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Diffstat (limited to 'src/battle_anim_flying.c')
-rw-r--r--src/battle_anim_flying.c62
1 files changed, 32 insertions, 30 deletions
diff --git a/src/battle_anim_flying.c b/src/battle_anim_flying.c
index 7d96fed8c..060149a9e 100644
--- a/src/battle_anim_flying.c
+++ b/src/battle_anim_flying.c
@@ -18,9 +18,9 @@ static void AnimFlyBallUp_Step(struct Sprite *);
static void AnimFlyBallAttack(struct Sprite *);
static void AnimFlyBallAttack_Step(struct Sprite *);
static void AnimFallingFeather(struct Sprite *);
-static void sub_810E520(struct Sprite *);
-static void sub_810EB40(struct Sprite *);
-static void sub_810EA4C(struct Sprite *);
+static void AnimFallingFeather_Step(struct Sprite *);
+static void AnimWhirlwindLine_Step(struct Sprite *);
+static void AnimUnused_810EA4C(struct Sprite *);
static void AnimWhirlwindLine(struct Sprite *);
static void AnimBounceBallShrink(struct Sprite *);
static void AnimBounceBallLand(struct Sprite *);
@@ -30,8 +30,8 @@ static void AnimDiveBall_Step2(struct Sprite *);
static void AnimDiveWaterSplash(struct Sprite *);
static void AnimSprayWaterDroplet(struct Sprite *);
static void AnimSprayWaterDroplet_Step(struct Sprite *);
-static void sub_810F004(struct Sprite *);
-static void sub_810F018(struct Sprite *);
+static void AnimUnused_810F004(struct Sprite *);
+static void AnimUnused_810F004_Step(struct Sprite *);
static void AnimSkyAttackBird(struct Sprite *);
static void AnimSkyAttackBird_Step(struct Sprite *);
static void AnimTask_AnimateGustTornadoPalette_Step(u8);
@@ -179,7 +179,8 @@ const struct SpriteTemplate gFallingFeatherSpriteTemplate =
.callback = AnimFallingFeather,
};
-const struct SpriteTemplate gUnknown_085963A0 =
+// Unused
+const struct SpriteTemplate gUnusedSpriteTemplate_085963A0 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
@@ -187,7 +188,7 @@ const struct SpriteTemplate gUnknown_085963A0 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_810EA4C,
+ .callback = AnimUnused_810EA4C,
};
static const union AnimCmd sAnim_WhirlwindLines[] =
@@ -289,7 +290,7 @@ const struct SpriteTemplate gDiveBallSpriteTemplate =
.callback = AnimDiveBall,
};
-static const union AffineAnimCmd gUnknown_085964A8[] =
+static const union AffineAnimCmd sAnim_Unused_085964A8[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x0, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x20, 0, 12),
@@ -298,9 +299,9 @@ static const union AffineAnimCmd gUnknown_085964A8[] =
};
// Unused
-static const union AffineAnimCmd *const gUnknown_085964C8[] =
+static const union AffineAnimCmd *const sAnims_Unused_085964C8[] =
{
- gUnknown_085964A8,
+ sAnim_Unused_085964A8,
};
const struct SpriteTemplate gDiveWaterSplashSpriteTemplate =
@@ -325,7 +326,8 @@ const struct SpriteTemplate gSprayWaterDropletSpriteTemplate =
.callback = AnimSprayWaterDroplet,
};
-const struct SpriteTemplate gUnknown_085964FC =
+// Unused
+const struct SpriteTemplate gUnusedSpriteTemplate_085964FC =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
@@ -333,7 +335,7 @@ const struct SpriteTemplate gUnknown_085964FC =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_810F004,
+ .callback = AnimUnused_810F004,
};
const struct SpriteTemplate gSkyAttackBirdSpriteTemplate =
@@ -639,10 +641,10 @@ static void AnimFallingFeather(struct Sprite *sprite)
gOamMatrices[matrixNum].b = spriteCoord;
gOamMatrices[matrixNum].c = -spriteCoord;
- sprite->callback = sub_810E520;
+ sprite->callback = AnimFallingFeather_Step;
}
-static void sub_810E520(struct Sprite *sprite)
+static void AnimFallingFeather_Step(struct Sprite *sprite)
{
u8 matrixNum, sinIndex;
s16 sinVal = 0;
@@ -890,7 +892,7 @@ static void sub_810E520(struct Sprite *sprite)
}
}
-static void sub_810EA4C(struct Sprite *sprite)
+static void AnimUnused_810EA4C(struct Sprite *sprite)
{
sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
@@ -900,7 +902,7 @@ static void sub_810EA4C(struct Sprite *sprite)
static void AnimWhirlwindLine(struct Sprite * sprite)
{
- u16 arg;
+ u16 offset;
u8 mult;
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
@@ -918,15 +920,15 @@ static void AnimWhirlwindLine(struct Sprite * sprite)
sprite->pos1.x -= 32;
sprite->data[1] = 0x0ccc;
- arg = gBattleAnimArgs[4];
+ offset = gBattleAnimArgs[4];
mult = 12;
- sprite->pos2.x += mult * arg;
- sprite->data[0] = arg;
+ sprite->pos2.x += mult * offset;
+ sprite->data[0] = offset;
sprite->data[7] = gBattleAnimArgs[3];
- sprite->callback = sub_810EB40;
+ sprite->callback = AnimWhirlwindLine_Step;
}
-static void sub_810EB40(struct Sprite *sprite)
+static void AnimWhirlwindLine_Step(struct Sprite *sprite)
{
sprite->pos2.x += sprite->data[1] >> 8;
@@ -1063,9 +1065,9 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1);
}
- sprite->data[1] = 512;
+ sprite->data[1] = 0x200;
- TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0);
+ TrySetSpriteRotScale(sprite, 0, 0x100, sprite->data[1], 0);
sprite->data[0]++;
break;
case 1:
@@ -1076,11 +1078,11 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->data[2]++;
- TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0);
+ TrySetSpriteRotScale(sprite, 0, 0x100, sprite->data[1], 0);
matrixNum = sprite->oam.matrixNum;
- t1 = 15616;
+ t1 = 0x3D00;
t2 = t1 / gOamMatrices[matrixNum].d + 1;
if (t2 > 128)
@@ -1091,7 +1093,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
if (sprite->data[2] == 24)
{
- sub_80A749C(sprite);
+ ResetSpriteRotScale_PreserveAffine(sprite);
DestroyAnimSprite(sprite);
}
break;
@@ -1156,14 +1158,14 @@ static void AnimSprayWaterDroplet_Step(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
-static void sub_810F004(struct Sprite *sprite)
+static void AnimUnused_810F004(struct Sprite *sprite)
{
sprite->data[6] = 0;
sprite->data[7] = 64;
- sprite->callback = sub_810F018;
+ sprite->callback = AnimUnused_810F004_Step;
}
-static void sub_810F018(struct Sprite *sprite)
+static void AnimUnused_810F004_Step(struct Sprite *sprite)
{
switch (sprite->data[0])
{
@@ -1218,7 +1220,7 @@ void AnimSkyAttackBird_Step(struct Sprite *sprite)
DestroySpriteAndMatrix(sprite);
}
-void unref_sub_810F184(u8 taskId)
+void AnimTask_Unused_810F184(u8 taskId)
{
if (gBattleAnimArgs[0] == 0)
{