summaryrefslogtreecommitdiff
path: root/src/battle_anim_ice.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle_anim_ice.c')
-rw-r--r--src/battle_anim_ice.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/battle_anim_ice.c b/src/battle_anim_ice.c
index 53aa14cff..23b0f6c3b 100644
--- a/src/battle_anim_ice.c
+++ b/src/battle_anim_ice.c
@@ -20,8 +20,8 @@ struct HailStruct {
s32 unk3:4;
};
-static void AnimUnused_810B6C4(struct Sprite *);
-static void AnimUnused_810B6C4_Step(struct Sprite *);
+static void AnimUnusedIceCrystalThrow(struct Sprite *);
+static void AnimUnusedIceCrystalThrow_Step(struct Sprite *);
static void AnimIcePunchSwirlingParticle(struct Sprite *);
static void AnimIceBeamParticle(struct Sprite *);
static void AnimIceEffectParticle(struct Sprite *);
@@ -49,20 +49,20 @@ static void AnimTask_LoadMistTiles_Step(u8);
static void AnimTask_Hail2(u8);
static bool8 GenerateHailParticle(u8 hailStructId, u8 affineAnimNum, u8 taskId, u8 c);
-static const union AnimCmd sAnim_Unused_08595A48[] =
+static const union AnimCmd sAnim_Unused[] =
{
ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
ANIMCMD_FRAME(1, 5, .hFlip = TRUE),
ANIMCMD_JUMP(0),
};
-static const union AnimCmd *const sAnims_Unused_08595A54[] =
+static const union AnimCmd *const sAnims_Unused[] =
{
- sAnim_Unused_08595A48,
+ sAnim_Unused,
};
// Unused
-const struct SpriteTemplate gUnusedSpriteTemplate_08595A58 =
+static const struct SpriteTemplate sUnusedIceCrystalThrowSpriteTemplate =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
@@ -70,10 +70,10 @@ const struct SpriteTemplate gUnusedSpriteTemplate_08595A58 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = AnimUnused_810B6C4,
+ .callback = AnimUnusedIceCrystalThrow,
};
-static const union AnimCmd sAnim_Unused_08595A70[] =
+static const union AnimCmd sAnim_IceCrystalLargeChunk[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
@@ -110,10 +110,10 @@ static const union AnimCmd sAnim_SmallBubblePair[] =
ANIMCMD_JUMP(0),
};
-// Unused
-static const union AnimCmd *const sAnims_Unused_08595AA4[] =
+// Unused, contains just the top left corner of the large ice crystal
+static const union AnimCmd *const sAnims_IceCrystalLargeChunk[] =
{
- sAnim_Unused_08595A70,
+ sAnim_IceCrystalLargeChunk,
};
static const union AnimCmd *const sAnims_IceCrystalLarge[] =
@@ -524,7 +524,7 @@ const struct SpriteTemplate gIceBallImpactShardSpriteTemplate =
};
// Unused
-static void AnimUnused_810B6C4(struct Sprite *sprite)
+static void AnimUnusedIceCrystalThrow(struct Sprite *sprite)
{
s16 targetX, targetY, attackerX, attackerY;
@@ -540,13 +540,13 @@ static void AnimUnused_810B6C4(struct Sprite *sprite)
sprite->data[4] = gBattleAnimArgs[3] + targetY;
sub_80A64EC(sprite);
- for (;(targetX >= -32 && targetX <= 272) && (targetY >= -32 && targetY <= 192);
+ for (;(targetX >= -32 && targetX <= DISPLAY_WIDTH + 32) && (targetY >= -32 && targetY <= DISPLAY_HEIGHT + 32);
targetX += sprite->data[1], targetY += sprite->data[2])
;
sprite->data[1] = -sprite->data[1];
sprite->data[2] = -sprite->data[2];
- for (;(attackerX >= -32 && attackerX <= 272) && (attackerY >= -32 && attackerY <= 192);
+ for (;(attackerX >= -32 && attackerX <= DISPLAY_WIDTH + 32) && (attackerY >= -32 && attackerY <= DISPLAY_HEIGHT + 32);
attackerX += sprite->data[1], attackerY += sprite->data[2])
;
@@ -560,10 +560,10 @@ static void AnimUnused_810B6C4(struct Sprite *sprite)
sub_80A64EC(sprite);
sprite->data[3] = gBattleAnimArgs[5];
sprite->data[4] = gBattleAnimArgs[6];
- sprite->callback = AnimUnused_810B6C4_Step;
+ sprite->callback = AnimUnusedIceCrystalThrow_Step;
}
-static void AnimUnused_810B6C4_Step(struct Sprite *sprite)
+static void AnimUnusedIceCrystalThrow_Step(struct Sprite *sprite)
{
if (sprite->data[0] != 0)
{
@@ -696,8 +696,8 @@ static void AnimSwirlingSnowball(struct Sprite *sprite)
sprite->data[0] = 1;
AnimFastTranslateLinear(sprite);
- if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > 272
- || sprite->pos1.y + sprite->pos2.y > 160
+ if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > DISPLAY_WIDTH + 32
+ || sprite->pos1.y + sprite->pos2.y > DISPLAY_HEIGHT
|| sprite->pos1.y + sprite->pos2.y < -16)
break;
}
@@ -762,7 +762,7 @@ static void AnimSwirlingSnowball_End(struct Sprite *sprite)
sprite->data[0] = 1;
AnimFastTranslateLinear(sprite);
- if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > 272
+ if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > DISPLAY_WIDTH + 32
|| sprite->pos1.y + sprite->pos2.y > 256
|| sprite->pos1.y + sprite->pos2.y < -16)
DestroyAnimSprite(sprite);
@@ -816,8 +816,8 @@ static void AnimMoveParticleBeyondTarget(struct Sprite *sprite)
{
sprite->data[0] = 1;
AnimFastTranslateLinear(sprite);
- if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > 272
- || sprite->pos1.y + sprite->pos2.y > 160
+ if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > DISPLAY_WIDTH + 32
+ || sprite->pos1.y + sprite->pos2.y > DISPLAY_HEIGHT
|| sprite->pos1.y + sprite->pos2.y < -16)
break;
}
@@ -846,8 +846,8 @@ static void AnimWiggleParticleTowardsTarget(struct Sprite *sprite)
sprite->data[7] = (sprite->data[7] + sprite->data[6]) & 0xFF;
if (sprite->data[0] == 1)
{
- if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > 272
- || sprite->pos1.y + sprite->pos2.y > 160
+ if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > DISPLAY_WIDTH + 32
+ || sprite->pos1.y + sprite->pos2.y > DISPLAY_HEIGHT
|| sprite->pos1.y + sprite->pos2.y < -16)
DestroyAnimSprite(sprite);
}