summaryrefslogtreecommitdiff
path: root/src/battle_anim_effects_3.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rwxr-xr-xsrc/battle_anim_effects_3.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index 7be5fa31c..eee2354b3 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -2387,7 +2387,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
- sub_80A6B30(&animBg);
+ GetDefaultBattleAnimBgData(&animBg);
AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0);
if (IsContest())
{
@@ -2450,7 +2450,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
}
break;
case 4:
- sub_80A6B30(&animBg);
+ GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(animBg.bgId);
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
@@ -2568,7 +2568,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
- sub_80A6B30(&animBg);
+ GetDefaultBattleAnimBgData(&animBg);
AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0);
if (IsContest())
{
@@ -2639,7 +2639,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
gTasks[taskId].data[0] = 1;
break;
case 5:
- sub_80A6B30(&animBg);
+ GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(animBg.bgId);
if (!IsContest())
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
@@ -3286,7 +3286,7 @@ static void AnimTask_RolePlaySilhouette_Step2(u8 taskId)
TrySetSpriteRotScale(&gSprites[spriteId], TRUE, gTasks[taskId].data[10], gTasks[taskId].data[11], 0);
if (++gTasks[taskId].data[12] == 9)
{
- sub_80A749C(&gSprites[spriteId]);
+ ResetSpriteRotScale_PreserveAffine(&gSprites[spriteId]);
DestroySpriteAndFreeResources_(&gSprites[spriteId]);
gTasks[taskId].func = DestroyAnimVisualTaskAndDisableBlend;
}