS_PKMN_TRAINER_RED 0x4e +#define FACILITY_CLASS_PKMN_TRAINER_LEAF 0x4f +#define FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN 0x50 +#define FACILITY_CLASS_PKMN_TRAINER_RS_MAY 0x51 #define TRAINER_CLASS_PKMN_TRAINER_1 0x0 #define TRAINER_CLASS_PKMN_TRAINER_2 0x1 diff --git a/include/constants/vars.h b/include/constants/vars.h index c0e3313b6..be21f1730 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -184,7 +184,7 @@ #define VAR_0x40B0 0x40B0 #define VAR_0x40B1 0x40B1 #define VAR_0x40B2 0x40B2 -#define VAR_0x40B3 0x40B3 +#define VAR_WEATHER_INSTITUTE_STATE 0x40B3 #define VAR_PORTHOLE 0x40B4 #define VAR_0x40B5 0x40B5 #define VAR_0x40B6 0x40B6 diff --git a/include/credits.h b/include/credits.h new file mode 100644 index 000000000..faad1058a --- /dev/null +++ b/include/credits.h @@ -0,0 +1,11 @@ +#ifndef GUARD_CREDITS_H +#define GUARD_CREDITS_H + +// Exported type declarations + +// Exported RAM declarations +extern EWRAM_DATA bool8 gHasHallOfFameRecords; + +// Exported ROM declarations + +#endif //GUARD_CREDITS_H diff --git a/include/crt0.h b/include/crt0.h new file mode 100644 index 000000000..3121eeaed --- /dev/null +++ b/include/crt0.h @@ -0,0 +1,11 @@ +#ifndef GUARD_CRT0_H +#define GUARD_CRT0_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +extern u32 IntrMain[]; + +#endif //GUARD_CRT0_H diff --git a/include/data/battle_moves.h b/include/data/battle_moves.h new file mode 100644 index 000000000..6489fe07f --- /dev/null +++ b/include/data/battle_moves.h @@ -0,0 +1,3913 @@ +#ifndef GUARD_DATA_BATTLE_MOVES +#define GUARD_DATA_BATTLE_MOVES + +const struct BattleMove gBattleMoves[LAST_MOVE_INDEX + 1] = +{ + { // MOVE_NONE + .effect = EFFECT_HIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 0, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_POUND + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_KARATE_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_SLAP + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COMET_PUNCH + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_PUNCH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PAY_DAY + .effect = EFFECT_PAY_DAY, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_PUNCH + .effect = EFFECT_BURN_HIT, + .power = 75, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ICE_PUNCH + .effect = EFFECT_FREEZE_HIT, + .power = 75, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_PUNCH + .effect = EFFECT_PARALYZE_HIT, + .power = 75, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SCRATCH + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VICE_GRIP + .effect = EFFECT_HIT, + .power = 55, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUILLOTINE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAZOR_WIND + .effect = EFFECT_RAZOR_WIND, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWORDS_DANCE + .effect = EFFECT_ATTACK_UP_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CUT + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUST + .effect = EFFECT_GUST, + .power = 40, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WING_ATTACK + .effect = EFFECT_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WHIRLWIND + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLY + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 70, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BIND + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SLAM + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VINE_WHIP + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOMP + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_KICK + .effect = EFFECT_DOUBLE_HIT, + .power = 30, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_KICK + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ROLLING_KICK + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_ATTACK + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HEADBUTT + .effect = EFFECT_FLINCH_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HORN_ATTACK + .effect = EFFECT_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_ATTACK + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HORN_DRILL + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TACKLE + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BODY_SLAM + .effect = EFFECT_PARALYZE_HIT, + .power = 85, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WRAP + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAKE_DOWN + .effect = EFFECT_RECOIL, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THRASH + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_EDGE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAIL_WHIP + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_STING + .effect = EFFECT_POISON_HIT, + .power = 15, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TWINEEDLE + .effect = EFFECT_TWINEEDLE, + .power = 25, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PIN_MISSILE + .effect = EFFECT_MULTI_HIT, + .power = 14, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEER + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BITE + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWL + .effect = EFFECT_ATTACK_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROAR + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SING + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPERSONIC + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SONIC_BOOM + .effect = EFFECT_SONICBOOM, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DISABLE + .effect = EFFECT_DISABLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ACID + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 40, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_EMBER + .effect = EFFECT_BURN_HIT, + .power = 40, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAMETHROWER + .effect = EFFECT_BURN_HIT, + .power = 95, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST + .effect = EFFECT_MIST, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_GUN + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_PUMP + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_WATER, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SURF + .effect = EFFECT_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICE_BEAM + .effect = EFFECT_FREEZE_HIT, + .power = 95, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLIZZARD + .effect = EFFECT_FREEZE_HIT, + .power = 120, + .type = TYPE_ICE, + .accuracy = 70, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYBEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 65, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BUBBLE_BEAM + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AURORA_BEAM + .effect = EFFECT_ATTACK_DOWN_HIT, + .power = 65, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_BEAM + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PECK + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRILL_PECK + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBMISSION + .effect = EFFECT_RECOIL, + .power = 80, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOW_KICK + .effect = EFFECT_LOW_KICK, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COUNTER + .effect = EFFECT_COUNTER, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SEISMIC_TOSS + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRENGTH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ABSORB + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 40, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LEECH_SEED + .effect = EFFECT_LEECH_SEED, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWTH + .effect = EFFECT_SPECIAL_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RAZOR_LEAF + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SOLAR_BEAM + .effect = EFFECT_SOLARBEAM, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_POWDER + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 75, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_STUN_SPORE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_POWDER + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PETAL_DANCE + .effect = EFFECT_RAMPAGE, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRING_SHOT + .effect = EFFECT_SPEED_DOWN, + .power = 0, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DRAGON_RAGE + .effect = EFFECT_DRAGON_RAGE, + .power = 1, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_SPIN + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_FIRE, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THUNDER_SHOCK + .effect = EFFECT_PARALYZE_HIT, + .power = 40, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDERBOLT + .effect = EFFECT_PARALYZE_HIT, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_WAVE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER + .effect = EFFECT_THUNDER, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 70, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_THROW + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EARTHQUAKE + .effect = EFFECT_EARTHQUAKE, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FISSURE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIG + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TOXIC + .effect = EFFECT_TOXIC, + .power = 0, + .type = TYPE_POISON, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSION + .effect = EFFECT_CONFUSE_HIT, + .power = 50, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCHIC + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 90, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPNOSIS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 60, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEDITATE + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_AGILITY + .effect = EFFECT_SPEED_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_QUICK_ATTACK + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAGE + .effect = EFFECT_RAGE, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TELEPORT + .effect = EFFECT_TELEPORT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_NIGHT_SHADE + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MIMIC + .effect = EFFECT_MIMIC, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SCREECH + .effect = EFFECT_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_TEAM + .effect = EFFECT_EVASION_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RECOVER + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HARDEN + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MINIMIZE + .effect = EFFECT_MINIMIZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SMOKESCREEN + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSE_RAY + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WITHDRAW + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DEFENSE_CURL + .effect = EFFECT_DEFENSE_CURL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BARRIER + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LIGHT_SCREEN + .effect = EFFECT_LIGHT_SCREEN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HAZE + .effect = EFFECT_HAZE, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFLECT + .effect = EFFECT_REFLECT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FOCUS_ENERGY + .effect = EFFECT_FOCUS_ENERGY, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BIDE + .effect = EFFECT_BIDE, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METRONOME + .effect = EFFECT_METRONOME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_MIRROR_MOVE + .effect = EFFECT_MIRROR_MOVE, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_SELF_DESTRUCT + .effect = EFFECT_EXPLOSION, + .power = 200, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EGG_BOMB + .effect = EFFECT_HIT, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LICK + .effect = EFFECT_PARALYZE_HIT, + .power = 20, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SMOG + .effect = EFFECT_POISON_HIT, + .power = 20, + .type = TYPE_POISON, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 40, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLUDGE + .effect = EFFECT_POISON_HIT, + .power = 65, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BONE_CLUB + .effect = EFFECT_FLINCH_HIT, + .power = 65, + .type = TYPE_GROUND, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FIRE_BLAST + .effect = EFFECT_BURN_HIT, + .power = 120, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WATERFALL + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CLAMP + .effect = EFFECT_TRAP, + .power = 35, + .type = TYPE_WATER, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWIFT + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKULL_BASH + .effect = EFFECT_SKULL_BASH, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPIKE_CANNON + .effect = EFFECT_MULTI_HIT, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONSTRICT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 10, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AMNESIA + .effect = EFFECT_SPECIAL_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_KINESIS + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SOFT_BOILED + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HI_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GLARE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DREAM_EATER + .effect = EFFECT_DREAM_EATER, + .power = 100, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_GAS + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 55, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BARRAGE + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEECH_LIFE + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LOVELY_KISS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_ATTACK + .effect = EFFECT_SKY_ATTACK, + .power = 140, + .type = TYPE_FLYING, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TRANSFORM + .effect = EFFECT_TRANSFORM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_BUBBLE + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 20, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIZZY_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPORE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLASH + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYWAVE + .effect = EFFECT_PSYWAVE, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPLASH + .effect = EFFECT_SPLASH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ACID_ARMOR + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_POISON, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CRABHAMMER + .effect = EFFECT_HIGH_CRITICAL, + .power = 90, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXPLOSION + .effect = EFFECT_EXPLOSION, + .power = 250, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_SWIPES + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BONEMERANG + .effect = EFFECT_DOUBLE_HIT, + .power = 50, + .type = TYPE_GROUND, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_REST + .effect = EFFECT_REST, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_SLIDE + .effect = EFFECT_FLINCH_HIT, + .power = 75, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_FANG + .effect = EFFECT_FLINCH_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHARPEN + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CONVERSION + .effect = EFFECT_CONVERSION, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRI_ATTACK + .effect = EFFECT_TRI_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPER_FANG + .effect = EFFECT_SUPER_FANG, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLASH + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBSTITUTE + .effect = EFFECT_SUBSTITUTE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_STRUGGLE + .effect = EFFECT_RECOIL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKETCH + .effect = EFFECT_SKETCH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRIPLE_KICK + .effect = EFFECT_TRIPLE_KICK, + .power = 10, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THIEF + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIDER_WEB + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIND_READER + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_NIGHTMARE + .effect = EFFECT_NIGHTMARE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAME_WHEEL + .effect = EFFECT_THAW_HIT, + .power = 60, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNORE + .effect = EFFECT_SNORE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CURSE + .effect = EFFECT_CURSE, + .power = 0, + .type = TYPE_MYSTERY, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_FLAIL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONVERSION_2 + .effect = EFFECT_CONVERSION_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_AEROBLAST + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COTTON_SPORE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_REVERSAL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPITE + .effect = EFFECT_SPITE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POWDER_SNOW + .effect = EFFECT_FREEZE_HIT, + .power = 40, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PROTECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_MACH_PUNCH + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SCARY_FACE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FAINT_ATTACK + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_KISS + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BELLY_DRUM + .effect = EFFECT_BELLY_DRUM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SLUDGE_BOMB + .effect = EFFECT_POISON_HIT, + .power = 90, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SLAP + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 20, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OCTAZOOKA + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIKES + .effect = EFFECT_SPIKES, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_OPPONENTS_FIELD, + .priority = 0, + .flags = 0, + }, + { // MOVE_ZAP_CANNON + .effect = EFFECT_PARALYZE_HIT, + .power = 100, + .type = TYPE_ELECTRIC, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FORESIGHT + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DESTINY_BOND + .effect = EFFECT_DESTINY_BOND, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_PERISH_SONG + .effect = EFFECT_PERISH_SONG, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICY_WIND + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_ICE, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DETECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_BONE_RUSH + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOCK_ON + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OUTRAGE + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SANDSTORM + .effect = EFFECT_SANDSTORM, + .power = 0, + .type = TYPE_ROCK, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_GIGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDURE + .effect = EFFECT_ENDURE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_CHARM + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLLOUT + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FALSE_SWIPE + .effect = EFFECT_FALSE_SWIPE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWAGGER + .effect = EFFECT_SWAGGER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MILK_DRINK + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPARK + .effect = EFFECT_PARALYZE_HIT, + .power = 65, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FURY_CUTTER + .effect = EFFECT_FURY_CUTTER, + .power = 10, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STEEL_WING + .effect = EFFECT_DEFENSE_UP_HIT, + .power = 70, + .type = TYPE_STEEL, + .accuracy = 90, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEAN_LOOK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ATTRACT + .effect = EFFECT_ATTRACT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_TALK + .effect = EFFECT_SLEEP_TALK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_HEAL_BELL + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RETURN + .effect = EFFECT_RETURN, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PRESENT + .effect = EFFECT_PRESENT, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FRUSTRATION + .effect = EFFECT_FRUSTRATION, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAFEGUARD + .effect = EFFECT_SAFEGUARD, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_PAIN_SPLIT + .effect = EFFECT_PAIN_SPLIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SACRED_FIRE + .effect = EFFECT_THAW_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGNITUDE + .effect = EFFECT_MAGNITUDE, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DYNAMIC_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGAHORN + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_BREATH + .effect = EFFECT_PARALYZE_HIT, + .power = 60, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BATON_PASS + .effect = EFFECT_BATON_PASS, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ENCORE + .effect = EFFECT_ENCORE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PURSUIT + .effect = EFFECT_PURSUIT, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAPID_SPIN + .effect = EFFECT_RAPID_SPIN, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_SCENT + .effect = EFFECT_EVASION_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IRON_TAIL + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_METAL_CLAW + .effect = EFFECT_ATTACK_UP_HIT, + .power = 50, + .type = TYPE_STEEL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VITAL_THROW + .effect = EFFECT_VITAL_THROW, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MORNING_SUN + .effect = EFFECT_MORNING_SUN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SYNTHESIS + .effect = EFFECT_SYNTHESIS, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MOONLIGHT + .effect = EFFECT_MOONLIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HIDDEN_POWER + .effect = EFFECT_HIDDEN_POWER, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CROSS_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TWISTER + .effect = EFFECT_TWISTER, + .power = 40, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAIN_DANCE + .effect = EFFECT_RAIN_DANCE, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_SUNNY_DAY + .effect = EFFECT_SUNNY_DAY, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CRUNCH + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIRROR_COAT + .effect = EFFECT_MIRROR_COAT, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCH_UP + .effect = EFFECT_PSYCH_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_EXTREME_SPEED + .effect = EFFECT_QUICK_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ANCIENT_POWER + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_ROCK, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHADOW_BALL + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FUTURE_SIGHT + .effect = EFFECT_FUTURE_SIGHT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_ROCK_SMASH + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 20, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WHIRLPOOL + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_WATER, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BEAT_UP + .effect = EFFECT_BEAT_UP, + .power = 10, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FAKE_OUT + .effect = EFFECT_FAKE_OUT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_UPROAR + .effect = EFFECT_UPROAR, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOCKPILE + .effect = EFFECT_STOCKPILE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPIT_UP + .effect = EFFECT_SPIT_UP, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWALLOW + .effect = EFFECT_SWALLOW, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HEAT_WAVE + .effect = EFFECT_BURN_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HAIL + .effect = EFFECT_HAIL, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_TORMENT + .effect = EFFECT_TORMENT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLATTER + .effect = EFFECT_FLATTER, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WILL_O_WISP + .effect = EFFECT_WILL_O_WISP, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEMENTO + .effect = EFFECT_MEMENTO, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FACADE + .effect = EFFECT_FACADE, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOCUS_PUNCH + .effect = EFFECT_FOCUS_PUNCH, + .power = 150, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -3, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SMELLING_SALT + .effect = EFFECT_SMELLINGSALT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOLLOW_ME + .effect = EFFECT_FOLLOW_ME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_NATURE_POWER + .effect = EFFECT_NATURE_POWER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_CHARGE + .effect = EFFECT_CHARGE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAUNT + .effect = EFFECT_TAUNT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_HELPING_HAND + .effect = EFFECT_HELPING_HAND, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 5, + .flags = 0, + }, + { // MOVE_TRICK + .effect = EFFECT_TRICK, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLE_PLAY + .effect = EFFECT_ROLE_PLAY, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_WISH + .effect = EFFECT_WISH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_ASSIST + .effect = EFFECT_ASSIST, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_INGRAIN + .effect = EFFECT_INGRAIN, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SUPERPOWER + .effect = EFFECT_SUPERPOWER, + .power = 120, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGIC_COAT + .effect = EFFECT_MAGIC_COAT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + { // MOVE_RECYCLE + .effect = EFFECT_RECYCLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_REVENGE + .effect = EFFECT_REVENGE, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -4, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BRICK_BREAK + .effect = EFFECT_BRICK_BREAK, + .power = 75, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_YAWN + .effect = EFFECT_YAWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_KNOCK_OFF + .effect = EFFECT_KNOCK_OFF, + .power = 20, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDEAVOR + .effect = EFFECT_ENDEAVOR, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ERUPTION + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKILL_SWAP + .effect = EFFECT_SKILL_SWAP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IMPRISON + .effect = EFFECT_IMPRISON, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFRESH + .effect = EFFECT_REFRESH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_GRUDGE + .effect = EFFECT_GRUDGE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNATCH + .effect = EFFECT_SNATCH, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SECRET_POWER + .effect = EFFECT_SECRET_POWER, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIVE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ARM_THRUST + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CAMOUFLAGE + .effect = EFFECT_CAMOUFLAGE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAIL_GLOW + .effect = EFFECT_SPECIAL_ATTACK_UP_2, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LUSTER_PURGE + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST_BALL + .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FEATHER_DANCE + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TEETER_DANCE + .effect = EFFECT_TEETER_DANCE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_BLAZE_KICK + .effect = EFFECT_BLAZE_KICK, + .power = 85, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SPORT + .effect = EFFECT_MUD_SPORT, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICE_BALL + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ICE, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_NEEDLE_ARM + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLACK_OFF + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HYPER_VOICE + .effect = EFFECT_HIT, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_FANG + .effect = EFFECT_POISON_FANG, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CRUSH_CLAW + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 75, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLAST_BURN + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_CANNON + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_WATER, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METEOR_MASH + .effect = EFFECT_ATTACK_UP_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ASTONISH + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 30, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WEATHER_BALL + .effect = EFFECT_WEATHER_BALL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AROMATHERAPY + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FAKE_TEARS + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AIR_CUTTER + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_OVERHEAT + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ODOR_SLEUTH + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_TOMB + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SILVER_WIND + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METAL_SOUND + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GRASS_WHISTLE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TICKLE + .effect = EFFECT_TICKLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COSMIC_POWER + .effect = EFFECT_COSMIC_POWER, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_SPOUT + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SIGNAL_BEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 75, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHADOW_PUNCH + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXTRASENSORY + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_UPPERCUT + .effect = EFFECT_SKY_UPPERCUT, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_TOMB + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_GROUND, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHEER_COLD + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_ICE, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUDDY_WATER + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULLET_SEED + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AERIAL_ACE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICICLE_SPEAR + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_IRON_DEFENSE + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BLOCK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HOWL + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DRAGON_CLAW + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FRENZY_PLANT + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULK_UP + .effect = EFFECT_BULK_UP, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BOUNCE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 85, + .type = TYPE_FLYING, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MUD_SHOT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_GROUND, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_TAIL + .effect = EFFECT_POISON_TAIL, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COVET + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VOLT_TACKLE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MAGICAL_LEAF + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_SPORT + .effect = EFFECT_WATER_SPORT, + .power = 0, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CALM_MIND + .effect = EFFECT_CALM_MIND, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LEAF_BLADE + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_DANCE + .effect = EFFECT_DRAGON_DANCE, + .power = 0, + .type = TYPE_DRAGON, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_BLAST + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHOCK_WAVE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_ELECTRIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_PULSE + .effect = EFFECT_CONFUSE_HIT, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOOM_DESIRE + .effect = EFFECT_FUTURE_SIGHT, + .power = 120, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_PSYCHO_BOOST + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, +}; + +#endif // GUARD_DATA_BATTLE_MOVES diff --git a/include/data/item_icon_table.h b/include/data/item_icon_table.h new file mode 100644 index 000000000..0a24c0572 --- /dev/null +++ b/include/data/item_icon_table.h @@ -0,0 +1,414 @@ +#ifndef GUARD_DATA_ITEM_ICON_TABLE_H +#define GUARD_DATA_ITEM_ICON_TABLE_H + +#include "global.h" +#include "graphics.h" + +const u8 * const gItemIconTable[][2] = +{ + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Pokeballs + gItemIcon_MasterBall, gItemIconPalette_MasterBall, + gItemIcon_UltraBall, gItemIconPalette_UltraBall, + gItemIcon_GreatBall, gItemIconPalette_GreatBall, + gItemIcon_PokeBall, gItemIconPalette_PokeBall, + gItemIcon_SafariBall, gItemIconPalette_SafariBall, + gItemIcon_NetBall, gItemIconPalette_NetBall, + gItemIcon_DiveBall, gItemIconPalette_DiveBall, + gItemIcon_NestBall, gItemIconPalette_NestBall, + gItemIcon_RepeatBall, gItemIconPalette_RepeatBall, + gItemIcon_TimerBall, gItemIconPalette_RepeatBall, + gItemIcon_LuxuryBall, gItemIconPalette_LuxuryBall, + gItemIcon_PremierBall, gItemIconPalette_LuxuryBall, +// Medicine + gItemIcon_Potion, gItemIconPalette_Potion, + gItemIcon_Antidote, gItemIconPalette_Antidote, + gItemIcon_StatusHeal, gItemIconPalette_BurnHeal, + gItemIcon_StatusHeal, gItemIconPalette_IceHeal, + gItemIcon_StatusHeal, gItemIconPalette_Awakening, + gItemIcon_StatusHeal, gItemIconPalette_ParalyzeHeal, + gItemIcon_LargePotion, gItemIconPalette_FullRestore, + gItemIcon_LargePotion, gItemIconPalette_MaxPotion, + gItemIcon_Potion, gItemIconPalette_HyperPotion, + gItemIcon_Potion, gItemIconPalette_SuperPotion, + gItemIcon_FullHeal, gItemIconPalette_FullHeal, + gItemIcon_Revive, gItemIconPalette_Revive, + gItemIcon_MaxRevive, gItemIconPalette_Revive, + gItemIcon_FreshWater, gItemIconPalette_FreshWater, + gItemIcon_SodaPop, gItemIconPalette_SodaPop, + gItemIcon_Lemonade, gItemIconPalette_Lemonade, + gItemIcon_MoomooMilk, gItemIconPalette_MoomooMilk, + gItemIcon_Powder, gItemIconPalette_EnergyPowder, + gItemIcon_EnergyRoot, gItemIconPalette_EnergyRoot, + gItemIcon_Powder, gItemIconPalette_HealPowder, + gItemIcon_RevivalHerb, gItemIconPalette_RevivalHerb, + gItemIcon_Ether, gItemIconPalette_Ether, + gItemIcon_Ether, gItemIconPalette_MaxEther, + gItemIcon_Ether, gItemIconPalette_Elixir, + gItemIcon_Ether, gItemIconPalette_MaxElixir, + gItemIcon_LavaCookie, gItemIconPalette_LavaCookieAndLetter, + gItemIcon_Flute, gItemIconPalette_BlueFlute, + gItemIcon_Flute, gItemIconPalette_YellowFlute, + gItemIcon_Flute, gItemIconPalette_RedFlute, + gItemIcon_Flute, gItemIconPalette_BlackFlute, + gItemIcon_Flute, gItemIconPalette_WhiteFlute, + gItemIcon_BerryJuice, gItemIconPalette_BerryJuice, + gItemIcon_SacredAsh, gItemIconPalette_SacredAsh, +// Collectibles + gItemIcon_Powder, gItemIconPalette_ShoalSalt, + gItemIcon_ShoalShell, gItemIconPalette_Shell, + gItemIcon_Shard, gItemIconPalette_RedShard, + gItemIcon_Shard, gItemIconPalette_BlueShard, + gItemIcon_Shard, gItemIconPalette_YellowShard, + gItemIcon_Shard, gItemIconPalette_GreenShard, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Vitamins + gItemIcon_HPUp, gItemIconPalette_HPUp, + gItemIcon_Vitamin, gItemIconPalette_Protein, + gItemIcon_Vitamin, gItemIconPalette_Iron, + gItemIcon_Vitamin, gItemIconPalette_Carbos, + gItemIcon_Vitamin, gItemIconPalette_Calcium, + gItemIcon_RareCandy, gItemIconPalette_RareCandy, + gItemIcon_PPUp, gItemIconPalette_PPUp, + gItemIcon_Vitamin, gItemIconPalette_Zinc, + gItemIcon_PPMax, gItemIconPalette_PPMax, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Battle items + gItemIcon_BattleStatItem, gItemIconPalette_GuardSpec, + gItemIcon_BattleStatItem, gItemIconPalette_DireHit, + gItemIcon_BattleStatItem, gItemIconPalette_XAttack, + gItemIcon_BattleStatItem, gItemIconPalette_XDefend, + gItemIcon_BattleStatItem, gItemIconPalette_XSpeed, + gItemIcon_BattleStatItem, gItemIconPalette_XAccuracy, + gItemIcon_BattleStatItem, gItemIconPalette_XSpecial, + gItemIcon_PokeDoll, gItemIconPalette_PokeDoll, + gItemIcon_FluffyTail, gItemIconPalette_FluffyTail, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Field items + gItemIcon_Repel, gItemIconPalette_SuperRepel, + gItemIcon_Repel, gItemIconPalette_MaxRepel, + gItemIcon_EscapeRope, gItemIconPalette_EscapeRope, + gItemIcon_Repel, gItemIconPalette_Repel, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Evolution stones + gItemIcon_SunStone, gItemIconPalette_SunStone, + gItemIcon_MoonStone, gItemIconPalette_MoonStone, + gItemIcon_FireStone, gItemIconPalette_FireStone, + gItemIcon_ThunderStone, gItemIconPalette_ThunderStone, + gItemIcon_WaterStone, gItemIconPalette_WaterStone, + gItemIcon_LeafStone, gItemIconPalette_LeafStone, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Valuables + gItemIcon_TinyMushroom, gItemIconPalette_Mushroom, + gItemIcon_BigMushroom, gItemIconPalette_Mushroom, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_Pearl, gItemIconPalette_Pearl, + gItemIcon_BigPearl, gItemIconPalette_Pearl, + gItemIcon_Stardust, gItemIconPalette_Star, + gItemIcon_StarPiece, gItemIconPalette_Star, + gItemIcon_Nugget, gItemIconPalette_Nugget, + gItemIcon_HeartScale, gItemIconPalette_HeartScale, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Mail + gItemIcon_OrangeMail, gItemIconPalette_OrangeMail, + gItemIcon_HarborMail, gItemIconPalette_HarborMail, + gItemIcon_GlitterMail, gItemIconPalette_GlitterMail, + gItemIcon_MechMail, gItemIconPalette_MechMail, + gItemIcon_WoodMail, gItemIconPalette_WoodMail, + gItemIcon_WaveMail, gItemIconPalette_WaveMail, + gItemIcon_BeadMail, gItemIconPalette_BeadMail, + gItemIcon_ShadowMail, gItemIconPalette_ShadowMail, + gItemIcon_TropicMail, gItemIconPalette_TropicMail, + gItemIcon_DreamMail, gItemIconPalette_DreamMail, + gItemIcon_FabMail, gItemIconPalette_FabMail, + gItemIcon_RetroMail, gItemIconPalette_RetroMail, +// Berries + gItemIcon_CheriBerry, gItemIconPalette_CheriBerry, + gItemIcon_ChestoBerry, gItemIconPalette_ChestoBerry, + gItemIcon_PechaBerry, gItemIconPalette_PechaBerry, + gItemIcon_RawstBerry, gItemIconPalette_RawstBerry, + gItemIcon_AspearBerry, gItemIconPalette_AspearBerry, + gItemIcon_LeppaBerry, gItemIconPalette_LeppaBerry, + gItemIcon_OranBerry, gItemIconPalette_OranBerry, + gItemIcon_PersimBerry, gItemIconPalette_PersimBerry, + gItemIcon_LumBerry, gItemIconPalette_LumBerry, + gItemIcon_SitrusBerry, gItemIconPalette_SitrusBerry, + gItemIcon_FigyBerry, gItemIconPalette_FigyBerry, + gItemIcon_WikiBerry, gItemIconPalette_WikiBerry, + gItemIcon_MagoBerry, gItemIconPalette_MagoBerry, + gItemIcon_AguavBerry, gItemIconPalette_AguavBerry, + gItemIcon_IapapaBerry, gItemIconPalette_IapapaBerry, + gItemIcon_RazzBerry, gItemIconPalette_RazzBerry, + gItemIcon_BlukBerry, gItemIconPalette_BlukBerry, + gItemIcon_NanabBerry, gItemIconPalette_NanabBerry, + gItemIcon_WepearBerry, gItemIconPalette_WepearBerry, + gItemIcon_PinapBerry, gItemIconPalette_PinapBerry, + gItemIcon_PomegBerry, gItemIconPalette_PomegBerry, + gItemIcon_KelpsyBerry, gItemIconPalette_KelpsyBerry, + gItemIcon_QualotBerry, gItemIconPalette_QualotBerry, + gItemIcon_HondewBerry, gItemIconPalette_HondewBerry, + gItemIcon_GrepaBerry, gItemIconPalette_GrepaBerry, + gItemIcon_TamatoBerry, gItemIconPalette_TamatoBerry, + gItemIcon_CornnBerry, gItemIconPalette_CornnBerry, + gItemIcon_MagostBerry, gItemIconPalette_MagostBerry, + gItemIcon_RabutaBerry, gItemIconPalette_RabutaBerry, + gItemIcon_NomelBerry, gItemIconPalette_NomelBerry, + gItemIcon_SpelonBerry, gItemIconPalette_SpelonBerry, + gItemIcon_PamtreBerry, gItemIconPalette_PamtreBerry, + gItemIcon_WatmelBerry, gItemIconPalette_WatmelBerry, + gItemIcon_DurinBerry, gItemIconPalette_DurinBerry, + gItemIcon_BelueBerry, gItemIconPalette_BelueBerry, + gItemIcon_LiechiBerry, gItemIconPalette_LiechiBerry, + gItemIcon_GanlonBerry, gItemIconPalette_GanlonBerry, + gItemIcon_SalacBerry, gItemIconPalette_SalacBerry, + gItemIcon_PetayaBerry, gItemIconPalette_PetayaBerry, + gItemIcon_ApicotBerry, gItemIconPalette_ApicotBerry, + gItemIcon_LansatBerry, gItemIconPalette_LansatBerry, + gItemIcon_StarfBerry, gItemIconPalette_StarfBerry, + gItemIcon_EnigmaBerry, gItemIconPalette_EnigmaBerry, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Hold items + gItemIcon_BrightPowder, gItemIconPalette_BrightPowder, + gItemIcon_InBattleHerb, gItemIconPalette_WhiteHerb, + gItemIcon_MachoBrace, gItemIconPalette_MachoBrace, + gItemIcon_ExpShare, gItemIconPalette_ExpShare, + gItemIcon_QuickClaw, gItemIconPalette_QuickClaw, + gItemIcon_SootheBell, gItemIconPalette_SootheBell, + gItemIcon_InBattleHerb, gItemIconPalette_MentalHerb, + gItemIcon_ChoiceBand, gItemIconPalette_ChoiceBand, + gItemIcon_KingsRock, gItemIconPalette_KingsRock, + gItemIcon_SilverPowder, gItemIconPalette_SilverPowder, + gItemIcon_AmuletCoin, gItemIconPalette_AmuletCoin, + gItemIcon_CleanseTag, gItemIconPalette_CleanseTag, + gItemIcon_SoulDew, gItemIconPalette_SoulDew, + gItemIcon_DeepSeaTooth, gItemIconPalette_DeepSeaTooth, + gItemIcon_DeepSeaScale, gItemIconPalette_DeepSeaScale, + gItemIcon_SmokeBall, gItemIconPalette_SmokeBall, + gItemIcon_Everstone, gItemIconPalette_Everstone, + gItemIcon_FocusBand, gItemIconPalette_FocusBand, + gItemIcon_LuckyEgg, gItemIconPalette_LuckyEgg, + gItemIcon_ScopeLens, gItemIconPalette_ScopeLens, + gItemIcon_MetalCoat, gItemIconPalette_MetalCoat, + gItemIcon_Leftovers, gItemIconPalette_Leftovers, + gItemIcon_DragonScale, gItemIconPalette_DragonScale, + gItemIcon_LightBall, gItemIconPalette_LightBall, + gItemIcon_SoftSand, gItemIconPalette_SoftSand, + gItemIcon_HardStone, gItemIconPalette_HardStone, + gItemIcon_MiracleSeed, gItemIconPalette_MiracleSeed, + gItemIcon_BlackGlasses, gItemIconPalette_BlackTypeEnhancingItem, + gItemIcon_BlackBelt, gItemIconPalette_BlackTypeEnhancingItem, + gItemIcon_Magnet, gItemIconPalette_Magnet, + gItemIcon_MysticWater, gItemIconPalette_MysticWater, + gItemIcon_SharpBeak, gItemIconPalette_SharpBeak, + gItemIcon_PoisonBarb, gItemIconPalette_PoisonBarb, + gItemIcon_NeverMeltIce, gItemIconPalette_NeverMeltIce, + gItemIcon_SpellTag, gItemIconPalette_SpellTag, + gItemIcon_TwistedSpoon, gItemIconPalette_TwistedSpoon, + gItemIcon_Charcoal, gItemIconPalette_Charcoal, + gItemIcon_DragonFang, gItemIconPalette_DragonFang, + gItemIcon_SilkScarf, gItemIconPalette_SilkScarf, + gItemIcon_UpGrade, gItemIconPalette_UpGrade, + gItemIcon_ShellBell, gItemIconPalette_Shell, + gItemIcon_SeaIncense, gItemIconPalette_SeaIncense, + gItemIcon_LaxIncense, gItemIconPalette_LaxIncense, + gItemIcon_LuckyPunch, gItemIconPalette_LuckyPunch, + gItemIcon_MetalPowder, gItemIconPalette_MetalPowder, + gItemIcon_ThickClub, gItemIconPalette_ThickClub, + gItemIcon_Stick, gItemIconPalette_Stick, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Contest hold items + gItemIcon_Scarf, gItemIconPalette_RedScarf, + gItemIcon_Scarf, gItemIconPalette_BlueScarf, + gItemIcon_Scarf, gItemIconPalette_PinkScarf, + gItemIcon_Scarf, gItemIconPalette_GreenScarf, + gItemIcon_Scarf, gItemIconPalette_YellowScarf, +// Key items + gItemIcon_MachBike, gItemIconPalette_MachBike, + gItemIcon_CoinCase, gItemIconPalette_CoinCase, + gItemIcon_Itemfinder, gItemIconPalette_Itemfinder, + gItemIcon_OldRod, gItemIconPalette_OldRod, + gItemIcon_GoodRod, gItemIconPalette_GoodRod, + gItemIcon_SuperRod, gItemIconPalette_SuperRod, + gItemIcon_SSTicket, gItemIconPalette_SSTicket, + gItemIcon_ContestPass, gItemIconPalette_ContestPass, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_WailmerPail, gItemIconPalette_WailmerPail, + gItemIcon_DevonGoods, gItemIconPalette_DevonGoods, + gItemIcon_SootSack, gItemIconPalette_SootSack, + gItemIcon_BasementKey, gItemIconPalette_OldKey, + gItemIcon_AcroBike, gItemIconPalette_AcroBike, + gItemIcon_PokeblockCase, gItemIconPalette_PokeblockCase, + gItemIcon_Letter, gItemIconPalette_LavaCookieAndLetter, + gItemIcon_EonTicket, gItemIconPalette_EonTicket, + gItemIcon_Orb, gItemIconPalette_RedOrb, + gItemIcon_Orb, gItemIconPalette_BlueOrb, + gItemIcon_Scanner, gItemIconPalette_Scanner, + gItemIcon_GoGoggles, gItemIconPalette_GoGoggles, + gItemIcon_Meteorite, gItemIconPalette_Meteorite, + gItemIcon_Room1Key, gItemIconPalette_Key, + gItemIcon_Room2Key, gItemIconPalette_Key, + gItemIcon_Room4Key, gItemIconPalette_Key, + gItemIcon_Room6Key, gItemIconPalette_Key, + gItemIcon_StorageKey, gItemIconPalette_OldKey, + gItemIcon_RootFossil, gItemIconPalette_HoennFossil, + gItemIcon_ClawFossil, gItemIconPalette_HoennFossil, + gItemIcon_DevonScope, gItemIconPalette_DevonScope, +// TMs/HMs + gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM01 + gItemIcon_TM, gItemIconPalette_DragonTMHM, // TM02 + gItemIcon_TM, gItemIconPalette_WaterTMHM, // TM03 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM04 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM05 + gItemIcon_TM, gItemIconPalette_PoisonTMHM, // TM06 + gItemIcon_TM, gItemIconPalette_IceTMHM, // TM07 + gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM08 + gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM09 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM10 + gItemIcon_TM, gItemIconPalette_FireTMHM, // TM11 + gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM12 + gItemIcon_TM, gItemIconPalette_IceTMHM, // TM13 + gItemIcon_TM, gItemIconPalette_IceTMHM, // TM14 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM15 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM16 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM17 + gItemIcon_TM, gItemIconPalette_WaterTMHM, // TM18 + gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM19 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM20 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM21 + gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM22 + gItemIcon_TM, gItemIconPalette_SteelTMHM, // TM23 + gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM24 + gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM25 + gItemIcon_TM, gItemIconPalette_GroundTMHM, // TM26 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM27 + gItemIcon_TM, gItemIconPalette_GroundTMHM, // TM28 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM29 + gItemIcon_TM, gItemIconPalette_GhostTMHM, // TM30 + gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM31 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM32 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM33 + gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM34 + gItemIcon_TM, gItemIconPalette_FireTMHM, // TM35 + gItemIcon_TM, gItemIconPalette_PoisonTMHM, // TM36 + gItemIcon_TM, gItemIconPalette_RockTMHM, // TM37 + gItemIcon_TM, gItemIconPalette_FireTMHM, // TM38 + gItemIcon_TM, gItemIconPalette_RockTMHM, // TM39 + gItemIcon_TM, gItemIconPalette_FlyingTMHM, // TM40 + gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM41 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM42 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM43 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM44 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM45 + gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM46 + gItemIcon_TM, gItemIconPalette_SteelTMHM, // TM47 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM48 + gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM49 + gItemIcon_TM, gItemIconPalette_FireTMHM, // TM50 + gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM01 + gItemIcon_HM, gItemIconPalette_FlyingTMHM, // HM02 + gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM03 + gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM04 + gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM05 + gItemIcon_HM, gItemIconPalette_FightingTMHM, // HM06 + gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM07 + gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM08 +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// FireRed/LeafGreen key items + gItemIcon_OaksParcel, gItemIconPalette_OaksParcel, + gItemIcon_PokeFlute, gItemIconPalette_PokeFlute, + gItemIcon_SecretKey, gItemIconPalette_SecretKey, + gItemIcon_BikeVoucher, gItemIconPalette_BikeVoucher, + gItemIcon_GoldTeeth, gItemIconPalette_GoldTeeth, + gItemIcon_OldAmber, gItemIconPalette_OldAmber, + gItemIcon_CardKey, gItemIconPalette_CardKey, + gItemIcon_LiftKey, gItemIconPalette_Key, + gItemIcon_HelixFossil, gItemIconPalette_KantoFossil, + gItemIcon_DomeFossil, gItemIconPalette_KantoFossil, + gItemIcon_SilphScope, gItemIconPalette_SilphScope, + gItemIcon_Bicycle, gItemIconPalette_Bicycle, + gItemIcon_TownMap, gItemIconPalette_TownMap, + gItemIcon_VSSeeker, gItemIconPalette_VSSeeker, + gItemIcon_FameChecker, gItemIconPalette_FameChecker, + gItemIcon_TMCase, gItemIconPalette_TMCase, + gItemIcon_BerryPouch, gItemIconPalette_BerryPouch, + gItemIcon_TeachyTV, gItemIconPalette_TeachyTV, + gItemIcon_TriPass, gItemIconPalette_TriPass, + gItemIcon_RainbowPass, gItemIconPalette_RainbowPass, + gItemIcon_Tea, gItemIconPalette_Tea, + gItemIcon_MysticTicket, gItemIconPalette_MysticTicket, + gItemIcon_AuroraTicket, gItemIconPalette_AuroraTicket, + gItemIcon_PowderJar, gItemIconPalette_PowderJar, + gItemIcon_Gem, gItemIconPalette_Ruby, + gItemIcon_Gem, gItemIconPalette_Sapphire, +// Emerald-only key items + gItemIcon_MagmaEmblem, gItemIconPalette_MagmaEmblem, + gItemIcon_OldSeaMap, gItemIconPalette_OldSeaMap, +// Return to field arrow + gItemIcon_ReturnToFieldArrow, gItemIconPalette_ReturnToFieldArrow, +}; +#endif // GUARD_DATA_ITEM_ICON_TABLE_H diff --git a/include/data/items.h b/include/data/items.h new file mode 100644 index 000000000..49f981faf --- /dev/null +++ b/include/data/items.h @@ -0,0 +1,6079 @@ +const struct Item gItems[] = +{ + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Pokeballs + + { + .name = _("MASTER BALL"), + .itemId = ITEM_MASTER_BALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMasterBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 0, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 0, + }, + { + .name = _("ULTRA BALL"), + .itemId = ITEM_ULTRA_BALL, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gUltraBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 1, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 1, + }, + { + .name = _("GREAT BALL"), + .itemId = ITEM_GREAT_BALL, + .price = 600, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGreatBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 2, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 2, + }, + { + .name = _("POKé BALL"), + .itemId = ITEM_POKE_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPokeBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 3, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 3, + }, + { + .name = _("SAFARI BALL"), + .itemId = ITEM_SAFARI_BALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSafariBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 4, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 4, + }, + { + .name = _("NET BALL"), + .itemId = ITEM_NET_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNetBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 5, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 5, + }, + { + .name = _("DIVE BALL"), + .itemId = ITEM_DIVE_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDiveBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 6, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 6, + }, + { + .name = _("NEST BALL"), + .itemId = ITEM_NEST_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNestBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 7, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 7, + }, + { + .name = _("REPEAT BALL"), + .itemId = ITEM_REPEAT_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRepeatBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 8, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 8, + }, + { + .name = _("TIMER BALL"), + .itemId = ITEM_TIMER_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTimerBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 9, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 9, + }, + { + .name = _("LUXURY BALL"), + .itemId = ITEM_LUXURY_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLuxuryBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 10, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 10, + }, + { + .name = _("PREMIER BALL"), + .itemId = ITEM_PREMIER_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPremierBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 11, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 11, + }, + +//Medicine + + { + .name = _("POTION"), + .itemId = ITEM_POTION, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 20, + .description = gPotionItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ANTIDOTE"), + .itemId = ITEM_ANTIDOTE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gAntidoteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BURN HEAL"), + .itemId = ITEM_BURN_HEAL, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBurnHealItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ICE HEAL"), + .itemId = ITEM_ICE_HEAL, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gIceHealItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("AWAKENING"), + .itemId = ITEM_AWAKENING, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gAwakeningItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PARLYZ HEAL"), + .itemId = ITEM_PARALYZE_HEAL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gParalyzeHealItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FULL RESTORE"), + .itemId = ITEM_FULL_RESTORE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gFullRestoreItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MAX POTION"), + .itemId = ITEM_MAX_POTION, + .price = 2500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gMaxPotionItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HYPER POTION"), + .itemId = ITEM_HYPER_POTION, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 200, + .description = gHyperPotionItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SUPER POTION"), + .itemId = ITEM_SUPER_POTION, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gSuperPotionItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FULL HEAL"), + .itemId = ITEM_FULL_HEAL, + .price = 600, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFullHealItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("REVIVE"), + .itemId = ITEM_REVIVE, + .price = 1500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gReviveItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MAX REVIVE"), + .itemId = ITEM_MAX_REVIVE, + .price = 4000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMaxReviveItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FRESH WATER"), + .itemId = ITEM_FRESH_WATER, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gFreshWaterItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SODA POP"), + .itemId = ITEM_SODA_POP, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 60, + .description = gSodaPopItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LEMONADE"), + .itemId = ITEM_LEMONADE, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 80, + .description = gLemonadeItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MOOMOO MILK"), + .itemId = ITEM_MOOMOO_MILK, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 100, + .description = gMoomooMilkItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ENERGYPOWDER"), + .itemId = ITEM_ENERGY_POWDER, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEnergyPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ENERGY ROOT"), + .itemId = ITEM_ENERGY_ROOT, + .price = 800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEnergyRootItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HEAL POWDER"), + .itemId = ITEM_HEAL_POWDER, + .price = 450, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHealPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("REVIVAL HERB"), + .itemId = ITEM_REVIVAL_HERB, + .price = 2800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRevivalHerbItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ETHER"), + .itemId = ITEM_ETHER, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 10, + .description = gEtherItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("MAX ETHER"), + .itemId = ITEM_MAX_ETHER, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gMaxEtherItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("ELIXIR"), + .itemId = ITEM_ELIXIR, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 10, + .description = gElixirItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("MAX ELIXIR"), + .itemId = ITEM_MAX_ELIXIR, + .price = 4500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gMaxElixirItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("LAVA COOKIE"), + .itemId = ITEM_LAVA_COOKIE, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLavaCookieItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BLUE FLUTE"), + .itemId = ITEM_BLUE_FLUTE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlueFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("YELLOW FLUTE"), + .itemId = ITEM_YELLOW_FLUTE, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gYellowFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("RED FLUTE"), + .itemId = ITEM_RED_FLUTE, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRedFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BLACK FLUTE"), + .itemId = ITEM_BLACK_FLUTE, + .price = 400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gBlackFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WHITE FLUTE"), + .itemId = ITEM_WHITE_FLUTE, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 150, + .description = gWhiteFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BERRY JUICE"), + .itemId = ITEM_BERRY_JUICE, + .price = 100, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 20, + .description = gBerryJuiceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SACRED ASH"), + .itemId = ITEM_SACRED_ASH, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSacredAshItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_SacredAsh, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Collectibles + + { + .name = _("SHOAL SALT"), + .itemId = ITEM_SHOAL_SALT, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gShoalSaltItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHOAL SHELL"), + .itemId = ITEM_SHOAL_SHELL, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gShoalShellItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RED SHARD"), + .itemId = ITEM_RED_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRedShardItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE SHARD"), + .itemId = ITEM_BLUE_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlueShardItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("YELLOW SHARD"), + .itemId = ITEM_YELLOW_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gYellowShardItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREEN SHARD"), + .itemId = ITEM_GREEN_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGreenShardItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Vitamins + + { + .name = _("HP UP"), + .itemId = ITEM_HP_UP, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHPUpItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PROTEIN"), + .itemId = ITEM_PROTEIN, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gProteinItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("IRON"), + .itemId = ITEM_IRON, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gIronItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CARBOS"), + .itemId = ITEM_CARBOS, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCarbosItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CALCIUM"), + .itemId = ITEM_CALCIUM, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCalciumItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RARE CANDY"), + .itemId = ITEM_RARE_CANDY, + .price = 4800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRareCandyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PP UP"), + .itemId = ITEM_PP_UP, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPPUpItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ZINC"), + .itemId = ITEM_ZINC, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gZincItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PP MAX"), + .itemId = ITEM_PP_MAX, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPPMaxItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Battle items + + { + .name = _("GUARD SPEC."), + .itemId = ITEM_GUARD_SPEC, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGuardSpecItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("DIRE HIT"), + .itemId = ITEM_DIRE_HIT, + .price = 650, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDireHitItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X ATTACK"), + .itemId = ITEM_X_ATTACK, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXAttackItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X DEFEND"), + .itemId = ITEM_X_DEFEND, + .price = 550, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXDefendItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X SPEED"), + .itemId = ITEM_X_SPEED, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXSpeedItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X ACCURACY"), + .itemId = ITEM_X_ACCURACY, + .price = 950, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXAccuracyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X SPECIAL"), + .itemId = ITEM_X_SPECIAL, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXSpecialItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("POKé DOLL"), + .itemId = ITEM_POKE_DOLL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPokeDollItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_Escape, + .secondaryId = 0, + }, + { + .name = _("FLUFFY TAIL"), + .itemId = ITEM_FLUFFY_TAIL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFluffyTailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_Escape, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Field items + + { + .name = _("SUPER REPEL"), + .itemId = ITEM_SUPER_REPEL, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 200, + .description = gSuperRepelItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAX REPEL"), + .itemId = ITEM_MAX_REPEL, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 250, + .description = gMaxRepelItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ESCAPE ROPE"), + .itemId = ITEM_ESCAPE_ROPE, + .price = 550, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEscapeRopeItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_EscapeRope, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("REPEL"), + .itemId = ITEM_REPEL, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 100, + .description = gRepelItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Evolution stones + + { + .name = _("SUN STONE"), + .itemId = ITEM_SUN_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSunStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MOON STONE"), + .itemId = ITEM_MOON_STONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMoonStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FIRE STONE"), + .itemId = ITEM_FIRE_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFireStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("THUNDERSTONE"), + .itemId = ITEM_THUNDER_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gThunderStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WATER STONE"), + .itemId = ITEM_WATER_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWaterStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LEAF STONE"), + .itemId = ITEM_LEAF_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLeafStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Valuable items + + { + .name = _("TINYMUSHROOM"), + .itemId = ITEM_TINY_MUSHROOM, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTinyMushroomItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BIG MUSHROOM"), + .itemId = ITEM_BIG_MUSHROOM, + .price = 5000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBigMushroomItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PEARL"), + .itemId = ITEM_PEARL, + .price = 1400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPearlItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BIG PEARL"), + .itemId = ITEM_BIG_PEARL, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBigPearlItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STARDUST"), + .itemId = ITEM_STARDUST, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gStardustItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STAR PIECE"), + .itemId = ITEM_STAR_PIECE, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gStarPieceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NUGGET"), + .itemId = ITEM_NUGGET, + .price = 10000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNuggetItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HEART SCALE"), + .itemId = ITEM_HEART_SCALE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHeartScaleItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Mail + { + .name = _("ORANGE MAIL"), + .itemId = ITEM_ORANGE_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOrangeMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HARBOR MAIL"), + .itemId = ITEM_HARBOR_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHarborMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("GLITTER MAIL"), + .itemId = ITEM_GLITTER_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGlitterMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 2, + }, + { + .name = _("MECH MAIL"), + .itemId = ITEM_MECH_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMechMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 3, + }, + { + .name = _("WOOD MAIL"), + .itemId = ITEM_WOOD_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWoodMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 4, + }, + { + .name = _("WAVE MAIL"), + .itemId = ITEM_WAVE_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWaveMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 5, + }, + { + .name = _("BEAD MAIL"), + .itemId = ITEM_BEAD_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBeadMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 6, + }, + { + .name = _("SHADOW MAIL"), + .itemId = ITEM_SHADOW_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gShadowMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 7, + }, + { + .name = _("TROPIC MAIL"), + .itemId = ITEM_TROPIC_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTropicMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 8, + }, + { + .name = _("DREAM MAIL"), + .itemId = ITEM_DREAM_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDreamMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 9, + }, + { + .name = _("FAB MAIL"), + .itemId = ITEM_FAB_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFabMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 10, + }, + { + .name = _("RETRO MAIL"), + .itemId = ITEM_RETRO_MAIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRetroMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 11, + }, + +//Berries + + { + .name = _("CHERI BERRY"), + .itemId = ITEM_CHERI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_PAR, + .holdEffectParam = 0, + .description = gCheriBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("CHESTO BERRY"), + .itemId = ITEM_CHESTO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_SLP, + .holdEffectParam = 0, + .description = gChestoBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PECHA BERRY"), + .itemId = ITEM_PECHA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_PSN, + .holdEffectParam = 0, + .description = gPechaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("RAWST BERRY"), + .itemId = ITEM_RAWST_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_BRN, + .holdEffectParam = 0, + .description = gRawstBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ASPEAR BERRY"), + .itemId = ITEM_ASPEAR_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_FRZ, + .holdEffectParam = 0, + .description = gAspearBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LEPPA BERRY"), + .itemId = ITEM_LEPPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_PP, + .holdEffectParam = 10, + .description = gLeppaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("ORAN BERRY"), + .itemId = ITEM_ORAN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 10, + .description = gOranBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PERSIM BERRY"), + .itemId = ITEM_PERSIM_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_CONFUSION, + .holdEffectParam = 0, + .description = gPersimBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LUM BERRY"), + .itemId = ITEM_LUM_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_STATUS, + .holdEffectParam = 0, + .description = gLumBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SITRUS BERRY"), + .itemId = ITEM_SITRUS_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 30, + .description = gSitrusBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FIGY BERRY"), + .itemId = ITEM_FIGY_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SPICY, + .holdEffectParam = 8, + .description = gFigyBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WIKI BERRY"), + .itemId = ITEM_WIKI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_DRY, + .holdEffectParam = 8, + .description = gWikiBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGO BERRY"), + .itemId = ITEM_MAGO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SWEET, + .holdEffectParam = 8, + .description = gMagoBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AGUAV BERRY"), + .itemId = ITEM_AGUAV_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_BITTER, + .holdEffectParam = 8, + .description = gAguavBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("IAPAPA BERRY"), + .itemId = ITEM_IAPAPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SOUR, + .holdEffectParam = 8, + .description = gIapapaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RAZZ BERRY"), + .itemId = ITEM_RAZZ_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRazzBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUK BERRY"), + .itemId = ITEM_BLUK_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlukBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NANAB BERRY"), + .itemId = ITEM_NANAB_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNanabBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WEPEAR BERRY"), + .itemId = ITEM_WEPEAR_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWepearBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PINAP BERRY"), + .itemId = ITEM_PINAP_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPinapBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POMEG BERRY"), + .itemId = ITEM_POMEG_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPomegBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KELPSY BERRY"), + .itemId = ITEM_KELPSY_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gKelpsyBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("QUALOT BERRY"), + .itemId = ITEM_QUALOT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gQualotBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HONDEW BERRY"), + .itemId = ITEM_HONDEW_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHondewBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREPA BERRY"), + .itemId = ITEM_GREPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGrepaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TAMATO BERRY"), + .itemId = ITEM_TAMATO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTamatoBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CORNN BERRY"), + .itemId = ITEM_CORNN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCornnBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGOST BERRY"), + .itemId = ITEM_MAGOST_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMagostBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RABUTA BERRY"), + .itemId = ITEM_RABUTA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRabutaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NOMEL BERRY"), + .itemId = ITEM_NOMEL_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNomelBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SPELON BERRY"), + .itemId = ITEM_SPELON_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSpelonBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PAMTRE BERRY"), + .itemId = ITEM_PAMTRE_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPamtreBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WATMEL BERRY"), + .itemId = ITEM_WATMEL_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWatmelBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DURIN BERRY"), + .itemId = ITEM_DURIN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDurinBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BELUE BERRY"), + .itemId = ITEM_BELUE_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBelueBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LIECHI BERRY"), + .itemId = ITEM_LIECHI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_ATTACK_UP, + .holdEffectParam = 4, + .description = gLiechiBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GANLON BERRY"), + .itemId = ITEM_GANLON_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_DEFENSE_UP, + .holdEffectParam = 4, + .description = gGanlonBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SALAC BERRY"), + .itemId = ITEM_SALAC_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SPEED_UP, + .holdEffectParam = 4, + .description = gSalacBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PETAYA BERRY"), + .itemId = ITEM_PETAYA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SP_ATTACK_UP, + .holdEffectParam = 4, + .description = gPetayaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("APICOT BERRY"), + .itemId = ITEM_APICOT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SP_DEFENSE_UP, + .holdEffectParam = 4, + .description = gApicotBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LANSAT BERRY"), + .itemId = ITEM_LANSAT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CRITICAL_UP, + .holdEffectParam = 4, + .description = gLansatBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STARF BERRY"), + .itemId = ITEM_STARF_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RANDOM_STAT_UP, + .holdEffectParam = 4, + .description = gStarfBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ENIGMA BERRY"), + .itemId = ITEM_ENIGMA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEnigmaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_EnigmaBerry, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_EnigmaBerry, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Hold items + + { + .name = _("BRIGHTPOWDER"), + .itemId = ITEM_BRIGHT_POWDER, + .price = 10, + .holdEffect = HOLD_EFFECT_EVASION_UP, + .holdEffectParam = 10, + .description = gBrightPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WHITE HERB"), + .itemId = ITEM_WHITE_HERB, + .price = 100, + .holdEffect = HOLD_EFFECT_RESTORE_STATS, + .holdEffectParam = 0, + .description = gWhiteHerbItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MACHO BRACE"), + .itemId = ITEM_MACHO_BRACE, + .price = 3000, + .holdEffect = HOLD_EFFECT_MACHO_BRACE, + .holdEffectParam = 0, + .description = gMachoBraceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EXP. SHARE"), + .itemId = ITEM_EXP_SHARE, + .price = 3000, + .holdEffect = HOLD_EFFECT_EXP_SHARE, + .holdEffectParam = 0, + .description = gExpShareItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("QUICK CLAW"), + .itemId = ITEM_QUICK_CLAW, + .price = 100, + .holdEffect = HOLD_EFFECT_QUICK_CLAW, + .holdEffectParam = 20, + .description = gQuickClawItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOOTHE BELL"), + .itemId = ITEM_SOOTHE_BELL, + .price = 100, + .holdEffect = HOLD_EFFECT_HAPPINESS_UP, + .holdEffectParam = 0, + .description = gSootheBellItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MENTAL HERB"), + .itemId = ITEM_MENTAL_HERB, + .price = 100, + .holdEffect = HOLD_EFFECT_CURE_ATTRACT, + .holdEffectParam = 0, + .description = gMentalHerbItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CHOICE BAND"), + .itemId = ITEM_CHOICE_BAND, + .price = 100, + .holdEffect = HOLD_EFFECT_CHOICE_BAND, + .holdEffectParam = 0, + .description = gChoiceBandItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KING’S ROCK"), + .itemId = ITEM_KINGS_ROCK, + .price = 100, + .holdEffect = HOLD_EFFECT_FLINCH, + .holdEffectParam = 10, + .description = gKingsRockItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILVERPOWDER"), + .itemId = ITEM_SILVER_POWDER, + .price = 100, + .holdEffect = HOLD_EFFECT_BUG_POWER, + .holdEffectParam = 10, + .description = gSilverPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AMULET COIN"), + .itemId = ITEM_AMULET_COIN, + .price = 100, + .holdEffect = HOLD_EFFECT_DOUBLE_PRIZE, + .holdEffectParam = 10, + .description = gAmuletCoinItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CLEANSE TAG"), + .itemId = ITEM_CLEANSE_TAG, + .price = 200, + .holdEffect = HOLD_EFFECT_REPEL, + .holdEffectParam = 0, + .description = gCleanseTagItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOUL DEW"), + .itemId = ITEM_SOUL_DEW, + .price = 200, + .holdEffect = HOLD_EFFECT_SOUL_DEW, + .holdEffectParam = 0, + .description = gSoulDewItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEEPSEATOOTH"), + .itemId = ITEM_DEEP_SEA_TOOTH, + .price = 200, + .holdEffect = HOLD_EFFECT_DEEP_SEA_TOOTH, + .holdEffectParam = 0, + .description = gDeepSeaToothItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEEPSEASCALE"), + .itemId = ITEM_DEEP_SEA_SCALE, + .price = 200, + .holdEffect = HOLD_EFFECT_DEEP_SEA_SCALE, + .holdEffectParam = 0, + .description = gDeepSeaScaleItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SMOKE BALL"), + .itemId = ITEM_SMOKE_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_CAN_ALWAYS_RUN, + .holdEffectParam = 0, + .description = gSmokeBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EVERSTONE"), + .itemId = ITEM_EVERSTONE, + .price = 200, + .holdEffect = HOLD_EFFECT_PREVENT_EVOLVE, + .holdEffectParam = 0, + .description = gEverstoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FOCUS BAND"), + .itemId = ITEM_FOCUS_BAND, + .price = 200, + .holdEffect = HOLD_EFFECT_FOCUS_BAND, + .holdEffectParam = 10, + .description = gFocusBandItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LUCKY EGG"), + .itemId = ITEM_LUCKY_EGG, + .price = 200, + .holdEffect = HOLD_EFFECT_LUCKY_EGG, + .holdEffectParam = 0, + .description = gLuckyEggItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCOPE LENS"), + .itemId = ITEM_SCOPE_LENS, + .price = 200, + .holdEffect = HOLD_EFFECT_SCOPE_LENS, + .holdEffectParam = 0, + .description = gScopeLensItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METAL COAT"), + .itemId = ITEM_METAL_COAT, + .price = 100, + .holdEffect = HOLD_EFFECT_STEEL_POWER, + .holdEffectParam = 10, + .description = gMetalCoatItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LEFTOVERS"), + .itemId = ITEM_LEFTOVERS, + .price = 200, + .holdEffect = HOLD_EFFECT_LEFTOVERS, + .holdEffectParam = 10, + .description = gLeftoversItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DRAGON SCALE"), + .itemId = ITEM_DRAGON_SCALE, + .price = 2100, + .holdEffect = HOLD_EFFECT_DRAGON_SCALE, + .holdEffectParam = 10, + .description = gDragonScaleItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LIGHT BALL"), + .itemId = ITEM_LIGHT_BALL, + .price = 100, + .holdEffect = HOLD_EFFECT_LIGHT_BALL, + .holdEffectParam = 0, + .description = gLightBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOFT SAND"), + .itemId = ITEM_SOFT_SAND, + .price = 100, + .holdEffect = HOLD_EFFECT_GROUND_POWER, + .holdEffectParam = 10, + .description = gSoftSandItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HARD STONE"), + .itemId = ITEM_HARD_STONE, + .price = 100, + .holdEffect = HOLD_EFFECT_ROCK_POWER, + .holdEffectParam = 10, + .description = gHardStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MIRACLE SEED"), + .itemId = ITEM_MIRACLE_SEED, + .price = 100, + .holdEffect = HOLD_EFFECT_GRASS_POWER, + .holdEffectParam = 10, + .description = gMiracleSeedItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLACKGLASSES"), + .itemId = ITEM_BLACK_GLASSES, + .price = 100, + .holdEffect = HOLD_EFFECT_DARK_POWER, + .holdEffectParam = 10, + .description = gBlackGlassesItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLACK BELT"), + .itemId = ITEM_BLACK_BELT, + .price = 100, + .holdEffect = HOLD_EFFECT_FIGHTING_POWER, + .holdEffectParam = 10, + .description = gBlackBeltItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGNET"), + .itemId = ITEM_MAGNET, + .price = 100, + .holdEffect = HOLD_EFFECT_ELECTRIC_POWER, + .holdEffectParam = 10, + .description = gMagnetItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MYSTIC WATER"), + .itemId = ITEM_MYSTIC_WATER, + .price = 100, + .holdEffect = HOLD_EFFECT_WATER_POWER, + .holdEffectParam = 10, + .description = gMysticWaterItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHARP BEAK"), + .itemId = ITEM_SHARP_BEAK, + .price = 100, + .holdEffect = HOLD_EFFECT_FLYING_POWER, + .holdEffectParam = 10, + .description = gSharpBeakItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POISON BARB"), + .itemId = ITEM_POISON_BARB, + .price = 100, + .holdEffect = HOLD_EFFECT_POISON_POWER, + .holdEffectParam = 10, + .description = gPoisonBarbItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NEVERMELTICE"), + .itemId = ITEM_NEVER_MELT_ICE, + .price = 100, + .holdEffect = HOLD_EFFECT_ICE_POWER, + .holdEffectParam = 10, + .description = gNeverMeltIceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SPELL TAG"), + .itemId = ITEM_SPELL_TAG, + .price = 100, + .holdEffect = HOLD_EFFECT_GHOST_POWER, + .holdEffectParam = 10, + .description = gSpellTagItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TWISTEDSPOON"), + .itemId = ITEM_TWISTED_SPOON, + .price = 100, + .holdEffect = HOLD_EFFECT_PSYCHIC_POWER, + .holdEffectParam = 10, + .description = gTwistedSpoonItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CHARCOAL"), + .itemId = ITEM_CHARCOAL, + .price = 9800, + .holdEffect = HOLD_EFFECT_FIRE_POWER, + .holdEffectParam = 10, + .description = gCharcoalItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DRAGON FANG"), + .itemId = ITEM_DRAGON_FANG, + .price = 100, + .holdEffect = HOLD_EFFECT_DRAGON_POWER, + .holdEffectParam = 10, + .description = gDragonFangItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILK SCARF"), + .itemId = ITEM_SILK_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NORMAL_POWER, + .holdEffectParam = 10, + .description = gSilkScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("UP-GRADE"), + .itemId = ITEM_UP_GRADE, + .price = 2100, + .holdEffect = HOLD_EFFECT_UP_GRADE, + .holdEffectParam = 0, + .description = gUpGradeItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHELL BELL"), + .itemId = ITEM_SHELL_BELL, + .price = 200, + .holdEffect = HOLD_EFFECT_SHELL_BELL, + .holdEffectParam = 8, + .description = gShellBellItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SEA INCENSE"), + .itemId = ITEM_SEA_INCENSE, + .price = 9600, + .holdEffect = HOLD_EFFECT_WATER_POWER, + .holdEffectParam = 5, + .description = gSeaIncenseItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LAX INCENSE"), + .itemId = ITEM_LAX_INCENSE, + .price = 9600, + .holdEffect = HOLD_EFFECT_EVASION_UP, + .holdEffectParam = 5, + .description = gLaxIncenseItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LUCKY PUNCH"), + .itemId = ITEM_LUCKY_PUNCH, + .price = 10, + .holdEffect = HOLD_EFFECT_LUCKY_PUNCH, + .holdEffectParam = 0, + .description = gLuckyPunchItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METAL POWDER"), + .itemId = ITEM_METAL_POWDER, + .price = 10, + .holdEffect = HOLD_EFFECT_METAL_POWDER, + .holdEffectParam = 0, + .description = gMetalPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("THICK CLUB"), + .itemId = ITEM_THICK_CLUB, + .price = 500, + .holdEffect = HOLD_EFFECT_THICK_CLUB, + .holdEffectParam = 0, + .description = gThickClubItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STICK"), + .itemId = ITEM_STICK, + .price = 200, + .holdEffect = HOLD_EFFECT_STICK, + .holdEffectParam = 0, + .description = gStickItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RED SCARF"), + .itemId = ITEM_RED_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRedScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE SCARF"), + .itemId = ITEM_BLUE_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlueScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PINK SCARF"), + .itemId = ITEM_PINK_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPinkScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREEN SCARF"), + .itemId = ITEM_GREEN_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGreenScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("YELLOW SCARF"), + .itemId = ITEM_YELLOW_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gYellowScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Key items + + { + .name = _("MACH BIKE"), + .itemId = ITEM_MACH_BIKE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMachBikeItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Bike, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("COIN CASE"), + .itemId = ITEM_COIN_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCoinCaseItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CoinCase, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ITEMFINDER"), + .itemId = ITEM_ITEMFINDER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemfinderItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Itemfinder, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("OLD ROD"), + .itemId = ITEM_OLD_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOldRodItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GOOD ROD"), + .itemId = ITEM_GOOD_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGoodRodItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("SUPER ROD"), + .itemId = ITEM_SUPER_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSuperRodItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 2, + }, + { + .name = _("S.S. TICKET"), + .itemId = ITEM_SS_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSSTicketItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CONTEST PASS"), + .itemId = ITEM_CONTEST_PASS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gContestPassItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WAILMER PAIL"), + .itemId = ITEM_WAILMER_PAIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWailmerPailItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_WailmerPail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEVON GOODS"), + .itemId = ITEM_DEVON_GOODS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDevonGoodsItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOOT SACK"), + .itemId = ITEM_SOOT_SACK, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSootSackItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BASEMENT KEY"), + .itemId = ITEM_BASEMENT_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBasementKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ACRO BIKE"), + .itemId = ITEM_ACRO_BIKE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gAcroBikeItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Bike, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("{POKEBLOCK} CASE"), + .itemId = ITEM_POKEBLOCK_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPokeblockCaseItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 3, + .fieldUseFunc = ItemUseOutOfBattle_PokeblockCase, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LETTER"), + .itemId = ITEM_LETTER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLetterItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EON TICKET"), + .itemId = ITEM_EON_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEonTicketItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("RED ORB"), + .itemId = ITEM_RED_ORB, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRedOrbItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE ORB"), + .itemId = ITEM_BLUE_ORB, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlueOrbItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCANNER"), + .itemId = ITEM_SCANNER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gScannerItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GO-GOGGLES"), + .itemId = ITEM_GO_GOGGLES, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGoGogglesItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METEORITE"), + .itemId = ITEM_METEORITE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMeteoriteItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 1 KEY"), + .itemId = ITEM_ROOM_1_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRoom1KeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 2 KEY"), + .itemId = ITEM_ROOM_2_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRoom2KeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 4 KEY"), + .itemId = ITEM_ROOM_4_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRoom4KeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 6 KEY"), + .itemId = ITEM_ROOM_6_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRoom6KeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STORAGE KEY"), + .itemId = ITEM_STORAGE_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gStorageKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ROOT FOSSIL"), + .itemId = ITEM_ROOT_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRootFossilItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CLAW FOSSIL"), + .itemId = ITEM_CLAW_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gClawFossilItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEVON SCOPE"), + .itemId = ITEM_DEVON_SCOPE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDevonScopeItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//TMs/HMs + + { + .name = _("TM01"), + .itemId = ITEM_TM01_FOCUS_PUNCH, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM01ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM02"), + .itemId = ITEM_TM02_DRAGON_CLAW, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM02ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM03"), + .itemId = ITEM_TM03_WATER_PULSE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM03ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM04"), + .itemId = ITEM_TM04_CALM_MIND, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM04ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM05"), + .itemId = ITEM_TM05_ROAR, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM05ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM06"), + .itemId = ITEM_TM06_TOXIC, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM06ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM07"), + .itemId = ITEM_TM07_HAIL, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM07ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM08"), + .itemId = ITEM_TM08_BULK_UP, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM08ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM09"), + .itemId = ITEM_TM09_BULLET_SEED, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM09ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM10"), + .itemId = ITEM_TM10_HIDDEN_POWER, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM10ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM11"), + .itemId = ITEM_TM11_SUNNY_DAY, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM11ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM12"), + .itemId = ITEM_TM12_TAUNT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM12ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM13"), + .itemId = ITEM_TM13_ICE_BEAM, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM13ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM14"), + .itemId = ITEM_TM14_BLIZZARD, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM14ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM15"), + .itemId = ITEM_TM15_HYPER_BEAM, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM15ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM16"), + .itemId = ITEM_TM16_LIGHT_SCREEN, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM16ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM17"), + .itemId = ITEM_TM17_PROTECT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM17ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM18"), + .itemId = ITEM_TM18_RAIN_DANCE, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM18ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM19"), + .itemId = ITEM_TM19_GIGA_DRAIN, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM19ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM20"), + .itemId = ITEM_TM20_SAFEGUARD, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM20ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM21"), + .itemId = ITEM_TM21_FRUSTRATION, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM21ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM22"), + .itemId = ITEM_TM22_SOLARBEAM, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM22ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM23"), + .itemId = ITEM_TM23_IRON_TAIL, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM23ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM24"), + .itemId = ITEM_TM24_THUNDERBOLT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM24ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM25"), + .itemId = ITEM_TM25_THUNDER, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM25ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM26"), + .itemId = ITEM_TM26_EARTHQUAKE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM26ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM27"), + .itemId = ITEM_TM27_RETURN, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM27ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM28"), + .itemId = ITEM_TM28_DIG, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM28ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM29"), + .itemId = ITEM_TM29_PSYCHIC, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM29ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM30"), + .itemId = ITEM_TM30_SHADOW_BALL, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM30ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM31"), + .itemId = ITEM_TM31_BRICK_BREAK, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM31ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM32"), + .itemId = ITEM_TM32_DOUBLE_TEAM, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM32ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM33"), + .itemId = ITEM_TM33_REFLECT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM33ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM34"), + .itemId = ITEM_TM34_SHOCK_WAVE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM34ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM35"), + .itemId = ITEM_TM35_FLAMETHROWER, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM35ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM36"), + .itemId = ITEM_TM36_SLUDGE_BOMB, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM36ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM37"), + .itemId = ITEM_TM37_SANDSTORM, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM37ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM38"), + .itemId = ITEM_TM38_FIRE_BLAST, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM38ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM39"), + .itemId = ITEM_TM39_ROCK_TOMB, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM39ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM40"), + .itemId = ITEM_TM40_AERIAL_ACE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM40ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM41"), + .itemId = ITEM_TM41_TORMENT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM41ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM42"), + .itemId = ITEM_TM42_FACADE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM42ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM43"), + .itemId = ITEM_TM43_SECRET_POWER, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM43ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM44"), + .itemId = ITEM_TM44_REST, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM44ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM45"), + .itemId = ITEM_TM45_ATTRACT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM45ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM46"), + .itemId = ITEM_TM46_THIEF, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM46ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM47"), + .itemId = ITEM_TM47_STEEL_WING, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM47ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM48"), + .itemId = ITEM_TM48_SKILL_SWAP, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM48ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM49"), + .itemId = ITEM_TM49_SNATCH, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM49ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM50"), + .itemId = ITEM_TM50_OVERHEAT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM50ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM01"), + .itemId = ITEM_HM01_CUT, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM01ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM02"), + .itemId = ITEM_HM02_FLY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM02ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM03"), + .itemId = ITEM_HM03_SURF, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM03ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM04"), + .itemId = ITEM_HM04_STRENGTH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM04ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM05"), + .itemId = ITEM_HM05_FLASH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM05ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM06"), + .itemId = ITEM_HM06_ROCK_SMASH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM06ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM07"), + .itemId = ITEM_HM07_WATERFALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM07ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM08"), + .itemId = ITEM_HM08_DIVE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM08ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//FireRed/LeafGreen key items + + { + .name = _("OAK’S PARCEL"), + .itemId = ITEM_OAKS_PARCEL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOaksParcelItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POKé FLUTE"), + .itemId = ITEM_POKE_FLUTE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPokeFluteItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SECRET KEY"), + .itemId = ITEM_SECRET_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSecretKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BIKE VOUCHER"), + .itemId = ITEM_BIKE_VOUCHER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBikeVoucherItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GOLD TEETH"), + .itemId = ITEM_GOLD_TEETH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGoldTeethItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("OLD AMBER"), + .itemId = ITEM_OLD_AMBER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOldAmberItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CARD KEY"), + .itemId = ITEM_CARD_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCardKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LIFT KEY"), + .itemId = ITEM_LIFT_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLiftKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HELIX FOSSIL"), + .itemId = ITEM_HELIX_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHelixFossilItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DOME FOSSIL"), + .itemId = ITEM_DOME_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDomeFossilItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILPH SCOPE"), + .itemId = ITEM_SILPH_SCOPE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSilphScopeItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BICYCLE"), + .itemId = ITEM_BICYCLE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBicycleItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TOWN MAP"), + .itemId = ITEM_TOWN_MAP, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTownMapItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VS SEEKER"), + .itemId = ITEM_VS_SEEKER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gVSSeekerItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FAME CHECKER"), + .itemId = ITEM_FAME_CHECKER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFameCheckerItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM CASE"), + .itemId = ITEM_TM_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTMCaseItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BERRY POUCH"), + .itemId = ITEM_BERRY_POUCH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBerryPouchItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TEACHY TV"), + .itemId = ITEM_TEACHY_TV, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTeachyTVItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TRI-PASS"), + .itemId = ITEM_TRI_PASS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTriPassItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RAINBOW PASS"), + .itemId = ITEM_RAINBOW_PASS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRainbowPassItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TEA"), + .itemId = ITEM_TEA, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTeaItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MYSTICTICKET"), + .itemId = ITEM_MYSTIC_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMysticTicketItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AURORATICKET"), + .itemId = ITEM_AURORA_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gAuroraTicketItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POWDER JAR"), + .itemId = ITEM_POWDER_JAR, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPowderJarItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_PowderJar, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RUBY"), + .itemId = ITEM_RUBY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRubyItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SAPPHIRE"), + .itemId = ITEM_SAPPHIRE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSapphireItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Emerald-specific key items + + { + .name = _("MAGMA EMBLEM"), + .itemId = ITEM_MAGMA_EMBLEM, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMagmaEmblemItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("OLD SEA MAP"), + .itemId = ITEM_OLD_SEA_MAP, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOldSeaMapItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, +}; diff --git a/include/data/pokemon/trainer_class_lookups.h b/include/data/pokemon/trainer_class_lookups.h index 2ffe9cd85..ec4dbf0fb 100644 --- a/include/data/pokemon/trainer_class_lookups.h +++ b/include/data/pokemon/trainer_class_lookups.h @@ -6,13 +6,13 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_HIKER, // FACILITY_CLASS_HIKER TRAINER_PIC_AQUA_GRUNT_M, // FACILITY_CLASS_TEAM_AQUA_1 TRAINER_PIC_POKEMON_BREEDER_F, // FACILITY_CLASS_PKMN_BREEDER_1 - TRAINER_PIC_COOL_TRAINER_M, // FACILITY_CLASS_COOLTRAINER_1 + TRAINER_PIC_COOL_TRAINER_M, // FACILITY_CLASS_COOLTRAINER_M TRAINER_PIC_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER TRAINER_PIC_COLLECTOR, // FACILITY_CLASS_COLLECTOR TRAINER_PIC_AQUA_GRUNT_F, // FACILITY_CLASS_TEAM_AQUA_2 TRAINER_PIC_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M TRAINER_PIC_MAGMA_GRUNT_M, // FACILITY_CLASS_TEAM_MAGMA_1 - TRAINER_PIC_EXPERT_M, // FACILITY_CLASS_EXPERT_1 + TRAINER_PIC_EXPERT_M, // FACILITY_CLASS_EXPERT_M TRAINER_PIC_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT TRAINER_PIC_AQUA_LEADER_ARCHIE, // FACILITY_CLASS_AQUA_LEADER TRAINER_PIC_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC @@ -21,7 +21,7 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER TRAINER_PIC_TUBER_F, // FACILITY_CLASS_TUBER_1 TRAINER_PIC_TUBER_M, // FACILITY_CLASS_TUBER_2 - TRAINER_PIC_COOL_TRAINER_F, // FACILITY_CLASS_COOLTRAINER_2 + TRAINER_PIC_COOL_TRAINER_F, // FACILITY_CLASS_COOLTRAINER_F TRAINER_PIC_LADY, // FACILITY_CLASS_LADY TRAINER_PIC_BEAUTY, // FACILITY_CLASS_BEAUTY TRAINER_PIC_RICH_BOY, // FACILITY_CLASS_RICH_BOY @@ -33,16 +33,16 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_CAMPER, // FACILITY_CLASS_CAMPER TRAINER_PIC_PICNICKER, // FACILITY_CLASS_PICNICKER TRAINER_PIC_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC - TRAINER_PIC_PSYCHIC_M, // FACILITY_CLASS_PSYCHIC_1 - TRAINER_PIC_PSYCHIC_F, // FACILITY_CLASS_PSYCHIC_2 + TRAINER_PIC_PSYCHIC_M, // FACILITY_CLASS_PSYCHIC_M + TRAINER_PIC_PSYCHIC_F, // FACILITY_CLASS_PSYCHIC_F TRAINER_PIC_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN TRAINER_PIC_ELITE_FOUR_SIDNEY, // FACILITY_CLASS_ELITE_FOUR_1 TRAINER_PIC_ELITE_FOUR_PHOEBE, // FACILITY_CLASS_ELITE_FOUR_2 TRAINER_PIC_LEADER_ROXANNE, // FACILITY_CLASS_LEADER_1 TRAINER_PIC_LEADER_BRAWLY, // FACILITY_CLASS_LEADER_2 TRAINER_PIC_LEADER_TATE_AND_LIZA, // FACILITY_CLASS_LEADER_3 - TRAINER_PIC_SCHOOL_KID_M, // FACILITY_CLASS_SCHOOL_KID_1 - TRAINER_PIC_SCHOOL_KID_F, // FACILITY_CLASS_SCHOOL_KID_2 + TRAINER_PIC_SCHOOL_KID_M, // FACILITY_CLASS_SCHOOL_KID_M + TRAINER_PIC_SCHOOL_KID_F, // FACILITY_CLASS_SCHOOL_KID_F TRAINER_PIC_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR TRAINER_PIC_WINSTRATE_M, // FACILITY_CLASS_POKEFAN_1 TRAINER_PIC_WINSTRATE_F, // FACILITY_CLASS_POKEFAN_2 @@ -63,28 +63,28 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_TWINS, // FACILITY_CLASS_TWINS TRAINER_PIC_SAILOR, // FACILITY_CLASS_SAILOR TRAINER_PIC_WALLY, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_2 + TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_MAY TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_3 TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_5 + TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_6 TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_7 TRAINER_PIC_POKEMON_BREEDER_M, // FACILITY_CLASS_PKMN_BREEDER_2 TRAINER_PIC_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER - TRAINER_PIC_POKEMON_RANGER_M, // FACILITY_CLASS_PKMN_RANGER_1 - TRAINER_PIC_POKEMON_RANGER_F, // FACILITY_CLASS_PKMN_RANGER_2 + TRAINER_PIC_POKEMON_RANGER_M, // FACILITY_CLASS_PKMN_RANGER_M + TRAINER_PIC_POKEMON_RANGER_F, // FACILITY_CLASS_PKMN_RANGER_F TRAINER_PIC_MAGMA_LEADER_MAXIE, // FACILITY_CLASS_MAGMA_LEADER TRAINER_PIC_LASS, // FACILITY_CLASS_LASS TRAINER_PIC_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE TRAINER_PIC_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE TRAINER_PIC_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO - TRAINER_PIC_STEVEN, // FACILITY_CLASS_PKMN_TRAINER_8 + TRAINER_PIC_STEVEN, // FACILITY_CLASS_PKMN_TRAINER_STEVEN TRAINER_PIC_SALON_MAIDEN_ANABEL, // FACILITY_CLASS_SALON_MAIDEN TRAINER_PIC_DOME_ACE_TUCKER, // FACILITY_CLASS_DOME_ACE - TRAINER_PIC_RED, // FACILITY_CLASS_PKMN_TRAINER_9 - TRAINER_PIC_LEAF, // FACILITY_CLASS_PKMN_TRAINER_10 - TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_11 - TRAINER_PIC_RUBY_SAPPHIRE_MAY, // FACILITY_CLASS_PKMN_TRAINER_12 + TRAINER_PIC_RED, // FACILITY_CLASS_PKMN_TRAINER_RED + TRAINER_PIC_LEAF, // FACILITY_CLASS_PKMN_TRAINER_LEAF + TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN + TRAINER_PIC_RUBY_SAPPHIRE_MAY, // FACILITY_CLASS_PKMN_TRAINER_RS_MAY }; const u8 gFacilityClassToTrainerClass[] = @@ -92,13 +92,13 @@ const u8 gFacilityClassToTrainerClass[] = TRAINER_CLASS_HIKER, // FACILITY_CLASS_HIKER TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_1 TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_1 - TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_1 + TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_M TRAINER_CLASS_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER TRAINER_CLASS_COLLECTOR, // FACILITY_CLASS_COLLECTOR TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_2 TRAINER_CLASS_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M TRAINER_CLASS_TEAM_MAGMA, // FACILITY_CLASS_TEAM_MAGMA_1 - TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_1 + TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_M TRAINER_CLASS_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT TRAINER_CLASS_AQUA_LEADER, // FACILITY_CLASS_AQUA_LEADER TRAINER_CLASS_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC @@ -107,7 +107,7 @@ const u8 gFacilityClassToTrainerClass[] = TRAINER_CLASS_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER TRAINER_CLASS_TUBER_1, // FACILITY_CLASS_TUBER_1 TRAINER_CLASS_TUBER_2, // FACILITY_CLASS_TUBER_2 - TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_2 + TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_F TRAINER_CLASS_LADY, // FACILITY_CLASS_LADY TRAINER_CLASS_BEAUTY, // FACILITY_CLASS_BEAUTY TRAINER_CLASS_RICH_BOY, // FACILITY_CLASS_RICH_BOY @@ -119,16 +119,16 @@ const u8 gFacilityClassToTrainerClass[] = TRAINER_CLASS_CAMPER, // FACILITY_CLASS_CAMPER TRAINER_CLASS_PICNICKER, // FACILITY_CLASS_PICNICKER TRAINER_CLASS_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC - TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_1 - TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_2 + TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_M + TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_F TRAINER_CLASS_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_1 TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_2 TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_1 TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_2 TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_3 - TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_1 - TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_2 + TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_M + TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_F TRAINER_CLASS_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_1 TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_2 @@ -149,28 +149,28 @@ const u8 gFacilityClassToTrainerClass[] = TRAINER_CLASS_TWINS, // FACILITY_CLASS_TWINS TRAINER_CLASS_SAILOR, // FACILITY_CLASS_SAILOR TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_2 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_MAY TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_3 TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_5 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_6 TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_7 TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_2 TRAINER_CLASS_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER - TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_1 - TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_2 + TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_M + TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_F TRAINER_CLASS_MAGMA_LEADER, // FACILITY_CLASS_MAGMA_LEADER TRAINER_CLASS_LASS, // FACILITY_CLASS_LASS TRAINER_CLASS_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE TRAINER_CLASS_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE TRAINER_CLASS_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_8 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_STEVEN TRAINER_CLASS_SALON_MAIDEN, // FACILITY_CLASS_SALON_MAIDEN TRAINER_CLASS_DOME_ACE, // FACILITY_CLASS_DOME_ACE - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_9 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_10 - TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_11 - TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_12 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_RED + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_LEAF + TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN + TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_RS_MAY }; #endif //POKEEMERALD_TRAINER_CLASS_LOOKUPS_H diff --git a/include/data/text/abilities.h b/include/data/text/abilities.h new file mode 100644 index 000000000..2efd76afc --- /dev/null +++ b/include/data/text/abilities.h @@ -0,0 +1,247 @@ +#ifndef POKEEMERALD_DATA_TEXT_ABILITIES_H +#define POKEEMERALD_DATA_TEXT_ABILITIES_H + +static const u8 gNoneAbilityDescription[] = _("No special ability."); +static const u8 gStenchAbilityDescription[] = _("Helps repel wild POKéMON."); +static const u8 gDrizzleAbilityDescription[] = _("Summons rain in battle."); +static const u8 gSpeedBoostAbilityDescription[] = _("Gradually boosts SPEED."); +static const u8 gBattleArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gSturdyAbilityDescription[] = _("Negates 1-hit KO attacks."); +static const u8 gDampAbilityDescription[] = _("Prevents self-destruction."); +static const u8 gLimberAbilityDescription[] = _("Prevents paralysis."); +static const u8 gSandVeilAbilityDescription[] = _("Ups evasion in a sandstorm."); +static const u8 gStaticAbilityDescription[] = _("Paralyzes on contact."); +static const u8 gVoltAbsorbAbilityDescription[] = _("Turns electricity into HP."); +static const u8 gWaterAbsorbAbilityDescription[] = _("Changes water into HP."); +static const u8 gObliviousAbilityDescription[] = _("Prevents attraction."); +static const u8 gCloudNineAbilityDescription[] = _("Negates weather effects."); +static const u8 gCompoundEyesAbilityDescription[] = _("Raises accuracy."); +static const u8 gInsomniaAbilityDescription[] = _("Prevents sleep."); +static const u8 gColorChangeAbilityDescription[] = _("Changes type to foe’s move."); +static const u8 gImmunityAbilityDescription[] = _("Prevents poisoning."); +static const u8 gFlashFireAbilityDescription[] = _("Powers up if hit by fire."); +static const u8 gShieldDustAbilityDescription[] = _("Prevents added effects."); +static const u8 gOwnTempoAbilityDescription[] = _("Prevents confusion."); +static const u8 gSuctionCupsAbilityDescription[] = _("Firmly anchors the body."); +static const u8 gIntimidateAbilityDescription[] = _("Lowers the foe’s ATTACK."); +static const u8 gShadowTagAbilityDescription[] = _("Prevents the foe’s escape."); +static const u8 gRoughSkinAbilityDescription[] = _("Hurts to touch."); +static const u8 gWonderGuardAbilityDescription[] = _("“Super effective” hits."); +static const u8 gLevitateAbilityDescription[] = _("Not hit by GROUND attacks."); +static const u8 gEffectSporeAbilityDescription[] = _("Leaves spores on contact."); +static const u8 gSynchronizeAbilityDescription[] = _("Passes on status problems."); +static const u8 gClearBodyAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gNaturalCureAbilityDescription[] = _("Heals upon switching out."); +static const u8 gLightningRodAbilityDescription[] = _("Draws electrical moves."); +static const u8 gSereneGraceAbilityDescription[] = _("Promotes added effects."); +static const u8 gSwiftSwimAbilityDescription[] = _("Raises SPEED in rain."); +static const u8 gChlorophyllAbilityDescription[] = _("Raises SPEED in sunshine."); +static const u8 gIlluminateAbilityDescription[] = _("Encounter rate increases."); +static const u8 gTraceAbilityDescription[] = _("Copies special ability."); +static const u8 gHugePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gPoisonPointAbilityDescription[] = _("Poisons foe on contact."); +static const u8 gInnerFocusAbilityDescription[] = _("Prevents flinching."); +static const u8 gMagmaArmorAbilityDescription[] = _("Prevents freezing."); +static const u8 gWaterVeilAbilityDescription[] = _("Prevents burns."); +static const u8 gMagnetPullAbilityDescription[] = _("Traps STEEL-type POKéMON."); +static const u8 gSoundproofAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gRainDishAbilityDescription[] = _("Slight HP recovery in rain."); +static const u8 gSandStreamAbilityDescription[] = _("Summons a sandstorm."); +static const u8 gPressureAbilityDescription[] = _("Raises foe’s PP usage."); +static const u8 gThickFatAbilityDescription[] = _("Heat-and-cold protection."); +static const u8 gEarlyBirdAbilityDescription[] = _("Awakens quickly from sleep."); +static const u8 gFlameBodyAbilityDescription[] = _("Burns the foe on contact."); +static const u8 gRunAwayAbilityDescription[] = _("Makes escaping easier."); +static const u8 gKeenEyeAbilityDescription[] = _("Prevents loss of accuracy."); +static const u8 gHyperCutterAbilityDescription[] = _("Prevents ATTACK reduction."); +static const u8 gPickupAbilityDescription[] = _("May pick up items."); +static const u8 gTruantAbilityDescription[] = _("Moves only every two turns."); +static const u8 gHustleAbilityDescription[] = _("Trades accuracy for power."); +static const u8 gCuteCharmAbilityDescription[] = _("Infatuates on contact."); +static const u8 gPlusAbilityDescription[] = _("Powers up with MINUS."); +static const u8 gMinusAbilityDescription[] = _("Powers up with PLUS."); +static const u8 gForecastAbilityDescription[] = _("Changes with the weather."); +static const u8 gStickyHoldAbilityDescription[] = _("Prevents item theft."); +static const u8 gShedSkinAbilityDescription[] = _("Heals the body by shedding."); +static const u8 gGutsAbilityDescription[] = _("Ups ATTACK if suffering."); +static const u8 gMarvelScaleAbilityDescription[] = _("Ups DEFENSE if suffering."); +static const u8 gLiquidOozeAbilityDescription[] = _("Draining causes injury."); +static const u8 gOvergrowAbilityDescription[] = _("Ups GRASS moves in a pinch."); +static const u8 gBlazeAbilityDescription[] = _("Ups FIRE moves in a pinch."); +static const u8 gTorrentAbilityDescription[] = _("Ups WATER moves in a pinch."); +static const u8 gSwarmAbilityDescription[] = _("Ups BUG moves in a pinch."); +static const u8 gRockHeadAbilityDescription[] = _("Prevents recoil damage."); +static const u8 gDroughtAbilityDescription[] = _("Summons sunlight in battle."); +static const u8 gArenaTrapAbilityDescription[] = _("Prevents fleeing."); +static const u8 gVitalSpiritAbilityDescription[] = _("Prevents sleep."); +static const u8 gWhiteSmokeAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gPurePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gShellArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gCacophonyAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gAirLockAbilityDescription[] = _("Negates weather effects."); + +const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1] = +{ + _("-------"), + _("STENCH"), + _("DRIZZLE"), + _("SPEED BOOST"), + _("BATTLE ARMOR"), + _("STURDY"), + _("DAMP"), + _("LIMBER"), + _("SAND VEIL"), + _("STATIC"), + _("VOLT ABSORB"), + _("WATER ABSORB"), + _("OBLIVIOUS"), + _("CLOUD NINE"), + _("COMPOUNDEYES"), + _("INSOMNIA"), + _("COLOR CHANGE"), + _("IMMUNITY"), + _("FLASH FIRE"), + _("SHIELD DUST"), + _("OWN TEMPO"), + _("SUCTION CUPS"), + _("INTIMIDATE"), + _("SHADOW TAG"), + _("ROUGH SKIN"), + _("WONDER GUARD"), + _("LEVITATE"), + _("EFFECT SPORE"), + _("SYNCHRONIZE"), + _("CLEAR BODY"), + _("NATURAL CURE"), + _("LIGHTNINGROD"), + _("SERENE GRACE"), + _("SWIFT SWIM"), + _("CHLOROPHYLL"), + _("ILLUMINATE"), + _("TRACE"), + _("HUGE POWER"), + _("POISON POINT"), + _("INNER FOCUS"), + _("MAGMA ARMOR"), + _("WATER VEIL"), + _("MAGNET PULL"), + _("SOUNDPROOF"), + _("RAIN DISH"), + _("SAND STREAM"), + _("PRESSURE"), + _("THICK FAT"), + _("EARLY BIRD"), + _("FLAME BODY"), + _("RUN AWAY"), + _("KEEN EYE"), + _("HYPER CUTTER"), + _("PICKUP"), + _("TRUANT"), + _("HUSTLE"), + _("CUTE CHARM"), + _("PLUS"), + _("MINUS"), + _("FORECAST"), + _("STICKY HOLD"), + _("SHED SKIN"), + _("GUTS"), + _("MARVEL SCALE"), + _("LIQUID OOZE"), + _("OVERGROW"), + _("BLAZE"), + _("TORRENT"), + _("SWARM"), + _("ROCK HEAD"), + _("DROUGHT"), + _("ARENA TRAP"), + _("VITAL SPIRIT"), + _("WHITE SMOKE"), + _("PURE POWER"), + _("SHELL ARMOR"), + _("CACOPHONY"), + _("AIR LOCK"), +}; + +const u8 *const gAbilityDescriptionPointers[] = +{ + gNoneAbilityDescription, + gStenchAbilityDescription, + gDrizzleAbilityDescription, + gSpeedBoostAbilityDescription, + gBattleArmorAbilityDescription, + gSturdyAbilityDescription, + gDampAbilityDescription, + gLimberAbilityDescription, + gSandVeilAbilityDescription, + gStaticAbilityDescription, + gVoltAbsorbAbilityDescription, + gWaterAbsorbAbilityDescription, + gObliviousAbilityDescription, + gCloudNineAbilityDescription, + gCompoundEyesAbilityDescription, + gInsomniaAbilityDescription, + gColorChangeAbilityDescription, + gImmunityAbilityDescription, + gFlashFireAbilityDescription, + gShieldDustAbilityDescription, + gOwnTempoAbilityDescription, + gSuctionCupsAbilityDescription, + gIntimidateAbilityDescription, + gShadowTagAbilityDescription, + gRoughSkinAbilityDescription, + gWonderGuardAbilityDescription, + gLevitateAbilityDescription, + gEffectSporeAbilityDescription, + gSynchronizeAbilityDescription, + gClearBodyAbilityDescription, + gNaturalCureAbilityDescription, + gLightningRodAbilityDescription, + gSereneGraceAbilityDescription, + gSwiftSwimAbilityDescription, + gChlorophyllAbilityDescription, + gIlluminateAbilityDescription, + gTraceAbilityDescription, + gHugePowerAbilityDescription, + gPoisonPointAbilityDescription, + gInnerFocusAbilityDescription, + gMagmaArmorAbilityDescription, + gWaterVeilAbilityDescription, + gMagnetPullAbilityDescription, + gSoundproofAbilityDescription, + gRainDishAbilityDescription, + gSandStreamAbilityDescription, + gPressureAbilityDescription, + gThickFatAbilityDescription, + gEarlyBirdAbilityDescription, + gFlameBodyAbilityDescription, + gRunAwayAbilityDescription, + gKeenEyeAbilityDescription, + gHyperCutterAbilityDescription, + gPickupAbilityDescription, + gTruantAbilityDescription, + gHustleAbilityDescription, + gCuteCharmAbilityDescription, + gPlusAbilityDescription, + gMinusAbilityDescription, + gForecastAbilityDescription, + gStickyHoldAbilityDescription, + gShedSkinAbilityDescription, + gGutsAbilityDescription, + gMarvelScaleAbilityDescription, + gLiquidOozeAbilityDescription, + gOvergrowAbilityDescription, + gBlazeAbilityDescription, + gTorrentAbilityDescription, + gSwarmAbilityDescription, + gRockHeadAbilityDescription, + gDroughtAbilityDescription, + gArenaTrapAbilityDescription, + gVitalSpiritAbilityDescription, + gWhiteSmokeAbilityDescription, + gPurePowerAbilityDescription, + gShellArmorAbilityDescription, + gCacophonyAbilityDescription, + gAirLockAbilityDescription, +}; + +#endif // POKEEMERALD_DATA_TEXT_ABILITIES_H diff --git a/include/data/text/item_descriptions.h b/include/data/text/item_descriptions.h new file mode 100644 index 000000000..8683978d7 --- /dev/null +++ b/include/data/text/item_descriptions.h @@ -0,0 +1,329 @@ +#ifndef POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H +#define POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H +const u8 gDummyItemDescription[] = _("?????"); +//Pokeballs +const u8 gMasterBallItemDescription[] = _("The best BALL that\ncatches a POKéMON\nwithout fail."); +const u8 gUltraBallItemDescription[] = _("A better BALL with\na higher catch rate\nthan a GREAT BALL."); +const u8 gGreatBallItemDescription[] = _("A good BALL with a\nhigher catch rate\nthan a POKé BALL."); +const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPOKéMON."); +const u8 gSafariBallItemDescription[] = _("A special BALL that\nis used only in the\nSAFARI ZONE."); +const u8 gNetBallItemDescription[] = _("A BALL that works\nwell on WATER- and\nBUG-type POKéMON."); +const u8 gDiveBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\non the ocean floor."); +const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON."); +const u8 gRepeatBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\ncaught before."); +const u8 gTimerBallItemDescription[] = _("A BALL that gains\npower in battles\ntaking many turns."); +const u8 gLuxuryBallItemDescription[] = _("A cozy BALL that\nmakes POKéMON\nmore friendly."); +const u8 gPremierBallItemDescription[] = _("A rare BALL made\nin commemoration\nof some event."); +//Medicine +const u8 gPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n20 points."); +const u8 gAntidoteItemDescription[] = _("Heals a poisoned\nPOKéMON."); +const u8 gBurnHealItemDescription[] = _("Heals POKéMON\nof a burn."); +const u8 gIceHealItemDescription[] = _("Defrosts a frozen\nPOKéMON."); +const u8 gAwakeningItemDescription[] = _("Awakens a sleeping\nPOKéMON."); +const u8 gParalyzeHealItemDescription[] = _("Heals a paralyzed\nPOKéMON."); +const u8 gFullRestoreItemDescription[] = _("Fully restores the\nHP and status of a\nPOKéMON."); +const u8 gMaxPotionItemDescription[] = _("Fully restores the\nHP of a POKéMON."); +const u8 gHyperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n200 points."); +const u8 gSuperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n50 points."); +const u8 gFullHealItemDescription[] = _("Heals all the\nstatus problems of\none POKéMON."); +const u8 gReviveItemDescription[] = _("Revives a fainted\nPOKéMON with half\nits HP."); +const u8 gMaxReviveItemDescription[] = _("Revives a fainted\nPOKéMON with all\nits HP."); +const u8 gFreshWaterItemDescription[] = _("A mineral water\nthat restores HP\nby 50 points."); +const u8 gSodaPopItemDescription[] = _("A fizzy soda drink\nthat restores HP\nby 60 points."); +const u8 gLemonadeItemDescription[] = _("A very sweet drink\nthat restores HP\nby 80 points."); +const u8 gMoomooMilkItemDescription[] = _("A nutritious milk\nthat restores HP\nby 100 points."); +const u8 gEnergyPowderItemDescription[] = _("A bitter powder\nthat restores HP\nby 50 points."); +const u8 gEnergyRootItemDescription[] = _("A bitter root\nthat restores HP\nby 200 points."); +const u8 gHealPowderItemDescription[] = _("A bitter powder\nthat heals all\nstatus problems."); +const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\nfainted POKéMON."); +const u8 gEtherItemDescription[] = _("Restores the PP\nof a selected move\nby 10."); +const u8 gMaxEtherItemDescription[] = _("Fully restores the\nPP of a selected\nmove."); +const u8 gElixirItemDescription[] = _("Restores the PP\nof all moves by 10."); +const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON’s\nmoves."); +const u8 gLavaCookieItemDescription[] = _("A local specialty\nthat heals all\nstatus problems."); +const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPOKéMON."); +const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of confusion."); +const u8 gRedFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of attraction."); +const u8 gBlackFluteItemDescription[] = _("A glass flute that\nkeeps away wild\nPOKéMON."); +const u8 gWhiteFluteItemDescription[] = _("A glass flute that\nlures wild POKéMON."); +const u8 gBerryJuiceItemDescription[] = _("A 100% pure juice\nthat restores HP\nby 20 points."); +const u8 gSacredAshItemDescription[] = _("Fully revives and\nrestores all\nfainted POKéMON."); +//Collectibles +const u8 gShoalSaltItemDescription[] = _("Salt obtained from\ndeep inside the\nSHOAL CAVE."); +const u8 gShoalShellItemDescription[] = _("A seashell found\ndeep inside the\nSHOAL CAVE."); +const u8 gRedShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); +const u8 gBlueShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); +const u8 gYellowShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); +const u8 gGreenShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); +//Vitamins +const u8 gHPUpItemDescription[] = _("Raises the base HP\nof one POKéMON."); +const u8 gProteinItemDescription[] = _("Raises the base\nATTACK stat of one\nPOKéMON."); +const u8 gIronItemDescription[] = _("Raises the base\nDEFENSE stat of\none POKéMON."); +const u8 gCarbosItemDescription[] = _("Raises the base\nSPEED stat of one\nPOKéMON."); +const u8 gCalciumItemDescription[] = _("Raises the base\nSP. ATK stat of one\nPOKéMON."); +const u8 gRareCandyItemDescription[] = _("Raises the level\nof a POKéMON by\none."); +const u8 gPPUpItemDescription[] = _("Raises the maximum\nPP of a selected\nmove."); +const u8 gZincItemDescription[] = _("Raises the base\nSP. DEF stat of one\nPOKéMON."); +const u8 gPPMaxItemDescription[] = _("Raises the PP of a\nmove to its maximum\npoints."); +//Battle items +const u8 gGuardSpecItemDescription[] = _("Prevents stat\nreduction when\nused in battle."); +const u8 gDireHitItemDescription[] = _("Raises the\ncritical-hit ratio\nduring one battle."); +const u8 gXAttackItemDescription[] = _("Raises the stat\nATTACK during one\nbattle."); +const u8 gXDefendItemDescription[] = _("Raises the stat\nDEFENSE during one\nbattle."); +const u8 gXSpeedItemDescription[] = _("Raises the stat\nSPEED during one\nbattle."); +const u8 gXAccuracyItemDescription[] = _("Raises accuracy\nof attack moves\nduring one battle."); +const u8 gXSpecialItemDescription[] = _("Raises the stat\nSP. ATK during one\nbattle."); +const u8 gPokeDollItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); +const u8 gFluffyTailItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); +//Field items +const u8 gSuperRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 200\nsteps."); +const u8 gMaxRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 250\nsteps."); +const u8 gEscapeRopeItemDescription[] = _("Use to escape\ninstantly from a\ncave or a dungeon."); +const u8 gRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 100\nsteps."); +//Evolution stones +const u8 gSunStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gMoonStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gFireStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gThunderStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gWaterStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gLeafStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +//Valuable items +const u8 gTinyMushroomItemDescription[] = _("A plain mushroom\nthat would sell\nat a cheap price."); +const u8 gBigMushroomItemDescription[] = _("A rare mushroom\nthat would sell at a\nhigh price."); +const u8 gPearlItemDescription[] = _("A pretty pearl\nthat would sell at a\ncheap price."); +const u8 gBigPearlItemDescription[] = _("A lovely large pearl\nthat would sell at a\nhigh price."); +const u8 gStardustItemDescription[] = _("Beautiful red sand.\nCan be sold at a\nhigh price."); +const u8 gStarPieceItemDescription[] = _("A red gem shard.\nIt would sell for a\nvery high price."); +const u8 gNuggetItemDescription[] = _("A nugget of pure\ngold. Can be sold at\na high price."); +const u8 gHeartScaleItemDescription[] = _("A lovely scale.\nIt is coveted by\ncollectors."); +//Mail +const u8 gOrangeMailItemDescription[] = _("A ZIGZAGOON-print\nMAIL to be held by\na POKéMON."); +const u8 gHarborMailItemDescription[] = _("A WINGULL-print\nMAIL to be held by\na POKéMON."); +const u8 gGlitterMailItemDescription[] = _("A PIKACHU-print\nMAIL to be held by\na POKéMON."); +const u8 gMechMailItemDescription[] = _("A MAGNEMITE-print\nMAIL to be held by\na POKéMON."); +const u8 gWoodMailItemDescription[] = _("A SLAKOTH-print\nMAIL to be held by\na POKéMON."); +const u8 gWaveMailItemDescription[] = _("A WAILMER-print\nMAIL to be held by\na POKéMON."); +const u8 gBeadMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); +const u8 gShadowMailItemDescription[] = _("A DUSKULL-print\nMAIL to be held by\na POKéMON."); +const u8 gTropicMailItemDescription[] = _("A BELLOSSOM-print\nMAIL to be held by\na POKéMON."); +const u8 gDreamMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); +const u8 gFabMailItemDescription[] = _("A gorgeous-print\nMAIL to be held\nby a POKéMON."); +const u8 gRetroMailItemDescription[] = _("MAIL featuring the\ndrawings of three\nPOKéMON."); +//Berries +const u8 gCheriBerryItemDescription[] = _("A hold item that\nheals paralysis\nin battle."); +const u8 gChestoBerryItemDescription[] = _("A hold item that\nawakens POKéMON\nin battle."); +const u8 gPechaBerryItemDescription[] = _("A hold item that\nheals poisoning\nin battle."); +const u8 gRawstBerryItemDescription[] = _("A hold item that\nheals a burn in\nbattle."); +const u8 gAspearBerryItemDescription[] = _("A hold item that\ndefrosts POKéMON\nin battle."); +const u8 gLeppaBerryItemDescription[] = _("A hold item that\nrestores 10 PP in\nbattle."); +const u8 gOranBerryItemDescription[] = _("A hold item that\nrestores 10 HP in\nbattle."); +const u8 gPersimBerryItemDescription[] = _("A hold item that\nheals confusion\nin battle."); +const u8 gLumBerryItemDescription[] = _("A hold item that\nheals any status\nproblem in battle."); +const u8 gSitrusBerryItemDescription[] = _("A hold item that\nrestores 30 HP in\nbattle."); +const u8 gFigyBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gWikiBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gMagoBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gAguavBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gIapapaBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gRazzBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RAZZ."); +const u8 gBlukBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BLUK."); +const u8 gNanabBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NANAB."); +const u8 gWepearBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WEPEAR."); +const u8 gPinapBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PINAP."); +const u8 gPomegBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase HP."); +const u8 gKelpsyBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase ATTACK."); +const u8 gQualotBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase DEFENSE."); +const u8 gHondewBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. ATK."); +const u8 gGrepaBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. DEF."); +const u8 gTamatoBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SPEED."); +const u8 gCornnBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow CORNN."); +const u8 gMagostBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow MAGOST."); +const u8 gRabutaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RABUTA."); +const u8 gNomelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NOMEL."); +const u8 gSpelonBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow SPELON."); +const u8 gPamtreBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PAMTRE."); +const u8 gWatmelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WATMEL."); +const u8 gDurinBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow DURIN."); +const u8 gBelueBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BELUE."); +const u8 gLiechiBerryItemDescription[] = _("A hold item that\nraises ATTACK in\na pinch."); +const u8 gGanlonBerryItemDescription[] = _("A hold item that\nraises DEFENSE in\na pinch."); +const u8 gSalacBerryItemDescription[] = _("A hold item that\nraises SPEED in\na pinch."); +const u8 gPetayaBerryItemDescription[] = _("A hold item that\nraises SP. ATK in\na pinch."); +const u8 gApicotBerryItemDescription[] = _("A hold item that\nraises SP. DEF in\na pinch."); +const u8 gLansatBerryItemDescription[] = _("A hold item that\nups the critical-\nhit rate in a pinch."); +const u8 gStarfBerryItemDescription[] = _("A hold item that\nsharply boosts a\nstat in a pinch."); +const u8 gEnigmaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow a mystery."); +//Hold items +const u8 gBrightPowderItemDescription[] = _("A hold item that\ncasts a glare to\nreduce accuracy."); +const u8 gWhiteHerbItemDescription[] = _("A hold item that\nrestores any\nlowered stat."); +const u8 gMachoBraceItemDescription[] = _("A hold item that\npromotes growth,\nbut reduces SPEED."); +const u8 gExpShareItemDescription[] = _("A hold item that\ngets EXP. points\nfrom battles."); +const u8 gQuickClawItemDescription[] = _("A hold item that\noccasionally allows\nthe first strike."); +const u8 gSootheBellItemDescription[] = _("A hold item that\ncalms spirits and\nfosters friendship."); +const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps POKéMON out\nof infatuation."); +const u8 gChoiceBandItemDescription[] = _("Raises a move’s\npower, but permits\nonly that move."); +const u8 gKingsRockItemDescription[] = _("A hold item that\nmay cause flinching\nwhen the foe is hit."); +const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBUG-type moves."); +const u8 gAmuletCoinItemDescription[] = _("Doubles money in\nbattle if the\nholder takes part."); +const u8 gCleanseTagItemDescription[] = _("A hold item that\nhelps repel wild\nPOKéMON."); +const u8 gSoulDewItemDescription[] = _("Hold item: raises\nSP. ATK & SP. DEF of\nLATIOS & LATIAS."); +const u8 gDeepSeaToothItemDescription[] = _("A hold item that\nraises the SP. ATK\nof CLAMPERL."); +const u8 gDeepSeaScaleItemDescription[] = _("A hold item that\nraises the SP. DEF\nof CLAMPERL."); +const u8 gSmokeBallItemDescription[] = _("A hold item that\nassures fleeing\nfrom wild POKéMON."); +const u8 gEverstoneItemDescription[] = _("A wondrous hold\nitem that prevents\nevolution."); +const u8 gFocusBandItemDescription[] = _("A hold item that\noccasionally\nprevents fainting."); +const u8 gLuckyEggItemDescription[] = _("A hold item that\nboosts EXP. points\nearned in battle."); +const u8 gScopeLensItemDescription[] = _("A hold item that\nimproves the\ncritical-hit rate."); +const u8 gMetalCoatItemDescription[] = _("A hold item that\nraises the power of\nSTEEL-type moves."); +const u8 gLeftoversItemDescription[] = _("A hold item that\ngradually restores\nHP in battle."); +const u8 gDragonScaleItemDescription[] = _("A strange scale\nheld by DRAGON-\ntype POKéMON."); +const u8 gLightBallItemDescription[] = _("A hold item that\nraises the SP. ATK\nof PIKACHU."); +const u8 gSoftSandItemDescription[] = _("A hold item that\nraises the power of\nGROUND-type moves."); +const u8 gHardStoneItemDescription[] = _("A hold item that\nraises the power of\nROCK-type moves."); +const u8 gMiracleSeedItemDescription[] = _("A hold item that\nraises the power of\nGRASS-type moves."); +const u8 gBlackGlassesItemDescription[] = _("A hold item that\nraises the power of\nDARK-type moves."); +const u8 gBlackBeltItemDescription[] = _("A hold item that\nboosts FIGHTING-\ntype moves."); +const u8 gMagnetItemDescription[] = _("A hold item that\nboosts ELECTRIC-\ntype moves."); +const u8 gMysticWaterItemDescription[] = _("A hold item that\nraises the power of\nWATER-type moves."); +const u8 gSharpBeakItemDescription[] = _("A hold item that\nraises the power of\nFLYING-type moves."); +const u8 gPoisonBarbItemDescription[] = _("A hold item that\nraises the power of\nPOISON-type moves."); +const u8 gNeverMeltIceItemDescription[] = _("A hold item that\nraises the power of\nICE-type moves."); +const u8 gSpellTagItemDescription[] = _("A hold item that\nraises the power of\nGHOST-type moves."); +const u8 gTwistedSpoonItemDescription[] = _("A hold item that\nboosts PSYCHIC-\ntype moves."); +const u8 gCharcoalItemDescription[] = _("A hold item that\nraises the power of\nFIRE-type moves."); +const u8 gDragonFangItemDescription[] = _("A hold item that\nraises the power of\nDRAGON-type moves."); +const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\nNORMAL-type moves."); +const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby SILPH CO."); +const u8 gShellBellItemDescription[] = _("A hold item that\nrestores HP upon\nstriking the foe."); +const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWATER-type moves."); +const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe’s accuracy."); +const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY’s\ncritical-hit rate."); +const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO’s\nDEFENSE."); +const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK’s ATTACK."); +const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH’D’s\ncritical-hit ratio."); +const u8 gRedScarfItemDescription[] = _("A hold item that\nraises COOL in\nCONTESTS."); +const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises BEAUTY in\nCONTESTS."); +const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises CUTE in\nCONTESTS."); +const u8 gGreenScarfItemDescription[] = _("A hold item that\nraises SMART in\nCONTESTS."); +const u8 gYellowScarfItemDescription[] = _("A hold item that\nraises TOUGH in\nCONTESTS."); +//Key items +const u8 gMachBikeItemDescription[] = _("A folding bicycle\nthat doubles your\nspeed or better."); +const u8 gCoinCaseItemDescription[] = _("A case that holds\nup to 9,999 COINS."); +const u8 gItemfinderItemDescription[] = _("A device that\nsignals an invisible\nitem by sound."); +const u8 gOldRodItemDescription[] = _("Use by any body of\nwater to fish for\nwild POKéMON."); +const u8 gGoodRodItemDescription[] = _("A decent fishing\nrod for catching\nwild POKéMON."); +const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwild POKéMON."); +const u8 gSSTicketItemDescription[] = _("The ticket required\nfor sailing on a\nferry."); +const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPOKéMON CONTESTS."); +const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering BERRIES\nand plants."); +const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON’s\nmachine parts."); +const u8 gSootSackItemDescription[] = _("A sack used to\ngather and hold\nvolcanic ash."); +const u8 gBasementKeyItemDescription[] = _("The key for NEW\nMAUVILLE beneath\nMAUVILLE CITY."); +const u8 gAcroBikeItemDescription[] = _("A folding bicycle\ncapable of jumps\nand wheelies."); +const u8 gPokeblockCaseItemDescription[] = _("A case for holding\n{POKEBLOCK}S made with\na BERRY BLENDER."); +const u8 gLetterItemDescription[] = _("A letter to STEVEN\nfrom the PRESIDENT\nof the DEVON CORP."); +const u8 gEonTicketItemDescription[] = _("The ticket for a\nferry to a distant\nsouthern island."); +const u8 gRedOrbItemDescription[] = _("A red, glowing orb\nsaid to contain an\nancient power."); +const u8 gBlueOrbItemDescription[] = _("A blue, glowing orb\nsaid to contain an\nancient power."); +const u8 gScannerItemDescription[] = _("A device found\ninside the\nABANDONED SHIP."); +const u8 gGoGogglesItemDescription[] = _("Nifty goggles that\nprotect eyes from\ndesert sandstorms."); +const u8 gMeteoriteItemDescription[] = _("A meteorite found\nat METEOR FALLS."); +const u8 gRoom1KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); +const u8 gRoom2KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); +const u8 gRoom4KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); +const u8 gRoom6KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); +const u8 gStorageKeyItemDescription[] = _("The key to the\nstorage inside the\nABANDONED SHIP."); +const u8 gRootFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); +const u8 gClawFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); +const u8 gDevonScopeItemDescription[] = _("A device by DEVON\nthat signals any\nunseeable POKéMON."); +//TMs/HMs +const u8 gTM01ItemDescription[] = _("Powerful, but makes\nthe user flinch if\nhit by the foe."); +const u8 gTM02ItemDescription[] = _("Hooks and slashes\nthe foe with long,\nsharp claws."); +const u8 gTM03ItemDescription[] = _("Generates an\nultrasonic wave\nthat may confuse."); +const u8 gTM04ItemDescription[] = _("Raises SP. ATK and\nSP. DEF by focusing\nthe mind."); +const u8 gTM05ItemDescription[] = _("A savage roar that\nmakes the foe flee \nto end the battle."); +const u8 gTM06ItemDescription[] = _("Poisons the foe\nwith a toxin that\ngradually worsens."); +const u8 gTM07ItemDescription[] = _("Creates a hailstorm\nthat damages all\ntypes except ICE."); +const u8 gTM08ItemDescription[] = _("Bulks up the body\nto boost both\nATTACK & DEFENSE."); +const u8 gTM09ItemDescription[] = _("Shoots 2 to 5 seeds\nin a row to strike\nthe foe."); +const u8 gTM10ItemDescription[] = _("The attack power\nvaries among\ndifferent POKéMON."); +const u8 gTM11ItemDescription[] = _("Raises the power of\nFIRE-type moves\nfor 5 turns."); +const u8 gTM12ItemDescription[] = _("Enrages the foe so\nit can only use\nattack moves."); +const u8 gTM13ItemDescription[] = _("Fires an icy cold\nbeam that may\nfreeze the foe."); +const u8 gTM14ItemDescription[] = _("A brutal snow-and-\nwind attack that\nmay freeze the foe."); +const u8 gTM15ItemDescription[] = _("Powerful, but needs\nrecharging the\nnext turn."); +const u8 gTM16ItemDescription[] = _("Creates a wall of\nlight that lowers\nSP. ATK damage."); +const u8 gTM17ItemDescription[] = _("Negates all damage,\nbut may fail if used\nin succession."); +const u8 gTM18ItemDescription[] = _("Raises the power of\nWATER-type moves\nfor 5 turns."); +const u8 gTM19ItemDescription[] = _("Recovers half the\nHP of the damage \nthis move inflicts."); +const u8 gTM20ItemDescription[] = _("Prevents status\nabnormality with a\nmystical power."); +const u8 gTM21ItemDescription[] = _("The less the user\nlikes you, the more\npowerful this move."); +const u8 gTM22ItemDescription[] = _("Absorbs sunlight in\nthe 1st turn, then\nattacks next turn."); +const u8 gTM23ItemDescription[] = _("Slams the foe with\na hard tail. It may\nlower DEFENSE."); +const u8 gTM24ItemDescription[] = _("A powerful electric\nattack that may\ncause paralysis."); +const u8 gTM25ItemDescription[] = _("Strikes the foe\nwith a thunderbolt.\nIt may paralyze."); +const u8 gTM26ItemDescription[] = _("Causes a quake\nthat has no effect\non flying foes."); +const u8 gTM27ItemDescription[] = _("The more the user\nlikes you, the more\npowerful this move."); +const u8 gTM28ItemDescription[] = _("Digs underground\nthe 1st turn, then\nstrikes next turn."); +const u8 gTM29ItemDescription[] = _("A powerful psychic\nattack that may\nlower SP. DEF."); +const u8 gTM30ItemDescription[] = _("Hurls a dark lump\nat the foe. It may\nlower SP. DEF."); +const u8 gTM31ItemDescription[] = _("Destroys barriers\nlike LIGHT SCREEN\nand causes damage."); +const u8 gTM32ItemDescription[] = _("Creates illusory\ncopies to enhance\nelusiveness."); +const u8 gTM33ItemDescription[] = _("Creates a wall of\nlight that weakens\nphysical attacks."); +const u8 gTM34ItemDescription[] = _("Zaps the foe with a\njolt of electricity\nthat never misses."); +const u8 gTM35ItemDescription[] = _("Looses a stream of\nfire that may burn\nthe foe."); +const u8 gTM36ItemDescription[] = _("Hurls sludge at the\nfoe. It may poison\nthe foe."); +const u8 gTM37ItemDescription[] = _("Causes a sandstorm\nthat hits the foe\nover several turns."); +const u8 gTM38ItemDescription[] = _("A powerful fire\nattack that may\nburn the foe."); +const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower SPEED."); +const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can’t\nbe avoided."); +const u8 gTM41ItemDescription[] = _("Prevents the foe\nfrom using the same\nmove in a row."); +const u8 gTM42ItemDescription[] = _("Raises ATTACK when\npoisoned, burned,\nor paralyzed."); +const u8 gTM43ItemDescription[] = _("Adds an effect to\nattack depending\non the location."); +const u8 gTM44ItemDescription[] = _("The user sleeps for\n2 turns to restore\nhealth and status."); +const u8 gTM45ItemDescription[] = _("Makes it tough to\nattack a foe of the\nopposite gender."); +const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe’s held item."); +const u8 gTM47ItemDescription[] = _("Spreads hard-\nedged wings and\nslams into the foe."); +const u8 gTM48ItemDescription[] = _("Switches abilities\nwith the foe on the\nturn this is used."); +const u8 gTM49ItemDescription[] = _("Steals the effects\nof the move the foe\nis trying to use."); +const u8 gTM50ItemDescription[] = _("Enables full-power\nattack, but sharply\nlowers SP. ATK."); + +const u8 gHM01ItemDescription[] = _("Attacks the foe\nwith sharp blades\nor claws."); +const u8 gHM02ItemDescription[] = _("Flies up on the\nfirst turn, then\nattacks next turn."); +const u8 gHM03ItemDescription[] = _("Creates a huge\nwave, then crashes\nit down on the foe."); +const u8 gHM04ItemDescription[] = _("Builds enormous\npower, then slams\nthe foe."); +const u8 gHM05ItemDescription[] = _("Looses a powerful\nblast of light that\nreduces accuracy."); +const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay lower DEFENSE."); +const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls."); +const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn."); +//FireRed/LeafGreen key items +const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART’s clerk."); +const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPOKéMON."); +const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM’s entrance."); +const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the BIKE SHOP."); +const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE’s WARDEN."); +const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient POKéMON."); +const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO’s office."); +const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET’s HIDEOUT."); +const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s seashell."); +const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s shell."); +const u8 gSilphScopeItemDescription[] = _("SILPH CO’s scope\nmakes unseeable\nPOKéMON visible."); +const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe RUNNING SHOES."); +const u8 gTownMapItemDescription[] = _("Can be viewed\nanytime. Shows your\npresent location."); +const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready TRAINERS."); +const u8 gFameCheckerItemDescription[] = _("Stores information\non famous people\nfor instant recall."); +const u8 gTMCaseItemDescription[] = _("A convenient case \nthat holds TMs and\nHMs."); +const u8 gBerryPouchItemDescription[] = _("A convenient\ncontainer that\nholds BERRIES."); +const u8 gTeachyTVItemDescription[] = _("A TV set tuned to\nan advice program\nfor TRAINERS."); +const u8 gTriPassItemDescription[] = _("A pass for ferries\nbetween ONE, TWO,\nand THREE ISLAND."); +const u8 gRainbowPassItemDescription[] = _("For ferries serving\nVERMILION and the\nSEVII ISLANDS."); +const u8 gTeaItemDescription[] = _("A thirst-quenching\ntea prepared by an\nold lady."); +const u8 gMysticTicketItemDescription[] = _("A ticket required\nto board the ship\nto NAVEL ROCK."); +const u8 gAuroraTicketItemDescription[] = _("A ticket required\nto board the ship\nto BIRTH ISLAND."); +const u8 gPowderJarItemDescription[] = _("Stores BERRY\nPOWDER made using\na BERRY CRUSHER."); +const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion."); +const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty."); +//Emerald-specific key items +const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA’s mark."); +const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island."); +#endif // POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H diff --git a/include/data2.h b/include/data2.h index be0f33ab8..d71958201 100644 --- a/include/data2.h +++ b/include/data2.h @@ -14,7 +14,9 @@ extern struct MonCoords gTrainerFrontPicCoords[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const u8 gMoveNames[][13]; -extern const u8 gAbilityNames[][13]; -extern const u8 gTypeNames[][7]; +extern struct CompressedSpriteSheet gUnknown_0831C620; +extern struct CompressedSpritePalette gUnknown_0831C628; +extern const struct SpriteTemplate gUnknown_0831C688; + #endif // GUARD_DATA2_H diff --git a/include/decoration.h b/include/decoration.h index c841bbfc1..76b2f2ec4 100644 --- a/include/decoration.h +++ b/include/decoration.h @@ -69,5 +69,9 @@ extern EWRAM_DATA u8 gCurDecorationIndex; void sub_8126968(void); void sub_8126AD8(u8 taskId); void sub_8127D38(u16 mapX, u16 mapY, u16 decor); +void sub_8126B2C(u8 taskId); +void sub_8127208(u8 taskId); +void sub_8127250(u8 *dest, u8 decorCat); +bool8 IsSelectedDecorInThePC(void); #endif //GUARD_DECORATION_H diff --git a/include/easy_chat.h b/include/easy_chat.h index f0ac51c22..541fa6c1b 100644 --- a/include/easy_chat.h +++ b/include/easy_chat.h @@ -1,39 +1,16 @@ #ifndef GUARD_EASYCHAT_H #define GUARD_EASYCHAT_H -// Taken from Pokeruby, check if it's correct -enum -{ - EC_GROUP_POKEMON, - EC_GROUP_TRAINER, - EC_GROUP_STATUS, - EC_GROUP_BATTLE, - EC_GROUP_GREETINGS, - EC_GROUP_PEOPLE, - EC_GROUP_VOICES, - EC_GROUP_SPEECH, - EC_GROUP_ENDINGS, - EC_GROUP_FEELINGS, - EC_GROUP_CONDITIONS, - EC_GROUP_ACTIONS, - EC_GROUP_LIFESTYLE, - EC_GROUP_HOBBIES, - EC_GROUP_TIME, - EC_GROUP_MISC, - EC_GROUP_ADJECTIVES, - EC_GROUP_EVENTS, - EC_GROUP_MOVE_1, - EC_GROUP_MOVE_2, - EC_GROUP_TRENDY_SAYING, - EC_GROUP_POKEMON_2, -}; - void InitEasyChatPhrases(void); void easy_chat_input_maybe(void); -void CopyEasyChatWord(u8 *dest, u16 word); +u8 * CopyEasyChatWord(u8 *dest, u16 word); bool32 sub_811F8D8(u16 word); void InitializeEasyChatWordArray(u16 *words, u16 length); void ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 length1, u16 length2); bool8 ECWord_CheckIfOutsideOfValidRange(u16 word); +u16 sub_811EE38(u16 group); +u16 sub_811F01C(void); +bool16 EasyChat_GetNumWordsInGroup(u8); +u16 sub_811EE90(u16); #endif // GUARD_EASYCHAT_H diff --git a/include/event_scripts.h b/include/event_scripts.h index a54e0e463..c187682b0 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -22,6 +22,7 @@ extern const u8 EventScript_2713D1[]; extern const u8 EventScript_2766A2[]; extern const u8 EventScript_2766A6[]; + extern const u8 gTVBravoTrainerText00[]; extern const u8 gTVBravoTrainerText01[]; extern const u8 gTVBravoTrainerText02[]; @@ -380,4 +381,147 @@ extern const u8 SecretBase_RedCave1_Text_274E75[]; extern const u8 SecretBase_RedCave1_Text_2751E1[]; extern const u8 SecretBase_RedCave1_Text_2754F6[]; extern const u8 SecretBase_RedCave1_Text_2758CC[]; + +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; + +//field effects +extern const u8 FieryPath_EventScript_2908FD[]; +extern const u8 EventScript_290CAE[]; +extern const u8 EventScript_2926F8[]; +extern const u8 Route111_EventScript_2907F0[]; + +//player pc +extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_1F863F[]; +extern const u8 LittlerootTown_MaysHouse_2F_EventScript_1F958F[]; + +//mauville_old_man +extern const u8 gOtherText_Is[]; +extern const u8 gOtherText_DontYouAgree[]; +extern const u8 gText_SoPretty[]; +extern const u8 gText_SoDarling[]; +extern const u8 gText_SoRelaxed[]; +extern const u8 gText_SoSunny[]; +extern const u8 gText_SoDesirable[]; +extern const u8 gText_SoExciting[]; +extern const u8 gText_SoAmusing[]; +extern const u8 gText_SoMagical[]; +extern const u8 gUnknown_08294313[]; +extern const u8 gUnknown_08294359[]; +extern const u8 gUnknown_08294398[]; +extern const u8 gUnknown_082943DA[]; +extern const u8 gUnknown_0829441C[]; +extern const u8 gUnknown_08294460[]; +extern const u8 gUnknown_082944A0[]; +extern const u8 gUnknown_082944D5[]; + + +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28E930[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28E947[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28E956[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28E9D7[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28E9EF[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28E9FE[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EA7D[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EA98[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EAA8[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EB19[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EB31[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EB3E[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EBB5[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EBCD[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EBDD[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EC60[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EC79[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EC81[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28ED04[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28ED21[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28ED30[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EDA1[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EDB5[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EDCF[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EE45[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EE5D[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EE6A[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EEDD[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EEF1[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EF01[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EF73[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EF95[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28EFAA[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F045[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F05A[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F071[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F0F3[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F10D[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F125[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F1BE[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F1D5[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F1DE[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F24F[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F269[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F277[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F2FC[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F314[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F32A[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F3AD[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F3C6[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F3D2[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F44B[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F461[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F47C[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F50C[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F51B[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F538[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F5BE[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F5D1[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F5F2[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F678[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F694[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F6B4[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F751[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F76A[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F776[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F7F6[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F811[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F822[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F89C[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F8AF[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F8BC[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F92F[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F941[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F949[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F9D1[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F9EA[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28F9FD[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FA81[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FA99[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FAA7[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FB1D[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FB35[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FB47[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FBC4[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FBD9[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FBEA[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FC6B[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FC85[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FC98[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FD1D[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FD35[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FD40[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FDA2[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FDBD[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FDCE[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FE57[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FE72[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FE88[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FF0C[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FF27[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FF44[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FFDD[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_28FFFA[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_29000D[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_290097[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_2900B5[]; +extern const u8 MauvilleCity_PokemonCenter_1F_Text_2900CB[]; + #endif //GUARD_EVENT_SCRIPTS_H diff --git a/include/field_camera.h b/include/field_camera.h index 6daa9a8a2..fcc19ce9a 100644 --- a/include/field_camera.h +++ b/include/field_camera.h @@ -6,25 +6,31 @@ struct CameraObject { void (*callback)(struct CameraObject *); - u32 unk4; + u32 spriteId; s32 unk8; s32 unkC; s32 x; s32 y; }; -extern struct CameraObject gUnknown_03005DD0; - // Exported RAM declarations - +extern struct CameraObject gUnknown_03005DD0; extern u16 gUnknown_03005DEC; extern u16 gUnknown_03005DE8; // Exported ROM declarations - void DrawWholeMapView(void); void CurrentMapDrawMetatileAt(int x, int y); void sub_8089C08(s16 *a0, s16 *a1); void DrawDoorMetatileAt(int x, int y, u16 *arr); +void move_tilemap_camera_to_upper_left_corner(void); +void sub_8057A58(void); +void ResetCameraUpdateInfo(void); +u32 InitCameraUpdateCallback(u8 a); +void CameraUpdate(void); +void SetCameraPanningCallback(void (*a)(void)); +void SetCameraPanning(s16 a, s16 b); +void InstallCameraPanAheadCallback(void); +void UpdateCameraPanning(void); #endif //GUARD_FIELD_CAMERA_H diff --git a/include/field_control_avatar.h b/include/field_control_avatar.h new file mode 100644 index 000000000..b915d1419 --- /dev/null +++ b/include/field_control_avatar.h @@ -0,0 +1,41 @@ +#ifndef GUARD_FIELDCONTROLAVATAR_H +#define GUARD_FIELDCONTROLAVATAR_H + +struct FieldInput +{ + u8 pressedAButton:1; + u8 input_field_0_1:1; + u8 pressedStartButton:1; + u8 pressedSelectButton:1; + u8 input_field_0_4:1; + u8 input_field_0_5:1; + u8 input_field_0_6:1; + u8 pressedBButton:1; + u8 input_field_1_0:1; + u8 input_field_1_1:1; + u8 input_field_1_2:1; + u8 input_field_1_3:1; + u8 input_field_1_4:1; + u8 input_field_1_5:1; + u8 input_field_1_6:1; + u8 input_field_1_7:1; + u8 dpadDirection; + u8 input_field_3; +}; + +void FieldClearPlayerInput(struct FieldInput *pStruct); +void FieldGetPlayerInput(struct FieldInput *pStruct, u16 keys, u16 heldKeys); +int sub_809C014(struct FieldInput *pStruct); +u8 *sub_80682A8(struct MapPosition *, u8, u8); +void overworld_poison_timer_set(void); +void prev_quest_postbuffer_cursor_backup_reset(void); +u8 *sub_8068E24(struct MapPosition *); +u8 *GetFieldObjectScriptPointerPlayerFacing(void); +bool8 mapheader_trigger_activate_at__run_now(struct MapPosition *); +bool8 sub_8068870(u16 a); +bool8 sub_8068894(void); +bool8 sub_8068A64(struct MapPosition *, u16); +u8 sub_8068F18(void); +bool8 dive_warp(struct MapPosition *position, u16 b); + +#endif // GUARD_FIELDCONTROLAVATAR_H diff --git a/include/field_effect.h b/include/field_effect.h index 7395270f9..9cd26f6b8 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -1,6 +1,14 @@ #ifndef GUARD_FIELD_EFFECTS_H #define GUARD_FIELD_EFFECTS_H +#include "task.h" + +extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[2]; +extern const struct SpritePalette gNewGameBirchObjectPaletteInfo; +extern const struct CompressedSpriteSheet gTrainerFrontPicTable[2]; +extern const struct SpriteTemplate gNewGameBirchObjectTemplate; +extern const struct OamData gNewGameBirchOamAttributes; + enum FieldEffectScriptIdx { FLDEFF_EXCLAMATION_MARK_ICON_1, @@ -69,15 +77,157 @@ enum FieldEffectScriptIdx FLDEFF_USE_TELEPORT }; -extern u32 gFieldEffectArguments[8]; +extern s32 gFieldEffectArguments[8]; +extern void (*gUnknown_0203CEEC)(void); +extern bool8 (*gUnknown_03005DB0)(void); u32 FieldEffectStart(u8); bool8 FieldEffectActiveListContains(u8 id); void sub_80B69DC(void); +u8 AddNewGameBirchObject(s16, s16, u8); void FieldEffectStop(struct Sprite *sprite, u8 id); u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer); -void sub_80B7FC8(void); +void CreateTeleportFieldEffectTask(void); void FieldEffectActiveListRemove(u8 id); void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8); +void FieldEffectActiveListAdd(u8 id); +void FieldEffectScript_LoadTiles(u8 **script); +void FieldEffectScript_LoadFadedPalette(u8 **script); +void FieldEffectScript_LoadPalette(u8 **script); +void FieldEffectScript_CallNative(u8 **script, u32 *val); +void FieldEffectFreeTilesIfUnused(u16 tileStart); +void FieldEffectFreePaletteIfUnused(u8 paletteNum); +bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val); +bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val); +bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val); +bool8 FieldEffectCmd_callnative(u8 **script, u32 *val); +bool8 FieldEffectCmd_end(u8 **script, u32 *val); +bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val); +bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val); +bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val); + +void PokecenterHealEffect_0(struct Task *); +void PokecenterHealEffect_1(struct Task *); +void PokecenterHealEffect_2(struct Task *); +void PokecenterHealEffect_3(struct Task *); + +void HallOfFameRecordEffect_0(struct Task *); +void HallOfFameRecordEffect_1(struct Task *); +void HallOfFameRecordEffect_2(struct Task *); +void HallOfFameRecordEffect_3(struct Task *); + +void PokeballGlowEffect_0(struct Sprite *); +void PokeballGlowEffect_1(struct Sprite *); +void PokeballGlowEffect_2(struct Sprite *); +void PokeballGlowEffect_3(struct Sprite *); +void PokeballGlowEffect_4(struct Sprite *); +void PokeballGlowEffect_5(struct Sprite *); +void PokeballGlowEffect_6(struct Sprite *); +void PokeballGlowEffect_7(struct Sprite *); + +bool8 sub_80B6BCC(struct Task *); +bool8 sub_80B6C74(struct Task *); +bool8 sub_80B6C90(struct Task *); +bool8 sub_80B6D04(struct Task *); +bool8 sub_80B6DBC(struct Task *); +bool8 sub_80B6DD8(struct Task *); +bool8 sub_80B6E18(struct Task *); + +bool8 sub_80B6EC0(struct Task *); +bool8 sub_80B6EE0(struct Task *); +bool8 sub_80B6F50(struct Task *); +bool8 sub_80B6F74(struct Task *); +bool8 sub_80B6F84(struct Task *); +bool8 sub_80B6FA8(struct Task *); + +bool8 sub_80B7114(struct Task *); +bool8 sub_80B7190(struct Task *); +bool8 sub_80B71D0(struct Task *); +bool8 sub_80B7230(struct Task *); +bool8 sub_80B7270(struct Task *); +bool8 sub_80B72D0(struct Task *); +bool8 sub_80B72F4(struct Task *); + +bool8 sub_80B73D0(struct Task *, struct MapObject *); +bool8 waterfall_1_do_anim_probably(struct Task *, struct MapObject *); +bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct MapObject *); +bool8 sub_80B7450(struct Task *, struct MapObject *); +bool8 sub_80B7478(struct Task *, struct MapObject *); + +bool8 dive_1_lock(struct Task *); +bool8 dive_2_unknown(struct Task *); +bool8 dive_3_unknown(struct Task *); + +bool8 sub_80B764C(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B7684(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B76B8(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B7704(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B77F8(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B7814(struct Task *, struct MapObject *, struct Sprite *); + +bool8 sub_80B78EC(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B791C(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B7968(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B79BC(struct Task *, struct MapObject *, struct Sprite *); + +bool8 sub_80B7AE8(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B7B18(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B7B94(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B7BCC(struct Task *, struct MapObject *, struct Sprite *); +bool8 sub_80B7BF4(struct Task *, struct MapObject *, struct Sprite *); + +void sub_80B7D14(struct Task *); +void sub_80B7D34(struct Task *); + +void sub_80B7EC4(struct Task *); +void sub_80B7EE8(struct Task *); + +void sub_80B8280(struct Task *); +void sub_80B830C(struct Task *); +void sub_80B8410(struct Task *); + +void sub_80B8584(struct Task *); +void sub_80B85F8(struct Task *); +void sub_80B8660(struct Task *); +void sub_80B86EC(struct Task *); +void sub_80B871C(struct Task *); +void sub_80B8770(struct Task *); +void overworld_bg_setup_2(struct Task *); + +void sub_80B88E4(struct Task *); +void sub_80B8920(struct Task *); +void sub_80B898C(struct Task *); +void sub_80B89DC(struct Task *); +void sub_80B8A0C(struct Task *); +void sub_80B8A44(struct Task *); +void sub_80B8A64(struct Task *); + +void sub_80B8DB4(struct Task *); +void sub_80B8E14(struct Task *); +void sub_80B8E60(struct Task *); +void sub_80B8EA8(struct Task *); +void sub_80B8F24(struct Task *); + +void sub_80B9204(struct Task *); +void sub_80B925C(struct Task *); +void sub_80B92A0(struct Task *); +void sub_80B92F8(struct Task *); +void sub_80B933C(struct Task *); +void sub_80B9390(struct Task *); +void sub_80B9418(struct Task *); +void sub_80B9474(struct Task *); +void sub_80B9494(struct Task *); + +void sub_80B9804(struct Task *); +void sub_80B98B8(struct Task *); +void sub_80B9924(struct Task *); +void sub_80B9978(struct Task *); +void sub_80B99F0(struct Task *); +void sub_80B9A28(struct Task *); +void sub_80B9A60(struct Task *); + +void sub_80B9C28(s16*, u8); +void sub_80B9C54(s16*, u8); +void sub_80B9CDC(s16*, u8); #endif //GUARD_FIELD_EFFECTS_H diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 15928eba3..9e4cca64d 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -13,5 +13,6 @@ u8 sub_8154228(void); bool8 sub_8155DA0(struct MapObject *); void sub_8155D78(struct MapObject *); +void sub_81555AC(u8, u8); #endif //GUARD_FIELD_EFFECT_HELPERS_H diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h index 63b67ceaf..89b14aed1 100644 --- a/include/field_ground_effect.h +++ b/include/field_ground_effect.h @@ -10,6 +10,8 @@ // Exported RAM declarations // Exported ROM declarations +u8 ZCoordToPriority(u8); +void FieldObjectUpdateZCoord(struct MapObject *pObject); void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); void InitObjectPriorityByZCoord(struct Sprite *, u8); bool8 IsZCoordMismatchAt(u8, s16, s16); diff --git a/include/field_map_obj.h b/include/field_map_obj.h index 198dd9759..1bf3915e1 100644 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -25,6 +25,7 @@ enum SpinnerRunnerFollowPatterns { // Exported ROM declarations void sub_808D438(void); +u8 get_go_image_anim_num(u8); u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8); bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *); u8 GetFieldObjectIdByXY(s16, s16); @@ -88,6 +89,12 @@ bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *ma u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject); void sub_808F23C(const struct MapObject *mapObject, u8 movementType); void sub_808F208(const struct MapObject *mapObject); +void npc_coords_shift_still(struct MapObject *pObject); +void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); +u8 AddCameraObject(u8 linkedSpriteId); +void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y); +u8 GetSimpleGoAnimId(u32); +u8 sub_8093514(u32); // Exported data declarations diff --git a/include/field_map_obj_helpers.h b/include/field_map_obj_helpers.h index 031c7a8ab..2e9f1d0cc 100644 --- a/include/field_map_obj_helpers.h +++ b/include/field_map_obj_helpers.h @@ -27,5 +27,9 @@ void sub_8098044(u8); void UnfreezeMapObjects(void); void FreezeMapObjectsExceptOne(u8 mapObjectId); void sub_8097B78(u8, u8); +void sub_8098074(u8 var1, u8 var2); +void FreezeMapObjects(void); +bool8 FreezeMapObject(struct MapObject *mapObject); + #endif //GUARD_FIELD_MAP_OBJ_HELPERS_H diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index af602245b..0b9ea385c 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -1,10 +1,12 @@ #ifndef GUARD_FIELD_PLAYER_AVATAR_H #define GUARD_FIELD_PLAYER_AVATAR_H +void player_step(u8 a, u16 b, u16 c); void ClearPlayerAvatarInfo(void); void SetPlayerAvatarExtraStateTransition(u8, u8); u8 GetPlayerAvatarGenderByGraphicsId(u8); bool8 TestPlayerAvatarFlags(u8); +u8 GetPlayerAvatarObjectId(void); void PlayerGetDestCoords(s16 *, s16 *); u8 player_get_direction_lower_nybble(void); u8 player_get_direction_upper_nybble(void); @@ -31,9 +33,16 @@ u8 CheckForFieldObjectCollision(struct MapObject *a, s16 b, s16 c, u8 d, u8 e); u8 PlayerGetZCoord(void); void SetPlayerAvatarTransitionFlags(u16 a); void sub_808BCE8(void); - +void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d); +void sub_808B864(void); +void sub_808BCF4(void); void sub_808D074(u8); void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr); u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8); +void sub_808C114(void); +u8 GetPlayerAvatarGraphicsIdByCurrentState(void); +void SetPlayerAvatarStateMask(u8 a); +u8 GetPlayerAvatarGraphicsIdByStateId(u8 a); +u8 sub_8093540(u32); -#endif //GUARD_FIELD_PLAYER_AVATAR_H +#endif // GUARD_FIELD_PLAYER_AVATAR_H diff --git a/include/field_screen.h b/include/field_screen.h index 5d6240f8b..d9a2bb5fa 100644 --- a/include/field_screen.h +++ b/include/field_screen.h @@ -7,9 +7,12 @@ // Exported ROM declarations void pal_fill_black(void); -bool8 sub_80ABDFC(void); +bool8 IsWeatherNotFadingIn(void); void sub_80AF168(void); void sub_80AF2B4(u8 taskId); void UpdateWeatherPerDay(u16 days); +void sub_80AC3D0(void); +void sub_80AC3E4(void); +void PreservePaletteInWeather(u8); #endif //GUARD_FIELD_SCREEN_H diff --git a/include/field_specials.h b/include/field_specials.h index dd72bdd13..c1f70a399 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -4,5 +4,6 @@ u8 GetLeadMonIndex(void); u8 sub_813B260(void); u16 get_unknown_box_id(void); +bool8 InMultiBattleRoom(void); #endif // GUARD_FIELD_SPECIALS_H diff --git a/include/fieldmap.h b/include/fieldmap.h index 06cb7cc77..699595580 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -1,19 +1,35 @@ #ifndef GUARD_FIELDMAP_H #define GUARD_FIELDMAP_H -extern struct MapCoords { - int width; - int height; -} gUnknown_03005DC0; +extern struct BackupMapData gUnknown_03005DC0; u32 MapGridGetMetatileIdAt(int, int); u32 MapGridGetMetatileBehaviorAt(int, int); void MapGridSetMetatileIdAt(int, int, u16); void MapGridSetMetatileEntryAt(int, int, u16); void GetCameraCoords(u16*, u16*); -bool8 MapGridIsImpassableAt(s16, s16); -s32 GetMapBorderIdAt(s16, s16); -bool32 CanCameraMoveInDirection(u8); +bool8 MapGridIsImpassableAt(int, int); +int GetMapBorderIdAt(int x, int y); +int CanCameraMoveInDirection(int direction); u16 GetBehaviorByMetatileId(u16 metatileId); +void sav1_camera_get_focus_coords(u16 *x, u16 *y); +u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y); +u8 CameraMove(s32 deltaX, s32 deltaY); +void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader); +void map_copy_with_padding(u16 *map, u16 width, u16 height); +void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *); +void fillSouthConnection(struct MapHeader const *, struct MapHeader const *, s32); +void fillNorthConnection(struct MapHeader const *, struct MapHeader const *, s32); +void fillWestConnection(struct MapHeader const *, struct MapHeader const *, s32); +void fillEastConnection(struct MapHeader const *, struct MapHeader const *, s32); +void mapdata_from_sav2(void); +bool8 sub_8088BF0(u16*, u16, u8); +struct MapConnection *sub_8088950(u8 direction, int x, int y); +bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection); +bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset); + +void SpriteCB_PokeballGlow(struct Sprite *); +void SpriteCB_PokecenterMonitor(struct Sprite *); +void SpriteCB_HallOfFameMonitor(struct Sprite *); #endif //GUARD_FIELDMAP_H diff --git a/include/fldeff_80F9BCC.h b/include/fldeff_80F9BCC.h index a210b8545..4169e328d 100644 --- a/include/fldeff_80F9BCC.h +++ b/include/fldeff_80F9BCC.h @@ -12,5 +12,6 @@ void sub_80FA794(s16 x, s16 y); void sub_80FB00C(void); void sub_80FB074(void); void overworld_poison_effect(void); +bool8 sub_80FADE4(u16, u8); #endif //GUARD_FLDEFF_80F9BCC_H diff --git a/include/fldeff_cut.h b/include/fldeff_cut.h new file mode 100644 index 000000000..f985fd82d --- /dev/null +++ b/include/fldeff_cut.h @@ -0,0 +1,7 @@ +#ifndef GUARD_FLDEFF_CUT_H +#define GUARD_FLDEFF_CUT_H + +void sub_80D423C(s16, s16); +void sub_80D42B8(s16, s16); + +#endif // GUARD_FLDEFF_CUT_H diff --git a/include/fldeff_groundshake.h b/include/fldeff_groundshake.h new file mode 100644 index 000000000..c1629f9bd --- /dev/null +++ b/include/fldeff_groundshake.h @@ -0,0 +1,6 @@ +#ifndef GUARD_FLDEFF_GROUNDSHAKE_H +#define GUARD_FLDEFF_GROUNDSHAKE_H + +void sub_81BE72C(void); + +#endif // GUARD_FLDEFF_GROUNDSHAKE_H diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index 0364c38bc..03fe505b5 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -501,23 +501,24 @@ // I/O register fields // DISPCNT -#define DISPCNT_MODE_0 0x0000 // BG0: text, BG1: text, BG2: text, BG3: text -#define DISPCNT_MODE_1 0x0001 // BG0: text, BG1: text, BG2: affine, BG3: off -#define DISPCNT_MODE_2 0x0002 // BG0: off, BG1: off, BG2: affine, BG3: affine -#define DISPCNT_MODE_3 0x0003 // Bitmap mode, 240x160, BGR555 color -#define DISPCNT_MODE_4 0x0004 // Bitmap mode, 240x160, 256 color palette -#define DISPCNT_MODE_5 0x0005 // Bitmap mode, 160x128, BGR555 color -#define DISPCNT_OBJ_1D_MAP 0x0040 -#define DISPCNT_FORCED_BLANK 0x0080 -#define DISPCNT_BG0_ON 0x0100 -#define DISPCNT_BG1_ON 0x0200 -#define DISPCNT_BG2_ON 0x0400 -#define DISPCNT_BG3_ON 0x0800 -#define DISPCNT_BG_ALL_ON 0x0F00 -#define DISPCNT_OBJ_ON 0x1000 -#define DISPCNT_WIN0_ON 0x2000 -#define DISPCNT_WIN1_ON 0x4000 -#define DISPCNT_OBJWIN_ON 0x8000 +#define DISPCNT_MODE_0 0x0000 // BG0: text, BG1: text, BG2: text, BG3: text +#define DISPCNT_MODE_1 0x0001 // BG0: text, BG1: text, BG2: affine, BG3: off +#define DISPCNT_MODE_2 0x0002 // BG0: off, BG1: off, BG2: affine, BG3: affine +#define DISPCNT_MODE_3 0x0003 // Bitmap mode, 240x160, BGR555 color +#define DISPCNT_MODE_4 0x0004 // Bitmap mode, 240x160, 256 color palette +#define DISPCNT_MODE_5 0x0005 // Bitmap mode, 160x128, BGR555 color +#define DISPCNT_HBLANK_INTERVAL 0x0020 // Allow access to OAM during H-Blank +#define DISPCNT_OBJ_1D_MAP 0x0040 +#define DISPCNT_FORCED_BLANK 0x0080 +#define DISPCNT_BG0_ON 0x0100 +#define DISPCNT_BG1_ON 0x0200 +#define DISPCNT_BG2_ON 0x0400 +#define DISPCNT_BG3_ON 0x0800 +#define DISPCNT_BG_ALL_ON 0x0F00 +#define DISPCNT_OBJ_ON 0x1000 +#define DISPCNT_WIN0_ON 0x2000 +#define DISPCNT_WIN1_ON 0x4000 +#define DISPCNT_OBJWIN_ON 0x8000 // DISPSTAT #define DISPSTAT_VBLANK 0x0001 // in V-Blank diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index b12febefd..94127c554 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -162,10 +162,10 @@ struct MapConnections struct MapHeader { - /* 0x00 */ struct MapData *mapData; - /* 0x04 */ struct MapEvents *events; - /* 0x08 */ u8 *mapScripts; - /* 0x0C */ struct MapConnections *connections; + /* 0x00 */ const struct MapData *mapData; + /* 0x04 */ const struct MapEvents *events; + /* 0x08 */ const u8 *mapScripts; + /* 0x0C */ const struct MapConnections *connections; /* 0x10 */ u16 music; /* 0x12 */ u16 mapDataId; /* 0x14 */ u8 regionMapSectionId; diff --git a/include/global.h b/include/global.h index 308fb4d42..a117a6391 100644 --- a/include/global.h +++ b/include/global.h @@ -11,9 +11,10 @@ // to help in decompiling #define asm_comment(x) asm volatile("@ -- " x " -- ") #define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided") +#define NAKED __attribute__((naked)) // IDE support -#if defined (__APPLE__) || defined (__CYGWIN__) +#if defined (__APPLE__) || defined (__CYGWIN__) || defined (_MSC_VER) #define _(x) x #define __(x) x #define INCBIN_U8 {0} @@ -22,7 +23,7 @@ #define INCBIN_S8 {0} #define INCBIN_S16 {0} #define INCBIN_S32 {0} -#endif // __APPLE__ +#endif // IDE support #define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0])) @@ -34,10 +35,13 @@ // Converts a number to Q4.12 fixed-point format #define Q_4_12(n) ((s16)((n) * 4096)) -#define PARTY_SIZE 6 +// Converts a Q8.8 fixed-point format number to a regular integer +#define Q_8_8_TO_INT(n) ((int)((n) / 256)) -#define POKEMON_NAME_LENGTH 10 -#define OT_NAME_LENGTH 7 +// Converts a Q4.12 fixed-point format number to a regular integer +#define Q_4_12_TO_INT(n) ((int)((n) / 4096)) + +#define PARTY_SIZE 6 #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) @@ -87,8 +91,34 @@ enum LanguageId LANGUAGE_SPANISH = 7, }; +#define GAME_VERSION (VERSION_EMERALD) #define GAME_LANGUAGE (LANGUAGE_ENGLISH) +// capacities of various saveblock objects +#define DAYCARE_MON_COUNT 2 +#define POKEBLOCKS_COUNT 40 +#define MAP_OBJECTS_COUNT 16 +#define BERRY_TREES_COUNT 128 +#define FLAGS_COUNT 300 +#define VARS_COUNT 256 +#define MAIL_COUNT 16 +#define SECRET_BASES_COUNT 20 +#define PC_ITEMS_COUNT 50 +#define BAG_ITEMS_COUNT 30 +#define BAG_KEYITEMS_COUNT 30 +#define BAG_POKEBALLS_COUNT 16 +#define BAG_TMHM_COUNT 64 +#define BAG_BERRIES_COUNT 46 + +#define PYRAMID_BAG_ITEMS_COUNT 10 + +// string lengths +#define ITEM_NAME_LENGTH 14 +#define POKEMON_NAME_LENGTH 10 +#define OT_NAME_LENGTH 7 +#define PLAYER_NAME_LENGTH 8 +#define MAIL_WORDS_COUNT 9 + enum { MALE, @@ -121,15 +151,6 @@ enum OPTIONS_BATTLE_STYLE_SET }; -enum -{ - BAG_ITEMS = 1, - BAG_POKEBALLS, - BAG_TMsHMs, - BAG_BERRIES, - BAG_KEYITEMS -}; - struct Coords16 { s16 x; @@ -142,6 +163,18 @@ struct UCoords16 u16 y; }; +struct Coords32 +{ + s32 x; + s32 y; +}; + +struct UCoords32 +{ + u32 x; + u32 y; +}; + struct Time { /*0x00*/ s16 days; @@ -189,11 +222,11 @@ struct BerryPickingResults // possibly used in the game itself? Size may be wron u8 field_F; }; +// two arrays for lvl50 and open level struct PyramidBag { - u16 items_Lvl50[10]; - u16 items_OpenLvl[10]; - u8 quantity[10]; + u16 itemId[2][PYRAMID_BAG_ITEMS_COUNT]; + u8 quantity[2][PYRAMID_BAG_ITEMS_COUNT]; }; struct BerryCrush @@ -203,8 +236,6 @@ struct BerryCrush u32 unk; }; -#define PLAYER_NAME_LENGTH 8 - struct UnknownSaveBlock2Struct { u8 field_0; @@ -284,7 +315,7 @@ struct SaveBlock2 /*0xE1A*/ u16 battlePyramidFloor; // possibly? /*0xE1C*/ u8 field_E1C[16]; /*0xE2C*/ struct PyramidBag pyramidBag; - /*0x???*/ u8 field_notSure[13]; + /*0x???*/ u8 field_unkown[6]; /*0xE6E*/ u16 battleTentWinStreak; /*0xE70*/ u8 field_E70[72]; /*0xEB8*/ u16 frontierBattlePoints; @@ -398,8 +429,6 @@ struct EasyChatPair u16 words[2]; }; /*size = 0x8*/ -#define MAIL_WORDS_COUNT 9 - struct MailStruct { /*0x00*/ u16 words[MAIL_WORDS_COUNT]; @@ -409,41 +438,68 @@ struct MailStruct /*0x20*/ u16 itemId; }; -struct UnkMauvilleOldManStruct +struct MauvilleManCommon +{ + u8 id; +}; + +struct MauvilleManBard { - u8 unk_2D94; - u8 unk_2D95; - /*0x2D96*/ u16 mauvilleOldMan_ecArray[6]; - /*0x2DA2*/ u16 mauvilleOldMan_ecArray2[6]; - /*0x2DAE*/ u8 playerName[8]; - /*0x2DB6*/ u8 filler_2DB6[0x3]; - /*0x2DB9*/ u8 playerTrainerId[4]; - u8 unk_2DBD; + /*0x00*/ u8 id; + /*0x02*/ u16 songLyrics[6]; + /*0x0E*/ u16 temporaryLyrics[6]; + /*0x1A*/ u8 playerName[8]; + /*0x22*/ u8 filler_2DB6[0x3]; + /*0x25*/ u8 playerTrainerId[4]; + /*0x29*/ bool8 hasChangedSong; + /*0x2A*/ u8 language; }; /*size = 0x2C*/ -struct UnkMauvilleOldManStruct2 +struct MauvilleManStoryteller { - u8 filler0; - u8 unk1; - u8 unk2; - u16 mauvilleOldMan_ecArray[10]; - u8 mauvilleOldMan_ecArray2[12]; - u8 fillerF[0x2]; + u8 id; + bool8 alreadyRecorded; + u8 filler2[2]; + u8 gameStatIDs[4]; + u8 trainerNames[4][7]; + u8 statValues[4][4]; + u8 language[4]; +}; + +struct MauvilleManGiddy +{ + /*0x00*/ u8 id; + /*0x01*/ u8 taleCounter; + /*0x02*/ u8 questionNum; + /*0x04*/ u16 randomWords[10]; + /*0x18*/ u8 questionList[8]; + /*0x20*/ u8 language; }; /*size = 0x2C*/ +struct MauvilleManHipster +{ + u8 id; + bool8 alreadySpoken; + u8 language; +}; + struct MauvilleOldManTrader { - u8 unk0; - u8 unk1[4]; - u8 unk5[4][11]; - u8 unk31; + u8 id; + u8 decorIds[4]; + u8 playerNames[4][11]; + u8 alreadyTraded; + u8 language[4]; }; typedef union OldMan { - struct UnkMauvilleOldManStruct oldMan1; - struct UnkMauvilleOldManStruct2 oldMan2; + struct MauvilleManCommon common; + struct MauvilleManBard bard; + struct MauvilleManGiddy giddy; + struct MauvilleManHipster hipster; struct MauvilleOldManTrader trader; + struct MauvilleManStoryteller storyteller; u8 filler[0x40]; } OldMan; @@ -461,6 +517,8 @@ struct RecordMixing_UnknownStruct u16 unk74[0x2]; }; +#define LINK_B_RECORDS_COUNT 5 + struct LinkBattleRecord { u8 name[8]; @@ -470,6 +528,12 @@ struct LinkBattleRecord u16 draws; }; +struct LinkBattleRecords +{ + struct LinkBattleRecord entries[LINK_B_RECORDS_COUNT]; + u8 languages[LINK_B_RECORDS_COUNT]; +}; + struct RecordMixingGiftData { u8 unk0; @@ -511,8 +575,6 @@ struct DaycareMon u32 steps; }; -#define DAYCARE_MON_COUNT 2 - struct DayCare { struct DaycareMon mons[DAYCARE_MON_COUNT]; @@ -533,13 +595,6 @@ struct RecordMixingDayCareMail bool16 holdsItem[DAYCARE_MON_COUNT]; }; -#define POKEBLOCKS_COUNT 40 -#define MAP_OBJECTS_COUNT 16 -#define BERRY_TREES_COUNT 128 -#define FLAGS_COUNT 300 -#define VARS_COUNT 256 -#define MAIL_COUNT 16 - enum { LILYCOVE_LADY_QUIZ, @@ -607,31 +662,36 @@ struct WaldaPhrase bool8 patternUnlocked; }; +struct UnkSaveSubstruct_3b98 { + u32 trainerId; + u8 trainerName[8]; +}; + struct SaveBlock1 { /*0x00*/ struct Coords16 pos; /*0x04*/ struct WarpData location; /*0x0C*/ struct WarpData warp1; /*0x14*/ struct WarpData warp2; - /*0x1C*/ struct WarpData warp3; + /*0x1C*/ struct WarpData lastHealLocation; /*0x24*/ struct WarpData warp4; - /*0x2C*/ u16 battleMusic; + /*0x2C*/ u16 savedMusic; /*0x2E*/ u8 weather; /*0x2F*/ u8 filler_2F; - /*0x30*/ u8 flashUsed; + /*0x30*/ u8 flashLevel; /*0x32*/ u16 mapDataId; /*0x34*/ u16 mapView[0x100]; /*0x234*/ u8 playerPartyCount; - /*0x238*/ struct Pokemon playerParty[6]; + /*0x238*/ struct Pokemon playerParty[PARTY_SIZE]; /*0x490*/ u32 money; /*0x494*/ u16 coins; /*0x496*/ u16 registeredItem; // registered for use with SELECT button - /*0x498*/ struct ItemSlot pcItems[50]; - /*0x560*/ struct ItemSlot bagPocket_Items[30]; - /*0x5D8*/ struct ItemSlot bagPocket_KeyItems[30]; - /*0x650*/ struct ItemSlot bagPocket_PokeBalls[16]; - /*0x690*/ struct ItemSlot bagPocket_TMHM[64]; - /*0x790*/ struct ItemSlot bagPocket_Berries[46]; + /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT]; + /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT]; + /*0x5D8*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT]; + /*0x650*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT]; + /*0x690*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT]; + /*0x790*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT]; /*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; /*0x988*/ u8 seen1[52]; /*0x9BC*/ u16 berryBlenderRecords[3]; @@ -644,7 +704,7 @@ struct SaveBlock1 /*0x139C*/ u16 vars[VARS_COUNT]; /*0x159C*/ u32 gameStats[NUM_GAME_STATS]; /*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; - /*0x1A9C*/ struct SecretBaseRecord secretBases[20]; + /*0x1A9C*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT]; /*0x271C*/ u8 playerRoomDecor[12]; /*0x2728*/ u8 playerRoomDecorPos[12]; /*0x2734*/ u8 decorDesk[10]; @@ -680,9 +740,7 @@ struct SaveBlock1 /*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff /*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum /*0x3030*/ struct DayCare daycare; - /*0x3150*/ struct LinkBattleRecord linkBattleRecords[5]; - /*0x31A0*/ u8 unk_31A0; - /*0x31A1*/ u8 filler_31A1[7]; + /*0x3150*/ struct LinkBattleRecords linkBattleRecords; /*0x31A8*/ u8 giftRibbons[52]; /*0x31DC*/ struct Roamer roamer; /*0x31F8*/ struct EnigmaBerry enigmaBerry; @@ -691,13 +749,32 @@ struct SaveBlock1 /*0x3B14*/ struct RecordMixingGift recordMixingGift; /*0x3B24*/ u8 seen2[52]; /*0x3B58*/ LilycoveLady lilycoveLady; - /*0x3B98*/ u8 filler_3B88[0x1D8]; + /*0x3B88*/ u8 filler_3B88[0x10]; + /*0x3B98*/ struct UnkSaveSubstruct_3b98 unk_3B98[20]; + /*0x3C88*/ u8 filler_3C88[0xE8]; /*0x3D70*/ struct WaldaPhrase waldaPhrase; // sizeof: 0x3D88 }; extern struct SaveBlock1* gSaveBlock1Ptr; +struct MapPosition +{ + s16 x; + s16 y; + u8 height; +}; + +struct UnkStruct_8054FF8 +{ + u8 a; + u8 b; + u8 c; + u8 d; + struct MapPosition sub; + u16 field_C; +}; + struct Bitmap // TODO: Find a better spot for this { u8* pixels; diff --git a/include/global.tv.h b/include/global.tv.h index 5f65aa8e0..81f181cf3 100644 --- a/include/global.tv.h +++ b/include/global.tv.h @@ -188,11 +188,11 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u16 species; + /*0x02*/ u16 speciesOpponent; /*0x04*/ u8 playerName[8]; /*0x0C*/ u8 linkOpponentName[8]; /*0x14*/ u16 move; - /*0x16*/ u16 species2; + /*0x16*/ u16 speciesPlayer; /*0x18*/ u8 battleType; /*0x19*/ u8 language; /*0x1A*/ u8 linkOpponentLanguage; diff --git a/include/graphics.h b/include/graphics.h index 39662c8c1..3feed6d08 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -2713,10 +2713,654 @@ extern const u8 gRaySceneHushBg_Pal[]; extern const u8 gRaySceneHushBg_Gfx[]; extern const u8 gRaySceneHushRing_Gfx[]; +// Item icons +extern const u8 gItemIcon_QuestionMark[]; +extern const u8 gItemIconPalette_QuestionMark[]; +// Pokeballs +extern const u8 gItemIcon_MasterBall[]; +extern const u8 gItemIconPalette_MasterBall[]; +extern const u8 gItemIcon_UltraBall[]; +extern const u8 gItemIconPalette_UltraBall[]; +extern const u8 gItemIcon_GreatBall[]; +extern const u8 gItemIconPalette_GreatBall[]; +extern const u8 gItemIcon_PokeBall[]; +extern const u8 gItemIconPalette_PokeBall[]; +extern const u8 gItemIcon_SafariBall[]; +extern const u8 gItemIconPalette_SafariBall[]; +extern const u8 gItemIcon_NetBall[]; +extern const u8 gItemIconPalette_NetBall[]; +extern const u8 gItemIcon_DiveBall[]; +extern const u8 gItemIconPalette_DiveBall[]; +extern const u8 gItemIcon_NestBall[]; +extern const u8 gItemIconPalette_NestBall[]; +extern const u8 gItemIcon_RepeatBall[]; +extern const u8 gItemIconPalette_RepeatBall[]; +extern const u8 gItemIcon_TimerBall[]; +extern const u8 gItemIcon_LuxuryBall[]; +extern const u8 gItemIconPalette_LuxuryBall[]; +extern const u8 gItemIcon_PremierBall[]; +// Medicine +extern const u8 gItemIcon_Potion[]; +extern const u8 gItemIconPalette_Potion[]; +extern const u8 gItemIcon_Antidote[]; +extern const u8 gItemIconPalette_Antidote[]; +extern const u8 gItemIcon_StatusHeal[]; +extern const u8 gItemIconPalette_BurnHeal[]; +extern const u8 gItemIconPalette_IceHeal[]; +extern const u8 gItemIconPalette_Awakening[]; +extern const u8 gItemIconPalette_ParalyzeHeal[]; +extern const u8 gItemIcon_LargePotion[]; +extern const u8 gItemIconPalette_FullRestore[]; +extern const u8 gItemIconPalette_MaxPotion[]; +extern const u8 gItemIconPalette_HyperPotion[]; +extern const u8 gItemIconPalette_SuperPotion[]; +extern const u8 gItemIcon_FullHeal[]; +extern const u8 gItemIconPalette_FullHeal[]; +extern const u8 gItemIcon_Revive[]; +extern const u8 gItemIconPalette_Revive[]; +extern const u8 gItemIcon_MaxRevive[]; +extern const u8 gItemIcon_FreshWater[]; +extern const u8 gItemIconPalette_FreshWater[]; +extern const u8 gItemIcon_SodaPop[]; +extern const u8 gItemIconPalette_SodaPop[]; +extern const u8 gItemIcon_Lemonade[]; +extern const u8 gItemIconPalette_Lemonade[]; +extern const u8 gItemIcon_MoomooMilk[]; +extern const u8 gItemIconPalette_MoomooMilk[]; +extern const u8 gItemIcon_Powder[]; +extern const u8 gItemIconPalette_EnergyPowder[]; +extern const u8 gItemIcon_EnergyRoot[]; +extern const u8 gItemIconPalette_EnergyRoot[]; +extern const u8 gItemIconPalette_HealPowder[]; +extern const u8 gItemIcon_RevivalHerb[]; +extern const u8 gItemIconPalette_RevivalHerb[]; +extern const u8 gItemIcon_Ether[]; +extern const u8 gItemIconPalette_Ether[]; +extern const u8 gItemIconPalette_MaxEther[]; +extern const u8 gItemIconPalette_Elixir[]; +extern const u8 gItemIconPalette_MaxElixir[]; +extern const u8 gItemIcon_LavaCookie[]; +extern const u8 gItemIconPalette_LavaCookieAndLetter[]; +extern const u8 gItemIcon_Flute[]; +extern const u8 gItemIconPalette_BlueFlute[]; +extern const u8 gItemIconPalette_YellowFlute[]; +extern const u8 gItemIconPalette_RedFlute[]; +extern const u8 gItemIconPalette_BlackFlute[]; +extern const u8 gItemIconPalette_WhiteFlute[]; +extern const u8 gItemIcon_BerryJuice[]; +extern const u8 gItemIconPalette_BerryJuice[]; +extern const u8 gItemIcon_SacredAsh[]; +extern const u8 gItemIconPalette_SacredAsh[]; +// Collectibles +extern const u8 gItemIconPalette_ShoalSalt[]; +extern const u8 gItemIcon_ShoalShell[]; +extern const u8 gItemIconPalette_Shell[]; +extern const u8 gItemIcon_Shard[]; +extern const u8 gItemIconPalette_RedShard[]; +extern const u8 gItemIconPalette_BlueShard[]; +extern const u8 gItemIconPalette_YellowShard[]; +extern const u8 gItemIconPalette_GreenShard[]; +// Vitamins +extern const u8 gItemIcon_HPUp[]; +extern const u8 gItemIconPalette_HPUp[]; +extern const u8 gItemIcon_Vitamin[]; +extern const u8 gItemIconPalette_Protein[]; +extern const u8 gItemIconPalette_Iron[]; +extern const u8 gItemIconPalette_Carbos[]; +extern const u8 gItemIconPalette_Calcium[]; +extern const u8 gItemIcon_RareCandy[]; +extern const u8 gItemIconPalette_RareCandy[]; +extern const u8 gItemIcon_PPUp[]; +extern const u8 gItemIconPalette_PPUp[]; +extern const u8 gItemIconPalette_Zinc[]; +extern const u8 gItemIcon_PPMax[]; +extern const u8 gItemIconPalette_PPMax[]; +// Battle items +extern const u8 gItemIcon_BattleStatItem[]; +extern const u8 gItemIconPalette_GuardSpec[]; +extern const u8 gItemIconPalette_DireHit[]; +extern const u8 gItemIconPalette_XAttack[]; +extern const u8 gItemIconPalette_XDefend[]; +extern const u8 gItemIconPalette_XSpeed[]; +extern const u8 gItemIconPalette_XAccuracy[]; +extern const u8 gItemIconPalette_XSpecial[]; +extern const u8 gItemIcon_PokeDoll[]; +extern const u8 gItemIconPalette_PokeDoll[]; +extern const u8 gItemIcon_FluffyTail[]; +extern const u8 gItemIconPalette_FluffyTail[]; +// Field items +extern const u8 gItemIcon_Repel[]; +extern const u8 gItemIconPalette_SuperRepel[]; +extern const u8 gItemIconPalette_MaxRepel[]; +extern const u8 gItemIcon_EscapeRope[]; +extern const u8 gItemIconPalette_EscapeRope[]; +extern const u8 gItemIcon_Repel[]; +extern const u8 gItemIconPalette_Repel[]; +// Evolution stones +extern const u8 gItemIcon_SunStone[]; +extern const u8 gItemIconPalette_SunStone[]; +extern const u8 gItemIcon_MoonStone[]; +extern const u8 gItemIconPalette_MoonStone[]; +extern const u8 gItemIcon_FireStone[]; +extern const u8 gItemIconPalette_FireStone[]; +extern const u8 gItemIcon_ThunderStone[]; +extern const u8 gItemIconPalette_ThunderStone[]; +extern const u8 gItemIcon_WaterStone[]; +extern const u8 gItemIconPalette_WaterStone[]; +extern const u8 gItemIcon_LeafStone[]; +extern const u8 gItemIconPalette_LeafStone[]; +// Valuables +extern const u8 gItemIcon_TinyMushroom[]; +extern const u8 gItemIconPalette_Mushroom[]; +extern const u8 gItemIcon_BigMushroom[]; +extern const u8 gItemIcon_Pearl[]; +extern const u8 gItemIconPalette_Pearl[]; +extern const u8 gItemIcon_BigPearl[]; +extern const u8 gItemIcon_Stardust[]; +extern const u8 gItemIconPalette_Star[]; +extern const u8 gItemIcon_StarPiece[]; +extern const u8 gItemIcon_Nugget[]; +extern const u8 gItemIconPalette_Nugget[]; +extern const u8 gItemIcon_HeartScale[]; +extern const u8 gItemIconPalette_HeartScale[]; +// Mail +extern const u8 gItemIcon_OrangeMail[]; +extern const u8 gItemIconPalette_OrangeMail[]; +extern const u8 gItemIcon_HarborMail[]; +extern const u8 gItemIconPalette_HarborMail[]; +extern const u8 gItemIcon_GlitterMail[]; +extern const u8 gItemIconPalette_GlitterMail[]; +extern const u8 gItemIcon_MechMail[]; +extern const u8 gItemIconPalette_MechMail[]; +extern const u8 gItemIcon_WoodMail[]; +extern const u8 gItemIconPalette_WoodMail[]; +extern const u8 gItemIcon_WaveMail[]; +extern const u8 gItemIconPalette_WaveMail[]; +extern const u8 gItemIcon_BeadMail[]; +extern const u8 gItemIconPalette_BeadMail[]; +extern const u8 gItemIcon_ShadowMail[]; +extern const u8 gItemIconPalette_ShadowMail[]; +extern const u8 gItemIcon_TropicMail[]; +extern const u8 gItemIconPalette_TropicMail[]; +extern const u8 gItemIcon_DreamMail[]; +extern const u8 gItemIconPalette_DreamMail[]; +extern const u8 gItemIcon_FabMail[]; +extern const u8 gItemIconPalette_FabMail[]; +extern const u8 gItemIcon_RetroMail[]; +extern const u8 gItemIconPalette_RetroMail[]; +// Berries +extern const u8 gItemIcon_CheriBerry[]; +extern const u8 gItemIconPalette_CheriBerry[]; +extern const u8 gItemIcon_ChestoBerry[]; +extern const u8 gItemIconPalette_ChestoBerry[]; +extern const u8 gItemIcon_PechaBerry[]; +extern const u8 gItemIconPalette_PechaBerry[]; +extern const u8 gItemIcon_RawstBerry[]; +extern const u8 gItemIconPalette_RawstBerry[]; +extern const u8 gItemIcon_AspearBerry[]; +extern const u8 gItemIconPalette_AspearBerry[]; +extern const u8 gItemIcon_LeppaBerry[]; +extern const u8 gItemIconPalette_LeppaBerry[]; +extern const u8 gItemIcon_OranBerry[]; +extern const u8 gItemIconPalette_OranBerry[]; +extern const u8 gItemIcon_PersimBerry[]; +extern const u8 gItemIconPalette_PersimBerry[]; +extern const u8 gItemIcon_LumBerry[]; +extern const u8 gItemIconPalette_LumBerry[]; +extern const u8 gItemIcon_SitrusBerry[]; +extern const u8 gItemIconPalette_SitrusBerry[]; +extern const u8 gItemIcon_FigyBerry[]; +extern const u8 gItemIconPalette_FigyBerry[]; +extern const u8 gItemIcon_WikiBerry[]; +extern const u8 gItemIconPalette_WikiBerry[]; +extern const u8 gItemIcon_MagoBerry[]; +extern const u8 gItemIconPalette_MagoBerry[]; +extern const u8 gItemIcon_AguavBerry[]; +extern const u8 gItemIconPalette_AguavBerry[]; +extern const u8 gItemIcon_IapapaBerry[]; +extern const u8 gItemIconPalette_IapapaBerry[]; +extern const u8 gItemIcon_RazzBerry[]; +extern const u8 gItemIconPalette_RazzBerry[]; +extern const u8 gItemIcon_BlukBerry[]; +extern const u8 gItemIconPalette_BlukBerry[]; +extern const u8 gItemIcon_NanabBerry[]; +extern const u8 gItemIconPalette_NanabBerry[]; +extern const u8 gItemIcon_WepearBerry[]; +extern const u8 gItemIconPalette_WepearBerry[]; +extern const u8 gItemIcon_PinapBerry[]; +extern const u8 gItemIconPalette_PinapBerry[]; +extern const u8 gItemIcon_PomegBerry[]; +extern const u8 gItemIconPalette_PomegBerry[]; +extern const u8 gItemIcon_KelpsyBerry[]; +extern const u8 gItemIconPalette_KelpsyBerry[]; +extern const u8 gItemIcon_QualotBerry[]; +extern const u8 gItemIconPalette_QualotBerry[]; +extern const u8 gItemIcon_HondewBerry[]; +extern const u8 gItemIconPalette_HondewBerry[]; +extern const u8 gItemIcon_GrepaBerry[]; +extern const u8 gItemIconPalette_GrepaBerry[]; +extern const u8 gItemIcon_TamatoBerry[]; +extern const u8 gItemIconPalette_TamatoBerry[]; +extern const u8 gItemIcon_CornnBerry[]; +extern const u8 gItemIconPalette_CornnBerry[]; +extern const u8 gItemIcon_MagostBerry[]; +extern const u8 gItemIconPalette_MagostBerry[]; +extern const u8 gItemIcon_RabutaBerry[]; +extern const u8 gItemIconPalette_RabutaBerry[]; +extern const u8 gItemIcon_NomelBerry[]; +extern const u8 gItemIconPalette_NomelBerry[]; +extern const u8 gItemIcon_SpelonBerry[]; +extern const u8 gItemIconPalette_SpelonBerry[]; +extern const u8 gItemIcon_PamtreBerry[]; +extern const u8 gItemIconPalette_PamtreBerry[]; +extern const u8 gItemIcon_WatmelBerry[]; +extern const u8 gItemIconPalette_WatmelBerry[]; +extern const u8 gItemIcon_DurinBerry[]; +extern const u8 gItemIconPalette_DurinBerry[]; +extern const u8 gItemIcon_BelueBerry[]; +extern const u8 gItemIconPalette_BelueBerry[]; +extern const u8 gItemIcon_LiechiBerry[]; +extern const u8 gItemIconPalette_LiechiBerry[]; +extern const u8 gItemIcon_GanlonBerry[]; +extern const u8 gItemIconPalette_GanlonBerry[]; +extern const u8 gItemIcon_SalacBerry[]; +extern const u8 gItemIconPalette_SalacBerry[]; +extern const u8 gItemIcon_PetayaBerry[]; +extern const u8 gItemIconPalette_PetayaBerry[]; +extern const u8 gItemIcon_ApicotBerry[]; +extern const u8 gItemIconPalette_ApicotBerry[]; +extern const u8 gItemIcon_LansatBerry[]; +extern const u8 gItemIconPalette_LansatBerry[]; +extern const u8 gItemIcon_StarfBerry[]; +extern const u8 gItemIconPalette_StarfBerry[]; +extern const u8 gItemIcon_EnigmaBerry[]; +extern const u8 gItemIconPalette_EnigmaBerry[]; +// Hold items +extern const u8 gItemIcon_BrightPowder[]; +extern const u8 gItemIconPalette_BrightPowder[]; +extern const u8 gItemIcon_InBattleHerb[]; +extern const u8 gItemIconPalette_WhiteHerb[]; +extern const u8 gItemIcon_MachoBrace[]; +extern const u8 gItemIconPalette_MachoBrace[]; +extern const u8 gItemIcon_ExpShare[]; +extern const u8 gItemIconPalette_ExpShare[]; +extern const u8 gItemIcon_QuickClaw[]; +extern const u8 gItemIconPalette_QuickClaw[]; +extern const u8 gItemIcon_SootheBell[]; +extern const u8 gItemIconPalette_SootheBell[]; +extern const u8 gItemIcon_InBattleHerb[]; +extern const u8 gItemIconPalette_MentalHerb[]; +extern const u8 gItemIcon_ChoiceBand[]; +extern const u8 gItemIconPalette_ChoiceBand[]; +extern const u8 gItemIcon_KingsRock[]; +extern const u8 gItemIconPalette_KingsRock[]; +extern const u8 gItemIcon_SilverPowder[]; +extern const u8 gItemIconPalette_SilverPowder[]; +extern const u8 gItemIcon_AmuletCoin[]; +extern const u8 gItemIconPalette_AmuletCoin[]; +extern const u8 gItemIcon_CleanseTag[]; +extern const u8 gItemIconPalette_CleanseTag[]; +extern const u8 gItemIcon_SoulDew[]; +extern const u8 gItemIconPalette_SoulDew[]; +extern const u8 gItemIcon_DeepSeaTooth[]; +extern const u8 gItemIconPalette_DeepSeaTooth[]; +extern const u8 gItemIcon_DeepSeaScale[]; +extern const u8 gItemIconPalette_DeepSeaScale[]; +extern const u8 gItemIcon_SmokeBall[]; +extern const u8 gItemIconPalette_SmokeBall[]; +extern const u8 gItemIcon_Everstone[]; +extern const u8 gItemIconPalette_Everstone[]; +extern const u8 gItemIcon_FocusBand[]; +extern const u8 gItemIconPalette_FocusBand[]; +extern const u8 gItemIcon_LuckyEgg[]; +extern const u8 gItemIconPalette_LuckyEgg[]; +extern const u8 gItemIcon_ScopeLens[]; +extern const u8 gItemIconPalette_ScopeLens[]; +extern const u8 gItemIcon_MetalCoat[]; +extern const u8 gItemIconPalette_MetalCoat[]; +extern const u8 gItemIcon_Leftovers[]; +extern const u8 gItemIconPalette_Leftovers[]; +extern const u8 gItemIcon_DragonScale[]; +extern const u8 gItemIconPalette_DragonScale[]; +extern const u8 gItemIcon_LightBall[]; +extern const u8 gItemIconPalette_LightBall[]; +extern const u8 gItemIcon_SoftSand[]; +extern const u8 gItemIconPalette_SoftSand[]; +extern const u8 gItemIcon_HardStone[]; +extern const u8 gItemIconPalette_HardStone[]; +extern const u8 gItemIcon_MiracleSeed[]; +extern const u8 gItemIconPalette_MiracleSeed[]; +extern const u8 gItemIcon_BlackGlasses[]; +extern const u8 gItemIconPalette_BlackTypeEnhancingItem[]; +extern const u8 gItemIcon_BlackBelt[]; +extern const u8 gItemIconPalette_BlackTypeEnhancingItem[]; +extern const u8 gItemIcon_Magnet[]; +extern const u8 gItemIconPalette_Magnet[]; +extern const u8 gItemIcon_MysticWater[]; +extern const u8 gItemIconPalette_MysticWater[]; +extern const u8 gItemIcon_SharpBeak[]; +extern const u8 gItemIconPalette_SharpBeak[]; +extern const u8 gItemIcon_PoisonBarb[]; +extern const u8 gItemIconPalette_PoisonBarb[]; +extern const u8 gItemIcon_NeverMeltIce[]; +extern const u8 gItemIconPalette_NeverMeltIce[]; +extern const u8 gItemIcon_SpellTag[]; +extern const u8 gItemIconPalette_SpellTag[]; +extern const u8 gItemIcon_TwistedSpoon[]; +extern const u8 gItemIconPalette_TwistedSpoon[]; +extern const u8 gItemIcon_Charcoal[]; +extern const u8 gItemIconPalette_Charcoal[]; +extern const u8 gItemIcon_DragonFang[]; +extern const u8 gItemIconPalette_DragonFang[]; +extern const u8 gItemIcon_SilkScarf[]; +extern const u8 gItemIconPalette_SilkScarf[]; +extern const u8 gItemIcon_UpGrade[]; +extern const u8 gItemIconPalette_UpGrade[]; +extern const u8 gItemIcon_ShellBell[]; +extern const u8 gItemIconPalette_Shell[]; +extern const u8 gItemIcon_SeaIncense[]; +extern const u8 gItemIconPalette_SeaIncense[]; +extern const u8 gItemIcon_LaxIncense[]; +extern const u8 gItemIconPalette_LaxIncense[]; +extern const u8 gItemIcon_LuckyPunch[]; +extern const u8 gItemIconPalette_LuckyPunch[]; +extern const u8 gItemIcon_MetalPowder[]; +extern const u8 gItemIconPalette_MetalPowder[]; +extern const u8 gItemIcon_ThickClub[]; +extern const u8 gItemIconPalette_ThickClub[]; +extern const u8 gItemIcon_Stick[]; +extern const u8 gItemIconPalette_Stick[]; +// Contest hold items +extern const u8 gItemIcon_Scarf[]; +extern const u8 gItemIconPalette_RedScarf[]; +extern const u8 gItemIconPalette_BlueScarf[]; +extern const u8 gItemIconPalette_PinkScarf[]; +extern const u8 gItemIconPalette_GreenScarf[]; +extern const u8 gItemIconPalette_YellowScarf[]; +// Key items +extern const u8 gItemIcon_MachBike[]; +extern const u8 gItemIconPalette_MachBike[]; +extern const u8 gItemIcon_CoinCase[]; +extern const u8 gItemIconPalette_CoinCase[]; +extern const u8 gItemIcon_Itemfinder[]; +extern const u8 gItemIconPalette_Itemfinder[]; +extern const u8 gItemIcon_OldRod[]; +extern const u8 gItemIconPalette_OldRod[]; +extern const u8 gItemIcon_GoodRod[]; +extern const u8 gItemIconPalette_GoodRod[]; +extern const u8 gItemIcon_SuperRod[]; +extern const u8 gItemIconPalette_SuperRod[]; +extern const u8 gItemIcon_SSTicket[]; +extern const u8 gItemIconPalette_SSTicket[]; +extern const u8 gItemIcon_ContestPass[]; +extern const u8 gItemIconPalette_ContestPass[]; +extern const u8 gItemIcon_WailmerPail[]; +extern const u8 gItemIconPalette_WailmerPail[]; +extern const u8 gItemIcon_DevonGoods[]; +extern const u8 gItemIconPalette_DevonGoods[]; +extern const u8 gItemIcon_SootSack[]; +extern const u8 gItemIconPalette_SootSack[]; +extern const u8 gItemIcon_BasementKey[]; +extern const u8 gItemIconPalette_OldKey[]; +extern const u8 gItemIcon_AcroBike[]; +extern const u8 gItemIconPalette_AcroBike[]; +extern const u8 gItemIcon_PokeblockCase[]; +extern const u8 gItemIconPalette_PokeblockCase[]; +extern const u8 gItemIcon_Letter[]; +extern const u8 gItemIcon_EonTicket[]; +extern const u8 gItemIconPalette_EonTicket[]; +extern const u8 gItemIcon_Orb[]; +extern const u8 gItemIconPalette_RedOrb[]; +extern const u8 gItemIconPalette_BlueOrb[]; +extern const u8 gItemIcon_Scanner[]; +extern const u8 gItemIconPalette_Scanner[]; +extern const u8 gItemIcon_GoGoggles[]; +extern const u8 gItemIconPalette_GoGoggles[]; +extern const u8 gItemIcon_Meteorite[]; +extern const u8 gItemIconPalette_Meteorite[]; +extern const u8 gItemIcon_Room1Key[]; +extern const u8 gItemIconPalette_Key[]; +extern const u8 gItemIcon_Room2Key[]; +extern const u8 gItemIcon_Room4Key[]; +extern const u8 gItemIcon_Room6Key[]; +extern const u8 gItemIcon_StorageKey[]; +extern const u8 gItemIcon_RootFossil[]; +extern const u8 gItemIconPalette_HoennFossil[]; +extern const u8 gItemIcon_ClawFossil[]; +extern const u8 gItemIcon_DevonScope[]; +extern const u8 gItemIconPalette_DevonScope[]; +// TMs/HMs +extern const u8 gItemIcon_TM[]; +extern const u8 gItemIconPalette_FightingTMHM[]; +extern const u8 gItemIconPalette_DragonTMHM[]; +extern const u8 gItemIconPalette_WaterTMHM[]; +extern const u8 gItemIconPalette_PsychicTMHM[]; +extern const u8 gItemIconPalette_NormalTMHM[]; +extern const u8 gItemIconPalette_PoisonTMHM[]; +extern const u8 gItemIconPalette_IceTMHM[]; +extern const u8 gItemIconPalette_GrassTMHM[]; +extern const u8 gItemIconPalette_FireTMHM[]; +extern const u8 gItemIconPalette_DarkTMHM[]; +extern const u8 gItemIconPalette_SteelTMHM[]; +extern const u8 gItemIconPalette_ElectricTMHM[]; +extern const u8 gItemIconPalette_GroundTMHM[]; +extern const u8 gItemIconPalette_GhostTMHM[]; +extern const u8 gItemIconPalette_RockTMHM[]; +extern const u8 gItemIconPalette_FlyingTMHM[]; +extern const u8 gItemIcon_HM[]; +// FireRed/LeafGreen key items +extern const u8 gItemIcon_OaksParcel[]; +extern const u8 gItemIconPalette_OaksParcel[]; +extern const u8 gItemIcon_PokeFlute[]; +extern const u8 gItemIconPalette_PokeFlute[]; +extern const u8 gItemIcon_SecretKey[]; +extern const u8 gItemIconPalette_SecretKey[]; +extern const u8 gItemIcon_BikeVoucher[]; +extern const u8 gItemIconPalette_BikeVoucher[]; +extern const u8 gItemIcon_GoldTeeth[]; +extern const u8 gItemIconPalette_GoldTeeth[]; +extern const u8 gItemIcon_OldAmber[]; +extern const u8 gItemIconPalette_OldAmber[]; +extern const u8 gItemIcon_CardKey[]; +extern const u8 gItemIconPalette_CardKey[]; +extern const u8 gItemIcon_LiftKey[]; +extern const u8 gItemIconPalette_Key[]; +extern const u8 gItemIcon_HelixFossil[]; +extern const u8 gItemIconPalette_KantoFossil[]; +extern const u8 gItemIcon_DomeFossil[]; +extern const u8 gItemIcon_SilphScope[]; +extern const u8 gItemIconPalette_SilphScope[]; +extern const u8 gItemIcon_Bicycle[]; +extern const u8 gItemIconPalette_Bicycle[]; +extern const u8 gItemIcon_TownMap[]; +extern const u8 gItemIconPalette_TownMap[]; +extern const u8 gItemIcon_VSSeeker[]; +extern const u8 gItemIconPalette_VSSeeker[]; +extern const u8 gItemIcon_FameChecker[]; +extern const u8 gItemIconPalette_FameChecker[]; +extern const u8 gItemIcon_TMCase[]; +extern const u8 gItemIconPalette_TMCase[]; +extern const u8 gItemIcon_BerryPouch[]; +extern const u8 gItemIconPalette_BerryPouch[]; +extern const u8 gItemIcon_TeachyTV[]; +extern const u8 gItemIconPalette_TeachyTV[]; +extern const u8 gItemIcon_TriPass[]; +extern const u8 gItemIconPalette_TriPass[]; +extern const u8 gItemIcon_RainbowPass[]; +extern const u8 gItemIconPalette_RainbowPass[]; +extern const u8 gItemIcon_Tea[]; +extern const u8 gItemIconPalette_Tea[]; +extern const u8 gItemIcon_MysticTicket[]; +extern const u8 gItemIconPalette_MysticTicket[]; +extern const u8 gItemIcon_AuroraTicket[]; +extern const u8 gItemIconPalette_AuroraTicket[]; +extern const u8 gItemIcon_PowderJar[]; +extern const u8 gItemIconPalette_PowderJar[]; +extern const u8 gItemIcon_Gem[]; +extern const u8 gItemIconPalette_Ruby[]; +extern const u8 gItemIconPalette_Sapphire[]; +// Emerald-only key items +extern const u8 gItemIcon_MagmaEmblem[]; +extern const u8 gItemIconPalette_MagmaEmblem[]; +extern const u8 gItemIcon_OldSeaMap[]; +extern const u8 gItemIconPalette_OldSeaMap[]; + +extern const u8 gItemIcon_ReturnToFieldArrow[]; +extern const u8 gItemIconPalette_ReturnToFieldArrow[]; + //menu graphics extern const u16 gFireRedMenuElements1_Pal[16]; extern const u16 gFireRedMenuElements2_Pal[16]; extern const u16 gFireRedMenuElements3_Pal[16]; extern const u8 gFireRedMenuElements_Gfx[]; +// item menu graphics +extern const u8 gBagScreen_Gfx[]; +extern const u16 gBagScreenFemale_Pal[]; +extern const u16 gBagScreenMale_Pal[]; +extern const u8 gBagMenuHMIcon_Gfx[]; + +// item menu icons graphics +extern const u8 gBagMaleTiles[]; +extern const u8 gBagFemaleTiles[]; +extern const u8 gBagPalette[]; +extern const u8 gBerryCheckCircle_Gfx[]; + +//intro graphics +extern const u8 gIntro1SparkleGfx[]; +extern const u8 gIntro1FlygonGfx[]; +extern const u16 gIntro3LightningPal[]; +extern const u8 gIntroCopyright_Gfx[]; +extern const u8 gIntroCopyright_Tilemap[]; +extern const u16 gIntroCopyright_Pal[16]; +extern const u8 gIntro2VolbeatGfx[]; +extern const u8 gIntro2TorchicGfx[]; +extern const u8 gIntro2ManectricGfx[]; +extern const u16 gIntro2VolbeatPal[]; +extern const u16 gIntro2TorchicPal[]; +extern const u16 gIntro2ManectricPal[]; +extern const u8 gIntro2BubblesGfx[]; +extern const u16 gIntro2BubblesPal[]; +extern const u8 gIntro3LightningGfx[]; +extern const u8 gIntro3GroudonGfx[]; +extern const u8 gIntro3GroudonTilemap[]; +extern const u8 gIntro3LegendBgGfx[]; +extern const u8 gIntro3GroudonBgTilemap[]; +extern const u8 gIntro3GroudonBgTilemap[]; +extern const u8 gIntro3BgPal[0x200]; +extern const u8 gIntro3KyogreGfx[]; +extern const u8 gIntro3KyogreTilemap[]; +extern const u8 gIntro3KyogreBgTilemap[]; +extern const u8 gIntro3CloudsGfx[]; +extern const u8 gIntro3Clouds1Tilemap[]; +extern const u8 gIntro3Clouds2Tilemap[]; +extern const u8 gIntro3Clouds3Tilemap[]; +extern const u8 gIntro3Clouds4Tilemap[]; +extern const u8 gIntro3RayquazaTilemap[]; +extern const u8 gIntro3RayquazaGfx[]; +extern const u8 gIntro3Clouds2Gfx[]; +extern const u16 gIntro1GameFreakTextFadePal[]; + +//intro/credits graphics +extern const u8 gIntro2BrendanNoTurnGfx[]; +extern const u8 gIntro2MayNoTurnGfx[]; +extern const u16 gIntro2BrendanNoTurnPal[]; +extern const u16 gIntro2FlygonPal[]; +extern const u8 gIntro2FlygonGfx[]; + +// berry pics +extern const u8 gBerryPic_Cheri[]; +extern const u8 gBerryPalette_Cheri[]; +extern const u8 gBerryPic_Chesto[]; +extern const u8 gBerryPalette_Chesto[]; +extern const u8 gBerryPic_Pecha[]; +extern const u8 gBerryPalette_Pecha[]; +extern const u8 gBerryPic_Rawst[]; +extern const u8 gBerryPalette_Rawst[]; +extern const u8 gBerryPic_Aspear[]; +extern const u8 gBerryPalette_Aspear[]; +extern const u8 gBerryPic_Leppa[]; +extern const u8 gBerryPalette_Leppa[]; +extern const u8 gBerryPic_Oran[]; +extern const u8 gBerryPalette_Oran[]; +extern const u8 gBerryPic_Persim[]; +extern const u8 gBerryPalette_Persim[]; +extern const u8 gBerryPic_Lum[]; +extern const u8 gBerryPalette_Lum[]; +extern const u8 gBerryPic_Sitrus[]; +extern const u8 gBerryPalette_Sitrus[]; +extern const u8 gBerryPic_Figy[]; +extern const u8 gBerryPalette_Figy[]; +extern const u8 gBerryPic_Wiki[]; +extern const u8 gBerryPalette_Wiki[]; +extern const u8 gBerryPic_Mago[]; +extern const u8 gBerryPalette_Mago[]; +extern const u8 gBerryPic_Aguav[]; +extern const u8 gBerryPalette_Aguav[]; +extern const u8 gBerryPic_Iapapa[]; +extern const u8 gBerryPalette_Iapapa[]; +extern const u8 gBerryPic_Razz[]; +extern const u8 gBerryPalette_Razz[]; +extern const u8 gBerryPic_Bluk[]; +extern const u8 gBerryPalette_Bluk[]; +extern const u8 gBerryPic_Nanab[]; +extern const u8 gBerryPalette_Nanab[]; +extern const u8 gBerryPic_Wepear[]; +extern const u8 gBerryPalette_Wepear[]; +extern const u8 gBerryPic_Pinap[]; +extern const u8 gBerryPalette_Pinap[]; +extern const u8 gBerryPic_Pomeg[]; +extern const u8 gBerryPalette_Pomeg[]; +extern const u8 gBerryPic_Kelpsy[]; +extern const u8 gBerryPalette_Kelpsy[]; +extern const u8 gBerryPic_Qualot[]; +extern const u8 gBerryPalette_Qualot[]; +extern const u8 gBerryPic_Hondew[]; +extern const u8 gBerryPalette_Hondew[]; +extern const u8 gBerryPic_Grepa[]; +extern const u8 gBerryPalette_Grepa[]; +extern const u8 gBerryPic_Tamato[]; +extern const u8 gBerryPalette_Tamato[]; +extern const u8 gBerryPic_Cornn[]; +extern const u8 gBerryPalette_Cornn[]; +extern const u8 gBerryPic_Magost[]; +extern const u8 gBerryPalette_Magost[]; +extern const u8 gBerryPic_Rabuta[]; +extern const u8 gBerryPalette_Rabuta[]; +extern const u8 gBerryPic_Nomel[]; +extern const u8 gBerryPalette_Nomel[]; +extern const u8 gBerryPic_Spelon[]; +extern const u8 gBerryPalette_Spelon[]; +extern const u8 gBerryPic_Pamtre[]; +extern const u8 gBerryPalette_Pamtre[]; +extern const u8 gBerryPic_Watmel[]; +extern const u8 gBerryPalette_Watmel[]; +extern const u8 gBerryPic_Durin[]; +extern const u8 gBerryPalette_Durin[]; +extern const u8 gBerryPic_Belue[]; +extern const u8 gBerryPalette_Belue[]; +extern const u8 gBerryPic_Liechi[]; +extern const u8 gBerryPalette_Liechi[]; +extern const u8 gBerryPic_Ganlon[]; +extern const u8 gBerryPalette_Ganlon[]; +extern const u8 gBerryPic_Salac[]; +extern const u8 gBerryPalette_Salac[]; +extern const u8 gBerryPic_Petaya[]; +extern const u8 gBerryPalette_Petaya[]; +extern const u8 gBerryPic_Apicot[]; +extern const u8 gBerryPalette_Apicot[]; +extern const u8 gBerryPic_Lansat[]; +extern const u8 gBerryPalette_Lansat[]; +extern const u8 gBerryPic_Starf[]; +extern const u8 gBerryPalette_Starf[]; +extern const u8 gBerryPic_Enigma[]; +extern const u8 gBerryPalette_Enigma[]; + +//credits +extern const u8 gCreditsCopyrightEnd_Gfx[]; + +//pokenav condition marker +extern const u8 gPokenavConditionMarker_Gfx[]; +extern const u16 gPokenavConditionMarker_Pal[]; + #endif //GUARD_GRAPHICS_H diff --git a/include/gym_leader_rematch.h b/include/gym_leader_rematch.h new file mode 100644 index 000000000..ef0e5fef1 --- /dev/null +++ b/include/gym_leader_rematch.h @@ -0,0 +1,87 @@ +#ifndef GUARD_TRAINER_REMATCH_H +#define GUARD_TRAINER_REMATCH_H + +enum { + REMATCH_ROSE, + REMATCH_ANDRES, + REMATCH_DUSTY, + REMATCH_LOLA, + REMATCH_RICKY, + REMATCH_LILA_AND_ROY, + REMATCH_CRISTIN, + REMATCH_BROOKE, + REMATCH_WILTON, + REMATCH_VALERIE, + REMATCH_CINDY, + REMATCH_THALIA, + REMATCH_JESSICA, + REMATCH_WINSTON, + REMATCH_STEVE, + REMATCH_TONY, + REMATCH_NOB, + REMATCH_KOJI, + REMATCH_FERNANDO, + REMATCH_DALTON, + REMATCH_BERNIE, + REMATCH_ETHAN, + REMATCH_JOHN_AND_JAY, + REMATCH_JEFFREY, + REMATCH_CAMERON, + REMATCH_JACKI, + REMATCH_WALTER, + REMATCH_KAREN, + REMATCH_JERRY, + REMATCH_ANNA_AND_MEG, + REMATCH_ISABEL, + REMATCH_MIGUEL, + REMATCH_TIMOTHY, + REMATCH_SHELBY, + REMATCH_CALVIN, + REMATCH_ELLIOT, + REMATCH_ISAIAH, + REMATCH_MARIA, + REMATCH_ABIGAIL, + REMATCH_DYLAN, + REMATCH_KATELYN, + REMATCH_BENJAMIN, + REMATCH_PABLO, + REMATCH_NICOLAS, + REMATCH_ROBERT, + REMATCH_LAO, + REMATCH_CYNDY, + REMATCH_MADELINE, + REMATCH_JENNY, + REMATCH_DIANA, + REMATCH_AMY_AND_LIV, + REMATCH_ERNEST, + REMATCH_CORY, + REMATCH_EDWIN, + REMATCH_LYDIA, + REMATCH_ISAAC, + REMATCH_GABRIELLE, + REMATCH_CATHERINE, + REMATCH_JACKSON, + REMATCH_HALEY, + REMATCH_JAMES, + REMATCH_TRENT, + REMATCH_SAWYER, + REMATCH_KIRA_AND_DAN, + REMATCH_WALLY_3, + REMATCH_ROXANNE, + REMATCH_BRAWLY, + REMATCH_WATTSON, + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN, + REMATCH_SIDNEY, + REMATCH_PHOEBE, + REMATCH_GLACIA, + REMATCH_DRAKE, + REMATCH_WALLACE +}; + +void UpdateGymLeaderRematch(void); + +#endif //GUARD_TRAINER_REMATCH_H diff --git a/include/international_string_util.h b/include/international_string_util.h index f4ba827e3..426a2d48c 100644 --- a/include/international_string_util.h +++ b/include/international_string_util.h @@ -10,12 +10,12 @@ s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth); s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing); s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing); s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1); -s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2); +s32 sub_81DB3D8(const struct MenuAction *str, const u8* arg1, s32 arg2); // sub_81DB41C // CopyMonCategoryText // sub_81DB494 void PadNameString(u8 *dst, u8 padWith); -// sub_81DB554 +void sub_81DB554(u8 *, u8); // sub_81DB5AC u32 sub_81DB604(const u8 *); // sub_81DB620 diff --git a/include/intro.h b/include/intro.h index 53a446418..b1bfe20a4 100644 --- a/include/intro.h +++ b/include/intro.h @@ -1,6 +1,12 @@ #ifndef GUARD_INTRO_H #define GUARD_INTRO_H +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +void CB2_InitCopyrightScreenAfterBootup(void); void CB2_InitCopyrightScreenAfterBootup(void); void CB2_InitCopyrightScreenAfterTitleScreen(void); void sub_816F2A8(u16, u16, u16, u16); diff --git a/include/intro_credits_graphics.h b/include/intro_credits_graphics.h new file mode 100644 index 000000000..354d62e05 --- /dev/null +++ b/include/intro_credits_graphics.h @@ -0,0 +1,30 @@ +#ifndef GUARD_INTRO_CREDITS_GRAPHICS_H +#define GUARD_INTRO_CREDITS_GRAPHICS_H + +extern u16 gUnknown_0203BD24; +extern s16 gUnknown_0203BD26; +extern s16 gUnknown_0203BD28; + +extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[]; +extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[]; +extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[]; +extern const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[]; +extern const struct SpritePalette gUnknown_085F530C[]; +extern const struct CompressedSpriteSheet gUnknown_085F5334[]; +extern const struct CompressedSpriteSheet gUnknown_085F5344[]; +extern const struct CompressedSpriteSheet gUnknown_085F5354[]; +extern const struct CompressedSpriteSheet gUnknown_085F53AC[]; +extern const struct CompressedSpriteSheet gUnknown_085F53BC[]; +extern const struct SpritePalette gUnknown_085F5384[]; + +void load_intro_part2_graphics(u8 a); +void sub_817B150(u8 a); +void sub_817B1C8(u8); +void sub_817B3A8(u8); +u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d); +void sub_817B540(u8); +u8 intro_create_brendan_sprite(s16 a, s16 b); +u8 intro_create_may_sprite(s16 a, s16 b); +u8 intro_create_flygon_sprite(s16 a, s16 b); + +#endif // GUARD_INTRO_CREDITS_GRAPHICS_H diff --git a/include/item.h b/include/item.h index 06eb08046..881d3a3d4 100644 --- a/include/item.h +++ b/include/item.h @@ -1,11 +1,32 @@ -#ifndef ITEM_H -#define ITEM_H +#ifndef GUARD_ITEM_H +#define GUARD_ITEM_H + +// These constants are used in gItems +enum +{ + POCKET_NONE, + POCKET_ITEMS, + POCKET_POKE_BALLS, + POCKET_TM_HM, + POCKET_BERRIES, + POCKET_KEY_ITEMS, +}; + +enum +{ + ITEMS_POCKET, + BALLS_POCKET, + TMHM_POCKET, + BERRIES_POCKET, + KEYITEMS_POCKET, + POCKETS_COUNT +}; typedef void (*ItemUseFunc)(u8); struct Item { - u8 name[14]; + u8 name[ITEM_NAME_LENGTH]; u16 itemId; u16 price; u8 holdEffect; @@ -29,28 +50,41 @@ struct BagPocket extern struct BagPocket gBagPockets[]; -void GetBerryCountString(u8* dst, const u8* berryName, u32 quantity); -void CopyItemName(u16 itemId, u8 *string); -void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity); +void ApplyNewEncryptionKeyToBagItems(u32 newKey); +void ApplyNewEncryptionKeyToBagItems_(u32 newKey); +void SetBagItemsPointers(void); +void CopyItemName(u16 itemId, u8 *dst); +void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity); +void GetBerryCountString(u8 *dst, const u8 *berryName, u32 quantity); bool8 IsBagPocketNonEmpty(u8 pocket); bool8 CheckBagHasItem(u16 itemId, u16 count); +bool8 HasAtLeastOneBerry(void); bool8 CheckBagHasSpace(u16 itemId, u16 count); bool8 AddBagItem(u16 itemId, u16 count); bool8 RemoveBagItem(u16 itemId, u16 count); u8 GetPocketByItemId(u16 itemId); -void ClearItemSlots(struct ItemSlot *itemSlots, u8 b); +void ClearItemSlots(struct ItemSlot *itemSlots, u8 itemCount); u8 CountUsedPCItemSlots(void); bool8 CheckPCHasItem(u16 itemId, u16 count); bool8 AddPCItem(u16 itemId, u16 count); void RemovePCItem(u8 index, u16 count); +void CompactPCItems(void); void SwapRegisteredBike(void); -const struct Item *ItemId_GetItem(u16 itemId); +u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos); +u16 BagGetQuantityByPocketPosition(u8 pocketId, u16 pocketPos); +void CompactItemsInBagPocket(struct BagPocket *bagPocket); +void SortBerriesOrTMHMs(struct BagPocket *bagPocket); +void MoveItemSlotInList(struct ItemSlot* itemSlots_, u32 from, u32 to_); +void ClearBag(void); +u16 CountTotalItemQuantityInBag(u16 itemId); +bool8 AddPyramidBagItem(u16 itemId, u16 count); +bool8 RemovePyramidBagItem(u16 itemId, u16 count); +const u8 *ItemId_GetName(u16 itemId); u16 ItemId_GetId(u16 itemId); u16 ItemId_GetPrice(u16 itemId); u8 ItemId_GetHoldEffect(u16 itemId); u8 ItemId_GetHoldEffectParam(u16 itemId); const u8 *ItemId_GetDescription(u16 itemId); -bool32 ItemId_CopyDescription(u8 *a, u32 itemId, u32 c); u8 ItemId_GetImportance(u16 itemId); u8 ItemId_GetUnknownValue(u16 itemId); u8 ItemId_GetPocket(u16 itemId); @@ -59,7 +93,5 @@ ItemUseFunc ItemId_GetFieldFunc(u16 itemId); u8 ItemId_GetBattleUsage(u16 itemId); ItemUseFunc ItemId_GetBattleFunc(u16 itemId); u8 ItemId_GetSecondaryId(u16 itemId); -u16 itemid_get_market_price(u16 itemId); -u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos); -#endif // ITEM_H +#endif // GUARD_ITEM_H diff --git a/include/item_menu.h b/include/item_menu.h index 0ddd6766b..40c015a8e 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -4,22 +4,58 @@ // Exported type declarations struct BagStruct { - void *func; - u8 unk4; + void (*bagCallback)(void); + u8 location; u8 pocket; u8 unk6[2]; - u16 unk8[5]; - u16 unk12[5]; - void *unk1C; + u16 cursorPosition[5]; + u16 scrollPosition[5]; }; extern struct BagStruct gUnknown_0203CE58; +struct UnkBagStruct +{ + void (*unk0)(void); + u8 unk4[0x800]; + u8 unk804[12]; + u8 unk810[7]; + u8 unk817; + u8 unk818; + u8 unk819; + u8 unk81A; + u8 unk81B:4; + u8 unk81B_1:2; + u8 unk81B_3:1; + u8 unk81B_2:1; + u8 filler3[2]; + u8 unk81E; + u8 unk81F; + const u8* unk820; + u8 unk824; + u8 unk825; + u8 filler[2]; + u8 unk828; + u8 unk829[5]; + u8 unk82E[6]; + s16 unk834; + u8 filler4[0xE]; + u8 unk844[32][32]; + u8 filler2[4]; +}; + +extern struct UnkBagStruct *gUnknown_0203CE54; + // Exported RAM declarations +extern u16 gSpecialVar_ItemId; + // Exported ROM declarations +void sub_81AAC14(void); void sub_81AAC50(void); void sub_81AAC70(void); void bag_menu_mail_related(void); +void CB2_BagMenuFromStartMenu(void); +u8 sub_81ABB2C(u8 pocketId); #endif //GUARD_item_menu_H diff --git a/include/item_menu_icons.h b/include/item_menu_icons.h index c3932390c..aee7599df 100644 --- a/include/item_menu_icons.h +++ b/include/item_menu_icons.h @@ -1,12 +1,25 @@ #ifndef GUARD_ITEM_MENU_ICONS #define GUARD_ITEM_MENU_ICONS +extern const struct CompressedSpriteSheet gUnknown_0857FB34; +extern const struct CompressedSpriteSheet gUnknown_0857FB3C; +extern const struct CompressedSpritePalette gUnknown_0857FB44; extern const struct CompressedSpriteSheet gUnknown_0857FDEC; extern const struct CompressedSpritePalette gUnknown_0857FDF4; -u8 sub_80D511C(u8 a0, u8 a1, u8 a2, u8 a3); +void RemoveBagSprite(u8 id); +void AddBagVisualSprite(u8 bagPocketId); +void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets); +void ShakeBagVisual(void); +void AddSwitchPocketRotatingBallSprite(s16 rotationDirection); +void AddBagItemIconSprite(u16 itemId, u8 id); +void RemoveBagItemIconSprite(u8 id); +void sub_80D4FAC(void); +void sub_80D4FC8(u8 arg0); +void sub_80D4FEC(u8 arg0); u8 CreateBerryTagSprite(u8 id, s16 x, s16 y); void FreeBerryTagSpritePalette(void); +u8 sub_80D511C(u8 berryId, u8 x, u8 y, bool8 startAffine); u8 CreateBerryFlavorCircleSprite(s16 x); #endif // GUARD_ITEM_MENU_ICONS diff --git a/include/item_use.h b/include/item_use.h index ee7939824..7874f7ee9 100644 --- a/include/item_use.h +++ b/include/item_use.h @@ -12,7 +12,7 @@ void ItemUseOutOfBattle_Itemfinder(u8); void ItemUseOnFieldCB_Itemfinder(u8); void RunItemfinderResults(u8); void ExitItemfinder(u8); -bool8 ItemfinderCheckForHiddenItems(struct MapEvents *, u8); +bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *, u8); void sub_80C9720(u8); void sub_80C9838(u8, s16, s16); u8 GetPlayerDirectionTowardsHiddenItem(s16, s16); @@ -21,11 +21,13 @@ void DisplayItemRespondingMessageAndExitItemfinder(u8); void RotatePlayerAndExitItemfinder(u8); void ItemUseOutOfBattle_PokeblockCase(u8); void ItemUseOutOfBattle_CoinCase(u8); +void ItemUseOutOfBattle_PowderJar(u8); void ItemUseOutOfBattle_SSTicket(u8); void sub_80C9D00(u8); void ItemUseOutOfBattle_WailmerPail(u8); void sub_80C9D74(u8); void ItemUseOutOfBattle_Medicine(u8); +void ItemUseOutOfBattle_ReduceEV(u8); void ItemUseOutOfBattle_SacredAsh(u8); void ItemUseOutOfBattle_PPRecovery(u8); void ItemUseOutOfBattle_PPUp(u8); @@ -50,5 +52,6 @@ void ItemUseOutOfBattle_EnigmaBerry(u8); void ItemUseInBattle_EnigmaBerry(u8); void ItemUseOutOfBattle_CannotUse(u8); u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId); +void sub_80FDD10(u8); #endif // GUARD_ITEM_USE_H diff --git a/include/libgcnmultiboot.h b/include/libgcnmultiboot.h new file mode 100644 index 000000000..7d347df05 --- /dev/null +++ b/include/libgcnmultiboot.h @@ -0,0 +1,17 @@ +#ifndef GUARD_LIBGCMMULTIBOOT_H +#define GUARD_LIBGCNMULTIBOOT_H + +struct GcmbStruct +{ + u16 gcmb_field_0; + vu8 gcmb_field_2; + u8 filler3[0x2C - 0x3]; +}; + +void GameCubeMultiBoot_Main(struct GcmbStruct *pStruct); +void GameCubeMultiBoot_ExecuteProgram(struct GcmbStruct *pStruct); +void GameCubeMultiBoot_Init(struct GcmbStruct *pStruct); +void GameCubeMultiBoot_HandleSerialInterrupt(struct GcmbStruct *pStruct); +void GameCubeMultiBoot_Quit(void); + +#endif // GUARD_LIBGCNMULTIBOOT_H diff --git a/include/librfu.h b/include/librfu.h index dbc8a41a6..aae7df4e9 100644 --- a/include/librfu.h +++ b/include/librfu.h @@ -67,6 +67,28 @@ union RfuPacket struct RfuPacket8 rfuPacket8; }; +struct __attribute__((packed)) UnkLinkRfuStruct_02022B14 +{ + u16 unk_00_0:4; + u16 unk_00_4:1; + u16 unk_00_5:1; + u16 unk_00_6:1; + u16 unk_00_7:1; + u16 unk_01_0:1; + u16 unk_01_1:1; + u16 unk_01_2:4; + u16 unk_01_6:2; + u8 playerTrainerId[2]; + u8 unk_04[4]; + u16 unk_08_0:10; + u16 unk_09_2:6; + u8 unk_0a_0:7; + u8 unk_0a_7:1; + u8 playerGender:1; + u8 unk_0b_1:7; + u8 unk_0c; +}; + struct RfuStruct { vs32 unk_0; @@ -103,6 +125,127 @@ struct RfuIntrStruct u8 block2[0x30]; }; +struct RfuUnk1 +{ + u16 unk_0; + u8 unk_2; + u8 unk_3; + u8 fill_4[14]; + u8 unk_12; + u32 unk_14; + u32 unk_18; + struct RfuIntrStruct unk_1c; +}; + +struct RfuUnk2 +{ + u16 unk_0; + u16 unk_2; + u8 fill_4[0x16]; + u8 unk_1a; + u8 fill_1b[0x19]; + u16 unk_34; + u16 unk_36; + u8 fill_38[0x16]; + u8 unk_4e; + u8 fill_4f[0x12]; + u8 unk_61; + u8 fill_62[6]; + void *unk_68; + void *unk_6c; + u8 unk_70[0x70]; +}; + +struct RfuUnk3 +{ + u32 unk_0; + u32 unk_4; + u8 unk_8[0xD4]; + u32 unk_dc; +}; + +struct RfuUnk5Sub { + u16 unk_00; + u8 unk_02; + u16 unk_04; + struct UnkLinkRfuStruct_02022B14 unk_06; + u8 fill_13[2]; + u8 unk_15[8]; +}; + +struct RfuUnk5 +{ + u8 unk_00; + u8 unk_01; + u8 unk_02; + u8 unk_03; + u8 unk_04; + u8 unk_05; + u8 unk_06; + u8 unk_07; + u8 unk_08; + u8 filler_09[1]; + u8 unk_0a[4]; + u8 filler_0e[6]; + struct RfuUnk5Sub unk_14[4]; +}; + extern struct RfuStruct *gRfuState; +extern struct RfuUnk5 *gUnknown_03007890; +extern u32 *gUnknown_03007894; +extern struct RfuUnk3* gUnknown_03007898; +extern struct RfuUnk2* gUnknown_03007880[4]; +extern struct RfuUnk1* gUnknown_03007870[4]; +extern void* sub_82E53F4; +extern void rfu_STC_clearAPIVariables(void); + +struct UnkLinkRfuStruct_02022B14; + void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam); +void rfu_REQ_stopMode(void); +void rfu_waitREQComplete(void); +u32 rfu_REQBN_softReset_and_checkID(void); +void rfu_REQ_sendData(u8); +void rfu_setMSCCallback(void (*func)(u16)); +void rfu_setREQCallback(void (*func)(u16, u16)); +bool8 rfu_getMasterSlave(void); +void rfu_REQBN_watchLink(u16 a0, u8 *a1, u8 *a2, u8 *a3); +bool16 rfu_syncVBlank(void); +void rfu_REQ_reset(void); +void rfu_REQ_configSystem(u16, u8, u8); +void rfu_REQ_configGameData(u8, u16, struct UnkLinkRfuStruct_02022B14 *, u8 *); +void rfu_REQ_startSearchChild(void); +void rfu_REQ_pollSearchChild(void); +void rfu_REQ_endSearchChild(void); +void rfu_REQ_startSearchParent(void); +void rfu_REQ_pollSearchParent(void); +void rfu_REQ_endSearchParent(void); +void rfu_REQ_startConnectParent(u16); +void rfu_REQ_pollConnectParent(void); +void rfu_REQ_endConnectParent(void); +void rfu_REQ_CHILD_startConnectRecovery(u8); +void rfu_REQ_CHILD_pollConnectRecovery(void); +void rfu_REQ_CHILD_endConnectRecovery(void); +void rfu_REQ_changeMasterSlave(void); +void rfu_REQ_RFUStatus(void); +void rfu_getRFUStatus(u8 *status); +u8 *rfu_getSTWIRecvBuffer(void); +u8 rfu_NI_CHILD_setSendGameName(u8 a0, u8 a1); +void rfu_clearSlot(u8 a0, u8 a1); +void rfu_clearAllSlot(void); +bool16 rfu_CHILD_getConnectRecoveryStatus(u8 *status); +bool16 rfu_getConnectParentStatus(u8 *status, u8 *a1); +bool16 rfu_UNI_PARENT_getDRAC_ACK(u8 *a0); +void rfu_REQ_disconnect(u8 who); +void rfu_changeSendTarget(u8 a0, u8 who, u8 a2); +void rfu_NI_stopReceivingData(u8 who); +u16 rfu_initializeAPI(u32 *unk0, u16 unk1, IntrFunc *interrupt, bool8 copyInterruptToRam); +void rfu_setTimerInterrupt(u8 which, IntrFunc *intr); +void rfu_setRecvBuffer(u8 a0, u8 a1, void *a2, size_t a3); +bool16 rfu_UNI_setSendData(u8 flag, void *ptr, u8 size); +void rfu_REQ_recvData(void); +void rfu_UNI_readySendData(u8 a0); +void rfu_UNI_clearRecvNewDataFlag(u8 a0); +void rfu_REQ_PARENT_resumeRetransmitAndChange(void); +void rfu_NI_setSendData(u8, u8, u8 *, u8); diff --git a/include/link.h b/include/link.h index 709bdc399..9dd85460e 100644 --- a/include/link.h +++ b/include/link.h @@ -7,6 +7,9 @@ #define QUEUE_CAPACITY 50 #define BLOCK_BUFFER_SIZE 0x100 +#define LINK_SLAVE 0 +#define LINK_MASTER 8 + #define LINK_STAT_LOCAL_ID 0x00000003 #define LINK_STAT_PLAYER_COUNT 0x0000001C #define LINK_STAT_PLAYER_COUNT_SHIFT 2 @@ -16,7 +19,23 @@ #define LINK_STAT_CONN_ESTABLISHED_SHIFT 6 #define LINK_STAT_RECEIVED_NOTHING 0x00000100 #define LINK_STAT_RECEIVED_NOTHING_SHIFT 8 +#define LINK_STAT_UNK_FLAG_9 0x00000200 +#define LINK_STAT_UNK_FLAG_9_SHIFT 9 #define LINK_STAT_ERRORS 0x0007F000 +#define LINK_STAT_ERRORS_SHIFT 12 + +#define LINK_STAT_ERROR_HARDWARE 0x00001000 +#define LINK_STAT_ERROR_HARDWARE_SHIFT 12 +#define LINK_STAT_ERROR_CHECKSUM 0x00002000 +#define LINK_STAT_ERROR_CHECKSUM_SHIFT 13 +#define LINK_STAT_ERROR_QUEUE_FULL 0x00004000 +#define LINK_STAT_ERROR_QUEUE_FULL_SHIFT 14 +#define LINK_STAT_ERROR_LAG_MASTER 0x00010000 +#define LINK_STAT_ERROR_LAG_MASTER_SHIFT 16 +#define LINK_STAT_ERROR_INVALID_ID 0x00020000 +#define LINK_STAT_ERROR_INVALID_ID_SHIFT 17 +#define LINK_STAT_ERROR_LAG_SLAVE 0x00040000 +#define LINK_STAT_ERROR_LAG_SLAVE_SHIFT 18 #define EXTRACT_PLAYER_COUNT(status) \ (((status) & LINK_STAT_PLAYER_COUNT) >> LINK_STAT_PLAYER_COUNT_SHIFT) @@ -26,10 +45,41 @@ (((status) >> LINK_STAT_CONN_ESTABLISHED_SHIFT) & 1) #define EXTRACT_RECEIVED_NOTHING(status) \ (((status) >> LINK_STAT_RECEIVED_NOTHING_SHIFT) & 1) +#define EXTRACT_LINK_ERRORS(status) \ +(((status) & LINK_STAT_ERRORS) >> LINK_STAT_ERRORS_SHIFT) + +#define LINKCMD_SEND_LINK_TYPE 0x2222 +#define LINKCMD_0x2FFE 0x2FFE +#define LINKCMD_SEND_HELD_KEYS 0x4444 +#define LINKCMD_0x5555 0x5555 +#define LINKCMD_0x5566 0x5566 +#define LINKCMD_0x5FFF 0x5FFF +#define LINKCMD_0x6666 0x6666 +#define LINKCMD_0x7777 0x7777 +#define LINKCMD_CONT_BLOCK 0x8888 +#define LINKCMD_0xAAAA 0xAAAA +#define LINKCMD_0xAAAB 0xAAAB +#define LINKCMD_INIT_BLOCK 0xBBBB +#define LINKCMD_SEND_HELD_KEYS_2 0xCAFE +#define LINKCMD_0xCCCC 0xCCCC + +struct LinkStatus +{ + u32 localId:2; + u32 playerCount:3; + u32 master:1; + u32 connEstablished:1; + u32 unused_7:1; + u32 receivedNothing:1; + u32 unused_9:7; + u32 errors:7; +}; #define MASTER_HANDSHAKE 0x8FFF #define SLAVE_HANDSHAKE 0xB9A0 +#define SIO_MULTI_CNT ((struct SioMultiCnt *)REG_ADDR_SIOCNT) + enum { LINK_STATE_START0, @@ -45,6 +95,9 @@ enum EXCHANGE_COMPLETE, EXCHANGE_TIMED_OUT, EXCHANGE_IN_PROGRESS, + EXCHANGE_STAT_4, + EXCHANGE_STAT_5, + EXCHANGE_STAT_6 }; enum @@ -75,18 +128,18 @@ struct LinkPlayer struct LinkPlayerBlock { - u8 magic1[16]; + char magic1[16]; struct LinkPlayer linkPlayer; - u8 magic2[16]; + char magic2[16]; }; // circular queues struct SendQueue { - u16 data[CMD_LENGTH][QUEUE_CAPACITY]; - u8 pos; - u8 count; + /* 0x000 */ u16 data[CMD_LENGTH][QUEUE_CAPACITY]; + /* 0x320 */ u8 pos; + /* 0x321 */ u8 count; }; struct RecvQueue @@ -98,29 +151,29 @@ struct RecvQueue struct Link { - u8 isMaster; // 0: slave, 8: master - u8 state; - u8 localId; // local multi-player ID - u8 playerCount; - u16 tempRecvBuffer[4]; - bool8 receivedNothing; - s8 serialIntrCounter; - bool8 handshakeAsMaster; - u8 link_field_F; + /* 0x000 */ u8 isMaster; // 0: slave, 8: master + /* 0x001 */ u8 state; + /* 0x002 */ u8 localId; // local multi-player ID + /* 0x003 */ u8 playerCount; + /* 0x004 */ u16 tempRecvBuffer[4]; + /* 0x00c */ bool8 receivedNothing; + /* 0x00d */ s8 serialIntrCounter; + /* 0x00e */ bool8 handshakeAsMaster; + /* 0x00f */ u8 link_field_F; // error conditions - bool8 hardwareError; // hardware reported an error - bool8 badChecksum; // checksum didn't match between devices - u8 queueFull; // send or recv queue out of space - u8 lag; // connection is lagging + /* 0x010 */ bool8 hardwareError; // hardware reported an error + /* 0x011 */ bool8 badChecksum; // checksum didn't match between devices + /* 0x012 */ u8 queueFull; // send or recv queue out of space + /* 0x013 */ u8 lag; // connection is lagging - u16 checksum; + /* 0x014 */ u16 checksum; - u8 sendCmdIndex; - u8 recvCmdIndex; + /* 0x016 */ u8 sendCmdIndex; + /* 0x017 */ u8 recvCmdIndex; - struct SendQueue sendQueue; - struct RecvQueue recvQueue; + /* 0x018 */ struct SendQueue sendQueue; + /* 0x33c */ struct RecvQueue recvQueue; }; struct BlockRequest @@ -136,26 +189,30 @@ extern u16 gRecvCmds[MAX_RFU_PLAYERS][CMD_LENGTH]; extern u8 gBlockSendBuffer[BLOCK_BUFFER_SIZE]; extern u16 gLinkType; extern u32 gLinkStatus; -extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2]; +extern u16 gBlockRecvBuffer[MAX_RFU_PLAYERS][BLOCK_BUFFER_SIZE / 2]; extern u16 gSendCmd[CMD_LENGTH]; -extern u8 gShouldAdvanceLinkState; -extern struct LinkPlayer gLinkPlayers[]; +extern struct LinkPlayer gLinkPlayers[5]; extern u16 word_3002910[]; extern bool8 gReceivedRemoteLinkPlayers; +extern u32 gUnknown_020223C0; extern bool8 gLinkVSyncDisabled; extern u32 gLinkStatus; + +void c2_mystery_gift(void); +void sub_801867C(void); +bool8 sub_80093CC(void); void Task_DestroySelf(u8 taskId); void OpenLink(void); void CloseLink(void); -u16 LinkMain2(u16 *); +u16 LinkMain2(const u16 *); void sub_8007B14(void); bool32 sub_8007B24(void); void ClearLinkCallback(void); void ClearLinkCallback_2(void); u8 GetLinkPlayerCount(void); void OpenLinkTimed(void); -u8 GetLinkPlayerDataExchangeStatusTimed(void); +u8 GetLinkPlayerDataExchangeStatusTimed(int lower, int upper); bool8 IsLinkPlayerDataExchangeComplete(void); u32 GetLinkPlayerTrainerId(u8); void ResetLinkPlayers(void); @@ -163,11 +220,10 @@ void sub_8007E24(void); void sub_8007E4C(void); u8 GetMultiplayerId(void); u8 bitmask_all_link_players_but_self(void); -bool8 SendBlock(u8, void *, u16); +bool8 SendBlock(u8, const void *, u16); u8 GetBlockReceivedStatus(void); void ResetBlockReceivedFlags(void); void ResetBlockReceivedFlag(u8); -void SetLinkDebugValues(u32, u32); u8 GetLinkPlayerCount_2(void); bool8 IsLinkMaster(void); void CB2_LinkError(void); @@ -176,29 +232,73 @@ bool8 IsLinkConnectionEstablished(void); void SetSuppressLinkErrorMessage(bool8); bool8 HasLinkErrorOccurred(void); void ResetSerial(void); -u32 LinkMain1(u8 *, u16 *, u16[CMD_LENGTH][MAX_LINK_PLAYERS]); +u32 LinkMain1(u8 *shouldAdvanceLinkState, u16 *sendCmd, u16 (*recvCmds)[CMD_LENGTH]); void LinkVSync(void); void Timer3Intr(void); void SerialCB(void); u8 GetLinkPlayerCount(void); bool32 InUnionRoom(void); - void sub_800E0E8(void); bool8 sub_800A520(void); -bool8 sub_8010500(void); -void sub_800DFB4(u8, u8); +void CreateWirelessStatusIndicatorSprite(u8, u8); void sub_800ADF8(void); void sub_800B488(void); -void OpenLink(void); void sub_800A620(void); void sub_8011BD0(void); +u8 IsLinkMaster(void); void sub_800AC34(void); +bool8 HandleLinkConnection(void); +void SetLinkDebugValues(u32 seed, u32 flags); +void sub_800A418(void); +void SetSuppressLinkErrorMessage(bool8 flag); +void sub_800B524(struct LinkPlayer *linkPlayer); +u8 GetSioMultiSI(void); +void sub_800AAF4(void); +void sub_800AF18(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, u8 unk_06); +void sub_800B348(void); +void sub_800B3A4(u32 who); +bool32 sub_800A07C(void); + +extern u16 gLinkPartnersHeldKeys[6]; +extern u32 gLinkDebugSeed; +extern struct LinkPlayerBlock gLocalLinkPlayerBlock; +extern bool8 gLinkErrorOccurred; +extern u32 gLinkDebugFlags; +extern bool8 gRemoteLinkPlayersNotReceived[MAX_LINK_PLAYERS]; +extern u8 gBlockReceivedStatus[MAX_LINK_PLAYERS]; +extern u16 gLinkHeldKeys; +extern u32 gLinkStatus; +extern u8 gUnknown_030030E4; +extern u8 gUnknown_030030E8; +extern u8 gUnknown_030030EC[MAX_LINK_PLAYERS]; +extern u8 gUnknown_030030F0[MAX_LINK_PLAYERS]; +extern u16 gUnknown_030030F4; +extern u8 gSuppressLinkErrorMessage; +extern u8 gWirelessCommType; +extern bool8 gSavedLinkPlayerCount; +extern u8 gSavedMultiplayerId; +extern struct LinkTestBGInfo gLinkTestBGInfo; +extern void (*gLinkCallback)(void); +extern bool8 gShouldAdvanceLinkState; +extern u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS]; +extern u8 gBlockRequestType; +extern u8 gLastSendQueueCount; +extern u8 gLastRecvQueueCount; +extern u16 gLinkSavedIme; +extern u32 gFiller_03003074; +extern u32 gFiller_03003154; +extern u32 gFiller_03003158; +extern u32 gFiller_0300315c; +extern u32 gFiller_03004138; +extern u32 gFiller_0300413C; +extern u32 gFiller_03003080; + bool32 Link_AnyPartnersPlayingRubyOrSapphire(void); bool32 sub_800A03C(void); void sub_8009628(u8); u8 sub_800AA48(void); void sub_8009FAC(void); -void sub_800A4D8(u8); +bool8 sub_800A4D8(u8 a0); u8 sub_800A9D8(void); bool8 sub_801048C(u8); u8 sub_800A0C8(s32, s32); diff --git a/include/link_rfu.h b/include/link_rfu.h new file mode 100644 index 000000000..a6084b138 --- /dev/null +++ b/include/link_rfu.h @@ -0,0 +1,235 @@ +#ifndef GUARD_LINK_RFU_H +#define GUARD_LINK_RFU_H + +// Exported type declarations + +struct UnkLinkRfuStruct_02022B2C +{ + u8 unk_00; + u8 unk_01; + u16 unk_02; + u8 unk_04; + u16 unk_06; + struct UnkLinkRfuStruct_02022B14 *unk_08; + u8 *unk_0c; + u8 unk_10; + u8 unk_11; + u16 unk_12; + u16 unk_14; +}; + +struct UnkLinkRfuStruct_02022B44 +{ + u8 fill_00[6]; + u16 unk_06; + u8 fill_08[6]; + vu8 unk_0e; + u8 unk_0f; + u8 fill_10[0x54]; + u16 unk_64; + u8 fill_66[0x1d]; + u8 unk_83; + u8 fill_84[0x58]; +}; + +struct UnkRfuStruct_1 { + /* 0x000 */ u8 unk_00; + /* 0x001 */ u8 unk_01; + /* 0x002 */ vu8 unk_02; + /* 0x003 */ vu8 unk_03; + /* 0x004 */ u8 unk_04; + /* 0x005 */ u8 unk_05; + /* 0x006 */ u8 unk_06; + /* 0x007 */ u8 unk_07; + /* 0x008 */ u8 unk_08; + /* 0x009 */ u8 unk_09; + /* 0x00a */ u8 unk_0a; + /* 0x00b */ u8 unk_0b; + /* 0x00c */ u8 unk_0c; + /* 0x00d */ u8 unk_0d; + /* 0x00e */ u8 unk_0e; + /* 0x00f */ u8 unk_0f; + /* 0x010 */ u8 unk_10; + /* 0x011 */ u8 unk_11; + /* 0x012 */ u8 unk_12; + // aligned + /* 0x014 */ u16 unk_14; + /* 0x016 */ u16 unk_16; + /* 0x018 */ u16 unk_18; + /* 0x01a */ u16 unk_1a; + /* 0x01c */ u16 unk_1c; + /* 0x01e */ u16 unk_1e; + /* 0x020 */ const u16 *unk_20; + /* 0x024 */ u8 unk_24; + /* 0x026 */ u16 unk_26; + /* 0x028 */ u16 unk_28[4]; + /* 0x030 */ u8 unk_30; + // aligned + /* 0x032 */ u16 unk_32; + /* 0x034 */ u16 unk_34[4]; + /* 0x03c */ const struct UnkLinkRfuStruct_02022B2C *unk_3c; + /* 0x040 */ void (*unk_40)(u8, u8); + /* 0x044 */ void (*unk_44)(u16); + /* 0x048 */ u8 filler_48[8]; + /* 0x050 */ u32 unk_50[0x399]; + /* 0xeb4 */ u8 filler_e64[12]; +}; + +struct UnkRfuStruct_2_Sub_6c { + /* 0x00 */ u16 unk_00; + /* 0x02 */ u16 unk_02; + /* 0x04 */ const u8 *unk_04; + /* 0x08 */ u32 unk_08; + /* 0x0c */ u32 unk_0c; + /* 0x10 */ u8 unk_10; + /* 0x11 */ u8 unk_11; + /* 0x12 */ u8 unk_12; +}; + +struct UnkRfuStruct_2_Sub_124 { + /* 0x000 */ u8 unk_00[32][70]; + /* 0x8c0 */ vu8 unk_8c0; + /* 0x8c1 */ vu8 unk_8c1; + /* 0x8c2 */ vu8 unk_8c2; + /* 0x8c3 */ vu8 unk_8c3; +}; + +struct UnkRfuStruct_2_Sub_9e8 { + /* 0x000 */ u8 unk_00[40][14]; + /* 0x230 */ vu8 unk_230; + /* 0x231 */ vu8 unk_231; + /* 0x232 */ vu8 unk_232; + /* 0x233 */ vu8 unk_233; +}; + +struct UnkRfuStruct_2_Sub_c1c { + /* 0x00 */ u8 unk_00[2][14]; + /* 0x1c */ vu8 unk_1c; + /* 0x1d */ vu8 unk_1d; + /* 0x1e */ vu8 unk_1e; +}; + +struct UnkRfuStruct_Sub_Unused { + /* 0x000 */ u8 unk_00[2][256]; + /* 0x200 */ vu8 unk_200; + /* 0x201 */ vu8 unk_201; + /* 0x202 */ vu8 unk_202; + /* 0x203 */ vu8 unk_203; +}; + +struct UnkRfuStruct_2 { + /* 0x000 */ void (*unk_00)(void); + /* 0x004 */ u16 unk_04; + /* 0x006 */ u8 filler_06[4]; + /* 0x00a */ u16 unk_0a; + /* 0x00c */ u8 unk_0c; + /* 0x00d */ u8 playerCount; + /* 0x00e */ u8 unk_0e; + /* 0x00f */ u8 unk_0f; + /* 0x010 */ u16 unk_10; + /* 0x012 */ u16 unk_12; + /* 0x014 */ u8 unk_14[4][14]; + /* 0x04c */ u8 unk_4c[14]; + /* 0x05a */ u8 unk_5a; + /* 0x05b */ u8 unk_5b; + /* 0x05c */ u8 unk_5c[5]; + /* 0x061 */ u8 unk_61[5]; + /* 0x066 */ u8 unk_66; + /* 0x067 */ u8 unk_67; + /* 0x068 */ u8 filler_68[4]; + /* 0x06c */ struct UnkRfuStruct_2_Sub_6c unk_6c; + /* 0x080 */ struct UnkRfuStruct_2_Sub_6c unk_80[5]; + /* 0x0e4 */ u8 unk_e4[5]; + /* 0x0e9 */ u8 unk_e9[5]; + /* 0x0ee */ vu8 unk_ee; + /* 0x0ef */ u8 unk_ef; + /* 0x0f0 */ u8 unk_f0; + /* 0x0f1 */ u8 unk_f1; + /* 0x0f2 */ u16 unk_f2[6]; + /* 0x0fe */ u16 unk_fe; + /* 0x100 */ u16 unk_100; + /* 0x102 */ u8 unk_102; + /* 0x103 */ u8 filler_103[0x21]; + /* 0x124 */ struct UnkRfuStruct_2_Sub_124 unk_124; + /* 0x9e8 */ struct UnkRfuStruct_2_Sub_9e8 unk_9e8; + /* 0xc1c */ struct UnkRfuStruct_2_Sub_c1c unk_c1c; + /* 0xc3c */ vu8 unk_c3c; + /* 0xc3d */ u8 unk_c3d; + /* 0xc3e */ vu8 unk_c3e; + /* 0xc3f */ u8 unk_c3f[70]; + /* 0xc85 */ u8 unk_c85; + /* 0xc86 */ u8 unk_c86; + /* 0xc87 */ u8 unk_c87[5][7][2]; + /* 0xccd */ u8 unk_ccd; + /* 0xcce */ u8 unk_cce; + /* 0xccf */ u8 unk_ccf; + /* 0xcd0 */ vu8 unk_cd0; + /* 0xcd1 */ u8 unk_cd1[4]; + /* 0xcd5 */ u8 unk_cd5[4]; + /* 0xcd9 */ u8 unk_cd9; + /* 0xcda */ u8 unk_cda; + /* 0xcdb */ vu8 unk_cdb; + /* 0xcdc */ vu8 unk_cdc; + /* 0xcdd */ u8 unk_cdd; + /* 0xcde */ u8 unk_cde[4]; + /* 0xce2 */ u8 unk_ce2; + /* 0xce2 */ u8 unk_ce3; + /* 0xce4 */ u8 unk_ce4; + /* 0xce5 */ u8 unk_ce5; + /* 0xce5 */ u8 unk_ce6; + /* 0xce7 */ u8 unk_ce7; + /* 0xce8 */ u8 unk_ce8; + /* 0xce9 */ u8 unk_ce9; + /* 0xcea */ u8 unk_cea[4]; + /* 0xcee */ u8 unk_cee[4]; +}; // size = 0xcf4 + +struct UnkRfuStruct_8010A14 { + char unk_00[15]; + u8 unk_0f; + u8 unk_10[4]; + struct LinkPlayer unk_14[5]; + u8 fill_a0[0x5c]; +}; + +// Exported RAM declarations + +extern struct UnkRfuStruct_1 gUnknown_03004140; +extern struct UnkRfuStruct_2 gUnknown_03005000; + +// Exported ROM declarations +u32 sub_800BEC0(void); +void sub_800E700(void); +void sub_800EDD4(void); +void sub_800F6FC(u8 who); +void sub_800F728(u8 who); +bool32 sub_800F7E4(void); +void sub_800F804(void); +void sub_800F850(void); +u8 sub_800FCD8(void); +bool32 sub_800FE84(const u8 *src, size_t size); +void Rfu_set_zero(void); +u8 sub_80104F4(void); +u8 rfu_get_multiplayer_id(void); +bool8 sub_8010100(u8 a0); +bool8 sub_8010500(void); +bool8 Rfu_IsMaster(void); +void task_add_05_task_del_08FA224_when_no_RfuFunc(void); +void sub_8010434(void); +void sub_800E604(void); +void sub_800E174(void); +void sub_800E6D0(void); +bool32 sub_8010EC0(void); +bool32 sub_8010F1C(void); +bool32 sub_8011A80(void); +bool32 sub_800F0B8(void); +u32 sub_80124D4(void); +void RfuVSync(void); +void sub_80111B0(bool32 a0); +u8 sub_8011A74(void); +struct UnkLinkRfuStruct_02022B14 *sub_800F7DC(void); +void sub_8011068(u8 a0); +void sub_8011170(u32 a0); +void sub_8011A64(u8 a0, u16 a1); + +#endif //GUARD_LINK_RFU_H diff --git a/include/list_menu.h b/include/list_menu.h index 8b793c0e4..0aa66a524 100644 --- a/include/list_menu.h +++ b/include/list_menu.h @@ -4,9 +4,11 @@ #define LIST_NOTHING_CHOSEN -1 #define LIST_B_PRESSED -2 -// Exported type declarations +#define LIST_NO_MULTIPLE_SCROLL 0 +#define LIST_MULTIPLE_SCROLL_DPAD 1 +#define LIST_MULTIPLE_SCROLL_L_R 2 -// Exported RAM declarations +struct ListMenu; struct ListMenuItem { @@ -14,33 +16,31 @@ struct ListMenuItem s32 id; }; -struct ListMenu; - struct ListMenuTemplate { const struct ListMenuItem *items; - void (* moveCursorFunc)(u32, bool8, struct ListMenu *); - void (* unk_08)(u8, s32, u8); + void (* moveCursorFunc)(s32, bool8, struct ListMenu *); + void (* unk_08)(u8 windowId, s32 itemId, u8 y); u16 totalItems; u16 maxShowed; - u8 unk_10; + u8 windowId; u8 unk_11; u8 unk_12; - u8 cursor_Y; - u32 upText_Y:4; // x1, x2, x4, x8 = xF - u32 cursorColor:4; // x10, x20, x40, x80 = xF0 - u32 fillColor:4; // x100, x200, x400, x800 = xF00 - u32 cursorShadowColor:4; // x1000, x2000, x4000, x8000 = xF000 - u32 unk_16_0:1; // x10000 - u32 spaceBetweenItems:6; // x20000, x40000, x80000, x100000, x200000, x400000 = x7E0000 - u32 unk_16_7:1; // x800000 - u32 unk_17_0:6; // x1000000, x2000000, x4000000, x8000000, x10000000, x20000000 = x3F000000 - u32 cursorKind:2; // x40000000, x80000000 + u8 cursor_X; + u8 upText_Y:4; // x1, x2, x4, x8 = xF + u8 cursorPal:4; // x10, x20, x40, x80 = xF0 + u8 fillValue:4; // x1, x2, x4, x8 = xF + u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0 + u8 lettersSpacing:3; + u8 unk_16_3:3; + u8 scrollMultiple:2; // x40, x80 = xC0 + u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F + u8 cursorKind:2; // x40, x80 }; struct ListMenu { - struct ListMenuTemplate _template; + struct ListMenuTemplate template; u16 scrollOffset; u16 selectedRow; u8 unk_1C; @@ -49,13 +49,30 @@ struct ListMenu u8 unk_1F; }; -extern struct ListMenuTemplate gMultiuseListMenuTemplate; +struct UnknownListMenuWindowStruct +{ + u8 x; + u8 y; + u8 width; + u8 height; + u8 palNum; +}; -// Exported ROM declarations +extern struct ListMenuTemplate gMultiuseListMenuTemplate; -u8 ListMenuInit(struct ListMenuTemplate *template, u16 cursorPage, u16 cursorPosition); +s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum); +u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow); +u8 ListMenuInitWithWindows(struct ListMenuTemplate *listMenuTemplate, struct UnknownListMenuWindowStruct *arg1, u16 scrollOffset, u16 selectedRow); s32 ListMenuHandleInputGetItemId(u8 listTaskId); -void sub_81AE860(u8 listTaskId, u16 *a1, u16 *a2); -void sub_81AE6C8(u8 listTaskId, u16 *a1, u16 *a2); +void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow); +void sub_81AE70C(u8 listTaskId); +void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal); +void ChangeListMenuCoords(u8 listTaskId, u8 x, u8 y); +s32 ListMenuTestInput(struct ListMenuTemplate *template, u32 scrollOffset, u32 selectedRow, u16 keys, u16 *newScrollOffset, u16 *newSelectedRow); +void ListMenuGetCurrentItemArrayId(u8 listTaskId, u16 *arrayId); +void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow); +u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId); +void sub_81AF028(u8 cursorPal, u8 fillValue, u8 cursorShadowPal); +void sub_81AF078(s32 arg0, u8 arg1, struct ListMenu *list); #endif //GUARD_LIST_MENU_H diff --git a/include/load_save.h b/include/load_save.h index ba85d4ad8..0868316c8 100644 --- a/include/load_save.h +++ b/include/load_save.h @@ -1,25 +1,35 @@ #ifndef GUARD_LOAD_SAVE_H #define GUARD_LOAD_SAVE_H +extern struct SaveBlock1 gSaveblock1; +extern struct SaveBlock2 gSaveblock2; +extern struct PokemonStorage gPokemonStorage; + extern bool32 gFlashMemoryPresent; +extern struct SaveBlock1 *gSaveBlock1Ptr; +extern struct SaveBlock2 *gSaveBlock2Ptr; +extern struct PokemonStorage *gPokemonStoragePtr; +void CheckForFlashMemory(void); void ClearSav2(void); void ClearSav1(void); -void CheckForFlashMemory(void); +void SetSaveBlocksPointers(u16 offset); void MoveSaveBlocks_ResetHeap(void); -bool32 GetSecretBase2Field_9(void); +u32 GetSecretBase2Field_9(void); void ClearSecretBase2Field_9(void); -void SetSecretBase2Field_9(void); -void SetSecretBase2Field_9_AndHideBG(void); -void ClearSecretBase2Field_9_2(void); +void sub_8076D48(void); +void sub_8076D5C(void); +void sav2_gender2_inplace_and_xFE(void); void SavePlayerParty(void); void LoadPlayerParty(void); +void SaveMapObjects(void); +void LoadMapObjects(void); void SaveSerializedGame(void); void LoadSerializedGame(void); void LoadPlayerBag(void); void SavePlayerBag(void); -void SetSaveBlocksPointers(u16); -void sub_8076D5C(void); -void sav2_gender2_inplace_and_xFE(void); +void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey); +void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey); +void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey); #endif // GUARD_LOAD_SAVE_H diff --git a/include/m4a.h b/include/m4a.h index 8c3380dd8..a1f413cf5 100644 --- a/include/m4a.h +++ b/include/m4a.h @@ -17,4 +17,9 @@ void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed); void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed); void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo); +extern struct MusicPlayerInfo gMPlayInfo_SE1; +extern struct MusicPlayerInfo gMPlayInfo_SE2; +extern struct MusicPlayerInfo gMPlayInfo_SE3; +extern struct SoundInfo gSoundInfo; + #endif //GUARD_M4A_H diff --git a/include/main.h b/include/main.h index 40a2580a2..3de34de13 100644 --- a/include/main.h +++ b/include/main.h @@ -42,14 +42,19 @@ struct Main /*0x439*/ u8 field_439_x4:1; }; -extern u8 gUnknown_3001764; -extern struct Main gMain; -extern bool8 gSoftResetDisabled; -extern bool8 gLinkVSyncDisabled; - extern const u8 gGameVersion; extern const u8 gGameLanguage; +extern u16 gKeyRepeatStartDelay; +extern bool8 gLinkTransferringData; +extern struct Main gMain; +extern u16 gKeyRepeatContinueDelay; +extern bool8 gSoftResetDisabled; +extern IntrFunc gIntrTable[]; +extern u8 gLinkVSyncDisabled; +extern u32 IntrMain_Buffer[]; +extern u8 gPcmDmaCounter; + void AgbMain(void); void SetMainCallback2(MainCallback callback); void InitKeys(void); @@ -60,6 +65,7 @@ void SetSerialCallback(IntrCallback callback); void InitFlashTimer(void); void DoSoftReset(void); void ClearPokemonCrySongs(void); +void RestoreSerialTimer3IntrHandlers(void); void StartTimer1(void); void SeedRngAndSetTrainerId(void); diff --git a/include/malloc.h b/include/malloc.h index 003ee1f03..6efa8fbef 100644 --- a/include/malloc.h +++ b/include/malloc.h @@ -1,6 +1,7 @@ #ifndef GUARD_MALLOC_H #define GUARD_MALLOC_H +#define HEAP_SIZE 0x1C000 #define malloc Alloc #define calloc(ct, sz) AllocZeroed((ct) * (sz)) #define free Free diff --git a/include/map_name_popup.h b/include/map_name_popup.h index 8a9043a3f..85d2f0795 100644 --- a/include/map_name_popup.h +++ b/include/map_name_popup.h @@ -7,5 +7,5 @@ // Exported ROM declarations void HideMapNamePopUpWindow(void); - +void ShowMapNamePopup(void); #endif //GUARD_MAP_NAME_POPUP_H diff --git a/include/match_call.h b/include/match_call.h new file mode 100644 index 000000000..9698e7cd3 --- /dev/null +++ b/include/match_call.h @@ -0,0 +1,13 @@ +#ifndef GUARD_MATCH_CALL_H +#define GUARD_MATCH_CALL_H + +enum { + MATCH_CALL_TYPE_NON_TRAINER, + MATCH_CALL_TYPE_TRAINER, + MATCH_CALL_TYPE_WALLY, + MATCH_CALL_TYPE_BIRCH, + MATCH_CALL_TYPE_MAY_BRENDAN, + MATCH_CALL_TYPE_GYMLEADER_ELITEFOUR +}; + +#endif //GUARD_MATCH_CALL_H diff --git a/include/mauville_old_man.h b/include/mauville_old_man.h index 0c0ed624a..b1f10314a 100644 --- a/include/mauville_old_man.h +++ b/include/mauville_old_man.h @@ -2,11 +2,25 @@ #ifndef GUARD_MAUVILLE_OLD_MAN_H #define GUARD_MAUVILLE_OLD_MAN_H +enum MauvilleOldManType +{ + MAUVILLE_MAN_BARD, + MAUVILLE_MAN_HIPSTER, + MAUVILLE_MAN_TRADER, + MAUVILLE_MAN_STORYTELLER, + MAUVILLE_MAN_GIDDY +}; + +extern struct BardSong gBardSong; + void SetMauvilleOldMan(void); +u8 GetCurrentMauvilleOldMan(void); +void ScrSpecial_SetMauvilleOldManMapObjGfx(void); u8 sub_81201C8(void); void sub_8120B70(OldMan *dest); -void sub_8120D34(OldMan *dest, u8 version, u16 language); -void sub_8120CD0(OldMan *dest, u8 version, u16 language); void sub_8120670(void); +void sub_8120D34(union OldMan * oldMan, u32 r1, u32 r6); +void sub_8120CD0(union OldMan * oldMan, u32 unused, u32 a2); +void ResetMauvilleOldManFlag(void); #endif // GUARD_MAUVILLE_OLD_MAN_H diff --git a/include/menu.h b/include/menu.h index 2046f7d2b..888d898b6 100644 --- a/include/menu.h +++ b/include/menu.h @@ -1,3 +1,4 @@ + #ifndef GUARD_MENU_H #define GUARD_MENU_H @@ -17,6 +18,8 @@ struct MenuAction } func; }; +extern const u16 gUnknown_0860F074[]; + void sub_81971D0(void); void sub_8197200(void); u16 sub_8197224(void); @@ -25,13 +28,15 @@ void NewMenuHelpers_DrawDialogueFrame(u8, u8); void sub_819746C(u8 windowId, bool8 copyToVram); void NewMenuHelpers_DrawStdWindowFrame(u8, u8); u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor); +void PrintPlayerNameOnWindow(u8, const u8*, u16, u16); void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); -void sub_8197434(u8 a0, u8 a1); +void sub_8197434(u8 windowId, bool8 copyToVram); void SetStandardWindowBorderStyle(u8 a0, u8 a1); void sub_8197930(void); u8 GetPlayerTextSpeed(void); void sub_81978B0(u16 arg0); +void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16)); void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str); void sub_8198070(u8 windowId, bool8 copyToVram); void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); @@ -48,7 +53,9 @@ void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, bool8 free_temp_tile_data_buffers_if_possible(void); struct WindowTemplate sub_8198A50(u8, u8, u8, u8, u8, u8, u16); void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos); +void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode); s8 ProcessMenuInputNoWrap_(void); +s8 ProcessMenuInput_other(void); void do_scheduled_bg_tilemap_copies_to_vram(void); void clear_scheduled_bg_copies_to_vram(void); void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str); @@ -59,5 +66,23 @@ u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16); void *malloc_and_decompress(const void *src, int *sizeOut); u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode); void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress); +void AddItemMenuActionTextPrinters (u8, u8, u8, u8, u8, u8, u8, const struct MenuAction*, const u8*); +void sub_8198DBC(u8, u8, u8, u8, u8, u8, u8, const struct MenuAction*, const u8*); +u8 sub_8199944(u8, u8, u8, u8, u8); +u8 sub_8199134(s8, s8); +u8 GetStartMenuWindowId(void); +void sub_819A2BC(u8, u8); +u8 MoveMenuCursor(s8 cursorDelta); +void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 CopyToVram); +u8 sub_81979C4(u8 a1); +u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos); +void sub_819786C(u8 windowId, bool8 copyToVram); +void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress); +void RemoveStartMenuWindow(void); +void sub_8197948(u8 initialCursorPos); +void sub_819A344(u8 a0, u8 *dest, u8 color); +void RemoveMapNamePopUpWindow(void); +u8 GetMapNamePopUpWindowId(void); +u8 AddMapNamePopUpWindow(void); #endif // GUARD_MENU_H diff --git a/include/menu_helpers.h b/include/menu_helpers.h index 048a4aa43..387a89fdd 100644 --- a/include/menu_helpers.h +++ b/include/menu_helpers.h @@ -14,23 +14,27 @@ struct YesNoFuncTable // Exported RAM declarations // Exported ROM declarations - -void sub_812225C(u16 *, u16 *, u8, u8); -void sub_8122298(u16 *, u16 *, u8, u8, u8); -void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data); -bool8 sub_81221AC(void); -bool8 sub_81221EC(void); void ResetVramOamAndBgCntRegs(void); -void SetVBlankHBlankCallbacksToNull(void); void ResetAllBgsCoordinates(void); +void SetVBlankHBlankCallbacksToNull(void); +void DisplayMessageAndContinueTask(u8 taskId, u8 windowId, u16 arg2, u8 arg3, u8 fontId, u8 textSpeed, const u8 *string, void *taskFunc); bool16 RunTextPrintersRetIsActive(u8 textPrinterId); -void sub_8122344(void *arg0, u8 arg1); -void LoadListMenuArrowsGfx(void); -void sub_81223FC(u8 *a0, u8 count, u8 a2); -void sub_8122448(u8 *a0, u8 count, u16 x, u16 y); -void DisplayMessageAndContinueTask(u8 taskId, u8 arg1, u16 arg2, u8 arg3, u8 arg4, u8 textSpeed, const u8 *string, void *taskFunc); +void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data); void CreateYesNoMenuWithCallbacks(u8 taskId, const struct WindowTemplate *template, u8 arg2, u8 arg3, u8 arg4, u16 tileStart, u8 palette, const struct YesNoFuncTable *yesNo); +bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1); u8 GetLRKeysState(void); u8 sub_812210C(void); +bool8 sub_8122148(u16 itemId); +bool8 itemid_80BF6D8_mail_related(u16 itemId); +bool8 sub_81221AC(void); +bool8 sub_81221EC(void); +void sub_812220C(struct ItemSlot *slots, u8 count, u8 *arg2, u8 *usedSlotsCount, u8 maxUsedSlotsCount); +void sub_812225C(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3); +void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4); +void LoadListMenuArrowsGfx(void); +void sub_8122344(u8 *spriteIds, u8 count); +void sub_81223B0(u8 *spriteIds, u8 count); +void sub_81223FC(u8 *spriteIds, u8 count, bool8 invisible); +void sub_8122448(u8 *spriteIds, u8 count, s16 x, u16 y); #endif //GUARD_MENU_HELPERS_H diff --git a/include/menu_indicators.h b/include/menu_indicators.h index d0baac810..a099cffab 100644 --- a/include/menu_indicators.h +++ b/include/menu_indicators.h @@ -6,7 +6,32 @@ // Exported RAM declarations // Exported ROM declarations + +struct ArrowStruct +{ + u8 unk0[6]; + u16 unk6[4]; + u8 unkE; +}; + +struct CursorStruct +{ + u8 unk0; + u8 unk1; + u16 unk2; + u16 unk4; + u16 unk6; + u16 unk8; + u8 unkA; +}; + +void Task_ScrollIndicatorArrowPairOnMainMenu(u8); u8 AddScrollIndicatorArrowPairParametrized(u8, u8, u8, u8, s32, u16, u16, u16 *); void RemoveScrollIndicatorArrowPair(u8); +u8 AddScrollIndicatorArrowPair(const struct ArrowStruct*, void*); +void sub_81AF15C(u8, u8, u8); +void ListMenuRemoveCursorObject(u8 taskId, u32 cursorKind); +void ListMenuUpdateCursorObject(u8 taskId, u16 x, u16 y, u32 cursorKind); +u8 ListMenuAddCursorObjectInternal(struct CursorStruct *cursor, u32 cursorKind); #endif //GUARD_MENU_INDICATORS_H diff --git a/include/mon_markings.h b/include/mon_markings.h new file mode 100644 index 000000000..852e8b4eb --- /dev/null +++ b/include/mon_markings.h @@ -0,0 +1,24 @@ +#ifndef POKEEMERALD_MON_MARKINGS_H +#define POKEEMERALD_MON_MARKINGS_H + +struct PokemonMarkMenu +{ + /*0x0000*/ u16 baseTileTag; + /*0x0002*/ u16 basePaletteTag; + /*0x0004*/ u8 markings; // bit flags + /*0x0005*/ s8 cursorPos; + /*0x0006*/ bool8 markingsArray[4]; + /*0x000A*/ u8 cursorBaseY; + /*0x000B*/ bool8 spriteSheetLoadRequired; + /*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window + /*0x0014*/ struct Sprite *menuMarkingSprites[4]; + /*0x0024*/ struct Sprite *unkSprite; + /*0x0028*/ struct Sprite *menuTextSprite; + /*0x002C*/ const u8 *frameTiles; + /*0x0030*/ const u16 *framePalette; + /*0x0034*/ u8 menuWindowSpriteTiles[0x1000]; + /*0x1034*/ u8 filler1030[0x80]; + /*0x10B4*/ u8 tileLoadState; +}; // 10b8 + +#endif //POKEEMERALD_MON_MARKINGS_H diff --git a/include/multiboot_pokemon_colosseum.h b/include/multiboot_pokemon_colosseum.h new file mode 100644 index 000000000..33e4bc33c --- /dev/null +++ b/include/multiboot_pokemon_colosseum.h @@ -0,0 +1,6 @@ +#ifndef GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H +#define GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H + +extern const u16 gMultiBootProgram_PokemonColosseum_Start[0x14000]; + +#endif // GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H diff --git a/include/overworld.h b/include/overworld.h index b7ed920db..15d7bb362 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -1,7 +1,5 @@ -#ifndef GUARD_ROM4_H -#define GUARD_ROM4_H - -#include "main.h" +#ifndef GUARD_OVERWORLD_H +#define GUARD_OVERWORLD_H struct UnkPlayerStruct { @@ -17,66 +15,132 @@ struct LinkPlayerMapObject u8 mode; }; -struct UCoords32 -{ - u32 x, y; -}; - +// Exported RAM declarations +extern struct WarpData gUnknown_020322DC; extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; -extern MainCallback gFieldCallback; - -void IncrementGameStat(u8 index); - -void Overworld_SetMapObjTemplateCoords(u8, s16, s16); -void Overworld_SetMapObjTemplateMovementType(u8, u8); -void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +extern u16 *gBGTilemapBuffers1; +extern u16 *gBGTilemapBuffers2; +extern u16 *gBGTilemapBuffers3; -void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId); -void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -void Overworld_SetHealLocationWarp(u8); -void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -void sub_8084E2C(s8, s8, s8, s8, s8); -void sub_8084E80(s8, s8, s8, s8, s8); -void sub_8084EBC(s16, s16); +extern void (*gFieldCallback)(void); -void player_avatar_init_params_reset(void); +// Exported ROM declarations +extern const struct UCoords32 gUnknown_08339D64[]; -bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType); +void DoWhiteOut(void); +void Overworld_ResetStateAfterFly(void); void Overworld_ResetStateAfterTeleport(void); - -void Overworld_SetFlashLevel(s32 a1); -//u8 Overworld_GetFlashLevel(void); -void sub_8085524(u16); - -void Overworld_SetSavedMusic(u16); -void Overworld_ChangeMusicToDefault(void); -void Overworld_ChangeMusicTo(u16); - -bool32 is_c1_link_related_active(void); - -void strange_npc_table_clear(void); -const struct MapHeader *get_mapheader_by_bank_and_number(u16, u16); -void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *); -void sub_8086230(void); -void c2_exit_to_overworld_2_switch(void); -bool32 sub_8087598(void); -void c2_exit_to_overworld_1_continue_scripts_restart_music(void); +void Overworld_ResetStateAfterDigEscRope(void); +void ResetGameStats(void); +void IncrementGameStat(u8 index); +u32 GetGameStat(u8 index); +void SetGameStat(u8 index, u32 value); +void ApplyNewEncryptionKeyToGameStats(u32 newKey); +void LoadMapObjTemplatesFromHeader(void); +void LoadSaveblockMapObjScripts(void); +void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y); +void Overworld_SetMapObjTemplateMovementType(u8 localId, u8 movementType); +const struct MapData *get_mapdata_header(void); +void ApplyCurrentWarp(void); +void set_warp2_warp3_to_neg_1(void); +void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +bool32 warp_data_is_not_neg_1(struct WarpData *warp); +struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum); +struct MapHeader const *const warp1_get_mapheader(void); +void set_current_map_header_from_sav1_save_old_name(void); +void LoadSaveblockMapHeader(void); +void update_camera_pos_from_warpid(void); void warp_in(void); -u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum); -void sub_8086194(void); -void sub_8084CCC(u8 spawn); -void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpNum); -void c2_load_new_map(void); +void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId); +void saved_warp2_set(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId); +void saved_warp2_set_2(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused); -void mapldr_default(void); -void sub_808729C(void); +void sub_8084CCC(u8 a1); +void Overworld_SetWarpDestToLastHealLoc(void); +void Overworld_SetHealLocationWarp(u8 healLocationId); +void sub_8084D5C(s16 a1, s16 a2); +void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void sub_8084E14(void); +void sub_8084E2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void warp1_set_to_warp2(void); +void sub_8084E80(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void sub_8084EBC(s16 x, s16 y); +void warp1_set_to_sav1w(void); +void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void sub_8084F6C(u8 a1); +void sub_8084FAC(void); +const struct MapConnection *GetMapConnection(u8 dir); +bool8 sub_8084FF8(u8 dir, u16 x, u16 y); +bool8 sub_8085058(u16 x, u16 y); +bool8 sub_8085078(u16 x, u16 y); +void mliX_load_map(u8 mapGroup, u8 mapNum); +void player_avatar_init_params_reset(void); +void walkrun_find_lowest_active_bit_in_bitfield(void); +bool32 Overworld_IsBikingAllowed(void); +void SetDefaultFlashLevel(void); +void Overworld_SetFlashLevel(s32 flashLevel); +u8 Overworld_GetFlashLevel(void); +void sub_8085524(u16 mapDataId); +void sub_8085540(u8 var); +u8 sub_808554C(void); +u16 GetLocationMusic(struct WarpData *warp); +u16 GetCurrLocationDefaultMusic(void); +u16 GetWarpDestinationMusic(void); +void Overworld_ResetMapMusic(void); +void Overworld_PlaySpecialMapMusic(void); +void Overworld_SetSavedMusic(u16 songNum); +void Overworld_ClearSavedMusic(void); +void Overworld_ChangeMusicToDefault(void); +void Overworld_ChangeMusicTo(u16 newMusic); +u8 GetMapMusicFadeoutSpeed(void); +void music_something(void); +bool8 sub_80859A0(void); +void Overworld_FadeOutMapMusic(void); +void UpdateAmbientCry(s16 *state, u16 *delayCounter); +u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum); +u8 GetMapTypeByWarpData(struct WarpData *warp); +u8 Overworld_GetMapTypeOfSaveblockLocation(void); u8 get_map_light_from_warp0(void); -bool8 is_light_level_1_2_3_5_or_6(u8 a1); - -void IncrementGameStat(u8); -u32 GetGameStat(u8); - +bool8 is_map_type_1_2_3_5_or_6(u8 mapType); +bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType); +bool8 Overworld_MapTypeIsIndoors(u8 mapType); +u8 sav1_saved_warp2_map_get_name(void); +u8 sav1_map_get_name(void); +u8 GetCurrentMapBattleScene(void); +void overworld_free_bg_tilemaps(void); +bool32 is_c1_link_related_active(void); +void CB1_Overworld(void); void CB2_OverworldBasic(void); +void CB2_Overworld(void); +void SetMainCallback1(void (*cb)(void)); +void sub_8085E94(void *a0); +void CB2_NewGame(void); +void CB2_WhiteOut(void); +void CB2_LoadMap(void); +void sub_8086024(void); +void sub_8086074(void); +void CB2_ReturnToField(void); +void CB2_ReturnToFieldLocal(void); +void CB2_ReturnToFieldLink(void); +void c2_8056854(void); +void CB2_ReturnToFieldWithOpenMenu(void); +void sub_80861B0(void); +void CB2_ReturnToFieldContinueScript(void); +void sub_80861E8(void); +void CB2_ContinueSavedGame(void); +void sub_8086C2C(void); +u32 sub_8087214(void); +bool32 sub_808727C(void); +u16 sub_8087288(void); +u16 sub_808729C(void); +u16 sub_80872B0(void); +u16 sub_80872C4(void); +bool32 sub_8087598(void); +bool32 sub_80875C8(void); +bool32 sub_8087634(void); +bool32 sub_808766C(void); +void ZeroAllLinkPlayerMapObjects(void); -#endif //GUARD_ROM4_H +#endif // GUARD_OVERWORLD_H diff --git a/include/palette.h b/include/palette.h index 41cef4048..a1259d327 100644 --- a/include/palette.h +++ b/include/palette.h @@ -1,8 +1,6 @@ #ifndef GUARD_PALETTE_H #define GUARD_PALETTE_H -#include "global.h" - #define gPaletteFade_selectedPalettes (gPaletteFade.multipurpose1) // normal and fast fade #define gPaletteFade_blendCnt (gPaletteFade.multipurpose1) // hardware fade #define gPaletteFade_delay (gPaletteFade.multipurpose2) // normal and hardware fade diff --git a/include/party_menu.h b/include/party_menu.h index 1d1661cee..c96eb0d9d 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -1,6 +1,6 @@ #ifndef GUARD_PARTY_MENU_H #define GUARD_PARTY_MENU_H - +#include "task.h" enum { AILMENT_NONE, @@ -11,6 +11,17 @@ enum AILMENT_BRN }; +struct Struct203CEC8 +{ + u8 filler[0x9]; + s8 unk9; + s8 unkA; + u8 unkB; + u8 filler2[0x2]; +}; + +extern struct Struct203CEC8 gUnknown_0203CEC8; + bool8 pokemon_has_move(struct Pokemon *, u16); void sub_81B58A8(void); void DoWallyTutorialBagMenu(void); @@ -18,5 +29,14 @@ u8 pokemon_ailments_get_primary(u32 status); u8 *GetMonNickname(struct Pokemon *mon, u8 *dst); u8 GetCursorSelectionMonId(void); bool8 FieldCallback_Teleport(void); +void sub_81B7F60(void); + +void sub_81B0FCC(u8 partyIdx, u8 a); +void sub_81B1370(u8 taskId); +void display_pokemon_menu_message(u8 windowId); +void sub_81B1F18(u8 taskId, u8 pokemonIdx, s8 a, s16 hp, TaskFunc func); +void sub_81B1B5C(void *a, u8 b); +u8 sub_81B1BD4(); +void sub_81B8448(); #endif // GUARD_PARTY_MENU_H diff --git a/include/player_pc.h b/include/player_pc.h index b14d1ede3..bd060faa8 100644 --- a/include/player_pc.h +++ b/include/player_pc.h @@ -1,12 +1,88 @@ #ifndef GUARD_PLAYER_PC_H #define GUARD_PLAYER_PC_H +// local task defines +#define PAGE_INDEX data[0] +#define ITEMS_ABOVE_TOP data[1] +#define NUM_ITEMS data[1] +#define NUM_QUANTITY_ROLLER data[3] +#define NUM_PAGE_ITEMS data[4] +// not used +#define CURRENT_ITEM_STORAGE_MENU data[3] +// not used +#define SWAP_ITEM_INDEX data[8] +#define SWITCH_MODE_ACTIVE data[9] + +// this is potentially an ewram access occuring in high ewram. TODO: investigate this further. +#define NEW_GAME_PC_ITEMS(i, type) ((u16)((u16 *)gNewGamePCItems + type)[i * 2]) + +// defined and used in the above macro +enum +{ + PC_ITEM_ID, + PC_QUANTITY +}; + +// player PC menu options +enum +{ + PLAYERPC_MENU_ITEMSTORAGE, + PLAYERPC_MENU_MAILBOX, + PLAYERPC_MENU_DECORATION, + PLAYERPC_MENU_TURNOFF +}; + +// item storage menus +enum +{ + ITEMPC_MENU_WITHDRAW, + ITEMPC_MENU_DEPOSIT, + ITEMPC_MENU_TOSS, + ITEMPC_MENU_EXIT +}; + +// mailbox mail options +enum +{ + MAILBOX_READ, + MAILBOX_MOVE_TO_BAG, + MAILBOX_GIVE, + MAILBOX_CANCEL, +}; + +// special item description handlers +enum +{ + ITEMPC_SWITCH_WHICH_ITEM = 0xFFF7, + ITEMPC_OKAY_TO_THROW_AWAY, + ITEMPC_TOO_IMPORTANT, + ITEMPC_NO_MORE_ROOM, + ITEMPC_THREW_AWAY_ITEM, + ITEMPC_HOW_MANY_TO_TOSS, + ITEMPC_WITHDREW_THING, + ITEMPC_HOW_MANY_TO_WITHDRAW, + ITEMPC_GO_BACK_TO_PREV +}; + +struct PlayerPCItemPageStruct +{ + u16 cursorPos; + u16 itemsAbove; + u8 pageItems; + u8 count; + u8 filler[3]; + u8 scrollIndicatorId; +}; + // Exported type declarations // Exported RAM declarations +extern struct PlayerPCItemPageStruct playerPCItemPageInfo; // Exported ROM declarations +extern const struct MenuAction gMailboxMailOptions[]; -void sub_816B060(u8 taskId); +void ReshowPlayerPC(u8 taskId); +void sub_816B31C(void); #endif //GUARD_PLAYER_PC_H diff --git a/include/pokedex.h b/include/pokedex.h index 236feac45..19e1162e2 100644 --- a/include/pokedex.h +++ b/include/pokedex.h @@ -17,7 +17,6 @@ enum }; s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId); -u16 pokedex_count(u8); -u16 sub_80C0844(u8); +u16 sub_80C0E9C(u16, s16, s16, u16); #endif // GUARD_POKEDEX_H diff --git a/include/pokemon.h b/include/pokemon.h index de52696dd..b6b0d6d36 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -2,6 +2,7 @@ #define GUARD_POKEMON_H #include "constants/pokemon.h" +#include "sprite.h" #define MON_DATA_PERSONALITY 0 #define MON_DATA_OT_ID 1 @@ -266,6 +267,46 @@ struct UnknownPokemonStruct u8 friendship; }; +struct UnknownPokemonSubStruct2 +{ + u16 species; + u16 moves[4]; + u16 item; +}; + +struct UnknownPokemonStruct2 +{ + u8 field_0_0 : 5; + u8 field_0_1 : 2; + u8 field_1; + u8 field_2; + u8 field_3; + struct UnknownPokemonSubStruct2 mons[3]; + u8 field_28[23]; + u8 language; +}; + +struct UnknownPokemonStruct3 +{ + u8 field_0[48]; + u16 field_30; + u8 field_32[38]; +}; + +struct Unknown_806F160_Struct +{ + u8 field_0_0 : 4; + u8 field_0_1 : 4; + u8 field_1; + u8 magic; + u8 field_3_0 : 4; + u8 field_3_1 : 4; + void *bytes; + u8 **byteArrays; + struct SpriteTemplate *templates; + struct SpriteFrameImage *frameImages; +}; + #define BATTLE_STATS_NO 8 struct BattlePokemon @@ -424,17 +465,24 @@ extern u8 gPlayerPartyCount; extern struct Pokemon gPlayerParty[PARTY_SIZE]; extern u8 gEnemyPartyCount; extern struct Pokemon gEnemyParty[PARTY_SIZE]; +extern struct SpriteTemplate gUnknown_0202499C; +extern struct PokemonStorage* gPokemonStoragePtr; + +extern const struct BattleMove gBattleMoves[]; +extern const u8 gFacilityClassToPicIndex[]; +extern const u8 gFacilityClassToTrainerClass[]; extern const struct BaseStats gBaseStats[]; extern const u8 *const gItemEffectTable[]; extern const struct Evolution gEvolutionTable[][EVOS_PER_MON]; -extern struct PokemonStorage* gPokemonStoragePtr; extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1]; extern const u16 *const gLevelUpLearnsets[]; - -u8 CountAliveMonsInBattle(u8 caseId); -#define BATTLE_ALIVE_EXCEPT_ACTIVE 0 -#define BATTLE_ALIVE_ATK_SIDE 1 -#define BATTLE_ALIVE_DEF_SIDE 2 +extern const u8 gUnknown_08329D22[]; +extern const u8 gUnknown_08329D26[]; +extern const u8 gUnknown_08329D2A[]; +extern const u8 gStatStageRatios[][2]; +extern const u16 gUnknown_08329D54[]; +extern const struct SpriteTemplate gUnknown_08329D98[]; +extern const struct CompressedSpritePalette gMonPaletteTable[]; void ZeroBoxMonData(struct BoxPokemon *boxMon); void ZeroMonData(struct Pokemon *mon); @@ -448,26 +496,45 @@ void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level); void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality); void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId); void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread); -u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon); +void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src); +void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50); +void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u8 monId); +void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId); +void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest); +void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId); +bool8 sub_80688F8(u8 caseId, u8 battlerId); +void SetDeoxysStats(void); +u16 sub_8068B48(void); +u16 sub_8068BB0(void); +void CreateObedientEnemyMon(void); void CalculateMonStats(struct Pokemon *mon); +void BoxMonToMon(const struct BoxPokemon *src, struct Pokemon *dest); u8 GetLevelFromMonExp(struct Pokemon *mon); u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon); u16 GiveMoveToMon(struct Pokemon *mon, u16 move); u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move); -void MonRestorePP(struct Pokemon *mon); void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot); void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot); void GiveMonInitialMoveset(struct Pokemon *mon); void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon); +u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove); void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move); void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef); + +u8 CountAliveMonsInBattle(u8 caseId); +#define BATTLE_ALIVE_EXCEPT_ACTIVE 0 +#define BATTLE_ALIVE_ATK_SIDE 1 +#define BATTLE_ALIVE_DEF_SIDE 2 +u8 GetDefaultMoveTarget(u8 battlerId); u8 GetMonGender(struct Pokemon *mon); u8 GetBoxMonGender(struct BoxPokemon *boxMon); u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality); -void EncryptBoxMon(struct BoxPokemon *boxMon); -void DecryptBoxMon(struct BoxPokemon *boxMon); +void sub_806A068(u16 species, u8 battlerPosition); +void sub_806A12C(u16 trainerSpriteId, u8 battlerPosition); +void sub_806A1C0(u16 arg0, u8 battlerPosition); // These are full type signatures for GetMonData() and GetBoxMonData(), // but they are not used since some code erroneously omits the third arg. @@ -476,93 +543,105 @@ void DecryptBoxMon(struct BoxPokemon *boxMon); u32 GetMonData(); u32 GetBoxMonData(); -void SetMonData(struct Pokemon *mon, s32 field, const void *data); -void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *data); +void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg); +void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg); void CopyMon(void *dest, void *src, size_t size); u8 GiveMonToPlayer(struct Pokemon *mon); -u8 SendMonToPC(struct Pokemon *mon); +u8 SendMonToPC(struct Pokemon* mon); u8 CalculatePlayerPartyCount(void); u8 CalculateEnemyPartyCount(void); - +u8 GetMonsStateToDoubles(void); +u8 GetMonsStateToDoubles_2(void); u8 GetAbilityBySpecies(u16 species, bool8 altAbility); u8 GetMonAbility(struct Pokemon *mon); void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord); u8 GetSecretBaseTrainerPicIndex(void); -u8 GetSecretBaseTrainerNameIndex(void); +u8 GetSecretBaseTrainerClass(void); bool8 IsPlayerPartyAndPokemonStorageFull(void); bool8 IsPokemonStorageFull(void); void GetSpeciesName(u8 *name, u16 species); u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex); void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex); void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex); -void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex); - +void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex); +bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex); +bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e); +bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId); +u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); +u8 *sub_806CF78(u16 itemId); u8 GetNature(struct Pokemon *mon); u8 GetNatureFromPersonality(u32 personality); - -u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex); - -void MonRestorePP(struct Pokemon *); -void BoxMonRestorePP(struct BoxPokemon *); - +u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); +u16 HoennPokedexNumToSpecies(u16 hoennNum); u16 NationalPokedexNumToSpecies(u16 nationalNum); -u16 NationalToHoennOrder(u16); -u16 SpeciesToNationalPokedexNum(u16); -u16 HoennToNationalOrder(u16); +u16 NationalToHoennOrder(u16 nationalNum); +u16 SpeciesToNationalPokedexNum(u16 species); +u16 SpeciesToHoennPokedexNum(u16 species); +u16 HoennToNationalOrder(u16 hoennNum); u16 SpeciesToCryId(u16 species); -void DrawSpindaSpots(u16, u32, u8 *, u8); -void AdjustFriendship(struct Pokemon *, u8); -u8 CheckPartyHasHadPokerus(struct Pokemon *, u8); -void UpdatePartyPokerusTime(u16); -u32 CanMonLearnTMHM(struct Pokemon *, u8); -u32 CanSpeciesLearnTMHM(u16 species, u8 tm); -u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves); -void ClearBattleMonForms(void); -const u8 *GetMonFrontSpritePal(struct Pokemon *mon); -const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16, u32, u32); -const struct CompressedSpritePalette *sub_80409C8(u16, u32, u32); -bool8 IsOtherTrainer(u32, u8 *); -void SetWildMonHeldItem(void); -u16 GetMonEVCount(struct Pokemon *); - -const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon); -const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality); -bool32 IsHMMove2(u16 move); -bool8 IsPokeSpriteNotFlipped(u16 species); -bool8 IsMonShiny(struct Pokemon *mon); -bool8 IsShinyOtIdPersonality(u32 otId, u32 personality); - -void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies); -bool8 IsTradedMon(struct Pokemon *mon); -void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality); -s32 GetBattlerMultiplayerId(u16 a1); +void sub_806D544(u16 species, u32 personality, u8 *dest); +void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4); +void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies); +bool8 sub_806D7EC(void); bool16 sub_806D82C(u8 id); -u16 MonTryLearningNewMove(struct Pokemon* mon, bool8); -void sub_8068AA4(void); // sets stats for deoxys -bool8 HasTwoFramesAnimation(u16 species); -u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); +s32 GetBattlerMultiplayerId(u16 a1); +u8 GetTrainerEncounterMusicId(u16 trainerOpponentId); +u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex); +void AdjustFriendship(struct Pokemon *mon, u8 event); +void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies); +u16 GetMonEVCount(struct Pokemon *mon); void RandomlyGivePartyPokerus(struct Pokemon *party); u8 CheckPartyPokerus(struct Pokemon *party, u8 selection); u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); void UpdatePartyPokerusTime(u16 days); void PartySpreadPokerus(struct Pokemon *party); -s8 GetMonFlavorRelation(struct Pokemon *mon, u8 a2); -s8 GetFlavorRelationByPersonality(u32 personality, u8 a2); -u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); -u8 GetDefaultMoveTarget(u8 atkBank); -u16 PlayerGenderToFrontTrainerPicId(u8 playerGender); -void sub_806A1C0(u16 arg0, u8 bankIdentity); -void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity); -u8 GetSecretBaseTrainerPicIndex(void); bool8 TryIncrementMonLevel(struct Pokemon *mon); -void BoxMonToMon(struct BoxPokemon *srcMon, struct Pokemon *dstMon); +u32 CanMonLearnTMHM(struct Pokemon *mon, u8 tm); +u32 CanSpeciesLearnTMHM(u16 species, u8 tm); +u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves); u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves); -u8 GetMonsStateToDoubles_2(void); - -#include "sprite.h" - -void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); +u8 GetNumberOfRelearnableMoves(struct Pokemon *mon); +u16 SpeciesToPokedexNum(u16 species); +bool32 sub_806E3F8(u16 species); +void ClearBattleMonForms(void); +u16 GetBattleBGM(void); +void PlayBattleBGM(void); +void PlayMapChosenOrBattleBGM(u16 songId); +void sub_806E694(u16 songId); +const u8 *GetMonFrontSpritePal(struct Pokemon *mon); +const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality); +const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon); +const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality); +bool32 IsHMMove2(u16 move); +bool8 IsMonSpriteNotFlipped(u16 species); +s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor); +s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor); +bool8 IsTradedMon(struct Pokemon *mon); +bool8 IsOtherTrainer(u32 otId, u8 *otName); +void MonRestorePP(struct Pokemon *mon); +void BoxMonRestorePP(struct BoxPokemon *boxMon); +void sub_806E994(void); +void SetWildMonHeldItem(void); +bool8 IsMonShiny(struct Pokemon *mon); +bool8 IsShinyOtIdPersonality(u32 otId, u32 personality); +const u8 *GetTrainerPartnerName(void); void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); +void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); +void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneFrame); +void sub_806EE98(void); void BattleAnimateBackSprite(struct Sprite* sprite, u16 species); +u8 sub_806EF08(u8 arg0); +u8 sub_806EF84(u8 arg0, u8 arg1); +u16 sub_806EFF0(u16 arg0); +u16 FacilityClassToPicIndex(u16 facilityClass); +u16 PlayerGenderToFrontTrainerPicId(u8 playerGender); +void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality); +const u8 *GetTrainerClassNameFromId(u16 trainerId); +const u8 *GetTrainerNameFromId(u16 trainerId); +bool8 HasTwoFramesAnimation(u16 species); +bool8 sub_806F104(void); +struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1); +void sub_806F47C(u8 id); +u8 *sub_806F4F8(u8 id, u8 arg1); #endif // GUARD_POKEMON_H diff --git a/include/pokemon_3.h b/include/pokemon_3.h index 82dfacf48..263839b19 100644 --- a/include/pokemon_3.h +++ b/include/pokemon_3.h @@ -1,6 +1,7 @@ #ifndef GUARD_POKEMON_3_H #define GUARD_POKEMON_3_H +u16 sub_806EFF0(u16); const u8* GetTrainerClassNameFromId(u16 trainerId); const u8* GetTrainerNameFromId(u16 trainerId); void PlayMapChosenOrBattleBGM(u16 song); diff --git a/include/pokemon_icon.h b/include/pokemon_icon.h index e7fc81ce4..f1c8a3e61 100644 --- a/include/pokemon_icon.h +++ b/include/pokemon_icon.h @@ -1,15 +1,20 @@ #ifndef GUARD_POKEMON_ICON_H #define GUARD_POKEMON_ICON_H +const u8 *GetMonIconTiles(u16 species, bool32); const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo); const u16 *GetValidMonIconPalettePtr(u16 speciesId); u16 GetUnownLetterByPersonality(u32 personality); u16 sub_80D2E84(u16 speciesId); -void sub_80D2F04(void); -void sub_80D2F68(u16 iconId); -u8 sub_80D2D78(u16 iconId, void callback(struct Sprite *), u16 x, u16 y, u16 a4, u8 a5); -void sub_80D2FF0(u16 iconId); +void LoadMonIconPalettes(void); +void LoadMonIconPalette(u16 species); +void FreeMonIconPalettes(void); +u8 sub_80D2D78(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, bool32 extra); +void FreeMonIconPalette(u16 species); void sub_80D2EF8(struct Sprite *sprite); -u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, int a7); +u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, bool32 extra); +u8 UpdateMonIconFrame(struct Sprite *sprite); +void LoadMonIconPalette(u16 species); +void sub_80D328C(struct Sprite *sprite); #endif // GUARD_POKEMON_ICON_H diff --git a/include/pokemon_item_effects.h b/include/pokemon_item_effects.h deleted file mode 100644 index 505cc0f25..000000000 --- a/include/pokemon_item_effects.h +++ /dev/null @@ -1,62 +0,0 @@ -#ifndef GUARD_POKEMON_ITEM_EFFECTS -#define GUARD_POKEMON_ITEM_EFFECTS - -#include "pokemon.h" - -// TODO once pokemon item effects is decompiled -/* -struct PokemonItemEffect -{ - //field 0 - u8 xAtk : 4; // x1, x2, x4, x8 = xF - u8 field_0_x10 : 1; // x10 - u8 critRatioUp : 1; // x20 - u8 field_0_x40 : 1; // x40 - u8 cureInfatuation : 1; // x80 - - /*field 1 - u8 xSpeed : 4; // x1, x2, x4, x8 = xF - u8 xDefense : 4; // x10, x20, x40, xF0 - - /*field 2 - u8 xSpAtk : 4; // x1, x2, x4, x8 = xF - u8 xAccuracy : 4; // x10, x20, x40, xF0 - - /*field 3 - u8 cureConfusion : 1; // x1 - u8 cureParalysis : 1; // x2 - u8 cureFreeze : 1; // x4 - u8 cureBurn : 1; // x8 - u8 curePoison : 1; // x10 - u8 cureSleep : 1; // x20 - u8 field_3_x40 : 1; // x40 - u8 cantLowerStats : 1; // x80 - - /*field 4 - u8 hpEv : 1; // x1 - u8 attackEv : 1; // x2 - u8 healHp : 1; // x4 - u8 field_4_x8 : 1; // x8 - u8 field_4_x10 : 1; // x10 - u8 ppUp : 1; // x20 - u8 levelUp : 1; // x40 - u8 evolutionStone : 1; // x80 - - /*field 5 - u8 defEv: 1; // x1 - u8 speedEv : 1; // x2 - u8 spDefEv : 1; // x4 - u8 spAtkEv : 1; // x8 - u8 ppMax : 1; // x10 - u8 field_5_x20 : 1; // x20 - u8 field_5_x40 : 1; // x40 - u8 field_5_x80 : 1; // x80 - - /*field 6 - u8 value; -}; -*/ - -bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5); - -#endif // GUARD_POKEMON_ITEM_EFFECTS diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h new file mode 100755 index 000000000..adadcea03 --- /dev/null +++ b/include/pokemon_summary_screen.h @@ -0,0 +1,6 @@ +#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H +#define GUARD_POKEMON_SUMMARY_SCREEN_H + +void sub_81C4F98(u8, void(*)(void)); + +#endif // GUARD_POKEMON_SUMMARY_SCREEN_H diff --git a/include/pokenav.h b/include/pokenav.h index ebe3b325c..42affc938 100644 --- a/include/pokenav.h +++ b/include/pokenav.h @@ -1,5 +1,6 @@ #ifndef GUARD_POKENAV_H #define GUARD_POKENAV_H +#include "player_pc.h" bool8 sub_81D5C18(void); bool8 sub_81D20BC(void *arg0); @@ -13,5 +14,13 @@ void sub_81D3480(void *arg0, u8 arg1); void sub_81D2754(void *arg0, void *arg1); void sub_81D1F84(void *arg0, void *arg1, void *arg2); const u8 *sub_81D62AC(void); +u8 sub_81D1C84(u8); +u8 sub_81D1DC0(struct PlayerPCItemPageStruct *); +void sub_81D1E90(struct PlayerPCItemPageStruct *); +void sub_81D1EC0(void); +void sub_81D1D04(u8); +bool8 sub_81D1C44(u8); +void sub_81D5FB4(u16*); + #endif //GUARD_POKENAV_H diff --git a/include/reset_save_heap.h b/include/reset_save_heap.h new file mode 100644 index 000000000..12fd186ec --- /dev/null +++ b/include/reset_save_heap.h @@ -0,0 +1,12 @@ +#ifndef GUARD_RESET_SAVE_HEAP_H +#define GUARD_RESET_SAVE_HEAP_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +void sub_81700F8(void); + +#endif //GUARD_RESET_SAVE_HEAP_H diff --git a/include/rom6.h b/include/rom6.h index f91b34b4a..058504fe2 100644 --- a/include/rom6.h +++ b/include/rom6.h @@ -11,6 +11,8 @@ void UpdateBirchState(u16 days); void UpdateFrontierManiac(u16 days); void UpdateFrontierGambler(u16 days); void SetShoalItemFlag(u16 days); + +bool8 npc_before_player_of_type(u8); u8 oei_task_add(void); #endif //GUARD_ROM6_H diff --git a/include/rom_8011DC0.h b/include/rom_8011DC0.h new file mode 100644 index 000000000..fd8c35f56 --- /dev/null +++ b/include/rom_8011DC0.h @@ -0,0 +1,12 @@ +#ifndef GUARD_rom_8011DC0_H +#define GUARD_rom_8011DC0_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +void sub_8018438(void); + +#endif //GUARD_rom_8011DC0_H diff --git a/include/rotating_gate.h b/include/rotating_gate.h new file mode 100644 index 000000000..50a838953 --- /dev/null +++ b/include/rotating_gate.h @@ -0,0 +1,8 @@ +#ifndef GUARD_ROTATING_GATE_H +#define GUARD_ROTATING_GATE_H + +void RotatingGatePuzzleCameraUpdate(s16, s16); +void RotatingGate_InitPuzzleAndGraphics(); +u32 CheckForRotatingGatePuzzleCollision(u8, s16, s16); + +#endif // GUARD_ROTATING_GATE_H diff --git a/include/roulette_util.h b/include/roulette_util.h new file mode 100644 index 000000000..f59c4e44c --- /dev/null +++ b/include/roulette_util.h @@ -0,0 +1,17 @@ +#ifndef GUARD_ROULETTE_UTIL_H +#define GUARD_ROULETTE_UTIL_H + +// structures +struct InnerStruct203CF18 +{ + u8 filler[0xC4]; +}; + +void sub_8151B68(struct InnerStruct203CF18 *, const u8*); +void sub_8151B3C(struct InnerStruct203CF18 *); +void sub_8151CA8(struct InnerStruct203CF18 *, u8, u8); +void sub_8151C50(struct InnerStruct203CF18 *, u8, u8); +void sub_8151D28(struct InnerStruct203CF18 *, u8, u8); +void sub_8151E50(struct InnerStruct203CF18 *); + +#endif // GUARD_ROULETTE_UTIL_H diff --git a/include/save.h b/include/save.h index df03c4183..7b271129a 100644 --- a/include/save.h +++ b/include/save.h @@ -47,19 +47,19 @@ enum // Do save types enum { - NORMAL_SAVE, - LINK_SAVE, - //EREADER_SAVE, // depreciated in Emerald - LINK2_SAVE, // unknown 2nd link save - HOF_SAVE, - DIFFERENT_FILE_SAVE, - HOF_DELETE_SAVE // unused + SAVE_NORMAL, + SAVE_LINK, + //EREADER_SAVE, // deprecated in Emerald + SAVE_LINK2, // unknown 2nd link save + SAVE_HALL_OF_FAME, + SAVE_OVERWRITE_DIFFERENT_FILE, + SAVE_HALL_OF_FAME_ERASE_BEFORE // unused }; #define SECTION_ID_RECORDED_BATTLE 31 void ClearSaveData(void); -void ResetSaveCounters(void); +void Save_ResetSaveCounters(void); bool32 SetDamagedSectorBits(u8 op, u8 bit); u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location); u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location); @@ -88,7 +88,7 @@ u8 sub_81533E0(void); u8 sub_8153408(void); u8 sub_8153430(void); bool8 sub_8153474(void); -u8 sub_81534D0(u8 a1); +u8 Save_LoadGameData(u8 a1); u16 sub_815355C(void); u8 sub_81534D0(u8); u8 sub_8153430(void); diff --git a/include/script_menu.h b/include/script_menu.h index 717eda041..0555d0f78 100644 --- a/include/script_menu.h +++ b/include/script_menu.h @@ -9,5 +9,8 @@ bool8 ScriptMenu_YesNo(u8 var1, u8 var2); bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 columnCount); bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3); bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void); +u8 convert_pixel_width_to_tile_width(s32); +u8 CreateWindowFromRect(u8, u8, u8, u8); +void sub_80E2A78(u8); #endif //GUARD_SCRIPT_MENU_H diff --git a/include/secret_base.h b/include/secret_base.h index 91e7083b3..ae3049fbd 100644 --- a/include/secret_base.h +++ b/include/secret_base.h @@ -12,5 +12,8 @@ void sub_80EB18C(struct SecretBaseRecord *dest); void sub_80E9914(void); u8 *GetSecretBaseMapName(u8 *dest); const u8 *GetSecretBaseTrainerLoseText(void); +void sub_80E8EE0(struct MapEvents const *events); +void sub_80E9238(u8 flagIn); +bool8 CurrentMapIsSecretBase(void); #endif //GUARD_SECRET_BASE_H diff --git a/include/shop.h b/include/shop.h index d3e86408c..9b14a672e 100644 --- a/include/shop.h +++ b/include/shop.h @@ -6,5 +6,6 @@ extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3]; void CreatePokemartMenu(const u16 *); void CreateDecorationShop1Menu(const u16 *); void CreateDecorationShop2Menu(const u16 *); +void CB2_ExitSellMenu(void); #endif // GUARD_SHOP_H diff --git a/include/start_menu.h b/include/start_menu.h index 6c7cb3237..5551b149d 100644 --- a/include/start_menu.h +++ b/include/start_menu.h @@ -1,6 +1,16 @@ #ifndef GUARD_START_MENU_H #define GUARD_START_MENU_H +extern bool8 (*gMenuCallback)(void); // Defined in sym_common.txt + +void sub_809FA18(void); +void sub_809FA34(u8 taskId); +void ShowStartMenu(void); +void sub_809FDD4(void); +void SaveGame(void); +void sub_80A0514(void); +void sub_80A08CC(void); +void HideStartMenu(void); void AppendToList(u8* list, u8* pos, u8 newEntry); #endif // GUARD_START_MENU_H diff --git a/include/starter_choose.h b/include/starter_choose.h index 61bc17735..18af478aa 100644 --- a/include/starter_choose.h +++ b/include/starter_choose.h @@ -1,6 +1,11 @@ #ifndef GUARD_STARTER_CHOOSE_H #define GUARD_STARTER_CHOOSE_H +extern const u16 gBirchBagGrassPal[2][16]; +extern const u8 gBirchBagTilemap[]; +extern const u8 gBirchGrassTilemap[]; +extern const u8 gBirchHelpGfx[]; + u16 GetStarterPokemon(u16 chosenStarterId); void CB2_ChooseStarter(void); diff --git a/include/strings.h b/include/strings.h index 9c7f9e4f0..a86ab25fe 100644 --- a/include/strings.h +++ b/include/strings.h @@ -74,6 +74,10 @@ extern const u8 gText_DecorationWillBeDiscarded[]; extern const u8 gText_CantThrowAwayInUse[]; extern const u8 gText_DecorationThrownAway[]; +extern const u8 gText_PokeBalls[]; +extern const u8 gText_Berries[]; +extern const u8 gText_Berry[]; + extern const u8 gText_Desk[]; extern const u8 gText_Chair[]; extern const u8 gText_Plant[]; @@ -101,6 +105,11 @@ extern const u8 gText_NoRegistry[]; extern const u8 gText_OkayToDeleteFromRegistry[]; extern const u8 gText_RegisteredDataDeleted[]; extern const u8 gUnknown_085EA79D[]; +extern const u8 gText_CommErrorEllipsis[]; +extern const u8 gText_MoveCloserToLinkPartner[]; +extern const u8 gText_CommErrorCheckConnections[]; +extern const u8 gText_ABtnTitleScreen[]; +extern const u8 gText_ABtnRegistrationCounter[]; extern const u8 gText_MixingRecords[]; extern const u8 gText_RecordMixingComplete[]; extern const u8 gText_EmptyString2[]; @@ -109,9 +118,6 @@ extern const u8 gText_Cancel4[]; extern const u8 gText_IsThisTheCorrectTime[]; extern const u8 gText_PkmnFainted3[]; extern const u8 gText_Coins[]; -extern const u8 gText_Draw[]; -extern const u8 gText_Loss[]; -extern const u8 gText_Win[]; extern const u8 gText_Var1AteTheVar2[]; extern const u8 gText_Var1HappilyAteVar2[]; @@ -136,6 +142,14 @@ extern const u8 gMenuText_Use[]; extern const u8 gMenuText_Toss[]; extern const u8 gMenuText_Give[]; extern const u8 gMenuText_Give2[]; +extern const u8 gMenuText_Register[]; +extern const u8 gMenuText_Check[]; +extern const u8 gMenuText_Walk[]; +extern const u8 gMenuText_Deselect[]; +extern const u8 gMenuText_CheckTag[]; +extern const u8 gMenuText_Confirm[]; +extern const u8 gMenuText_Show[]; +extern const u8 gMenuText_Give2[]; extern const u8 gText_Cancel2[]; @@ -189,6 +203,23 @@ extern const u8 gText_Peak[]; extern const u8 gText_SafariBallStock[]; extern const u8 gText_BattlePyramidFloor[]; +// save menu texts +extern const u8 gText_ConfirmSave[]; +extern const u8 gText_DifferentSaveFile[]; +extern const u8 gText_AlreadySavedFile[]; +extern const u8 gText_SavingDontTurnOff[]; +extern const u8 gText_PlayerSavedGame[]; +extern const u8 gText_SaveError[]; +extern const u8 gText_SavingDontTurnOffPower[]; +extern const u8 gText_SavingPlayer[]; +extern const u8 gText_SavingBadges[]; +extern const u8 gText_SavingPokedex[]; +extern const u8 gText_SavingTime[]; + +// Battle pyramid menu texts +extern const u8 gText_BattlePyramidConfirmRest[]; +extern const u8 gText_BattlePyramidConfirmRetire[]; + // option menu texts extern const u8 gText_TextSpeedSlow[]; extern const u8 gText_TextSpeedMid[]; @@ -220,6 +251,76 @@ extern const u8 gText_FemaleSymbol[]; extern const u8 gText_SelectorArrow3[]; extern const u8 gText_YesNo[]; +// main menu/birch speech text +extern const u8 gText_SaveFileErased[]; +extern const u8 gText_SaveFileCorrupted[]; +extern const u8 gJPText_No1MSubCircuit[]; +extern const u8 gText_BatteryRunDry[]; +extern const u8 gText_MainMenuNewGame[]; +extern const u8 gText_MainMenuOption[]; +extern const u8 gText_MainMenuContinue[]; +extern const u8 gText_MainMenuMysteryGift2[]; +extern const u8 gText_MainMenuMysteryEvents[]; +extern const u8 gText_MainMenuMysteryGift[]; +extern const u8 gText_WirelessNotConnected[]; +extern const u8 gText_MysteryGiftCantUse[]; +extern const u8 gText_MysteryEventsCantUse[]; +extern const u8 gText_Birch_Welcome[]; +extern const u8 gText_ThisIsAPokemon[]; +extern const u8 gText_Birch_MainSpeech[]; +extern const u8 gText_Birch_AndYouAre[]; +extern const u8 gText_Birch_BoyOrGirl[]; +extern const u8 gText_Birch_WhatsYourName[]; +extern const u8 gText_Birch_SoItsPlayer[]; +extern const u8 gText_Birch_YourePlayer[]; +extern const u8 gText_Birch_AreYouReady[]; +extern const u8 gText_ContinueMenuPlayer[]; +extern const u8 gText_ContinueMenuTime[]; +extern const u8 gText_ContinueMenuPokedex[]; +extern const u8 gText_ContinueMenuBadges[]; +extern const u8 gText_BirchBoy[]; +extern const u8 gText_BirchGirl[]; +extern const u8 gText_DefaultNameStu[]; +extern const u8 gText_DefaultNameMilton[]; +extern const u8 gText_DefaultNameTom[]; +extern const u8 gText_DefaultNameKenny[]; +extern const u8 gText_DefaultNameReid[]; +extern const u8 gText_DefaultNameJude[]; +extern const u8 gText_DefaultNameJaxson[]; +extern const u8 gText_DefaultNameEaston[]; +extern const u8 gText_DefaultNameWalker[]; +extern const u8 gText_DefaultNameTeru[]; +extern const u8 gText_DefaultNameJohnny[]; +extern const u8 gText_DefaultNameBrett[]; +extern const u8 gText_DefaultNameSeth[]; +extern const u8 gText_DefaultNameTerry[]; +extern const u8 gText_DefaultNameCasey[]; +extern const u8 gText_DefaultNameDarren[]; +extern const u8 gText_DefaultNameLandon[]; +extern const u8 gText_DefaultNameCollin[]; +extern const u8 gText_DefaultNameStanley[]; +extern const u8 gText_DefaultNameQuincy[]; +extern const u8 gText_DefaultNameKimmy[]; +extern const u8 gText_DefaultNameTiara[]; +extern const u8 gText_DefaultNameBella[]; +extern const u8 gText_DefaultNameJayla[]; +extern const u8 gText_DefaultNameAllie[]; +extern const u8 gText_DefaultNameLianna[]; +extern const u8 gText_DefaultNameSara[]; +extern const u8 gText_DefaultNameMonica[]; +extern const u8 gText_DefaultNameCamila[]; +extern const u8 gText_DefaultNameAubree[]; +extern const u8 gText_DefaultNameRuthie[]; +extern const u8 gText_DefaultNameHazel[]; +extern const u8 gText_DefaultNameNadine[]; +extern const u8 gText_DefaultNameTanja[]; +extern const u8 gText_DefaultNameYasmin[]; +extern const u8 gText_DefaultNameNicola[]; +extern const u8 gText_DefaultNameLillie[]; +extern const u8 gText_DefaultNameTerra[]; +extern const u8 gText_DefaultNameLucy[]; +extern const u8 gText_DefaultNameHalie[]; + // mystery event menu text extern const u8 gText_EventSafelyLoaded[]; extern const u8 gText_LoadErrorEndingSession[]; @@ -241,4 +342,108 @@ extern const u8 gText_Var1DotVar2[]; extern const u8 gText_ThreeMarks[]; extern const u8 gText_FirmSlash[]; +// item menu screen text +extern const u8 gText_CloseBag[]; +extern const u8 gText_ClearTo11Var1Clear5Var2[]; +extern const u8 gText_UnkF908Var1Clear7Var2[]; +extern const u8 gText_xVar1[]; +extern const u8 gText_ReturnToVar1[]; +extern const u8 gText_SelectorArrow2[]; +extern const u8 gText_MoveVar1Where[]; +extern const u8 gText_Var1IsSelected[]; +extern const u8 gText_TossHowManyVar1s[]; +extern const u8 gText_ConfirmTossItems[]; +extern const u8 gText_ThrewAwayVar2Var1s[]; +extern const u8 gText_CantWriteMail[]; +extern const u8 gText_NoPokemon[]; +extern const u8 gText_Var1CantBeHeld[]; +extern const u8 gText_Var1CantBeHeldHere[]; +extern const u8 gText_CantBuyKeyItem[]; +extern const u8 gText_HowManyToSell[]; +extern const u8 gText_ICanPayVar1[]; +extern const u8 gText_TurnedOverVar1ForVar2[]; +extern const u8 gText_DepositHowManyVar1[]; +extern const u8 gText_CantStoreImportantItems[]; +extern const u8 gText_DepositedVar2Var1s[]; +extern const u8 gText_NoRoomForItems[]; +extern const u8 gText_ThreeDashes[]; + +// party menu text +extern const u8 gText_PkmnHPRestoredByVar2[]; +extern const u8 gText_CantBeUsedOnPkmn[]; + +// birch dex rating text +extern const u8 gBirchDexRatingText_LessThan10[]; +extern const u8 gBirchDexRatingText_LessThan20[]; +extern const u8 gBirchDexRatingText_LessThan30[]; +extern const u8 gBirchDexRatingText_LessThan40[]; +extern const u8 gBirchDexRatingText_LessThan50[]; +extern const u8 gBirchDexRatingText_LessThan60[]; +extern const u8 gBirchDexRatingText_LessThan70[]; +extern const u8 gBirchDexRatingText_LessThan80[]; +extern const u8 gBirchDexRatingText_LessThan90[]; +extern const u8 gBirchDexRatingText_LessThan100[]; +extern const u8 gBirchDexRatingText_LessThan110[]; +extern const u8 gBirchDexRatingText_LessThan120[]; +extern const u8 gBirchDexRatingText_LessThan130[]; +extern const u8 gBirchDexRatingText_LessThan140[]; +extern const u8 gBirchDexRatingText_LessThan150[]; +extern const u8 gBirchDexRatingText_LessThan160[]; +extern const u8 gBirchDexRatingText_LessThan170[]; +extern const u8 gBirchDexRatingText_LessThan180[]; +extern const u8 gBirchDexRatingText_LessThan190[]; +extern const u8 gBirchDexRatingText_LessThan200[]; +extern const u8 gBirchDexRatingText_DexCompleted[]; + +// player pc text +extern const u8 gText_WhatWouldYouLike[]; +extern const u8 gText_NoMailHere[]; + +extern const u8 gText_TakeOutItemsFromPC[]; +extern const u8 gText_StoreItemsInPC[]; +extern const u8 gText_ThrowAwayItemsInPC[]; +extern const u8 gText_GoBackPrevMenu[]; + +extern const u8 gText_ItemStorage[]; +extern const u8 gText_Mailbox[]; +extern const u8 gText_Decoration[]; +extern const u8 gText_TurnOff[]; + +extern const u8 gText_WithdrawItem[]; +extern const u8 gText_DepositItem[]; +extern const u8 gText_TossItem[]; +extern const u8 gText_Cancel[]; + +extern const u8 gText_Read[]; +extern const u8 gText_MoveToBag[]; +extern const u8 gText_Give2[]; +extern const u8 gText_Cancel2[]; + +extern const u8 gText_NoItems[]; +extern const u8 gText_WhatToDoWithVar1sMail[]; +extern const u8 gText_MessageWillBeLost[]; +extern const u8 gText_BagIsFull[]; + +extern const u8 gText_MailToBagMessageErased[]; +extern const u8 gText_GoBackPrevMenu[]; +extern const u8 gText_WithdrawHowManyItems[]; +extern const u8 gText_WithdrawXItems[]; +extern const u8 gText_TossHowManyVar1s[]; +extern const u8 gText_ThrewAwayVar2Var1s[]; +extern const u8 gText_NoRoomInBag[]; +extern const u8 gText_TooImportantToToss[]; +extern const u8 gText_ConfirmTossItems[]; +extern const u8 gText_MoveVar1Where[]; + +extern const u8 gText_Friend[]; +extern const u8 gText_Tristan[]; +extern const u8 gText_Philip[]; +extern const u8 gText_Dennis[]; +extern const u8 gText_Roberto[]; +extern const u8 gText_FiveMarks[]; + +extern const u8 gText_TotalRecordWLD[]; +extern const u8 gText_PlayersBattleResults[]; +extern const u8 gText_WinLoseDraw[]; + #endif //GUARD_STRINGS_H diff --git a/include/text.h b/include/text.h index e073c3762..2566b51b7 100644 --- a/include/text.h +++ b/include/text.h @@ -82,6 +82,12 @@ #define TEXT_COLOR_TRANSPARENT 0x0 #define TEXT_COLOR_WHITE 0x1 #define TEXT_COLOR_DARK_GREY 0x2 +// 0x3 +#define TEXT_COLOR_RED 0x4 +// 0x5 +#define TEXT_COLOR_GREEN 0x6 +// 0x7 +#define TEXT_COLOR_BLUE 0x8 // battle placeholders are located in battle_message.h @@ -208,6 +214,7 @@ void DecompressGlyphTile(const u16 *src, u16 *dest); u8 GetLastTextColor(u8 colorType); void CopyGlyphToWindow(struct TextPrinter *x); void ClearTextSpan(struct TextPrinter *textPrinter, u32 width); +u8 GetMenuCursorDimensionByFont(u8, u8); u16 Font0Func(struct TextPrinter *textPrinter); u16 Font1Func(struct TextPrinter *textPrinter); diff --git a/include/text_window.h b/include/text_window.h index e6a753fcb..2ac13fab7 100644 --- a/include/text_window.h +++ b/include/text_window.h @@ -5,11 +5,11 @@ struct TilesPal { - const u32 *tiles; + const u8 *tiles; const u16 *pal; }; -extern const u32 gTextWindowFrame1_Gfx[]; +extern const u8 gTextWindowFrame1_Gfx[]; extern const u16 gTextWindowFrame1_Pal[]; const struct TilesPal* GetWindowFrameTilesPal(u8 id); diff --git a/include/trade.h b/include/trade.h new file mode 100644 index 000000000..15438ff3f --- /dev/null +++ b/include/trade.h @@ -0,0 +1,12 @@ +#ifndef GUARD_TRADE_H +#define GUARD_TRADE_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +int sub_807A728(void); + +#endif //GUARD_TRADE_H diff --git a/include/trader.h b/include/trader.h index 71fd1f7c2..c07ea81bd 100644 --- a/include/trader.h +++ b/include/trader.h @@ -7,5 +7,7 @@ void sub_8133DA0(u8 taskId); void sub_8133E1C(u8 taskId); +void TraderSetup(void); +void Trader_ResetFlag(void); #endif //GUARD_TRADER_H diff --git a/include/trainer_card.h b/include/trainer_card.h new file mode 100644 index 000000000..5cb93dba0 --- /dev/null +++ b/include/trainer_card.h @@ -0,0 +1,35 @@ +#ifndef GUARD_TRAINER_CARD_H +#define GUARD_TRAINER_CARD_H + +struct TrainerCard +{ + /*0x00*/ u8 gender; + /*0x01*/ u8 stars; + /*0x02*/ bool8 hasPokedex; + /*0x03*/ bool8 var_3; + /*0x04*/ bool8 var_4; + /*0x05*/ u8 var_5; + /*0x06*/ u16 firstHallOfFameA; + /*0x08*/ u16 firstHallOfFameB; + /*0x0A*/ u16 firstHallOfFameC; + /*0x0C*/ u16 pokedexSeen; + /*0x0E*/ u16 trainerId; + /*0x10*/ u16 playTimeHours; + /*0x12*/ u16 playTimeMinutes; + /*0x14*/ u16 linkBattleWins; + /*0x16*/ u16 linkBattleLosses; + /*0x18*/ u16 battleTowerWins; + /*0x1A*/ u16 battleTowerLosses; + /*0x1C*/ u16 contestsWithFriends; + /*0x1E*/ u16 pokeblocksWithFriends; + /*0x20*/ u16 pokemonTrades; + /*0x22*/ u16 var_22; + /*0x24*/ u32 money; + /*0x28*/ u16 var_28[4]; + /*0x30*/ u8 playerName[8]; + /*0x38*/ u8 emeraldAddedUnknownFields[0x64-0x38]; +}; + +extern struct TrainerCard gTrainerCards[4]; + +#endif // GUARD_TRAINER_CARD_H diff --git a/include/tv.h b/include/tv.h index e0f3e2b0d..1b3423275 100644 --- a/include/tv.h +++ b/include/tv.h @@ -4,19 +4,49 @@ extern u8 *const gTVStringVarPtrs[3]; void ClearTVShowData(void); -void PutPokemonTodayCaughtOnAir(void); +void sub_80EE184(void); +void sub_80EE35C(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove); +void sub_80EE8C8(u16 winStreak, u8 facility); +void DoTVShow(void); +void DoTVShowInSearchOfTrainers(void); +void sub_80EDCE8(void); +void sub_80EE2CC(void); +void sub_80EE72C(void); +void sub_80EED10(void); +void sub_80EED34(void); +void sub_80EED60(u16 delta); +void sub_80F01B8(void); +void sub_80F01E8(void *src, u32 size, u8 masterIdx); +void sub_80EE4DC(struct Pokemon *pokemon, u8 ribbonMonDataIdx); u32 GetPlayerIDAsU32(void); bool8 GetPriceReduction(u8 newsKind); +void sub_80F14F8(TVShow *shows); +size_t CountDigits(int value); u8 GetRibbonCount(struct Pokemon *pokemon); -void TV_PutSecretBaseVisitOnTheAir(void); -void sub_80EE184(void); +void sub_80EDE70(u16 nCoinsSpent); +void sub_80EDE84(u16 nCoinsSpent); +void sub_80EDD78(u16 nCoinsPaidOut); void sub_80EEA70(void); +void sub_80EDB44(void); +void sub_80EDC60(const u16 *words); +void sub_80EDA80(void); +void sub_80F0C7C(void *src, u32 size, u8 masterIdx); +void sub_80F0BB8(void); +void sub_80ED950(bool8 flag); +void sub_80EEC80(void); +void sub_80EECA4(void); +void sub_80EECC8(void); +void sub_80EECEC(void); +void sub_80F1208(TVShow *shows); +void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed); void sub_80F14F8(TVShow *shows); size_t sub_80EF370(int value); -void sub_80F1208(TVShow *dest); -void sub_80F0BB8(void); bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language); void SetPokemonAnglerSpecies(u16 species); void UpdateTVShowsPerDay(u16 days); +void PutPokemonTodayCaughtOnAir(void); +void TV_PutSecretBaseVisitOnTheAir(void); +void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent); +void UpdateTVScreensOnMap(int, int); #endif //GUARD_TV_H diff --git a/include/window.h b/include/window.h index 07c642a09..1a6ff3808 100644 --- a/include/window.h +++ b/include/window.h @@ -68,5 +68,11 @@ void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, u8 *pixels, u16 srcX, u16 src void CopyWindowToVram8Bit(u8 windowId, u8 mode); extern struct Window gWindows[]; +extern void* gUnknown_03002F70[]; +extern u32 filler_03002F58; +extern u32 filler_03002F5C; +extern u32 filler_03002F64; + +extern u8 gUnknown_03002F60; #endif // GUARD_WINDOW_H |