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Diffstat (limited to 'src/battle_anim_effects_3.c')
-rwxr-xr-xsrc/battle_anim_effects_3.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index a8b7d6d6a..49fb69342 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -1453,7 +1453,7 @@ void sub_815A6C4(struct Sprite *sprite)
static void sub_815A73C(struct Sprite *sprite)
{
- if (TranslateAnimArc(sprite))
+ if (TranslateAnimHorizontalArc(sprite))
{
sprite->data[0] = 30;
sprite->data[1] = 0;
@@ -2257,10 +2257,10 @@ void sub_815B7D0(u8 taskId)
{
int i, j;
u8 position;
- struct UnknownAnimStruct2 unknownStruct;
+ struct BattleAnimBgData animBg;
u8 *dest;
u8 *src;
- u16 *unk4;
+ u16 *bgTilemap;
u16 stretch;
switch (gTasks[taskId].data[0])
@@ -2288,7 +2288,7 @@ void sub_815B7D0(u8 taskId)
break;
case 2:
HandleSpeciesGfxDataChange(gBattleAnimAttacker, gBattleAnimTarget, gTasks[taskId].data[10]);
- sub_80A6BFC(&unknownStruct, gBattleAnimAttacker);
+ sub_80A6BFC(&animBg, gBattleAnimAttacker);
if (IsContest())
position = 0;
@@ -2296,21 +2296,21 @@ void sub_815B7D0(u8 taskId)
position = GetBattlerPosition(gBattleAnimAttacker);
src = gMonSpritesGfxPtr->sprites[position] + (gBattleMonForms[gBattleAnimAttacker] << 11);
- dest = unknownStruct.bgTiles;
+ dest = animBg.bgTiles;
CpuCopy32(src, dest, 0x800);
- LoadBgTiles(1, unknownStruct.bgTiles, 0x800, unknownStruct.tilesOffset);
+ LoadBgTiles(1, animBg.bgTiles, 0x800, animBg.tilesOffset);
if (IsContest())
{
if (IsSpeciesNotUnown(gContestResources->field_18->species) != IsSpeciesNotUnown(gContestResources->field_18->unk2))
{
- unk4 = (u16 *)unknownStruct.unk4;
+ bgTilemap = (u16 *)animBg.bgTilemap;
for (i = 0; i < 8; i++)
{
for (j = 0; j < 4; j++)
{
- u16 temp = unk4[j + i * 0x20];
- unk4[j + i * 0x20] = unk4[(7 - j) + i * 0x20];
- unk4[(7 - j) + i * 0x20] = temp;
+ u16 temp = bgTilemap[j + i * 0x20];
+ bgTilemap[j + i * 0x20] = bgTilemap[(7 - j) + i * 0x20];
+ bgTilemap[(7 - j) + i * 0x20] = temp;
}
}
@@ -2318,7 +2318,7 @@ void sub_815B7D0(u8 taskId)
{
for (j = 0; j < 8; j++)
{
- unk4[j + i * 0x20] ^= 0x400;
+ bgTilemap[j + i * 0x20] ^= 0x400;
}
}
}
@@ -2380,7 +2380,7 @@ void sub_815BB58(u8 taskId)
void sub_815BB84(u8 taskId)
{
- struct UnknownAnimStruct2 unknownStruct;
+ struct BattleAnimBgData animBg;
switch (gTasks[taskId].data[0])
{
@@ -2392,8 +2392,8 @@ void sub_815BB84(u8 taskId)
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
- sub_80A6B30(&unknownStruct);
- sub_80A6D60(&unknownStruct, &gUnknown_08C2A6EC, 0);
+ sub_80A6B30(&animBg);
+ sub_80A6D60(&animBg, &gUnknown_08C2A6EC, 0);
if (IsContest())
{
gBattle_BG1_X = -56;
@@ -2409,8 +2409,8 @@ void sub_815BB84(u8 taskId)
gBattle_BG1_Y = 0;
}
- sub_80A6CC0(unknownStruct.bgId, gUnknown_08C2A634, unknownStruct.tilesOffset);
- LoadCompressedPalette(gUnknown_08C2A6D4, unknownStruct.unk8 << 4, 32);
+ AnimLoadCompressedBgGfx(animBg.bgId, gUnknown_08C2A634, animBg.tilesOffset);
+ LoadCompressedPalette(gUnknown_08C2A6D4, animBg.paletteId * 16, 32);
gTasks[taskId].data[10] = gBattle_BG1_X;
gTasks[taskId].data[11] = gBattle_BG1_Y;
@@ -2455,8 +2455,8 @@ void sub_815BB84(u8 taskId)
}
break;
case 4:
- sub_80A6B30(&unknownStruct);
- sub_80A6C68(unknownStruct.bgId);
+ sub_80A6B30(&animBg);
+ sub_80A6C68(animBg.bgId);
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
@@ -2571,7 +2571,7 @@ static void sub_815C050(struct Sprite *sprite)
void sub_815C0A4(u8 taskId)
{
- struct UnknownAnimStruct2 unknownStruct;
+ struct BattleAnimBgData animBg;
switch (gTasks[taskId].data[0])
{
@@ -2583,8 +2583,8 @@ void sub_815C0A4(u8 taskId)
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
- sub_80A6B30(&unknownStruct);
- sub_80A6D60(&unknownStruct, &gUnknown_08C2A6EC, 0);
+ sub_80A6B30(&animBg);
+ sub_80A6D60(&animBg, &gUnknown_08C2A6EC, 0);
if (IsContest())
{
gBattle_BG1_X = -56;
@@ -2615,8 +2615,8 @@ void sub_815C0A4(u8 taskId)
gBattle_BG1_Y = 0;
}
- sub_80A6CC0(unknownStruct.bgId, gUnknown_08C2A634, unknownStruct.tilesOffset);
- LoadCompressedPalette(gUnknown_08C2A6D4, unknownStruct.unk8 << 4, 32);
+ AnimLoadCompressedBgGfx(animBg.bgId, gUnknown_08C2A634, animBg.tilesOffset);
+ LoadCompressedPalette(gUnknown_08C2A6D4, animBg.paletteId * 16, 32);
gTasks[taskId].data[10] = gBattle_BG1_X;
gTasks[taskId].data[11] = gBattle_BG1_Y;
gTasks[taskId].data[0]++;
@@ -2654,8 +2654,8 @@ void sub_815C0A4(u8 taskId)
gTasks[taskId].data[0] = 1;
break;
case 5:
- sub_80A6B30(&unknownStruct);
- sub_80A6C68(unknownStruct.bgId);
+ sub_80A6B30(&animBg);
+ sub_80A6C68(animBg.bgId);
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
@@ -4130,13 +4130,13 @@ static void AnimTask_BarrageBallStep(u8 taskId)
if (++task->data[1] > 1)
{
task->data[1] = 0;
- TranslateAnimArc(&gSprites[task->data[15]]);
+ TranslateAnimHorizontalArc(&gSprites[task->data[15]]);
if (++task->data[2] > 7)
task->data[0]++;
}
break;
case 1:
- if (TranslateAnimArc(&gSprites[task->data[15]]))
+ if (TranslateAnimHorizontalArc(&gSprites[task->data[15]]))
{
task->data[1] = 0;
task->data[2] = 0;