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Diffstat (limited to 'src/battle_anim.c')
-rw-r--r--src/battle_anim.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index d9eefd510..aa9637889 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1862,7 +1862,7 @@ static void ScriptCmd_monbg(void)
sBattleAnimScriptPtr++;
animBattler = sBattleAnimScriptPtr[0];
- if (animBattler & ANIM_BATTLER_TARGET)
+ if (animBattler & ANIM_TARGET)
battlerId = gBattleAnimTarget;
else
battlerId = gBattleAnimAttacker;
@@ -2119,12 +2119,12 @@ static void ScriptCmd_clearmonbg(void)
sBattleAnimScriptPtr++;
animBattlerId = sBattleAnimScriptPtr[0];
- if (animBattlerId == ANIM_BATTLER_ATTACKER)
- animBattlerId = ANIM_BATTLER_ATK_PARTNER;
- else if (animBattlerId == ANIM_BATTLER_TARGET)
- animBattlerId = ANIM_BATTLER_DEF_PARTNER;
+ if (animBattlerId == ANIM_ATTACKER)
+ animBattlerId = ANIM_ATK_PARTNER;
+ else if (animBattlerId == ANIM_TARGET)
+ animBattlerId = ANIM_DEF_PARTNER;
- if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER)
+ if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER)
battlerId = gBattleAnimAttacker;
else
battlerId = gBattleAnimTarget;
@@ -2181,12 +2181,12 @@ static void ScriptCmd_monbg_22(void)
animBattlerId = sBattleAnimScriptPtr[0];
- if (animBattlerId == ANIM_BATTLER_ATTACKER)
- animBattlerId = ANIM_BATTLER_ATK_PARTNER;
- else if (animBattlerId == ANIM_BATTLER_TARGET)
- animBattlerId = ANIM_BATTLER_DEF_PARTNER;
+ if (animBattlerId == ANIM_ATTACKER)
+ animBattlerId = ANIM_ATK_PARTNER;
+ else if (animBattlerId == ANIM_TARGET)
+ animBattlerId = ANIM_DEF_PARTNER;
- if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER)
+ if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER)
battlerId = gBattleAnimAttacker;
else
battlerId = gBattleAnimTarget;
@@ -2226,12 +2226,12 @@ static void ScriptCmd_clearmonbg_23(void)
sBattleAnimScriptPtr++;
animBattlerId = sBattleAnimScriptPtr[0];
- if (animBattlerId == ANIM_BATTLER_ATTACKER)
- animBattlerId = ANIM_BATTLER_ATK_PARTNER;
- else if (animBattlerId == ANIM_BATTLER_TARGET)
- animBattlerId = ANIM_BATTLER_DEF_PARTNER;
+ if (animBattlerId == ANIM_ATTACKER)
+ animBattlerId = ANIM_ATK_PARTNER;
+ else if (animBattlerId == ANIM_TARGET)
+ animBattlerId = ANIM_DEF_PARTNER;
- if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER)
+ if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER)
battlerId = gBattleAnimAttacker;
else
battlerId = gBattleAnimTarget;
@@ -2956,7 +2956,7 @@ static void ScriptCmd_monbgprio_28(void)
wantedBattler = sBattleAnimScriptPtr[1];
sBattleAnimScriptPtr += 2;
- if (wantedBattler != ANIM_BATTLER_ATTACKER)
+ if (wantedBattler != ANIM_ATTACKER)
battlerId = gBattleAnimTarget;
else
battlerId = gBattleAnimAttacker;
@@ -2989,7 +2989,7 @@ static void ScriptCmd_monbgprio_2A(void)
sBattleAnimScriptPtr += 2;
if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget))
{
- if (wantedBattler != ANIM_BATTLER_ATTACKER)
+ if (wantedBattler != ANIM_ATTACKER)
battlerId = gBattleAnimTarget;
else
battlerId = gBattleAnimAttacker;
@@ -3036,15 +3036,15 @@ static void ScriptCmd_doublebattle_2D(void)
if (!IsContest() && IsDoubleBattle()
&& GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget))
{
- if (wantedBattler == ANIM_BATTLER_ATTACKER)
+ if (wantedBattler == ANIM_ATTACKER)
{
r4 = sub_80A8364(gBattleAnimAttacker);
- spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER);
+ spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
}
else
{
r4 = sub_80A8364(gBattleAnimTarget);
- spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET);
+ spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF)
{
@@ -3071,15 +3071,15 @@ static void ScriptCmd_doublebattle_2E(void)
if (!IsContest() && IsDoubleBattle()
&& GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget))
{
- if (wantedBattler == ANIM_BATTLER_ATTACKER)
+ if (wantedBattler == ANIM_ATTACKER)
{
r4 = sub_80A8364(gBattleAnimAttacker);
- spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER);
+ spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
}
else
{
r4 = sub_80A8364(gBattleAnimTarget);
- spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET);
+ spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF && r4 == 2)