diff options
Diffstat (limited to 'src/battle_ai_script_commands.c')
-rw-r--r-- | src/battle_ai_script_commands.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 24377eacc..5fde5669e 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -58,7 +58,7 @@ extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern u16 gCurrentMove; extern u8 gBankTarget; extern u8 gAbsentBankFlags; -extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT]; +extern u16 gOriginallyLastMoves[BATTLE_BANKS_COUNT]; extern u16 gTrainerBattleOpponent_A; extern u16 gTrainerBattleOpponent_B; extern u32 gStatuses3[BATTLE_BANKS_COUNT]; @@ -633,12 +633,12 @@ static void RecordLastUsedMoveByTarget(void) for (i = 0; i < 4; i++) { - if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget]) + if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gOriginallyLastMoves[gBankTarget]) break; - if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastUsedMovesByBanks[gBankTarget] // HACK: This redundant condition is a hack to make the asm match. + if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gOriginallyLastMoves[gBankTarget] // HACK: This redundant condition is a hack to make the asm match. && gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == 0) { - gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastUsedMovesByBanks[gBankTarget]; + gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gOriginallyLastMoves[gBankTarget]; break; } } @@ -1252,9 +1252,9 @@ static void BattleAICmd_is_most_powerful_move(void) static void BattleAICmd_get_last_used_bank_move(void) { if (gAIScriptPtr[1] == AI_USER) - AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[sBank_AI]; + AI_THINKING_STRUCT->funcResult = gOriginallyLastMoves[sBank_AI]; else - AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[gBankTarget]; + AI_THINKING_STRUCT->funcResult = gOriginallyLastMoves[gBankTarget]; gAIScriptPtr += 2; } |