diff options
Diffstat (limited to 'src/battle_2.c')
-rw-r--r-- | src/battle_2.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index 52530f6b3..7bde3d174 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -17,6 +17,7 @@ #include "item.h" #include "constants/items.h" #include "constants/hold_effects.h" +#include "constants/trainers.h" #include "link.h" #include "bg.h" #include "dma3.h" @@ -38,7 +39,6 @@ #include "pokedex.h" #include "constants/abilities.h" #include "constants/moves.h" -#include "trainer_classes.h" #include "evolution_scene.h" #include "roamer.h" #include "tv.h" @@ -185,7 +185,7 @@ extern void sub_80356D0(void); extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower extern void sub_8166188(void); // battle tower, sets link battle mons level but why? extern void sub_8165B88(u8* dst, u16 trainerId); // battle tower, gets language -extern void sub_81DB4DC(u8* dst, u8 arg2); // +extern void PadNameString(u8* dst, u8 arg2); // extern void sub_81B9150(void); extern void sub_800AC34(void); extern void sub_80B3AF8(u8 taskId); // cable club @@ -415,7 +415,7 @@ static void CB2_InitBattleInternal(void) gBattleTerrain = BattleSetup_GetTerrainId(); if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - gBattleTerrain = BATTLE_TERRAIN_INSIDE; + gBattleTerrain = BATTLE_TERRAIN_BUILDING; sub_80356D0(); LoadBattleTextboxAndBackground(); @@ -1140,7 +1140,7 @@ static void sub_80379F8(u8 arrayIdPlus) gUnknown_02022FF8[i].gender = GetMonGender(&gPlayerParty[arrayIdPlus + i]); StripExtCtrlCodes(gUnknown_02022FF8[i].nickname); if (GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_LANGUAGE) != LANGUAGE_JAPANESE) - sub_81DB4DC(gUnknown_02022FF8[i].nickname, 0); + PadNameString(gUnknown_02022FF8[i].nickname, CHAR_SPACE); } memcpy(gUnknown_02023058, gUnknown_02022FF8, sizeof(gUnknown_02022FF8)); } @@ -1718,7 +1718,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir { const struct TrainerMonNoItemDefaultMoves *partyData = gTrainers[trainerNum].party.NoItemDefaultMoves; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++) nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; @@ -1726,11 +1726,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); break; } - case PARTY_FLAG_CUSTOM_MOVES: + case F_TRAINER_PARTY_CUSTOM_MOVESET: { const struct TrainerMonNoItemCustomMoves *partyData = gTrainers[trainerNum].party.NoItemCustomMoves; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++) nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; @@ -1744,11 +1744,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir } break; } - case PARTY_FLAG_HAS_ITEM: + case F_TRAINER_PARTY_HELD_ITEM: { const struct TrainerMonItemDefaultMoves *partyData = gTrainers[trainerNum].party.ItemDefaultMoves; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++) nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; @@ -1758,11 +1758,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); break; } - case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM: + case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: { const struct TrainerMonItemCustomMoves *partyData = gTrainers[trainerNum].party.ItemCustomMoves; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++) nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; @@ -4749,19 +4749,19 @@ static void HandleEndTurn_BattleWon(void) switch (gTrainers[gTrainerBattleOpponent_A].trainerClass) { - case CLASS_ELITE_FOUR: - case CLASS_CHAMPION: + case TRAINER_CLASS_ELITE_FOUR: + case TRAINER_CLASS_CHAMPION: PlayBGM(BGM_KACHI5); break; - case CLASS_TEAM_AQUA: - case CLASS_TEAM_MAGMA: - case CLASS_AQUA_ADMIN: - case CLASS_AQUA_LEADER: - case CLASS_MAGMA_ADMIN: - case CLASS_MAGMA_LEADER: + case TRAINER_CLASS_TEAM_AQUA: + case TRAINER_CLASS_TEAM_MAGMA: + case TRAINER_CLASS_AQUA_ADMIN: + case TRAINER_CLASS_AQUA_LEADER: + case TRAINER_CLASS_MAGMA_ADMIN: + case TRAINER_CLASS_MAGMA_LEADER: PlayBGM(BGM_KACHI4); break; - case CLASS_LEADER: + case TRAINER_CLASS_LEADER: PlayBGM(BGM_KACHI3); break; default: |