diff options
Diffstat (limited to 'src/battle_anim_dragon.c')
-rw-r--r-- | src/battle_anim_dragon.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/battle_anim_dragon.c b/src/battle_anim_dragon.c index 1d426cac7..caafdf3b8 100644 --- a/src/battle_anim_dragon.c +++ b/src/battle_anim_dragon.c @@ -13,11 +13,11 @@ static void AnimDragonDanceOrb_Step(struct Sprite *); static void AnimOverheatFlame(struct Sprite *); static void AnimOverheatFlame_Step(struct Sprite *); static void AnimTask_DragonDanceWaver_Step(u8); -static void sub_8113574(struct Task *); +static void UpdateDragonDanceScanlineEffect(struct Task *); -EWRAM_DATA static u16 gUnknown_0203A100[7] = {0}; +EWRAM_DATA static u16 gUnusedOverheatData[7] = {0}; -static const union AnimCmd gUnknown_08596E60[] = +static const union AnimCmd sAnim_OutrageOverheatFire_0[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(16, 4), @@ -27,9 +27,9 @@ static const union AnimCmd gUnknown_08596E60[] = ANIMCMD_JUMP(0), }; -static const union AnimCmd *const gUnknown_08596E78[] = +static const union AnimCmd *const sAnims_OutrageOverheatFire[] = { - gUnknown_08596E60, + sAnim_OutrageOverheatFire_0, }; const struct SpriteTemplate gOutrageFlameSpriteTemplate = @@ -37,7 +37,7 @@ const struct SpriteTemplate gOutrageFlameSpriteTemplate = .tileTag = ANIM_TAG_SMALL_EMBER, .paletteTag = ANIM_TAG_SMALL_EMBER, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08596E78, + .anims = sAnims_OutrageOverheatFire, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimOutrageFlame, @@ -181,7 +181,7 @@ const struct SpriteTemplate gOverheatFlameSpriteTemplate = .tileTag = ANIM_TAG_SMALL_EMBER, .paletteTag = ANIM_TAG_SMALL_EMBER, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08596E78, + .anims = sAnims_OutrageOverheatFire, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimOverheatFlame, @@ -212,7 +212,7 @@ static void AnimOutrageFlame(struct Sprite *sprite) sprite->callback = TranslateSpriteLinearAndFlicker; } -static void sub_8113100(struct Sprite *sprite) +static void StartDragonFireTranslation(struct Sprite *sprite) { SetSpriteCoordsToAnimAttackerCoords(sprite); sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); @@ -263,7 +263,7 @@ static void AnimDragonFireToTarget(struct Sprite *sprite) if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) StartSpriteAffineAnim(sprite, 1); - sub_8113100(sprite); + StartDragonFireTranslation(sprite); } static void AnimDragonDanceOrb(struct Sprite *sprite) @@ -328,27 +328,27 @@ static void AnimDragonDanceOrb_Step(struct Sprite *sprite) // Used by Dragon Dance void AnimTask_DragonDanceWaver(u8 taskId) { - struct ScanlineEffectParams sp; + struct ScanlineEffectParams scanlineParams; struct Task *task = &gTasks[taskId]; u16 i; - u8 r1; + u8 y; if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1) { - sp.dmaDest = ®_BG1HOFS; + scanlineParams.dmaDest = ®_BG1HOFS; task->data[2] = gBattle_BG1_X; } else { - sp.dmaDest = ®_BG2HOFS; + scanlineParams.dmaDest = ®_BG2HOFS; task->data[2] = gBattle_BG2_X; } - sp.dmaControl = 0xA2600001; - sp.initState = 1; - sp.unused9 = 0; - r1 = GetBattlerYCoordWithElevation(gBattleAnimAttacker); - task->data[3] = r1 - 32; - task->data[4] = r1 + 32; + scanlineParams.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + y = GetBattlerYCoordWithElevation(gBattleAnimAttacker); + task->data[3] = y - 32; + task->data[4] = y + 32; if (task->data[3] < 0) task->data[3] = 0; @@ -358,7 +358,7 @@ void AnimTask_DragonDanceWaver(u8 taskId) gScanlineEffectRegBuffers[1][i] = task->data[2]; } - ScanlineEffect_SetParams(sp); + ScanlineEffect_SetParams(scanlineParams); task->func = AnimTask_DragonDanceWaver_Step; } @@ -374,12 +374,12 @@ static void AnimTask_DragonDanceWaver_Step(u8 taskId) if (++task->data[6] == 3) task->data[0]++; } - sub_8113574(task); + UpdateDragonDanceScanlineEffect(task); break; case 1: if (++task->data[1] > 0x3C) task->data[0]++; - sub_8113574(task); + UpdateDragonDanceScanlineEffect(task); break; case 2: if (++task->data[7] > 1) @@ -388,7 +388,7 @@ static void AnimTask_DragonDanceWaver_Step(u8 taskId) if (--task->data[6] == 0) task->data[0]++; } - sub_8113574(task); + UpdateDragonDanceScanlineEffect(task); break; case 3: gScanlineEffect.state = 3; @@ -400,14 +400,14 @@ static void AnimTask_DragonDanceWaver_Step(u8 taskId) } } -static void sub_8113574(struct Task *task) +static void UpdateDragonDanceScanlineEffect(struct Task *task) { - u16 r3 = task->data[5]; + u16 sineIndex = task->data[5]; u16 i; for (i = task->data[3]; i <= task->data[4]; i++) { - gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = ((gSineTable[r3] * task->data[6]) >> 7) + task->data[2]; - r3 = (r3 + 8) & 0xFF; + gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = ((gSineTable[sineIndex] * task->data[6]) >> 7) + task->data[2]; + sineIndex = (sineIndex + 8) & 0xFF; } task->data[5] = (task->data[5] + 9) & 0xFF; @@ -415,18 +415,18 @@ static void sub_8113574(struct Task *task) static void AnimOverheatFlame(struct Sprite *sprite) { - int r6 = (gBattleAnimArgs[2] * 3) / 5; int i; + int yAmplitude = (gBattleAnimArgs[2] * 3) / 5; sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[4]; sprite->data[1] = Cos(gBattleAnimArgs[1], gBattleAnimArgs[2]); - sprite->data[2] = Sin(gBattleAnimArgs[1], r6); + sprite->data[2] = Sin(gBattleAnimArgs[1], yAmplitude); sprite->pos1.x += sprite->data[1] * gBattleAnimArgs[0]; sprite->pos1.y += sprite->data[2] * gBattleAnimArgs[0]; sprite->data[3] = gBattleAnimArgs[3]; sprite->callback = AnimOverheatFlame_Step; for (i = 0; i < 7; i++) - gUnknown_0203A100[i] = sprite->data[i]; + gUnusedOverheatData[i] = sprite->data[i]; } static void AnimOverheatFlame_Step(struct Sprite *sprite) |