diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 7 | ||||
-rw-r--r-- | include/battle_anim.h | 4 |
2 files changed, 8 insertions, 3 deletions
diff --git a/include/battle.h b/include/battle.h index 9295a3548..94596c75e 100644 --- a/include/battle.h +++ b/include/battle.h @@ -28,10 +28,11 @@ #define B_ACTION_SAFARI_GO_NEAR 7 #define B_ACTION_SAFARI_RUN 8 #define B_ACTION_WALLY_THROW 9 -// The exact purposes of these are unclear -#define B_ACTION_EXEC_SCRIPT 10 // when executing an action +#define B_ACTION_EXEC_SCRIPT 10 +#define B_ACTION_TRY_FINISH 11 +#define B_ACTION_FINISHED 12 + #define B_ACTION_CANCEL_PARTNER 12 // when choosing an action -#define B_ACTION_FINISHED 12 // when executing an action #define B_ACTION_NOTHING_FAINTED 13 // when choosing an action #define B_ACTION_NONE 0xFF diff --git a/include/battle_anim.h b/include/battle_anim.h index fc0f603eb..8e8a17675 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -75,6 +75,10 @@ int GetAnimBgAttribute(u8 bgId, u8 attributeId); // battle_anim_80A5C6C.s void sub_80A6450(struct Sprite *sprite); +void sub_80A8AEC(struct Sprite *sprite); +void sub_80A8A6C(struct Sprite *sprite); +void sub_80A8E30(struct Sprite *sprite); +void sub_80A8B64(struct Sprite *sprite); void SetAverageBattlerPositions(u8 battlerId, bool8 respectMonPicOffsets, s16 *x, s16 *y); void DestroySpriteAndMatrix(struct Sprite *sprite); void AnimTranslateLinearSimple(struct Sprite *sprite); |