summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
Diffstat (limited to 'include')
-rw-r--r--include/battle_anim.h18
-rw-r--r--include/battle_main.h2
-rw-r--r--include/constants/pokemon.h4
-rw-r--r--include/data.h4
-rw-r--r--include/global.h8
5 files changed, 22 insertions, 14 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index 3f73f1daf..8745b0d26 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -74,7 +74,7 @@ void HandleIntroSlide(u8 terrainId);
int GetAnimBgAttribute(u8 bgId, u8 attributeId);
// battle_anim_mons.c
-void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite);
+void TranslateSpriteInEllipse(struct Sprite *sprite);
void AnimTranslateLinearAndFlicker(struct Sprite *sprite);
void AnimTranslateLinearAndFlicker_Flipped(struct Sprite *sprite);
void AnimWeatherBallUp(struct Sprite *sprite);
@@ -103,7 +103,7 @@ u8 GetBattlerYCoordWithElevation(u8 battlerId);
void WaitAnimForDuration(struct Sprite *sprite);
void AnimTravelDiagonally(struct Sprite *sprite);
void InitAnimLinearTranslation(struct Sprite *sprite);
-void AnimTranslateLinear_WaitEnd(struct Sprite *sprite);
+void AnimTranslateLinear_WithFollowup(struct Sprite *sprite);
u8 GetBattlerSpriteBGPriority(u8 battlerId);
void *LoadPointerFromVars(s16 bottom, s16 top);
void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr);
@@ -113,7 +113,7 @@ void GetBattleAnimBgData(struct BattleAnimBgData*, u32 arg1);
u8 GetBattlerSpriteSubpriority(u8 battlerId);
bool8 TranslateAnimHorizontalArc(struct Sprite *sprite);
void sub_80A6630(struct Sprite *sprite);
-void TranslateMonSpriteLinearFixedPoint(struct Sprite *sprite);
+void TranslateSpriteLinearByIdFixedPoint(struct Sprite *sprite);
void ResetSpriteRotScale(u8 spriteId);
void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
@@ -123,12 +123,12 @@ u32 GetBattleBgPalettesMask(u8 battleBackground, u8 attacker, u8 target, u8 atta
u32 GetBattleMonSpritePalettesMask(u8 playerLeft, u8 playerRight, u8 opponentLeft, u8 opponentRight);
u8 AnimDummyReturnArg(u8 battler);
s16 CloneBattlerSpriteWithBlend(u8);
-void obj_delete_but_dont_free_vram(struct Sprite*);
+void DestroySpriteWithActiveSheet(struct Sprite*);
u8 CreateInvisibleSpriteCopy(int, u8, int);
void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const void*, bool32);
void AnimLoadCompressedBgGfx(u32, const u32*, u32);
void UpdateAnimBg3ScreenSize(bool8);
-void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *);
+void TranslateSpriteInGrowingCircle(struct Sprite *);
void sub_80A653C(struct Sprite *);
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
void PrepareEruptAnimTaskData(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
@@ -138,16 +138,16 @@ void AnimLoadCompressedBgTilemap(u32 bgId, const void *src);
void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite);
bool8 AnimFastTranslateLinear(struct Sprite *sprite);
void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite);
-void TranslateMonSpriteLinear(struct Sprite *sprite);
+void TranslateSpriteLinearById(struct Sprite *sprite);
void TranslateSpriteLinear(struct Sprite *sprite);
void AnimSpriteOnMonPos(struct Sprite *sprite);
void InitAnimLinearTranslationWithSpeedAndPos(struct Sprite *sprite);
-void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
+void TranslateSpriteInCircle(struct Sprite *sprite);
void SetGrayscaleOrOriginalPalette(u16 palNum, bool8 restoreOriginal);
void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds);
bool8 RunAffineAnimFromTaskData(struct Task *task);
void AnimThrowProjectile(struct Sprite *sprite);
-void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused);
+void GetBgDataForTransform(struct BattleAnimBgData *dest, u8 battlerId);
u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, bool32 ignoreDeoxysForm);
void ResetSpriteRotScale_PreserveAffine(struct Sprite *sprite);
void TradeMenuBouncePartySprites(struct Sprite *sprite);
@@ -157,7 +157,7 @@ void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId);
u8 GetBattlerSide(u8 battler);
u8 GetBattlerPosition(u8 battler);
u8 GetBattlerAtPosition(u8 position);
-void sub_80A64EC(struct Sprite *sprite);
+void ConvertPosDataToTranslateLinearData(struct Sprite *sprite);
void InitAnimFastLinearTranslationWithSpeedAndPos(struct Sprite *sprite);
enum
diff --git a/include/battle_main.h b/include/battle_main.h
index f3e961b7b..b7691b4fd 100644
--- a/include/battle_main.h
+++ b/include/battle_main.h
@@ -65,7 +65,7 @@ void DoBounceEffect(u8 battlerId, u8 b, s8 c, s8 d);
void EndBounceEffect(u8 battlerId, bool8 b);
void SpriteCB_PlayerMonFromBall(struct Sprite *sprite);
void SpriteCB_TrainerThrowObject(struct Sprite *sprite);
-void sub_8039E9C(struct Sprite *sprite);
+void AnimSetCenterToCornerVecX(struct Sprite *sprite);
void BeginBattleIntroDummy(void);
void BeginBattleIntro(void);
void SwitchInClearSetData(void);
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index 827725fc2..5b6b8cb5e 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -337,7 +337,9 @@
#define NUM_MALE_LINK_FACILITY_CLASSES 8
#define NUM_FEMALE_LINK_FACILITY_CLASSES 8
-#define MON_PIC_SIZE (64 * 64 / 2)
+#define MON_PIC_WIDTH 64
+#define MON_PIC_HEIGHT 64
+#define MON_PIC_SIZE (MON_PIC_WIDTH * MON_PIC_HEIGHT / 2)
#define BATTLE_ALIVE_EXCEPT_ACTIVE 0
#define BATTLE_ALIVE_ATK_SIDE 1
diff --git a/include/data.h b/include/data.h
index 374435cba..2d3619e67 100644
--- a/include/data.h
+++ b/include/data.h
@@ -21,6 +21,10 @@ struct MonCoords
u8 y_offset;
};
+#define MON_COORDS_SIZE(width, height)(DIV_ROUND_UP(width, 8) << 4 | DIV_ROUND_UP(height, 8))
+#define GET_MON_COORDS_WIDTH(size)((size >> 4) * 8)
+#define GET_MON_COORDS_HEIGHT(size)((size & 0xF) * 8)
+
struct TrainerMonNoItemDefaultMoves
{
u16 iv;
diff --git a/include/global.h b/include/global.h
index dd02a1790..53e9ba134 100644
--- a/include/global.h
+++ b/include/global.h
@@ -120,10 +120,12 @@
f; \
})
-#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
+#define DIV_ROUND_UP(val, roundBy)(((val) / (roundBy)) + (((val) % (roundBy)) ? 1 : 0))
-#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES))
-#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT))
+#define ROUND_BITS_TO_BYTES(numBits) DIV_ROUND_UP(numBits, 8)
+
+#define DEX_FLAGS_NO ROUND_BITS_TO_BYTES(NUM_SPECIES)
+#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
struct Coords8
{