summaryrefslogtreecommitdiff
path: root/src/battle_anim_effects_3.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rwxr-xr-xsrc/battle_anim_effects_3.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index c827aaaa6..267b6db9c 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -2286,7 +2286,7 @@ void AnimTask_TransformMon(u8 taskId)
sub_80A6BFC(&animBg, gBattleAnimAttacker);
if (IsContest())
- position = 0;
+ position = B_POSITION_PLAYER_LEFT;
else
position = GetBattlerPosition(gBattleAnimAttacker);
@@ -2388,7 +2388,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
GetBattleAnimBg1Data(&animBg);
- AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0);
+ AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, FALSE);
if (IsContest())
{
gBattle_BG1_X = -56;
@@ -2569,7 +2569,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
GetBattleAnimBg1Data(&animBg);
- AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0);
+ AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, FALSE);
if (IsContest())
{
gBattle_BG1_X = -56;