diff options
Diffstat (limited to 'src/battle_anim_effects_1.c')
-rw-r--r-- | src/battle_anim_effects_1.c | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index 516c58e55..c8d43e12e 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -3178,14 +3178,14 @@ static void AnimItemSteal_Step3(struct Sprite* sprite) sprite->pos2.y = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8); if (sprite->pos2.y == 0) - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(63)); if (moveAlongLinearPath(sprite)) { sprite->pos2.y = 0; sprite->data[0] = 0; sprite->callback = AnimItemSteal_Step2; - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); } } @@ -3967,24 +3967,25 @@ static void AnimProtect(struct Sprite* sprite) static void AnimProtect_Step(struct Sprite *sprite) { - int a; - int i; + int i, savedPal; sprite->data[5] += 96; sprite->pos2.x = -(sprite->data[5] >> 8); if (++sprite->data[1] > 1) { + int id; sprite->data[1] = 0; - a = gPlttBufferFaded[sprite->data[2] + 1]; + savedPal = gPlttBufferFaded[sprite->data[2] + 1]; i = 0; do { - gPlttBufferFaded[sprite->data[2] + ++i] = gPlttBufferFaded[sprite->data[2] + i + 1]; + id = sprite->data[2] + ++i; + gPlttBufferFaded[id] = gPlttBufferFaded[id + 1]; } while (i < 6); - gPlttBufferFaded[sprite->data[2] + 7] = a; + gPlttBufferFaded[sprite->data[2] + 7] = savedPal; } - if (sprite->data[7] > 6 && sprite->data[0] >0 && ++sprite->data[6] > 1) + if (sprite->data[7] > 6 && sprite->data[0] > 0 && ++sprite->data[6] > 1) { sprite->data[6] = 0; sprite->data[7] -= 1; @@ -4259,7 +4260,7 @@ static void AnimLockOnTarget_Step1(struct Sprite* sprite) sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, AnimLockOnTarget_Step2); sprite->data[5] += 0x100; - PlaySE12WithPanning(SE_W199, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LOCK_ON, BattleAnimAdjustPanning(63)); break; } @@ -4345,7 +4346,7 @@ static void AnimLockOnTarget_Step4(struct Sprite* sprite) sprite->data[2]++; pal = sprite->oam.paletteNum; LoadPalette(&gPlttBufferUnfaded[0x108 + pal * 16], pal * 16 | 0x101, 4); - PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63)); } else if (sprite->data[1] == 0) { @@ -4820,7 +4821,7 @@ static void AnimSharpenSphere_Step(struct Sprite* sprite) { sprite->data[4]++; if (!(sprite->data[4] & 1)) - PlaySE12WithPanning(SE_W207B, sprite->data[5]); + PlaySE12WithPanning(SE_M_SWAGGER2, sprite->data[5]); } sprite->data[0] = 0; |