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-rw-r--r--include/field_player_avatar.h4
-rw-r--r--include/global.fieldmap.h16
2 files changed, 10 insertions, 10 deletions
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 903fe6ef1..e9174d589 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -32,10 +32,10 @@ void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction);
u8 CheckForObjectEventCollision(struct ObjectEvent *a, s16 b, s16 c, u8 d, u8 e);
u8 PlayerGetZCoord(void);
void SetPlayerAvatarTransitionFlags(u16 a);
-void sub_808BCE8(void);
+void CancelPlayerForcedMovement(void);
void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d);
void PlayerFreeze(void);
-void sub_808BCF4(void);
+void StopPlayerAvatar(void);
void SetSpinStartFacingDir(u8);
void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8);
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 5d788ddf7..71ccd7068 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -246,14 +246,14 @@ enum {
PLAYER_AVATAR_STATE_WATERING,
};
-#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
-#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
-#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
-#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
-#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4)
-#define PLAYER_AVATAR_FLAG_5 (1 << 5)
-#define PLAYER_AVATAR_FLAG_FORCED_MOVE (1 << 6)
-#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
+#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
+#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
+#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
+#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
+#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4)
+#define PLAYER_AVATAR_FLAG_CONTROLLABLE (1 << 5)
+#define PLAYER_AVATAR_FLAG_FORCED_MOVE (1 << 6)
+#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
enum
{