diff options
Diffstat (limited to 'src/battle_anim.c')
-rw-r--r-- | src/battle_anim.c | 20 |
1 files changed, 4 insertions, 16 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c index 023272017..d41dc77c4 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -47,18 +47,6 @@ extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; extern const struct BattleAnimBackground gBattleAnimBackgroundTable[]; -extern void sub_80A8278(void); // rom_80A5C6C.s -extern void sub_80A6B30(struct UnknownAnimStruct2*); // rom_80A5C6C.s -extern void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); // rom_80A5C6C.s -extern u8 sub_80A82E4(u8 bank); // rom_80A5C6C.s -extern u8 sub_80A5C6C(u8 bank, u8 attributeId); // rom_80A5C6C.s -extern bool8 AnimBankSpriteExists(u8 bank); // rom_80A5C6C.s -extern void sub_80A6C68(u8 arg0); // rom_80A5C6C.s -extern u8 GetAnimBankSpriteId(u8 wantedBank); // rom_80A5C6C.s -extern u8 sub_80A6D94(void); -extern u8 sub_80A8364(u8); -extern bool8 IsDoubleBattle(void); - // this file's functions static void ScriptCmd_loadspritegfx(void); static void ScriptCmd_unloadspritegfx(void); @@ -234,10 +222,10 @@ void DoMoveAnim(u16 move) { gAnimBankAttacker = gBankAttacker; gAnimBankTarget = gBankTarget; - DoBattleAnim(gBattleAnims_Moves, move, TRUE); + LaunchBattleAnimation(gBattleAnims_Moves, move, TRUE); } -void DoBattleAnim(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim) +void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim) { s32 i; @@ -1281,7 +1269,7 @@ static void ScriptCmd_changebg(void) s8 BattleAnimAdjustPanning(s8 pan) { - if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].flag_x10) + if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].statusAnimActive) { if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) pan = PAN_SIDE_OPPONENT; @@ -1323,7 +1311,7 @@ s8 BattleAnimAdjustPanning(s8 pan) s8 BattleAnimAdjustPanning2(s8 pan) { - if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].flag_x10) + if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].statusAnimActive) { if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) pan = PAN_SIDE_OPPONENT; |