diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_anim.h | 18 | ||||
-rw-r--r-- | include/battle_main.h | 2 | ||||
-rw-r--r-- | include/constants/pokemon.h | 4 | ||||
-rw-r--r-- | include/data.h | 4 | ||||
-rw-r--r-- | include/global.h | 8 |
5 files changed, 22 insertions, 14 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h index 3f73f1daf..8745b0d26 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -74,7 +74,7 @@ void HandleIntroSlide(u8 terrainId); int GetAnimBgAttribute(u8 bgId, u8 attributeId); // battle_anim_mons.c -void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite); +void TranslateSpriteInEllipse(struct Sprite *sprite); void AnimTranslateLinearAndFlicker(struct Sprite *sprite); void AnimTranslateLinearAndFlicker_Flipped(struct Sprite *sprite); void AnimWeatherBallUp(struct Sprite *sprite); @@ -103,7 +103,7 @@ u8 GetBattlerYCoordWithElevation(u8 battlerId); void WaitAnimForDuration(struct Sprite *sprite); void AnimTravelDiagonally(struct Sprite *sprite); void InitAnimLinearTranslation(struct Sprite *sprite); -void AnimTranslateLinear_WaitEnd(struct Sprite *sprite); +void AnimTranslateLinear_WithFollowup(struct Sprite *sprite); u8 GetBattlerSpriteBGPriority(u8 battlerId); void *LoadPointerFromVars(s16 bottom, s16 top); void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr); @@ -113,7 +113,7 @@ void GetBattleAnimBgData(struct BattleAnimBgData*, u32 arg1); u8 GetBattlerSpriteSubpriority(u8 battlerId); bool8 TranslateAnimHorizontalArc(struct Sprite *sprite); void sub_80A6630(struct Sprite *sprite); -void TranslateMonSpriteLinearFixedPoint(struct Sprite *sprite); +void TranslateSpriteLinearByIdFixedPoint(struct Sprite *sprite); void ResetSpriteRotScale(u8 spriteId); void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation); void InitSpriteDataForLinearTranslation(struct Sprite *sprite); @@ -123,12 +123,12 @@ u32 GetBattleBgPalettesMask(u8 battleBackground, u8 attacker, u8 target, u8 atta u32 GetBattleMonSpritePalettesMask(u8 playerLeft, u8 playerRight, u8 opponentLeft, u8 opponentRight); u8 AnimDummyReturnArg(u8 battler); s16 CloneBattlerSpriteWithBlend(u8); -void obj_delete_but_dont_free_vram(struct Sprite*); +void DestroySpriteWithActiveSheet(struct Sprite*); u8 CreateInvisibleSpriteCopy(int, u8, int); void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const void*, bool32); void AnimLoadCompressedBgGfx(u32, const u32*, u32); void UpdateAnimBg3ScreenSize(bool8); -void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *); +void TranslateSpriteInGrowingCircle(struct Sprite *); void sub_80A653C(struct Sprite *); void SetBattlerSpriteYOffsetFromYScale(u8 spriteId); void PrepareEruptAnimTaskData(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7); @@ -138,16 +138,16 @@ void AnimLoadCompressedBgTilemap(u32 bgId, const void *src); void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite); bool8 AnimFastTranslateLinear(struct Sprite *sprite); void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite); -void TranslateMonSpriteLinear(struct Sprite *sprite); +void TranslateSpriteLinearById(struct Sprite *sprite); void TranslateSpriteLinear(struct Sprite *sprite); void AnimSpriteOnMonPos(struct Sprite *sprite); void InitAnimLinearTranslationWithSpeedAndPos(struct Sprite *sprite); -void TranslateSpriteInCircleOverDuration(struct Sprite *sprite); +void TranslateSpriteInCircle(struct Sprite *sprite); void SetGrayscaleOrOriginalPalette(u16 palNum, bool8 restoreOriginal); void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds); bool8 RunAffineAnimFromTaskData(struct Task *task); void AnimThrowProjectile(struct Sprite *sprite); -void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused); +void GetBgDataForTransform(struct BattleAnimBgData *dest, u8 battlerId); u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, bool32 ignoreDeoxysForm); void ResetSpriteRotScale_PreserveAffine(struct Sprite *sprite); void TradeMenuBouncePartySprites(struct Sprite *sprite); @@ -157,7 +157,7 @@ void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId); u8 GetBattlerSide(u8 battler); u8 GetBattlerPosition(u8 battler); u8 GetBattlerAtPosition(u8 position); -void sub_80A64EC(struct Sprite *sprite); +void ConvertPosDataToTranslateLinearData(struct Sprite *sprite); void InitAnimFastLinearTranslationWithSpeedAndPos(struct Sprite *sprite); enum diff --git a/include/battle_main.h b/include/battle_main.h index f3e961b7b..b7691b4fd 100644 --- a/include/battle_main.h +++ b/include/battle_main.h @@ -65,7 +65,7 @@ void DoBounceEffect(u8 battlerId, u8 b, s8 c, s8 d); void EndBounceEffect(u8 battlerId, bool8 b); void SpriteCB_PlayerMonFromBall(struct Sprite *sprite); void SpriteCB_TrainerThrowObject(struct Sprite *sprite); -void sub_8039E9C(struct Sprite *sprite); +void AnimSetCenterToCornerVecX(struct Sprite *sprite); void BeginBattleIntroDummy(void); void BeginBattleIntro(void); void SwitchInClearSetData(void); diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 827725fc2..5b6b8cb5e 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -337,7 +337,9 @@ #define NUM_MALE_LINK_FACILITY_CLASSES 8 #define NUM_FEMALE_LINK_FACILITY_CLASSES 8 -#define MON_PIC_SIZE (64 * 64 / 2) +#define MON_PIC_WIDTH 64 +#define MON_PIC_HEIGHT 64 +#define MON_PIC_SIZE (MON_PIC_WIDTH * MON_PIC_HEIGHT / 2) #define BATTLE_ALIVE_EXCEPT_ACTIVE 0 #define BATTLE_ALIVE_ATK_SIDE 1 diff --git a/include/data.h b/include/data.h index 374435cba..2d3619e67 100644 --- a/include/data.h +++ b/include/data.h @@ -21,6 +21,10 @@ struct MonCoords u8 y_offset; }; +#define MON_COORDS_SIZE(width, height)(DIV_ROUND_UP(width, 8) << 4 | DIV_ROUND_UP(height, 8)) +#define GET_MON_COORDS_WIDTH(size)((size >> 4) * 8) +#define GET_MON_COORDS_HEIGHT(size)((size & 0xF) * 8) + struct TrainerMonNoItemDefaultMoves { u16 iv; diff --git a/include/global.h b/include/global.h index dd02a1790..53e9ba134 100644 --- a/include/global.h +++ b/include/global.h @@ -120,10 +120,12 @@ f; \ }) -#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0)) +#define DIV_ROUND_UP(val, roundBy)(((val) / (roundBy)) + (((val) % (roundBy)) ? 1 : 0)) -#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES)) -#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT)) +#define ROUND_BITS_TO_BYTES(numBits) DIV_ROUND_UP(numBits, 8) + +#define DEX_FLAGS_NO ROUND_BITS_TO_BYTES(NUM_SPECIES) +#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT) struct Coords8 { |