diff options
Diffstat (limited to 'src/battle_2.c')
-rw-r--r-- | src/battle_2.c | 126 |
1 files changed, 63 insertions, 63 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index eead4d7a9..8905a0ec7 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1620,7 +1620,7 @@ void CB2_QuitRecordedBattle(void) void sub_8038528(struct Sprite* sprite) { - sprite->data0 = 0; + sprite->data[0] = 0; sprite->callback = sub_8038538; } @@ -1628,42 +1628,42 @@ static void sub_8038538(struct Sprite *sprite) { u16 *arr = (u16*)(gDecompressionBuffer); - switch (sprite->data0) + switch (sprite->data[0]) { case 0: - sprite->data0++; - sprite->data1 = 0; - sprite->data2 = 0x281; - sprite->data3 = 0; - sprite->data4 = 1; + sprite->data[0]++; + sprite->data[1] = 0; + sprite->data[2] = 0x281; + sprite->data[3] = 0; + sprite->data[4] = 1; // fall through case 1: - sprite->data4--; - if (sprite->data4 == 0) + sprite->data[4]--; + if (sprite->data[4] == 0) { s32 i; s32 r2; s32 r0; - sprite->data4 = 2; - r2 = sprite->data1 + sprite->data3 * 32; - r0 = sprite->data2 - sprite->data3 * 32; + sprite->data[4] = 2; + r2 = sprite->data[1] + sprite->data[3] * 32; + r0 = sprite->data[2] - sprite->data[3] * 32; for (i = 0; i < 29; i += 2) { arr[r2 + i] = 0x3D; arr[r0 + i] = 0x3D; } - sprite->data3++; - if (sprite->data3 == 21) + sprite->data[3]++; + if (sprite->data[3] == 21) { - sprite->data0++; - sprite->data1 = 32; + sprite->data[0]++; + sprite->data[1] = 32; } } break; case 2: - sprite->data1--; - if (sprite->data1 == 20) + sprite->data[1]--; + if (sprite->data[1] == 20) SetMainCallback2(CB2_InitBattle); break; } @@ -1824,12 +1824,12 @@ void nullsub_17(void) static void sub_8038B04(struct Sprite *sprite) { - if (sprite->data0 != 0) - sprite->pos1.x = sprite->data1 + ((sprite->data2 & 0xFF00) >> 8); + if (sprite->data[0] != 0) + sprite->pos1.x = sprite->data[1] + ((sprite->data[2] & 0xFF00) >> 8); else - sprite->pos1.x = sprite->data1 - ((sprite->data2 & 0xFF00) >> 8); + sprite->pos1.x = sprite->data[1] - ((sprite->data[2] & 0xFF00) >> 8); - sprite->data2 += 0x180; + sprite->data[2] += 0x180; if (sprite->affineAnimEnded) { @@ -2382,8 +2382,8 @@ u32 sub_80397C4(u32 setId, u32 tableId) return gUnknown_0831ABA0[setId][tableId].width * 8; } -#define tBank data0 -#define tSpeciesId data2 +#define tBank data[0] +#define tSpeciesId data[2] void oac_poke_opponent(struct Sprite *sprite) { @@ -2431,20 +2431,20 @@ void SpriteCallbackDummy_2(struct Sprite *sprite) static void sub_80398BC(struct Sprite *sprite) // unused? { - sprite->data3 = 6; - sprite->data4 = 1; + sprite->data[3] = 6; + sprite->data[4] = 1; sprite->callback = sub_80398D0; } static void sub_80398D0(struct Sprite *sprite) { - sprite->data4--; - if (sprite->data4 == 0) + sprite->data[4]--; + if (sprite->data[4] == 0) { - sprite->data4 = 8; + sprite->data[4] = 8; sprite->invisible ^= 1; - sprite->data3--; - if (sprite->data3 == 0) + sprite->data[3]--; + if (sprite->data[3] == 0) { sprite->invisible = FALSE; sprite->callback = SpriteCallbackDummy_2; @@ -2495,8 +2495,8 @@ void sub_8039934(struct Sprite *sprite) yOffset = gMonFrontPicCoords[species].y_offset; } - sprite->data3 = 8 - yOffset / 8; - sprite->data4 = 1; + sprite->data[3] = 8 - yOffset / 8; + sprite->data[4] = 1; sprite->callback = sub_8039A48; } @@ -2504,20 +2504,20 @@ static void sub_8039A48(struct Sprite *sprite) { s32 i; - sprite->data4--; - if (sprite->data4 == 0) + sprite->data[4]--; + if (sprite->data[4] == 0) { - sprite->data4 = 2; + sprite->data[4] = 2; sprite->pos2.y += 8; - sprite->data3--; - if (sprite->data3 < 0) + sprite->data[3]--; + if (sprite->data[3] < 0) { FreeSpriteOamMatrix(sprite); DestroySprite(sprite); } else { - u8 *dst = (u8 *)gMonSpritesGfxPtr->sprites[GetBankIdentity(sprite->tBank)] + (gBattleMonForms[sprite->tBank] << 11) + (sprite->data3 << 8); + u8 *dst = (u8 *)gMonSpritesGfxPtr->sprites[GetBankIdentity(sprite->tBank)] + (gBattleMonForms[sprite->tBank] << 11) + (sprite->data[3] << 8); for (i = 0; i < 0x100; i++) *(dst++) = 0; @@ -2529,25 +2529,25 @@ static void sub_8039A48(struct Sprite *sprite) void sub_8039AD8(struct Sprite *sprite) { - sprite->data3 = 8; - sprite->data4 = sprite->invisible; + sprite->data[3] = 8; + sprite->data[4] = sprite->invisible; sprite->callback = sub_8039AF4; } static void sub_8039AF4(struct Sprite *sprite) { - sprite->data3--; - if (sprite->data3 == 0) + sprite->data[3]--; + if (sprite->data[3] == 0) { sprite->invisible ^= 1; - sprite->data3 = 8; + sprite->data[3] = 8; } } void sub_8039B2C(struct Sprite *sprite) { - sprite->invisible = sprite->data4; - sprite->data4 = FALSE; + sprite->invisible = sprite->data[4]; + sprite->data[4] = FALSE; sprite->callback = SpriteCallbackDummy_2; } @@ -2577,7 +2577,7 @@ static void oac_poke_ally_(struct Sprite *sprite) if (sprite->pos2.x == 0) { sprite->callback = SpriteCallbackDummy_3; - sprite->data1 = 0; + sprite->data[1] = 0; } } } @@ -2595,8 +2595,8 @@ void sub_8039C00(struct Sprite *sprite) { if (!(gUnknown_020243FC & 1)) { - sprite->pos2.x += sprite->data1; - sprite->pos2.y += sprite->data2; + sprite->pos2.x += sprite->data[1]; + sprite->pos2.y += sprite->data[2]; } } @@ -2622,19 +2622,19 @@ void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d) spriteId2 = gHealthBoxesIds[bank]; gBattleSpritesDataPtr->healthBoxesData[bank].field_2 = bounceHealthBoxSpriteId; gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2 = 1; - gSprites[bounceHealthBoxSpriteId].data0 = 0x80; + gSprites[bounceHealthBoxSpriteId].data[0] = 0x80; } else { spriteId2 = gBankSpriteIds[bank]; gBattleSpritesDataPtr->healthBoxesData[bank].field_3 = bounceHealthBoxSpriteId; gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4 = 1; - gSprites[bounceHealthBoxSpriteId].data0 = 0xC0; + gSprites[bounceHealthBoxSpriteId].data[0] = 0xC0; } - gSprites[bounceHealthBoxSpriteId].data1 = c; - gSprites[bounceHealthBoxSpriteId].data2 = d; - gSprites[bounceHealthBoxSpriteId].data3 = spriteId2; - gSprites[bounceHealthBoxSpriteId].data4 = b; + gSprites[bounceHealthBoxSpriteId].data[1] = c; + gSprites[bounceHealthBoxSpriteId].data[2] = d; + gSprites[bounceHealthBoxSpriteId].data[3] = spriteId2; + gSprites[bounceHealthBoxSpriteId].data[4] = b; gSprites[spriteId2].pos2.x = 0; gSprites[spriteId2].pos2.y = 0; } @@ -2648,7 +2648,7 @@ void dp11b_obj_free(u8 bank, bool8 b) if (!gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2) return; - r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_2].data3; + r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_2].data[3]; DestroySprite(&gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_2]); gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2 = 0; } @@ -2657,7 +2657,7 @@ void dp11b_obj_free(u8 bank, bool8 b) if (!gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4) return; - r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_3].data3; + r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_3].data[3]; DestroySprite(&gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_3]); gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4 = 0; } @@ -2667,16 +2667,16 @@ void dp11b_obj_free(u8 bank, bool8 b) static void SpriteCB_HealthBoxBounce(struct Sprite *sprite) { - u8 spriteId = sprite->data3; + u8 spriteId = sprite->data[3]; s32 var; - if (sprite->data4 == 1) - var = sprite->data0; + if (sprite->data[4] == 1) + var = sprite->data[0]; else - var = sprite->data0; + var = sprite->data[0]; - gSprites[spriteId].pos2.y = Sin(var, sprite->data2) + sprite->data2; - sprite->data0 = (sprite->data0 + sprite->data1) & 0xFF; + gSprites[spriteId].pos2.y = Sin(var, sprite->data[2]) + sprite->data[2]; + sprite->data[0] = (sprite->data[0] + sprite->data[1]) & 0xFF; } void sub_8039E44(struct Sprite *sprite) |