diff options
Diffstat (limited to 'src/battle_anim_effects_1.c')
-rw-r--r-- | src/battle_anim_effects_1.c | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index ebdb471bf..f54ebfbf7 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -26,9 +26,9 @@ struct { static void AnimMovePowderParticle(struct Sprite *); static void AnimMovePowderParticle_Step(struct Sprite *); static void AnimPowerAbsorptionOrb(struct Sprite *); -static void AnimSolarbeamBigOrb(struct Sprite *); -static void AnimSolarbeamSmallOrb(struct Sprite *); -static void AnimSolarbeamSmallOrb_Step(struct Sprite *); +static void AnimSolarBeamBigOrb(struct Sprite *); +static void AnimSolarBeamSmallOrb(struct Sprite *); +static void AnimSolarBeamSmallOrb_Step(struct Sprite *); static void AnimAbsorptionOrb(struct Sprite *); static void AnimAbsorptionOrb_Step(struct Sprite *); static void AnimHyperBeamOrb(struct Sprite *); @@ -208,49 +208,49 @@ const struct SpriteTemplate gPoisonPowderParticleSpriteTemplate = .callback = AnimMovePowderParticle, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds1[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds2[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds3[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds3[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds4[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds4[] = { ANIMCMD_FRAME(3, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds5[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds5[] = { ANIMCMD_FRAME(4, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds6[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds6[] = { ANIMCMD_FRAME(5, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds7[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds7[] = { ANIMCMD_FRAME(6, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamSmallOrbAnimCms[] = +const union AnimCmd gSolarBeamSmallOrbAnimCms[] = { ANIMCMD_FRAME(7, 1), ANIMCMD_END, @@ -262,20 +262,20 @@ const union AnimCmd gPowerAbsorptionOrbAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gSolarbeamBigOrbAnimTable[] = +const union AnimCmd *const gSolarBeamBigOrbAnimTable[] = { - gSolarbeamBigOrbAnimCmds1, - gSolarbeamBigOrbAnimCmds2, - gSolarbeamBigOrbAnimCmds3, - gSolarbeamBigOrbAnimCmds4, - gSolarbeamBigOrbAnimCmds5, - gSolarbeamBigOrbAnimCmds6, - gSolarbeamBigOrbAnimCmds7, + gSolarBeamBigOrbAnimCmds1, + gSolarBeamBigOrbAnimCmds2, + gSolarBeamBigOrbAnimCmds3, + gSolarBeamBigOrbAnimCmds4, + gSolarBeamBigOrbAnimCmds5, + gSolarBeamBigOrbAnimCmds6, + gSolarBeamBigOrbAnimCmds7, }; -const union AnimCmd *const gSolarbeamSmallOrbAnimTable[] = +const union AnimCmd *const gSolarBeamSmallOrbAnimTable[] = { - gSolarbeamSmallOrbAnimCms, + gSolarBeamSmallOrbAnimCms, }; const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] = @@ -303,26 +303,26 @@ const struct SpriteTemplate gPowerAbsorptionOrbSpriteTemplate = .callback = AnimPowerAbsorptionOrb, }; -const struct SpriteTemplate gSolarbeamBigOrbSpriteTemplate = +const struct SpriteTemplate gSolarBeamBigOrbSpriteTemplate = { .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSolarbeamBigOrb, + .callback = AnimSolarBeamBigOrb, }; -const struct SpriteTemplate gSolarbeamSmallOrbSpriteTemplate = +const struct SpriteTemplate gSolarBeamSmallOrbSpriteTemplate = { .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamSmallOrbAnimTable, + .anims = gSolarBeamSmallOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSolarbeamSmallOrb, + .callback = AnimSolarBeamSmallOrb, }; const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] = { @@ -371,7 +371,7 @@ const struct SpriteTemplate gHyperBeamOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimHyperBeamOrb, @@ -2252,7 +2252,7 @@ static void AnimPowerAbsorptionOrb(struct Sprite* sprite) // arg 1: initial y pixel offset // arg 2: duration // arg 3: sprite anim number -static void AnimSolarbeamBigOrb(struct Sprite* sprite) +static void AnimSolarBeamBigOrb(struct Sprite* sprite) { InitSpritePosToAnimAttacker(sprite, TRUE); StartSpriteAnim(sprite, gBattleAnimArgs[3]); @@ -2264,12 +2264,12 @@ static void AnimSolarbeamBigOrb(struct Sprite* sprite) } // Moves a small orb in a wavy pattern towards the target mon. -// The small orb "circles" the big orbs in AnimSolarbeamBigOrb. +// The small orb "circles" the big orbs in AnimSolarBeamBigOrb. // arg 0: initial x pixel offset // arg 1: initial y pixel offset // arg 2: duration // arg 3: initial wave offset -static void AnimSolarbeamSmallOrb(struct Sprite* sprite) +static void AnimSolarBeamSmallOrb(struct Sprite* sprite) { InitSpritePosToAnimAttacker(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[2]; @@ -2279,11 +2279,11 @@ static void AnimSolarbeamSmallOrb(struct Sprite* sprite) sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslation(sprite); sprite->data[5] = gBattleAnimArgs[3]; - sprite->callback = AnimSolarbeamSmallOrb_Step; + sprite->callback = AnimSolarBeamSmallOrb_Step; sprite->callback(sprite); } -static void AnimSolarbeamSmallOrb_Step(struct Sprite* sprite) +static void AnimSolarBeamSmallOrb_Step(struct Sprite* sprite) { if (AnimTranslateLinear(sprite)) { @@ -2302,10 +2302,10 @@ static void AnimSolarbeamSmallOrb_Step(struct Sprite* sprite) } } -// Creates 15 small secondary orbs used in the solarbeam anim effect. +// Creates 15 small secondary orbs used in the SolarBeam anim effect. // There is a 7-frame delay between each of them. // No args. -void AnimTask_CreateSmallSolarbeamOrbs(u8 taskId) +void AnimTask_CreateSmallSolarBeamOrbs(u8 taskId) { if (--gTasks[taskId].data[0] == -1) { @@ -2315,7 +2315,7 @@ void AnimTask_CreateSmallSolarbeamOrbs(u8 taskId) gBattleAnimArgs[1] = 0; gBattleAnimArgs[2] = 80; gBattleAnimArgs[3] = 0; - CreateSpriteAndAnimate(&gSolarbeamSmallOrbSpriteTemplate, 0, 0, GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1); + CreateSpriteAndAnimate(&gSolarBeamSmallOrbSpriteTemplate, 0, 0, GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1); } if (gTasks[taskId].data[1] == 15) |