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Diffstat (limited to 'src/battle_anim_effects_2.c')
-rwxr-xr-xsrc/battle_anim_effects_2.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index 2f4343e73..27149873d 100755
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -3250,7 +3250,7 @@ void AnimTask_HeartsBackground(u8 taskId)
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
GetBattleAnimBg1Data(&animBg);
AnimLoadCompressedBgGfx(animBg.bgId, &gBattleAnimBgImage_Attract, animBg.tilesOffset);
- AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_Attract, 0);
+ AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_Attract, FALSE);
LoadCompressedPalette(&gBattleAnimBgPalette_Attract, animBg.paletteId * 16, 32);
gTasks[taskId].func = AnimTask_HeartsBackground_Step;
}
@@ -3328,11 +3328,11 @@ void AnimTask_ScaryFace(u8 taskId)
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
GetBattleAnimBg1Data(&animBg);
if (IsContest())
- AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceContest, 0);
+ AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceContest, FALSE);
else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
- AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFacePlayer, 0);
+ AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFacePlayer, FALSE);
else
- AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceOpponent, 0);
+ AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceOpponent, FALSE);
AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_ScaryFace, animBg.tilesOffset);
LoadCompressedPalette(gBattleAnimBgPalette_ScaryFace, animBg.paletteId * 16, 32);