diff options
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rwxr-xr-x | src/battle_anim_effects_3.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index afdc90049..bad46f144 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1647,7 +1647,7 @@ static void AnimClappingHand_Step(struct Sprite *sprite) sprite->data[2]++; if (sprite->data[3] == 0) { - PlaySE1WithPanning(SE_W227, BattleAnimAdjustPanning(-64)); + PlaySE1WithPanning(SE_M_ENCORE, BattleAnimAdjustPanning(-64)); } } } @@ -1931,7 +1931,7 @@ static void TormentAttacker_Step(u8 taskId) y = task->data[3] + task->data[5]; spriteId = CreateSprite(&gThoughtBubbleSpriteTemplate, x, y, 6 - task->data[1]); - PlaySE12WithPanning(SE_W118, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_METRONOME, BattleAnimAdjustPanning(-64)); if (spriteId != MAX_SPRITES) { @@ -2412,7 +2412,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) gTasks[taskId].data[11] = gBattle_BG1_Y; gTasks[taskId].data[0]++; - PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(-64)); break; case 1: if (gTasks[taskId].data[4]++ > 0) @@ -2447,7 +2447,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) { gTasks[taskId].data[3] = 0; gTasks[taskId].data[0] = 1; - PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(-64)); } break; case 4: @@ -4769,7 +4769,7 @@ static void AnimTask_MonToSubstituteDoll(u8 taskId) if (gSprites[spriteId].pos2.y == 0) { - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); gTasks[taskId].data[10] -= 0x800; gTasks[taskId].data[0]++; } @@ -4791,7 +4791,7 @@ static void AnimTask_MonToSubstituteDoll(u8 taskId) if (gSprites[spriteId].pos2.y == 0) { - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); DestroyAnimVisualTask(taskId); } break; @@ -4828,7 +4828,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) sprite->pos2.y += 10; if (sprite->pos2.y >= 0) { - PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(63)); sprite->pos2.y = 0; sprite->data[0]++; } @@ -4838,7 +4838,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 3); if (sprite->data[1] > 0x7F) { - PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(63)); sprite->data[1] = 0; sprite->pos2.y = 0; sprite->data[0]++; @@ -4857,7 +4857,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) case 3: if (++sprite->data[1] > 8) { - PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63)); sprite->data[1] = 0; sprite->data[0]++; } @@ -5152,7 +5152,7 @@ static void sub_815FE80(struct Sprite *sprite) case 0: if (gBattleAnimArgs[7] == -1) { - PlaySE12WithPanning(SE_W233, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_VITAL_THROW, BattleAnimAdjustPanning(63)); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 16; sprite->data[0] = -32; sprite->data[7]++; |