diff options
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rwxr-xr-x | src/battle_anim_effects_3.c | 51 |
1 files changed, 33 insertions, 18 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index d887eeabf..f6858c093 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -589,9 +589,9 @@ const union AffineAnimCmd gUnknown_085CE430[] = const s8 gUnknown_085CE460[] = { - 0xE8, - 0x18, - 0xFC, + 0xE8, + 0x18, + 0xFC, 0x00, }; @@ -1846,7 +1846,7 @@ static void sub_815AED8(u8 taskId) if (task->data[7]) task->data[12] = task->data[8]; else - task->data[12] = task->data[9]; + task->data[12] = task->data[9]; } i = task->data[0]; @@ -2403,7 +2403,7 @@ void sub_815BB84(u8 taskId) gTasks[taskId].data[4] = 0; if (++gTasks[taskId].data[1] > 12) gTasks[taskId].data[1] = 12; - + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[1], 16 - gTasks[taskId].data[1])); if (gTasks[taskId].data[1] == 12) @@ -2459,7 +2459,7 @@ void sub_815BE04(struct Sprite *sprite) xOffset &= 0x3F; if (xOffset > 31) xOffset = 32 - xOffset; - + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + xOffset; sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 32; sprite->data[1] = gBattleAnimArgs[0]; @@ -2490,7 +2490,7 @@ static void sub_815BF44(struct Sprite *sprite) { int var0; s8 var1; - + var0 = (u16)sprite->data[2] + (u16)sprite->data[3]; var1 = var0 >> 8; sprite->pos2.y -= var1; @@ -2531,7 +2531,7 @@ static void sub_815C050(struct Sprite *sprite) register u16 d3 asm("r1"); int var0; s8 var1; - + if (!sprite->invisible) { d2 = sprite->data[2]; @@ -2637,7 +2637,7 @@ void sub_815C0A4(u8 taskId) sub_80A6C68(unknownStruct.bgId); if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0); - + SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); gBattle_BG1_X = 0; gBattle_BG1_Y = 0; @@ -2893,7 +2893,7 @@ static void sub_815C7C4(u8 taskId) SetSpriteRotScale(task->data[15], 0x100, 0x100, task->data[2]); SetBattlerSpriteYOffsetFromRotation(task->data[15]); gSprites[task->data[15]].pos2.x = -(((temp = task->data[2]) >= 0 ? task->data[2] : temp + 63) >> 6); - + if (++task->data[1] > 8) { if (task->data[12]) @@ -3679,7 +3679,7 @@ void sub_815DCA4(u8 taskId) if (!gBattleAnimArgs[1]) DestroyAnimVisualTask(taskId); - + task->data[0] = 0; task->data[1] = 0; task->data[2] = 0; @@ -3801,7 +3801,7 @@ static void sub_815DF64(u8 taskId) BlendPalette(gTasks[taskId].data[2], 16, 8, gUnknown_085CE784[gTasks[taskId].data[0]]); if (++gTasks[taskId].data[0] > 23) gTasks[taskId].data[0] = 0; - + gTasks[taskId].data[1]--; } else @@ -3831,7 +3831,7 @@ void sub_815E01C(struct Sprite *sprite) { if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; - + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[0]; sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[1]; if (gBattleAnimArgs[2] == 0) @@ -4030,7 +4030,7 @@ void sub_815E47C(u8 taskId) InitAnimArcTranslation(&gSprites[task->data[15]]); if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) StartSpriteAffineAnim(&gSprites[task->data[15]], 1); - + task->func = sub_815E5CC; } else @@ -4303,7 +4303,7 @@ static void sub_815EA60(struct Sprite *sprite) sprite->pos2.x = sprite->data[7] * (gSineTable[sprite->data[1] * 10] >> 3); if (sprite->data[1] == 15) sprite->oam.tileNum += 16; - + if (sprite->data[1] == 18) { sprite->data[1] = 0; @@ -4581,7 +4581,7 @@ static void sub_815F10C(struct Sprite *sprite) sprite->pos1.x + sprite->pos2.x, sprite->pos1.y + sprite->pos2.y, 5); } - + if (sprite->data[5] == sprite->data[4]) DestroyAnimSprite(sprite); @@ -4648,7 +4648,7 @@ void AnimTask_MonToSubstitute(u8 taskId) for (i = 0; i < 16; i++) gTasks[taskId].data[i] = 0; - + gTasks[taskId].func = sub_815F330; } } @@ -4837,7 +4837,7 @@ void sub_815F620(u8 taskId) gSprites[spriteId1].invisible = 1; } - + gSprites[spriteId2].oam.objMode = ST_OAM_OBJ_NORMAL; gSprites[spriteId1].oam.objMode = ST_OAM_OBJ_NORMAL; gSprites[spriteId2].callback = sub_815F7C4; @@ -4887,3 +4887,18 @@ static void sub_815F7C4(struct Sprite *sprite) break; } } + +void AnimTask_GetReturnPowerLevel(u8 taskId) +{ + gBattleAnimArgs[7] = 0; + if (gAnimFriendship < 60) + gBattleAnimArgs[7] = 0; + if (gAnimFriendship > 60 && gAnimFriendship < 92) + gBattleAnimArgs[7] = 1; + if (gAnimFriendship > 91 && gAnimFriendship < 201) + gBattleAnimArgs[7] = 2; + if (gAnimFriendship > 200) + gBattleAnimArgs[7] = 3; + + DestroyAnimVisualTask(taskId); +} |