diff options
Diffstat (limited to 'src/battle_2.c')
-rw-r--r-- | src/battle_2.c | 235 |
1 files changed, 219 insertions, 16 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index ab1aae747..37ab7ab1f 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -40,6 +40,7 @@ #include "trainer_classes.h" #include "evolution_scene.h" #include "roamer.h" +#include "safari_zone.h" struct UnknownStruct6 { @@ -157,6 +158,10 @@ extern const struct BgTemplate gUnknown_0831AA08[]; extern const struct WindowTemplate * const gUnknown_0831ABA0[]; extern const u8 gUnknown_0831ACE0[]; extern const u8 gStatStageRatios[][2]; +extern const u8 gUnknown_0831BCE0[]; +extern const u8 gUnknown_0831BCEF[]; +extern const u8 gUnknown_0831BCF3[]; +extern const u8 * const gBattleScriptsForMoveEffects[]; // strings extern const u8 gText_LinkStandby3[]; @@ -190,6 +195,7 @@ extern const u8 BattleScript_GotAwaySafely[]; extern const u8 BattleScript_WildMonFled[]; extern const u8 BattleScript_MoveUsedLoafingAround[]; extern const u8 BattleScript_ActionSwitch[]; +extern const u8 BattleScript_PrintFailedToRunString[]; // functions extern void HandleLinkBattleSetup(void); // rom_3 @@ -2942,7 +2948,7 @@ void FaintClearSetData(void) gProtectStructs[gActiveBank].flag0Unknown = 0; gProtectStructs[gActiveBank].prlzImmobility = 0; gProtectStructs[gActiveBank].confusionSelfDmg = 0; - gProtectStructs[gActiveBank].notEffective = 0; + gProtectStructs[gActiveBank].targetNotAffected = 0; gProtectStructs[gActiveBank].chargingTurn = 0; gProtectStructs[gActiveBank].fleeFlag = 0; gProtectStructs[gActiveBank].usedImprisionedMove = 0; @@ -3824,15 +3830,18 @@ void sub_803BDA0(u8 bank) } } -#define STATE_TURN_START_RECORD 0 -#define STATE_BEFORE_ACTION_CHOSEN 1 -#define STATE_WAIT_ACTION_CHOSEN 2 -#define STATE_WAIT_ACTION_CASE_CHOSEN 3 -#define STATE_WAIT_ACTION_CONFIRMED_STANDBY 4 -#define STATE_WAIT_ACTION_CONFIRMED 5 -#define STATE_SELECTION_SCRIPT 6 -#define STATE_WAIT_SET_BEFORE_ACTION 7 -#define STATE_SELECTION_SCRIPT_MAY_RUN 8 +enum +{ + STATE_TURN_START_RECORD, + STATE_BEFORE_ACTION_CHOSEN, + STATE_WAIT_ACTION_CHOSEN, + STATE_WAIT_ACTION_CASE_CHOSEN, + STATE_WAIT_ACTION_CONFIRMED_STANDBY, + STATE_WAIT_ACTION_CONFIRMED, + STATE_SELECTION_SCRIPT, + STATE_WAIT_SET_BEFORE_ACTION, + STATE_SELECTION_SCRIPT_MAY_RUN +}; void HandleTurnActionSelectionState(void) { @@ -4137,7 +4146,7 @@ void HandleTurnActionSelectionState(void) } break; case ACTION_RUN: - gHitMarker |= HITMARKER_x8000; + gHitMarker |= HITMARKER_RUN; gBattleCommunication[gActiveBank]++; break; case ACTION_WATCHES_CAREFULLY: @@ -4160,7 +4169,7 @@ void HandleTurnActionSelectionState(void) gBattleCommunication[gActiveBank]++; break; case ACTION_SAFARI_ZONE_RUN: - gHitMarker |= HITMARKER_x8000; + gHitMarker |= HITMARKER_RUN; gBattleCommunication[gActiveBank]++; break; case ACTION_9: @@ -4221,7 +4230,7 @@ void HandleTurnActionSelectionState(void) { if (gBattleBufferB[gActiveBank][1] == 13) { - gHitMarker |= HITMARKER_x8000; + gHitMarker |= HITMARKER_RUN; gActionForBanks[gActiveBank] = ACTION_RUN; gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; } @@ -4613,7 +4622,7 @@ void SpecialStatusesClear(void) static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void) { - if (!(gHitMarker & HITMARKER_x8000)) + if (!(gHitMarker & HITMARKER_RUN)) { while (gBattleStruct->focusPunchBank < gNoOfAllBanks) { @@ -4976,8 +4985,6 @@ void RunBattleScriptCommands(void) gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } -extern const u8 * const gBattleScriptsForMoveEffects[]; - void HandleAction_UseMove(void) { u8 side; @@ -5216,6 +5223,7 @@ void HandleAction_Switch(void) extern const u8 * const gBattlescriptsForBallThrow[]; extern const u8 * const gBattlescriptsForRunningByItem[]; extern const u8 * const gUnknown_082DBD3C[]; +extern const u8 * const gBattlescriptsForSafariActions[]; void HandleAction_UseItem(void) { @@ -5375,3 +5383,198 @@ bool8 TryRunFromBattle(u8 bank) return effect; } + +void HandleAction_Run(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + { + gCurrentTurnActionNumber = gNoOfAllBanks; + + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + { + if (gActionForBanks[gActiveBank] == ACTION_RUN) + gBattleOutcome |= BATTLE_LOST; + } + else + { + if (gActionForBanks[gActiveBank] == ACTION_RUN) + gBattleOutcome |= BATTLE_WON; + } + } + + gBattleOutcome |= BATTLE_OUTCOME_BIT_x80; + gSaveBlock2Ptr->field_CA9_b = 1; + } + else + { + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + { + if (!TryRunFromBattle(gBankAttacker)) // failed to run away + { + ClearFuryCutterDestinyBondGrudge(gBankAttacker); + gBattleCommunication[MULTISTRING_CHOOSER] = 3; + gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + } + } + else + { + if (gBattleMons[gBankAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + } + else + { + gCurrentTurnActionNumber = gNoOfAllBanks; + gBattleOutcome = BATTLE_POKE_FLED; + } + } + } +} + +void HandleAction_WatchesCarefully(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_SafariZoneBallThrow(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gNumSafariBalls--; + gLastUsedItem = ITEM_SAFARI_BALL; + gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_ThrowPokeblock(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBankAttacker][1] - 1; + gLastUsedItem = gBattleBufferB[gBankAttacker][2]; + + if (gBattleResults.field_1F < 0xFF) + gBattleResults.field_1F++; + if (gBattleStruct->field_7A < 3) + gBattleStruct->field_7A++; + if (gBattleStruct->field_7B > 1) + { + if (gBattleStruct->field_7B < gUnknown_0831BCE0[3 * gBattleStruct->field_7A + gBattleCommunication[MULTISTRING_CHOOSER]]) + gBattleStruct->field_7B = 1; + else + gBattleStruct->field_7B -= gUnknown_0831BCE0[3 * gBattleStruct->field_7A + gBattleCommunication[MULTISTRING_CHOOSER]]; + } + + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_GoNear(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + + gBattleStruct->field_7C += gUnknown_0831BCEF[gBattleStruct->field_79]; + if (gBattleStruct->field_7C > 20) + gBattleStruct->field_7C = 20; + + gBattleStruct->field_7B +=gUnknown_0831BCF3[gBattleStruct->field_79]; + if (gBattleStruct->field_7B > 20) + gBattleStruct->field_7B = 20; + + if (gBattleStruct->field_79 < 3) + { + gBattleStruct->field_79++; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_SafriZoneRun(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + PlaySE(SE_NIGERU); + gCurrentTurnActionNumber = gNoOfAllBanks; + gBattleOutcome = BATTLE_RAN; +} + +void HandleAction_Action9(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]) + + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gActionsByTurnOrder[1] = ACTION_FINISHED; +} + +void HandleAction_Action11(void) +{ + if (!sub_8041728()) + { + gBattleStruct->field_4D = 0; + gCurrentActionFuncId = ACTION_FINISHED; + } +} + +void HandleAction_NothingIsFainted(void) +{ + gCurrentTurnActionNumber++; + gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; + gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED + | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR + | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000 + | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT + | HITMARKER_x8000000 | HITMARKER_x4000000); +} + +void HandleAction_ActionFinished(void) +{ + *(gBattleStruct->field_5C + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6; + gCurrentTurnActionNumber++; + gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; + SpecialStatusesClear(); + gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED + | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR + | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000 + | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT + | HITMARKER_x8000000 | HITMARKER_x4000000); + + gCurrentMove = 0; + gBattleMoveDamage = 0; + gBattleMoveFlags = 0; + gBattleScripting.animTurn = 0; + gBattleScripting.animTargetsHit = 0; + gUnknown_02024250[gBankAttacker] = 0; + gUnknown_02024258[gBankAttacker] = 0; + gBattleStruct->dynamicMoveType = 0; + gDynamicBasePower = 0; + gBattleScripting.atk49_state = 0; + gBattleCommunication[3] = 0; + gBattleCommunication[4] = 0; + gBattleScripting.field_16 = 0; + gBattleResources->battleScriptsStack->size = 0; +} + |