diff options
Diffstat (limited to 'src/battle_anim_dark.c')
-rw-r--r-- | src/battle_anim_dark.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_anim_dark.c b/src/battle_anim_dark.c index c2bfe269b..8000a648c 100644 --- a/src/battle_anim_dark.c +++ b/src/battle_anim_dark.c @@ -870,7 +870,7 @@ void AnimTask_MetallicShine(u8 taskId) paletteNum = 16 + gSprites[spriteId].oam.paletteNum; if (gBattleAnimArgs[1] == 0) - SetGreyscaleOrOriginalPalette(paletteNum, FALSE); + SetGrayscaleOrOriginalPalette(paletteNum, FALSE); else BlendPalette(paletteNum * 16, 16, 11, gBattleAnimArgs[2]); @@ -900,7 +900,7 @@ static void AnimTask_MetallicShine_Step(u8 taskId) spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); paletteNum = 16 + gSprites[spriteId].oam.paletteNum; if (gTasks[taskId].data[1] == 0) - SetGreyscaleOrOriginalPalette(paletteNum, TRUE); + SetGrayscaleOrOriginalPalette(paletteNum, TRUE); DestroySprite(&gSprites[gTasks[taskId].data[0]]); GetBattleAnimBg1Data(&animBg); @@ -925,10 +925,10 @@ static void AnimTask_MetallicShine_Step(u8 taskId) } } -// Changes battler's palette to either greyscale or original. +// Changes battler's palette to either grayscale or original. // arg0: which battler // arg1: FALSE grayscale, TRUE original -void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId) +void AnimTask_SetGrayscaleOrOriginalPal(u8 taskId) { u8 spriteId; u8 battler; @@ -974,7 +974,7 @@ void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId) } if (spriteId != SPRITE_NONE) - SetGreyscaleOrOriginalPalette(gSprites[spriteId].oam.paletteNum + 16, gBattleAnimArgs[1]); + SetGrayscaleOrOriginalPalette(gSprites[spriteId].oam.paletteNum + 16, gBattleAnimArgs[1]); DestroyAnimVisualTask(taskId); } |